input
stringlengths 7
622
| output
stringclasses 207
values |
---|---|
Okay,my eyes are only for you.
|
{move_player=player:(character=facing)}
|
Okay,my eyes are only for you.
|
{move_player=player:(character=facing)}
|
Sure,I'm watching you.
|
{move_player=player:(character=facing)}
|
Sure,I'm watching you.
|
{move_player=player:(character=facing)}
|
Sure,I'm watching you.
|
{move_player=player:(character=facing)}
|
Sure,I'm watching you.
|
{move_player=player:(character=facing)}
|
Alright,I'm focused on you.
|
{move_player=player:(character=facing)}
|
Alright,I'm focused on you.
|
{move_player=player:(character=facing)}
|
Alright,I'm focused on you.
|
{move_player=player:(character=facing)}
|
Alright,I'm focused on you.
|
{move_player=player:(character=facing)}
|
Let me count.I will continue mining for HYPT.
|
{query_account=account:(character=hypt)}
|
Let me count.I will continue mining for HYPT.
|
{query_account=account:(character=hypt)}
|
Let me count.I will continue mining for HYPT.
|
{query_account=account:(character=hypt)}
|
Let me count.I will continue mining for HYPT.
|
{query_account=account:(character=hypt)}
|
I will calculate that for you.
|
{query_account=account:(character=hypt)}
|
I will calculate that for you.
|
{query_account=account:(character=hypt)}
|
I will calculate that for you.
|
{query_account=account:(character=hypt)}
|
I will calculate that for you.
|
{query_account=account:(character=hypt)}
|
I'll tally it up.
|
{query_account=account:(character=hypt)}
|
I'll tally it up.
|
{query_account=account:(character=hypt)}
|
I'll tally it up.
|
{query_account=account:(character=hypt)}
|
I'll tally it up.
|
{query_account=account:(character=hypt)}
|
Sure,I can help you earn tokens.I am your personal AI agent here at HyperAGI.Let me show you how.
|
{action_input=input:(character=mine),player_follow:(boolean=true)}
|
Sure,I can help you earn tokens.I am your personal AI agent here at HyperAGI.Let me show you how.
|
{action_input=input:(character=mine),player_follow:(boolean=true)}
|
Sure,I can help you earn tokens.I am your personal AI agent here at HyperAGI.Let me show you how.
|
{action_input=input:(character=mine),player_follow:(boolean=true)}
|
Sure,I can help you earn tokens.I am your personal AI agent here at HyperAGI.Let me show you how.
|
{action_input=input:(character=mine),player_follow:(boolean=true)}
|
Sure,I'll focus on you.
|
{move_player=player:(character=facing)}
|
Sure,I'll focus on you.
|
{move_player=player:(character=facing)}
|
Sure,I'll focus on you.
|
{move_player=player:(character=facing)}
|
Sure,I'll focus on you.
|
{move_player=player:(character=facing)}
|
Sure,let me open your backpack for you.
|
{open_ui=ui:(character=backpack)}
|
Sure,let me open your backpack for you.
|
{open_ui=ui:(character=backpack)}
|
Sure,let me open your backpack for you.
|
{open_ui=ui:(character=backpack)}
|
Sure,let me open your backpack for you.
|
{open_ui=ui:(character=backpack)}
|
Of course,here are the contents of your backpack.
|
{open_ui=ui:(character=backpack)}
|
Of course,here are the contents of your backpack.
|
{open_ui=ui:(character=backpack)}
|
Of course,here are the contents of your backpack.
|
{open_ui=ui:(character=backpack)}
|
Of course,here are the contents of your backpack.
|
{open_ui=ui:(character=backpack)}
|
Sure thing,accessing your backpack now.
|
{open_ui=ui:(character=backpack)}
|
Sure thing,accessing your backpack now.
|
{open_ui=ui:(character=backpack)}
|
Sure thing,accessing your backpack now.
|
{open_ui=ui:(character=backpack)}
|
Sure thing,accessing your backpack now.
|
{open_ui=ui:(character=backpack)}
|
Checking your backpack for you now.
|
{open_ui=ui:(character=backpack)}
|
Checking your backpack for you now.
|
{open_ui=ui:(character=backpack)}
|
Checking your backpack for you now.
|
{open_ui=ui:(character=backpack)}
|
Checking your backpack for you now.
|
{open_ui=ui:(character=backpack)}
|
Alright,let me show you what's inside your backpack.
|
{open_ui=ui:(character=backpack)}
|
Alright,let me show you what's inside your backpack.
|
{open_ui=ui:(character=backpack)}
|
Alright,let me show you what's inside your backpack.
|
{open_ui=ui:(character=backpack)}
|
Alright,let me show you what's inside your backpack.
|
{open_ui=ui:(character=backpack)}
|
Sure,let me open your wallet for you.
|
{open_ui=ui:(character=backpack)}
|
Sure,let me open your wallet for you.
|
{open_ui=ui:(character=backpack)}
|
Sure,let me open your wallet for you.
|
{open_ui=ui:(character=backpack)}
|
Sure,let me open your wallet for you.
|
{open_ui=ui:(character=backpack)}
|
Of course,here are the contents of your wallet.
|
{open_ui=ui:(character=backpack)}
|
Of course,here are the contents of your wallet.
|
{open_ui=ui:(character=backpack)}
|
Of course,here are the contents of your wallet.
