realcartoon-unmerge / README.md
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license: openrail

like my other "unmerge" projects, this attempts to take some of the bad influences of the SD1.5 base out.

Usually, I try to make the resulting model more intrinsically like the design goal of the named merge. However, in this case, something interesting happened.

My test target on the original model was missing an arm. My "merge1" varient fixed the arm. but technically went in the "wrong" direction. (I think it goes more towards the straight "realCartoon" side, rather than Anime)

My "merge2" varient is the "proper" way and also fixes that particular arm problem. But stylistic wise, you might try out both and see which art style you actually prefer.