|
|
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "FXBullet", |
|
CastShadows = true, |
|
Color = 4294950765, |
|
Delay = 60, |
|
DetailLevel = 40, |
|
FadeIn = 50, |
|
FadeOut = 100, |
|
FadeOutColor = 4294950765, |
|
GameTime = true, |
|
Intensity = 10, |
|
Moment = "end", |
|
Offset = point(0, 0, 200), |
|
Radius = 1000, |
|
Source = "ActionPos", |
|
StartColor = 4294950765, |
|
StartIntensity = 10, |
|
Target = "Surface:Concrete", |
|
Time = 200, |
|
group = "Bullet Impacts VFX", |
|
id = "5201261477696258745", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "FXBullet", |
|
CastShadows = true, |
|
Color = 4294950765, |
|
Delay = 60, |
|
DetailLevel = 40, |
|
FadeIn = 50, |
|
FadeOut = 100, |
|
FadeOutColor = 4294950765, |
|
GameTime = true, |
|
Intensity = 10, |
|
Moment = "end", |
|
Offset = point(0, 0, 200), |
|
Radius = 1000, |
|
Source = "ActionPos", |
|
StartColor = 4294950765, |
|
StartIntensity = 10, |
|
Target = "Surface:Meat", |
|
Time = 200, |
|
group = "Bullet Impacts VFX", |
|
id = "168889657966563346", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "FXBullet", |
|
CastShadows = true, |
|
Color = 4294950765, |
|
Delay = 60, |
|
DetailLevel = 40, |
|
FadeIn = 50, |
|
FadeOut = 100, |
|
FadeOutColor = 4294950765, |
|
GameTime = true, |
|
Intensity = 10, |
|
Moment = "end", |
|
Offset = point(0, 0, 200), |
|
Radius = 1000, |
|
Source = "ActionPos", |
|
StartColor = 4294950765, |
|
StartIntensity = 10, |
|
Target = "Surface:Tin_VFX", |
|
Time = 200, |
|
group = "Bullet Impacts VFX", |
|
id = "8559807740429014901", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Anim:explode", |
|
Actor = "Explosive_Barrel", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 120, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Barrel VFX", |
|
id = "8650074952286220531", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Explosive_Barrel", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Barrel VFX", |
|
id = "6491113011596693466", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "ElectricalTrapTrigger", |
|
Color = 4294769916, |
|
Color0 = 4292998391, |
|
Color1 = 4291480266, |
|
Delay = 200, |
|
FadeIn = 150, |
|
FadeOut = 300, |
|
FadeOutColor = 4294967295, |
|
GameTime = true, |
|
Intensity = 14, |
|
Intensity0 = 10, |
|
Intensity1 = 6, |
|
Moment = "start", |
|
Offset = point(100, 0, 600), |
|
OffsetDir = "FaceTarget2D", |
|
Period = 60000, |
|
Radius = 7000, |
|
StartColor = 4294967295, |
|
Time = 400, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Electrical VFX", |
|
id = "6266374796473505565", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "ElectricalTrapTrigger", |
|
Color = 4294769916, |
|
FadeIn = 150, |
|
FadeOut = 300, |
|
FadeOutColor = 4294967295, |
|
GameTime = true, |
|
Intensity = 14, |
|
Moment = "start", |
|
Offset = point(100, 0, 600), |
|
OffsetDir = "FaceTarget2D", |
|
Radius = 7000, |
|
StartColor = 4294967295, |
|
Time = 200, |
|
group = "Explosion - Electrical VFX", |
|
id = "3295700702674481149", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "ElectricalTrapTrigger", |
|
CastShadows = true, |
|
Color = 4294769916, |
|
Delay = 1200, |
|
FadeIn = 150, |
|
FadeOut = 300, |
|
FadeOutColor = 4294967295, |
|
GameTime = true, |
|
Intensity = 3, |
|
Moment = "start", |
|
Offset = point(100, 0, 600), |
|
OffsetDir = "FaceTarget2D", |
|
Radius = 7000, |
|
StartColor = 4294967295, |
|
Time = 200, |
|
group = "Explosion - Electrical VFX", |
|
id = "4789643975756494594", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "ProximityC4_OnGround", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
DetailLevel = 60, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 40, |
|
Time = 100, |
|
group = "Explosion - Explosive - C4 VFX", |
|
id = "4475010101339171571", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "ProximityC4_OnGround", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 200, |
|
DetailLevel = 60, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 40, |
|
Time = 800, |
|
group = "Explosion - Explosive - C4 VFX", |
|
id = "KnpszEYd", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "ProximityPETN_OnGround", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
DetailLevel = 60, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 600), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 40, |
|
Time = 560, |
|
group = "Explosion - Explosive - PETN VFX", |
|
id = "5459562248285470370", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "ProximityTNT_OnGround", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
DetailLevel = 60, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 600), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 40, |
|
Time = 560, |
|
group = "Explosion - Explosive - TNT VFX", |
|
id = "4111199510723143532", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "ConcussiveGrenade", |
