import { Camera, MOUSE, Object3D, Vector3 } from '../../../src/Three'; export class OrbitControls { constructor(object: Camera, domElement?: HTMLElement); object: Camera; domElement: HTMLElement | HTMLDocument; // API enabled: boolean; target: Vector3; // deprecated center: Vector3; enableZoom: boolean; zoomSpeed: number; minDistance: number; maxDistance: number; enableRotate: boolean; rotateSpeed: number; enablePan: boolean; keyPanSpeed: number; autoRotate: boolean; autoRotateSpeed: number; minPolarAngle: number; maxPolarAngle: number; minAzimuthAngle: number; maxAzimuthAngle: number; enableKeys: boolean; keys: {LEFT: number; UP: number; RIGHT: number; BOTTOM: number;}; mouseButtons: {ORBIT: MOUSE; ZOOM: MOUSE; PAN: MOUSE;}; enableDamping: boolean; dampingFactor: number; screenSpacePanning: boolean; rotateLeft(angle?: number): void; rotateUp(angle?: number): void; panLeft(distance?: number): void; panUp(distance?: number): void; pan(deltaX: number, deltaY: number): void; dollyIn(dollyScale: number): void; dollyOut(dollyScale: number): void; update(): void; reset(): void; dispose(): void; getPolarAngle(): number; getAzimuthalAngle(): number; // EventDispatcher mixins addEventListener(type: string, listener: (event: any) => void): void; hasEventListener(type: string, listener: (event: any) => void): boolean; removeEventListener(type: string, listener: (event: any) => void): void; dispatchEvent(event: {type: string; target: any;}): void; }