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  1. README.md +20 -0
README.md CHANGED
@@ -6,3 +6,23 @@ colorTo: purple
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  sdk: static
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  pinned: true
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  sdk: static
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+ <body onload="window.scrollTo({top: document.body.scrollHeight, behavior: 'smooth'});">
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+ <h1 id="smarter-npc-non-player-character-">
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+ Smarter NPC (non-player character)
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+ </h1>
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+ <!-- <h4>
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+ Given a user input, <a href="https://huggingface.co//typeform/distilbert-base-uncased-mnli">typeform/distilbert-base-uncased-mnli</a> (Zero-Shot classification model) is used to find the closest action from the available set of actions ("dance","text","fight","run")
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+ </h4>
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+ <p>
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+ This WebGL demo demonstrates how you can create smart NPC easily by using <a href="https://huggingface.co/inference-api">🤗 Inference API</a>.
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+ </p>
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+ <p>
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+ Find the source code in <a href="https://huggingface.co/spaces/mishig/smarter_npc/tree/main">Files and Versions</a> of this Space.
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+ </p>
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+ <p>
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+ Find the PlayCanvas project <a href="https://playcanvas.com/project/832033/overview/smarter-npc">here</a>
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+ </p>
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+ <div style="max-width: 100%;max-height: 100%;width: 100vw;height: 100vh;overflow: hidden;">
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+ <iframe style="min-width: 100%; min-height: 100%; background: black;" allowfullscreen="true" frameborder="0" src="https://playcanv.as/p/d3jMhnMm">></iframe>
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+ </div> -->
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+ </body>