|
CastShadows = true, |
|
Color = 4294769916, |
|
Delay = 200, |
|
FadeIn = 150, |
|
FadeOut = 150, |
|
FadeOutColor = 4294967295, |
|
GameTime = true, |
|
Intensity = 20, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4294967295, |
|
Time = 200, |
|
group = "Explosion - Grenade - Concussive VFX", |
|
id = "5221949690748166946", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "ConcussiveGrenade", |
|
CastShadows = true, |
|
Color = 4294769916, |
|
FadeIn = 150, |
|
FadeOutColor = 4294967295, |
|
GameTime = true, |
|
Intensity = 30, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4294967295, |
|
StartIntensity = 20, |
|
Time = 200, |
|
group = "Explosion - Grenade - Concussive VFX", |
|
id = "5598706970132726971", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "FragGrenade", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "7816503441024424696", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Super_HE_Grenade", |
|
CastShadows = true, |
|
Color = 4294621540, |
|
Delay = 100, |
|
FadeIn = 50, |
|
FadeOut = 450, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 30, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 6000, |
|
Source = "ActionPos", |
|
StartColor = 4294621540, |
|
StartIntensity = 40, |
|
Time = 460, |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "5536276386908640928", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "8044135075875360789", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "MolotovExplosion", |
|
Attach = true, |
|
BehaviorMoment = "end", |
|
CastShadows = true, |
|
Color0 = 4294940210, |
|
Color1 = 4294949170, |
|
DetailLevel = 100, |
|
GameTime = true, |
|
Intensity0 = 6, |
|
Intensity1 = 10, |
|
Moment = "start", |
|
Offset = point(0, 0, 2000), |
|
Period = 22000, |
|
Radius = 8000, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Grenade - Molotov VFX", |
|
id = "8129263625658493860", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "PipeBomb_OnGround", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 50, |
|
FadeIn = 50, |
|
FadeOut = 300, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 20, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 8000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 360, |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "966830340897831354", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_PipeBomb", |
|
Attach = true, |
|
CastShadows = true, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 200, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 14, |
|
Intensity0 = 6, |
|
Intensity1 = 8, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1600, |
|
Spot = "Particle", |
|
StartColor = 4293958703, |
|
StartIntensity = 10, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "3615592389799742143", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_PipeBomb_OnGround", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4294901760, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TrapDisarmed", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
FadeIn = 200, |
|
FadeOutColor = 4294901760, |
|
FxId = "FX_PipeBomb_Light", |
|
GameTime = true, |
|
Intensity = 14, |
|
Intensity0 = 4, |
|
Intensity1 = 6, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1000, |
|
Spot = "Particle", |
|
StartColor = 4294901760, |
|
StartIntensity = 10, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "559638009888749665", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
DetailLevel = 60, |
|
FadeIn = 50, |
|
FadeOut = 500, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(1000, 0, 1000), |
|
OffsetDir = "ActionDir2D", |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 40, |
|
Time = 860, |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "6332433146866369297", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Landmine", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeIn = 50, |
|
FadeOut = 300, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 600), |
|
Radius = 8000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 360, |
|
group = "Explosion - Landmine VFX", |
|
id = "7105330415616005416", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "_40mmFlashbangGrenade", |
|
CastShadows = true, |
|
Color = 4294769916, |
|
Delay = 200, |
|
FadeIn = 150, |
|
FadeOut = 150, |
|
FadeOutColor = 4294967295, |
|
GameTime = true, |
|
Intensity = 20, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4294967295, |
|
Time = 200, |
|
group = "Explosion - Ordnance - 40mm Flashbang VFX", |
|
id = "4473841907324080686", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "_40mmFlashbangGrenade", |
|
CastShadows = true, |
|
Color = 4294769916, |
|
FadeIn = 150, |
|
FadeOutColor = 4294967295, |
|
GameTime = true, |
|
Intensity = 30, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4294967295, |
|
StartIntensity = 20, |
|
Time = 200, |
|
