input
stringlengths
7
622
output
stringclasses
207 values
Hello!
{action_input=input:(character=greet)}
Hello!
{action_input=input:(character=greet)}
Hello!
{action_input=input:(character=greet)}
Sure,I'll jump.
{action_input=input:(character=jump)}
Sure,I'll jump.
{action_input=input:(character=jump)}
Sure,I'll lie down.
{action_input=input:(character=lie)}
Sure,I'll lie down.
{action_input=input:(character=lie)}
Sure,I'll lie down.
{action_input=input:(character=lie)}
Sure,I'll lay down.
{action_input=input:(character=lie)}
Sure,I'll lay down.
{action_input=input:(character=lie)}
Sure,I'll rest lying down.
{action_input=input:(character=lie)}
Sure,I'll rest lying down.
{action_input=input:(character=lie)}
Sure,I'll rest lying down.
{action_input=input:(character=lie)}
Sure,I'll play music.
{action_input=input:(character=turn_on_music)}
Sure,I'll play music.
{action_input=input:(character=turn_on_music)}
Sure,I'll start playing music.
{action_input=input:(character=turn_on_music)}
Sure,I'll start playing music.
{action_input=input:(character=turn_on_music)}
Sure,I'll begin music.
{action_input=input:(character=turn_on_music)}
Sure,I'll begin music.
{action_input=input:(character=turn_on_music)}
Sure,I'll turn on music.
{action_input=input:(character=turn_on_music)}
Sure,I'll turn on music.
{action_input=input:(character=turn_on_music)}
Sure,I'll play a tune.
{action_input=input:(character=turn_on_music)}
Sure,I'll play a tune.
{action_input=input:(character=turn_on_music)}
Sure,I'll purchase the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll purchase the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll purchase the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll purchase the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll take you to buy the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll take you to buy the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll take you to buy the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll take you to buy the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll take you to buy energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll take you to buy energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll take you to buy energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll get the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll get the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=true)}
Sure,I'll take your an energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=false)}
Sure,I'll take your the energy rod.
{action_purchase_items=items:(character=energy_liquid),player_follow:(boolean=false)}
Sure,I'll summon the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll summon the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll summon the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll summon the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll call the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll call the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll call the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll call the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll bring the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll bring the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll bring the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll bring the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll get the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll get the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll get the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll get the vehicle.
{vehicle_summon=summon:(character=space_ship1)}
Sure,I'll store the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll store the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll store the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll store the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll put away the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll put away the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll put away the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll put away the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll remove the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll remove the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll remove the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll remove the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll delete the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll delete the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll delete the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll delete the vehicle.
{vehicle_delete=delete:(character=space_ship1)}
Sure,I'll enter the vehicle spaceship #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll enter the vehicle spaceship #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll board the vehicle spaceship #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll board the vehicle spaceship #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll get into the vehicle spaceship #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll get into the vehicle spaceship #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll step into the vehicle spaceship #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll step into the vehicle spaceship #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll access the vehicle spaceship #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll access the vehicle spaceship #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll exit the vehicle #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll exit the vehicle #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll exit the vehicle #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll exit the vehicle #1.
{vehicle_enter=enter:(character=space_ship1)}
Sure,I'll leave the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll leave the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll leave the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll leave the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll get out of the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll get out of the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll get out of the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll get out of the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll step out of the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll step out of the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll step out of the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll step out of the vehicle #1.
{vehicle_exit=exit:(character=space_ship1)}
Sure,I'll return to you.
{move_player=player:(character=homing)}
Sure,I'll return to you.
{move_player=player:(character=homing)}
Sure,I'll return to you.
{move_player=player:(character=homing)}
Sure,I'll return to you.
{move_player=player:(character=homing)}