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-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========
UndefineClass('CancelShot')
DefineClass.CancelShot = {
__parents = { "CharacterEffect" },
__generated_by_class = "CharacterEffectCompositeDef",
object_class = "CharacterEffect",
OnAdded = function (self, obj)
obj:InterruptPreparedAttack()
obj:ActivatePerk("MeleeTraining")
obj:RemoveStatusEffect("BandageInCombat")
obj:RemoveStatusEffect("CancelShot")
obj:UpdateMeleeTrainingVisual()
end,
}
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