group = "Explosion - Ordnance - 40mm Flashbang VFX", |
|
id = "4835553654297714744", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "_40mmFragGrenade", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Ordnance - 40mm Frag VFX", |
|
id = "4937797771071966073", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "MortarShell_HE", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeIn = 50, |
|
FadeOut = 300, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 8000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 360, |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "4706225027295387089", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Warhead_Frag", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Ordnance - RPG7 VFX", |
|
id = "3425962198637975042", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "RocketFire", |
|
Actor = "Warhead_Frag", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4293958703, |
|
DetailLevel = 40, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 4, |
|
Moment = "start", |
|
Offset = point(-600, 0, 0), |
|
Radius = 4000, |
|
StartColor = 4293958703, |
|
StartIntensity = 10, |
|
group = "Explosion - Ordnance - RPG7 VFX", |
|
id = "1919793012372448068", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "WeaponFire", |
|
Actor = "RPG7", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeIn = 20, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 10, |
|
Moment = "start", |
|
Radius = 2000, |
|
Spot = "Exhaust", |
|
StartColor = 4293958703, |
|
StartIntensity = 10, |
|
Time = 460, |
|
group = "Explosion - Ordnance - RPG7 VFX", |
|
id = "8678772707865791809", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
Attach = true, |
|
Color = 4293958703, |
|
Color0 = 4292058203, |
|
Color1 = 4294820729, |
|
Comment = "Pre-Explosion Burn Indication", |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "burning-start", |
|
Offset = point(300, -1500, 2500), |
|
Period = 22500, |
|
Radius = 1600, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "7512410292949213932", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(500, -1700, 3000), |
|
Radius = 10000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "XsNeGUGP", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(-200, -1200, 2500), |
|
Radius = 10000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "Uv53bH6i", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(900, -2600, 2000), |
|
Radius = 10000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "BXfxmWiM", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Shanty_WaterCistern", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(1200, 600, 3000), |
|
Radius = 10000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - Cistern VFX", |
|
id = "r9bqOFIm", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
Attach = true, |
|
Color = 4293958703, |
|
Color0 = 4292058203, |
|
Color1 = 4294820729, |
|
Comment = "Pre-Explosion Burn Indication", |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "burning-start", |
|
Offset = point(-700, -800, 2200), |
|
Period = 22500, |
|
Radius = 1600, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "1032536029241495129", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(-700, -800, 2300), |
|
Radius = 10000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "t5l2ffiy", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(300, -1200, 2000), |
|
Radius = 10000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "BJt3GOon", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(3000, -500, 2000), |
|
Radius = 10000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "MooSMunF", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "GasStation_FuelTank", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(-1100, -400, 2000), |
|
Radius = 10000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - FuelTank VFX", |
|
id = "BBLusVzF", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292058203, |
|
Color1 = 4294820729, |
|
Comment = "Pre-Explosion Burn Indication", |
|
Delay = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "burning-start", |
|
Offset = point(0, 2500, 800), |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "354907815994913264", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292049243, |
|
Color1 = 4294809465, |
|
Comment = "explosion after burn", |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "end", |
|
Offset = point(0, 1700, 400), |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 61000, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "Lum0nrz3", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_LuxuryCar", |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - LuxuryCar VFX", |
|
id = "2944944447273605758", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292058203, |
|
Color1 = 4294820729, |
|
Comment = "Pre-Explosion Burn Indication", |
|
