|
|
|
|
|
DefineConst{ |
|
group = "Camera", |
|
id = "ShowFloatingTextDist", |
|
save_in = "Common", |
|
scale = "m", |
|
value = 150000, |
|
} |
|
DefineConst{ |
|
Comment = "Used by ExecuteWeakUninterruptable", |
|
group = "CommandImportance", |
|
id = "WeakImportanceThreshold", |
|
save_in = "Common", |
|
value = 50, |
|
} |
|
DefineConst{ |
|
group = "Prefab", |
|
id = "InvalidTerrain", |
|
save_in = "Common", |
|
type = "text", |
|
value = "Invalid", |
|
} |
|
DefineConst{ |
|
group = "RandomMap", |
|
id = "BiomeMaxSeaLevel", |
|
save_in = "Common", |
|
scale = "m", |
|
value = 50000, |
|
} |
|
DefineConst{ |
|
group = "RandomMap", |
|
id = "BiomeMaxWaterDist", |
|
save_in = "Common", |
|
scale = "m", |
|
value = 100000, |
|
} |
|
DefineConst{ |
|
group = "RandomMap", |
|
id = "BiomeMinSeaLevel", |
|
save_in = "Common", |
|
scale = "m", |
|
value = -50000, |
|
} |
|
DefineConst{ |
|
Comment = "controls the maximum allowed object density in the prefabs", |
|
group = "RandomMap", |
|
id = "PrefabAvgObjRadius", |
|
save_in = "Common", |
|
scale = "m", |
|
value = 6000, |
|
} |
|
DefineConst{ |
|
Comment = "", |
|
group = "RandomMap", |
|
id = "PrefabBasePropCount", |
|
save_in = "Common", |
|
value = 12, |
|
} |
|
DefineConst{ |
|
Comment = "Defines a prefab radius extension (percents) where the chance of placing similar prefabs is higher.", |
|
group = "RandomMap", |
|
id = "PrefabGroupSimilarDistPct", |
|
save_in = "Common", |
|
scale = "%", |
|
value = 100, |
|
} |
|
DefineConst{ |
|
Comment = "Defines the grouping chance for similar prefabs.", |
|
group = "RandomMap", |
|
id = "PrefabGroupSimilarWeight", |
|
save_in = "Common", |
|
value = 100, |
|
} |
|
DefineConst{ |
|
Comment = "", |
|
group = "RandomMap", |
|
id = "PrefabMaxMapSize", |
|
save_in = "Common", |
|
scale = "m", |
|
value = 8192000, |
|
} |
|
DefineConst{ |
|
Comment = "controls the maximum allowed object radius in a prefab", |
|
group = "RandomMap", |
|
id = "PrefabMaxObjRadius", |
|
save_in = "Common", |
|
scale = "m", |
|
value = 60000, |
|
} |
|
DefineConst{ |
|
Comment = 'defines the maximum terrain denivelation which is considered "playable"', |
|
group = "RandomMap", |
|
id = "PrefabMaxPlayAngle", |
|
save_in = "Common", |
|
scale = "deg", |
|
value = 180, |
|
} |
|
DefineConst{ |
|
Comment = 'defines the minimum radius inside a zone to be considered "playable"', |
|
group = "RandomMap", |
|
id = "PrefabMinPlayRadius", |
|
save_in = "Common", |
|
scale = "m", |
|
value = 40000, |
|
} |
|
DefineConst{ |
|
Comment = "Maximum memory allowed for caching grids during the raster phase\n(currently 128 * 1024 * 1024)", |
|
group = "RandomMap", |
|
id = "PrefabRasterCacheMemory", |
|
save_in = "Common", |
|
value = 134217728, |
|
} |
|
DefineConst{ |
|
Comment = "controls the number of map quadrants for parallel prefab rasterization", |
|
group = "RandomMap", |
|
id = "PrefabRasterParallelDiv", |
|
save_in = "Common", |
|
value = 8, |
|
} |
|
DefineConst{ |
|
group = "RandomMap", |
|
id = "PrefabVersionLog", |
|
save_in = "Common", |
|
type = "bool", |
|
value = false, |
|
} |
|
DefineConst{ |
|
group = "Scale", |
|
id = "h", |
|
save_in = "Common", |
|
scale = "sec", |
|
value = 40000, |
|
} |
|
DefineConst{ |
|
group = "Scale", |
|
id = "kg", |
|
save_in = "Common", |
|
value = 1000, |
|
} |
|
|