# -*- coding: utf-8 -*-

"""
***************************************************************************
    MultipleInputDialog.py
    ---------------------
    Date                 : August 2012
    Copyright            : (C) 2012 by Victor Olaya
    Email                : volayaf at gmail dot com
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************
"""
from builtins import range
from builtins import basestring

__author__ = 'Victor Olaya'
__date__ = 'August 2012'
__copyright__ = '(C) 2012, Victor Olaya'

# This will get replaced with a git SHA1 when you do a git archive

__revision__ = '$Format:%H$'

import os

from qgis.PyQt import uic
from qgis.PyQt.QtCore import Qt
from qgis.PyQt.QtWidgets import QDialog, QAbstractItemView, QPushButton, QDialogButtonBox
from qgis.PyQt.QtGui import QStandardItemModel, QStandardItem

pluginPath = os.path.split(os.path.dirname(__file__))[0]
WIDGET, BASE = uic.loadUiType(
    os.path.join(pluginPath, 'ui', 'DlgMultipleSelection.ui'))


class MultipleInputDialog(BASE, WIDGET):

    def __init__(self, options, selectedoptions=None):
        super(MultipleInputDialog, self).__init__(None)
        self.setupUi(self)

        self.lstLayers.setSelectionMode(QAbstractItemView.NoSelection)

        self.options = []
        for i, option in enumerate(options):
            if option is None or isinstance(option, basestring):
                self.options.append((i, option))
            else:
                self.options.append((option[0], option[1]))

        self.selectedoptions = selectedoptions or []

        # Additional buttons
        self.btnSelectAll = QPushButton(self.tr('Select all'))
        self.buttonBox.addButton(self.btnSelectAll,
                                 QDialogButtonBox.ActionRole)
        self.btnClearSelection = QPushButton(self.tr('Clear selection'))
        self.buttonBox.addButton(self.btnClearSelection,
                                 QDialogButtonBox.ActionRole)
        self.btnToggleSelection = QPushButton(self.tr('Toggle selection'))
        self.buttonBox.addButton(self.btnToggleSelection,
                                 QDialogButtonBox.ActionRole)

        self.btnSelectAll.clicked.connect(lambda: self.selectAll(True))
        self.btnClearSelection.clicked.connect(lambda: self.selectAll(False))
        self.btnToggleSelection.clicked.connect(self.toggleSelection)

        self.populateList()

    def populateList(self):
        model = QStandardItemModel()
        for value, text in self.options:
            item = QStandardItem(text)
            item.setData(value, Qt.UserRole)
            item.setCheckState(Qt.Checked if value in self.selectedoptions else Qt.Unchecked)
            item.setCheckable(True)
            model.appendRow(item)

        self.lstLayers.setModel(model)

    def accept(self):
        self.selectedoptions = []
        model = self.lstLayers.model()
        for i in range(model.rowCount()):
            item = model.item(i)
            if item.checkState() == Qt.Checked:
                self.selectedoptions.append(item.data(Qt.UserRole))
        QDialog.accept(self)

    def reject(self):
        self.selectedoptions = None
        QDialog.reject(self)

    def selectAll(self, value):
        model = self.lstLayers.model()
        for i in range(model.rowCount()):
            item = model.item(i)
            item.setCheckState(Qt.Checked if value else Qt.Unchecked)

    def toggleSelection(self):
        model = self.lstLayers.model()
        for i in range(model.rowCount()):
            item = model.item(i)
            checked = item.checkState() == Qt.Checked
            item.setCheckState(Qt.Unchecked if checked else Qt.Checked)
