|
|
|
|
|
PlaceObj('MsgDef', { |
|
Params = "prop, old_value, new_value", |
|
group = "Msg", |
|
id = "ConstValueChanged", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "An object's cooldown has expired, send only for cooldowns with ExpireMsg = true", |
|
Params = "obj, cooldown_id, cooldown_def", |
|
group = "Msg", |
|
id = "CooldownExpired", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "An object's cooldown became active", |
|
Params = "obj, cooldown_id, cooldown_def", |
|
group = "Msg", |
|
id = "CooldownSet", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "obj", |
|
group = "Msg", |
|
id = "FallingDebrisCrash", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "achievement_id", |
|
group = "Msg - Achievements", |
|
id = "AchievementProgress", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "achievement_id", |
|
group = "Msg - Achievements", |
|
id = "AchievementUnlocked", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "query, request", |
|
group = "Msg - Game", |
|
id = "CanSaveGameQuery", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "The current game is being destroyed", |
|
Params = "game", |
|
group = "Msg - Game", |
|
id = "DoneGame", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Game", |
|
id = "GameOver", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "One or more GameState (global) values have changed", |
|
Params = "new_state", |
|
group = "Msg - Game", |
|
id = "GameStateChanged", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Game", |
|
id = "GameStateChangedNotify", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Game", |
|
id = "GameTimeStart", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "Game loaded", |
|
Params = "game", |
|
group = "Msg - Game", |
|
id = "LoadGame", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "New game created", |
|
Params = "game", |
|
group = "Msg - Game", |
|
id = "NewGame", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "reason", |
|
group = "Msg - Game", |
|
id = "Pause", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "player", |
|
group = "Msg - Game", |
|
id = "PlayerObjectCreated", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "metadata, version", |
|
group = "Msg - Game", |
|
id = "PostLoadGame", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "metadata", |
|
group = "Msg - Game", |
|
id = "PreLoadGame", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Game", |
|
id = "QuitGame", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "reason", |
|
group = "Msg - Game", |
|
id = "Resume", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Game", |
|
id = "Start", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "view, lightmodel, time, prev_lm, from_override", |
|
group = "Msg - Map", |
|
id = "AfterLightmodelChange", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "The current map is about to be changed", |
|
Params = "map", |
|
group = "Msg - Map", |
|
id = "ChangeMap", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "map", |
|
group = "Msg - Map", |
|
id = "ChangeMapDone", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "The current map is being destroyed", |
|
group = "Msg - Map", |
|
id = "DoneMap", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "view, lightmodel, time, prev_lm, from_override", |
|
group = "Msg - Map", |
|
id = "LightmodelChange", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "New map is about to be loaded", |
|
Params = "map, mapdata", |
|
group = "Msg - Map", |
|
id = "NewMap", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "Map grids and objects are loaded but passability is not calculated yet", |
|
group = "Msg - Map", |
|
id = "NewMapLoaded", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Map", |
|
id = "PostDoneMap", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "Map loading is complete. Passability is calculated and GameInit methods of objects are called.", |
|
group = "Msg - Map", |
|
id = "PostNewMapLoaded", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Map", |
|
id = "PostSaveMap", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "map, mapdata", |
|
group = "Msg - Map", |
|
id = "PreNewMap", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Map", |
|
id = "PreSaveMap", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "obj, prev", |
|
group = "Msg - Map", |
|
id = "SelectedObjChange", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "obj", |
|
group = "Msg - Map", |
|
id = "SelectionAdded", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Map", |
|
id = "SelectionChange", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "obj", |
|
group = "Msg - Map", |
|
id = "SelectionRemoved", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - PhotoMode", |
|
id = "PhotoModeBegin", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - PhotoMode", |
|
id = "PhotoModeEnd", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - PhotoMode", |
|
id = "PhotoModeFreeCameraActivated", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - PhotoMode", |
|
id = "PhotoModeFreeCameraDeactivated", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - PhotoMode", |
|
id = "PhotoModeScreenshotTaken", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Setpiece", |
|
id = "SetPieceDoneWaitingLS", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "actor", |
|
group = "Msg - Setpiece", |
|
id = "SetpieceActorRegistered", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "actor", |
|
group = "Msg - Setpiece", |
|
id = "SetpieceActorUnegistered", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "state, thread, statement", |
|
group = "Msg - Setpiece", |
|
id = "SetpieceCommandCompleted", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Setpiece", |
|
id = "SetpieceDialogClosed", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "setpiece, state", |
|
group = "Msg - Setpiece", |
|
id = "SetpieceEndExecution", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "setpiece", |
|
group = "Msg - Setpiece", |
|
id = "SetpieceEnded", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "setpiece", |
|
group = "Msg - Setpiece", |
|
id = "SetpieceEnding", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "setpiece", |
|
group = "Msg - Setpiece", |
|
id = "SetpieceStartExecution", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - Setpiece", |
|
id = "SetpieceStarted", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "setpiece", |
|
group = "Msg - Setpiece", |
|
id = "SetpieceStarting", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "storybit_id, storybit_state", |
|
group = "Msg - StoryBit", |
|
id = "StoryBitActivated", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "storybit_id, storybit_state", |
|
group = "Msg - StoryBit", |
|
id = "StoryBitCompleted", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "storybit_id, storybit_state", |
|
group = "Msg - StoryBit", |
|
id = "StoryBitPopup", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "storybit_id, storybit_state, reply_counter", |
|
group = "Msg - StoryBit", |
|
id = "StoryBitReplyActivated", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "new_mode", |
|
group = "Msg - UI", |
|
id = "IGIModeChanged", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "old_mode, new_mode", |
|
group = "Msg - UI", |
|
id = "IGIModeChanging", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Params = "inGameInterface", |
|
group = "Msg - UI", |
|
id = "InGameInterfaceCreated", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - UI", |
|
id = "InGameMenuClose", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
group = "Msg - UI", |
|
id = "InGameMenuOpen", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "Closed the pregame menu.", |
|
group = "Msg - UI", |
|
id = "PreGameMenuClose", |
|
save_in = "Common", |
|
}) |
|
|
|
PlaceObj('MsgDef', { |
|
Description = "Opened the pregame menu.", |
|
group = "Msg - UI", |
|
id = "PreGameMenuOpen", |
|
save_in = "Common", |
|
}) |
|
|
|
|