-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== | |
UndefineClass('CancelShot') | |
DefineClass.CancelShot = { | |
__parents = { "CharacterEffect" }, | |
__generated_by_class = "CharacterEffectCompositeDef", | |
object_class = "CharacterEffect", | |
OnAdded = function (self, obj) | |
obj:InterruptPreparedAttack() | |
obj:ActivatePerk("MeleeTraining") | |
obj:RemoveStatusEffect("BandageInCombat") | |
obj:RemoveStatusEffect("CancelShot") | |
obj:UpdateMeleeTrainingVisual() | |
end, | |
} | |