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import { Camera, MOUSE, Object3D, Vector3 } from '../../../src/Three';
export class OrbitControls {
constructor(object: Camera, domElement?: HTMLElement);
object: Camera;
domElement: HTMLElement | HTMLDocument;
// API
enabled: boolean;
target: Vector3;
// deprecated
center: Vector3;
enableZoom: boolean;
zoomSpeed: number;
minDistance: number;
maxDistance: number;
enableRotate: boolean;
rotateSpeed: number;
enablePan: boolean;
keyPanSpeed: number;
autoRotate: boolean;
autoRotateSpeed: number;
minPolarAngle: number;
maxPolarAngle: number;
minAzimuthAngle: number;
maxAzimuthAngle: number;
enableKeys: boolean;
keys: {LEFT: number; UP: number; RIGHT: number; BOTTOM: number;};
mouseButtons: {ORBIT: MOUSE; ZOOM: MOUSE; PAN: MOUSE;};
enableDamping: boolean;
dampingFactor: number;
screenSpacePanning: boolean;
rotateLeft(angle?: number): void;
rotateUp(angle?: number): void;
panLeft(distance?: number): void;
panUp(distance?: number): void;
pan(deltaX: number, deltaY: number): void;
dollyIn(dollyScale: number): void;
dollyOut(dollyScale: number): void;
update(): void;
reset(): void;
dispose(): void;
getPolarAngle(): number;
getAzimuthalAngle(): number;
// EventDispatcher mixins
addEventListener(type: string, listener: (event: any) => void): void;
hasEventListener(type: string, listener: (event: any) => void): boolean;
removeEventListener(type: string, listener: (event: any) => void): void;
dispatchEvent(event: {type: string; target: any;}): void;
}