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2,724,157,105
TypeScript
Design Meeting Notes, 12/6/2024
# Disallow `override` on non-literal computed names in classes https://github.com/microsoft/TypeScript/pull/60691 * For the longest time, computed names in classes with non-literal names were ignored. * But we let you write `override` on there. But we never enforced it. * So this change makes it an error to write `overrride`. * Not controversial.
Design Notes
low
Critical
2,724,165,530
next.js
Turbopack inappropriately compiling recursive function in Azure Maps
### Link to the code that reproduces this issue https://github.com/kipprice-mbh/turbo-azure-maps/tree/main ### To Reproduce 1. Set up an account with [Azure Maps](https://azure.microsoft.com/en-us/products/azure-maps/) to get a subscription key 2. Set an environment var named AZURE_SUBSCRIPTION_KEY to the subscription key you received from Azure 3. Run `pnpm dev` and observe the map successfully loads 4. Run `pnpm dev --turbo` and observe the map fail to load ### Current vs. Expected behavior Currently, the `react-azure-maps` / `azure-map-controls` fail to load when using turbopack in a Next app (but work without issue when running without turbo). I'm submitting to the turbopack team because I've narrowed down at least some of the issue to an error that appears to be a mis-transpilation of the original recursive code. The original Azure code is the following: ```js // azure-map-controls/dist/atlas-esm.js function leastBadBreaks(lastLineBreak) { if (!lastLineBreak) { return []; } return leastBadBreaks(lastLineBreak.priorBreak).concat(lastLineBreak.index); } ``` As you can see, if the argument is falsey at any point in the recursive call tree, it does not attempt to continue to call `leastBadBreaks`. This is what turbopack compiles this code to: ```js return function e(t) { return ("TURBOPACK compile-time truthy", 1) ? e(t.priorBreak).concat(t.index) : ("TURBOPACK unreachable", undefined); ``` This no longer actual uses the truthiness of the argument, and instead always tries to get the value of `t.priorBreak`; this is crashing because the value is sometimes null. I would expect that arguments to recursive utilities are not determined at compile time. ### Provide environment information ```bash Operating System: Platform: darwin Arch: arm64 Version: Darwin Kernel Version 24.1.0: Thu Oct 10 21:02:45 PDT 2024; root:xnu-11215.41.3~2/RELEASE_ARM64_T8112 Available memory (MB): 24576 Available CPU cores: 8 Binaries: Node: 18.19.1 npm: 10.2.4 Yarn: N/A pnpm: 9.0.5 Relevant Packages: next: 15.0.4 // Latest available version is detected (15.0.4). eslint-config-next: 15.0.4 react: 19.0.0 react-dom: 19.0.0 typescript: 5.7.2 Next.js Config: output: N/A ``` ### Which area(s) are affected? (Select all that apply) Runtime, Turbopack ### Which stage(s) are affected? (Select all that apply) next dev (local) ### Additional context I was unable to get a locally written dynamically-loaded element with a recursive utility to demonstrate the same behavior, but I also couldn't confirm whether turbo was actually compiling it as it does an external library. Thank you for all of the work you do! Turbopack is great and I would love to be able to fullheartedly encourage my team to use in our codebase.
bug,Runtime,Turbopack,linear: turbopack
low
Critical
2,724,200,559
angular
Child Form Groups Don't Receive Updated _onCollectionChange() When FormGroupDirective Seeds Parent with Callback
### Which @angular/* package(s) are the source of the bug? forms ### Is this a regression? No ### Description We rely on `_onCollectionChange()` to notify its FormGroupDirective to re-bind its FormControlName directives, and FormGroup is smart enough to propagate its `_onCollectionChange()` callback so that Child FormGroups can notify too. This happens in two scenarios 1. [When we first initialize the FormGroup](https://github.com/angular/angular/blob/4a030f7308b1e9c0fe6164f4533107f79004891c/packages/forms/src/model/form_group.ts#L598-L603) (the constructor calls `_setupControl()` which binds `_onCollectionChange()` to the children 2. [When we call](https://github.com/angular/angular/blob/4a030f7308b1e9c0fe6164f4533107f79004891c/packages/forms/src/model/form_group.ts#L233-L239) `registerControl` (and associated methods) The problem is with scenario 1: we may seed each child control with a default callback (an empty function) on init, but we don't propagate a *new* callback when we eventually bind the FormGroup to a FormGroupDirective. The child FormGroups are still working with the 'default' one. Furthermore the api is private so I don't see any way to fix this on the user side. If we have a scenario where a child form group adds controls dynamically, and some of those controls are FormControlName directives (see stackblitz), then we fail to trigger `_updateDOMValue()` on the parent FormGroupDirective. The FormControlName directives are left with orphaned form controls. Ideally, `_registerOnCollectionChange()` would cascade to its children (or maybe just call `_setupControls()` again). ### Please provide a link to a minimal reproduction of the bug https://stackblitz.com/edit/stackblitz-starters-iatn8h?file=src%2Fbroken-form.ts ### Please provide the exception or error you saw ```true ``` ### Please provide the environment you discovered this bug in (run `ng version`) ```true Angular CLI: 18.2.0 Node: 20.11.1 Package Manager: yarn 4.4.0 OS: linux x64 Angular: 18.2.0 ... animations, cdk, cli, common, compiler, compiler-cli, core ... forms, language-service, material, platform-browser ... platform-browser-dynamic, router Package Version --------------------------------------------------------- @angular-devkit/architect 0.1802.0 @angular-devkit/build-angular 18.2.0 @angular-devkit/core 18.2.0 @angular-devkit/schematics 18.2.0 @angular/flex-layout 14.0.0-beta.41 @schematics/angular 18.2.0 ng-packagr 18.2.0 rxjs 7.8.1 typescript 5.4.5 zone.js 0.14.10 ``` ### Anything else? _No response_
area: forms
low
Critical
2,724,203,167
godot
Crash using the clipboard functionality
### Tested versions first seen in v4.3.1.rc [b51be503c] not encountered in 4.3.stable ### System information Fedora 41 - Godot v4.3.1.rc [b51be503c] - Vulkan (Forward+) - dedicated AMD RX 7900XT ### Issue description issue: invocation of the clipboard under wayland causes a crash. expected outcome: selected items and/or buttons that add items to the clipboard add those items to the clip board ``` handle_crash: Program crashed with signal 11 Engine version: Godot Engine v4.3.1.rc.custom_build (b51be503c512b8f4190503fc28190e0a76ae20eb) Dumping the backtrace. Please include this when reporting the bug to the project developer. [1] /lib64/libc.so.6(+0x19dd0) [0x7f0b4bd73dd0] (??:0) [2] /lib64/libwayland-client.so.0(wl_proxy_get_version+0x4) [0x7f0b2cdc7564] (??:0) [3] /mnt/Forerunner/SteamLibrary/steamapps/common/Godot Engine/godot.x11.opt.tools.64(+0x862e7) [0x55935a22b2e7] (/home/jwoon/Documents/GodotTemplates/godot/platform/linuxbsd/wayland/protocol/wayland.gen.h:2842) [4] WaylandThread::selection_set_text(String const&) (/home/jwoon/Documents/GodotTemplates/godot/platform/linuxbsd/wayland/wayland_thread.cpp:4003 (discriminator 1)) [5] DisplayServerWayland::clipboard_set(String const&) (/home/jwoon/Documents/GodotTemplates/godot/platform/linuxbsd/wayland/display_server_wayland.cpp:408) [6] EditorNode::_menu_option_confirm(int, bool) (/home/jwoon/Documents/GodotTemplates/godot/./editor/editor_node.cpp:3175 (discriminator 1)) [7] EditorNode::_menu_option(int) (/home/jwoon/Documents/GodotTemplates/godot/./editor/editor_node.cpp:1474) [8] void call_with_variant_args_helper<EditorNode, int, 0ul>(EditorNode*, void (EditorNode::*)(int), Variant const**, Callable::CallError&, IndexSequence<0ul>) (/home/jwoon/Documents/GodotTemplates/godot/./core/variant/binder_common.h:304 (discriminator 1)) [9] void call_with_variant_args<EditorNode, int>(EditorNode*, void (EditorNode::*)(int), Variant const**, int, Callable::CallError&) (/home/jwoon/Documents/GodotTemplates/godot/./core/variant/binder_common.h:418) [10] CallableCustomMethodPointer<EditorNode, int>::call(Variant const**, int, Variant&, Callable::CallError&) const (/home/jwoon/Documents/GodotTemplates/godot/./core/object/callable_method_pointer.h:103) [11] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (/home/jwoon/Documents/GodotTemplates/godot/./core/variant/callable.cpp:57) [12] Object::emit_signalp(StringName const&, Variant const**, int) (/home/jwoon/Documents/GodotTemplates/godot/./core/object/object.cpp:1190) [13] Node::emit_signalp(StringName const&, Variant const**, int) (/home/jwoon/Documents/GodotTemplates/godot/./scene/main/node.cpp:3899) [14] Error Object::emit_signal<int>(StringName const&, int) (/home/jwoon/Documents/GodotTemplates/godot/./core/object/object.h:936) [15] PopupMenu::activate_item(int) (/home/jwoon/Documents/GodotTemplates/godot/./scene/gui/popup_menu.cpp:2437 (discriminator 1)) [16] PopupMenu::_input_from_window_internal(Ref<InputEvent> const&) (/home/jwoon/Documents/GodotTemplates/godot/./scene/gui/popup_menu.cpp:632) [17] PopupMenu::_input_from_window(Ref<InputEvent> const&) (/home/jwoon/Documents/GodotTemplates/godot/./scene/gui/popup_menu.cpp:447) [18] Window::_window_input(Ref<InputEvent> const&) (/home/jwoon/Documents/GodotTemplates/godot/./scene/main/window.cpp:1673) [19] Viewport::_sub_windows_forward_input(Ref<InputEvent> const&) (/home/jwoon/Documents/GodotTemplates/godot/./scene/main/viewport.cpp:2986) [20] Viewport::push_input(Ref<InputEvent> const&, bool) (/home/jwoon/Documents/GodotTemplates/godot/./scene/main/viewport.cpp:3243 (discriminator 2)) [21] Window::_window_input(Ref<InputEvent> const&) (/home/jwoon/Documents/GodotTemplates/godot/./scene/main/window.cpp:1680) [22] void call_with_variant_args_helper<Window, Ref<InputEvent> const&, 0ul>(Window*, void (Window::*)(Ref<InputEvent> const&), Variant const**, Callable::CallError&, IndexSequence<0ul>) (/home/jwoon/Documents/GodotTemplates/godot/./core/variant/binder_common.h:304 (discriminator 6)) [23] void call_with_variant_args<Window, Ref<InputEvent> const&>(Window*, void (Window::*)(Ref<InputEvent> const&), Variant const**, int, Callable::CallError&) (/home/jwoon/Documents/GodotTemplates/godot/./core/variant/binder_common.h:418) [24] CallableCustomMethodPointer<Window, Ref<InputEvent> const&>::call(Variant const**, int, Variant&, Callable::CallError&) const (/home/jwoon/Documents/GodotTemplates/godot/./core/object/callable_method_pointer.h:103) [25] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (/home/jwoon/Documents/GodotTemplates/godot/./core/variant/callable.cpp:57) [26] Variant Callable::call<Ref<InputEvent> >(Ref<InputEvent>) const (/home/jwoon/Documents/GodotTemplates/godot/./core/variant/variant.h:875) [27] DisplayServerWayland::_dispatch_input_event(Ref<InputEvent> const&) (/home/jwoon/Documents/GodotTemplates/godot/platform/linuxbsd/wayland/display_server_wayland.cpp:95 (discriminator 2)) [28] DisplayServerWayland::dispatch_input_events(Ref<InputEvent> const&) (/home/jwoon/Documents/GodotTemplates/godot/platform/linuxbsd/wayland/display_server_wayland.cpp:89 (discriminator 1)) [29] Input::_parse_input_event_impl(Ref<InputEvent> const&, bool) (/home/jwoon/Documents/GodotTemplates/godot/./core/input/input.cpp:774) [30] Input::flush_buffered_events() (/home/jwoon/Documents/GodotTemplates/godot/./core/input/input.cpp:1055) [31] DisplayServerWayland::process_events() (/home/jwoon/Documents/GodotTemplates/godot/platform/linuxbsd/wayland/display_server_wayland.cpp:1254 (discriminator 1)) [32] OS_LinuxBSD::run() (/home/jwoon/Documents/GodotTemplates/godot/platform/linuxbsd/os_linuxbsd.cpp:958 (discriminator 1)) [33] /mnt/Forerunner/SteamLibrary/steamapps/common/Godot Engine/godot.x11.opt.tools.64(main+0x2b3) [0x55935a1cc21c] (/home/jwoon/Documents/GodotTemplates/godot/platform/linuxbsd/godot_linuxbsd.cpp:85) [34] /lib64/libc.so.6(+0x3248) [0x7f0b4bd5d248] (??:0) [35] /lib64/libc.so.6(__libc_start_main+0x8b) [0x7f0b4bd5d30b] (??:0) [36] /mnt/Forerunner/SteamLibrary/steamapps/common/Godot Engine/godot.x11.opt.tools.64(_start+0x25) [0x55935a1cbea5] (??:?) -- END OF BACKTRACE -- ``` ### Steps to reproduce Open the editor, attempt to copy text from the output window or use the dropdown to copy the system info ### Minimal reproduction project (MRP) N/A
bug,platform:linuxbsd,topic:porting,crash,regression
low
Critical
2,724,217,758
tauri
[bug] npm run tauri android build bug unexpected argument 'aarch64' found
### Describe the bug pnpm tauri android build --target aarch64 can build apk only arm64-v8a but, npm run tauri android build -t aarch64 error: unexpected argument 'aarch64' found npm run tauri android build -- --apk --target aarch64 error: unexpected argument 'aarch64' found npm run tauri android build -- --apk --target aarch64-linux-android error: unexpected argument 'aarch64-linux-android' found and npm run tauri android build --target=aarch64-linux-android the apk is universal how can i build a only arm64-v8a lib apk by npm? ### Reproduction _No response_ ### Expected behavior _No response_ ### Full `tauri info` output ```text [✔] Environment - OS: Windows 10.0.22631 x86_64 (X64) ✔ WebView2: 131.0.2903.70 ✔ MSVC: Visual Studio Professional 2022 ✔ rustc: 1.82.0 (f6e511eec 2024-10-15) ✔ cargo: 1.82.0 (8f40fc59f 2024-08-21) ✔ rustup: 1.27.1 (54dd3d00f 2024-04-24) ✔ Rust toolchain: stable-x86_64-pc-windows-msvc (default) - node: 22.11.0 - pnpm: 9.14.2 - npm: 10.9.0 [-] Packages - tauri 🦀: 2.1.1 - tauri-build 🦀: 2.0.3 - wry 🦀: 0.47.2 - tao 🦀: 0.30.8 - @tauri-apps/api : not installed! - @tauri-apps/cli : 2.1.0 [-] Plugins - tauri-plugin-log 🦀: 2.0.3 - @tauri-apps/plugin-log : not installed! [-] App - build-type: bundle - CSP: unset - frontendDist: ../out - devUrl: http://localhost:3000/ - framework: React (Next.js) - bundler: Webpack ``` ### Stack trace _No response_ ### Additional context _No response_
type: bug,status: needs triage
low
Critical
2,724,229,172
tauri
[feat] Drag and drop external web links.
### Describe the problem I'm trying to make an asset management app, and want to download images for user if they drag the link of image from their browser. But the cursor turns into a banned icon when I'm dragging the link into app window. Also, the events are not fired. https://github.com/user-attachments/assets/dfba0b8b-5f6e-497c-b38e-c3a837bc4a19 ### Describe the solution you'd like Add events like `tauri://link-drop` that listens such event. ### Alternatives considered _No response_ ### Additional context _No response_
type: feature request
low
Minor
2,724,253,148
tauri
[bug] Unable to add files to dmg interface
### Describe the bug The dmg interface now only has application and appicon. How to add additional content? ### Reproduction _No response_ ### Expected behavior _No response_ ### Full `tauri info` output ```text > [email protected] tauri > tauri info [✔] Environment - OS: Mac OS 15.0.1 x86_64 (X64) ✔ Xcode Command Line Tools: installed ✔ rustc: 1.81.0 (eeb90cda1 2024-09-04) ✔ cargo: 1.81.0 (2dbb1af80 2024-08-20) ✔ rustup: 1.27.1 (54dd3d00f 2024-04-24) ✔ Rust toolchain: 1.81-x86_64-apple-darwin (default) - node: 20.11.1 - pnpm: 8.6.11 - yarn: 1.22.22 - npm: 10.2.4 [-] Packages - tauri 🦀: 2.1.1 - tauri-build 🦀: 2.0.3 - wry 🦀: 0.47.2 - tao 🦀: 0.30.8 - @tauri-apps/api : 2.1.1 - @tauri-apps/cli : 2.1.0 [-] Plugins - tauri-plugin-fs 🦀: 2.1.0 - @tauri-apps/plugin-fs : not installed! - tauri-plugin-dialog 🦀: 2.0.4 - @tauri-apps/plugin-dialog : 2.0.1 - tauri-plugin-shell 🦀: 2.0.2 - @tauri-apps/plugin-shell : 2.0.1 [-] App - build-type: bundle - CSP: unset - frontendDist: ../dist - devUrl: http://localhost:1420/ - framework: React - bundler: Vite ``` ### Stack trace _No response_ ### Additional context _No response_
type: feature request,platform: macOS
low
Critical
2,724,259,600
vscode
preview flag not respected for custom editor
Type: <b>Bug</b> in a vscode extension open a file in the hex editor: vscode.commands.executeCommand('vscode.openWith', uri, 'hexEditor.hexedit', {preview: true}); Note that the preview option is ignored (actually, overridden), as indicated by the tab title not being italicised. This might just be a more general case of issue #154145. VS Code version: Code 1.95.3 (f1a4fb101478ce6ec82fe9627c43efbf9e98c813, 2024-11-13T14:50:04.152Z) OS version: Windows_NT x64 10.0.22621 Modes: <details> <summary>System Info</summary> |Item|Value| |---|---| |CPUs|AMD Ryzen Threadripper 1950X 16-Core Processor (32 x 3394)| |GPU Status|2d_canvas: enabled<br>canvas_oop_rasterization: enabled_on<br>direct_rendering_display_compositor: disabled_off_ok<br>gpu_compositing: enabled<br>multiple_raster_threads: enabled_on<br>opengl: enabled_on<br>rasterization: enabled<br>raw_draw: disabled_off_ok<br>skia_graphite: disabled_off<br>video_decode: enabled<br>video_encode: enabled<br>vulkan: disabled_off<br>webgl: enabled<br>webgl2: enabled<br>webgpu: enabled<br>webnn: disabled_off| |Load (avg)|undefined| |Memory (System)|63.89GB (32.70GB free)| |Process Argv|--folder-uri file:///d%3A/dev/vscode_ext/modules --crash-reporter-id 22b24386-c25b-404a-a2ae-9ae86dee0ec7| |Screen Reader|no| |VM|0%| </details><details><summary>Extensions (65)</summary> Extension|Author (truncated)|Version ---|---|--- logcat|abh|0.0.7 android-dev-ext|ade|1.4.0 amazon-q-vscode|ama|1.39.0 aws-toolkit-vscode|ama|3.37.0 doxdocgen|csc|1.4.0 vscode-eslint|dba|3.0.10 vscode-wasm|dts|1.4.1 graphviz-preview|EFa|1.7.4 vscode-commands|fab|2.0.2 lex-flex-yacc-bison|fau|0.0.3 code-runner|for|0.12.2 vscode-github-actions|git|0.27.0 vscode-pull-request-github|Git|0.100.3 pdl-language|Goo|0.2.2 adb-filesystem-fork|hea|0.0.4 ispc|int|1.1.1 gitweb|iso|0.1.1 modules|iso|0.1.0 regedit-explorer|iso|0.5.0 thumbnails|iso|0.1.4 vstools|iso|0.0.1 llvm-tablegen|jak|0.0.2 svn-scm|joh|2.17.0 debug-tracker-vscode|mcu|0.0.15 peripheral-viewer|mcu|1.4.6 rtos-views|mcu|0.0.7 git-graph|mhu|1.30.0 csharp|ms-|2.55.29 vscode-dotnet-runtime|ms-|2.2.3 vscode-edge-devtools|ms-|2.1.6 debugpy|ms-|2024.12.0 python|ms-|2024.20.0 jupyter|ms-|2024.10.0 jupyter-renderers|ms-|1.0.21 remote-containers|ms-|0.388.0 remote-ssh|ms-|0.115.1 remote-ssh-edit|ms-|0.87.0 remote-wsl|ms-|0.88.5 cmake-tools|ms-|1.20.29 cpptools|ms-|1.23.1 cpptools-extension-pack|ms-|1.3.0 hexeditor|ms-|1.11.1 js-debug-nightly|ms-|2024.11.2917 live-server|ms-|0.4.15 makefile-tools|ms-|0.11.13 powershell|ms-|2024.4.0 remote-explorer|ms-|0.4.3 vscode-github-issue-notebooks|ms-|0.0.130 vscode-serial-monitor|ms-|0.13.1 pico-w-go|pau|4.1.0 platformio-ide|pla|3.3.3 vscode-xml|red|0.27.2 clangformat|sea|2.0.2 shader|sle|1.1.5 vscode-native-svg-preview|snd|1.72.0 memento-inputs|spa|1.0.0 rst-vscode|tht|3.0.1 pdf|tom|1.2.2 vscode-lldb|vad|1.11.1 vscodeintellicode|Vis|1.3.2 vscode-gradle|vsc|3.16.4 vscode-java-debug|vsc|0.58.1 vscode-java-pack|vsc|0.29.0 debug|web|0.27.0 cursor-align|yo1|2.0.2 </details><details> <summary>A/B Experiments</summary> ``` vsliv368:30146709 vspor879:30202332 vspor708:30202333 vspor363:30204092 vscod805cf:30301675 binariesv615:30325510 vsaa593:30376534 py29gd2263:31024239 c4g48928:30535728 azure-dev_surveyone:30548225 a9j8j154:30646983 962ge761:30959799 pythonnoceb:30805159 pythonmypyd1:30879173 h48ei257:31000450 pythontbext0:30879054 cppperfnew:31000557 dsvsc020:30976470 pythonait:31006305 dsvsc021:30996838 dvdeprecation:31068756 dwnewjupyter:31046869 newcmakeconfigv2:31071590 nativerepl2:31139839 pythonrstrctxt:31112756 nativeloc1:31192215 cf971741:31144450 iacca1:31171482 notype1cf:31157160 5fd0e150:31155592 dwcopilot:31170013 stablechunks:31184530 ``` </details> <!-- generated by issue reporter -->
bug,api,custom-editors
low
Critical
2,724,264,622
node
—watch cli option prevents Worker execution
### Version v20.17.0 ### Platform ```text Microsoft Windows x64 [Version 10.0.19045.5131] ``` ### Subsystem _No response_ ### What steps will reproduce the bug? // main.js import { Worker } from ‘worker_threads’ const w = new Worker(‘./worker.js’) w.on(‘message’, event => console.log(event)) // worker.js import { parentPort } from ‘worker_threads’ parentPort.postMessage(‘ayo’) ### How often does it reproduce? Is there a required condition? In terminal: node ./main.js —watch ### What is the expected behavior? Why is that the expected behavior? The worker should send a message to the main thread. ### What do you see instead? No response from the worker. ### Additional information _No response_
windows,watch-mode
low
Critical
2,724,265,245
pytorch
RFC: Display Supported Versions in API Documentation#
### 📚 The doc issue We should have an ability to display supported version in API documentation. This will help PyTorch users understand whether an certain API is currently supported and ensure they are using the correct version for their use case. How it might look: | API name | Version | Supported | |---------|--------------|------------------| | API | v2.2 | true/false | ### Suggest a potential alternative/fix Proposed implementation: * Display supported version at the bottom of the API pages * Data for supported versions is provided by the engineering team and stored in an automatically updated .json file stored in a separate branch or other downloadable location. cc: @malf cc @brycebortree @sekyondaMeta @AlannaBurke
module: docs,triaged,topic: docs
low
Minor
2,724,298,546
react
Bug: Regression with defaultProps on class components
React version: 19.0.0 ## Steps To Reproduce According to the React 19 upgrade guide "Class components will continue to support `defaultProps`" but your code might break or behave differently if you are relying on the prop defaulting to happen on element creation (by the JSX runtime). Consider this example: ```tsx class Foo extends Component { static defaultProps = { bar: "baz", }; } const element = <Foo />; // works in React 18 only expect(element.props.bar).toBe('baz'); ``` This is an contrived and unrealistic scenario but we found actual code in a library where there was a `<Table>` component that read off props of `<Column>` child elements that expected to be defaulted. Link to code example: React 18: https://codesandbox.io/p/sandbox/confident-bose-ssmddt React 19: https://codesandbox.io/p/sandbox/zen-drake-n223m8 ## The current behavior Props are not defaulted on element creation ## The expected behavior If we are going for backwards compatibility I would say the expected behavior is default props on element create if `isReactComponent`. I can see how that would be ugly and a step backwards through but this quirk and undocument breaking change can definitely cause some hard to track down bugs
Status: Unconfirmed
medium
Critical
2,724,317,148
deno
`deno doc` doesn't usefully render functions with single-object arguments
Version: Deno 2.1.2 I've written several methods that accept a single argument filled with options. Unfortunately when `deno doc` renders docs for these methods then `Parameters` doesn't reflect any info defined as otherwise [valid JSDoc syntax](https://jsdoc.app/tags-param) for these types of method arguments: **doc-issue.ts** ```ts import { Base64URLString } from './doc-issue-types.ts'; /** * A type alias for `string` to indicate that this isn't just any dull, boring string */ export type FancyString = string; /** * A demonstration of a method with an "options blob" consisting of a single object with multiple * values * * @param options * @param options.value A random string * @param options.thing Another random string * @returns Whether the strings are the same */ export function doThingOptionsBlob( options: { value: Base64URLString; thing: FancyString }, ): boolean { const { value, thing } = options; console.log({ value, thing }); return value === thing; } ``` **doc-issue-types.ts** ```ts export type Base64URLString = string; ``` ## Rendered output from `deno doc --html doc-issue.ts` ![Screenshot 2024-12-06 at 7 45 35 PM](https://github.com/user-attachments/assets/e7d4b995-2a2a-4b0a-b18d-3d36ffb3684e) ## Issues 1. **Parameters** doesn't reflect any of the information for each property in the docstrings 2. Types that aren't exported from the file you point `deno doc` aren't captured in the output ## Positional arguments are mostly fine For sake of comparison, I defined this method using positional arguments; the output was arguably more useful: ```ts /** * A version of the method above with positional arguments instead to demonstrate how `deno doc` * displays more info about this method. * * @param value A random string * @param thing Another random string * @returns Whether the strings are the same */ export function doThingOptionsPositional(value: Base64URLString, thing: FancyString): boolean { console.log({ value, thing }); return value === thing; } ``` ![Screenshot 2024-12-06 at 7 49 12 PM](https://github.com/user-attachments/assets/7d193061-14e2-4563-a8db-5e9bf06e1486) **Issue 2** above is still a problem, but at least with this the JSDoc comments aren't dropped. Refactoring my methods to use positional arguments isn't tenable right now; I only included this as an example of what I was more-or-less expecting to be rendered for the first method.
suggestion
low
Minor
2,724,318,886
rust
Revamp `cg_llvm` debuginfo handling to use records
Currently, we use debuginfo driven by intrinsics. We will need to use records instead, see the migration doc released with LLVM 19: https://llvm.org/docs/RemoveDIsDebugInfo.html Some notes: - Most of the functions we want should be exported in the LLVM-C API already, see #134001 and https://github.com/llvm/llvm-project/blob/main/llvm/include/llvm-c/DebugInfo.h - We will need to make this logic conditional on what version of LLVM is in use until we raise our LLVM minimum to 19. - They say "This should happen transparently when using the DIBuilder to construct debug variable information, but will require changes for any code that interacts with debug intrinsics directly." so we may have to do... nothing at all! This issue was filed before determining what specific changes we have to make.