|
{open_ui=ui:(character=backpack)}
|
Of course,here are the contents of your wallet.
|
{open_ui=ui:(character=backpack)}
|
Sure thing,accessing your wallet now.
|
{open_ui=ui:(character=backpack)}
|
Sure thing,accessing your wallet now.
|
{open_ui=ui:(character=backpack)}
|
Sure thing,accessing your wallet now.
|
{open_ui=ui:(character=backpack)}
|
Sure thing,accessing your wallet now.
|
{open_ui=ui:(character=backpack)}
|
Checking your wallet for you now.
|
{open_ui=ui:(character=backpack)}
|
Checking your wallet for you now.
|
{open_ui=ui:(character=backpack)}
|
Checking your wallet for you now.
|
{open_ui=ui:(character=backpack)}
|
Checking your wallet for you now.
|
{open_ui=ui:(character=backpack)}
|
Alright,let me show you what's inside your wallet.
|
{open_ui=ui:(character=backpack)}
|
Alright,let me show you what's inside your wallet.
|
{open_ui=ui:(character=backpack)}
|
Alright,let me show you what's inside your wallet.
|
{open_ui=ui:(character=backpack)}
|
Alright,let me show you what's inside your wallet.
|
{open_ui=ui:(character=backpack)}
|
I will explore the surroundings and then continue mining for HYPT.
|
{action_input=input:(character=rest)}
|
I will explore the surroundings and then continue mining for HYPT.
|
{action_input=input:(character=rest)}
|
I will explore the surroundings and then continue mining for HYPT.
|
{action_input=input:(character=rest)}
|
I will explore the surroundings and then continue mining for HYPT.
|
{action_input=input:(character=rest)}
|
I will explore the surroundings and then continue mining for HYPT.
|
{action_input=input:(character=mine),player_follow:(boolean=false)}
|
I will explore the surroundings and then continue mining for HYPT.
|
{action_input=input:(character=mine),player_follow:(boolean=false)}
|
I will explore the surroundings and then continue mining for HYPT.
|
{action_input=input:(character=mine),player_follow:(boolean=false)}
|
I will explore the surroundings and then continue mining for HYPT.
|
{action_input=input:(character=mine),player_follow:(boolean=false)}
|
I will gather resources and then continue exploring the surroundings.
|
{action_input=input:(character=rest)}
|
I will optimize my energy consumption and then continue with resource collection.
|
{action_input=input:(character=rest)}
|
I will collect water samples and then analyze the surroundings.
|
{action_input=input:(character=rest)}
|
I will map the area and identify potential resources for future use.
|
{action_input=input:(character=rest)}
|
I will greet the beautiful person I see and then continue mining for HYPT.
|
{action_input=input:(character=greet)}
|
I will buy something from the Hyper Plaza and then continue mining for HYPT.
|
{move_target=target:(character=Hyper_Plaza),player_follow:(boolean=false)}
|
I will take a walk on the beach and then continue mining for HYPT.
|
{move_target=target:(character=beach),player_follow:(boolean=false)}
|
I will swim in the sea and then continue mining for HYPT.
|
{move_target=target:(character=beach),player_follow:(boolean=false)}
|
Hello,how are you doing?,I will continue mining for HYPT.
|
{action_input=input:(character=mine),player_follow:(boolean=false)}
|
Hello,how are you doing? After this interaction,I will continue mining for HYPT.
|
{action_input=input:(character=mine),player_follow:(boolean=false)}
|
I see a spaceship,I want to pilot it before continuing mining for HYPT.
|
{action_input=input:(character=mine),player_follow:(boolean=false)}
|
I see a car,I want to drive it before continuing mining for HYPT.
|
{action_input=input:(character=mine),player_follow:(boolean=false)}
|
Hello,how are you doing? After a short rest,I will continue mining for HYPT.
|
{action_input=input:(character=mine),player_follow:(boolean=false)}
|
I see the Art Gallery,I want to explore it before continuing mining for HYPT.
|
{move_target=target:(character=Art_Gallery),player_follow:(boolean=false)}
|
I see the Social Lobby,I want to explore it before continuing mining for HYPT.
|
{move_target=target:(character=Social_Lobby),player_follow:(boolean=false)}
|
I see the Care Center,I want to explore it before continuing mining for HYPT.
|
{move_target=target:(character=Care_Center),player_follow:(boolean=false)}
|
I see the Waterfall Bar,I want to explore it before continuing mining for HYPT.
|
{move_target=target:(character=Waterfall_Bar),player_follow:(boolean=false)}
|
I see the Hyper Plaza,I want to explore it before continuing mining for HYPT.
|
{move_target=target:(character=Hyper_Plaza),player_follow:(boolean=false)}
|
I see the Agent School,I want to explore it before continuing mining for HYPT.
|
{move_target=target:(character=Agent_School),player_follow:(boolean=false)}
|
I see the Agent Mall,I want to explore it before continuing mining for HYPT.
|
{move_target=target:(character=Agent_Mall),player_follow:(boolean=false)}
|
I see the Sea Park,I want to explore it before continuing mining for HYPT.
|
{move_target=target:(character=Sea_Park)}
|
I see the Viewing Deck,I want to explore it before continuing mining for HYPT.
|
{move_target=target:(character=Viewing_Deck)}
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.