|
|
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "BloodSplatter", |
|
ColorModifier = 4284769380, |
|
DetailLevel = 60, |
|
FadeIn = 20, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecBloodTrail_05", |
|
Object2 = "DecBloodTrail_06", |
|
Object3 = "DecBloodTrail_07", |
|
OffsetDir = "ActionDir", |
|
Orientation = "FaceActionPos2D", |
|
OrientationAxis = -3, |
|
Scale = 50, |
|
Source = "ActionPos", |
|
group = "Bullet Impacts VFX", |
|
id = "5981689161951774845", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "BulletImpactBigSplatter", |
|
Chance = 80, |
|
ColorModifier = 4284769380, |
|
Delay = 750, |
|
DetailLevel = 60, |
|
FadeIn = 60, |
|
FadeOut = 8000, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecBloodTrail_06", |
|
Object2 = "DecBloodTrail_07", |
|
Object3 = "DecBloodTrail_08", |
|
Object4 = "DecBloodTrail_05", |
|
Offset = point(2000, 0, 0), |
|
OffsetDir = "ActionDir2D", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
PresetOrientationAngle = 90, |
|
Scale = 80, |
|
Source = "Target", |
|
Target = "Unit", |
|
group = "Bullet Impacts VFX", |
|
id = "qB38Lj8y", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "BulletImpactSmallSplatter", |
|
Chance = 40, |
|
ColorModifier = 4284769380, |
|
Delay = 150, |
|
DetailLevel = 60, |
|
FadeIn = 60, |
|
FadeOut = 1000, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecBloodTrail_06", |
|
Object2 = "DecBloodTrail_07", |
|
Object3 = "DecBloodTrail_08", |
|
Object4 = "DecBloodTrail_05", |
|
Offset = point(1600, 0, 0), |
|
OffsetDir = "ActionDir2D", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
PresetOrientationAngle = 90, |
|
Scale = 50, |
|
Source = "Target", |
|
Target = "Unit", |
|
group = "Bullet Impacts VFX", |
|
id = "rt61dLlU", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Anim:explode", |
|
Actor = "Explosive_Barrel", |
|
ColorModifier = 4280953386, |
|
Delay = 200, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 50, |
|
Source = "ActionPos", |
|
group = "Explosion - Barrel VFX", |
|
id = "5728400301077404423", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "Explosive_Barrel", |
|
ColorModifier = 4280953386, |
|
Delay = 200, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 50, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Barrel VFX", |
|
id = "1736023839388541143", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "ProximityC4_OnGround", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
FxId = "decexpl_generic", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Offset = point(0, 0, -400), |
|
OffsetDir = "OrientByTerrainWithRandomAngle", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 80, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Explosive - C4 VFX", |
|
id = "6510765326992917386", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "ProximityPETN_OnGround", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
FxId = "decexpl_generic", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Offset = point(0, 0, -400), |
|
OffsetDir = "OrientByTerrainWithRandomAngle", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 130, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Explosive - PETN VFX", |
|
id = "6064657404551490451", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "ProximityTNT_OnGround", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
FxId = "decexpl_generic", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Offset = point(0, 0, -400), |
|
OffsetDir = "OrientByTerrainWithRandomAngle", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 120, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Explosive - TNT VFX", |
|
id = "6985590551725088735", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "ConcussiveGrenade", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
FxId = "decexpl_generic", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 20, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - Concussive VFX", |
|
id = "3222026870762880627", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "FragGrenade", |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_03", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 66, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
Target = "Surface:Planks", |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "3855856057434035523", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "FragGrenade", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
FxId = "decexpl_generic", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Offset = point(0, 0, -100), |
|
OffsetDir = "OrientByTerrainWithRandomAngle", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 50, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - Frag VFX", |
|
id = "4469803453427515435", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "HE_Grenade", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
FxId = "decexpl_generic", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Offset = point(0, 0, -400), |
|
OffsetDir = "OrientByTerrainWithRandomAngle", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 75, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - HE_Grenade VFX", |
|
id = "8447712806556387303", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "FireZone", |
|
ColorModifier = 4280953386, |
|
Delay = 20, |
|
DetailLevel = 60, |
|
FadeIn = 600, |
|
FadeOut = 1000, |
|
GameTime = true, |
|
Moment = "end", |
|
