-- ========== GENERATED BY MsgDef Editor DO NOT EDIT MANUALLY! ========== PlaceObj('MsgDef', { Params = "prop, old_value, new_value", group = "Msg", id = "ConstValueChanged", save_in = "Common", }) PlaceObj('MsgDef', { Description = "An object's cooldown has expired, send only for cooldowns with ExpireMsg = true", Params = "obj, cooldown_id, cooldown_def", group = "Msg", id = "CooldownExpired", save_in = "Common", }) PlaceObj('MsgDef', { Description = "An object's cooldown became active", Params = "obj, cooldown_id, cooldown_def", group = "Msg", id = "CooldownSet", save_in = "Common", }) PlaceObj('MsgDef', { Params = "obj", group = "Msg", id = "FallingDebrisCrash", save_in = "Common", }) PlaceObj('MsgDef', { Params = "achievement_id", group = "Msg - Achievements", id = "AchievementProgress", save_in = "Common", }) PlaceObj('MsgDef', { Params = "achievement_id", group = "Msg - Achievements", id = "AchievementUnlocked", save_in = "Common", }) PlaceObj('MsgDef', { Params = "query, request", group = "Msg - Game", id = "CanSaveGameQuery", save_in = "Common", }) PlaceObj('MsgDef', { Description = "The current game is being destroyed", Params = "game", group = "Msg - Game", id = "DoneGame", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Game", id = "GameOver", save_in = "Common", }) PlaceObj('MsgDef', { Description = "One or more GameState (global) values have changed", Params = "new_state", group = "Msg - Game", id = "GameStateChanged", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Game", id = "GameStateChangedNotify", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Game", id = "GameTimeStart", save_in = "Common", }) PlaceObj('MsgDef', { Description = "Game loaded", Params = "game", group = "Msg - Game", id = "LoadGame", save_in = "Common", }) PlaceObj('MsgDef', { Description = "New game created", Params = "game", group = "Msg - Game", id = "NewGame", save_in = "Common", }) PlaceObj('MsgDef', { Params = "reason", group = "Msg - Game", id = "Pause", save_in = "Common", }) PlaceObj('MsgDef', { Params = "player", group = "Msg - Game", id = "PlayerObjectCreated", save_in = "Common", }) PlaceObj('MsgDef', { Params = "metadata, version", group = "Msg - Game", id = "PostLoadGame", save_in = "Common", }) PlaceObj('MsgDef', { Params = "metadata", group = "Msg - Game", id = "PreLoadGame", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Game", id = "QuitGame", save_in = "Common", }) PlaceObj('MsgDef', { Params = "reason", group = "Msg - Game", id = "Resume", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Game", id = "Start", save_in = "Common", }) PlaceObj('MsgDef', { Params = "view, lightmodel, time, prev_lm, from_override", group = "Msg - Map", id = "AfterLightmodelChange", save_in = "Common", }) PlaceObj('MsgDef', { Description = "The current map is about to be changed", Params = "map", group = "Msg - Map", id = "ChangeMap", save_in = "Common", }) PlaceObj('MsgDef', { Params = "map", group = "Msg - Map", id = "ChangeMapDone", save_in = "Common", }) PlaceObj('MsgDef', { Description = "The current map is being destroyed", group = "Msg - Map", id = "DoneMap", save_in = "Common", }) PlaceObj('MsgDef', { Params = "view, lightmodel, time, prev_lm, from_override", group = "Msg - Map", id = "LightmodelChange", save_in = "Common", }) PlaceObj('MsgDef', { Description = "New map is about to be loaded", Params = "map, mapdata", group = "Msg - Map", id = "NewMap", save_in = "Common", }) PlaceObj('MsgDef', { Description = "Map grids and objects are loaded but passability is not calculated yet", group = "Msg - Map", id = "NewMapLoaded", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Map", id = "PostDoneMap", save_in = "Common", }) PlaceObj('MsgDef', { Description = "Map loading is complete. Passability is calculated and GameInit methods of objects