Four-class labels
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2 | 1 | systematic review | a summary of clinical literature and makes critical assessments and evaluates all research studies that address a particular clinical issue | combination and analysis of all the studies relevant to a specific topic, enables effective clinical decisions to be made |
0 | 0 | systematic review | -systematically collected -includes previously published research that fit criteria -previous research examined and combined to answer questions | -bring together large number of individual studies into a single document -research studies, have inclusion and exclusion criteria -unbiased & comprehensive summary |
1 | 0 | systematic review | collection, review, and presentation of available studies addressing a particular clinical question. studies are reviewed according to specific criteria and methods. may include a meta-analysis | combination and analysis of all the studies relevant to a specific topic, enables effective clinical decisions to be made |
1 | 0 | critical section | section of code that requires access to shared resources and must not be executed while another process is in a corresponding section of code | each process has a segment of code, in which the process may be changing common variables, updating a table, writing a file, and so on. it is a shared resource. |
0 | 0 | critical section | is there the part of a program where multiple threads may access (read and write) shared data. | a piece of code that accesses data shared between multiple threads, and cannot be executed by more than one thread simultaneously. |
2 | 1 | empirical data | data was collected by observation through the sense rather than being theoretical or otherwise not derived from experience | information gathered from sensory observation and experimentation |
1 | 0 | empirical data | documented evidence (data) gathered through direct observation rather than a researcher's subjective belie | information or facts about the world that are based on sensory experiences. |
1 | 0 | empirical data | documented evidence (data) gathered through direct observation rather than a researcher's subjective belief data gathered based on experience | information or facts about the world that are based on sensory experiences. |
3 | 1 | empirical data | verifiable data obtained by observation, measurement or from experiences. | data that can be verified (checked) which comes from observation or measurement |
1 | 0 | program verification | prove program correct limits: very difficult, very expensive, not scalable | the process of determining the degree to which a software product fulfills its specifications |
0 | 0 | program verification | to prove code is correct | prove program correct limits: very difficult, very expensive, not scalable |
0 | 0 | program verification | to prove code is correct | the process of determining the degree to which a software product fulfills its specifications |
2 | 1 | visual information | a chart, graph, map, photograph, illustration, or diagram that expands on information provided in a text or gives new information in a clear, concise format. | source of data or information represented visually. |
1 | 0 | visual information | a chart, graph, map, photograph, illustration, or diagram that expands on information provided in a text or gives new information in a clear, concise format. | information that is accessed through visual means such as the size and shape of a word, format, pictures, diagrams, etc. |
1 | 0 | visual information | use pictures and graphics to convey massages info from visual media | the information that a person gets from these visual media |
1 | 0 | visual information | use pictures and graphics to convey massages info from visual media | the ideas that you have perceived upon looking at the visual media; a person gets from the visual media |
0 | 0 | memory allocation | the assignment of specific memory addresses to system software, application programs, threads and processes, and data. | limited resource, must allocate efficiently |
1 | 0 | memory allocation | ruby has set aside two completely separate boxes of memory to hold our data. setting aside memory for us to use is called memory allocation. | the assignment of specific memory addresses to system software, application programs, threads and processes, and data. |
1 | 0 | memory allocation | ruby has set aside two completely separate boxes of memory to hold our data. setting aside memory for us to use is called memory allocation. | limited resource, must allocate efficiently |
3 | 1 | response time | the time taken for software to respond to some input from the user. should be around 0.1 seconds. | the amount of time elapsing between the transmission of a command and the receipt of some response from the computer |
3 | 1 | response time | the time from a request for a service or excitation to the time when the service is provided or requisite system output is presented by the system | the amount of time elapsing between the transmission of a command and the receipt of some response from the computer |
2 | 1 | response time | time of submission to time first response is produced -minimize (but not too much) | the time from when the process is submitted until its first response. |
2 | 1 | response time | (for an interactive process) the time from the submission of a request until the response begins to be received. | the time from when the process is submitted until its first response. |
3 | 1 | response time | the amount of time it takes for the server to respond to a request from a client workstation | the amount of time a server requires to process one request. |
