input
stringlengths 7
622
| output
stringclasses 207
values |
---|---|
Sure,I'll jump. | {action_input=input:(character=jump)} |
Sure,I'll jump. | {action_input=input:(character=jump)} |
Sure,I'll dance. | {action_input=input:(character=dance)} |
Sure,I'll dance. | {action_input=input:(character=dance)} |
Sure,I'll dance. | {action_input=input:(character=dance)} |
Sure,I'll dance. | {action_input=input:(character=dance)} |
Sure,I'll perform a dance. | {action_input=input:(character=dance)} |
Sure,I'll perform a dance. | {action_input=input:(character=dance)} |
Sure,I'll perform a dance. | {action_input=input:(character=dance)} |
Sure,I'll perform a dance. | {action_input=input:(character=dance)} |
Sure,I'll start dancing. | {action_input=input:(character=dance)} |
Sure,I'll start dancing. | {action_input=input:(character=dance)} |
Sure,I'll start dancing. | {action_input=input:(character=dance)} |
Sure,I'll start dancing. | {action_input=input:(character=dance)} |
Sure,I'll do a dance. | {action_input=input:(character=dance)} |
Sure,I'll do a dance. | {action_input=input:(character=dance)} |
Sure,I'll do a dance. | {action_input=input:(character=dance)} |
Sure,I'll do a dance. | {action_input=input:(character=dance)} |
Sure,I'll begin dancing. | {action_input=input:(character=dance)} |
Sure,I'll begin dancing. | {action_input=input:(character=dance)} |
Sure,I'll begin dancing. | {action_input=input:(character=dance)} |
Sure,I'll begin dancing. | {action_input=input:(character=dance)} |
Sure,I'll mine. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll mine. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,let's go mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,let's go mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll go to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll go to mine. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll mine. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll mine. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll go mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll go mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll go mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll go mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll start mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll start mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll start mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll start mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll begin mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll begin mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll begin mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll begin mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll take you to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll take you to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll take you to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll take you to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll take you to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll take you to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll take you to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll take you to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll take you to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll take you to mine. | {action_input=input:(character=mine),player_follow:(boolean=true)} |
Sure,I'll commence mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll commence mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll commence mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll commence mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll initiate mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll initiate mining. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure,I'll initiate mining. | {action_input=input:(character=mine),player_follow=(boolean=false)} |
Sure,I'll initiate mining. | {action_input=input:(character=mine),player_follow=(boolean=false)} |
Sure,I'll sit. | {action_input=input:(character=sit)} |
Sure,I'll sit. | {action_input=input:(character=sit)} |
Sure,I'll sit. | {action_input=input:(character=sit)} |
Sure,I'll sit. | {action_input=input:(character=sit)} |
Sure,I'll take a seat. | {action_input=input:(character=sit)} |
Sure,I'll take a seat. | {action_input=input:(character=sit)} |
Sure,I'll take a seat. | {action_input=input:(character=sit)} |
Sure,I'll take a seat. | {action_input=input:(character=sit)} |
Sure,I'll sit down. | {action_input=input:(character=sit)} |
Sure,I'll sit down. | {action_input=input:(character=sit)} |
Sure,I'll sit down. | {action_input=input:(character=sit)} |
Sure,I'll sit down. | {action_input=input:(character=sit)} |
Sure,I'll settle down. | {action_input=input:(character=sit)} |
Sure,I'll settle down. | {action_input=input:(character=sit)} |
Sure,I'll settle down. | {action_input=input:(character=sit)} |
Sure,I'll settle down. | {action_input=input:(character=sit)} |
Sure,I'll seat myself. | {action_input=input:(character=sit)} |
Sure,I'll seat myself. | {action_input=input:(character=sit)} |
Sure,I'll seat myself. | {action_input=input:(character=sit)} |
Sure,I'll seat myself. | {action_input=input:(character=sit)} |
Sure,I'll rest. | {action_input=input:(character=rest)} |
Sure,I'll rest. | {action_input=input:(character=rest)} |
Sure,I'll rest. | {action_input=input:(character=rest)} |
Sure,I'll rest. | {action_input=input:(character=rest)} |
Sure,I'll take a rest. | {action_input=input:(character=rest)} |
Sure,I'll take a rest. | {action_input=input:(character=rest)} |
Sure,I'll take a rest. | {action_input=input:(character=rest)} |
Sure,I'll take a rest. | {action_input=input:(character=rest)} |
Sure,I'll relax. | {action_input=input:(character=rest)} |
Sure,I'll relax. | {action_input=input:(character=rest)} |
Sure,I'll relax. | {action_input=input:(character=rest)} |
Sure,I'll relax. | {action_input=input:(character=rest)} |
Sure,I'll take a break. | {action_input=input:(character=rest)} |
Sure,I'll take a break. | {action_input=input:(character=rest)} |
Sure,I'll take a break. | {action_input=input:(character=rest)} |
Sure,I'll take a break. | {action_input=input:(character=rest)} |
Sure,I'll pause for rest. | {action_input=input:(character=rest)} |
Sure,I'll pause for rest. | {action_input=input:(character=rest)} |
Sure,I'll pause for rest. | {action_input=input:(character=rest)} |
Sure,I'll pause for rest. | {action_input=input:(character=rest)} |
Subsets and Splits