Object = "DecExplosion_03", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - Molotov VFX", |
|
id = "7870293495003723306", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "MolotovExplosion", |
|
ColorModifier = 4280953386, |
|
Delay = 20, |
|
DetailLevel = 60, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "FireZone", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
FadeIn = 600, |
|
FadeOut = 3000, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_04", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - Molotov VFX", |
|
id = "1810369247898927560", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "PipeBomb_OnGround", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
FadeIn = 200, |
|
FxId = "decexpl_generic", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
OffsetDir = "OrientByTerrainWithRandomAngle", |
|
Opacity = 90, |
|
Scale = 60, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - Pipe Bomb VFX", |
|
id = "4620523889818924950", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "ShapedCharge", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_07", |
|
Object2 = "DecExplosion_08", |
|
Offset = point(1500, 0, -400), |
|
OffsetDir = "ActionDir", |
|
Orientation = "OrientByTerrainToActionDir", |
|
PresetOrientationAngle = 130, |
|
Scale = 50, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Grenade - ShapedCharge VFX", |
|
id = "2659484735242449278", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "Landmine", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Offset = point(0, 0, -400), |
|
OffsetDir = "OrientByTerrainWithRandomAngle", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 50, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Landmine VFX", |
|
id = "8684803266221694328", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "_40mmFlashbangGrenade", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
FxId = "decexpl_generic", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 20, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Ordnance - 40mm Flashbang VFX", |
|
id = "5189008983333324254", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "_40mmFragGrenade", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
FxId = "decexpl_generic", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Offset = point(0, 0, -400), |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Ordnance - 40mm Frag VFX", |
|
id = "3496754109276354567", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Explosion", |
|
Actor = "MortarShell_HE", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 50, |
|
SortPriority = 3, |
|
Source = "ActionPos", |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "6217423832215742687", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "ExplosionGas", |
|
Actor = "MortarShell_Gas", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Opacity = 50, |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 20, |
|
Source = "ActionPos", |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "4352836122216164310", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "ExplosionGas", |
|
Actor = "MortarShell_Smoke", |
|
ColorModifier = 4280953386, |
|
Delay = 100, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecExplosion_01", |
|
Object2 = "DecExplosion_02", |
|
Opacity = 50, |
|
Orientation = "OrientByTerrainWithRandomAngle", |
|
Scale = 20, |
|
Source = "ActionPos", |
|
group = "Explosion - Ordnance - Mortar VFX", |
|
id = "4542152160318486849", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Bandage", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Bandage", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecUIUnitHeal", |
|
Scale = 130, |
|
Source = "ActionPos", |
|
group = "UI", |
|
id = "1714901071", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "InteractableIntenseHighlight", |
|
Attach = true, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "InteractableIntenseHighlight", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Flags = "LockedOrientation", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecUIUnitSelected", |
|
Scale = 130, |
|
group = "UI", |
|
id = "924127741", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "Melee", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "Melee", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecUIUnitMelee", |
|
Scale = 130, |
|
Source = "ActionPos", |
|
group = "UI", |
|
id = "1978096828", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "SelectedUnitCombatDanger", |
|
Actor = "Unit", |
|
Attach = true, |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "SelectedUnitCombatDanger", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
Flags = "LockedOrientation", |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecUIUnitSelected", |
|
Scale = 130, |
|
group = "UI", |
|
id = "2114674410", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "TargetBandage", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TargetBandage", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecUIUnitSelected", |
|
Scale = 130, |
|
Source = "ActionPos", |
|
group = "UI", |
|
id = "2070871693", |
|
}) |
|
|
|
PlaceObj('ActionFXDecal', { |
|
Action = "TargetMelee", |
|
EndRules = { |
|
PlaceObj('ActionFXEndRule', { |
|
'EndAction', "TargetMelee", |
|
'EndMoment', "end", |
|
}), |
|
}, |
|
GameTime = true, |
|
Moment = "start", |
|
Object = "DecUIUnitSelected", |
|
Scale = 130, |
|
Source = "ActionPos", |
|
group = "UI", |
|
id = "2009351390", |
|
}) |
|
|
|
|