2 | 1 | response time | is the time it takes from intro of a stimulus to the completion of action that result from it. response time= reaction time + movement time | reaction time + movement time (total collection of time) |
3 | 1 | response time | time elapsed between job arrival and the first response to the job | the time from when the process is submitted until its first response. |
2 | 1 | response time | is measures from the movement when a stimulus is presented to the a response is completed, and it includes both the reaction time and movement time | the time between the initial stimuli and the completion of the movement |
2 | 1 | response time | the time from a request for a service or excitation to the time when the service is provided or requisite system output is presented by the system | the overall time between a request for system activity and the delivery of the response |
3 | 1 | response time | the time taken from the onset of a stimulus to the completion of a task e.g. time between hearing the gun & hitting the finish line | the time from the onset of a signal to repsond (stimulus) to the final completeuion of the response or action, i.e reaction time + movememnt time. |
2 | 1 | response time | is measures from the movement when a stimulus is presented to the a response is completed, and it includes both the reaction time and movement time | reaction time + movement time (stimulus to completion of response) |
2 | 1 | response time | the time between the initial stimuli and the completion of the movement | reaction time + movement time (stimulus to completion of response) |
1 | 0 | response time | the time taken for software to respond to some input from the user. should be around 0.1 seconds. | the avg time to respond to a user-generated event |
3 | 1 | response time | speed with which a ct detector can detect an x-ray event and recover to detect another event | refers to the speed with which the detectors detect an xray event and recover to detect another event, should be very short microseconds |
2 | 1 | response time | is the time it takes from intro of a stimulus to the completion of action that result from it. response time= reaction time + movement time | the time taken from the onset of a stimulus to the completion of a task e.g. time between hearing the gun & hitting the finish line |
3 | 1 | response time | the overall time between a request for system activity and the delivery of the response | the amount of time elapsing between the transmission of a command and the receipt of some response from the computer |
3 | 1 | response time | reaction time + movement time (total collection of time) | the time from the onset of a signal to repsond (stimulus) to the final completeuion of the response or action, i.e reaction time + movememnt time. |
3 | 1 | response time | is the time it takes from intro of a stimulus to the completion of action that result from it. response time= reaction time + movement time | the time from the onset of a signal to repsond (stimulus) to the final completeuion of the response or action, i.e reaction time + movememnt time. |
1 | 0 | response time | time elapsed between job arrival and the first response to the job | (for an interactive process) the time from the submission of a request until the response begins to be received. |
2 | 1 | response time | the time from the initial stimulus to the completion of the task. | reaction time + movement time (total collection of time) |
2 | 1 | response time | the amount of time elapsing between the transmission of a command and the receipt of some response from the computer | the avg time to respond to a user-generated event |
2 | 1 | response time | the time taken from the onset of a stimulus to the completion of a task e.g. time between hearing the gun & hitting the finish line | reaction time + movement time (total collection of time) |
1 | 0 | response time | the time taken for software to respond to some input from the user. should be around 0.1 seconds. | the overall time between a request for system activity and the delivery of the response |
2 | 1 | response time | reaction time + movement time (stimulus to completion of response) | time from stimulus onset to end of movement -independent measure do not influence one another (measure different aspects of performnace) |
2 | 1 | response time | from the introduction of the stimulus to the completion of the action in response | onset of stimulus to completion of task |
3 | 1 | response time | the time it takes to respond to user interactions such as a mouse click | the avg time to respond to a user-generated event |
1 | 0 | response time | the overall time between a request for system activity and the delivery of the response | the time it takes to respond to user interactions such as a mouse click |
1 | 0 | response time | the overall time between a request for system activity and the delivery of the response | the avg time to respond to a user-generated event |
3 | 1 | response time | the time required for the signal from the detector to return to zero so that it is ready to detect another xray event | the amount of time required for the signal to get back to zero after being stimulated by radiation to be ready for another x-ray |
1 | 0 | response time | elapsed time between submitting a database transaction for execution and receiving a response | the total time to process a request; what the client sees |
2 | 1 | response time | amount of time it takes from when a request was submitted until the first response is produced. arrival time to when first executed | the time from when the process is submitted until its first response. |
2 | 1 | response time | (for an interactive process) the time from the submission of a request until the response begins to be received. | time of submission to time first response is produced -minimize (but not too much) |
