YOLOv8, YOLOv9, YOLO11, YOLO12 validated for Sentis 2.1.2 in Unity 6
YOLO is a real-time multi-object recognition model. Small and Nano model sizes are included for YOLO version 8 and above (except version 10 which uses NMS-free approach).
How to Use
- Create a new scene in Unity 6;
- Install
com.unity.sentis
version2.1.2
from the package manager; - Add the
RunYOLO.cs
script to the Main Camera; - Drag an appropriate
.onnx
file from theModels
folder into theModel Asset
field; - Drag the
classes.txt
file into theClasses Asset
field; - Create a
GameObject > UI > Raw Image
object in the scene, set its width and height to 640, and link it as theDisplay Image
field; - Drag the
Border Texture.png
file into theBorder Texture
field; - Select an appropriate font in the
Font
field; - Put a video file in the
Assets/StreamingAssets
folder and set theVideo Filename
field to the filename of the video.
Preview
If working correctly you should see something like this:
Information
The NMS selection will be improved in later versions of Sentis. Currently uses singular-class approach.
Unity Sentis
Unity Sentis is the inference engine that runs in Unity 3D. More information can be found at here
License
The YOLO models use the GPLv3 license.
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