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test
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README.md
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<h1 id="smarter-npc-non-player-character-">
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Smarter NPC (non-player character)
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</h1>
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Given a user input, <a href="https://huggingface.co//typeform/distilbert-base-uncased-mnli">typeform/distilbert-base-uncased-mnli</a> (Zero-Shot classification model) is used to find the closest action from the available set of actions ("dance","text","fight","run")
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</h4>
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<p>
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This WebGL demo demonstrates how you can create smart NPC easily by using <a href="https://huggingface.co/inference-api">🤗 Inference API</a>.
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</p>
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<p>
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<h1 id="smarter-npc-non-player-character-">
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Smarter NPC (non-player character)
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</h1>
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<h4>
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Given a user input, <a href="https://huggingface.co//typeform/distilbert-base-uncased-mnli">typeform/distilbert-base-uncased-mnli</a> (Zero-Shot classification model) is used to find the closest action from the available set of actions ("dance","text","fight","run")
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</h4>
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<!-- <p>
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This WebGL demo demonstrates how you can create smart NPC easily by using <a href="https://huggingface.co/inference-api">🤗 Inference API</a>.
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</p>
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<p>
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