2 | 1 | response time | the time between the initial stimuli and the completion of the movement | time from stimulus onset to end of movement -independent measure do not influence one another (measure different aspects of performnace) |
3 | 1 | response time | amount of time it takes from when a request was submitted until the first response is produced. arrival time to when first executed | (for an interactive process) the time from the submission of a request until the response begins to be received. |
3 | 1 | response time | amount of time it takes from when a request was submitted until the first response is produced. arrival time to when first executed | time elapsed between job arrival and the first response to the job |
2 | 1 | response time | the total time to process a request; what the client sees | time elapsed between issuing a database request (query/update) and the successful termination |
1 | 0 | response time | the time it takes to respond to user interactions such as a mouse click | the amount of time elapsing between the transmission of a command and the receipt of some response from the computer |
3 | 1 | response time | display refers to the time in milliseconds (ms) that it takes to turn a pixel on or off lower number faster response measured in nits | refers to the time in milliseconds that it takes to turn a pixel on or of in a display; lower number equals faster time |
2 | 1 | response time | elapsed time between submitting a database transaction for execution and receiving a response | time elapsed between issuing a database request (query/update) and the successful termination |
2 | 1 | response time | the time from a request for a service or excitation to the time when the service is provided or requisite system output is presented by the system | the avg time to respond to a user-generated event |
2 | 1 | response time | the time from the initial stimulus to the completion of the task. | the time from the onset of a signal to repsond (stimulus) to the final completeuion of the response or action, i.e reaction time + movememnt time. |
1 | 0 | system calls | provides an interface to the services made available by an operating system. | means by which user programs require services of operating system |
1 | 0 | real time | the present moment or the actual time in which something takes place | study using actual measurements of time |
1 | 0 | real time | when a computer performs tasks immediately | responds to input instantly. general-purpose operating systems, such as dos and unix, are not real-time |
0 | 0 | real time | study using actual measurements of time | talking, listening, or watching as an event or conversation is actually happening |
1 | 0 | real time | when a computer performs tasks immediately | responds to input instantly. |
2 | 1 | real time | online communications that take place simultaneously. | means that you and the people with whom you are conversing are online at the same time |
1 | 0 | real time | the present moment or the actual time in which something takes place | talking, listening, or watching as an event or conversation is actually happening |
0 | 0 | real time | -these are variationist studies that study language change by comparing the same speakers or members of the same community at different points in time | the passing of years, hours, minutes, and seconds that we measure with calendars and clocks and that we think we understand until we really think about it. |
1 | 0 | real time | time critical operating system often embedded into a larger system | a system that gives a response within a guaranteed time frame input is processed immediately. |
2 | 1 | real time | study using actual measurements of time | &"actual&" amount of time taken |
0 | 0 | time efficiency | within scalability, amount accomplished relative to time consumed | the amount of time required to process the data |
1 | 0 | basic block | a sequence of three-addr code with a) no jumps from it except the last statement b) no jumps into the middle of the basic block | sequence of consecutive statements in which flow of control enter at the beginning and leaves at the end without halt or possibility of branch, except at the end. |
2 | 1 | field studies | done in natural settings to understand what users do naturally and how technology impacts them | evaluation done in natural setting aim: understand what users do naturally & how technology affects them in the real life environment observer can be an outsider, insider or participant |
1 | 0 | field studies | aim to understand what users do naturally in their environment used to identify opportunities for new technology and how to implement them | evaluation done in natural setting aim: understand what users do naturally & how technology affects them in the real life environment observer can be an outsider, insider or participant |
1 | 0 | field studies | a general method for collecting data about users, user needs, and product requirements that involves observation and interviewing. | qualitative where investigators seek to gain an insider's view of the phenomena under study through intensive and extended immersion |
0 | 0 | field studies | users observed in natural setting | done in natural settings to understand what users do naturally and how technology impacts them |
1 | 0 | data quality | every data management function contributes in part to improving the quality of data assets | quality data needs to be clean relevant trusted and able to be leveraged |
0 | 0 | data quality | this person utilizes data standards, messaging standards, data dictionaries, data quality checks, and more to assist in ensuring data quality. | ensuring the information entered in ehr is reliable and has integrity; critical to the clinical and administrative arena |