Delay = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "burning-start", |
|
Offset = point(0, 0, 200), |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "2883410554428372953", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292049243, |
|
Color1 = 4294809465, |
|
Comment = "explosion after burn", |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "end", |
|
Offset = point(500, 0, 1000), |
|
OffsetDir = "SourceAxisY", |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 61000, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "OHG3kaDR", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "MilitaryCamp_LightTower", |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(500, 0, 1500), |
|
OffsetDir = "SourceAxisY", |
|
Radius = 10000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - Military LightTower VFX", |
|
id = "lYFmSwXs", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292058203, |
|
Color1 = 4294820729, |
|
Comment = "Pre-Explosion Burn Indication", |
|
Delay = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "burning-start", |
|
Offset = point(2200, 0, 250), |
|
OffsetDir = "SourceAxisY", |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "1394668803579395055", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292049243, |
|
Color1 = 4294809465, |
|
Comment = "explosion after burn", |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "end", |
|
Offset = point(0, -1200, 600), |
|
OffsetDir = "SourceAxisY", |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 61000, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "1ZghNwjy", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Minivan", |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - Minivan VFX", |
|
id = "1878071777570372708", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292058203, |
|
Color1 = 4294820729, |
|
Comment = "Pre-Explosion Burn Indication", |
|
Delay = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 4, |
|
Intensity1 = 6, |
|
Moment = "burning-start", |
|
Offset = point(100, 0, 200), |
|
Period = 22500, |
|
Radius = 3000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "8334920024648737792", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 200, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 20, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 8000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 40, |
|
Time = 700, |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "6755436303299440852", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_Moped_01", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 80, |
|
FadeIn = 50, |
|
FadeOut = 300, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 8000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 360, |
|
group = "Explosion - Vehicle - Moped VFX", |
|
id = "551277020188675412", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292058203, |
|
Color1 = 4294820729, |
|
Comment = "Pre-Explosion Burn Indication", |
|
Delay = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "burning-start", |
|
Offset = point(2400, 0, 500), |
|
OffsetDir = "SourceAxisY", |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "3859400911899658946", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292049243, |
|
Color1 = 4294809465, |
|
Comment = "explosion after burn", |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "end", |
|
Offset = point(0, -2000, 600), |
|
OffsetDir = "SourceAxisY", |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 61000, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "u2XE0IF_", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_PickupTruck", |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - Pickup Truck VFX", |
|
id = "3141960735841506346", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292058203, |
|
Color1 = 4294820729, |
|
Comment = "Pre-Explosion Burn Indication", |
|
Delay = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "burning-start", |
|
Offset = point(-400, 0, 200), |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "2968176700510663231", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292049243, |
|
Color1 = 4294809465, |
|
Comment = "explosion after burn", |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "end", |
|
Offset = point(0, 0, 1000), |
|
OffsetDir = "SourceAxisY", |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 61000, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "pcNQxcE7", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "PowerGenerator_Civilian", |
|
Color = 4293958703, |
|
Delay = 80, |
|
FadeIn = 50, |
|
FadeOut = 300, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 8000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 360, |
|
group = "Explosion - Vehicle - PowerGenerator VFX", |
|
id = "3122099498594001561", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292058203, |
|
Color1 = 4294820729, |
