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--- |
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license: mit |
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library_name: unity-sentis |
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pipeline_tag: text-generation |
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tags: |
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- unity-inference-engine |
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--- |
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# Tiny Stories in Unity 6 with Inference Engine |
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This is the [Tiny Stories model](https://huggingface.co/roneneldan/TinyStories-33M) running in Unity 6 with Inference Engine. Tiny Stories is a Large Language Model that was trained on children's stories and can create stories based on the first couple of sentences. |
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## How to Use |
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* Create a new scene in Unity 6; |
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* Install `com.unity.ai.inference` from the package manager; |
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* Install `com.unity.nuget.newtonsoft-json` from the package manager; |
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* Add the `RunTinyStories.cs` script to the Main Camera; |
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* Drag the `tinystories.onnx` asset from the `models` folder into the `Model Asset` field; |
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* Drag the `vocab.json` asset from the `data` folder into the `Vocab Asset` field; |
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* Drag the `merges.txt` asset from the `data` folder into the `Merges Asset` field; |
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## Preview |
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Enter play mode. If working correctly the predicted text will be logged to the console. |
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## Inference Engine |
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Inference Engine is a neural network inference library for Unity. Find out more [here](https://docs.unity3d.com/Packages/com.unity.ai.inference@latest). |
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## Disclaimer |
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The model was trained on children's stories so very unlikely to produce undesirable text. As an extra precaution, we removed a few tokens from vocab.json that might not be suitable for younger audiences. The original json can be found on the Tiny Stories original page. |