C-cleanup,A-LLVM,A-debuginfo,T-compiler
low
Critical
2,724,320,654
ui
[bug]: nxp shacdn init doesn't work on non-typescript project
### Describe the bug when running `npx shadcn@latest init` on a non-typescript project (javascript only) generated by using vite and selecting javascript for the flavor of react, I receive the error ``` No import alias found in your tsconfig.json file. Visit https://ui.shadcn.com/docs/installation/vite to learn how to set an import alias. ``` but the documentation doesn't say anything about it ### Affected component/components script ### How to reproduce run `npm create vite@latest` choose react choose javascript run `npx shadcn@latest init` and see error ### Codesandbox/StackBlitz link _No response_ ### Logs _No response_ ### System Info ```bash macOS ``` ### Before submitting - [X] I've made research efforts and searched the documentation - [X] I've searched for existing issues
bug
low
Critical
2,724,322,368
rust
Revamp `cg_llvm` debuginfo handling to use the LLVM-C API
We currently use C++ code for some of our debuginfo stuff with LLVM. We should port it to the C API, so we don't have to continue maintaining irksome C++ bindings. This is the primary header in question: https://github.com/llvm/llvm-project/blob/main/llvm/include/llvm-c/DebugInfo.h
C-cleanup,A-LLVM,A-debuginfo,T-compiler
low
Critical
2,724,343,666
create-react-app
create-react-app installs [email protected] causing peer dependency
Describe the Bug When creating a new React app using npx create-react-app myprog, the installation fails due to dependency resolution issues. Specifically, create-react-app installs [email protected] by default, which conflicts with dependencies like @testing-library/[email protected] that require react@"^18.0.0". This problem persists even when using the --legacy-peer-deps flag or specifying [email protected]. Did you try recovering your dependencies? Yes, I followed the suggested recovery steps: Deleted the node_modules, package-lock.json, and yarn.lock (if applicable). Reinstalled dependencies with npm: bash 複製程式碼 npm install -g npm@latest npm install Used a clean directory for npx create-react-app. Despite these efforts, the issue persists. Which terms did you search for in User Guide? I searched the following terms in the [Create React App Documentation](https://facebook.github.io/create-react-app/): "dependency conflict" "peer dependency" "react@19" "legacy-peer-deps" None of the solutions resolved the issue. Environment Here is the output of npx create-react-app --info: yaml 複製程式碼 Environment Info: current version of create-react-app: 5.0.1 running from /Users/jim/.npm/_npx/c67e74de0542c87c/node_modules/create-react-app System: OS: macOS 14.6.1 CPU: (8) x64 Intel(R) Core(TM) i5-8259U CPU @ 2.30GHz Binaries: Node: 22.12.0 - /usr/local/bin/node Yarn: 1.22.22 - /usr/local/bin/yarn npm: 10.9.2 - ~/.npm-global/bin/npm Browsers: Chrome: 131.0.6778.71 Edge: Not Found Safari: 17.6 npmPackages: react: Not Found react-dom: Not Found react-scripts: Not Found npmGlobalPackages: create-react-app: Not Found Steps to Reproduce Install Node.js LTS version (22.12.0). Run npx create-react-app myprog or npx create-react-app myprog --legacy-peer-deps. Observe the dependency resolution error. Expected Behavior The project should initialize successfully with compatible versions of react, react-dom, and all other dependencies. Specifically, it should install react@18 instead of react@19, as the latter is not yet compatible with the current create-react-app dependency chain. Actual Behavior The project initialization fails with the following error: vbnet 複製程式碼 npm error code ERESOLVE npm error ERESOLVE unable to resolve dependency tree npm error npm error While resolving: [email protected] npm error Found: [email protected] npm error node_modules/react npm error react@"^19.0.0" from the root project npm error npm error Could not resolve dependency: npm error peer react@"^18.0.0" from @testing-library/[email protected] npm error node_modules/@testing-library/react npm error @testing-library/react@"^13.0.0" from the root project Reproducible Demo This issue occurs in a clean environment. Steps to reproduce: Delete any existing node_modules or lock files: bash 複製程式碼 rm -rf node_modules package-lock.json Run: bash 複製程式碼 npx create-react-app myprog Alternatively, use: bash 複製程式碼 npx create-react-app myprog --legacy-peer-deps The issue persists in both cases. Additional Notes This issue appears to be caused by [email protected] being marked as the latest release on npm. However, @testing-library/react and other dependencies still require react@18. I attempted the following workarounds, but none resolved the issue: Specifying [email protected]: bash 複製程式碼 npx create-react-app myprog --scripts-version [email protected] Using --legacy-peer-deps: bash 複製程式碼 npx create-react-app myprog --legacy-peer-deps Manually installing react@18 and react-dom@18 before running create-react-app. This appears to be an ecosystem issue that requires either: A change in create-react-app to explicitly lock React to version 18. Updates to dependencies like @testing-library/react to support React 19.
needs triage,issue: bug report
high
Critical
2,724,344,368
angular
Improve Reactive Forms Documentation
### Describe the problem that you experienced The documentation on reactive forms is comprehensive, but there was minimal guidance on common pitfalls, such as initializing forms with complex nested structures or debugging runtime errors that could cause confusion for developers, especially those new to Angular or reactive forms. ### Enter the URL of the topic with the problem https://angular.dev/guide/forms/reactive-forms ### Describe what you were looking for in the documentation I was looking for a section addressing common errors and debugging strategies when working with reactive forms. ### Describe the actions that led you to experience the problem Looked for possible solutions to runtime errors during form setup or validation that may be encountered. ### Describe what you want to experience that would fix the problem - Add a section on common pitfalls (ex: incorrectly initialized controls, missing form group keys). - Provide debugging strategies for runtime errors and form validation issues. ### Add a screenshot if that helps illustrate the problem N/A ### If this problem caused an exception or error, please paste it here ```true N/A ``` ### If the problem is browser-specific, please specify the device, OS, browser, and version ```true N/A ``` ### Provide any additional information here in as much as detail as you can ```true N/A ```
area: forms,area: docs
low
Critical
2,724,403,331
TypeScript
Error span incorrect when `this` constraint on member function fails
### 🔎 Search Terms - error span - `this: never` - this chain - builder pattern ### 🕗 Version & Regression Information - This is the behavior in every version I tried (including the latest 5.7.2) ### ⏯ Playground Link https://www.typescriptlang.org/play/?ts=5.8.0-dev.20241206#code/PQKhCgAIUhZBTAtgI3gJ0gMwK4DsDGALgJYD2ukyAhgM7wAmk+t8UIw4+ANrTZAGJ4iZXACEW9UdmJd66ADwBlQvAAOkeAA8Vuen1zYU6ALwBGAHyQA3lEg0Vq0wApCAC2I0AXJGVqN2+F0+U0gAfkg3D0hvXHgAN3QASm9BAhJycTpJaVkFACZLG0hiyDR4Qmw0Cki+WkgqXABPAG5bAF9bezU8l3cvHwd-HT1IPLCIvujIWIS0ZIEhdLEJKRk5NHkAZkLbYrKKqomouoaW9ttgYDsAa2J1LvVN-1UuYnxiQi5GiNJIOURyPY0FQVBN4Bo0GhSGhOg4ACy9DzeXzqLTDPhw8Y1KYzJIpRYiTIMVa5DYAVh2JVK5Uq1UmJyarWKHQ64FAEGgcCQqAwcSoaGIVGQXHB1CyTBYbA43F4kAAavzBcL4ETsmsFCihoERgYjGgzJS7A5TN4nJq0drguMnIlIMZLAqBUKRaqSet5AUcfEknbIE4bXbDXsaYdsQyzszbeGmUbuqbzQEgqNrbb7fLFc6VSscu7tl7Zqm-QG00USvtaUdarVGe0o9WI5BLjc7rHHs9Xu9Pt9CL9-oDCMDQW5wegoTDig84fHBhak5jwsWHRnla6cwoKfmfcYi6mg9SDnTjvWY206-Ua6z8P2sEI3ehfbEAO4LNKE7PqtA21pNqhcLiQUhMEgAADTBSFIAA6B5nESKCHB6RJgIiWk+GIXAe3PSA8FceAuFUHB-1HaFIEQeAaBoKgAHNWBwAg7zQOC1BgxjVAQliEUSVpOGvPk0Hoh94GfR0lRdd9SS-NkrmHCEx0gVQoVUdAvnqVRFP5PhyGU8hW0gOFwF4+iWOYh42MnL8gA ### 💻 Code ```ts /** * Member function based case */ class FunctionBasedBuilder<Step extends number=1> { step1(this: Step extends 1 ? this : never): FunctionBasedBuilder<2> { return this as any; } step2(this: Step extends 2 ? this : never): FunctionBasedBuilder<3> { return this as any; } // skip step 3 explicitly to demonstrate the error step4(this: Step extends 4 ? this : never): FunctionBasedBuilder<5> { return this as any; } } /** * Member variable based case */ class VariableBasedBuilder<Step extends number=1> { step1: (Step extends 1 ? () => VariableBasedBuilder<2> : never) = (() => { return this as any; }) as any; step2: (Step extends 2 ? () => VariableBasedBuilder<3> : never) = (() => { return this as any; }) as any; // skip step 3 explicitly to demonstrate the error step4: (Step extends 4 ? () => VariableBasedBuilder<5> : never) = (() => { return this as any; }) as any; } const funcBuilder = new FunctionBasedBuilder(); // all of `foo.step1().step2()` turns into an unhelpful error message funcBuilder.step1().step2().step4(); const varBuilder = new VariableBasedBuilder(); // the error properly appears only on step 4 varBuilder.step1().step2().step4(); ``` ### 🙁 Actual behavior In the function case, the entire span from `foo.step1().step2()` gets marked as an error instead of only `step4()` which is what actually caused the error ### 🙂 Expected behavior Just like in the member variable case, it would be better if the error was shown on `step4()` ### Additional information about the issue I think this ends up being equivalent to #28159 so I'm not sure it can be solved without introducing the "curse" mentioned in #60140
Help Wanted,Possible Improvement
low
Critical
2,724,426,569
neovim
`:buffer \[test\]` does not find buffer on Windows
### Problem As the title, when I use :b to find a buffer with regexp on windows. It doesn't work well. You can use the steps to reproduce the error. The point is it works differently on linux and windows. On linux, It could be find, but on windows, doesn't. May be the bug source is here: [here](https://github.com/neovim/neovim/blob/ec94c2704f5059794923777ed51412d80bd26b5b/src/nvim/buffer.c#L2273-L2373) Thanks to this man to point the bug: [orign](https://github.com/rmagatti/auto-session/issues/396#issuecomment-2524236462) ### Steps to reproduce on windows pc: 1. run `nvim --clean` 2. `:e [test]` 3. `buffer \[test\]` ### Expected behavior Expect neovim will find the buffer and open. But It doesn't work well. On linux, It's ok. But it will say no matching on windows. ### Nvim version (nvim -v) NVIM v0.10.2 ### Vim (not Nvim) behaves the same? I dont have vim on my windows pc. ### Operating system/version windows11 24h2 ### Terminal name/version wezterm 20240203-110809-5046fc22 ### $TERM environment variable wezterm ### Installation winget
bug,platform:windows,bug-vim,completion,cmdline-mode
low
Critical
2,724,432,826
godot
Editor window flicker and game silently restarts while trying to write d3d12.dll in project dir
### Tested versions -4.3.stable & (-.mono) Due to D3D12 being supported from 4.3 earlier versions are probably unaffected ### System information Godot v4.3.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6GB (NVIDIA; 32.0.15.6603) - Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8 Threads) ### Issue description I noticed a weird flicker on the editor title window when the game was running, and in my peripheral vision i would often see something change in the taskbar, which turned out to be the game window closing for a split second and reopening (renderer crash perhaps?). For now, I only looked at ProcMon and saw, that when the flicker/game reappearance happens, godot is trying to write d3d12.dll to my project dir and then gpu driver files get called I will try to dig deeper into this shortly. **NOTE:** This issue persists when `Fallback to D3D12` is disabled ![Image](https://github.com/user-attachments/assets/90daccc7-5a88-4006-bb8b-38440df06fc8) ### Steps to reproduce Underlying cause not yet discovered but for me: 1. Open any project 2. Run game and wait until window flickers 3. Notice game sometimes reopening in the taskbar for a split second ### Minimal reproduction project (MRP) N/A
bug,platform:windows,topic:editor
low
Critical
2,724,454,134
ollama
Change /delete endpoint to use POST request
### What is the issue? **Description:** The Ollama API's `/delete` endpoint currently uses a DELETE request with a message body to specify the model to be deleted. This directly conflicts with the HTTP specification, which states that the DELETE method should NOT have a request body. [1](https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/DELETE) [2](https://apidog.com/articles/http-delete-request-body/) This non-standard approach causes significant issues with HTTP libraries like `httpx`, which correctly adhere to the specification and do not support sending data in a DELETE request. **Proposed Solution:** * **Change the `/delete` endpoint to accept a POST request instead.** This aligns with how POST is used for actions that modify the server's state (in this case, deleting a model). * The request body can remain the same (e.g., `{"model": "llama3:13b"}`) to specify the model to delete. * Update the API documentation to clearly reflect this change. **Benefits:** * **Resolves the conflict with the HTTP specification.** * **Ensures compatibility with a wider range of standard HTTP libraries.** * Improves the developer experience by avoiding unexpected errors and workarounds. ### OS Linux ### GPU Nvidia ### CPU AMD ### Ollama version 0.5.1
bug
low
Critical
2,724,479,049
rust
edition 2024 migration of `Command::before_exec` is suboptimal and doesn't compile
I ran `cargo +nightly fix --edition` on this code: ```rust pub fn spawn_child() { let _status = Command::new("some_program") .before_exec(|| { unsafe { // Make the child process its own process group leader if libc::setpgid(0, 0) != 0 { return Err(std::io::Error::last_os_error()); } Ok(()) } }) .status(); } ``` And it made the following changes: ```rust pub fn spawn_child() { // TODO: Audit that the closure is async-signal-safe. let _status = unsafe { Command::new("some_program") .before_exec(|| { unsafe { // Make the child process its own process group leader if libc::setpgid(0, 0) != 0 { return Err(std::io::Error::last_os_error()); } Ok(()) } }) } .status(); } ``` The output is unsatisfying in a few ways: 1. There are now two `unsafe` blocks, triggering the `unused_unsafe` lint. 2. `before_exec` is still deprecated, so perhaps it should just be replaced with `pre_exec`? 3. The formatting is a bit weird; The newly added braces should get additional line breaks. 4. The code doesn't compile once I add `edition = "2024"` to `Cargo.toml`: ```plaintext error[E0716]: temporary value dropped while borrowed --> src/lib.rs:7:9 | 7 | Command::new("some_program").before_exec(|| { | -^^^^^^^^^^^^^^^^^^^^^^^^^^^ | | | _________creates a temporary value which is freed while still in use | | 8 | | unsafe { 9 | | // Make the child process its own process group leader 10 | | if libc::setpgid(0, 0) != 0 { ... | 14 | | } 15 | | }) | | - | | | | |__________temporary value is freed at the end of this statement | borrow later used here | = note: consider using a `let` binding to create a longer lived value ``` I wouldn't have submitted an issue based on the first three, but since `cargo fix` is responsible for the new structure of the code, it seems like the failure to compile should have been avoidable. I am confused about why this doesn't build. Why does `pre_exec` / `before_exec` cause there to be a dropped-while-borrowed temporary under the 2024 edition where none existed previously? To repair the broken build, I guess something like this is required? (The `let mut cmd` part.) ```rust pub fn spawn_child() { let mut cmd = Command::new("some_program"); let _status = unsafe { cmd.pre_exec(|| { // Make the child process its own process group leader if libc::setpgid(0, 0) != 0 { return Err(std::io::Error::last_os_error()); } Ok(()) }) } .status(); } ``` ### Meta <!-- If you're using the stable version of the compiler, you should also check if the bug also exists in the beta or nightly versions. --> `rustc --version --verbose`: ``` rustc 1.85.0-nightly (c94848c04 2024-12-05) binary: rustc commit-hash: c94848c046d29f9a80c09aae758e27e418a289f2 commit-date: 2024-12-05 host: x86_64-unknown-linux-gnu release: 1.85.0-nightly LLVM version: 19.1.5 ```
A-lints,T-compiler,C-bug,A-edition-2024,I-edition-triaged
low
Critical
2,724,479,083
godot
Typed dictionary causes godot-cpp compilation error because of not being unable to parse and resolve `typeddictionary::` into correct format
### Tested versions 4.4 dev6 ### System information Windows 11 ### Issue description See: https://github.com/godotengine/godot/actions/runs/12211086323/job/34068068226?pr=100135 Using `TypedDictionary<>()` will lead to failture of godot-cpp compilation. Needs to be fixed as soon as possible. ### Steps to reproduce Using a `TypedDictionary` in source code and push it to your forked repo, and then run the action on your fork. ### Minimal reproduction project (MRP) Reproduction = source code. See **Steps to reproduce**
bug,topic:buildsystem,needs testing,topic:gdextension
low
Critical
2,724,485,091
ui
[bug]: Sidebar Build Failed in NextJs Vercel Deployment
### Describe the bug When I tried to use `ui/sidebar` in the production code ``` Checking validity of types ..Failed to compile. ./components/ui/sidebar.tsx:439:7 Type error: Type 'string | ((instance: HTMLDivElement | null) => void) | RefObject<HTMLDivElement> | null' is not assignable to type '((string | ((instance: HTMLDivElement | null) => void) | RefObject<HTMLDivElement>) & (((instance: HTMLElement | null) => void) | RefObject<...>)) | null | undefined'. Type 'string' is not assignable to type '((string | ((instance: HTMLDivElement | null) => void) | RefObject<HTMLDivElement>) & (((instance: HTMLElement | null) => void) | RefObject<...>)) | null | undefined'. 437 | return ( 438 | <Comp > 439 | ref={ref} | ^ 440 | data-sidebar="group-label" 441 | className={cn( 442 | "duration-200 flex h-8 shrink-0 items-center rounded-md px-2 text-xs font-medium text-sidebar-foreground/70 outline-none ring-sidebar-ring transition-[margin,opa] ease-linear focus-visible:ring-2 [&>svg]:size-4 [&>svg]:shrink-0", ``` there is some type error. in the file sidebar.tsx possible fix: changing `ref={ref}` to `ref={ref as any}` in the file `ui/sidebar.tsx` worked for me. ### Affected component/components ui/sidebar.tsx ### How to reproduce create a new nextjs + ts project. use the sidebar component and try `npm run build` ### Codesandbox/StackBlitz link _No response_ ### Logs _No response_ ### System Info ```bash Minimum Requirements. (i5 10 gen, chrome browser) ``` ### Before submitting - [X] I've made research efforts and searched the documentation - [X] I've searched for existing issues
bug
low
Critical
2,724,496,442
godot
Bicubic Lightmap Filtering Fails to Engage Under DX12
### Tested versions Tested in v4.4.dev (47bc374ed), built locally. ### System information Godot v4.4.dev (47bc374ed) - Windows 10.0.19045 - Direct3D 12 (Forward+) - dedicated Radeon RX 5500 XT (Advanced Micro Devices, Inc.; 32.0.11027.1003) - AMD Ryzen 7 5800X 8-Core Processor (16 threads) ### Issue description When using the DX12 backend, lightmaps never receive bicubic filtering even with the `Use Bicubic Filter` setting enabled. This is not an issue when using Vulkan, where the filtering switches to bicubic as expected. | Vulkan | DirectX 12 | |--------|--------| | ![Image](https://github.com/user-attachments/assets/615a1577-5ee6-4f76-9016-dfd202d47cfc) | ![Image](https://github.com/user-attachments/assets/99d14e4a-4231-497b-b5df-2e9ca4e5f166) | Additionally, I was able to force bicubic filtering by changing line `1653` in `scene_forward_clustered.glsl` from `if (sc_use_lightmap_bicubic_filter()) {` to `if (sc_use_lightmap_bicubic_filter() || true) {` so I believe this is an issue of the relevant flag somehow not being set. When starting up the test project, the console also prints `drivers/d3d12/rendering_device_driver_d3d12.cpp:2873 - Condition "int_value & (1 << 31)" is true. Returning: 0` eight times, then does so again whenever `Use Bicubic Filter` is toggled on or off. I also noticed in `scene_forward_clustered_inc.glsl` that this flag, along with several others, is pulled conditionally from either a push constant or a specialization constant based on whether ubershaders are being used, which may be relevant, but I didn't see anything else suspicious following the trail back to where `Use Bicubic Filter` is read from the project settings. ### Steps to reproduce Create a 3D scene, add some `MeshInstances` to receive lightmaps and a light source to be baked, add a `LightmapGI` node and bake it. In **Project Settings**, under **Rendering/Rendering Device** set `Driver` to `d3d12`, and under **Rendering/Lightmapping** ensure `Use Bicubic Filter` is toggled on. ### Minimal reproduction project (MRP) [bicubic-lightmap-bug-mrp.zip](https://github.com/user-attachments/files/18047736/bicubic-lightmap-bug-mrp.zip)
bug,platform:windows,topic:rendering,needs testing,topic:3d
low
Critical
2,724,552,572
transformers
[i18n-<languageCode>] Translating docs to Chinese Translate agents.md into Chinese
Hello, I will translate agents.md to Chinese. doc url : https://github.com/huggingface/transformers/blob/main/docs/source/en/agents.md
WIP
low
Minor
2,724,553,610
next.js
revalidatePath doesn't invalidate route cache for back/forward
### Link to the code that reproduces this issue https://stackblitz.com/edit/stackblitz-starters-cxo2blep?file=app%2Fpage.tsx ### To Reproduce 1. Click [Update] (it sends POST /foo, which updates data.value, and calls revalidatePath). 2. Click [Go to /b page] 3. Click [Go back with history.back()] ### Current vs. Expected behavior Expected: data.value: 1 Actual: data.value: 0 ### Provide environment information ```bash Operating System: Platform: linux Arch: x64 Version: Ubuntu 20.04.0 LTS Sat Dec 07 2024 16:27:55 GMT+0500 (Yekaterinburg Standard Time) Available memory (MB): NaN Available CPU cores: 8 Binaries: Node: 18.20.3 npm: 10.2.3 Yarn: 1.22.19 pnpm: 8.15.6 Relevant Packages: next: 15.0.4 // Latest available version is detected (15.0.4). eslint-config-next: 15.0.4 react: 19.0.0 react-dom: 19.0.0 typescript: 5.2.2 Next.js Config: output: N/A ``` ### Which area(s) are affected? (Select all that apply) Not sure ### Which stage(s) are affected? (Select all that apply) next dev (local) ### Additional context - According to the docs, `revalidatePath` should invalidate Route Cache. But actually, it doesn't affect back/forward caching, which is unexpected. - This is a minimal reproduction. My real case is, several client components have useState(initialState), where initialState is data from server component. After updating the data using route handler, going to another page and navigating backwards, the entire page state becomes outdated. - Similar issue https://github.com/vercel/next.js/issues/59958
bug
low
Minor
2,724,563,844
PowerToys
Workspaces cannot correctly identify the same program installed and running simultaneously in different directories.
### Microsoft PowerToys version 0.86.0 ### Installation method PowerToys auto-update ### Running as admin Yes ### Area(s) with issue? Workspaces ### Steps to reproduce Due to the need to run multiple identical programs simultaneously for stock software (installed in different directories), when these programs run at the same time, Workspaces cannot correctly identify them and treats them as the same program from one of the directories. ### ✔️ Expected Behavior It is hoped that the ability to manually set the program's path can be added to correctly identify the programs. ### ❌ Actual Behavior _No response_ ### Other Software _No response_
Issue-Bug,Needs-Triage,Product-Workspaces
low
Minor
2,724,569,505
electron
Shared libs build option
### Preflight Checklist - [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project. - [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to. - [x] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a feature request that matches the one I want to file, without success. ### Problem Description For linux distos, we are required to link against libraries in the repo, thus, we cannot build against the bundled version of chromium. Furthermore, this can reduce sizes of applications ### Proposed Solution Have an argument in build.gn to link against system libs ### Alternatives Considered N/a ### Additional Information _No response_
enhancement :sparkles:
low
Minor
2,724,582,553
pytorch
Unfold
# 📚 The doc issue Currently, only 4-D input tensors (batched image-like tensors) are supported. ### Suggest a potential alternative/fix Even, 3D input tensor are also supported. For example `a = np.array([[[1,2,3,4]]]).astype("float") t = torch.from_numpy(a) output = torch.nn.functional.unfold(t,kernel_size=(1,2)) output, output.size()` cc @albanD @mruberry @jbschlosser @walterddr @mikaylagawarecki
module: nn,triaged
low
Minor
2,724,589,035
TypeScript
satisfies operator shadows object this with interface this
### 🔍 Search Terms I have been experimenting with the `satisfies` operator which has been pretty great to avoid having to interface anything. Instead, you can pass around the original object literal with all of its properties clearly shown in code completion. But. Recently, I noticed there’s a slight problem. I am building this library where I’ve advocated for objects instead of classes or interfaces, everything working perfectly when they are just static objects. Yet when I want to add class-type semantics, namely pass an options and instantiated state that’s available to its functions, I face some difficulties. This is how my interface looks: ```ts export interface Extension<O = undefined, S = undefined> { name: string; opts?: O; store?: S; create?: (opts: O) => this & { opts: O; store: S; }; onMount?: (editor: Editor, opts: O, store: S) => void; onDestroy?: (editor: Editor, opts: O, store: S) => void; } // and use it as: export const paragraph = { name: 'paragraph' as const, create(opts) { this.opts = opts this.store = createStore(opts) return { ...this, opts, store: this.store } } } satisfies Extension<Options, Store> ``` Which does work and compile. Except when I access the object from the `create` function, I notice that the return type of `create` is actually no more the `this` of the original object but the `this` of the `Extension` interface. So while the static `paragraph` object literal is neatly described with its original shape, if I create it with the `create` function the signature is altered and it then becomes `Extension` with no type inference about it properties. At the moment, I am bypassing this by manually augmenting the exposed global property with the return type I'd want from `create`: ```ts declare module '@library/core' { interface Extensions { paragraph: typeof paragraph & { opts: Options, store: Store } // doesn't work //paragraph: ReturnType<typeof paragraph.create> } } ``` ### ✅ Viability Checklist - [x] This wouldn't be a breaking change in existing TypeScript/JavaScript code - [x] This wouldn't change the runtime behavior of existing JavaScript code - [x] This could be implemented without emitting different JS based on the types of the expressions - [x] This isn't a runtime feature (e.g. library functionality, non-ECMAScript syntax with JavaScript output, new syntax sugar for JS, etc.) - [x] This isn't a request to add a new utility type: https://github.com/microsoft/TypeScript/wiki/No-New-Utility-Types - [x] This feature would agree with the rest of our Design Goals: https://github.com/Microsoft/TypeScript/wiki/TypeScript-Design-Goals ### ⭐ Suggestion My request and general inquiry is, whether it is possible to use the original this—which is available if I remove the `satisfies` operator—for the create function? Even if I use a custom function eg `make(opts: Options) { return this }` it always inherits the Extension `this` even though it's not even defined in the interface which seems wrong. Why does the Extension `this` overshadow the original object literal `this`? In short my suggestion is: `satisfies` operator should not overload/shadow the original object `this` inside functions outside the satisfied interface. Although shadowing `this` inside the interface functions suck as well but probably can't be prevented. ### 📃 Motivating Example No more classes! TypeScript `satisfies` operator makes class-style inheritance and composition magically easy as the object `this` is no longer shadowed by the satisfied interface in the object functions. ### 💻 Use Cases 1. What do you want to use this for? - For making my object literal fully compatible with classes but much clearer and composable 2. What shortcomings exist with current approaches? - Loss of type inference when using `satisfies` 3. What workarounds are you using in the meantime? - I augment the object literal manually: `paragraph: typeof paragraph & { opts: Optins, store: Store }`
Needs More Info
low
Minor
2,724,591,158
deno
Deno LSP periodically (~2 min intervals) stops working when using Effect.TS
Version: Deno 2.1.3 (latest stable) Repro video and GitHub repo here: https://github.com/skoshx/deno-lsp-errors-vanish-bug/blob/main/README.md So basically, Deno LSP breaks `infer` behavior randomly when creating / deleting files. As you can see in the video, after deleting the file, Deno no longer can infer and defaults to `never`. Restarting the LSP fixes the issue (temporarily) It has been a really frustrating experience trying to use Deno on a new project, but having to restart the LSP continuously because randomly TypeScript types just break. Let me know if I can help somehow.
bug,lsp
low
Critical
2,724,594,627
pytorch
torch.nn.functional.normalize get nan
### 🐛 Describe the bug when i run this code: <img width="728" alt="image" src="https://github.com/user-attachments/assets/2e839b7d-62f3-47ca-95f0-7c710e39ed79"> i found p_reps[4:,] is nan as : <img width="517" alt="image" src="https://github.com/user-attachments/assets/6efb9dbc-65d4-43af-9165-949596b8850c"> even if i add eps=1e-2, it was unuseful. <img width="502" alt="image" src="https://github.com/user-attachments/assets/de3287af-66cb-4043-a1ff-59fff501e600"> how can i do to solve ? ### Versions 1 cc @albanD @mruberry @jbschlosser @walterddr @mikaylagawarecki
needs reproduction,module: nn,triaged
low
Critical
2,724,611,446
vscode
Inconsistent scroll speed in Jupyter Notebooks, different for text/code vs plots/tables
Does this issue occur when all extensions are disabled?: Yes - VS Code Version: 1.95.3 - OS Version: Windows 11 Steps to Reproduce: 1. Have cells with both text/code and plots(plotly or matplotlib)/tables (pandas) 2. Scroll through cells as fast as you can, notice how it slows down when scrolling over plots/tables. https://github.com/user-attachments/assets/ac6ba6d2-ce8a-4956-b0fb-74b185188009
bug,notebook-output
low
Major
2,724,652,199
transformers
FileNotFoundError: Couldn't find a module script at /home/tooko/transformers-course/glue/glue.py.
