package com.sweetrevenge.zombots;

import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;

@Mod(modid="ZomBots", name="ZomBots", version="1.7.10-1.0")
public class ZomBots
{
    @Mod.Instance("ZomBots")
    public static ZomBots instance;

    //load network handling, items, blocks
    @Mod.EventHandler
    public void preInit(FMLPreInitializationEvent event)
    {

    }

    //register gui, tile entities, crafting reciepes, ...
    @Mod.EventHandler
    public void init(FMLInitializationEvent event)
    {

    }

    //
    @Mod.EventHandler
    public void postInit(FMLPostInitializationEvent event)
    {

    }

}
