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UndefineClass('DiamondBriefcase') |
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DefineClass.DiamondBriefcase = { |
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__parents = { "Valuables" }, |
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__generated_by_class = "InventoryItemCompositeDef", |
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object_class = "Valuables", |
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Repairable = false, |
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Icon = "UI/Icons/Items/diamond_briefcase", |
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DisplayName = T(157264750485, "Diamond Shipment"), |
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DisplayNamePlural = T(116084819674, "Diamond Shipments"), |
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Description = T(894669501328, "A shipment of diamonds recovered from the enemy."), |
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AdditionalHint = T(952083748618, "<bullet_point> <GameColorD>Can be cashed in for Money</GameColorD>"), |
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Valuable = 1, |
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Cost = 12000, |
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RestockWeight = 0, |
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} |
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