```coffeescript
#    BeamWars - A multiplayer in-browser remake of the Mac game of the same name
#    Copyright (C) 2013  Aaron Hill
#
#    This program is free software: you can redistribute it and/or modify
#    it under the terms of the GNU Affero General Public License as published by
#    the Free Software Foundation, either version 3 of the License, or
#    (at your option) any later version.
#
#    This program is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU Affero General Public License for more details.
#
#    You should have received a copy of the GNU Affero General Public License
#    along with this program.  If not, see http://www.gnu.org/licenses/.

define([], ->

  class Position

    constructor: (@pos, @direction, @time) ->
      @x = pos[0]
      @y = pos[1]

  Position
)
```

Use Fabric.js Point in Position class
user
```coffeescript
#    BeamWars - A multiplayer in-browser remake of the Mac game of the same name
#    Copyright (C) 2013  Aaron Hill
#
#    This program is free software: you can redistribute it and/or modify
#    it under the terms of the GNU Affero General Public License as published by
#    the Free Software Foundation, either version 3 of the License, or
#    (at your option) any later version.
#
#    This program is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU Affero General Public License for more details.
#
#    You should have received a copy of the GNU Affero General Public License
#    along with this program.  If not, see http://www.gnu.org/licenses/.

define(['lib/fabric'], ->

  class Position

    constructor: (pos, @direction, @time) ->
      @x = pos[0]
      @y = pos[1]
      @pos = new fabric.Point(pos[0], pos[1])

  Position
)
```
assistant