|
Comment = "Pre-Explosion Burn Indication", |
|
Delay = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Explosion", |
|
'EndMoment', "start", |
|
}), |
|
}, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "burning-start", |
|
Offset = point(2200, 0, 800), |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "8490392519204710908", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Color0 = 4292049243, |
|
Color1 = 4294809465, |
|
Comment = "explosion after burn", |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 5, |
|
Intensity0 = 7, |
|
Intensity1 = 9, |
|
Moment = "end", |
|
Offset = point(0, -1600, 600), |
|
OffsetDir = "SourceAxisY", |
|
Period = 22500, |
|
Radius = 3000, |
|
SourceRadius = 1000, |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 61000, |
|
Type = "PointLightFlicker", |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "DFLGdI-b", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Explosion", |
|
Actor = "Vehicle_UAZ", |
|
Color = 4293958703, |
|
Delay = 100, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 40, |
|
Moment = "start", |
|
Offset = point(0, 0, 1500), |
|
Radius = 10000, |
|
Source = "ActionPos", |
|
StartColor = 4293958703, |
|
StartIntensity = 60, |
|
Time = 460, |
|
group = "Explosion - Vehicle - Uaz VFX", |
|
id = "3048618059925793960", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Unit", |
|
Attach = true, |
|
Color = 4278320963, |
|
DetailLevel = 100, |
|
Disabled = true, |
|
FadeOutColor = 4278320963, |
|
GameStatesFilter = set( "Night" ), |
|
Intensity = 10, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Radius = 5000, |
|
StartColor = 4278320963, |
|
StartIntensity = 10, |
|
Time = 10000000, |
|
group = "FXLights", |
|
id = "6965813899768822723", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "LightningStrike", |
|
["Always Renderable"] = true, |
|
CastShadows = true, |
|
Color = 4293786623, |
|
DetailedShadows = true, |
|
FadeIn = 100, |
|
FadeOut = 500, |
|
FadeOutColor = 4285916159, |
|
FadeOutIntensity = 20, |
|
GameTime = true, |
|
Intensity = 60, |
|
Intensity0 = 255, |
|
Intensity1 = 0, |
|
Moment = "start", |
|
Period = 1000, |
|
Radius = 100000, |
|
Source = "ActionPos", |
|
StartColor = 4293786623, |
|
StartIntensity = 80, |
|
Time = 600, |
|
group = "FXLights", |
|
id = "433250100412347424", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityC4", |
|
Attach = true, |
|
Color = 4280680192, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 6, |
|
Intensity1 = 8, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1000, |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "8323763158376490101", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityC4_OnGround", |
|
Attach = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 2, |
|
Intensity1 = 12, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 20000, |
|
Radius = 600, |
|
Spot = "Particle", |
|
Type = "PointLightFlicker", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "657673253624673970", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteC4", |
|
Attach = true, |
|
Color = 4280680192, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 6, |
|
Intensity1 = 8, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1000, |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "4048878891595738330", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteC4_OnGround", |
|
Attach = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 2, |
|
Intensity1 = 12, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 20000, |
|
Radius = 600, |
|
Spot = "Particle", |
|
Type = "PointLightFlicker", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "6073634630666417985", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedC4", |
|
Attach = true, |
|
Color = 4280680192, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 6, |
|
Intensity1 = 8, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1000, |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "699245503040573773", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedC4_OnGround", |
|
Attach = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 2, |
|
Intensity1 = 12, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 20000, |
|
Radius = 600, |
|
Spot = "Particle", |
|
Type = "PointLightFlicker", |
|
group = "PreExplosion - Explosive - C4 VFX", |
|
id = "983747285891816954", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityPETN", |
|
Attach = true, |
|
Color = 4280680192, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 6, |
|
Intensity1 = 8, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1000, |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "1414217220071356322", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityPETN_OnGround", |
|
Attach = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 2, |
|
Intensity1 = 12, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 20000, |
