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-- ========== GENERATED BY InventoryItemCompositeDef Editor (Ctrl-Alt-Y) DO NOT EDIT MANUALLY! ==========

UndefineClass('DiamondBriefcase')
DefineClass.DiamondBriefcase = {
	__parents = { "Valuables" },
	__generated_by_class = "InventoryItemCompositeDef",


	object_class = "Valuables",
	Repairable = false,
	Icon = "UI/Icons/Items/diamond_briefcase",
	DisplayName = T(157264750485, --[[InventoryItemCompositeDef DiamondBriefcase DisplayName]] "Diamond Shipment"),
	DisplayNamePlural = T(116084819674, --[[InventoryItemCompositeDef DiamondBriefcase DisplayNamePlural]] "Diamond Shipments"),
	Description = T(894669501328, --[[InventoryItemCompositeDef DiamondBriefcase Description]] "A shipment of diamonds recovered from the enemy."),
	AdditionalHint = T(952083748618, --[[InventoryItemCompositeDef DiamondBriefcase AdditionalHint]] "<bullet_point> <GameColorD>Can be cashed in for Money</GameColorD>"),
	Valuable = 1,
	Cost = 12000,
	RestockWeight = 0,
}