if not Platform.ged then return end | |
--[ Stubs for game specific functions and values needed by the Ged Tool ]-- | |
TerrainTextures = {} | |
GetTerrainNamesCombo = empty_func | |
GedRebindRoot = empty_func | |
AreCheatsEnabled = empty_func | |
TryGetModDefFromObj = empty_func | |
ShadowBias = { | |
Disable = { | |
clamp = "0.0", | |
slope = "0.0", | |
offset = "0.0", | |
}, | |
Small = { | |
clamp = "0.0", | |
slope = "0.0", | |
offset = "0.0", | |
}, | |
Medium = { | |
clamp = "0.0", | |
slope = "0.0", | |
offset = "0.0", | |
}, | |
Large = { | |
clamp = "0.0", | |
slope = "0.0", | |
offset = "0.0", | |
}, | |
} |