|
Radius = 600, |
|
Spot = "Particle", |
|
Type = "PointLightFlicker", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "1669518262755348332", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemotePETN", |
|
Attach = true, |
|
Color = 4280680192, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 6, |
|
Intensity1 = 8, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1000, |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "7912375715879618167", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemotePETN_OnGround", |
|
Attach = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 2, |
|
Intensity1 = 12, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 20000, |
|
Radius = 600, |
|
Spot = "Particle", |
|
Type = "PointLightFlicker", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "3952254049422633852", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedPETN", |
|
Attach = true, |
|
Color = 4280680192, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 6, |
|
Intensity1 = 8, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1000, |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "946105550659381979", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedPETN_OnGround", |
|
Attach = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 2, |
|
Intensity1 = 12, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 20000, |
|
Radius = 600, |
|
Spot = "Particle", |
|
Type = "PointLightFlicker", |
|
group = "PreExplosion - Explosive - PETN VFX", |
|
id = "851675202652377039", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityTNT", |
|
Attach = true, |
|
Color = 4280680192, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 6, |
|
Intensity1 = 8, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1000, |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "304102324458061806", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_ProximityTNT_OnGround", |
|
Attach = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 2, |
|
Intensity1 = 12, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 20000, |
|
Radius = 600, |
|
Spot = "Particle", |
|
Type = "PointLightFlicker", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "178935097318126910", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteTNT", |
|
Attach = true, |
|
Color = 4280680192, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 6, |
|
Intensity1 = 8, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1000, |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "4101604016120818493", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_RemoteTNT_OnGround", |
|
Attach = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 2, |
|
Intensity1 = 12, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 20000, |
|
Radius = 600, |
|
Spot = "Particle", |
|
Type = "PointLightFlicker", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "7436826056866303277", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedTNT", |
|
Attach = true, |
|
Color = 4280680192, |
|
Color0 = 4293958703, |
|
Color1 = 4293958703, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 6, |
|
Intensity1 = 8, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 6000, |
|
Radius = 1000, |
|
Spot = "Particle", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "4679057123484208280", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_TimedTNT_OnGround", |
|
Attach = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 40, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Intensity = 4, |
|
Intensity0 = 2, |
|
Intensity1 = 12, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Period = 20000, |
|
Radius = 600, |
|
Spot = "Particle", |
|
Type = "PointLightFlicker", |
|
group = "PreExplosion - Explosive - TNT VFX", |
|
id = "758055312248008155", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_FlareStick", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
Delay = 800, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 200, |
|
FadeOutColor = 4294901760, |
|
GameTime = true, |
|
Intensity = 14, |
|
Intensity0 = 12, |
|
Intensity1 = 16, |
|
Moment = "start", |
|
Offset = point(0, 0, 1000), |
|
Period = 6000, |
|
Radius = 5000, |
|
Spot = "Particle", |
|
StartColor = 4294901760, |
|
StartIntensity = 10, |
|
Sync = true, |
|
Time = 10000000, |
|
Type = "PointLightFlicker", |
|
group = "Utility - Grenade - FlareStick VFX", |
|
id = "6346654985964621069", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_FlareStick_OnGround", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 200, |
|
FadeOutColor = 4294901760, |
|
GameTime = true, |
|
Intensity = 14, |
|
Intensity0 = 12, |
|
Intensity1 = 16, |
|
Moment = "start", |
|
Offset = point(2000, 0, 0), |
|
Period = 6000, |
|
Radius = 5000, |
|
Spot = "Particle", |
|
StartColor = 4294901760, |
|
StartIntensity = 10, |
|
Sync = true, |
|