### Model description i run the example of hugging face NLP course(https://huggingface.co/learn/nlp-course/chapter3/4?fw=pt#the-training-loop) my env at Vmware-ubuntu -vscode,evaluate Version is 0.4.3 . i always encounter this error: import evaluate metric = evaluate.load("glue", "mrpc") #此句依旧是出现FileNotFoundError错误 model.eval() for epoch in range(num_epochs): for batch in train_dataloader: batch = {k: v.to(device) for k, v in batch.items()} #将batch中的数据转移到device上,batch是一个字典 with torch.no_grad(): outputs = model(**batch) logits = outputs.logits predictions = torch.argmax(logits, dim=-1) metric.add_batch(predictions=predictions, references=batch["labels"]) --------------------------------------------------------------------------- FileNotFoundError Traceback (most recent call last) Cell In[1], line 3 1 import evaluate ----> 3 metric = evaluate.load("glue", "mrpc") 4 model.eval() 6 for epoch in range(num_epochs): File ~/transformers-course/.env/lib/python3.11/site-packages/evaluate/loading.py:748, in load(path, config_name, module_type, process_id, num_process, cache_dir, experiment_id, keep_in_memory, download_config, download_mode, revision, **init_kwargs) 703 """Load a [`~evaluate.EvaluationModule`]. 704 705 Args: (...) 745 ``` 746 """ 747 download_mode = DownloadMode(download_mode or DownloadMode.REUSE_DATASET_IF_EXISTS) --> 748 evaluation_module = evaluation_module_factory( 749 path, module_type=module_type, revision=revision, download_config=download_config, download_mode=download_mode 750 ) 751 evaluation_cls = import_main_class(evaluation_module.module_path) 752 evaluation_instance = evaluation_cls( 753 config_name=config_name, 754 process_id=process_id, (...) 760 **init_kwargs, ... 684 ) from None 685 else: 686 raise FileNotFoundError(f"Couldn't find a module script at {relative_to_absolute_path(combined_path)}.") FileNotFoundError: Couldn't find a module script at /home/tooko/transformers-course/glue/glue.py. Module 'glue' doesn't exist on the Hugging Face Hub either. others opinion to solve this issue is to loging in hugging face account and not use proxy. B cos i am in China so i must use vpn to log in HF but after logged in no matter i used vpn or not the error was existing ,and i try to download glue/glue.py from Colab'example of HF provided but i didn't found. think you for your some advice for this problem (sorry for my bad english) ### Open source status - [ ] The model implementation is available - [ ] The model weights are available ### Provide useful links for the implementation _No response_
New model
low
Critical
2,724,656,568
PowerToys
Keep the current window active when using Advanced Paste, similar to the windows built-in clipboard management software.
### Description of the new feature / enhancement ![Image](https://github.com/user-attachments/assets/cfe03c38-b018-4e1e-b223-e5b15eb3bc06) the gif demonstrates the operation of the windows built-in clipboard management software in a text editor. when I type in clipboard management software, the text editor window is still active and the cursor is blinking. so I can know exactly where the text will be inserted ### Scenario when this would be used? when i use Advanced Paste to paste text, I can know exactly where the text will be inserted. ### Supporting information _No response_
Needs-Triage,Product-Advanced Paste
low
Minor
2,724,659,873
vscode
source control: setting to add or change the default git commit command to run an alias
<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ --> <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ --> <!-- Please search existing issues to avoid creating duplicates. --> <!-- Describe the feature you'd like. --> [NO_TRAIN]:: Say I have a custom git commit alias that I created, such as `git commit-with-flags`. I think there should be a setting in VS Code source control settings to either: - change the `Commit` behavior to always runs the specified alias command and/or - a setting where the developer can add an aliased commit command(s) to the commit dropdown menu. ![Image](https://github.com/user-attachments/assets/ab84f2b8-e06a-49d2-aaed-8f030d86984b)
feature-request,git
low
Minor
2,724,677,094
transformers
resizing token embeddings causes output embedding to be reinitialized in `post_init` when `tie_word_embedding` is False
### System Info - `transformers` version: 4.46.3 - Platform: Linux-6.6.20-aufs-1-x86_64-with-glibc2.36 - Python version: 3.11.2 - Huggingface_hub version: 0.26.1 - Safetensors version: 0.4.5 - Accelerate version: 1.0.1 - Accelerate config: not found - PyTorch version (GPU?): 2.5.1+cu124 (True) - Tensorflow version (GPU?): not installed (NA) - Flax version (CPU?/GPU?/TPU?): not installed (NA) - Jax version: not installed - JaxLib version: not installed - Using distributed or parallel set-up in script?: No - Using GPU in script?: Yes - GPU type: NVIDIA A10 ### Who can help? @ArthurZucker ### Information - [ ] The official example scripts - [X] My own modified scripts ### Tasks - [ ] An officially supported task in the `examples` folder (such as GLUE/SQuAD, ...) - [X] My own task or dataset (give details below) ### Reproduction This code reproduces the problem: ``` pythia = AutoModelForCausalLM.from_pretrained("EleutherAI/pythia-410m") pythia.resize_token_embeddings(502) pythia.post_init() ``` the default value for `tie_word_embeddings` in pythia is False. I believe the problem arises from the fact the if `tie_word_embeddings` is False, Then `resize_token_embeddings` creates a new `nn.Linear` object that doesn't have the flag `_is_hf_initialized`(causing it to be `False` when using `getattr`), and then `post_init` calls `_init_weights` on the new module. https://github.com/huggingface/transformers/blob/c8c8dffbe45ebef0a8dba4a51024e5e5e498596b/src/transformers/modeling_utils.py#L2406 ### Expected behavior `post_init` should not change the weights of output_embeddings after a resize.
Good Second Issue,bug,fixme
low
Major
2,724,680,356
TypeScript
[exactOptionalPropertyTypes] Unexpected 'undefined' arises in error message
### 🔎 Search Terms "not assignable", "never", "undefined", "exactOptionalPropertyTypes" ### 🕗 Version & Regression Information **4.3.5** ``'undefined'`` error instead of ``'never'`` ; the value ``undefined`` is considered valid **4.4.4**, **5.0.4** Expected behavior **5.1.6**, **5.7.2** ``'undefined'`` error instead of ``'never'`` ; the value ``undefined`` triggers the ``'never'`` message **Nightly** *not available when testing* ### ⏯ Playground Link https://www.typescriptlang.org/play/?exactOptionalPropertyTypes=true&ts=5.7.2#code/C4TwDgpgBAKlC8UCwAoKUDeUCGAuKAdgK4C2ARhAE4A0UZA-PgRAG5VQC+UAPqultkaFWVWmSakKlTgG5UqAMYB7AgGdgUYPjiIMfHPgAM1feKiHUHGUA ### 💻 Code ``--exactOptionalPropertyTypes`` ```ts type T = { a: number, b?: never } | { a?: never, b: number }; const t: T = { // Types of property 'b' are incompatible. Type 'number' is not assignable to type 'undefined' a: 0, b: 0 }; ``` ### 🙁 Actual behavior *Type 'number' is not assignable to type 'undefined'* is not relevant, since ``undefined`` cannot be the type of the ``t[b]``. ### 🙂 Expected behavior The error should be about type 'number' not being assignable to type 'never'. It is correctly displayed if the value ``undefined`` is used (after the regression at least).
Bug,Help Wanted
low
Critical
2,724,689,011
tauri
[bug] Window can't focus after right-click on an inactive window.
### Describe the bug 1. right click an inactive tauri-app window, and the context menu will show 2. click outside of the context menu, and the context menu will disappear 3. the window can not gain focus any more unless it blur and focus again: no hover style, input caret not show... ### Reproduction the initial project created by `bun create tauri-app` can reproduce the problem. https://github.com/user-attachments/assets/0300ceeb-29d5-4ca8-868a-6b9e82c23966 ### Expected behavior _No response_ ### Full `tauri info` output ```text [✔] Environment - OS: Mac OS 15.1.1 arm64 (X64) ✔ Xcode Command Line Tools: installed ✔ rustc: 1.83.0 (90b35a623 2024-11-26) ✔ cargo: 1.83.0 (5ffbef321 2024-10-29) ✔ rustup: 1.27.1 (54dd3d00f 2024-04-24) ✔ Rust toolchain: stable-aarch64-apple-darwin (default) - node: 22.11.0 - npm: 10.9.0 - bun: 1.1.36 [-] Packages - tauri 🦀: 2.1.1 - tauri-build 🦀: 2.0.3 - wry 🦀: 0.47.2 - tao 🦀: 0.30.8 - @tauri-apps/api : 2.1.1 - @tauri-apps/cli : 2.1.0 [-] Plugins - tauri-plugin-shell 🦀: 2.0.2 - @tauri-apps/plugin-shell : 2.0.1 [-] App - build-type: bundle - CSP: unset - frontendDist: ../build - devUrl: http://localhost:1420/ - framework: Svelte - bundler: Vite ``` ### Stack trace _No response_ ### Additional context _No response_
type: bug,platform: macOS,status: needs triage
low
Critical
2,724,695,594
tauri
[bug] AppImage Bundles Need an exclusion mechanic for standalone sidecar binaries
### Describe the bug I've a project which links a nuitka standalone binary in and uses it as a sidecar. In development builds and deb releases, this works awesome. However, AppImages modify the binary in a way nuitka doesn't need or expect which breaks it completely. Here is a diff of the original binary and the one being put into the appimage: [bindiff.txt](https://github.com/user-attachments/files/18048998/bindiff.txt) Which seems to occur at this point in the build process when using `--verbose`: ``` [gtk/stdout] WARNING: $NO_STRIP environment variable detected, not stripping binaries [gtk/stdout] Setting rpath in ELF file netchiman.AppDir/usr/bin/netchiman to $ORIGIN/../lib [gtk/stdout] Setting rpath in ELF file netchiman.AppDir/usr/bin/umo to $ORIGIN/../lib ``` And then upon launch causes `umo` to throw this error: ![image](https://github.com/user-attachments/assets/3cd63310-4334-4bd7-80c7-1b1b2047eb00) I guess what I need here is a means to exclude the `umo` binary from being modified by this build process. As far as I can tell, this should work fine if I could just get the AppImage builds to not screw around with this elf file. My problem is I can't tell what's actually doing this or where! :D ### Reproduction Build this zip as an AppImage using `NO_STRIP` envvar. Run it, click `check for updates` button in top-left. It dies. https://drive.google.com/file/d/1p1nw2xQOVhQlD27YK6HQ17R9vnYJeCUv/view?usp=sharing ### Expected behavior App no die. ### Full `tauri info` output ```text > [email protected] tauri > tauri info [✔] Environment - OS: EndeavourOS Rolling Release x86_64 (X64) ✔ webkit2gtk-4.1: 2.46.4 ✔ rsvg2: 2.59.2 ✔ rustc: 1.83.0 (90b35a623 2024-11-26) ✔ cargo: 1.83.0 (5ffbef321 2024-10-29) ✔ rustup: 1.27.1 (2024-05-07) ✔ Rust toolchain: stable-x86_64-unknown-linux-gnu (default) - node: 23.1.0 - yarn: 1.22.22 - npm: 10.9.0 [-] Packages - tauri 🦀: 2.1.1 - tauri-build 🦀: 2.0.3 - wry 🦀: 0.47.2 - tao 🦀: 0.30.8 - tauri-cli 🦀: 1.5.14 - @tauri-apps/api : 2.1.1 - @tauri-apps/cli : 2.1.0 [-] Plugins - tauri-plugin-single-instance 🦀: 2.0.2 - @tauri-apps/plugin-single-instance : not installed! - tauri-plugin-process 🦀: 2.0.1 - @tauri-apps/plugin-process : 2.0.0 - tauri-plugin-fs 🦀: 2.1.0 - @tauri-apps/plugin-fs : 2.0.3 - tauri-plugin-shell 🦀: 2.0.2 - @tauri-apps/plugin-shell : 2.0.1 - tauri-plugin-dialog 🦀: 2.0.4 - @tauri-apps/plugin-dialog : 2.0.1 - tauri-plugin-deep-link 🦀: 2.0.2 - @tauri-apps/plugin-deep-link : 2.0.1 [-] App - build-type: bundle - CSP: unset - frontendDist: ../dist - devUrl: http://localhost:1420/ - framework: React - bundler: Vite ``` ### Stack trace _No response_ ### Additional context _No response_
type: bug,status: upstream,platform: Linux,status: needs triage
low
Critical
2,724,695,831
godot
Profiler running scripts vanishing
### Tested versions 4.4dev6 ### System information Godot v4.4.dev6 - Windows 10.0.26100 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated AMD Radeon RX 7900 XTX (Advanced Micro Devices, Inc.; 32.0.12033.1030) - AMD Ryzen 7 3800X 8-Core Processor (16 threads) ### Issue description Profiler is removing running scripts - I'm not sure how else to describe it: ![Image](https://github.com/user-attachments/assets/9803ca80-93dc-47cd-bb8f-83dc5766100f) ### Steps to reproduce Try profiling in 4.4dev6 ### Minimal reproduction project (MRP) Try profiling in 4.4dev6
bug,topic:editor,needs testing
low
Minor
2,724,697,725
tauri
[bug] tauri mobile iOS Xcode: build script fails to run
### Describe the bug follow office tutorial create ios app failed with macOS 14.1 (Sanoma) and XCode (15.4). Executing the build script inside xcode throws "Command PhaseScriptExecution failed with a nonzero exit code". Is this an xcode or tauri bug? ### Reproduction following the tutorial: https://v2.tauri.app/start/ ### Expected behavior _No response_ ### Full `tauri info` output ```text [✔] Environment - OS: Mac OS 14.1.0 arm64 (X64) ✔ Xcode Command Line Tools: installed ✔ rustc: 1.82.0 (f6e511eec 2024-10-15) ✔ cargo: 1.82.0 (8f40fc59f 2024-08-21) ✔ rustup: 1.27.1 (54dd3d00f 2024-04-24) ✔ Rust toolchain: stable-aarch64-apple-darwin (default) - node: 22.9.0 - pnpm: 9.3.0 - yarn: 1.22.21 - npm: 10.8.3 [-] Packages - tauri 🦀: 2.1.1 - tauri-build 🦀: 2.0.3 - wry 🦀: 0.47.2 - tao 🦀: 0.30.8 - tauri-cli 🦀: 2.1.0 - @tauri-apps/api : 2.1.1 - @tauri-apps/cli : 2.1.0 [-] Plugins - tauri-plugin-shell 🦀: 2.0.2 - @tauri-apps/plugin-shell : 2.0.1 [-] App - build-type: bundle - CSP: unset - frontendDist: ../dist - devUrl: http://localhost:1420/ - framework: React - bundler: Vite ``` ``` ### Stack trace /usr/bin/sandbox-exec -D SCRIPT_OUTPUT_FILE_0\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple/Externals/x86_64/debug/libapp.a -D SCRIPT_OUTPUT_FILE_1\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple/Externals/arm64/debug/libapp.a -D SCRIPT_OUTPUT_FILE_2\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple/Externals/arm64-sim/debug/libapp.a -D SCRIPT_INPUT_FILE_0\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator/tauri-app_iOS.build/Script-4CFF21EFA1FFE4D2AB9D6998.sh -D SCRIPT_INPUT_ANCESTOR_0\=/ -D SCRIPT_INPUT_ANCESTOR_1\=/Users -D SCRIPT_INPUT_ANCESTOR_2\=/Users/margulus -D SCRIPT_INPUT_ANCESTOR_3\=/Users/margulus/Library -D SCRIPT_INPUT_ANCESTOR_4\=/Users/margulus/Library/Developer -D SCRIPT_INPUT_ANCESTOR_5\=/Users/margulus/Library/Developer/Xcode -D SCRIPT_INPUT_ANCESTOR_6\=/Users/margulus/Library/Developer/Xcode/DerivedData -D SCRIPT_INPUT_ANCESTOR_7\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa -D SCRIPT_INPUT_ANCESTOR_8\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build -D SCRIPT_INPUT_ANCESTOR_9\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex -D SCRIPT_INPUT_ANCESTOR_10\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build -D SCRIPT_INPUT_ANCESTOR_11\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator -D SCRIPT_INPUT_ANCESTOR_12\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator/tauri-app_iOS.build -D SCRIPT_OUTPUT_ANCESTOR_0\=/ -D SCRIPT_OUTPUT_ANCESTOR_1\=/Users -D SCRIPT_OUTPUT_ANCESTOR_2\=/Users/margulus -D SCRIPT_OUTPUT_ANCESTOR_3\=/Users/margulus/Desktop -D SCRIPT_OUTPUT_ANCESTOR_4\=/Users/margulus/Desktop/tauri-app -D SCRIPT_OUTPUT_ANCESTOR_5\=/Users/margulus/Desktop/tauri-app/src-tauri -D SCRIPT_OUTPUT_ANCESTOR_6\=/Users/margulus/Desktop/tauri-app/src-tauri/gen -D SCRIPT_OUTPUT_ANCESTOR_7\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple -D SCRIPT_OUTPUT_ANCESTOR_8\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple/Externals -D SCRIPT_OUTPUT_ANCESTOR_9\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple/Externals/arm64 -D SCRIPT_OUTPUT_ANCESTOR_10\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple/Externals/arm64-sim -D SCRIPT_OUTPUT_ANCESTOR_11\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple/Externals/arm64-sim/debug -D SCRIPT_OUTPUT_ANCESTOR_12\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple/Externals/arm64/debug -D SCRIPT_OUTPUT_ANCESTOR_13\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple/Externals/x86_64 -D SCRIPT_OUTPUT_ANCESTOR_14\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple/Externals/x86_64/debug -D SRCROOT\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple -D PROJECT_DIR\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple -D OBJROOT\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex -D SYMROOT\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Products -D DSTROOT\=/tmp/tauri-app.dst -D SHARED_PRECOMPS_DIR\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/PrecompiledHeaders -D CACHE_ROOT\=/var/folders/3r/kthfgzk132787z5lk5ttmj7h0000gn/C/com.apple.DeveloperTools/15.4-15F31d/Xcode -D CONFIGURATION_BUILD_DIR\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Products/debug-iphonesimulator -D CONFIGURATION_TEMP_DIR\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator -D LOCROOT\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple -D LOCSYMROOT\=/Users/margulus/Desktop/tauri-app/src-tauri/gen/apple -D INDEX_PRECOMPS_DIR\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Index.noindex/PrecompiledHeaders -D INDEX_DATA_STORE_DIR\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Index.noindex/DataStore -D TEMP_DIR\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator/tauri-app_iOS.build -D TARGET_TEMP_DIR\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator/tauri-app_iOS.build -D DERIVED_FILE_DIR\=/Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator/tauri-app_iOS.build/DerivedSources -f /Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator/tauri-app_iOS.build/f48efc9a63705f103bcc271d039ac5b9.sb /bin/sh -c /Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator/tauri-app_iOS.build/Script-4CFF21EFA1FFE4D2AB9D6998.sh /Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator/tauri-app_iOS.build/Script-4CFF21EFA1FFE4D2AB9D6998.sh: line 2: ARCHS: parameter null or not set Command PhaseScriptExecution failed with a nonzero exit code warning: None of the architectures in ARCHS (arm64, x86_64) are valid. Consider setting ARCHS to $(ARCHS_STANDARD) or updating it to include at least one value from VALID_ARCHS (arm64, arm64-sim) which is not in EXCLUDED_ARCHS (arm64). (in target 'tauri-app_iOS' from project 'tauri-app') note: Run script build phase 'Build Rust Code' will be run during every build because the option to run the script phase "Based on dependency analysis" is unchecked. (in target 'tauri-app_iOS' from project 'tauri-app') ** BUILD FAILED ** The following build commands failed: PhaseScriptExecution Build\ Rust\ Code /Users/margulus/Library/Developer/Xcode/DerivedData/tauri-app-fvrmxhfhuydvyvaskbqddwxjubwa/Build/Intermediates.noindex/tauri-app.build/debug-iphonesimulator/tauri-app_iOS.build/Script-4CFF21EFA1FFE4D2AB9D6998.sh (in target 'tauri-app_iOS' from project 'tauri-app') (1 failure) command ["xcodebuild"] exited with code 65 Error command ["xcodebuild"] exited with code 65 error Command failed with exit code 1. ### Additional context _No response_
type: bug,status: needs triage
low
Critical
2,724,717,407
go
proposal: strconv: add AppendComplex
### Proposal Details I propose adding the AppendComplex function to complete the Append family with the same functions provided by the Format and Parse families for the bool, int, unit, float, and complex types.
Proposal
low
Minor
2,724,719,832
node
Minimum waiting time for PRs with recently pushed commits
## Problem There are guidelines regarding waiting time in PRs: https://github.com/nodejs/node/blob/c1ccade02f29fd5585601bd496d4fb615a55b682/doc/contributing/pull-requests.md?plain=1#L421-L432 https://github.com/nodejs/node/blob/c1ccade02f29fd5585601bd496d4fb615a55b682/doc/contributing/collaborator-guide.md?plain=1#L179-L181 https://github.com/nodejs/node/blob/c1ccade02f29fd5585601bd496d4fb615a55b682/doc/contributing/pull-requests.md?plain=1#L344-L352 However, the time is always calculated since PR creation and not since last pushed commits (even for significant changes and/or force-pushes). This effectively creates a situation where a single collaborator approval (and a single green CI for https://github.com/nodejs/node/labels/needs-ci PRs) is enough to immediately merge PR right after push - both from guidelines's and NCU/https://github.com/nodejs/node/labels/commit-queue 's points of view - as long as it was initially opened 7+ days ago. Somewhat related: https://github.com/nodejs/node-core-utils/issues/677 ## Possible solutions - Make it strict, always counting the 48/168 hours from last push rather than initial open date. - Make it semi-strict, e.g. counting ~24 hours from last push if PR passes open date limit. - Make doc-only addition to guideline, asking to wait ~24 hours if anything non-trivial was pushed. - Keep it as is and rely on common sense. Doc-only option looks best to me since it won't slow down landing trivial fixups, but it's also always possible to fast-track them or land manually. Maybe there are different opinions on this. Just to clarify, this issue is not a security concern nor a loophole for potential bad actors etc. The minimum waiting time is supposed to allow anyone to provide their input (including suggestions and explicit blocks), and not having it for subsequent commits sometimes nullifies this ability.
meta
low
Major
2,724,728,260
rust
Tracking issue for release notes of #131558: Lint on combining `#[no_mangle]` and `#[export_name]`
This issue tracks the release notes text for #131558. ### Steps - [x] Proposed text is drafted by PR author (or team) making the noteworthy change. - [ ] Issue is nominated for release team review of clarity for wider audience. - [ ] Release team includes text in release notes/blog posts. ### Release notes text The responsible team for the underlying change should edit this section to replace the automatically generated link with a succinct description of what changed, drawing upon text proposed by the author (either in discussion or through direct editing). ````markdown # Language - [Lint on combining `#[no_mangle]` and `#[export_name]` attributes.](https://github.com/rust-lang/rust/pull/131558) ```` > [!TIP] > Use the [previous releases](https://doc.rust-lang.org/nightly/releases.html) categories to help choose which one(s) to use. > The category will be de-duplicated with all the other ones by the release team. > > *More than one section can be included if needed.* ### Release blog section If the change is notable enough for inclusion in the blog post, the responsible team should add content to this section. *Otherwise leave it empty.* ````markdown ```` cc @sassman, @Urgau -- origin issue/PR authors and assignees for starting to draft text
A-lints,T-lang,T-compiler,relnotes,relnotes-tracking-issue,L-unused_attributes
low
Minor
2,724,734,085
godot
Godot texture masking (mask channels)
### Tested versions 4.3 ### System information Godot v4.3.stable (77dcf97d8) - Freedesktop SDK 23.08 (Flatpak runtime) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 SUPER (nvidia) - Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz (6 Threads) ### Issue description GLTF model can have one material (surface) and multiple texture on this. It displays as some pseudosurfaces what are green, red, blue or black. So question: how i can set all these textures? i tried use all texture variants and not found variant for me. ![Image](https://github.com/user-attachments/assets/13dabe9e-9b8b-42b0-ad9c-ff03ca1843fd) ### Steps to reproduce Have this strange model (change first .txt to .gltf and next .txt to .bin) l[SM_NeighborsHouse_part15.txt](https://github.com/user-attachments/files/18049270/SM_NeighborsHouse_part15.txt) [SM_NeighborsHouse_part15.txt](https://github.com/user-attachments/files/18049275/SM_NeighborsHouse_part15.txt) ### Minimal reproduction project (MRP) Create empty project and then add this model and try add some textures or materials
needs testing,topic:import
medium
Major
2,724,740,200
pytorch
Improve typing of args and kwargs with ParamSpec
### 🚀 The feature, motivation and pitch Large portions of the codebase type `*args : Any` and `**kwargs: Any,` when we should be using `typing_extensions.ParamSpec` with `P.args` and `P.kwargs` to reduce erasure of the args being passed into other functions / methods. We also use TypeVars to preserve the return value of the typed methods. Callables also often erase their typing info currently. We should go through and use ParamSpec whenever possible to improve the typing situation. This is especially problematic for any function decorators as all typing information of the method or function gets erased by decorators that use the previous typing scheme. We should also try to get rid of the older way of trying to improve typing of decorators with `_F = TypeVar("_F", bound=Callable[..., Any])` as this is less readable / extensible. ### Alternatives _No response_ ### Additional context _No response_ cc @ezyang @malfet @xuzhao9 @gramster ```[tasklist] ### Tasks - [ ] https://github.com/pytorch/pytorch/pull/144047 - [ ] https://github.com/pytorch/pytorch/pull/143797 ```
good first issue,module: typing,triaged,better-engineering
low
Major
2,724,758,237
next.js
Vercel local build for NextJS and prebuilt deployment throws error with styled-jsx
### Link to the code that reproduces this issue https://github.com/nikitimi/examiner-monorepo ### To Reproduce 1. Set-up a monorepo using `pnpm`. 2. create catalog with `codemode pnpm/catalog`. 3. create-next-app inside monorepo's packages. 4. create `pnpm-workspace.yaml`. 5. include catalogs in `pnpm-workspace.yaml`: ```yaml catalogs: next-canary: next: 15.0.4-canary.45 react: 19.0.0-rc.1 react-dom: 19.0.0-rc.1 next-stable: next: 15.0.4 react: 19.0.0-rc.1 react-dom: 19.0.0-rc.1 ``` 6. Run `vercel build && vercel deploy --prebuilt`. ### Current vs. Expected behavior ### Expected: Deployed in Vercel. ### Current: ![Screenshot 2024-12-08 020246](https://github.com/user-attachments/assets/d8d959ca-8ede-4575-8fc1-bc48c01ae7f4) ### Provide environment information ```bash Operating System: Platform: win32 Arch: x64 Version: Windows 10 Pro Available memory (MB): 8026 Available CPU cores: 8 Binaries: Node: 20.17.0 npm: 10.8.2 Yarn: N/A pnpm: 9.12.2 Relevant Packages: next: 15.0.4 // Latest available version is detected (15.0.4). eslint-config-next: N/A react: 19.0.0 react-dom: 19.0.0 typescript: N/A Next.js Config: output: N/A ``` ### Which area(s) are affected? (Select all that apply) Developer Experience, Output (export/standalone) ### Which stage(s) are affected? (Select all that apply) next build (local) ### Additional context I've tested putting env var like stated in [issue #1209](https://github.com/orgs/vercel/discussions/1209) to disable build cache, but it is not working, I also tested passing --force flag, but it is still not working.