0 | 0 | data quality | a comprehensive approach to ensuring the accuracy, validity, and timeliness of data for its intended uses in operations, decision making and planning. | the reliability and effectiveness of data for its intended uses in operations, decision making, and planning |
0 | 0 | data quality | accurate -correct complete -all the elements consistent -reliable precise -expected values relevant -reason is clear timely -up to date | this person utilizes data standards, messaging standards, data dictionaries, data quality checks, and more to assist in ensuring data quality. |
3 | 1 | data quality | a comprehensive approach to promoting the accuracy, validity, and timeliness of the data | promotes the accuracy, validity, and timeliness of the data. |
0 | 0 | data quality | must meet users needs so they trust it, can be improved with data cleansing software but long term solution is to improve quality at the source system level | the quality of the data in the warehouse must meet users' needs |
1 | 0 | data quality | - poor data quality negatively afects many data processing efforts - ex: a classification model for detecting people who are loan risks is built using poor data | errors associated with data collection, storage, retrieval, and representation are a long standing problem with negative implications for businesses and consumers |
1 | 0 | data quality | accurate -correct complete -all the elements consistent -reliable precise -expected values relevant -reason is clear timely -up to date | ensuring the information entered in ehr is reliable and has integrity; critical to the clinical and administrative arena |
0 | 0 | data quality | every data management function contributes in part to improving the quality of data assets | the quality of the data in the warehouse must meet users' needs |
0 | 0 | data quality | quality data needs to be clean relevant trusted and able to be leveraged | the quality of the data in the warehouse must meet users' needs |
0 | 0 | data quality | defined as the degree to which a set of characteristics of data fulfills requirements. examples of characteristics are: completeness, validity, accuracy, consistency, availability and timeliness. | the state of the accuracy and completeness of data and its suitability to meet the analytical needs of an organization. |
3 | 1 | data quality | is the overall utility of data sets as a function of it's ability to be processed easily and analyzed for database | overall utility of a datasets as a function of its ability to be processed easily |
1 | 0 | data quality | quality of data used to make the business decision directly impact the quality of those decisions | the data in a database is considered of high quality if it correctly and non-ambiguously reflects the real-world it is designed to represent |
1 | 0 | data quality | must meet users needs so they trust it, can be improved with data cleansing software but long term solution is to improve quality at the source system level | every data management function contributes in part to improving the quality of data assets |
0 | 0 | data quality | different sources typically use inconsistent data representations, codes and formats which have to be reconciled. | data that is fit to be used. in other words, data that does not have an defects and is valid |
3 | 1 | data quality | high quality data is correct, non ambiguous, and reflects the real world. the quality of data affects decisions that relied on that data. | the data in a database is considered of high quality if it correctly and non-ambiguously reflects the real-world it is designed to represent |
3 | 1 | standard deviation | a computation that captures how far, on average, each score in a data set is from the mean. | the average distance values fall from the mean |
2 | 1 | standard deviation | this is a measure of dispersion that calculates the square root of the variance. | square root of the variance ** expressed in same unit as random variable ** |
3 | 1 | standard deviation | summarizes the spread of values around the mean; more representative of a data set than range | spread of scores around the mean, represents the variability in the data, shows inconsistency |
3 | 1 | standard deviation | measures the spread of a data et. the greater the standard deviation, the greater the spread of the data. | the number that measures the spread of a data set. the greater the number, the greater the spread of the data |
3 | 1 | standard deviation | square root of the variance. provides exact distances from mean (unlike variance). illustrates how tightly data is clustered around mean. | dispersion directly related to variance the average distance values are from the mean find by taking the square root of the variance |
2 | 1 | standard deviation | it is a descriptive statistic — which is a measure of dispersion, or spread — of sampled data around the mean. | the most commonly used measure of dispersion in medical data. measures the spread of observations around the mean. |
3 | 1 | standard deviation | statistic used to descriptively analyze the spread of scores in a distribution; square root of the variance; measure of dispersion. | the most widely used measure of dispersion of a frequency distribution, equal to the positive square root of the variance. |
2 | 1 | standard deviation | a measure of how much variation there is from the mean; calculating it uses every score in the set of data | a popular measure of variability, is calculated based on the distance/dispersion of individual observations from their means |
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