Time = 10000000, |
|
Type = "PointLightFlicker", |
|
group = "Utility - Grenade - FlareStick VFX", |
|
id = "ZZs1MYjR", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_GlowStick", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4288084529, |
|
Color0 = 4291297024, |
|
Color1 = 4291297024, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 100, |
|
FadeOutColor = 4288084529, |
|
FadeOutIntensity = 6, |
|
GameTime = true, |
|
Intensity = 10, |
|
Intensity0 = 12, |
|
Intensity1 = 16, |
|
Moment = "start", |
|
Offset = point(0, 0, 400), |
|
Period = 6000, |
|
Radius = 4000, |
|
Spot = "Particle", |
|
StartColor = 4288084529, |
|
StartIntensity = 6, |
|
Sync = true, |
|
Time = 10000000, |
|
group = "Utility - Grenade - GlowStick VFX", |
|
id = "8257897367423141947", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "Weapon_GlowStick_OnGround", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4288084529, |
|
Color0 = 4291297024, |
|
Color1 = 4291297024, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Flare", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 100, |
|
FadeOutColor = 4288084529, |
|
FadeOutIntensity = 6, |
|
GameTime = true, |
|
Intensity = 10, |
|
Intensity0 = 12, |
|
Intensity1 = 16, |
|
Moment = "start", |
|
Offset = point(0, -600, 0), |
|
Period = 6000, |
|
Radius = 4000, |
|
Spot = "Particle", |
|
StartColor = 4288084529, |
|
StartIntensity = 6, |
|
Sync = true, |
|
Time = 10000000, |
|
group = "Utility - Grenade - GlowStick VFX", |
|
id = "wRJ_wopb", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "ExplosionGas", |
|
Actor = "SmokeGrenade", |
|
CastShadows = true, |
|
Color = 4293958703, |
|
Delay = 600, |
|
DetailLevel = 60, |
|
FadeIn = 50, |
|
FadeOut = 400, |
|
FadeOutColor = 4293958703, |
|
GameTime = true, |
|
Intensity = 6, |
|
Moment = "start", |
|
Offset = point(0, 0, 200), |
|
Radius = 4000, |
|
StartColor = 4293958703, |
|
StartIntensity = 6, |
|
Time = 460, |
|
group = "Utility - Grenade - Smoke VFX", |
|
id = "3941483231016603659", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "Spawn", |
|
Actor = "FlareBullet", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4294901760, |
|
Color0 = 4294901760, |
|
Color1 = 4294901760, |
|
DetailLevel = 100, |
|
FadeIn = 200, |
|
FadeOutColor = 4294901760, |
|
GameTime = true, |
|
Intensity = 14, |
|
Intensity0 = 12, |
|
Intensity1 = 16, |
|
Moment = "start", |
|
Offset = point(0, 0, 2000), |
|
Period = 6000, |
|
Radius = 10000, |
|
Spot = "Particle", |
|
StartColor = 4294901760, |
|
StartIntensity = 10, |
|
Sync = true, |
|
Time = 10000000, |
|
Type = "PointLightFlicker", |
|
group = "Utility - Weapon - FlareGun VFX", |
|
id = "3259676871936435544", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "TurnOn", |
|
Actor = "LaserDot", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4290707456, |
|
Color0 = 4290707456, |
|
Color1 = 4290707456, |
|
Comment = "Laser Dot mod", |
|
ConeInnerAngle = 5, |
|
ConeOuterAngle = 5, |
|
DetailLevel = 100, |
|
Disabled = true, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 500, |
|
FadeOut = 500, |
|
FadeOutColor = 4290707456, |
|
Intensity = 50, |
|
LookAngle = 16200, |
|
LookAxis = point(0, 4096, 0), |
|
Moment = "start", |
|
Offset = point(250, 0, 0), |
|
OffsetDir = "SpotX", |
|
Radius = 10000, |
|
StartColor = 4290707456, |
|
StartIntensity = 10, |
|
Type = "SpotLight", |
|
group = "Weapon_Mods VFX", |
|
id = "EvT7U6dn", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "TurnOn", |
|
Actor = "Flashlight", |
|
Attach = true, |
|
CastShadows = true, |
|
Comment = "Flashlight mod", |
|
ConeInnerAngle = 15, |
|
ConeOuterAngle = 30, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 500, |
|
FadeOut = 500, |
|
FadeOutColor = 4294945909, |
|
Intensity = 10, |
|
LookAngle = 16200, |
|
LookAxis = point(0, 4096, 0), |
|
Moment = "start", |
|
Offset = point(250, 0, 0), |
|
OffsetDir = "SpotX", |
|
Radius = 15000, |
|
StartColor = 4294964704, |
|
StartIntensity = 10, |
|
Type = "SpotLight", |
|
group = "Weapon_Mods VFX", |
|
id = "VHi82rKG", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "TurnOn", |
|
Actor = "Flashlight", |
|
Attach = true, |
|
CastShadows = true, |
|
Comment = "Flashlight mod", |
|
ConeInnerAngle = 15, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 500, |
|
FadeOut = 500, |
|
FadeOutColor = 4294945909, |
|
Intensity = 2, |
|
LookAngle = 16200, |
|
LookAxis = point(0, 4096, 0), |
|
Moment = "start", |
|
Offset = point(100, 0, 0), |
|
OffsetDir = "SpotX", |
|
Radius = 100, |
|
StartColor = 4294964704, |
|
StartIntensity = 10, |
|
group = "Weapon_Mods VFX", |
|
id = "hdiise5s", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "TurnOn", |
|
Actor = "FlashlightDot", |
|
Attach = true, |
|
CastShadows = true, |
|
Comment = "Flashlight Dot mod", |
|
ConeInnerAngle = 15, |
|
ConeOuterAngle = 30, |
|
