/*
 * Copyright (c) 2015, 2016, 2017 JTS-Team authors and/or its affiliates. All rights reserved.
 *
 * This file is part of JTS-V3 Project.
 *
 * JTS-V3 Project is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * JTS-V3 Project is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with JTS-V3 Project.  If not, see <http://www.gnu.org/licenses/>.
 */

package ru.jts_dev.gameserver.constants;

/**
 * @author Camelion
 * @since 07.01.16
 */
public enum ItemClass {
    WEAPON(0), ARMOR(1), ACCESSARY(2), QUESTITEM(3), ASSET(4), ETCITEM(5);

    private int value;

    ItemClass(final int value) {
        this.value = value;
    }

    public int getValue() {
        return value;
    }
}
