package com.cal.angelgame;

public class Decoration extends GameObject {
	/**
	 * Anything drawn to the screen that is not interactable
	 * wrapper for game object
	 * 
	 * will have animation function: maybe
	 * 
	 * @param x
	 * @param y
	 * @param width
	 * @param height
	 */

	public Decoration(float x, float y, float width, float height) {
		super(x, y, width, height);
		// TODO Auto-generated constructor stub
	}

}
