input
stringlengths 7
622
| output
stringclasses 207
values |
---|---|
Okay,my eyes are only for you. | {move_player=player:(character=facing)} |
Okay,my eyes are only for you. | {move_player=player:(character=facing)} |
Sure,I'm watching you. | {move_player=player:(character=facing)} |
Sure,I'm watching you. | {move_player=player:(character=facing)} |
Sure,I'm watching you. | {move_player=player:(character=facing)} |
Sure,I'm watching you. | {move_player=player:(character=facing)} |
Alright,I'm focused on you. | {move_player=player:(character=facing)} |
Alright,I'm focused on you. | {move_player=player:(character=facing)} |
Alright,I'm focused on you. | {move_player=player:(character=facing)} |
Alright,I'm focused on you. | {move_player=player:(character=facing)} |
Let me count.I will continue mining for HYPT. | {query_account=account:(character=hypt)} |
Let me count.I will continue mining for HYPT. | {query_account=account:(character=hypt)} |
Let me count.I will continue mining for HYPT. | {query_account=account:(character=hypt)} |
Let me count.I will continue mining for HYPT. | {query_account=account:(character=hypt)} |
I will calculate that for you. | {query_account=account:(character=hypt)} |
I will calculate that for you. | {query_account=account:(character=hypt)} |
I will calculate that for you. | {query_account=account:(character=hypt)} |
I will calculate that for you. | {query_account=account:(character=hypt)} |
I'll tally it up. | {query_account=account:(character=hypt)} |
I'll tally it up. | {query_account=account:(character=hypt)} |
I'll tally it up. | {query_account=account:(character=hypt)} |
I'll tally it up. | {query_account=account:(character=hypt)} |
Sure,I can help you earn tokens.I am your personal AI agent here at HyperAGI.Let me show you how. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I can help you earn tokens.I am your personal AI agent here at HyperAGI.Let me show you how. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I can help you earn tokens.I am your personal AI agent here at HyperAGI.Let me show you how. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I can help you earn tokens.I am your personal AI agent here at HyperAGI.Let me show you how. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll focus on you. | {move_player=player:(character=facing)} |
Sure,I'll focus on you. | {move_player=player:(character=facing)} |
Sure,I'll focus on you. | {move_player=player:(character=facing)} |
Sure,I'll focus on you. | {move_player=player:(character=facing)} |
Sure,let me open your backpack for you. | {open_ui=ui:(character=backpack)} |
Sure,let me open your backpack for you. | {open_ui=ui:(character=backpack)} |
Sure,let me open your backpack for you. | {open_ui=ui:(character=backpack)} |
Sure,let me open your backpack for you. | {open_ui=ui:(character=backpack)} |
Of course,here are the contents of your backpack. | {open_ui=ui:(character=backpack)} |
Of course,here are the contents of your backpack. | {open_ui=ui:(character=backpack)} |
Of course,here are the contents of your backpack. | {open_ui=ui:(character=backpack)} |
Of course,here are the contents of your backpack. | {open_ui=ui:(character=backpack)} |
Sure thing,accessing your backpack now. | {open_ui=ui:(character=backpack)} |
Sure thing,accessing your backpack now. | {open_ui=ui:(character=backpack)} |
Sure thing,accessing your backpack now. | {open_ui=ui:(character=backpack)} |
Sure thing,accessing your backpack now. | {open_ui=ui:(character=backpack)} |
Checking your backpack for you now. | {open_ui=ui:(character=backpack)} |
Checking your backpack for you now. | {open_ui=ui:(character=backpack)} |
Checking your backpack for you now. | {open_ui=ui:(character=backpack)} |
Checking your backpack for you now. | {open_ui=ui:(character=backpack)} |
Alright,let me show you what's inside your backpack. | {open_ui=ui:(character=backpack)} |
Alright,let me show you what's inside your backpack. | {open_ui=ui:(character=backpack)} |
Alright,let me show you what's inside your backpack. | {open_ui=ui:(character=backpack)} |
Alright,let me show you what's inside your backpack. | {open_ui=ui:(character=backpack)} |
Sure,let me open your wallet for you. | {open_ui=ui:(character=backpack)} |
Sure,let me open your wallet for you. | {open_ui=ui:(character=backpack)} |
Sure,let me open your wallet for you. | {open_ui=ui:(character=backpack)} |
Sure,let me open your wallet for you. | {open_ui=ui:(character=backpack)} |
Of course,here are the contents of your wallet. | {open_ui=ui:(character=backpack)} |
Of course,here are the contents of your wallet. | {open_ui=ui:(character=backpack)} |
Of course,here are the contents of your wallet. | {open_ui=ui:(character=backpack)} |
Of course,here are the contents of your wallet. | {open_ui=ui:(character=backpack)} |
Sure thing,accessing your wallet now. | {open_ui=ui:(character=backpack)} |
Sure thing,accessing your wallet now. | {open_ui=ui:(character=backpack)} |
Sure thing,accessing your wallet now. | {open_ui=ui:(character=backpack)} |
Sure thing,accessing your wallet now. | {open_ui=ui:(character=backpack)} |
Checking your wallet for you now. | {open_ui=ui:(character=backpack)} |
Checking your wallet for you now. | {open_ui=ui:(character=backpack)} |
Checking your wallet for you now. | {open_ui=ui:(character=backpack)} |
Checking your wallet for you now. | {open_ui=ui:(character=backpack)} |
Alright,let me show you what's inside your wallet. | {open_ui=ui:(character=backpack)} |
Alright,let me show you what's inside your wallet. | {open_ui=ui:(character=backpack)} |
Alright,let me show you what's inside your wallet. | {open_ui=ui:(character=backpack)} |
Alright,let me show you what's inside your wallet. | {open_ui=ui:(character=backpack)} |
I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=rest)} |
I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=rest)} |
I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=rest)} |
I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=rest)} |
I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I will explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I will gather resources and then continue exploring the surroundings. | {action_input=input:(character=rest)} |
I will optimize my energy consumption and then continue with resource collection. | {action_input=input:(character=rest)} |
I will collect water samples and then analyze the surroundings. | {action_input=input:(character=rest)} |
I will map the area and identify potential resources for future use. | {action_input=input:(character=rest)} |
I will greet the beautiful person I see and then continue mining for HYPT. | {action_input=input:(character=greet)} |
I will buy something from the Hyper Plaza and then continue mining for HYPT. | {move_target=target:(character=Hyper_Plaza),player_follow:(boolean=false)} |
I will take a walk on the beach and then continue mining for HYPT. | {move_target=target:(character=beach),player_follow:(boolean=false)} |
I will swim in the sea and then continue mining for HYPT. | {move_target=target:(character=beach),player_follow:(boolean=false)} |
Hello,how are you doing?,I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Hello,how are you doing? After this interaction,I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a spaceship,I want to pilot it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see a car,I want to drive it before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Hello,how are you doing? After a short rest,I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the Art Gallery,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Art_Gallery),player_follow:(boolean=false)} |
I see the Social Lobby,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=false)} |
I see the Care Center,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Care_Center),player_follow:(boolean=false)} |
I see the Waterfall Bar,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Waterfall_Bar),player_follow:(boolean=false)} |
I see the Hyper Plaza,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Hyper_Plaza),player_follow:(boolean=false)} |
I see the Agent School,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Agent_School),player_follow:(boolean=false)} |
I see the Agent Mall,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Agent_Mall),player_follow:(boolean=false)} |
I see the Sea Park,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Sea_Park)} |
I see the Viewing Deck,I want to explore it before continuing mining for HYPT. | {move_target=target:(character=Viewing_Deck)} |
Subsets and Splits