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import io
import re
import wave
import struct
import numpy as np
import torch
from fastapi import FastAPI, HTTPException
from fastapi.responses import StreamingResponse, Response, HTMLResponse
from kokoro import KPipeline
app = FastAPI(title="Kokoro TTS FastAPI")
# ------------------------------------------------------------------------------
# Global Pipeline Instance
# ------------------------------------------------------------------------------
pipeline = KPipeline(lang_code="a")
# ------------------------------------------------------------------------------
# Helper Functions
# ------------------------------------------------------------------------------
def generate_wav_header(sample_rate: int, num_channels: int, sample_width: int, data_size: int = 0x7FFFFFFF) -> bytes:
"""
Generate a WAV header for streaming.
Since we don't know the final audio size, we set the data chunk size to a large dummy value.
"""
bits_per_sample = sample_width * 8
byte_rate = sample_rate * num_channels * sample_width
block_align = num_channels * sample_width
total_size = 36 + data_size # header (44 bytes) minus 8 + dummy data size
header = struct.pack('<4sI4s', b'RIFF', total_size, b'WAVE')
fmt_chunk = struct.pack('<4sIHHIIHH', b'fmt ', 16, 1, num_channels, sample_rate, byte_rate, block_align, bits_per_sample)
data_chunk_header = struct.pack('<4sI', b'data', data_size)
return header + fmt_chunk + data_chunk_header
def custom_split_text(text: str) -> list:
"""
Custom splitting:
- Start with a chunk size of 2 words.
- For each chunk, if a period (".") is found in any word (except if it’s the very last word),
then split the chunk at that word (i.e. include words up to and including that word).
- Otherwise, use the current chunk size.
- For subsequent chunks, increase the chunk size by 2 (i.e. 2, 4, 6, …).
- If there are fewer than the desired number of words for a full chunk, add all remaining words.
"""
words = text.split()
chunks = []
chunk_size = 2
start = 0
while start < len(words):
candidate_end = start + chunk_size
if candidate_end > len(words):
candidate_end = len(words)
chunk_words = words[start:candidate_end]
# Look for a period in the chunk (from right to left)
split_index = None
for i in reversed(range(len(chunk_words))):
if '.' in chunk_words[i]:
split_index = i
break
if split_index is not None and split_index != len(chunk_words) - 1:
# If a period is found and it’s not the last word in the chunk,
# adjust the chunk so it ends at that word.
candidate_end = start + split_index + 1
chunk_words = words[start:candidate_end]
chunks.append(" ".join(chunk_words))
start = candidate_end
chunk_size += 2 # Increase by 2 (added, not multiplied)
return chunks
def audio_tensor_to_pcm_bytes(audio_tensor: torch.Tensor) -> bytes:
"""
Convert a torch.FloatTensor (with values assumed in [-1, 1]) to raw 16-bit PCM bytes.
"""
audio_np = audio_tensor.cpu().numpy()
if audio_np.ndim > 1:
audio_np = audio_np.flatten()
audio_int16 = np.int16(audio_np * 32767)
return audio_int16.tobytes()
# ------------------------------------------------------------------------------
# Endpoints
# ------------------------------------------------------------------------------
@app.get("/tts/streaming", summary="Streaming TTS")
def tts_streaming(text: str, voice: str = "af_heart", speed: float = 1.0):
"""
Streaming TTS endpoint that returns a continuous WAV stream.
The endpoint first yields a WAV header (with a dummy length) then yields raw PCM data
for each text chunk as soon as it is generated.
"""
chunks = custom_split_text(text)
sample_rate = 24000
num_channels = 1
sample_width = 2 # 16-bit PCM
def audio_generator():
# Yield the WAV header first.
header = generate_wav_header(sample_rate, num_channels, sample_width)
yield header
# Process and yield each chunk's PCM data.
for i, chunk in enumerate(chunks):
print(f"Processing chunk {i}: {chunk}")
try:
results = list(pipeline(chunk, voice=voice, speed=speed, split_pattern=None))
for result in results:
if result.audio is not None:
print(f"Chunk {i}: Audio generated")
yield audio_tensor_to_pcm_bytes(result.audio)
else:
print(f"Chunk {i}: No audio generated")
except Exception as e:
print(f"Error processing chunk {i}: {e}")
return StreamingResponse(
audio_generator(),
media_type="audio/wav",
headers={"Cache-Control": "no-cache"},
)
@app.get("/tts/full", summary="Full TTS")
def tts_full(text: str, voice: str = "af_heart", speed: float = 1.0):
"""
Full TTS endpoint that synthesizes the entire text, concatenates the audio,
and returns a complete WAV file.
"""
results = list(pipeline(text, voice=voice, speed=speed, split_pattern=r"\n+"))
audio_segments = []
for result in results:
if result.audio is not None:
audio_np = result.audio.cpu().numpy()
if audio_np.ndim > 1:
audio_np = audio_np.flatten()
audio_segments.append(audio_np)
if not audio_segments:
raise HTTPException(status_code=500, detail="No audio generated.")
full_audio = np.concatenate(audio_segments)
sample_rate = 24000
num_channels = 1
sample_width = 2 # 16-bit PCM
wav_io = io.BytesIO()
with wave.open(wav_io, "wb") as wav_file:
wav_file.setnchannels(num_channels)
wav_file.setsampwidth(sample_width)
wav_file.setframerate(sample_rate)
full_audio_int16 = np.int16(full_audio * 32767)
wav_file.writeframes(full_audio_int16.tobytes())
wav_io.seek(0)
return Response(content=wav_io.read(), media_type="audio/wav")
@app.get("/", response_class=HTMLResponse)
def index():
"""
HTML demo page for Kokoro TTS.
