/* This file is part of the InternalPluginManager.
 *
 * Copyright (C) 2014-2015 Fabian Damken
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.blockhaus2000.ipm.minecraft;

/**
 * The types that a skull/head block can take.
 *
 */
public enum SkullType {
    /**
     * A player head. by default, Steve.
     *
     */
    PLAYER,
    /**
     * A zombie head.
     *
     */
    ZOMBIE,
    /**
     * A creeper head.
     *
     */
    CREEPER,
    /**
     * A skeleton head.
     *
     */
    SKELETON,
    /**
     * A wither skeleton head. This is the only skull type that can be get in
     * the survival mode.
     *
     */
    WITHER_SKELETON;
}