bug,Output (export/standalone)
low
Critical
2,724,760,834
react
[React 19] [prerender] missing nonce option and missing documentation about aborting server rendering
## Summary ### Nonce The nonce option is not included, see [prerenderToNodeStream parameters](https://react.dev/reference/react-dom/static/prerenderToNodeStream#parameters) and [renderToPipeableStream parameters](https://react.dev/reference/react-dom/server/renderToPipeableStream#parameters). ### Documentation In [prerender](https://react.dev/reference/react-dom/static/prerender#parameters) and [prerenderToNodeStream](https://react.dev/reference/react-dom/static/prerenderToNodeStream#parameters), a link to the documentation about aborting server rendering is referenced, but the page doesn't contain the link. ![imagen](https://github.com/user-attachments/assets/c251fa09-7b94-4fa8-aabd-3df01979e492)
React 19
medium
Minor
2,724,767,725
godot
Shader editor opening when clicking on node
### Tested versions 4.4 dev5 and all godot 4 versions ### System information Shader editor opening when clicking on node ### Issue description Not sure if this is a bug or it's supposed to happen, but it can be annoying sometimes. When clicking on a mesh that has a shaderMaterial applied to it, and the material slot opened, clicking on that mesh will open the shader editor directly. This is unnecessary and is quite annoying if you're switching back and forth between editing shaders and working in the viewport. video: https://github.com/user-attachments/assets/7bdbedb5-ce51-40b9-85bb-d774e1fc062e ### Steps to reproduce Assign a shader material to any mesh ### Minimal reproduction project (MRP) any new project
bug,topic:editor,topic:shaders
low
Critical
2,724,776,423
react
[React 19] Controlled checkboxes are reset by form submission and form.reset()
## Summary After a form is submitted with an `action`, if one of the form's fields is a checkbox or radio input controlled by its `checked` prop, that element is reset as if it were uncontrolled. The same happens when the `reset()` method is called on the form. (Expected behavior: those fields are not reset.) ```js import { useState } from "react" export default function Page() { const [isChecked, setIsChecked] = useState(false); return ( <form action={() => { console.log("hello world!"); }}> <label> Some checkbox <input type="checkbox" checked={isChecked} onChange={(e) => { setIsChecked(e.target.checked); }} /> </label> <button>Submit form</button> </form> ); } ``` Repro: https://codesandbox.io/p/sandbox/checkbox-reset-repro-sff3sr Related: https://github.com/facebook/react/issues/30580, https://github.com/reactjs/react.dev/pull/7340
React 19
medium
Minor
2,724,786,887
flutter
RenderParagraph reports wrong caret offset and height for inline widgets
`RenderParagraph` has methods to calculate the offset and height for a caret at a given text position. Both of these values are wrong when sitting next to an inline widget. **Repro:** See provided code. **Expected results:** The caret y-value and height is the same as any other text position on the same line. **Actual results:** The caret is placed at a different y-value, with a different height. <img width="134" alt="Screenshot 2024-12-07 at 11 39 02 AM" src="https://github.com/user-attachments/assets/79bad8b9-df2b-460b-9a62-36a1240a223e"> **Code:** <details><summary>Code</summary> <pre><code> import 'package:flutter/material.dart'; import 'package:flutter/rendering.dart'; void main() { runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({super.key}); @override Widget build(BuildContext context) { return const MaterialApp( title: 'Flutter Demo', home: MyHomePage(), ); } } class MyHomePage extends StatefulWidget { const MyHomePage({super.key}); @override State<MyHomePage> createState() => _MyHomePageState(); } class _MyHomePageState extends State<MyHomePage> { final _textKey = GlobalKey(); final _carets = <(Offset, double)>[]; @override Widget build(BuildContext context) { final _textWithInlineWidget = TextSpan( text: 'a ', children: [ WidgetSpan( alignment: PlaceholderAlignment.middle, child: Container( width: 24, height: 12, color: Colors.black, ), ), const TextSpan(text: ' c'), ], ); if (_carets.isEmpty) { WidgetsBinding.instance.addPostFrameCallback((_) { setState(() { final renderParagraph = _textKey.currentContext!.findRenderObject() as RenderParagraph; for (int i = 0; i <= 4; i += 1) { _carets.add(( renderParagraph.getOffsetForCaret( TextPosition( offset: i, // We ust "upstream" to demonstrate that we can // get the wrong caret height on both sides of // the inline widget. affinity: i == 3 ? TextAffinity.upstream : TextAffinity.downstream), Rect.zero), renderParagraph.getFullHeightForCaret(TextPosition(offset: i)), )); } }); }); } return Scaffold( body: Center( child: Stack( children: [ Text.rich( _textWithInlineWidget, key: _textKey, style: const TextStyle( fontSize: 48, ), ), for (final caret in _carets) // Positioned( left: caret.$1.dx, top: caret.$1.dy, height: caret.$2, width: 4, child: const ColoredBox(color: Colors.blue), ), ], ), ), ); } } </pre></code> </details>
framework,dependency: skia,has reproducible steps,P2,team-framework,triaged-framework,found in release: 3.24,found in release: 3.27
low
Minor
2,724,794,507
opencv
cv2.normalize with NORM_MINMAX produces small values below set minimum on float32
### System Information OpenCV python version: 4.10.0 Operating System / Platform: macOS 15.1.1 arm64 M2 Python version: 3.9.6 (/usr/bin/python3 provided by macOS) ### Detailed description The following code shows unexpected small negative numbers when trying to normalize an image between 0 and 1 while a comparison, which is mathematically not exactly the same, works fine. Note: The comparison img1 is keeping the offset from 0, I just used it for a quick check. This appears to be the same as #6125 and #6170 which apparently has been fixed once in dev but then has been everted due to performance impacts. This bug, if I don't have a misunderstanding of the OpenCV NORM_MINMAX definition, is serious as even small negative numbers can lead to critical follow up errors. For safety one can of course follow it with a img = np.clip(img, 0, 1) which is advised anyway for critical applications, but the result is mathematically slightly wrong. If the performance impact can still be seen today with a fix, then I suggest to add at least internally a clip. Datatype of img is np.float32. Changing to np.double like suggested in the older bug doesn't change anything. ``` print(cv2.__version__) print(img.min(axis=(0, 1)), img.max(axis=(0, 1))) img1 = cv2.normalize(img, None, 0, 1, norm_type=cv2.NORM_MINMAX) img2 = img / max(img.max(axis=(0, 1))) print(img1.min(axis=(0, 1)), img1.max(axis=(0, 1))) print(img2.min(axis=(0, 1)), img2.max(axis=(0, 1))) 4.10.0 [0.02032561 0.04122998 0.04707103] [0.6832291 0.98649204 0.9428176 ] [-1.0251444e-10 2.1636410e-02 2.7682003e-02] [0.68611723 0.99999994 0.95479614] [0.02060392 0.04179454 0.04771557] [0.6925845 1. 0.9557276] ``` If needed I guess I would be able to attach a reproducer input image and code. ### Steps to reproduce On arm64 macOS: ``` #!/usr/bin/env python3 import cv2 import numpy as np m = np.array([[ 1888, 1692, 369, 263, 199, 280, 326, 129, 143, 126, 233, 221, 130, 126, 150, 249, 575, 574, 63, 12]], dtype=np.float32) print(cv2.__version__) print(m.min(axis=(0, 1)), m.max(axis=(0, 1))) mn = cv2.normalize(m, None, 0, 1, norm_type=cv2.NORM_MINMAX) print(mn.min(axis=(0, 1)), mn.max(axis=(0, 1))) ``` Writes wrong result, small negative min: ``` % ~/python311/bin/python3 testnorm.py 4.10.0 12.0 1888.0 -2.3283064e-10 1.0 ``` ### Issue submission checklist - [X] I report the issue, it's not a question - [X] I checked the problem with documentation, FAQ, open issues, forum.opencv.org, Stack Overflow, etc and have not found any solution - [X] I updated to the latest OpenCV version and the issue is still there - [ ] There is reproducer code and related data files (videos, images, onnx, etc)
bug,category: core,confirmed
medium
Critical
2,724,796,900
flutter
TextSpan doesn't return WidgetSpan at position
`InlineSpan` has a method called `getSpanForPosition()`: https://api.flutter.dev/flutter/painting/InlineSpan/getSpanForPosition.html This method says it "Returns the [InlineSpan](https://api.flutter.dev/flutter/painting/InlineSpan-class.html) that contains the given position in the text." However, if you pass a position that corresponds to a `WidgetSpan`, and the text affinity is `upstream`, the method returns `null`. Repro: Call method with a `TextPosition` that points to a `WidgetSpan` and use an `upstream` affinity. Expected result: The method returns the `WidgetSpan`. Actual result: The method returns `null`. <details><summary>Code</summary> <pre><code> final _textWithInlineWidget = TextSpan( text: '', children: [ const TextSpan(text: 'a '), WidgetSpan( alignment: PlaceholderAlignment.middle, child: Container( width: 24, height: 12, color: Colors.black, ), ), const TextSpan(text: ' c'), ], ); // The following print statement outputs "null" for the span. print( "Get WidgetSpan at position: ${_textWithInlineWidget.getSpanForPosition(const TextPosition(offset: 3, affinity: TextAffinity.upstream))}"); </code></pre> </details>
framework,a: typography,has reproducible steps,P2,team-framework,triaged-framework,found in release: 3.24,found in release: 3.27
low
Minor
2,724,805,512
godot
Strange culling issue/ mesh appears inside out
### Tested versions 4.4 dev6 ### System information Godot v4.4.dev6 - Windows 10.0.22631 - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 (NVIDIA; 32.0.15.6614) - 12th Gen Intel(R) Core(TM) i5-12400F (12 threads) ### Issue description I've been racking my brains regarding a strange face culling issue I'm having. I'm using a model that has asymmetrical parts and the meshes on one side display a culling issue, with the front faces being culled, despite the normals being set (and recalculated) correctly in Blender the meshes that appear on the right appear correctly culled ![Image](https://github.com/user-attachments/assets/3f9c0c97-fe2b-43ed-b3fc-bd681a764c74) but on the left side they're not ![Image](https://github.com/user-attachments/assets/74f57dc3-2fe3-482f-a47d-51844cea0584) The modeler doesn't know what could be causing it but assumes it's a shader bug in Godot. ### Steps to reproduce project attached with model displaying the behaviour. Normals have been checked in Blender ### Minimal reproduction project (MRP) [culling_issue_project.zip](https://github.com/user-attachments/files/18049801/culling_issue_project.zip)
bug,needs testing,topic:animation,topic:3d
low
Critical
2,724,814,990
flutter
[Impeller] Visual glitches with image and text rendering on some Android devices with Flutter 3.24.5
### Steps to reproduce 1. Use [this](https://github.com/immich-app/immich/releases/download/v1.122.1/app-release.apk) apk ([source code](https://github.com/immich-app/immich/tree/v1.122.1/mobile)) 2. After opening the app, double tap the spinning logo to sign in to the Immich demo server 3. While browsing images, switching between tabs or opening settings, observe visual glitches similar to those reported in issues [here](https://github.com/immich-app/immich/issues/14514), [here](https://github.com/immich-app/immich/issues/14543) and [here](https://github.com/immich-app/immich/issues/14561) Note: this can only be reproduced on some Android devices (such as the Samsung A51). ### Expected results Images and text should be rendered normally without glitching on Android devices. ### Actual results On some Android devices (reports include Samsung A51 and S22+), some characters in text are missing (sometimes partially). Two users, one with a Xiaomi POCO F1, report that images look corrupt. Another user gets green backgrounds instead of gray for some UI elements. One user with a Redmi Note 10 Pro gets a black screen when opening the app, but this might have a different (but still Impeller-related) root cause than the other issues. ### Code sample I'm unable to reproduce this issue on my S24 with Snapdragon SoC running Android 14, so I can't share a code sample that I know reproduces the issue. However, I'm happy to direct contributors to the source code to a particular UI element on request. ### Screenshots or Video ![393500210-f9dad31d-7ea5-4fb4-b62f-2a85d782391d](https://github.com/user-attachments/assets/375252df-0fc2-4ec9-894a-beb6ddab24c4) ![393537899-896ddc83-bad4-4db2-a277-df97043423ce](https://github.com/user-attachments/assets/15eadab0-ca29-4034-836a-0074a55e2fb3) ![image](https://github.com/user-attachments/assets/1f7d193f-bc3d-4a29-8b96-cf42427a97ef) ### Logs _No response_ ### Flutter Doctor output N/A
e: device-specific,platform-android,engine,c: rendering,P1,team-engine,triaged-engine
medium
Critical
2,724,825,558
pytorch
Better fusion on triton templates
### 🚀 The feature, motivation and pitch Hi PyTorch Team, I'm optimizing a gather-compute-scatter pattern and would like to fuse gather and scatter operations into `matmul` Triton templates. My current implementation performs two gathers (for `input` and `weight`) and a scatter-add operation into `output`, with some intermediate channel computation. In an einsum-like notation, this operation is expressed as: ``` out[ocrd[po, pi], m] += input[icrd[po, pi], c] * weight[wcrd[po], c, m] ``` Here’s the sample code: ```python import torch N = 87680 M = 27 Po = 4529 Pi = 128 out_channel = 64 in_channel = 64 wcrd = torch.randint(M, (Po,), device="cuda") ocrd = torch.randint(N, (Po,Pi), device="cuda") icrd = torch.randint(N, (Po,Pi), device="cuda") input = torch.rand(*(N, in_channel), dtype=torch.float32, device="cuda") weight = torch.rand(*(M, in_channel, out_channel), dtype=torch.float32, device="cuda") output = torch.zeros((N, out_channel), dtype=torch.float32, device="cuda") def test(wcrd, ocrd, icrd, input, weight, output): icrd_flat = icrd.view(-1) # (Po*Pi,) input_selected = input.index_select(0, icrd_flat) # (Po*Pi, in_channel) input_selected = input_selected.view(Po, Pi, in_channel) # (Po, Pi, in_channel) weight_selected = weight.index_select(0, wcrd) # (Po, in_channel, out_channel) output_values = torch.bmm(input_selected, weight_selected) # (Po, Pi, out_channel) ocrd_flat = ocrd.view(-1) # (Po*Pi, ) output_values_flat = output_values.view(-1, out_channel) # (Po*Pi, out_channel) output.index_add_(dim=0, index=ocrd_flat, source=output_values_flat) # (N, out_channel) return output compiled = torch.compile(test, mode="max-autotune-no-cudagraphs") output = compiled(wcrd, ocrd, icrd, input, weight, output) ``` ### Observations When compiled with `torch.compile`, the generated `output_code.py` shows four separate Triton kernels: (1,2) two gathers, (3) bmm template, and (4) one scatter. If I manually fuse these into a single `bmm` template that includes the gathers in the prologue and scatter-add in the epilogue, the performance improves significantly: - **Without Fusion (current `torch.compile`):** 1.41 ms - **With Manual Fusion:** 0.62 ms ### Questions 1. **Fusion of Pointwise Operations:** Are `index_select` and `index_add` treated as pointwise operations in PyTorch's `torch/_inductor/kernel`? Can these operations be fused with `matmul`, `batchmatmul`, or `flexattention` in Triton templates? 2. **Prologue and Epilogue Fusion:** If full fusion of multiple pointwise operations is challenging, can gather and scatter at least be fused in the prologue and epilogue of the `bmm` template? 3. **Prologue Fusion (Related to [#134532](https://github.com/pytorch/pytorch/issues/134532)):** I came across [#134532](https://github.com/pytorch/pytorch/issues/134532) for prologue fusion. Will this resolve the issue in the example case above? 4. **Epilogue Fusion Support:** Since `torch.compile` already supports epilogue fusion, why is `index_add_` not being fused into the epilogue of the `bmm` template? Is this a potential bug? @jansel ### Alternatives _No response_ ### Additional context _No response_ cc @chauhang @penguinwu @voznesenskym @EikanWang @jgong5 @Guobing-Chen @XiaobingSuper @zhuhaozhe @blzheng @wenzhe-nrv @jiayisunx @ipiszy @yf225 @chenyang78 @kadeng @muchulee8 @ColinPeppler @amjames @desertfire @aakhundov
triaged,oncall: pt2,module: inductor
low
Critical
2,724,832,761
vscode
Code are constantly freezes
Type: <b>Bug</b> When I'm trying to type in the code area itself and any popups (Auto complete, Copilot, code line information) will stop updating for a few seconds and is constantly happening. Scrolling will partially show the top and bottom of the area until all of it unfreezes again. This started happening with 1.95.2 I believe. VS Code version: Code 1.95.3 (f1a4fb101478ce6ec82fe9627c43efbf9e98c813, 2024-11-13T14:50:04.152Z) OS version: Windows_NT x64 10.0.26100 Modes: <details> <summary>System Info</summary> |Item|Value| |---|---| |CPUs|AMD Ryzen 5 2600 Six-Core Processor (12 x 3394)| |GPU Status|2d_canvas: enabled<br>canvas_oop_rasterization: enabled_on<br>direct_rendering_display_compositor: disabled_off_ok<br>gpu_compositing: enabled<br>multiple_raster_threads: enabled_on<br>opengl: enabled_on<br>rasterization: enabled<br>raw_draw: disabled_off_ok<br>skia_graphite: disabled_off<br>video_decode: enabled<br>video_encode: enabled<br>vulkan: disabled_off<br>webgl: enabled<br>webgl2: enabled<br>webgpu: enabled<br>webnn: disabled_off| |Load (avg)|undefined| |Memory (System)|31.93GB (11.80GB free)| |Process Argv|D:\\Joshs PC\\Games\\Servers\\Minecraft\\1.20.6 Paper - NeonCraftCity\\plugins\\Denizen\\scripts\\serverOther.dsc --crash-reporter-id 0ea9fbe9-16bc-407b-a35e-44a995b881ff| |Screen Reader|no| |VM|0%| </details><details><summary>Extensions (22)</summary> Extension|Author (truncated)|Version ---|---|--- vscode-css-formatter|aes|1.0.2 vscode-m3u|af4|1.0.0 spellright|ban|3.0.140 denizenscript|den|1.4.7 copilot|Git|1.248.0 copilot-chat|Git|0.23.2024102903 vscode-autohotkey-plus-plus|mar|6.4.1 rainbow-csv|mec|3.13.0 vscode-html-format|moh|0.1.6 csharp|ms-|2.55.29 vscode-dotnet-runtime|ms-|2.2.3 debugpy|ms-|2024.12.0 python|ms-|2024.20.0 vscode-pylance|ms-|2024.12.1 remote-wsl|ms-|0.88.5 powershell|ms-|2024.4.0 vsliveshare|ms-|1.0.5941 indent-rainbow|ode|8.3.1 LiveServer|rit|5.7.9 HOCON|sab|0.0.1 vscode-gradle|vsc|3.16.4 volar|Vue|2.1.10 </details><details> <summary>A/B Experiments</summary> ``` vsliv368cf:30146710 vspor879:30202332 vspor708:30202333 vspor363:30204092 vscod805:30301674 binariesv615:30325510 vsaa593cf:30376535 py29gd2263:31024239 vscaac:30438847 c4g48928:30535728 azure-dev_surveyone:30548225 962ge761:30959799 pythonnoceb:30805159 pythonmypyd1:30879173 h48ei257:31000450 pythontbext0:30879054 cppperfnew:31000557 dsvsc020:30976470 pythonait:31006305 dsvsc021:30996838 dvdeprecation:31068756 dwnewjupytercf:31046870 2f103344:31071589 nativerepl1:31139838 pythonrstrctxt:31112756 nativeloc2:31192216 cf971741:31144450 iacca1:31171482 notype1cf:31157160 5fd0e150:31155592 dwcopilot:31170013 stablechunks:31184530 ``` </details> <!-- generated by issue reporter -->
bug,editor-edit-context
low
Critical
2,724,837,450
storybook
[Bug]: Svelte 5 decorator giving type error
### Describe the bug The decorator option gives a type error on the imported component: `Svelte: Type Component<Props, {}, ''> has no properties in common with type SvelteStoryResult<Component<Props, {}, ''>>` ### Reproduction link https://stackblitz.com/edit/github-h1zsrmcf?file=src%2Fstories%2FButton.stories.ts ### Reproduction steps 1. Go to the above link 2. Wait a bit for the scripts to run 3. Look at the error on line 18 ### System ```bash Storybook Environment Info: System: OS: Windows 11 10.0.22621 CPU: (6) x64 Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz Binaries: Node: 22.11.0 - C:\Program Files\nodejs\node.EXE npm: 10.9.1 - ~\AppData\Roaming\npm\npm.CMD <----- active Browsers: Edge: Chromium (127.0.2651.74) npmPackages: @storybook/addon-a11y: ^8.4.7 => 8.4.7 @storybook/addon-essentials: ^8.4.7 => 8.4.7 @storybook/addon-interactions: ^8.4.7 => 8.4.7 @storybook/addon-svelte-csf: ^5.0.0-next.13 => 5.0.0-next.13 @storybook/blocks: ^8.4.7 => 8.4.7 @storybook/svelte: ^8.4.7 => 8.4.7 @storybook/sveltekit: ^8.4.7 => 8.4.7 @storybook/test: ^8.4.7 => 8.4.7 chromatic: ^11.20.0 => 11.20.0 eslint-plugin-storybook: ^0.11.1 => 0.11.1 storybook: ^8.4.7 => 8.4.7 ``` ### Additional context _No response_
bug,svelte
low
Critical
2,724,838,439
pytorch
Fusion heuristic
### 🐛 Describe the bug Hi PyTorch Team, I'm encountering a potential inconsistency in `torch.compile` where the fusion of operations depends on the order of the operators. Specifically, I noticed that two equivalent PyTorch programs (`test1` and `test2`) produce different levels of fusion when compiled. In an einsum-like notation, both `test1` and `test2` perform the following operation: ``` Output[b, w, ocrd[p]] += Meta[p] * Input1[b, u, icrd1[p]] * Input2[b, v, icrd2[p]] * Weight[u, v, w, wcrd[p]] ``` ### Reproducible ```python import torch P = 1000 M = 50 B = 1000 L = 81 U = 16 V = 16 W = 16 Input1 = torch.rand((B, U, L), dtype=torch.float32, device="cuda") Input2 = torch.rand((B, V, L), dtype=torch.float32, device="cuda") Weight = torch.rand((U, V, W, M), dtype=torch.float32, device="cuda") Output = torch.zeros((B, W, L), dtype=torch.float32, device="cuda") Meta = torch.rand((P,), dtype=torch.float32, device="cuda") icrd1 = torch.randint(L, (P,), device="cuda") icrd2 = torch.randint(L, (P,), device="cuda") wcrd = torch.randint(M, (P,), device="cuda") ocrd = torch.randint(L, (P,), device="cuda") def test1(icrd1, icrd2, wcrd, ocrd, Meta, Input1, Input2, Weight, Output, B, U, V, W): Input1_selected = torch.index_select(Input1, 2, icrd1) # (B, U, P) Input2_selected = torch.index_select(Input2, 2, icrd2) # (B, V, P) Weight_selected = torch.index_select(Weight, 3, wcrd) # (U, V, W, P) Input1_expanded = Input1_selected.view(B, U, 1, 1, -1) # (B, U, 1, 1, P) Input2_expanded = Input2_selected.view(B, 1, V, 1, -1) # (B, 1, V, 1, P) Weight_expanded = Weight_selected.view(1, U, V, W, -1) # (1, U, V, W, P) Meta_expanded = Meta.view(1, 1, 1, 1, -1) # (1, 1, 1, 1, P) product = (Meta_expanded * Input1_expanded * Input2_expanded * Weight_expanded) # (B, U, V, W, P) product = torch.sum(product, dim=(1, 2)) # (B, W, P) Output.index_add_(2, ocrd, product) # (B, W, L) return Output def test2(icrd1, icrd2, wcrd, ocrd, Meta, Input1, Input2, Weight, Output, B, U, V, W): Input1_selected = torch.index_select(Input1, 2, icrd1) # (B, U, P) Input2_selected = torch.index_select(Input2, 2, icrd2) # (B, V, P) Weight_selected = torch.index_select(Weight, 3, wcrd) # (U, V, W, P) Input1_expanded = Input1_selected.view(B, U, 1, 1, -1) # (B, U, 1, 1, P) Input2_expanded = Input2_selected.view(B, 1, V, 1, -1) # (B, 1, V, 1, P) Weight_expanded = Weight_selected.view(1, U, V, W, -1) # (1, U, V, W, P) product = Input1_expanded * Input2_expanded * Weight_expanded product = torch.sum(product, dim=(1, 2)) # (B, W, P) Meta_expanded = Meta.view(1, 1, -1) # (1, 1, P) product = product * Meta_expanded # (B, W, P) Output.index_add_(2, ocrd, product) # (B, W, L) return Output compiled1 = torch.compile(test1) Output = compiled1(icrd1, icrd2, wcrd, ocrd, Meta, Input1, Input2, Weight, Output, B, U, V, W) compiled2 = torch.compile(test2) Output = compiled2(icrd1, icrd2, wcrd, ocrd, Meta, Input1, Input2, Weight, Output, B, U, V, W) ``` ### `output_code.py` #### `test1`: ```python def call(args): arg0_1, arg1_1, arg2_1, arg3_1, arg4_1, arg5_1, arg6_1, arg7_1, arg8_1 = args args.clear() assert_size_stride(arg0_1, (1000, ), (1, )) assert_size_stride(arg1_1, (1000, 16, 81), (1296, 81, 1)) assert_size_stride(arg2_1, (1000, ), (1, )) assert_size_stride(arg3_1, (1000, 16, 81), (1296, 81, 1)) assert_size_stride(arg4_1, (1000, ), (1, )) assert_size_stride(arg5_1, (16, 16, 16, 50), (12800, 800, 50, 1)) assert_size_stride(arg6_1, (1000, ), (1, )) assert_size_stride(arg7_1, (1000, 16, 81), (1296, 81, 1)) assert_size_stride(arg8_1, (1000, ), (1, )) with torch.cuda._DeviceGuard(0): torch.cuda.set_device(0) buf0 = empty_strided_cuda((1000, 16, 16, 1, 1000), (256000, 16000, 1000, 256000000, 1), torch.float32) stream0 = get_raw_stream(0) triton_poi_fused_mul_0.run(arg6_1, arg0_1, arg1_1, arg2_1, arg3_1, buf0, 256000000, grid=grid(256000000), stream=stream0) triton_red_fused_index_add_mul_sum_1.run(buf0, arg4_1, arg5_1, arg8_1, arg7_1, 16000000, 256, grid=grid(16000000), stream=stream0) return (arg7_1, ) ``` #### `test2`: ```python def call(args): arg0_1, arg1_1, arg2_1, arg3_1, arg4_1, arg5_1, arg6_1, arg7_1, arg8_1 = args args.clear() with torch.cuda._DeviceGuard(0): torch.cuda.set_device(0) stream0 = get_raw_stream(0) triton_red_fused_index_add_mul_sum_0.run(arg0_1, arg1_1, arg2_1, arg3_1, arg4_1, arg5_1, arg8_1, arg6_1, arg7_1, 16000000, 256, grid=grid(16000000), stream=stream0) return (arg7_1, ) ``` ### Questions 1. **Fusion Behavior:** Given that all the operations (`mul`, `sum`, and `index_add_`) are pointwise or reduction operations, why is `torch.compile` not fusing all operators in `test1` but fully fuses them in `test2`? 