-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== | |
PlaceObj('CharacterEffectCompositeDef', { | |
'Group', "System", | |
'Id', "CancelShot", | |
'object_class', "CharacterEffect", | |
'OnAdded', function (self, obj) | |
obj:InterruptPreparedAttack() | |
obj:ActivatePerk("MeleeTraining") | |
obj:RemoveStatusEffect("BandageInCombat") | |
obj:RemoveStatusEffect("CancelShot") | |
obj:UpdateMeleeTrainingVisual() | |
end, | |
}) | |