![](https://huggingface.co/thwri/dark-gothic-fantasy-flux/resolve/main/images/gothic_001.jpg)
- Prompt
- A towering colossus of rusted metal and stone looms over a battlefield, its hollow chest holding a flickering, eldritch flame. Around its feet, fallen soldiers rise once more, bound by its curse.
![](https://huggingface.co/thwri/dark-gothic-fantasy-flux/resolve/main/images/gothic_002.jpg)
- Prompt
- A dragon with scales like liquid mercury coils around a shattered castle spire, its many eyes reflecting countless worlds.
![](https://huggingface.co/thwri/dark-gothic-fantasy-flux/resolve/main/images/gothic_003.jpg)
- Prompt
- A skeletal monarch clad in decaying finery sits on a throne made of cracked bones, his hollow eyes glowing faintly. Behind him, tattered banners whisper in an invisible wind.
![](https://huggingface.co/thwri/dark-gothic-fantasy-flux/resolve/main/images/gothic_004.jpg)
- Prompt
- An assassin cloaked in shadows, his face obscured by a hood, in the dimly lit alleyways of an ancient city. his dagger gleams with a dark liquid, and his eyes scan the darkness for his prey.
Training settings
- Training steps: 1900
- Learning rate: 2e-4
- Effective batch size: 6
- Micro-batch size: 6
- Gradient accumulation steps: 1
- Number of GPUs: 1
- Prediction type: flow-matching
- Rescaled betas zero SNR: False
- Optimizer: adamw_bf16
- Precision: Pure BF16
- Gradient Precision: FP32
- Lora type: lycoris
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Model tree for thwri/dark-gothic-fantasy-flux
Base model
black-forest-labs/FLUX.1-dev