package utility;

import java.util.HashMap;

import javafx.scene.paint.Color;

public class ColorPicker {
	public static HashMap<Integer, Color> setColors(int type) {
		HashMap<Integer, Color> stateColorMap = new HashMap<>();
		switch (type) {
		case 1:
			stateColorMap.put(0, Color.WHITE);
			stateColorMap.put(1, Color.BLUE);
			stateColorMap.put(2, Color.RED);
			break;
		case 2:
			stateColorMap.put(0, Color.FORESTGREEN);
			stateColorMap.put(1, Color.TOMATO);
			stateColorMap.put(2, Color.YELLOW);
			break;
		case 3:
			stateColorMap.put(0, Color.SKYBLUE);
			stateColorMap.put(1, Color.LIMEGREEN);
			stateColorMap.put(2, Color.RED);
			break;
		case 4:
			stateColorMap.put(0, Color.WHITE);
			stateColorMap.put(1, Color.BLACK);
			break;
		case 5:
			stateColorMap.put(0, Color.BLUE);
			stateColorMap.put(1, Color.GREEN);
			break;
		case 6:
			stateColorMap.put(0, Color.GREEN);
			stateColorMap.put(1, Color.BURLYWOOD);
			stateColorMap.put(2, Color.WHITE);
			stateColorMap.put(3, Color.BLACK);
			break;
		case 7:
			stateColorMap.put(0, Color.WHITE);
			stateColorMap.put(1, Color.BISQUE);
			stateColorMap.put(2, Color.LIGHTSALMON);
			stateColorMap.put(3, Color.SALMON);
			stateColorMap.put(4, Color.RED);
			stateColorMap.put(5, Color.BLUE);
			break;
		default:
			break;
		}
		return stateColorMap;
	}
}