2. **Workaround:** Is there a recommended way to configure `torch.compile` to achieve full fusion in `test1`? @jansel ### Error logs _No response_ ### Versions ``` Collecting environment information... PyTorch version: 2.5.1 Is debug build: False CUDA used to build PyTorch: 12.1 ROCM used to build PyTorch: N/A OS: Ubuntu 20.04.4 LTS (x86_64) GCC version: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0 Clang version: 10.0.0-4ubuntu1 CMake version: version 3.31.0-rc1 Libc version: glibc-2.31 Python version: 3.10.15 (main, Oct 3 2024, 07:27:34) [GCC 11.2.0] (64-bit runtime) Python platform: Linux-5.15.0-89-generic-x86_64-with-glibc2.31 Is CUDA available: True CUDA runtime version: 12.1.66 CUDA_MODULE_LOADING set to: LAZY GPU models and configuration: GPU 0: NVIDIA GeForce RTX 3090 Nvidia driver version: 535.183.01 cuDNN version: Could not collect HIP runtime version: N/A MIOpen runtime version: N/A Is XNNPACK available: True CPU: Architecture: x86_64 CPU op-mode(s): 32-bit, 64-bit Byte Order: Little Endian Address sizes: 39 bits physical, 48 bits virtual CPU(s): 20 On-line CPU(s) list: 0-19 Thread(s) per core: 2 Core(s) per socket: 10 Socket(s): 1 NUMA node(s): 1 Vendor ID: GenuineIntel CPU family: 6 Model: 165 Model name: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz Stepping: 5 CPU MHz: 3700.000 CPU max MHz: 5300.0000 CPU min MHz: 800.0000 BogoMIPS: 7399.70 Virtualization: VT-x L1d cache: 320 KiB L1i cache: 320 KiB L2 cache: 2.5 MiB L3 cache: 20 MiB NUMA node0 CPU(s): 0-19 Vulnerability Gather data sampling: Vulnerable: No microcode Vulnerability Itlb multihit: KVM: Mitigation: VMX disabled Vulnerability L1tf: Not affected Vulnerability Mds: Not affected Vulnerability Meltdown: Not affected Vulnerability Mmio stale data: Vulnerable: Clear CPU buffers attempted, no microcode; SMT vulnerable Vulnerability Retbleed: Mitigation; Enhanced IBRS Vulnerability Spec rstack overflow: Not affected Vulnerability Spec store bypass: Mitigation; Speculative Store Bypass disabled via prctl and seccomp Vulnerability Spectre v1: Mitigation; usercopy/swapgs barriers and __user pointer sanitization Vulnerability Spectre v2: Mitigation; Enhanced IBRS, IBPB conditional, RSB filling, PBRSB-eIBRS SW sequence Vulnerability Srbds: Vulnerable: No microcode Vulnerability Tsx async abort: Not affected Flags: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx pdpe1gb rdtscp lm constant_tsc art arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc cpuid aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx smx est tm2 ssse3 sdbg fma cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic movbe popcnt tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm abm 3dnowprefetch cpuid_fault epb invpcid_single ssbd ibrs ibpb stibp ibrs_enhanced tpr_shadow vnmi flexpriority ept vpid ept_ad fsgsbase tsc_adjust bmi1 avx2 smep bmi2 erms invpcid mpx rdseed adx smap clflushopt intel_pt xsaveopt xsavec xgetbv1 xsaves dtherm ida arat pln pts hwp hwp_notify hwp_act_window hwp_epp pku ospke md_clear flush_l1d arch_capabilities Versions of relevant libraries: [pip3] jax-triton==0.2.0 [pip3] numpy==2.0.1 [pip3] nvidia-cublas-cu12==12.6.3.3 [pip3] nvidia-cuda-cupti-cu12==12.6.80 [pip3] nvidia-cuda-runtime-cu12==12.6.77 [pip3] nvidia-cudnn-cu12==9.5.1.17 [pip3] nvidia-cufft-cu12==11.3.0.4 [pip3] nvidia-cusolver-cu12==11.7.1.2 [pip3] nvidia-cusparse-cu12==12.5.4.2 [pip3] nvidia-nccl-cu12==2.23.4 [pip3] nvidia-nvjitlink-cu12==12.6.77 [pip3] torch==2.5.1 [pip3] torch_cluster==1.6.3+pt24cu121 [pip3] torch-geometric==2.6.1 [pip3] torch_scatter==2.1.2+pt24cu121 [pip3] torch_sparse==0.6.18+pt24cu121 [pip3] torch_spline_conv==1.2.2+pt24cu121 [pip3] torchaudio==2.5.1 [pip3] torchsparse==2.1.0 [pip3] torchvision==0.20.1 [pip3] triton==3.1.0 [conda] blas 1.0 mkl [conda] cuda-cudart 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-cudart-dev 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-cudart-static 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-cupti 12.1.62 0 nvidia/label/cuda-12.1.0 [conda] cuda-cupti-static 12.1.62 0 nvidia/label/cuda-12.1.0 [conda] cuda-libraries 12.1.0 0 nvidia/label/cuda-12.1.0 [conda] cuda-libraries-dev 12.1.0 0 nvidia/label/cuda-12.1.0 [conda] cuda-libraries-static 12.1.0 0 nvidia/label/cuda-12.1.0 [conda] cuda-nvrtc 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-nvrtc-dev 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-nvrtc-static 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-nvtx 12.1.66 0 nvidia/label/cuda-12.1.0 [conda] cuda-opencl 12.1.56 0 nvidia/label/cuda-12.1.0 [conda] cuda-opencl-dev 12.1.56 0 nvidia/label/cuda-12.1.0 [conda] cuda-runtime 12.1.0 0 nvidia [conda] ffmpeg 4.3 hf484d3e_0 pytorch [conda] jax-triton 0.2.0 pypi_0 pypi [conda] libcublas 12.1.0.26 0 nvidia/label/cuda-12.1.0 [conda] libcublas-dev 12.1.0.26 0 nvidia/label/cuda-12.1.0 [conda] libcublas-static 12.1.0.26 0 nvidia/label/cuda-12.1.0 [conda] libcufft 11.0.2.4 0 nvidia/label/cuda-12.1.0 [conda] libcufft-dev 11.0.2.4 0 nvidia/label/cuda-12.1.0 [conda] libcufft-static 11.0.2.4 0 nvidia/label/cuda-12.1.0 [conda] libcurand 10.3.2.56 0 nvidia/label/cuda-12.1.0 [conda] libcurand-dev 10.3.2.56 0 nvidia/label/cuda-12.1.0 [conda] libcurand-static 10.3.2.56 0 nvidia/label/cuda-12.1.0 [conda] libcusolver 11.4.4.55 0 nvidia/label/cuda-12.1.0 [conda] libcusolver-dev 11.4.4.55 0 nvidia/label/cuda-12.1.0 [conda] libcusolver-static 11.4.4.55 0 nvidia/label/cuda-12.1.0 [conda] libcusparse 12.0.2.55 0 nvidia/label/cuda-12.1.0 [conda] libcusparse-dev 12.0.2.55 0 nvidia/label/cuda-12.1.0 [conda] libcusparse-static 12.0.2.55 0 nvidia/label/cuda-12.1.0 [conda] libjpeg-turbo 2.0.0 h9bf148f_0 pytorch [conda] libnvjitlink 12.1.105 0 nvidia [conda] libnvjitlink-dev 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] mkl 2023.1.0 h213fc3f_46344 [conda] mkl-fft 1.3.11 pypi_0 pypi [conda] mkl-random 1.2.8 pypi_0 pypi [conda] mkl-service 2.4.0 pypi_0 pypi [conda] mkl_fft 1.3.11 py310h5eee18b_0 [conda] mkl_random 1.2.8 py310h1128e8f_0 [conda] numpy 2.0.1 pypi_0 pypi [conda] numpy-base 2.0.1 py310hb5e798b_1 [conda] nvidia-cublas-cu12 12.6.3.3 pypi_0 pypi [conda] nvidia-cuda-cupti-cu12 12.6.80 pypi_0 pypi [conda] nvidia-cuda-runtime-cu12 12.6.77 pypi_0 pypi [conda] nvidia-cudnn-cu12 9.5.1.17 pypi_0 pypi [conda] nvidia-cufft-cu12 11.3.0.4 pypi_0 pypi [conda] nvidia-cusolver-cu12 11.7.1.2 pypi_0 pypi [conda] nvidia-cusparse-cu12 12.5.4.2 pypi_0 pypi [conda] nvidia-nccl-cu12 2.23.4 pypi_0 pypi [conda] nvidia-nvjitlink-cu12 12.6.77 pypi_0 pypi [conda] pytorch 2.5.1 py3.10_cuda12.1_cudnn9.1.0_0 pytorch [conda] pytorch-cuda 12.1 ha16c6d3_6 pytorch [conda] pytorch-mutex 1.0 cuda pytorch [conda] torch 2.5.1 pypi_0 pypi [conda] torch-cluster 1.6.3+pt24cu121 pypi_0 pypi [conda] torch-geometric 2.6.1 pypi_0 pypi [conda] torch-scatter 2.1.2+pt24cu121 pypi_0 pypi [conda] torch-sparse 0.6.18+pt24cu121 pypi_0 pypi [conda] torch-spline-conv 1.2.2+pt24cu121 pypi_0 pypi [conda] torchaudio 2.5.1 pypi_0 pypi [conda] torchsparse 2.1.0 pypi_0 pypi [conda] torchtriton 3.1.0 py310 pytorch [conda] torchvision 0.20.1 pypi_0 pypi [conda] triton 3.1.0 pypi_0 pypi ``` cc @chauhang @penguinwu @voznesenskym @EikanWang @jgong5 @Guobing-Chen @XiaobingSuper @zhuhaozhe @blzheng @wenzhe-nrv @jiayisunx @ipiszy @yf225 @chenyang78 @kadeng @muchulee8 @ColinPeppler @amjames @desertfire @aakhundov
triaged,oncall: pt2,module: inductor
low
Critical
2,724,844,529
pytorch
Multidimensional Tiling with Reduction
### 🐛 Describe the bug Hi PyTorch Team, I found that setting `torch._inductor.config.triton.prefer_nd_tiling=True` significantly improves my program's performance (up to 5x speedup!). However, this configuration works well when there are no reduction operations. If a reduction is present, tiling fails to occur when the reduction size exceeds the `unroll_reductions_threshold`. Here's a minimal example demonstrating the issue: ### Code Example ```python import torch P = 1000 M = 50 B = 1000 L = 81 U = 2 # reduction dimension V = 2 # reduction dimension W = 16 Input1 = torch.rand((B, U, L), dtype=torch.float32, device="cuda") Input2 = torch.rand((B, V, L), dtype=torch.float32, device="cuda") Weight = torch.rand((U, V, W, M), dtype=torch.float32, device="cuda") Output = torch.zeros((B, W, L), dtype=torch.float32, device="cuda") Meta = torch.rand((P,), dtype=torch.float32, device="cuda") icrd1 = torch.randint(L, (P,), device="cuda") icrd2 = torch.randint(L, (P,), device="cuda") wcrd = torch.randint(M, (P,), device="cuda") ocrd = torch.randint(L, (P,), device="cuda") def test2(icrd1, icrd2, wcrd, ocrd, Meta, Input1, Input2, Weight, Output, B, U, V, W): Input1_selected = torch.index_select(Input1, 2, icrd1) # (B, U, P) Input2_selected = torch.index_select(Input2, 2, icrd2) # (B, V, P) Weight_selected = torch.index_select(Weight, 3, wcrd) # (U, V, W, P) Input1_expanded = Input1_selected.view(B, U, 1, 1, -1) # (B, U, 1, 1, P) Input2_expanded = Input2_selected.view(B, 1, V, 1, -1) # (B, 1, V, 1, P) Weight_expanded = Weight_selected.view(1, U, V, W, -1) # (1, U, V, W, P) product = Input1_expanded * Input2_expanded * Weight_expanded product = torch.sum(product, dim=(1, 2)) # (B, W, P): reduction on U, V Meta_expanded = Meta.view(1, 1, -1) # (1, 1, P) product = product * Meta_expanded # (B, W, P) Output.index_add_(2, ocrd, product) # (B, W, L) return Output torch._inductor.config.triton.prefer_nd_tiling = True torch._inductor.unroll_reductions_threshold = 8 # default value compiled2 = torch.compile(test2) Output = compiled2(icrd1, icrd2, wcrd, ocrd, Meta, Input1, Input2, Weight, Output, B, U, V, W) ``` ### Observations - **Reduction Size**: The reduction size is determined by `U * V`. - If `U * V` is smaller than `unroll_reductions_threshold`, the code generates tiled Triton kernels. - When `U * V` is large, unrolling fails, and tiling does not occur. #### Successfully Tiled Case (Reduction Dimensions `U` and `V` Are Small) ```python @triton.jit def triton_(in_ptr0, in_ptr1, in_ptr2, in_ptr3, in_ptr4, in_ptr5, in_ptr6, in_ptr7, out_ptr1, ynumel, xnumel, YBLOCK : tl.constexpr, XBLOCK : tl.constexpr): ynumel = 16000 xnumel = 1000 yoffset = tl.program_id(1) * YBLOCK yindex = yoffset + tl.arange(0, YBLOCK)[None, :] ymask = yindex < ynumel xoffset = tl.program_id(0) * XBLOCK xindex = xoffset + tl.arange(0, XBLOCK)[:, None] xmask = xindex < xnumel ... ``` #### Non-Tiled Case (Reduction Dimensions `U` and `V` Are Not Unrolled) ```python @triton.jit def triton_(in_ptr0, in_ptr1, in_ptr2, in_ptr3, in_ptr4, in_ptr5, in_ptr6, in_ptr7, out_ptr1, xnumel, rnumel, XBLOCK : tl.constexpr): xnumel = 16000000 rnumel = 64 RBLOCK: tl.constexpr = 64 xoffset = tl.program_id(0) * XBLOCK xindex = xoffset + tl.arange(0, XBLOCK)[:, None] xmask = xindex < xnumel rindex = tl.arange(0, RBLOCK)[None, :] roffset = 0 rmask = tl.full([XBLOCK, RBLOCK], True, tl.int1) ... tmp25 = tl.sum(tmp24, 1)[:, None] ... ``` ### Questions 1. **Tiling with Reductions**: Is it possible to enable tiling when there is a reduction operation, especially when the reduction size (`U * V`) exceeds `unroll_reductions_threshold`? 2. **Multi-Dimensional Tiling**: Can Triton support tiling more than two dimensions (i.e., 3 or more dimensions)? I found #137243 and #141709 which seem relevant to this issue. @jansel ### Error logs _No response_ ### Versions ``` Collecting environment information... PyTorch version: 2.5.1 Is debug build: False CUDA used to build PyTorch: 12.1 ROCM used to build PyTorch: N/A OS: Ubuntu 20.04.4 LTS (x86_64) GCC version: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0 Clang version: 10.0.0-4ubuntu1 CMake version: version 3.31.0-rc1 Libc version: glibc-2.31 Python version: 3.10.15 (main, Oct 3 2024, 07:27:34) [GCC 11.2.0] (64-bit runtime) Python platform: Linux-5.15.0-89-generic-x86_64-with-glibc2.31 Is CUDA available: True CUDA runtime version: 12.1.66 CUDA_MODULE_LOADING set to: LAZY GPU models and configuration: GPU 0: NVIDIA GeForce RTX 3090 Nvidia driver version: 535.183.01 cuDNN version: Could not collect HIP runtime version: N/A MIOpen runtime version: N/A Is XNNPACK available: True CPU: Architecture: x86_64 CPU op-mode(s): 32-bit, 64-bit Byte Order: Little Endian Address sizes: 39 bits physical, 48 bits virtual CPU(s): 20 On-line CPU(s) list: 0-19 Thread(s) per core: 2 Core(s) per socket: 10 Socket(s): 1 NUMA node(s): 1 Vendor ID: GenuineIntel CPU family: 6 Model: 165 Model name: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz Stepping: 5 CPU MHz: 3700.000 CPU max MHz: 5300.0000 CPU min MHz: 800.0000 BogoMIPS: 7399.70 Virtualization: VT-x L1d cache: 320 KiB L1i cache: 320 KiB L2 cache: 2.5 MiB L3 cache: 20 MiB NUMA node0 CPU(s): 0-19 Vulnerability Gather data sampling: Vulnerable: No microcode Vulnerability Itlb multihit: KVM: Mitigation: VMX disabled Vulnerability L1tf: Not affected Vulnerability Mds: Not affected Vulnerability Meltdown: Not affected Vulnerability Mmio stale data: Vulnerable: Clear CPU buffers attempted, no microcode; SMT vulnerable Vulnerability Retbleed: Mitigation; Enhanced IBRS Vulnerability Spec rstack overflow: Not affected Vulnerability Spec store bypass: Mitigation; Speculative Store Bypass disabled via prctl and seccomp Vulnerability Spectre v1: Mitigation; usercopy/swapgs barriers and __user pointer sanitization Vulnerability Spectre v2: Mitigation; Enhanced IBRS, IBPB conditional, RSB filling, PBRSB-eIBRS SW sequence Vulnerability Srbds: Vulnerable: No microcode Vulnerability Tsx async abort: Not affected Flags: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx pdpe1gb rdtscp lm constant_tsc art arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc cpuid aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx smx est tm2 ssse3 sdbg fma cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic movbe popcnt tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm abm 3dnowprefetch cpuid_fault epb invpcid_single ssbd ibrs ibpb stibp ibrs_enhanced tpr_shadow vnmi flexpriority ept vpid ept_ad fsgsbase tsc_adjust bmi1 avx2 smep bmi2 erms invpcid mpx rdseed adx smap clflushopt intel_pt xsaveopt xsavec xgetbv1 xsaves dtherm ida arat pln pts hwp hwp_notify hwp_act_window hwp_epp pku ospke md_clear flush_l1d arch_capabilities Versions of relevant libraries: [pip3] jax-triton==0.2.0 [pip3] numpy==2.0.1 [pip3] nvidia-cublas-cu12==12.6.3.3 [pip3] nvidia-cuda-cupti-cu12==12.6.80 [pip3] nvidia-cuda-runtime-cu12==12.6.77 [pip3] nvidia-cudnn-cu12==9.5.1.17 [pip3] nvidia-cufft-cu12==11.3.0.4 [pip3] nvidia-cusolver-cu12==11.7.1.2 [pip3] nvidia-cusparse-cu12==12.5.4.2 [pip3] nvidia-nccl-cu12==2.23.4 [pip3] nvidia-nvjitlink-cu12==12.6.77 [pip3] torch==2.5.1 [pip3] torch_cluster==1.6.3+pt24cu121 [pip3] torch-geometric==2.6.1 [pip3] torch_scatter==2.1.2+pt24cu121 [pip3] torch_sparse==0.6.18+pt24cu121 [pip3] torch_spline_conv==1.2.2+pt24cu121 [pip3] torchaudio==2.5.1 [pip3] torchsparse==2.1.0 [pip3] torchvision==0.20.1 [pip3] triton==3.1.0 [conda] blas 1.0 mkl [conda] cuda-cudart 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-cudart-dev 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-cudart-static 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-cupti 12.1.62 0 nvidia/label/cuda-12.1.0 [conda] cuda-cupti-static 12.1.62 0 nvidia/label/cuda-12.1.0 [conda] cuda-libraries 12.1.0 0 nvidia/label/cuda-12.1.0 [conda] cuda-libraries-dev 12.1.0 0 nvidia/label/cuda-12.1.0 [conda] cuda-libraries-static 12.1.0 0 nvidia/label/cuda-12.1.0 [conda] cuda-nvrtc 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-nvrtc-dev 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-nvrtc-static 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] cuda-nvtx 12.1.66 0 nvidia/label/cuda-12.1.0 [conda] cuda-opencl 12.1.56 0 nvidia/label/cuda-12.1.0 [conda] cuda-opencl-dev 12.1.56 0 nvidia/label/cuda-12.1.0 [conda] cuda-runtime 12.1.0 0 nvidia [conda] ffmpeg 4.3 hf484d3e_0 pytorch [conda] jax-triton 0.2.0 pypi_0 pypi [conda] libcublas 12.1.0.26 0 nvidia/label/cuda-12.1.0 [conda] libcublas-dev 12.1.0.26 0 nvidia/label/cuda-12.1.0 [conda] libcublas-static 12.1.0.26 0 nvidia/label/cuda-12.1.0 [conda] libcufft 11.0.2.4 0 nvidia/label/cuda-12.1.0 [conda] libcufft-dev 11.0.2.4 0 nvidia/label/cuda-12.1.0 [conda] libcufft-static 11.0.2.4 0 nvidia/label/cuda-12.1.0 [conda] libcurand 10.3.2.56 0 nvidia/label/cuda-12.1.0 [conda] libcurand-dev 10.3.2.56 0 nvidia/label/cuda-12.1.0 [conda] libcurand-static 10.3.2.56 0 nvidia/label/cuda-12.1.0 [conda] libcusolver 11.4.4.55 0 nvidia/label/cuda-12.1.0 [conda] libcusolver-dev 11.4.4.55 0 nvidia/label/cuda-12.1.0 [conda] libcusolver-static 11.4.4.55 0 nvidia/label/cuda-12.1.0 [conda] libcusparse 12.0.2.55 0 nvidia/label/cuda-12.1.0 [conda] libcusparse-dev 12.0.2.55 0 nvidia/label/cuda-12.1.0 [conda] libcusparse-static 12.0.2.55 0 nvidia/label/cuda-12.1.0 [conda] libjpeg-turbo 2.0.0 h9bf148f_0 pytorch [conda] libnvjitlink 12.1.105 0 nvidia [conda] libnvjitlink-dev 12.1.55 0 nvidia/label/cuda-12.1.0 [conda] mkl 2023.1.0 h213fc3f_46344 [conda] mkl-fft 1.3.11 pypi_0 pypi [conda] mkl-random 1.2.8 pypi_0 pypi [conda] mkl-service 2.4.0 pypi_0 pypi [conda] mkl_fft 1.3.11 py310h5eee18b_0 [conda] mkl_random 1.2.8 py310h1128e8f_0 [conda] numpy 2.0.1 pypi_0 pypi [conda] numpy-base 2.0.1 py310hb5e798b_1 [conda] nvidia-cublas-cu12 12.6.3.3 pypi_0 pypi [conda] nvidia-cuda-cupti-cu12 12.6.80 pypi_0 pypi [conda] nvidia-cuda-runtime-cu12 12.6.77 pypi_0 pypi [conda] nvidia-cudnn-cu12 9.5.1.17 pypi_0 pypi [conda] nvidia-cufft-cu12 11.3.0.4 pypi_0 pypi [conda] nvidia-cusolver-cu12 11.7.1.2 pypi_0 pypi [conda] nvidia-cusparse-cu12 12.5.4.2 pypi_0 pypi [conda] nvidia-nccl-cu12 2.23.4 pypi_0 pypi [conda] nvidia-nvjitlink-cu12 12.6.77 pypi_0 pypi [conda] pytorch 2.5.1 py3.10_cuda12.1_cudnn9.1.0_0 pytorch [conda] pytorch-cuda 12.1 ha16c6d3_6 pytorch [conda] pytorch-mutex 1.0 cuda pytorch [conda] torch 2.5.1 pypi_0 pypi [conda] torch-cluster 1.6.3+pt24cu121 pypi_0 pypi [conda] torch-geometric 2.6.1 pypi_0 pypi [conda] torch-scatter 2.1.2+pt24cu121 pypi_0 pypi [conda] torch-sparse 0.6.18+pt24cu121 pypi_0 pypi [conda] torch-spline-conv 1.2.2+pt24cu121 pypi_0 pypi [conda] torchaudio 2.5.1 pypi_0 pypi [conda] torchsparse 2.1.0 pypi_0 pypi [conda] torchtriton 3.1.0 py310 pytorch [conda] torchvision 0.20.1 pypi_0 pypi [conda] triton 3.1.0 pypi_0 pypi ``` cc @chauhang @penguinwu @voznesenskym @EikanWang @jgong5 @Guobing-Chen @XiaobingSuper @zhuhaozhe @blzheng @wenzhe-nrv @jiayisunx @ipiszy @yf225 @chenyang78 @kadeng @muchulee8 @ColinPeppler @amjames @desertfire @aakhundov
triaged,oncall: pt2,module: inductor
low
Critical
2,724,865,069
rust
Unsafe Loop when using mem::transmute & Unpreventable Due to a Macro
### Code ```Rust #[macro_export] macro_rules! vpr_as_m128i { ($n64:expr, $idx:expr) => { unsafe { std::mem::transmute::<u128, std::arch::x86_64::__m128i>($[$idx as usize]) } } } ``` ### Current output ```Shell // With 'Unsafe' Keyword unnecessary `unsafe` block `#[warn(unused_unsafe)]` on by default Error originated from macro call here because it's nested under this `unsafe` block unnecessary `unsafe` block unnecessary `unsafe` block Error originated from macro call here because it's nested under this `unsafe` block // When Removing the 'Unsafe' Keyword call to unsafe function `std::intrinsics::transmute` is unsafe and requires unsafe function or block consult the function's documentation for information on how to avoid undefined behavior. ``` ### Desired output ```Shell No warning when adding unsafe since transmuting memory goes out of the bounds of the borrow checker. ``` ### Rationale and extra context The problem occurs when using a macro, normally the issue could be avoided by using the recommended `#[warn(unused_unsafe)]` procedural macro. However, when adding the attribute, it specifies issue https://github.com/rust-lang/rust/issues/15701: ``` attributes on expressions are experimental see issue #15701 <https://github.com/rust-lang/rust/issues/15701> for more informationrustc[Click](rust-analyzer-diagnostics-view:/diagnostic message [1]?1#file:///home/will/Documents/Projects/p64/p64-core/src/rsp.rs) ``` The proposed fix is either to recognise that `mem::transmute` requires unsafe due to the borrow checker's absence or allow the `#[warn(unused_unsafe)]` procedural macro to be allowed to be specified with macros. I would prefer the former over the latter. ### Other cases ```Rust ``` ### Rust Version ```Shell $ rustc --version --verbose rustc 1.82.0 (f6e511eec 2024-10-15) binary: rustc commit-hash: f6e511eec7342f59a25f7c0534f1dbea00d01b14 commit-date: 2024-10-15 host: x86_64-unknown-linux-gnu release: 1.82.0 LLVM version: 19.1.1 ``` ### Anything else? _No response_
A-lints,T-compiler,S-needs-repro,S-needs-info
low
Critical
2,724,872,329
vscode
Bring detached tabs into focus when any other window from that project comes into focus.
<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ --> <!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ --> <!-- Please search existing issues to avoid creating duplicates. --> <!-- Describe the feature you'd like. --> When clicking the window, or taskbar of a detached window (tabs dragged or moved to another screen) that are part of an active project, bring all other linked windows to front. We already open and close detached windows together with the main window, and when opening, they open and all come to the front. I just am asking for this to be the case with all types of project interaction on different windows. I program my unity games on 4 screens, and I would love to not have to click on all 4 taskbar tabs to bring each detached window up 500 times a day.
feature-request,workbench-auxwindow
low
Minor
2,724,882,826
next.js
Bug: adsbygoogle.push() error: Only one 'enable_page_level_ads' allowed per page in Next.js v14
### Link to the code that reproduces this issue https://codesandbox.io/p/devbox/sleepy-yalow-h3d3n3 ### To Reproduce 1. Setup a Next.js v14 Project: 2. Initialize a new Next.js project or use an existing one running on version 14. 3. Create the GoogleAdsense Component: 4. Add the GoogleAdsense.tsx component in the src/components/analytics/ directory with the following content (credentials hidden for security). <details><summary>Details</summary> <p> src/components/analytics/GoogleAdsense.tsx </p> </details> ``` 'use client'; import { useEffect } from 'react'; import Script from 'next/script'; let adsenseInitialized = false; const GoogleAdsense = () => { useEffect(() => { if (!adsenseInitialized && typeof window !== 'undefined') { try { (window.adsbygoogle = window.adsbygoogle || []).push({ google_ad_client: 'ca-pub-XXXXXXXXXXXXXXX', // Replace with your AdSense client ID enable_page_level_ads: true, }); adsenseInitialized = true; } catch (e) { console.error('Adsense error:', e); } } }, []); return ( <> <Script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-XXXXXXXXXXXXXXX" // Replace with your AdSense client ID crossOrigin="anonymous" strategy="afterInteractive" /> </> ); }; export default GoogleAdsense; ``` 5. Integrate GoogleAdsense into RootLayout: 6. Modify your app/layout.tsx to include the GoogleAdsense component alongside GoogleAnalytics. <details><summary>Details</summary> <p> app/layout.tsx </p> </details> ``` import GoogleAnalytics from '@/components/analytics/GoogleAnalytics'; import GoogleAdsense from '@/components/analytics/GoogleAdsense'; import Footer from '@/components/layout/footer'; import Header from '@/components/layout/header'; import { ThemeProvider } from '@/components/theme-provider'; import '../../globals.css'; export default function RootLayout({ children, }: Readonly<{ children: React.ReactNode; }>) { return ( <html lang="en"> <head> <GoogleAnalytics /> <GoogleAdsense /> </head> <body className=""> <ThemeProvider attribute="class" defaultTheme="system" enableSystem disableTransitionOnChange> <Header /> {children} <Footer /> </ThemeProvider> </body> </html> ); } ``` 7. Run the Project: 8. Start your Next.js development server. 9. npm run dev 10. Observe the Console: 11. Open the browser’s developer console and navigate to your website (http://localhost:3000). 12. You should encounter the following error: _TagError: adsbygoogle.push() error: Only one 'enable_page_level_ads' allowed per page._ ### Current vs. Expected behavior Current Behavior: When integrating both Google Analytics and Google AdSense into a Next.js v14 project, attempting to initialize Google AdSense results in the following error in the browser console: TagError: adsbygoogle.push() error: Only one 'enable_page_level_ads' allowed per page. Expected Behavior: Both Google Analytics and Google AdSense should coexist without conflicts, allowing successful initialization and functionality of both services. Specifically: • Google Analytics should track user interactions and page views as intended. • Google AdSense should load and display ads without triggering initialization errors. ### Provide environment information ```bash Operating System: Platform: darwin Arch: arm64 Version: Darwin Kernel Version 24.1.0: Thu Oct 10 21:00:32 PDT 2024; root:xnu-11215.41.3~2/RELEASE_ARM64_T6030 Available memory (MB): 18432 Available CPU cores: 11 Binaries: Node: 20.17.0 npm: 10.8.2 Yarn: 1.22.22 pnpm: 9.15.0 Relevant Packages: next: 14.2.3 // An outdated version detected (latest is 15.0.4), upgrade is highly recommended! eslint-config-next: 14.2.3 react: 19.0.0 react-dom: 19.0.0 typescript: 5.5.2 Next.js Config: output: N/A ⚠ An outdated version detected (latest is 15.0.4), upgrade is highly recommended! Please try the latest canary version (`npm install next@canary`) to confirm the issue still exists before creating a new issue. Read more - https://nextjs.org/docs/messages/opening-an-issue ``` ### Which area(s) are affected? (Select all that apply) Script (next/script) ### Which stage(s) are affected? (Select all that apply) next dev (local), next build (local), next start (local), Vercel (Deployed) ### Additional context _No response_
bug,Script (next/script)
low
Critical
2,724,888,505
neovim
`executable()` is slow on WSL
### Problem Neovim's `vim._defaults.lua` executes a call to `executable()` to check for the presence of `rg` and sets it as `'grepprg'`. When `rg` is not found, this process is slow and introduces unnecessary overhead during startup. Users do not expect such a heavy check in the default configuration. This `executable()` check can cause a delay of 50–200 milli seconds, further exacerbating the performance issue. ### Steps to reproduce Uninstall ripgrep. Install Neovim. Start Neovim with nvim --clean --startuptime foo.txt. Observe the execution delay caused by the executable check in `vim._defaults.lua`. For example, try to delete below lines. ``` --- Default options do --- Default 'grepprg' to ripgrep if available. if vim.fn.executable('rg') == 1 then -- Use -uu to make ripgrep not check ignore files/skip dot-files vim.o.grepprg = 'rg --vimgrep -uu ' vim.o.grepformat = '%f:%l:%c:%m' end end ``` ### Expected behavior Neovim should avoid calling executable to check for the presence of `rg` during startup. When `rg` is not found, the `executable()` check triggers an exhaustive path search, which significantly increases the startup time. Removing this check entirely would lead to improved performance, as users can configure `'grepprg'` manually if needed. The performance cost of `executable()` is a well-known problem, and calling it during startup should be avoided unless absolutely necessary. ### Nvim version (nvim -v) v0.11.0-dev-b1c907f ### Vim (not Nvim) behaves the same? no ### Operating system/version Ubuntu 24.04.1 LTS ### Terminal name/version WezTerm ### $TERM environment variable xterm-256color ### Installation build from repo
bug,performance,defaults,platform:wsl
medium
Major
2,724,913,065
create-react-app
Is there anyway to improve create-react-app performance?
