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if not Platform.ged then return end
--[ Stubs for game specific functions and values needed by the Ged Tool ]--
TerrainTextures = {}
GetTerrainNamesCombo = empty_func
GedRebindRoot = empty_func
AreCheatsEnabled = empty_func
TryGetModDefFromObj = empty_func
ShadowBias = {
Disable = {
clamp = "0.0",
slope = "0.0",
offset = "0.0",
},
Small = {
clamp = "0.0",
slope = "0.0",
offset = "0.0",
},
Medium = {
clamp = "0.0",
slope = "0.0",
offset = "0.0",
},
Large = {
clamp = "0.0",
slope = "0.0",
offset = "0.0",
},
} |