package cleargl;

import com.jogamp.opengl.GL;
import com.jogamp.opengl.GL2ES2;

public enum GLTypeEnum {
	Byte(GL.GL_BYTE), UnsignedByte(GL.GL_UNSIGNED_BYTE), Short(GL.GL_SHORT), UnsignedShort(GL.GL_UNSIGNED_SHORT), Int(
			GL2ES2.GL_INT), UnsignedInt(GL.GL_UNSIGNED_INT),
	// Long(-1),
	// UnsignedLong(-1),
	// HalfFloat(-1),
	Float(GL.GL_FLOAT), Double(-1);

	private final int type;

	private GLTypeEnum(final int glType) {
		this.type = glType;
	}

	public int glType() {
		return type;
	}
}