Lately, the performance of my React application has been really slow. I want to use Vite.js to improve the performance, but I don't like having additional files. Is there a way to improve the performance of a Create React App project without switching
needs triage
low
Major
2,724,935,659
ollama
Structured generation cannot handle self referencing (recursion)
### What is the issue? Ollama structured genereation cannot handle self referencing recursion ```py import json from pydantic import BaseModel, Field from typing import Optional class Dossier(BaseModel): """Build a profile for the user""" name: str = Field(..., description="The name of the user") age: int = Field(..., description="The age of the user") friends: list["Dossier"] = [] print(json.dumps(Dossier.model_json_schema(), indent=2)) from ollama import chat response = chat( messages=[ { 'role': 'user', 'content': 'Hello my name is Tom I am 13 years old, my friend Bob is 14 years old' } ], model='llama3.1:8b-instruct-q2_K', format=Dossier.model_json_schema() ) dossier = Dossier.model_validate_json(response.message.content) print(dossier.model_dump_json(indent=2)) ``` Output: ``` { "$defs": { "Dossier": { "description": "Build a profile for the user", "properties": { "name": { "description": "The name of the user", "title": "Name", "type": "string" }, "age": { "description": "The age of the user", "title": "Age", "type": "integer" }, "friends": { "default": [], "items": { "$ref": "#/$defs/Dossier" }, "title": "Friends", "type": "array" } }, "required": [ "name", "age" ], "title": "Dossier", "type": "object" } }, "$ref": "#/$defs/Dossier" } ``` ``` --------------------------------------------------------------------------- ValidationError Traceback (most recent call last) Cell In[54], [line 25](vscode-notebook-cell:?execution_count=54&line=25) [13](vscode-notebook-cell:?execution_count=54&line=13) from ollama import chat [15](vscode-notebook-cell:?execution_count=54&line=15) response = chat( [16](vscode-notebook-cell:?execution_count=54&line=16) messages=[ [17](vscode-notebook-cell:?execution_count=54&line=17) { (...) [23](vscode-notebook-cell:?execution_count=54&line=23) format=Dossier.model_json_schema() [24](vscode-notebook-cell:?execution_count=54&line=24) ) ---> [25](vscode-notebook-cell:?execution_count=54&line=25) dossier = Dossier.model_validate_json(response.message.content) [26](vscode-notebook-cell:?execution_count=54&line=26) print(dossier.model_dump_json(indent=2)) File c:\Notes\ollama\.venv\lib\site-packages\pydantic\main.py:656, in BaseModel.model_validate_json(cls, json_data, strict, context) [654](file:///C:/Notes/ollama/.venv/lib/site-packages/pydantic/main.py:654) # `__tracebackhide__` tells pytest and some other tools to omit this function from tracebacks [655](file:///C:/Notes/ollama/.venv/lib/site-packages/pydantic/main.py:655) __tracebackhide__ = True --> [656](file:///C:/Notes/ollama/.venv/lib/site-packages/pydantic/main.py:656) return cls.__pydantic_validator__.validate_json(json_data, strict=strict, context=context) ValidationError: 1 validation error for Dossier Invalid JSON: expected value at line 1 column 1 [type=json_invalid, input_value="So you're 13 and your fr...m outside of class too?", input_type=str] For further information visit https://errors.pydantic.dev/2.10/v/json_invalid ``` When destructured there is no problem ```py import json from pydantic import BaseModel, Field from typing import Optional class DossierInner(BaseModel): """Build a profile for the user""" name: str = Field(..., description="The name of the user") age: int = Field(..., description="The age of the user") class Dossier(BaseModel): """Build a profile for the user""" name: str = Field(..., description="The name of the user") age: int = Field(..., description="The age of the user") friends: list[DossierInner] = [] print(json.dumps(Dossier.model_json_schema(), indent=2)) from ollama import chat response = chat( messages=[ { 'role': 'user', 'content': 'Hello my name is Tom I am 13 years old, my friend Bob is 14 years old' } ], model='llama3.1:8b-instruct-q2_K', format=Dossier.model_json_schema() ) dossier = Dossier.model_validate_json(response.message.content) print(dossier.model_dump_json(indent=2)) ``` Output: ``` { "$defs": { "DossierInner": { "description": "Build a profile for the user", "properties": { "name": { "description": "The name of the user", "title": "Name", "type": "string" }, "age": { "description": "The age of the user", "title": "Age", "type": "integer" } }, "required": [ "name", "age" ], "title": "DossierInner", "type": "object" } }, "description": "Build a profile for the user", "properties": { "name": { "description": "The name of the user", "title": "Name", "type": "string" }, "age": { "description": "The age of the user", "title": "Age", "type": "integer" }, "friends": { "default": [], "items": { "$ref": "#/$defs/DossierInner" }, "title": "Friends", "type": "array" } }, "required": [ "name", "age" ], "title": "Dossier", "type": "object" } { "name": "Tom", "age": -1, "friends": [ { "name": "Bob", "age": -2 } ] } ``` ### OS Windows ### GPU Nvidia ### CPU AMD ### Ollama version 0.5.1
bug
low
Critical
2,724,936,344
pytorch
Proposal for Official Cross-Platform Support for 3D Gaussian Splatting
### 🚀 The feature, motivation and pitch 3D Gaussian Splatting is widely applied in the fields of computer vision and computer graphics due to its efficiency and flexibility. However, the currently popular implementations primarily rely on NVIDIA’s CUDA, which limits their usability on other platforms, such as MacBooks with Apple Silicon. To make this technique more accessible and platform-agnostic, we suggest implementing an official PyTorch-based 3D Gaussian Splatting (3DGS) framework. By leveraging PyTorch’s backend, this implementation could support multiple hardware platforms, including CUDA for NVIDIA GPUs, Metal for MacBooks, and potentially other accelerators, thereby broadening its applicability across diverse systems and user bases. ### Alternatives _No response_ ### Additional context _No response_ cc @albanD @mruberry @jbschlosser @walterddr @mikaylagawarecki
module: nn,triaged,needs research
low
Minor
2,724,944,236
pytorch
torch.compile 路径处理错误导致 C++ 编译失败
### 🐛 Describe the bug torch.compile自己创建的临时文件自己找不到路径。windows10 自己生成一个\t....什么的路径,然后转义字符导致路径出问题,希望修复一下,然后自己生成了一个随机的2个字符的文件夹,gcc路径里又跟文件名连在一起,又不加斜杠分隔符。 import torch import os # os.environ['TORCH_LOGS'] = '+dynamo' # os.environ['TORCHDYNAMO_VERBOSE'] = '1' import tempfile # tempfile.tempdir = r'C:\\temp\\lemontorchinductor_lemon\\' def softtanh(x): return x / (1 + torch.abs(x)) xtmain = torch.tensor([[12,2],[3,4]], dtype = torch.float, requires_grad = True) wi = torch.tensor([[12,2],[3,4]], dtype = torch.float, requires_grad = True) wf = torch.tensor([[12,2],[3,4]], dtype = torch.float, requires_grad = True) wc = torch.tensor([[12,2],[3,4]], dtype = torch.float, requires_grad = True) wo = torch.tensor([[12,2],[3,4]], dtype = torch.float, requires_grad = True) bi = torch.tensor([[12,2],[3,4]], dtype = torch.float, requires_grad = True) bf = torch.tensor([[12,2],[3,4]], dtype = torch.float, requires_grad = True) bc = torch.tensor([[12,2],[3,4]], dtype = torch.float, requires_grad = True) bo = torch.tensor([[12,2],[3,4]], dtype = torch.float, requires_grad = True) ct = torch.tensor([[12,2],[3,4]], dtype = torch.float, requires_grad = True) def fun(xtmain, wi, wf, wc, wo, bi, bf, bc, bo, ct): xtmain = softtanh(xtmain) i = torch.sigmoid_(wi @ xtmain + bi) f = torch.sigmoid_(wf @ xtmain + bf) g = softtanh(wc @ xtmain + bc) o = torch.sigmoid_(wo @ xtmain + bo) x = f * ct x1 = i * g cell = x + x1 s = softtanh(cell) ht = s * o return ht fun_compile = torch.compile(fun) print(fun_compile(xtmain, wi, wf, wc, wo, bi, bf, bc, bo, ct)) E:\pythonproject\s309\venv\Scripts\python.exe E:/pythonproject/s309/testarea/testtorchcompile.py Traceback (most recent call last): File "E:/pythonproject/s309/testarea/testtorchcompile.py", line 37, in <module> print(fun_compile(xtmain, wi, wf, wc, wo, bi, bf, bc, bo, ct)) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\eval_frame.py", line 433, in _fn return fn(*args, **kwargs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\convert_frame.py", line 1116, in __call__ return self._torchdynamo_orig_callable( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\convert_frame.py", line 948, in __call__ result = self._inner_convert( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\convert_frame.py", line 472, in __call__ return _compile( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_utils_internal.py", line 84, in wrapper_function return StrobelightCompileTimeProfiler.profile_compile_time( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_strobelight\compile_time_profiler.py", line 129, in profile_compile_time return func(*args, **kwargs) File "C:\python38\lib\contextlib.py", line 75, in inner return func(*args, **kwds) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\convert_frame.py", line 817, in _compile guarded_code = compile_inner(code, one_graph, hooks, transform) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\utils.py", line 231, in time_wrapper r = func(*args, **kwargs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\convert_frame.py", line 636, in compile_inner out_code = transform_code_object(code, transform) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\bytecode_transformation.py", line 1185, in transform_code_object transformations(instructions, code_options) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\convert_frame.py", line 178, in _fn return fn(*args, **kwargs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\convert_frame.py", line 582, in transform tracer.run() File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\symbolic_convert.py", line 2451, in run super().run() File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\symbolic_convert.py", line 893, in run while self.step(): File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\symbolic_convert.py", line 805, in step self.dispatch_table[inst.opcode](self, inst) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\symbolic_convert.py", line 2642, in RETURN_VALUE self._return(inst) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\symbolic_convert.py", line 2627, in _return self.output.compile_subgraph( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\output_graph.py", line 1098, in compile_subgraph self.compile_and_call_fx_graph(tx, list(reversed(stack_values)), root) File "C:\python38\lib\contextlib.py", line 75, in inner return func(*args, **kwds) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\output_graph.py", line 1318, in compile_and_call_fx_graph compiled_fn = self.call_user_compiler(gm) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\utils.py", line 231, in time_wrapper r = func(*args, **kwargs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\output_graph.py", line 1409, in call_user_compiler raise BackendCompilerFailed(self.compiler_fn, e).with_traceback( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\output_graph.py", line 1390, in call_user_compiler compiled_fn = compiler_fn(gm, self.example_inputs()) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\repro\after_dynamo.py", line 129, in __call__ compiled_gm = compiler_fn(gm, example_inputs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\__init__.py", line 1951, in __call__ return compile_fx(model_, inputs_, config_patches=self.config) File "C:\python38\lib\contextlib.py", line 75, in inner return func(*args, **kwds) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_inductor\compile_fx.py", line 1505, in compile_fx return aot_autograd( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\backends\common.py", line 69, in __call__ cg = aot_module_simplified(gm, example_inputs, **self.kwargs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_functorch\aot_autograd.py", line 954, in aot_module_simplified compiled_fn, _ = create_aot_dispatcher_function( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\utils.py", line 231, in time_wrapper r = func(*args, **kwargs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_functorch\aot_autograd.py", line 687, in create_aot_dispatcher_function compiled_fn, fw_metadata = compiler_fn( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_functorch\_aot_autograd\jit_compile_runtime_wrappers.py", line 461, in aot_dispatch_autograd compiled_fw_func = aot_config.fw_compiler(fw_module, adjusted_flat_args) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\utils.py", line 231, in time_wrapper r = func(*args, **kwargs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_inductor\compile_fx.py", line 1410, in fw_compiler_base return inner_compile( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\repro\after_aot.py", line 84, in debug_wrapper inner_compiled_fn = compiler_fn(gm, example_inputs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_inductor\debug.py", line 304, in inner return fn(*args, **kwargs) File "C:\python38\lib\contextlib.py", line 75, in inner return func(*args, **kwds) File "C:\python38\lib\contextlib.py", line 75, in inner return func(*args, **kwds) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\utils.py", line 231, in time_wrapper r = func(*args, **kwargs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_inductor\compile_fx.py", line 527, in compile_fx_inner compiled_graph = fx_codegen_and_compile( File "C:\python38\lib\contextlib.py", line 75, in inner return func(*args, **kwds) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_inductor\compile_fx.py", line 831, in fx_codegen_and_compile compiled_fn = graph.compile_to_fn() File "E:\pythonproject\s309\venv\lib\site-packages\torch\_inductor\graph.py", line 1751, in compile_to_fn return self.compile_to_module().call File "E:\pythonproject\s309\venv\lib\site-packages\torch\_dynamo\utils.py", line 231, in time_wrapper r = func(*args, **kwargs) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_inductor\graph.py", line 1701, in compile_to_module mod = PyCodeCache.load_by_key_path( File "E:\pythonproject\s309\venv\lib\site-packages\torch\_inductor\codecache.py", line 3073, in load_by_key_path mod = _reload_python_module(key, path) File "E:\pythonproject\s309\venv\lib\site-packages\torch\_inductor\runtime\compile_tasks.py", line 39, in _reload_python_module raise RuntimeError( torch._dynamo.exc.BackendCompilerFailed: backend='inductor' raised: RuntimeError: Failed to import C:\Users\lemon\AppData\Local\Temp\torchinductor_lemon\a2\ca2xet7uhjitb3vnzqyh33fbdvhakqnkhrrsdeo3frxtmyxg5ei6.py SyntaxError: (unicode error) 'unicodeescape' codec can't decode bytes in position 13-14: truncated \UXXXXXXXX escape (ca2xet7uhjitb3vnzqyh33fbdvhakqnkhrrsdeo3frxtmyxg5ei6.py, line 30) Set TORCH_LOGS="+dynamo" and TORCHDYNAMO_VERBOSE=1 for more information You can suppress this exception and fall back to eager by setting: import torch._dynamo torch._dynamo.config.suppress_errors = True cpp_fused_abs_add_div_0 = async_compile.cpp_pybinding(['const float*', 'float*'], ''' #include "C:\Users\lemon\AppData\Local\Temp\torchinductor_lemon\sk\cskh5dx62fglpphcrl6723dnmowdabouerrzy3dmqcngbxwfa7bv.h" 生成的临时文件里这个 \t是不是要出问题? ### Versions window10 minGW x86_64-8.1.0-release-win32-seh-rt_v6-rev0 pycharm2020 python3.8 cc @peterjc123 @mszhanyi @skyline75489 @nbcsm @iremyux @Blackhex @chauhang @penguinwu
module: windows,triaged,oncall: pt2
low
Critical
2,724,961,769
godot
[Tracker] CSG issues
### Tested versions - Reproducible in Master https://github.com/godotengine/godot/commit/aa8d9b83f66488dbb2c9c918e9016ef80f821fb4 - Not reproducible in 4.3 ### System information Windows 11, Nvidia 4000 series ### Issue description The 4.4 CSG update is crucial for projects that need help building 3D design tools in the engine and their game. This 4.4 CSG update serves the core mission of an accessible game engine, and it would be a shame to revert to the 4.3 CSG. Previously, the 4.3 CSG feature did not handle mesh subtraction and intersection well. Mesh addition was handled decently, although it had some corrupted triangles. In 4.4, CSG was improved so that mesh subtraction, intersection and addition work, with the requirement that all input meshes must be manifold as defined by the original CSG work https://godotengine.org/article/godot-gets-csg-support/ in 2018. ## Issues and Pull Requests ~~Summary: Crash bugs are fixed. Most of the CSGMesh3D inputs from Mesh primitives have fixes incoming. We found a workaround for topologically zero-volume (quad and plane) meshes, but not RibbonTrailMesh.~~ ~~Since 2018, many other types of Mesh have been added; although they were allowed to be placed in the CSGMesh3D, applying CSG to them wasn't mathematically sound.~~ The general workflow is that developers design models using the CSG Sphere, Box, Cylinder (Cone), Torus, and Polygon (Depth, Path and Spin). If developers can create manifold 3D meshes, they can also use them in CSGMesh3D secondarily. - [ ] CSG shapes textures are mapped different than normal meshes #19143 - [ ] CSG collision is broken #98189 - [ ] Z-fighting occurs when a CSG node is selected due to gizmo drawing #99184 - [ ] CSGPolygon3D update in Inspector does not update the visual representation in the 3D editor #100490 (estimating post 4.4) - [x] Provide a Blender to Godot Engine manifold tutorial https://github.com/godotengine/godot-docs/issues/10417#issuecomment-2549388701 - [x] CSGMesh is topologically a quad-triangle mesh with no volume, but the user’s use case involved creating CSGMeshes from 3d paths shaping a terrain. This was solved by placing a cube under the “quad mesh.” Error "Manifold creation from mesh failed" with Plane and Quad shapes, which are not rendered. #100014 -- PointMesh, RibbonTrailMesh, PlaneMesh -- Prevent these from being used in CSGMesh3D by @Calinou. Add a warning label about non-manifoldness to the CSG root node. - [x] Updated Godot Engine manifold csg documentation - [x] CSGPolygon3D - Certain numbers of Spin Sides always result in empty shape #100817 - [x] Push some warnings for CSG non manifold and other errors. #100361 - [x] #100261 - [x] Mend gaps in meshes caused by trigonometric functions. #100020 -- Improve the ability of Mesh Primitives to be used in CSGMesh3D -- Fixes BoxMesh, CapsuleMesh, CylinderMesh, PrismMesh, SphereMesh, TorusMesh, TubeTrailMesh - [x] TextMesh—sometimes fonts may not be 3D manifolds by design error, but it works most of the time. - [x] 4.4dev6 crashes when loading csgshape #100131 - Fixed in master due to `CameraServer* CameraServer::_create_builtin<CameraMacOS>()` erroring. - [x] Crash with CSGPolygon3D in Spin mode #99888 -- Fixed by Print better manifold errors and avoid crash on non manifold csg input. #99959 - [x] CSGPolygon3D mode Path crashes when setting path_interval #100073 - Fixed in master due to `CameraServer* CameraServer::_create_builtin<CameraMacOS>()` erroring. ## Additional Feel free to edit the issue to add more. ### Steps to reproduce This is a tracker. ### Minimal reproduction project (MRP) The contained bugs have MRPs.
tracker,topic:3d
low
Critical
2,724,965,232
react
Bug: React class is too slower then react hooks
React version:18.2.66 ## Steps To Reproduce I write this code to test react hooks and react class for test performance, but i find react class is too slower then react hooks. ```tsx export let TestHook = () => { const _this = useRef({} as any).current; if (!_this.inited) { _this.states = new Array(50000); _this.inited = true; } for (let i = 0; i < 50000; i++) { _this.states[i] = (useState(i)); } let updateState = () => { _this.states.forEach(([state, setState]: any) => { setState(state + 1); }); } useEffect(() => { const intervalId = setInterval(updateState, 100); return () => clearInterval(intervalId); }, []); return ( <div className={style.hook}> {_this.states.map(([state]: any) => ( <span >{state}</span> ))} </div> ); }; ``` ```tsx export class TestClass extends Component<any, any> { state: any = {} constructor(prop: any) { super(prop); for (let i = 0; i < 50000; i++) { this.state[i] = i; } } componentDidMount() { setInterval(() => { let s = this.state; for (let k in s) { this.setState({ [k]: s[k] + 1 }); } }, 100) } render() { return ( <div className={style.class}> {Object.keys(this.state).map((k) => ( <span>{this.state[k]}</span> ))} </div> ) } } ```
Status: Unconfirmed
medium
Critical
2,724,971,004
PowerToys
Key mapping issue
### Microsoft PowerToys version 0.86.0 ### Installation method Microsoft Store ### Running as admin Yes ### Area(s) with issue? Keyboard Manager ### Steps to reproduce Whatever keys I have mapped don't work until the PowerToys are in focus. It means when I'm in the PowerToys app, then only keys work properly. If I close it, then the keys don't work. ### ✔️ Expected Behavior The keys should work properly without even opening the apps. And anywhere they should work. ### ❌ Actual Behavior Key mapping only works if I open PowerToys, and inside the app only it works, not even outside it's working. ### Other Software _No response_
Issue-Bug,Product-Keyboard Shortcut Manager,Needs-Triage,Needs-Team-Response
low
Major
2,724,972,052
yt-dlp
Support --audio-format m4b
### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE - [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field ### Checklist - [X] I'm requesting a feature unrelated to a specific site - [X] I've looked through the [README](https://github.com/yt-dlp/yt-dlp#readme) - [X] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https://github.com/yt-dlp/yt-dlp#update-channels)) - [X] I've searched [known issues](https://github.com/yt-dlp/yt-dlp/issues/3766) and the [bugtracker](https://github.com/yt-dlp/yt-dlp/issues?q=) for similar issues **including closed ones**. DO NOT post duplicates - [X] I've read the [guidelines for opening an issue](https://github.com/yt-dlp/yt-dlp/blob/master/CONTRIBUTING.md#opening-an-issue) ### Provide a description that is worded well enough to be understood This is exactly the same thing as `m4a`, so no major changes are required. The only reason why it would be useful is so that `%(ext)s` will result in a proper file extension. `m4b` usually serves only informative purpose, as it implies an audio book with chapters (which `yt-dlp` already handles perfectly well for this use case), and `m4a` could be whatever. ### Provide verbose output that clearly demonstrates the problem - [ ] Run **your** yt-dlp command with **-vU** flag added (`yt-dlp -vU <your command line>`) - [ ] If using API, add `'verbose': True` to `YoutubeDL` params instead - [ ] Copy the WHOLE output (starting with `[debug] Command-line config`) and insert it below ### Complete Verbose Output _No response_
enhancement,triage
low
Critical
2,725,006,879
godot
RichTextLabel (RTL): Adding text with add_text() does not update the .text property
### Tested versions v4.4.dev5.official [9e6098432] v4.4.dev6.official [1f47e4c4e] ### System information Godot v4.4.dev5 - Windows 10 NVIDIA GeForce RTX 4060 Ti ### Issue description Text added with add_text() is not added to the .text property of the RichRextLabel. ### Steps to reproduce 1. Create an RTL instance. 2. Use the add_text() function of it. 3. Check what is inside the .text property. ### Minimal reproduction project (MRP) ``` extends Control func _ready() -> void: var rtl : RichTextLabel = RichTextLabel.new() rtl.text = 'Hello World' print(rtl.text) # output is "Hello World" rtl.add_text('I want to add this text but it does not work!') print(rtl.text) # output is still "Hello World" ```
discussion,documentation,topic:gui
low
Major
2,725,066,692
PowerToys
창 이동
### Microsoft PowerToys version 0.86.0 ### Installation method Microsoft Store ### Running as admin None ### Area(s) with issue? FancyZones ### Steps to reproduce 주식차트창에서 일부 차트만 따로 빼서 지정레이아웃으로 옮길때 쉬프트키를 누르고 마우스커서로 이동을 해도 레이아웃 지정칸영역이 활성화가 안됩니다. 스샷은 첨부가 어렵고 자세한 내용은 위의 설명 그대로입니다. ### ✔️ Expected Behavior _No response_ ### ❌ Actual Behavior _No response_ ### Other Software _No response_
Issue-Bug,FancyZones-Dragging&UI,Product-FancyZones,Needs-Triage
low
Minor
2,725,066,813
go
go/parser: (*ast.File).Decls is empty after bailout
Currently when `parser.ParseFile` is executed without `parser.AllErrors` the parsing is stopped, but the `(*ast.File).Decls` field is not populated with the parsed (valid and invalid) declarations: Reproducer: ```go func TestEarlyBailout(t *testing.T) { const src = `package test func test() { validCode() } func parseError() { var a } func parseError() { var a } func parseError() { var a } func parseError() { var a } func parseError() { var a } func parseError() { var a } func parseError() { var a } func parseError() { var a } func parseError() { var a } func parseError() { var a } func parseError() { var a } func parseError() { var a } ` fset := token.NewFileSet() f, _ := ParseFile(fset, "test.go", src, SkipObjectResolution) if len(f.Decls) == 0 { t.Fatal("no decls found") // fails } } ``` I think that we should return at least a partial AST in this case, or we should document this behavior. CC @adonovan @griesemer
NeedsDecision
low
Critical
2,725,067,923
go
go/parser: scanner errors do not cause a bailout
While investigating #70725, i noticed that, errors from the scanner are passed directly to `p.errors`: https://github.com/golang/go/blob/8c3e391573403cf1cf85b3256e99d0c0b7d79b3a/src/go/parser/parser.go#L69-L71 Per the docs i would assume that the parsing should stop after 10 error (including scanner errors): https://github.com/golang/go/blob/8c3e391573403cf1cf85b3256e99d0c0b7d79b3a/src/go/parser/interface.go#L57 It should probably call the `p.errors` instead: https://github.com/golang/go/blob/8c3e391573403cf1cf85b3256e99d0c0b7d79b3a/src/go/parser/parser.go#L260-L281 CC @griesemer @adonovan
NeedsInvestigation
low
Critical
2,725,101,810
PowerToys
PowerToys Run doesn't reindex unless closed and reopened
### Microsoft PowerToys version 0.86.0 ### Installation method PowerToys auto-update ### Running as admin No ### Area(s) with issue? PowerToys Run ### Steps to reproduce I'm using Windows 11 latest version and PowerToys latest version. I forgot how I installed PowerToys and if it's running as admin or not, it's been very long ago and those details aren't relevant to the question anyway. Steps to reproduce: 1. download and install [beekeeper studio latest version from github](https://github.com/beekeeper-studio/beekeeper-studio/releases/tag/v4.6.8) 2. Try to run beekeeper studio via PowerToys run, Powertoys won't find beekeeper 3. Restart your PC, or shut down and boot the PC again, the issue will presist 4. If you quit PowerToys and start it again, only then the issue would be fixed. It would be nice to have a button called re-index so that you show the user what's being indexed and allow him to perform the action.