Two playback methods are provided:
- "Play Full TTS" uses a standard <audio> element.
- "Play Streaming TTS" uses the Web Audio API (via a ScriptProcessorNode) to stream
the raw PCM data as it arrives. This method first reads the WAV header (44 bytes)
then continuously pulls in PCM data, converts it to Float32, and plays it.
"""
return r"""
<!DOCTYPE html>
<html>
<head>
<title>Kokoro TTS Demo</title>
</head>
<body>
<h1>Kokoro TTS Demo</h1>
<textarea id="text" rows="4" cols="50" placeholder="Enter text here"></textarea><br>
<label for="voice">Voice:</label>
<input type="text" id="voice" value="af_heart"><br>
<label for="speed">Speed:</label>
<input type="number" step="0.1" id="speed" value="1.0"><br><br>
<button onclick="startStreaming()">Play Streaming TTS (Web Audio API)</button>
<button onclick="playFull()">Play Full TTS (Standard Audio)</button>
<br><br>
<audio id="fullAudio" controls></audio>
<script>
// Function to play full TTS by simply setting the <audio> element's source.
function playFull() {
const text = document.getElementById('text').value;
const voice = document.getElementById('voice').value;
const speed = document.getElementById('speed').value;
const audio = document.getElementById('fullAudio');
audio.src = `/tts/full?text=${encodeURIComponent(text)}&voice=${encodeURIComponent(voice)}&speed=${speed}`;
audio.play();
}
// Function to stream audio using the Web Audio API.
async function startStreaming() {
const text = document.getElementById('text').value;
const voice = document.getElementById('voice').value;
const speed = document.getElementById('speed').value;
const response = await fetch(`/tts/streaming?text=${encodeURIComponent(text)}&voice=${encodeURIComponent(voice)}&speed=${speed}`);
if (!response.body) {
alert("Streaming not supported in this browser.");
return;
}
const reader = response.body.getReader();
const audioContext = new (window.AudioContext || window.webkitAudioContext)();
// Create a ScriptProcessorNode (buffer size of 4096 samples)
const scriptNode = audioContext.createScriptProcessor(4096, 1, 1);
let bufferQueue = [];
let currentBuffer = new Float32Array(0);
let headerRead = false;
let headerBytes = new Uint8Array(0);
// Helper: Convert Int16 PCM (little-endian) to Float32.
function int16ToFloat32(buffer) {
const len = buffer.length;
const floatBuffer = new Float32Array(len);
for (let i = 0; i < len; i++) {
floatBuffer[i] = buffer[i] / 32767;
}
return floatBuffer;
}
scriptNode.onaudioprocess = function(e) {
const output = e.outputBuffer.getChannelData(0);
let offset = 0;
while (offset < output.length) {
if (currentBuffer.length === 0) {
if (bufferQueue.length > 0) {
currentBuffer = bufferQueue.shift();
} else {
// If no data is available, output silence.
for (let i = offset; i < output.length; i++) {
output[i] = 0;
}
break;
}
}
const needed = output.length - offset;
const available = currentBuffer.length;
const toCopy = Math.min(needed, available);
output.set(currentBuffer.slice(0, toCopy), offset);
offset += toCopy;
if (toCopy < currentBuffer.length) {
currentBuffer = currentBuffer.slice(toCopy);
} else {
currentBuffer = new Float32Array(0);
}
}
};
scriptNode.connect(audioContext.destination);
// Read the response stream.
while (true) {
const { done, value } = await reader.read();
if (done) break;
let chunk = value;
// First, accumulate the 44-byte WAV header.
if (!headerRead) {
let combined = new Uint8Array(headerBytes.length + chunk.length);
combined.set(headerBytes);
combined.set(chunk, headerBytes.length);
if (combined.length >= 44) {
headerBytes = combined.slice(0, 44);
headerRead = true;
// Remove the header bytes from the chunk.
chunk = combined.slice(44);
} else {
headerBytes = combined;
continue;
}
}
// Make sure the chunk length is even (2 bytes per sample).
if (chunk.length % 2 !== 0) {
chunk = chunk.slice(0, chunk.length - 1);
}
const int16Buffer = new Int16Array(chunk.buffer, chunk.byteOffset, chunk.byteLength / 2);
const floatBuffer = int16ToFloat32(int16Buffer);
bufferQueue.push(floatBuffer);
}
}
</script>
</body>
</html>
"""
# ------------------------------------------------------------------------------
# Run with: uvicorn app:app --reload
# ------------------------------------------------------------------------------
if __name__ == "__main__":
import uvicorn
uvicorn.run("app:app", host="0.0.0.0", port=7860, reload=True)
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