package org.twobit.spacehack.tiles;

import java.util.List;

import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;

public interface ILayer {
	void update(float deltaTime);
	void draw(SpriteBatch batch, Camera cam, List<Tileset> tilesets);
}
