/**
 * Copyright (c) 2016, Anthony Anderson(Illyohs)
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *     * Redistributions of source code must retain the above copyright notice, this
 *        list of conditions and the following disclaimer.
 *
 *     * Redistributions in binary form must reproduce the above copyright notice,
 *        this list of conditions and the following disclaimer in the documentation
 *        and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 */

package us.illyohs.civilmagiks.api;



import java.util.ArrayList;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.common.registry.IForgeRegistry;

import us.illyohs.civilmagiks.api.mana.Mana;
import us.illyohs.civilmagiks.api.sigil.Sigil;

public class CivilMagicksApi
{

    ////////////// CIVIL REGISTRIES///////////////////
    public static IForgeRegistry<Sigil> SIGIL   = GameRegistry.findRegistry(Sigil.class);
    public static IForgeRegistry<Mana>  MANA    = GameRegistry.findRegistry(Mana.class);

    ////////////// CREATIVE TABS///////////////////////
    CreativeTabs CIVILMAGICKS;

    private static ArrayList baisnStuff = new ArrayList();

}
