|
|
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Anim:explode", |
|
Actor = "Explosive_Barrel", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Barrel VFX", |
|
id = "469960915099827000", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "Explosive_Barrel", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Barrel VFX", |
|
id = "7039723838617329344", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "ProximityC4_OnGround", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Explosive - C4 VFX", |
|
id = "8994336551604430667", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "ProximityPETN_OnGround", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Explosive - PETN VFX", |
|
id = "6998423488111483869", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "ProximityTNT_OnGround", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Explosive - TNT VFX", |
|
id = "1036870164325908721", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "ConcussiveGrenade", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 8000, |
|
ObjRange = 600, |
|
ObjStrength = 5000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 7000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Grenade - Concussive VFX", |
|
id = "3899134218307435963", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "FragGrenade", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "7379194038559926423", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 12000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
SizeAttenuation = 10000, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "6043747968401203638", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "PipeBomb_OnGround", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 8000, |
|
ObjRange = 600, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "2045559878803153733", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(4000, 0, 1000), |
|
OffsetDir = "ActionDir", |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "pSG7_CWn", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "Landmine", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Landmine VFX", |
|
id = "114890226398784863", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "_40mmFlashbangGrenade", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 8000, |
|
ObjRange = 600, |
|
ObjStrength = 5000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 7000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Ordnance - 40mm Flashbang VFX", |
|
id = "2352142182050612662", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "_40mmFragGrenade", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 50000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 7000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Ordnance - 40mm Frag VFX", |
|
id = "5296254961298145908", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "MortarShell_HE", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "2114129238391590540", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "Warhead_Frag", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Ordnance - RPG7 VFX", |
|
id = "6896424303769273047", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "4062551942721479407", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "6205077903741277867", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 12000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
SizeAttenuation = 10000, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "1447629105565123750", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "8607593156516897069", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 12000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
SizeAttenuation = 10000, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "7467765106860065274", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 6000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "8707072803920215359", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 12000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
SizeAttenuation = 10000, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "422623929443730017", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 10000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "9189653543376119661", |
|
}) |
|
|
|
PlaceObj('ActionFXWindMod', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Comment = "explosion impact wind", |
|
HalfHeight = 100, |
|
HarmonicConst = 15000, |
|
HarmonicDamping = 500, |
|
Moment = "start", |
|
ObjHalfHeight = 100, |
|
ObjOuterRange = 12000, |
|
ObjRange = 600, |
|
ObjStrength = 25000, |
|
Offset = point(0, 0, 1000), |
|
OnTerrainOnly = false, |
|
OuterRange = 6000, |
|
Range = 100, |
|
SizeAttenuation = 10000, |
|
Source = "ActionPos", |
|
Strength = 0, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "6657127969684244493", |
|
}) |
|
|
|
|