
package com.laytonsmith.abstraction;

/**
 *
 * 
 */
public interface MCPlayerInventory extends MCInventory {
	public void setHelmet(MCItemStack stack);
	public void setChestplate(MCItemStack stack);
	public void setLeggings(MCItemStack stack);
	public void setBoots(MCItemStack stack);
	public void setItemInOffHand(MCItemStack stack);
	public MCItemStack getHelmet();
	public MCItemStack getChestplate();
	public MCItemStack getLeggings();
	public MCItemStack getBoots();
	public MCItemStack getItemInOffHand();
	public int getHeldItemSlot();
	public void setHeldItemSlot(int slot);
}