DetailLevel = 100, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 500, |
|
FadeOut = 500, |
|
FadeOutColor = 4294945909, |
|
Intensity = 10, |
|
LookAngle = 16200, |
|
LookAxis = point(0, 4096, 0), |
|
Moment = "start", |
|
Offset = point(250, 0, 0), |
|
OffsetDir = "SpotX", |
|
Radius = 15000, |
|
StartColor = 4294964704, |
|
StartIntensity = 10, |
|
Type = "SpotLight", |
|
group = "Weapon_Mods VFX", |
|
id = "wDPrbJo8", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "TurnOn", |
|
Actor = "FlashlightDot", |
|
Attach = true, |
|
CastShadows = true, |
|
Comment = "Flashlight Dot mod", |
|
ConeInnerAngle = 15, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 500, |
|
FadeOut = 500, |
|
FadeOutColor = 4294945909, |
|
Intensity = 2, |
|
LookAngle = 16200, |
|
LookAxis = point(0, 4096, 0), |
|
Moment = "start", |
|
Offset = point(100, 0, 0), |
|
OffsetDir = "SpotX", |
|
Radius = 100, |
|
StartColor = 4294964704, |
|
StartIntensity = 10, |
|
group = "Weapon_Mods VFX", |
|
id = "7OFjq4gx", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "TurnOn", |
|
Actor = "LaserDot", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4290707456, |
|
Comment = "Laser Dot mod", |
|
ConeInnerAngle = 15, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 500, |
|
FadeOut = 500, |
|
FadeOutColor = 4290707456, |
|
Intensity = 2, |
|
LookAngle = 16200, |
|
LookAxis = point(0, 4096, 0), |
|
Moment = "start", |
|
Offset = point(100, 0, 0), |
|
OffsetDir = "SpotX", |
|
Radius = 100, |
|
StartColor = 4290707456, |
|
StartIntensity = 10, |
|
group = "Weapon_Mods VFX", |
|
id = "mzha3NjD", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "TurnOn", |
|
Actor = "UVDot", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4278255399, |
|
Comment = "UV Dot mod", |
|
ConeInnerAngle = 15, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 500, |
|
FadeOut = 500, |
|
FadeOutColor = 4278255399, |
|
Intensity = 2, |
|
LookAngle = 16200, |
|
LookAxis = point(0, 4096, 0), |
|
Moment = "start", |
|
Offset = point(100, 0, 0), |
|
OffsetDir = "SpotX", |
|
Radius = 100, |
|
StartColor = 4278255399, |
|
StartIntensity = 10, |
|
group = "Weapon_Mods VFX", |
|
id = "pg8OaLEa", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "TurnOn", |
|
Actor = "UVDot_PSG_M1", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4278255399, |
|
Comment = "UV Dot mod PSG1", |
|
ConeInnerAngle = 15, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 500, |
|
FadeOut = 500, |
|
FadeOutColor = 4278255399, |
|
Intensity = 2, |
|
LookAngle = 16200, |
|
LookAxis = point(0, 4096, 0), |
|
Moment = "start", |
|
Offset = point(100, 0, 0), |
|
OffsetDir = "SpotX", |
|
Radius = 100, |
|
StartColor = 4278255399, |
|
StartIntensity = 10, |
|
group = "Weapon_Mods VFX", |
|
id = "8m37AZL6", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "TurnOn", |
|
Actor = "UVDot_aa12", |
|
Attach = true, |
|
CastShadows = true, |
|
Color = 4278255399, |
|
Comment = "UV Dot mod AA12", |
|
ConeInnerAngle = 15, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TurnOn", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 500, |
|
FadeOut = 500, |
|
FadeOutColor = 4278255399, |
|
Intensity = 2, |
|
LookAngle = 16200, |
|
LookAxis = point(0, 4096, 0), |
|
Moment = "start", |
|
Offset = point(100, 0, 0), |
|
OffsetDir = "SpotX", |
|
Radius = 100, |
|
StartColor = 4278255399, |
|
StartIntensity = 10, |
|
group = "Weapon_Mods VFX", |
|
id = "Rd7naZ_2", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "MortarFire", |
|
CastShadows = true, |
|
Color = -12938, |
|
Delay = 20, |
|
FadeIn = 20, |
|
FadeOut = 200, |
|
FadeOutColor = 4294945909, |
|
GameTime = true, |
|
Intensity = 10, |
|
Moment = "start", |
|
Offset = point(1000, 0, 0), |
|
OffsetDir = "SpotX", |
|
Radius = 4000, |
|
Spot = "Muzzle", |
|
StartColor = 4294964704, |
|
StartIntensity = 10, |
|
Time = 300, |
|
group = "Weapons VFX", |
|
id = "4909149018940375744", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "WeaponBuckshot", |
|
CastShadows = true, |
|
Color = -12938, |
|
FadeIn = 20, |
|
FadeOut = 200, |
|
GameTime = true, |
|
Intensity = 10, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Radius = 3000, |
|
Source = "ActionPos", |
|
Spot = "Muzzle", |
|
StartColor = 4294954358, |
|
StartIntensity = 10, |
|
Target = "Basic", |
|
Time = 300, |
|
group = "Weapons VFX", |
|
id = "7734003250158000809", |
|
}) |
|
|
|
PlaceObj('ActionFXLight', { |
|
Action = "WeaponFire", |
|
CastShadows = true, |
|
Color = -12938, |
|
Delay = 40, |
|
FadeIn = 20, |
|
FadeOut = 200, |
|
FadeOutColor = 4294945909, |
|
GameTime = true, |
|
Intensity = 6, |
|
Moment = "start", |
|
OffsetDir = "ActionDir", |
|
Radius = 2000, |
|
Source = "ActionPos", |
|
Spot = "Muzzle", |
|
StartColor = 4294964704, |
|
StartIntensity = 6, |
|
Target = "Basic", |
|
Time = 300, |
|
group = "Weapons VFX", |
|
id = "8971336695473687815", |
|
}) |
|
|
|
|