-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== PlaceObj('CharacterEffectCompositeDef', { 'Group', "System", 'Id', "CancelShot", 'object_class', "CharacterEffect", 'OnAdded', function (self, obj) obj:InterruptPreparedAttack() obj:ActivatePerk("MeleeTraining") obj:RemoveStatusEffect("BandageInCombat") obj:RemoveStatusEffect("CancelShot") obj:UpdateMeleeTrainingVisual() end, })