package authoring.abstractfeatures;

import javafx.scene.layout.HBox;

/**
 * @author Martin Tamayo
 * 
 * Abstract class that acts as a superclass to UnitEntry and TerrainEntry.
 * These are HBox classes that store units and terrain in the library in
 * the game authoring environment.
 */
public abstract class LibraryEntry extends HBox {
	
}