
package gwlpr.protocol.gameserver.outbound;

import gwlpr.protocol.serialization.GWMessage;


/**
 * Auto-generated by PacketCodeGen.
 * 
 */
public final class P054_SkillEffectTimed
    extends GWMessage
{

    private long caster;
    private int skillID;
    private long unknown1;
    private long buffID;
    private long duration;

    @Override
    public short getHeader() {
        return  54;
    }

    public void setCaster(long caster) {
        this.caster = caster;
    }

    public void setSkillID(int skillID) {
        this.skillID = skillID;
    }

    public void setUnknown1(long unknown1) {
        this.unknown1 = unknown1;
    }

    public void setBuffID(long buffID) {
        this.buffID = buffID;
    }

    public void setDuration(long duration) {
        this.duration = duration;
    }

    @Override
    public String toString() {
        StringBuilder sb = new StringBuilder("P054_SkillEffectTimed[");
        sb.append("caster=").append(this.caster).append(",skillID=").append(this.skillID).append(",unknown1=").append(this.unknown1).append(",buffID=").append(this.buffID).append(",duration=").append(this.duration).append("]");
        return sb.toString();
    }

}
