package com.sportsboards2d.sprites;

import org.anddev.andengine.opengl.texture.region.TiledTextureRegion;

/**
 * Coded by Nathan King
 */

/**
 * Copyright 2011 5807400 Manitoba Inc. All rights reserved.
 */

public class BallSprite extends BaseSprite{

	public BallSprite(float x, float y, TiledTextureRegion tex){
		super(x, y, tex);	
	}
}