package cn.nukkit.inventory;

public interface InventoryNetworkId {

    public final static int WINDOW_INVENTORY = -1;
    public final static int WINDOW_CONTAINER = 0;
    public final static int WINDOW_WORKBENCH = 1;
    public final static int WINDOW_FURNACE = 2;
    public final static int WINDOW_ENCHANTMENT = 3;
    public final static int WINDOW_BREWING_STAND = 4;
    public final static int WINDOW_ANVIL = 5;
    public final static int WINDOW_DISPENSER = 6;
    public final static int WINDOW_DROPPER = 7;
    public final static int WINDOW_HOPPER = 8;
    public final static int WINDOW_CAULDRON = 9;
    public final static int WINDOW_MINECART_CHEST = 10;
    public final static int WINDOW_MINECART_HOPPER = 11;
    public final static int WINDOW_HORSE = 12;
    public final static int WINDOW_BEACON = 13;
    public final static int WINDOW_STRUCTURE_EDITOR = 14;
    public final static int WINDOW_TRADING = 15;
    public final static int WINDOW_COMMAND_BLOCK = 16;
}