are called.", group = "Msg - Map", id = "PostNewMapLoaded", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Map", id = "PostSaveMap", save_in = "Common", }) PlaceObj('MsgDef', { Params = "map, mapdata", group = "Msg - Map", id = "PreNewMap", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Map", id = "PreSaveMap", save_in = "Common", }) PlaceObj('MsgDef', { Params = "obj, prev", group = "Msg - Map", id = "SelectedObjChange", save_in = "Common", }) PlaceObj('MsgDef', { Params = "obj", group = "Msg - Map", id = "SelectionAdded", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Map", id = "SelectionChange", save_in = "Common", }) PlaceObj('MsgDef', { Params = "obj", group = "Msg - Map", id = "SelectionRemoved", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - PhotoMode", id = "PhotoModeBegin", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - PhotoMode", id = "PhotoModeEnd", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - PhotoMode", id = "PhotoModeFreeCameraActivated", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - PhotoMode", id = "PhotoModeFreeCameraDeactivated", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - PhotoMode", id = "PhotoModeScreenshotTaken", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Setpiece", id = "SetPieceDoneWaitingLS", save_in = "Common", }) PlaceObj('MsgDef', { Params = "actor", group = "Msg - Setpiece", id = "SetpieceActorRegistered", save_in = "Common", }) PlaceObj('MsgDef', { Params = "actor", group = "Msg - Setpiece", id = "SetpieceActorUnegistered", save_in = "Common", }) PlaceObj('MsgDef', { Params = "state, thread, statement", group = "Msg - Setpiece", id = "SetpieceCommandCompleted", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Setpiece", id = "SetpieceDialogClosed", save_in = "Common", }) PlaceObj('MsgDef', { Params = "setpiece, state", group = "Msg - Setpiece", id = "SetpieceEndExecution", save_in = "Common", }) PlaceObj('MsgDef', { Params = "setpiece", group = "Msg - Setpiece", id = "SetpieceEnded", save_in = "Common", }) PlaceObj('MsgDef', { Params = "setpiece", group = "Msg - Setpiece", id = "SetpieceEnding", save_in = "Common", }) PlaceObj('MsgDef', { Params = "setpiece", group = "Msg - Setpiece", id = "SetpieceStartExecution", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - Setpiece", id = "SetpieceStarted", save_in = "Common", }) PlaceObj('MsgDef', { Params = "setpiece", group = "Msg - Setpiece", id = "SetpieceStarting", save_in = "Common", }) PlaceObj('MsgDef', { Params = "storybit_id, storybit_state", group = "Msg - StoryBit", id = "StoryBitActivated", save_in = "Common", }) PlaceObj('MsgDef', { Params = "storybit_id, storybit_state", group = "Msg - StoryBit", id = "StoryBitCompleted", save_in = "Common", }) PlaceObj('MsgDef', { Params = "storybit_id, storybit_state", group = "Msg - StoryBit", id = "StoryBitPopup", save_in = "Common", }) PlaceObj('MsgDef', { Params = "storybit_id, storybit_state, reply_counter", group = "Msg - StoryBit", id = "StoryBitReplyActivated", save_in = "Common", }) PlaceObj('MsgDef', { Params = "new_mode", group = "Msg - UI", id = "IGIModeChanged", save_in = "Common", }) PlaceObj('MsgDef', { Params = "old_mode, new_mode", group = "Msg - UI", id = "IGIModeChanging", save_in = "Common", }) PlaceObj('MsgDef', { Params = "inGameInterface", group = "Msg - UI", id = "InGameInterfaceCreated", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - UI", id = "InGameMenuClose", save_in = "Common", }) PlaceObj('MsgDef', { group = "Msg - UI", id = "InGameMenuOpen", save_in = "Common", }) PlaceObj('MsgDef', { Description = "Closed the pregame menu.", group = "Msg - UI", id = "PreGameMenuClose", save_in = "Common", }) PlaceObj('MsgDef', { Description = "Opened the pregame menu.", group = "Msg - UI", id = "PreGameMenuOpen", save_in = "Common", })