Issue-Bug,Product-PowerToys Run,Needs-Triage
low
Minor
2,725,105,870
PowerToys
双屏下,键盘管理器中重新映射键盘键失效
### Microsoft PowerToys version 0.86.0 ### Installation method PowerToys auto-update ### Running as admin Yes ### Area(s) with issue? Keyboard Manager ### Steps to reproduce Under dual displays, remapping keyboard keys in the keyboard manager is ineffective and no longer works.There is no problem with a single display screen.I am using an external wired monitor ### ✔️ Expected Behavior _No response_ ### ❌ Actual Behavior _No response_ ### Other Software _No response_
Issue-Bug,Product-Keyboard Shortcut Manager,Needs-Triage
low
Minor
2,725,167,461
PowerToys
Left ctrl <-> alt keys remapping interferes with getting Polish-specific letters
### Microsoft PowerToys version 0.86 ### Installation method WinGet ### Running as admin Yes ### Area(s) with issue? Keyboard Manager ### Steps to reproduce Switch LEFT CTRL with LEFT ALT and vice versa ### ✔️ Expected Behavior LEFT ALT key used with C, V, X etc. will work as LEFT CTRL before change. LEFT CTRL key will work (among the other things) as a modifier to get polish keys on my keyboard. RIGHT ALT & RIGHT CTRL function will not change. ### ❌ Actual Behavior After remapping neither LEFT CTRL nor RIGHT ALT work as modifiers to achieve polish letters (ą, ł, ż etc.), so wnen I press RIGHT ALT + A or LEFT CTRL + A I should get "ą" and I get "a" ### Other Software _No response_
Issue-Bug,Product-Keyboard Shortcut Manager,Needs-Triage
low
Minor
2,725,211,607
next.js
`The Next.js plugin was not detected` reporting when using flat config
### Link to the code that reproduces this issue https://github.com/mrskiro/next-cannot-find-plugin-in-flat ### To Reproduce 1. npm install 2. npm run lint ### Current vs. Expected behavior When running next lint, it retrieves the ESLint configuration file and checks whether the Next.js plugin is being used. https://github.com/vercel/next.js/blob/f348241e25767e1e08909de19cdab032d63e369b/packages/next/src/lib/eslint/runLintCheck.ts#L203-L214 At this step, the [calculateConfigForFile](https://eslint.org/docs/latest/integrate/nodejs-api#-eslintcalculateconfigforfilefilepath) API is called with the path to the configuration file. However, the result of this API reflects the linting configuration for the specified file path. For example, if the configuration file is a `.mjs` file, and the `@next/next` plugin does not include .mjs in its files property, the warning `The Next.js plugin was not detected in your ESLint configuration. See https://nextjs.org/docs/app/api-reference/config/eslint#migrating-existing-config` will be reported. I followed the instructions in the comment below to configure flat config. In my project, `.mjs` files are used only for configuration purposes, so I have not included .mjs in the files property of `@next/next`. https://github.com/vercel/next.js/issues/71763#issuecomment-2476838298 ### Provide environment information ```bash npx next info Operating System: Platform: darwin Arch: arm64 Version: Darwin Kernel Version 24.1.0: Thu Nov 14 18:19:02 PST 2024; root:xnu-11215.41.3~13/RELEASE_ARM64_T8132 Available memory (MB): 24576 Available CPU cores: 10 Binaries: Node: 22.11.0 npm: 10.9.0 Yarn: 1.22.22 pnpm: 9.14.4 Relevant Packages: next: 15.0.4-canary.47 // Latest available version is detected (15.0.4-canary.47). eslint-config-next: 15.0.4 react: 19.0.0 react-dom: 19.0.0 typescript: 5.3.3 Next.js Config: output: N/A ``` ### Which area(s) are affected? (Select all that apply) Linting ### Which stage(s) are affected? (Select all that apply) Other (Deployed) ### Additional context 1. make `@next/eslint-plugin-next` also provide `files` and include config file extension 2. search for files that must be present in nextjs (probably more complicated) 3. Stop using eslint.calculateConfigForFile and search from `fs` etc. Will gladly submit a PR. I look forward to your opinion!
Linting,linear: next
low
Major
2,725,226,414
godot
UV Map corruption on GLB import
### Tested versions Godot 4.3 ### System information Forward+, Windows 10, I3 4190 ### Issue description When importing GLB models into Godot, textures seem stretched or corrupted. Model in Blender(imported GLB) ![Image](https://github.com/user-attachments/assets/62092cac-6c9a-4aff-97e9-32fb554169c1) Model in Godot Editor ![Image](https://github.com/user-attachments/assets/22ab68bb-f045-4f94-85f3-47220bdd0865) btw materials aren`t corrupted: ![Image](https://github.com/user-attachments/assets/7359a797-58d5-42aa-a60b-6d384f5e43af) ![Image](https://github.com/user-attachments/assets/6df8bb12-d52f-4685-9740-e63e3c232da5) ![Image](https://github.com/user-attachments/assets/5acfb1f2-d928-4201-9431-dbd504aa2650) ### Steps to reproduce Import model into the editor and see corruption of UV [axe.zip](https://github.com/user-attachments/files/18052186/axe.zip) ### Minimal reproduction project (MRP) N/A
bug,topic:import
low
Minor
2,725,249,961
pytorch
torch.is_vulkan_available() false in windows
### 🐛 Describe the bug Hi, I am trying to load a torch.nn.Module to a vulkan device. I have NVIDIA GeForce RTX 4080 in windows, I installed and followed all the instroction from https://pytorch.org/tutorials/prototype/vulkan_workflow.html the installation looks good and the vulkan SDK recognized my driver but i can't get torch to get vulkan available True. before the module run using CPU or CUDA. Hope someone can help! ### Versions /
triaged,module: vulkan
low
Critical
2,725,265,879
react
[Compiler Bug]: server components built externally by the compiler error when rendered in app
### What kind of issue is this? - [X] React Compiler core (the JS output is incorrect, or your app works incorrectly after optimization) - [ ] babel-plugin-react-compiler (build issue installing or using the Babel plugin) - [ ] eslint-plugin-react-compiler (build issue installing or using the eslint plugin) - [ ] react-compiler-healthcheck (build issue installing or using the healthcheck script) ### Link to repro https://github.com/DanielOrtel/compiler-bug ### Repro steps I'm building an esm UI library and ran into a weird issue with one component when adding react compiler to the build pipeline(which uses rollup with babel). You can check the reproduction repo above, steps: - set node 20.18.0 if not set automatically - run `yarn install` - run `yarn test-compiler-error` // this will build the library and start a bare-bones next app - open localhost:3000\ - app should error out with the following: ``` TypeError: Cannot read properties of undefined (reading 'H') at IconsRoot (../../libraries/ui/.dist/icons-root/index.js:12:72) at AsyncLocalStorage.run (node:async_hooks:346:14) at stringify (<anonymous>) at stringify (<anonymous>) at AsyncLocalStorage.run (node:async_hooks:346:14) at AsyncResource.runInAsyncScope (node:async_hooks:206:9) digest: "2235527820" 15 | require("next/dist/compiled/react").__CLIENT_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE; 16 | exports.c = function (size) { > 17 | var dispatcher = ReactSharedInternals.H; // <-- ReactSharedInternals is undefined here. ``` This is a limited snippet of the larger UI library. The error occurs because the file doesn't have the `'use client'` directive, but this component should be server-renderable, it's just a barebones `div` component. If I remove the `react-compiler` from the build pipeline or if I make this a client component, it works as expected. Ultimately, I'd expect adding the compiler to the build pipeline of my library to not break components which previously could be server rendered and force the use of client directive when it is unnecessary. My suggestion, in case compiler-optimized components can't be rendered in server components, would be to have some config option that can be enabled for libraries to check for client directives and only optimize client components. And also to add some form of an error boundary to let consumers know that they're trying to render a compiler-optimized component in a server environment. The current error is just confusing and it took me a while to figure out what was the exact cause of it. But the ideal scenario would be to not have to worry about in which environment the component is rendered. Sure, the compiler optimizations do nothing on the server, but that means that they could be essentially stubbed and still render as expected. I dislike the idea of having to output separate versions of components that can be potentially server rendered, simply because I'd like the client versions to be optimized by the compiler. ### How often does this bug happen? Every time ### What version of React are you using? 19 ### What version of React Compiler are you using? 19.0.0-beta-df7b47d-20241124
Type: Bug,Component: Optimizing Compiler
low
Critical
2,725,286,330
PowerToys
Enhance Screen Ruler with options and Real Ruler
### Description of the new feature / enhancement 1. Allow to choose other units, other than pixels, for the measurements (cm, mm, inches, etc) 2. Allow free choice of endpoints 3. Allow to show a movable real ruler on screen 3.1 Optional units (cm, in, etc) 3.2 Can be rotated or vertical or horizontal ### Scenario when this would be used? According to the previous description: 1. When you want to know how many cm are there on screen between objects 2. When the objects on screen are not aligned horizontally or vertically 3. When you want to measure a real object by putting it close to the screen ### Supporting information _No response_
Idea-Enhancement,Product-Screen Ruler
low
Minor
2,725,290,648
node
Add support to print help/usage of util.parseArgs
### What is the problem this feature will solve? An almost ubiquitous practice of writing a CLI is including a help command in the CLI itself. Currently anyone using `util.parseArgs` needs to write their own help command. This, in my opinion, makes parseArgs incomplete. ### What is the feature you are proposing to solve the problem? My suggestion is to include the ability to prin help/usage information generated directly from the config given to `parseArgs`. A minimum would be something along the lines of: 1. Include help text for each ParseArgsOptionConfig to include help text for each option in particula: ```js foo: { type: 'boolean', short: 'f', help: 'enable foo', }, ``` 2. Add a main help text to the ParseArgsConfig as well, to include details on what the CLI as a whole: ```js parseArgs({ help: 'Use this command to achieve foo', options: { // ... } }); ``` 3. Add the `--help`/`-h` option to print the generated usage information either: - always add the `--help`/`-h` option, and automatically print the usage and exit the process when parsing the args (E.g. how python's builtin `argparse` does it); this would be a breaking change since it may conflict with other similar options implemented already. - add a new option to the ParseArgsConfig to enable autogenerated help option if desired ```js parseArgs({ enableHelp: true, help: 'Use this command to achieve foo', options: { // ... } }); ``` - simply provide a method to print the usage and let the user implement it themselves in userland ```js const { values, positionals, printUsage } = parseArgs({ help: 'Use this command to achieve foo', options: { help: { type: "boolean", short: "h", help: "print command line options and exit" } } }); if (values.help) { printUsage(); process.exit(0); } ``` ### What alternatives have you considered? _No response_
feature request
low
Minor
2,725,308,016
godot
Returning untyped arrays and dictionaries is not caught by static checking
### Tested versions - Reproducible in v4.4.dev (current master) ### System information Godot v4.4.dev (517ec7cdb) - Arch Linux #1 SMP PREEMPT_DYNAMIC Fri, 22 Nov 2024 16:04:27 +0000 on Wayland - X11 display driver, Multi-window, 1 monitor - Vulkan (Forward+) - dedicated Quadro T2000 (nvidia; 565.57.01) - Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (12 threads) ### Issue description Returning an untyped dictionary or array from a function that is supposed to return a typed dictionary/array does not show up as an error in the editor but crashes at runtime. I'd expect it to show up as an error like when trying to return a dictionary/array with different key/value types. ### Steps to reproduce ```gdscript # Crashes when being called func function_returning_untyped_dict() -> Dictionary[int, String]: var untyped_dict := {} return untyped_dict # Crashes when being called func function_returning_untyped_array() -> Array[int]: var untyped_array := [] return untyped_array # Parse error func function_returning_wrongly_typed_array() -> Array[int]: var untyped_array: Array[String] = [] return untyped_array ``` Only the 3rd one throws a parse error, while the first two ones crash at runtime when the functions are actually called. ### Minimal reproduction project (MRP) [typed-dict-return-text.zip](https://github.com/user-attachments/files/18052688/typed-dict-return-text.zip)
bug,discussion,topic:gdscript
low
Critical
2,725,314,027
godot
ScrollContainer focus StyleBox is not clipped by parent
### Tested versions v4.4.dev6.official [1f47e4c4e] ### System information Fedora Linux 40 (KDE Plasma) on Wayland - X11 display driver, Multi-window ### Issue description ![Image](https://github.com/user-attachments/assets/14590874-4426-4de5-919b-caab8b9a6239) PR https://github.com/godotengine/godot/pull/97521 added a focus style for ScrollContainer this has the same problem as following issues: Tree: https://github.com/godotengine/godot/issues/100063 https://github.com/godotengine/godot/issues/88749 https://github.com/godotengine/godot/issues/74670 ItemList: https://github.com/godotengine/godot/issues/77919 ### Steps to reproduce A ScrollContainer inside another ScrollContainer Add some content to both Enable draw_focus_border for second ScrollContainer Select something in the second ScrollContainer so it gets focus Scroll the first ScrollContainer ### Minimal reproduction project (MRP) [scrollfocus.zip](https://github.com/user-attachments/files/18052689/scrollfocus.zip)
bug,topic:gui
low
Minor
2,725,326,484
ollama
Support loading models from multiple locations
Model files adds up real fast, and my internal disk is near full after pulling a few 72b models. It would be great if `OLLAMA_MODELS` can be a colon separated string with multiple paths. Then the `pull` and `run` command should automatically decide which folder to put new models to and allow overwritting with a switch.
feature request
low
Minor
2,725,333,804
ui
[feat]: nested menus in combobox
### Feature description I believe many times that we’re looking to implement a combobox, we also need that combobox to support nested dropdowns in case the user prefers to use their mouse or keyboard instead of typing, and also to limit the size of the combobox (can’t have a combobox that is 50 rows long for example, so the nested dropdowns inside the combobox allow for a much cleaner / simpler presentation, while still allowing a user to access the nested content via search or through the manual mouse / keyboard approach). This implementation is similar to how [linear.app](linear.app) implemented their combobox component. @shadcn, do you have any plans to add this in the near future? If so, what approach or library would you recommend using? ### Affected component/components Combobox ### Additional Context Additional details here... ### Before submitting - [X] I've made research efforts and searched the documentation - [X] I've searched for existing issues and PRs
area: request
low
Minor
2,725,362,370
vscode
clicking "Install formatter" points you to the Python extension
Hi, If you search for autopep8 and install this formatter it will work. I think this was solved in a unfortunate way, because people who just had the Python extension installed, suddenly didn't have a working formatting function anymore because it was removed from the Python extension. Furthermore, clicking "Install formatter" points you to the Python extension which is misleading. _Originally posted by @nahanoo in https://github.com/microsoft/vscode-python/issues/22412#issuecomment-1831999276_
bug,notebook-format
low
Major
2,725,382,351
vscode
Enhancing Debugging Experience: Adding Docstring and Type Hint Support to Debug Console
<!-- **PLEASE** look for preexisting feature requests before opening a new one as a 👍 on a preexisting issue is more important than opening a new issue or leaving a comment. --> The docstring and type hint functionality in the editor works well. However, there is no equivalent feature available in the debug console during debugging sessions. In certain scenarios, I find myself needing to debug my Python application extensively using 'hot coding', which involves writing code directly in the debug console. Each time I attempt to call a function or method, I am left with only the function name without any access to the docstring, type hints, or intelligent suggestions for keyword arguments. Would it be possible to introduce a feature that enhances the coding experience within the debug console? Thanks a lot. Best Wishes. ![1](https://github.com/microsoft/vscode/assets/10967857/53a20fdf-4e68-42ed-a01e-4b41650db7c4) ![2](https://github.com/microsoft/vscode/assets/10967857/9b3cf05c-f380-4da2-9182-06eaf12efef6) ![3](https://github.com/microsoft/vscode/assets/10967857/89c1cd8e-4e75-4410-a9a9-5679c66a2268) ![4](https://github.com/microsoft/vscode/assets/10967857/521f6e9b-0f12-443f-8f2c-2b6e7f7ee9f0)
feature-request
low
Critical
2,725,382,626
langchain
ReAct agent fail to correctly use multiple custom tools
### Checked other resources - [X] I added a very descriptive title to this issue. - [X] I searched the LangChain documentation with the integrated search. - [X] I used the GitHub search to find a similar question and didn't find it. - [X] I am sure that this is a bug in LangChain rather than my code. - [X] The bug is not resolved by updating to the latest stable version of LangChain (or the specific integration package). ### Example Code # Attempt with `@tool` decorator ```python from random_word import RandomWords from langchain_core.tools import tool from langchain_ollama.chat_models import ChatOllama from langgraph.prebuilt import create_react_agent from typing import Any, Dict @tool(parse_docstring=True) def generate_random_word_decorator() -> int: """ Generate a random word. Returns: str: The generated random word. """ r = RandomWords() word = r.get_random_word() print(f"Generated random word: {word}") return word @tool(parse_docstring=True) def construct_sentence_decorator(word: str) -> str: """ Construct a sentence using the given word. Args: word: The word to use in the sentence (str). Returns: str: The constructed sentence. """ sentence = f"The word is {word}." print(f"Constructed sentence: {sentence}") return sentence print("Validate tools...") validation_word = generate_random_word_decorator.invoke(input={}) validation_sentence = construct_sentence_decorator.invoke(input={"word": validation_word}) print(f"Generated word: {validation_word}") print(f"Constructed sentence: {validation_sentence}") @tool(parse_docstring=True) def agent(state: dict) -> Dict[str, Any]: """ An agent that construct a sentence using a random word. Args: state: The state of the agent calling this tool. """ model = ChatOllama( model="llama3.2", temperature=0, base_url="http://localhost:11434" ) tools = [generate_random_word_decorator, construct_sentence_decorator] binded_tools = model.bind_tools(tools) agent = create_react_agent(model=binded_tools, tools=tools) answer = agent.invoke( { "messages": [ ( "human", f"You're an agent, and has been given {state}, you must construct a sentence using a random word.", ), ], } ) return answer print("Validate agent...") agent_message = agent.invoke(input={"state": {}}) print(f"Agent message: {agent_message}") ``` --- # Alternative with `BaseTool` Class ```python from random_word import RandomWords from langchain_ollama.chat_models import ChatOllama from langgraph.prebuilt import create_react_agent from typing import Any, Dict from langchain_core.tools import BaseTool class GenerateRandomWordClass(BaseTool): name: str = "generate_random_word_class" description: str = "Generate a random word without any input." response_format: str = "content" def _run(self) -> str: r = RandomWords() word = r.get_random_word() print(f"Generated random word: {word}") return word class ConstructSentenceClass(BaseTool): name: str = "construct_sentence_class" description: str = "Construct a sentence using the word [word]." response_format: str = "content" def _run(self, word: str) -> str: sentence = f"The word is {word}." print(f"Constructed sentence: {sentence}") return sentence print("Validate tools...") rand_word = GenerateRandomWordClass() word = rand_word.invoke(input={}) rand_sentence = ConstructSentenceClass() sentence = rand_sentence.invoke(input={"word": word}) print(f"Generated word: {word}") print(f"Constructed sentence: {sentence}") @tool(parse_docstring=True) def agent_class(state: dict) -> Dict[str, Any]: """ An agent that construct a sentence using a random word. Args: state: The state of the agent calling this tool. """ model = ChatOllama( model="llama3.2", temperature=0, base_url="http://localhost:11434" ) generate_word_class = GenerateRandomWordClass() construct_sentence_class = ConstructSentenceClass() tools = [generate_word_class, construct_sentence_class] binded_tools = model.bind_tools(tools) agent = create_react_agent(model=binded_tools, tools=tools) answer = agent.invoke( { "messages": [ ( "human", f"You're an agent, and has been given {state}, you must construct a sentence using a random word.", ), ], } ) return answer print("Validate agent...") agent_message = agent_class.invoke(input={"state": {}}) print(f"Agent message: {agent_message}") ``` --- ## Jupyter notebook Use this Jupyter notebook: https://gist.github.com/DucretJe/8b453d6867ef4afec4e30e37f0265c3a (outputs are included) ### Error Message and Stack Trace (if applicable) No errors ### Description I'm trying to create a reAct agent with multiple **custom** tools. I declare it with the `@tool` decorator or a `BaseTool` Class. The model is binded with the tools and the agent is created with the tools declared. The 2 tools are bounded: 1st is standalone (in the example it allows to generate a random word) 2nd needs a string as an input, which is the output of the 1st tool. The agent always fails to use the tools correctly, depending on the model used, it may use the first tool but will fail to use its output as an input of the 2nd tool. ### System Info System Information ------------------ > OS: Darwin > OS Version: Darwin Kernel Version 24.1.0: Thu Oct 10 21:05:23 PDT 2024; root:xnu-11215.41.3~2/RELEASE_ARM64_T6031 > Python Version: 3.13.0 (main, Oct 7 2024, 05:02:14) [Clang 16.0.0 (clang-1600.0.26.3)] Package Information ------------------- > langchain_core: 0.3.22 > langchain: 0.3.10 > langsmith: 0.1.147 > langchain_ollama: 0.2.1 > langchain_text_splitters: 0.3.2 > langgraph_sdk: 0.1.43 Optional packages not installed ------------------------------- > langserve Other Dependencies ------------------ > aiohttp: 3.11.10 > async-timeout: Installed. No version info available. > httpx: 0.27.2 > jsonpatch: 1.33 > langsmith-pyo3: Installed. No version info available. > numpy: 2.1.3 > ollama: 0.4.4 > orjson: 3.10.12 > packaging: 24.2 > pydantic: 2.10.3 > PyYAML: 6.0.2 > requests: 2.32.3 > requests-toolbelt: 1.0.0 > SQLAlchemy: 2.0.36 > tenacity: 9.0.0 > typing-extensions: 4.12.2 multi-tool
🤖:bug
low
Critical
2,725,407,802
vscode
2024 Issue/PR Grooming - review, categorization, assignment
The number of issues that we receive every months across all our repositories is large enough so that despite our best efforts to triage and close issues we fall behind as soon as we carve out time for some focussed, uninterrupted development time. Now it's the time to focus on housekeeping and bring our issue database to a great shape. You can track our progress on https://joaomoreno.github.io/vscode-github-stats/. ## Priorities for the December 2024 Housekeeping 1. Bring our issue database back into great shape 2. Reduce the number of open bugs by fixing them > Note: Don't distract yourself with fixing issues if your part of the issue database is not yet in great shape. Clearly, we'll use common sense, i.e. we'll make easy fixes on the fly if they take us a couple of minutes. We'll not make the fix if it takes us two hours. Also, refrain from engaging in debt reduction work until the issue database is organized and the number of open bugs is down. ## Review Guidelines In the first pass we review all issues across all our repositories. During review please make sure: - to close obsolete/fixed issues and mark duplicates as appropriate, - that each issue has a [type label](https://github.com/microsoft/vscode/wiki/Issues-Triaging#categorizing-issues) - that each issue is assigned to a [feature area](https://github.com/Microsoft/vscode/wiki/Feature-Areas) - that bugs you fix in December are assigned to the December milestone. Be conservative, see above. - to close out-of-scope feature requests assign the `*out-of-scope` label. There is no value in keeping issues open that don't have any realistic chance of being addressed. - close bugs as "won't fix" if there is a cost-benefit imbalance. It's not that we don't care about users who are affected by an issue but, for example, if the fix is so involved that we risk regressions for many, fixing is not a reasonable choice. Otherwise the normal rules apply: - assign the `important` label to issues that - result in data loss - a breakage of extension - critical security, performance issues - UI issue that makes a feature unusable - issues that the community can take up should be labeled as `help-wanted` - if issues are suitable for beginners you can also add the `good-first-issue` label and add code pointers that help beginners to get started with a PR - feature requests that should be implemented as extensions should be labeled `extensions-candidate` and be closed ## Tracking Please make sure that you also housekeep in our satellite repositories. ### Issues assigned to you - [ ] @aeschli - [x] @aiday-mar - [ ] @alexdima - [ ] @alexr00 - [ ] @amunger - [ ] @anthonykim1 - [x] @bamurtaugh - [ ] @benibenj - [x] @bhavyaus - [ ] @bpasero - [ ] @chrisdias - [ ] @chrmarti - [x] @connor4312 - [ ] @cwebster-99 - [x] @dbaeumer - [ ] @deepak1556 - [ ] @devinvalenciano - [ ] @digitarald - [ ] @DonJayamanne - [ ] @egamma - 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[x] [`editor-sticky-scroll-decorations`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aeditor-sticky-scroll-decorations) - [ ] [`editor-symbols`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aeditor-symbols) - [x] [`editor-synced-region`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aeditor-synced-region) - [ ] [`editor-textbuffer`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aeditor-textbuffer) - [ ] [`editor-theming`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aeditor-theming) - [x] [`editor-widgets`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aeditor-widgets) - [ ] [`editor-wordnav`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aeditor-wordnav) - [ ] [`editor-wrapping`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aeditor-wrapping) - [x] [`emmet`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aemmet) - [x] [`emmet-parse`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aemmet-parse) - [x] [`error-list`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aerror-list) - [x] [`extension-activation`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aextension-activation) - [ ] [`extension-host`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aextension-host) - [x] [`extension-prerelease`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aextension-prerelease) - [x] [`extension-recommendations`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aextension-recommendations) - [x] [`extension-signature`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aextension-signature) - [x] [`extensions`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aextensions) - [x] [`extensions-development`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aextensions-development) - [x] [`extensions-editor`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aextensions-editor) - [x] [`file-decorations`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Afile-decorations) - [ ] [`file-encoding`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Afile-encoding) - [ ] [`file-explorer`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Afile-explorer) - [ ] [`file-glob`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Afile-glob) - [ ] [`file-io`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Afile-io) - [x] [`file-nesting`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Afile-nesting) - [ ] [`file-watcher`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Afile-watcher) - [ ] [`font-rendering`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Afont-rendering) - [ ] [`formatting`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aformatting) - [x] [`getting-started`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Agetting-started) - [x] [`ghost-text`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aghost-text) - [x] [`git`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Agit) - [x] [`github`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Agithub) - [x] [`github-authentication`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Agithub-authentication) - [x] [`github-repositories`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Agithub-repositories) - [x] [`go`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ago) - [x] [`gpu`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Agpu) - [x] [`grammar`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Agrammar) - [x] [`grid-widget`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Agrid-widget) - [x] [`html`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ahtml) - [x] [`icon-brand`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aicon-brand) - [x] [`icons-product`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aicons-product) - [x] [`icons-widget`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aicons-widget) - [x] [`image-preview`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aimage-preview) - [x] [`inlay-hints`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ainlay-hints) - [ ] [`inline-chat`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ainline-chat) - [x] [`inline-completions`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ainline-completions) - [ ] [`install-update`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ainstall-update) - [x] [`intellisense-config`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aintellisense-config) - [x] [`interactive-playground`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ainteractive-playground) - [x] [`interactive-window`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ainteractive-window) - [x] [`issue-bot`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aissue-bot) - [x] [`issue-reporter`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aissue-reporter) - [x] [`javascript`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ajavascript) - [x] [`json`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ajson) - [x] [`json-sorting`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ajson-sorting) - [ ] [`keybindings`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Akeybindings) - [ ] [`keybindings-editor`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Akeybindings-editor) - [ ] [`keyboard-layout`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Akeyboard-layout) - [x] [`L10N`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3AL10N) - [x] [`l10n-platform`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Al10n-platform) - [x] [`label-provider`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alabel-provider) - [ ] [`languages-basic`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alanguages-basic) - [ ] [`languages-diagnostics`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alanguages-diagnostics) - [ ] [`languages-guessing`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alanguages-guessing) - [x] [`latex`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alatex) - [ ] [`layout`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alayout) - [x] [`lcd-text-rendering`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alcd-text-rendering) - [x] [`list-widget`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alist-widget) - [x] [`live-preview`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alive-preview) - [x] [`lm-access`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alm-access) - [x] [`log`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alog) - [x] [`lua`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Alua) - [ ] [`markdown`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Amarkdown) - [x] [`marketplace`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Amarketplace) - [ ] [`menus`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Amenus) - [x] [`merge-conflict`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Amerge-conflict) - [x] [`merge-editor`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Amerge-editor) - [x] [`merge-editor-workbench`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Amerge-editor-workbench) - [x] [`microsoft-authentication`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Amicrosoft-authentication) - [x] [`monaco-editor`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Amonaco-editor) - [ ] [`multi-diff-editor`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Amulti-diff-editor) - [x] [`multi-monitor`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Amulti-monitor) - [x] [`native-file-dialog`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anative-file-dialog) - [x] [`network`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anetwork) - [x] [`nls`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anls) - [x] [`notebook`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook) - [x] [`notebook-accessibility`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-accessibility) - [x] [`notebook-api`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-api) - [x] [`notebook-builtin-renderers`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-builtin-renderers) - [x] [`notebook-cell-editor`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-cell-editor) - [x] [`notebook-celltoolbar`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-celltoolbar) - [x] [`notebook-clipboard`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-clipboard) - [x] [`notebook-code-actions`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-code-actions) - [x] [`notebook-commands`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-commands) - [x] [`notebook-commenting`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-commenting) - [x] [`notebook-debugging`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-debugging) - [x] [`notebook-diff`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-diff) - [x] [`notebook-dnd`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-dnd) - [x] [`notebook-execution`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-execution) - [x] [`notebook-find`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-find) - [x] [`notebook-folding`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-folding) - [x] [`notebook-format`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-format) - [x] [`notebook-globaltoolbar`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-globaltoolbar) - [x] [`notebook-ipynb`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-ipynb) - [x] [`notebook-kernel`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-kernel) - [x] [`notebook-kernel-picker`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-kernel-picker) - [x] [`notebook-language`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-language) - [x] [`notebook-layout`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-layout) - [x] [`notebook-liveshare`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-liveshare) - [x] [`notebook-markdown`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-markdown) - [x] [`notebook-minimap`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-minimap) - [x] [`notebook-multiselect`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-multiselect) - [x] [`notebook-output`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-output) - [x] [`notebook-perf`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-perf) - [x] [`notebook-remote`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-remote) - [x] [`notebook-rendering`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-rendering) - [x] [`notebook-serialization`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-serialization) - [x] [`notebook-statusbar`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-statusbar) - [x] [`notebook-sticky-scroll`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-sticky-scroll) - [x] [`notebook-toc-outline`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-toc-outline) - [x] [`notebook-undo-redo`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-undo-redo) - [x] [`notebook-variables`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-variables) - [x] [`notebook-workbench-integration`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-workbench-integration) - [x] [`notebook-workflow`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Anotebook-workflow) - [x] [`open-editors`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aopen-editors) - [x] [`opener`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aopener) - [x] [`outline`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aoutline) - [x] [`output`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aoutput) - [x] [`packaging`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Apackaging) - [x] [`panel-chat`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Apanel-chat) - [ ] [`perf`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aperf) - [ ] [`perf-bloat`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aperf-bloat) - [x] [`perf-startup`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aperf-startup) - [x] [`php`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aphp) - [ ] [`portable-mode`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aportable-mode) - [ ] [`proxy`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aproxy) - [x] [`quick-chat`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aquick-chat) - [x] [`quick-open`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aquick-open) - [x] [`quick-pick`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aquick-pick) - [x] [`references-viewlet`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Areferences-viewlet) - [x] [`release-notes`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Arelease-notes) - [ ] [`remote`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aremote) - [ ] [`remote-connection`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aremote-connection) - [x] [`remote-desktop`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aremote-desktop) - [x] [`remote-explorer`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aremote-explorer) - [x] [`remote-tunnel`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aremote-tunnel) - [x] [`rename`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Arename) - [x] [`ruby`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aruby) - [x] [`runCommands`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3ArunCommands) - [x] [`sandbox`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asandbox) - [x] [`sash-widget`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asash-widget) - [x] [`scm`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ascm) - [x] [`screencast-mode`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ascreencast-mode) - [x] [`search`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asearch) - [x] [`search-api`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asearch-api) - [x] [`search-editor`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asearch-editor) - [x] [`search-replace`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asearch-replace) - [x] [`secret-storage`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asecret-storage) - [ ] [`semantic-tokens`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asemantic-tokens) - [x] [`server`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aserver) - [x] [`settings-editor`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asettings-editor) - [x] [`settings-search`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asettings-search) - [x] [`settings-sync`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asettings-sync) - [x] [`settings-sync-server`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asettings-sync-server) - [x] [`shared-process`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Ashared-process) - [x] [`simple-file-dialog`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asimple-file-dialog) - [x] [`smart-select`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asmart-select) - [ ] [`snap`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asnap) - [x] [`snippets`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asnippets) - [x] [`splitview-widget`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asplitview-widget) - [ ] [`ssh`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Assh) - [ ] [`suggest`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asuggest) - [x] [`system-context-menu`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Asystem-context-menu) - [ ] [`table-widget`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atable-widget) - [x] [`tasks`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atasks) - [x] [`telemetry`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atelemetry) - [x] [`terminal`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal) - [x] [`terminal-accessibility`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-accessibility) - [x] [`terminal-chat`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-chat) - [x] [`terminal-conpty`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-conpty) - [x] [`terminal-editors`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-editors) - [x] [`terminal-external`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-external) - [x] [`terminal-find`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-find) - [x] [`terminal-input`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-input) - [x] [`terminal-layout`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-layout) - [x] [`terminal-links`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-links) - [x] [`terminal-local-echo`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-local-echo) - [x] [`terminal-persistence`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-persistence) - [x] [`terminal-process`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-process) - [x] [`terminal-profiles`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-profiles) - [x] [`terminal-quick-fix`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-quick-fix) - [x] [`terminal-rendering`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-rendering) - [x] [`terminal-shell-bash`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-shell-bash) - [x] [`terminal-shell-cmd`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-shell-cmd) - [x] [`terminal-shell-fish`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-shell-fish) - [x] [`terminal-shell-git-bash`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-shell-git-bash) - [x] [`terminal-shell-integration`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-shell-integration) - [x] [`terminal-shell-pwsh`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-shell-pwsh) - [x] [`terminal-shell-zsh`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-shell-zsh) - [x] [`terminal-sticky-scroll`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-sticky-scroll) - [x] [`terminal-suggest`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-suggest) - [x] [`terminal-tabs`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aterminal-tabs) - [x] [`test-coverage`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atest-coverage) - [x] [`testing`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atesting) - [ ] [`themes`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Athemes) - [ ] [`timeline`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atimeline) - [x] [`timeline-git`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atimeline-git) - [ ] [`timeline-local-history`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atimeline-local-history) - [x] [`titlebar`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atitlebar) - [ ] [`tokenization`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atokenization) - [ ] [`touch/pointer`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atouch/pointer) - [ ] [`trackpad/scroll`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atrackpad/scroll) - [x] [`tree-sticky-scroll`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atree-sticky-scroll) - [x] [`tree-views`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atree-views) - [x] [`tree-widget`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atree-widget) - [x] [`typehierarchy`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atypehierarchy) - [x] [`typescript`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Atypescript) - [x] [`unc`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aunc) - [ ] [`undo-redo`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aundo-redo) - [x] [`unicode-highlight`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aunicode-highlight) - [x] [`uri`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Auri) - [x] [`user-profiles`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Auser-profiles) - [ ] [`ux`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aux) - [x] [`variable-resolving`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Avariable-resolving) - [ ] [`VIM`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3AVIM) - [x] [`virtual-documents`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Avirtual-documents) - [x] [`virtual-workspaces`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Avirtual-workspaces) - [x] [`visualbasic`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Avisualbasic) - [x] [`vscode-website`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Avscode-website) - [ ] [`vscode.dev`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Avscode.dev) - [ ] [`web`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aweb) - [ ] [`webview`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Awebview) - [x] [`webview-views`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Awebview-views) - [x] [`winget`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Awinget) - [x] [`workbench-actions`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-actions) - [x] [`workbench-auxsidebar`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-auxsidebar) - [ ] [`workbench-auxwindow`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-auxwindow) - [x] [`workbench-banner`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-banner) - [x] [`workbench-browser`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-browser) - [ ] [`workbench-cli`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-cli) - [x] [`workbench-custom-labels`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-custom-labels) - [x] [`workbench-diagnostics`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-diagnostics) - [x] [`workbench-dnd`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-dnd) - [ ] [`workbench-editor-grid`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-editor-grid) - [x] [`workbench-editor-groups`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-editor-groups) - [ ] [`workbench-editor-resolver`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-editor-resolver) - [ ] [`workbench-editors`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-editors) - [x] [`workbench-electron`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-electron) - [ ] [`workbench-fonts`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-fonts) - [ ] [`workbench-history`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-history) - [ ] [`workbench-hot-exit`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-hot-exit) - [x] [`workbench-hover`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-hover) - [x] [`workbench-launch`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-launch) - [x] [`workbench-link`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-link) - [ ] [`workbench-multiroot`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-multiroot) - [ ] [`workbench-notifications`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-notifications) - [ ] [`workbench-os-integration`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-os-integration) - [x] [`workbench-rapid-render`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-rapid-render) - [x] [`workbench-run-as-admin`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-run-as-admin) - [ ] [`workbench-state`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-state) - [ ] [`workbench-status`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-status) - [x] [`workbench-tabs`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-tabs) - [x] [`workbench-touchbar`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-touchbar) - [ ] [`workbench-untitled-editors`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-untitled-editors) - [x] [`workbench-views`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-views) - [ ] [`workbench-voice`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-voice) - [ ] [`workbench-welcome`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-welcome) - [ ] [`workbench-window`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-window) - [ ] [`workbench-workspace`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-workspace) - [ ] [`workbench-zen`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkbench-zen) - [ ] [`workspace-edit`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkspace-edit) - [ ] [`workspace-symbols`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkspace-symbols) - [x] [`workspace-trust`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Aworkspace-trust) - [ ] [`zoom`](https://github.com/microsoft/vscode/issues?utf8=✓&q=is%3Aopen+is%3Aissue+no%3Aassignee+label%3Azoom) ### Other issues - [ ] ensure we don't have any issues assigned to people who are no longer on the team @rebornix
plan-item
low
Critical
2,725,410,501
svelte
Local styles aren't scoped when nested
### Describe the bug Say I have an element in a component that needs to depend on its parent's state. I might write something like this: ```svelte <div class="tint"></div> <style> :global(*):hover > .tint { opacity: 0.08; } </style> ``` Now let's say I want to also account for focus. To prevent repetition, I might nest my styles: ```svelte <div class="tint"></div> <style> :global(*) { &:hover > .tint { opacity: 0.08; } &:focus-visible > .tint { opacity: 0.12; } } </style> ``` However, Svelte outputs CSS that works differently across these cases. It works correctly for the first one by applying special scoping classes to `.tint`, but it doesn't with the second one. (See the CSS output tab of the REPL.) This means that *any* `.tint` that has a hovered parent will get the styling that was only supposed to apply to one component. That's a problem. ### Reproduction https://svelte.dev/playground/fe63a82ba4da46799977fcbca797adfc?version=5.9.0 ### Logs _No response_ ### System Info ```shell N/A (using the REPL in Firefox 133.0 (64-bit) on Fedora Workstation 40) ``` ### Severity annoyance
bug,css
low
Critical
2,725,456,946
go
x/pkgsite: multiple invalid HTML
### What is the URL of the page with the issue? ~~~ view-source:https://pkg.go.dev/41.neocities.org/text ~~~ ### What is your user agent? Firefox ### Screenshot > ![invalid](https://github.com/user-attachments/assets/9388bece-958a-4034-add2-dcf65de5624c) ### What did you see happen? first is the double close tag: https://github.com/golang/pkgsite/blob/dc08416c8122836b0f06f5b3025699f37e3d53b9/static/shared/header/header.tmpl#L27-L50 then space is removed on both sides, leading to attributes with no separating space: <https://github.com/golang/pkgsite/blob/dc08416c8122836b0f06f5b3025699f37e3d53b9/static/frontend/unit/main/_meta.tmpl#L61-L69> and another example actually hard coded: https://github.com/golang/pkgsite/blob/dc08416c8122836b0f06f5b3025699f37e3d53b9/static/shared/footer/footer.tmpl#L142 ### What did you expect to see? valid HTML
help wanted,pkgsite
medium
Major
2,725,465,945
flutter
Green line on right side of video: video_player, only when building on Mac M3 Pro .
### Steps to reproduce 1. Build APK on Mac M3 Pro (Works fine on windows) 3. Run on Android Devices (Samsung S21 FE/ any other android device) ### Expected results No green bars anywhere ### Actual results Green Bars at the right of the video (As video orientation is portrait) ![WhatsApp Image 2024-12-09 at 00 29 13](https://github.com/user-attachments/assets/2cab73a2-b64c-4fb3-a62e-0496e3a6d6ca) ### Code sample <details open><summary>Code sample</summary> ```dart [Paste your code here] ``` </details> ### Screenshots or Video <details open> <summary>Screenshots / Video demonstration</summary> [Upload media here] </details> ![WhatsApp Image 2024-12-09 at 00 29 13](https://github.com/user-attachments/assets/e65903df-0ed2-4ddf-8804-c3485e361846) ### Flutter Doctor output <details open><summary>Doctor output</summary> ```console [✓] Flutter (Channel stable, 3.24.5, on macOS 14.6 23G80 darwin-arm64, locale en-IN) [✓] Android toolchain - develop for Android devices (Android SDK version 34.0.0) [✓] Xcode - develop for iOS and macOS (Xcode 16.0) [✓] Chrome - develop for the web [✓] Android Studio (version 2024.1) [✓] VS Code (version 1.95.3) [✓] Connected device (3 available) [✓] Network resources • No issues found! ``` </details>
platform-android,waiting for customer response,platform-mac,p: video_player,package,e: OS-version specific,team-android,fyi-tool
low
Major
2,725,470,921
flutter
[Macros] Don't return metadata when run tests
### Steps to reproduce 1. Create an macro that reads metadata; 2. Use the macro in a class; 3. Create a test that uses the class that is using the macro; 4. Run the command `flutter test --enable-experiment=macros` ### Expected results - Result of `flutter test --enable-experiment=macros` returns **Class annotations count: 2** ### Actual results - Result of `flutter test --enable-experiment=macros` returns **Class annotations count: 0** ### Code sample <details open><summary>Code sample</summary> **test/custom_test.dart** ```dart import 'package:flutter_test/flutter_test.dart'; import 'package:bug/user_model.dart'; void main() { test('validate user constructor', () { final user = UserModel(id: '123', name: 'deivao', age: 8); expect(user.id, '123'); expect(user.name, 'deivao'); expect(user.age, 8); }); } ``` **lib/user_model.dart** ```dart import 'validate_metadata_macro.dart'; @Annotation1() @ValidateMetadataMacro() class UserModel { final String id; final String name; final int age; @ValidateMetadataMacro() const UserModel({ required this.id, required this.name, required this.age, }); } class Annotation1 { const Annotation1(); } ``` **lib/validate_metadata_macro.dart** ```dart import 'dart:async'; import 'package:macros/macros.dart'; macro class ValidateMetadataMacro implements ClassDeclarationsMacro, ClassDefinitionMacro, ConstructorDefinitionMacro, ConstructorDeclarationsMacro { const ValidateMetadataMacro(); @override FutureOr<void> buildDeclarationsForClass(ClassDeclaration clazz, MemberDeclarationBuilder builder) async { builder.report(Diagnostic(DiagnosticMessage('[Class Declaration] Class annotations count: ${clazz.metadata.length}'), Severity.error)); } @override FutureOr<void> buildDefinitionForClass(ClassDeclaration clazz, TypeDefinitionBuilder builder) { builder.report(Diagnostic(DiagnosticMessage('[Class Definition] Class annotations count: ${clazz.metadata.length}'), Severity.error)); } @override FutureOr<void> buildDeclarationsForConstructor(ConstructorDeclaration constructor, MemberDeclarationBuilder builder) async { final clazz = await builder.typeDeclarationOf(constructor.definingType); builder.report(Diagnostic(DiagnosticMessage('[Constructor Decl] Class annotations count: ${clazz.metadata.length}'), Severity.error)); } @override FutureOr<void> buildDefinitionForConstructor(ConstructorDeclaration constructor, ConstructorDefinitionBuilder builder) async { final clazz = await builder.typeDeclarationOf(constructor.definingType); builder.report(Diagnostic(DiagnosticMessage('[Constructor Def] Class annotations count: ${clazz.metadata.length}'), Severity.error)); } } ``` </details> ### Screenshots or Video <details open> <summary>Screenshots / Video demonstration</summary> On VSCode it returns the right count: <img width="559" alt="image" src="https://github.com/user-attachments/assets/84ce862e-6d82-4bcb-9254-3c7f0d0a7e99"> </details> ### Logs <details open><summary>Logs</summary> `flutter --verbose create bug -e` ```console [ +2 ms] Could not interpret results of "git describe": 3.27.0-1.0.pre.438 [ +3 ms] executing: sw_vers -productName [ +11 ms] Exit code 0 from: sw_vers -productName [ ] macOS [ ] executing: sw_vers -productVersion [ +7 ms] Exit code 0 from: sw_vers -productVersion [ ] 15.1.1 [ ] executing: sw_vers -buildVersion [ +7 ms] Exit code 0 from: sw_vers -buildVersion [ ] 24B91 [ ] executing: uname -m [ +3 ms] Exit code 0 from: uname -m [ ] arm64 [ +3 ms] executing: sysctl hw.optional.arm64 [ +3 ms] Exit code 0 from: sysctl hw.optional.arm64 [ ] hw.optional.arm64: 1 [ +29 ms] Artifact Instance of 'AndroidGenSnapshotArtifacts' is not required, skipping update. [ ] Artifact Instance of 'AndroidInternalBuildArtifacts' is not required, skipping update. [ ] Artifact Instance of 'IOSEngineArtifacts' is not required, skipping update. [ ] Artifact Instance of 'FlutterWebSdk' is not required, skipping update. [ ] Artifact Instance of 'LegacyCanvasKitRemover' is not required, skipping update. [ +1 ms] Artifact Instance of 'WindowsEngineArtifacts' is not required, skipping update. [ ] Artifact Instance of 'MacOSEngineArtifacts' is not required, skipping update. [ ] Artifact Instance of 'LinuxEngineArtifacts' is not required, skipping update. [ ] Artifact Instance of 'LinuxFuchsiaSDKArtifacts' is not required, skipping update. [ ] Artifact Instance of 'MacOSFuchsiaSDKArtifacts' is not required, skipping update. [ ] Artifact Instance of 'FlutterRunnerSDKArtifacts' is not required, skipping update. [ ] Artifact Instance of 'FlutterRunnerDebugSymbols' is not required, skipping update. [ +16 ms] Artifact Instance of 'MaterialFonts' is not required, skipping update. [ ] Artifact Instance of 'GradleWrapper' is not required, skipping update. [ ] Artifact Instance of 'AndroidGenSnapshotArtifacts' is not required, skipping update. [ ] Artifact Instance of 'AndroidInternalBuildArtifacts' is not required, skipping update. [ ] Artifact Instance of 'IOSEngineArtifacts' is not required, skipping update. [ ] Artifact Instance of 'FlutterWebSdk' is not required, skipping update. [ ] Artifact Instance of 'LegacyCanvasKitRemover' is not required, skipping update. [ ] Artifact Instance of 'FlutterSdk' is not required, skipping update. [ ] Artifact Instance of 'WindowsEngineArtifacts' is not required, skipping update. [ ] Artifact Instance of 'MacOSEngineArtifacts' is not required, skipping update. [ ] Artifact Instance of 'LinuxEngineArtifacts' is not required, skipping update. [ ] Artifact Instance of 'LinuxFuchsiaSDKArtifacts' is not required, skipping update. [ ] Artifact Instance of 'MacOSFuchsiaSDKArtifacts' is not required, skipping update. [ ] Artifact Instance of 'FlutterRunnerSDKArtifacts' is not required, skipping update. [ ] Artifact Instance of 'FlutterRunnerDebugSymbols' is not required, skipping update. [ ] Artifact Instance of 'IosUsbArtifacts' is not required, skipping update. [ ] Artifact Instance of 'IosUsbArtifacts' is not required, skipping update. [ ] Artifact Instance of 'IosUsbArtifacts' is not required, skipping update. [ ] Artifact Instance of 'IosUsbArtifacts' is not required, skipping update. [ ] Artifact Instance of 'IosUsbArtifacts' is not required, skipping update. [ ] Artifact Instance of 'FontSubsetArtifacts' is not required, skipping update. [ ] Artifact Instance of 'PubDependencies' is not required, skipping update. [ +57 ms] executing: which security [ +9 ms] executing: which openssl [ +5 ms] executing: security find-identity -p codesigning -v [ +29 ms] 1) A5879AA08DEDBD3FD9CC3D641C33AB22271802FE "Apple Development: [email protected] (JSAMQGY32B)" 2) 29DF9679E16AE5A683D04E1A51ABA8636F4BC94F "Apple Development: David Araujo (Y7AXGG96JV)" 3) 40C01057524324117BCB359EF9A0E13B2E168A4B "Apple Development: David Araujo (WFTZ4H4RR3)" 3 valid identities found [ +1 ms] Developer identity "Apple Development: [email protected] (JSAMQGY32B)" selected for iOS code signing [ ] executing: security find-certificate -c JSAMQGY32B -p [ +15 ms] -----BEGIN CERTIFICATE----- MIIF0jCCBLqgAwIBAgIQA9m2hKRjblwneBVK0A+g4jANBgkqhkiG9w0BAQsFADB1 MUQwQgYDVQQDDDtBcHBsZSBXb3JsZHdpZGUgRGV2ZWxvcGVyIFJlbGF0aW9ucyBD ZXJ0aWZpY2F0aW9uIEF1dGhvcml0eTELMAkGA1UECwwCRzMxEzARBgNVBAoMCkFw cGxlIEluYy4xCzAJBgNVBAYTAlVTMB4XDTI0MDExMTE5MjQwOFoXDTI1MDExMDE5 MjQwN1owgZgxGjAYBgoJkiaJk/IsZAEBDApZOE1TMjRRN1IzMUEwPwYDVQQDDDhB cHBsZSBEZXZlbG9wbWVudDogZGF2aWRzZGVhcmF1am9AZ21haWwuY29tIChKU0FN UUdZMzJCKTETMBEGA1UECwwKOEI0Njc1WEYzRjEVMBMGA1UECgwMRGF2aWQgQXJh dWpvMQswCQYDVQQGEwJVUzCCASIwDQYJKoZIhvcNAQEBBQADggEPADCCAQoCggEB AM+T++nIEDiOfs2uMy7QLnRNaFCaBXgDJ08gbgIm4j8gOS7mCHJxeGp3iL7pzMcU rANjIRIbV9Q56cMah7/wRjq/qNspOYjbnpMEeFs1ITwpzVsmN/8jRnkGgdzDEgPW HNjwl4V52Y8Y332/T8XRue9pJ58M5OlCp0+9i2lRjtNk0FEY3vFLkyc8XzUKGMcJ 2+YBL7pnooK3O7JA+n/Pcbb39Uso6cA6rvZ4wHlJKZxT6d3tdpACLRWhwznbmF84 1zDl4u0v236exQmTc1ALbKr7iFLkIN+/fHv0d7QIpGLH9NLCFmrjS1PGsPi7u24m 3axmR0UikPfVWD2RP0hGN6MCAwEAAaOCAjgwggI0MAwGA1UdEwEB/wQCMAAwHwYD VR0jBBgwFoAUCf7AFZD5r2QKkhK5JihjDJfsp7IwcAYIKwYBBQUHAQEEZDBiMC0G CCsGAQUFBzAChiFodHRwOi8vY2VydHMuYXBwbGUuY29tL3d3ZHJnMy5kZXIwMQYI KwYBBQUHMAGGJWh0dHA6Ly9vY3NwLmFwcGxlLmNvbS9vY3NwMDMtd3dkcmczMDQw ggEeBgNVHSAEggEVMIIBETCCAQ0GCSqGSIb3Y2QFATCB/zCBwwYIKwYBBQUHAgIw gbYMgbNSZWxpYW5jZSBvbiB0aGlzIGNlcnRpZmljYXRlIGJ5IGFueSBwYXJ0eSBh c3N1bWVzIGFjY2VwdGFuY2Ugb2YgdGhlIHRoZW4gYXBwbGljYWJsZSBzdGFuZGFy ZCB0ZXJtcyBhbmQgY29uZGl0aW9ucyBvZiB1c2UsIGNlcnRpZmljYXRlIHBvbGlj eSBhbmQgY2VydGlmaWNhdGlvbiBwcmFjdGljZSBzdGF0ZW1lbnRzLjA3BggrBgEF BQcCARYraHR0cHM6Ly93d3cuYXBwbGUuY29tL2NlcnRpZmljYXRlYXV0aG9yaXR5 LzAWBgNVHSUBAf8EDDAKBggrBgEFBQcDAzAdBgNVHQ4EFgQU8EzhdaUP/m7rdELW glLP5e+AHacwDgYDVR0PAQH/BAQDAgeAMBMGCiqGSIb3Y2QGAQIBAf8EAgUAMBMG CiqGSIb3Y2QGAQwBAf8EAgUAMA0GCSqGSIb3DQEBCwUAA4IBAQCBgiozSfETGodb /ILeEOLafqEbUItln9m7sOB7S1vLQCraOc46SQ+uxgjMr3u9oNYMf/w4MBbgloZd 6ut97VXtmmxcHtpYA89li2HZSiYJlv7UXVOk2r/JUN078mMsDG8DhZsYS6Wc2rOj xbDD2idW/6j/qv86ekK5Nz9w5uhL8568V5AWJMvYIVL5hOGYBz/VbSrbFJ3taG4T 9KOk3l34gnLeHaHFNWbb2Rzao9r4o5vtDcJM2mp+s7YMDVVfythKSvHi4FzgdRT0 ELShFQQ9Mxg3rv9/7342xpRwUs9NHM9VqSPJrE0hStlhUrwRvDJFtpeGo4WImsHW mhQOps/8 -----END CERTIFICATE----- [ ] executing: openssl x509 -subject [ +31 ms] Creating project bug... [ +103 ms] executing: [/Users/davidaraujo/projects/classes/] /Users/davidaraujo/fvm/versions/master/bin/cache/dart-sdk/bin/dart pub --suppress-analytics --verbose --directory bug get --example MSG : Resolving dependencies in `bug`... MSG : Downloading packages... MSG : Got dependencies in `bug`. MSG : Logs written to /Users/davidaraujo/.pub-cache/log/pub_log.txt. [ +980 ms] Generating /Users/davidaraujo/projects/classes/bug/android/app/src/main/java/io/flutter/plugins/GeneratedPluginRegistrant.java [ +12 ms] executing: sysctl hw.optional.arm64 [ +5 ms] Exit code 0 from: sysctl hw.optional.arm64 [ ] hw.optional.arm64: 1 [ ] executing: /usr/bin/arch -arm64e xcrun xcodebuild -version [ +120 ms] Exit code 0 from: /usr/bin/arch -arm64e xcrun xcodebuild -version [ ] Xcode 16.1 Build version 16B40 [ +2 ms] Wrote 129 files. [ ] All done! [ ] You can find general documentation for Flutter at: https://docs.flutter.dev/ Detailed API documentation is available at: https://api.flutter.dev/ If you prefer video documentation, consider: https://www.youtube.com/c/flutterdev In order to run your empty application, type: $ cd bug $ flutter run Your empty application code is in bug/lib/main.dart. [ +240 ms] executing: /usr/bin/plutil -convert xml1 -o - /Applications/Android Studio.app/Contents/Info.plist [ +11 ms] Exit code 0 from: /usr/bin/plutil -convert xml1 -o - /Applications/Android Studio.app/Contents/Info.plist [ ] <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDevelopmentRegion</key> <string>English</string> <key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeExtensions</key> <array> <string>ipr</string> </array> <key>CFBundleTypeIconFile</key> <string>studio.icns</string> <key>CFBundleTypeName</key> <string>Android Studio Project File</string> <key>CFBundleTypeRole</key> <string>Editor</string> </dict> <dict> <key>CFBundleTypeExtensions</key> <array> <string>*</string> </array> <key>CFBundleTypeName</key> <string>All documents</string> <key>CFBundleTypeOSTypes</key> <array> <string>****</string> </array> <key>CFBundleTypeRole</key> <string>Editor</string> <key>LSTypeIsPackage</key> <false/> </dict> </array> <key>CFBundleExecutable</key> <string>studio</string> <key>CFBundleGetInfoString</key> <string>Android Studio 2023.1, build AI-231.9392.1.2311.11076708. Copyright JetBrains s.r.o., (c) 2000-2023</string> <key>CFBundleIconFile</key> <string>studio.icns</string> <key>CFBundleIdentifier</key> <string>com.google.android.studio</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>Android Studio</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>2023.1</string> <key>CFBundleSignature</key> <string>????</string> <key>CFBundleURLTypes</key> <array> <dict> <key>CFBundleTypeRole</key> <string>Editor</string> <key>CFBundleURLName</key> <string>Stacktrace</string> <key>CFBundleURLSchemes</key> <array> <string>idea</string> </array> </dict> </array> <key>CFBundleVersion</key> <string>AI-231.9392.1.2311.11076708</string> <key>JVMOptions</key> <dict> <key>ClassPath</key> <string>$APP_PACKAGE/Contents/lib/app.jar:$APP_PACKAGE/Contents/lib/3rd-party-rt.jar:$APP_PACKAGE/Contents/lib/util.jar:$APP_PACKAGE/Contents/lib/util_rt.jar:$APP_PACKAGE/Contents/lib/util-8.jar:$APP_PACKAGE/Contents/lib/jps-model.jar:$APP_PACKAGE/Contents/lib/stats.jar:$APP_PACKAGE/Contents/lib/protobuf.jar:$APP_PACKAGE/Contents/lib/external-system-rt.jar:$APP_PACKAGE/Contents/lib/intellij-test-discovery.jar:$APP_PACKAGE/Contents/lib/forms_rt.jar:$APP_PACKAGE/Contents/lib/rd.jar:$APP_PACKAGE/Contents/lib/externalProcess-rt.jar:$APP_PACKAGE/Contents/lib/3rd-party-native.jar:$APP_PACKAGE/Contents/lib/annotations-java5.jar:$APP_PACKAGE/Contents/lib/annotations.jar:$APP_PACKAGE/Contents/lib/byte-buddy-agent.jar:$APP_PACKAGE/Contents/lib/error-prone-annotations.jar:$APP_PACKAGE/Contents/lib/groovy.jar:$APP_PACKAGE/Contents/lib/idea_rt.jar:$APP_PACKAGE/Contents/lib/intellij-coverage-agent-1.0.706.jar:$APP_PACKAGE/Contents/lib/junit.jar:$APP_PACKAGE/Contents/lib/junit4.jar:$APP_PACKAGE/Contents/lib/resources.jar:$APP_PACKAGE/Contents/lib/ant/lib/ant.jar</string> <key>ErrorFile</key> <string>-XX:ErrorFile=$USER_HOME/java_error_in_studio_%p.log</string> <key>HeapDump</key> <string>-XX:HeapDumpPath=$USER_HOME/java_error_in_studio.hprof</string> <key>JVMVersion</key> <string>1.8*,1.8+</string> <key>MainClass</key> <string>com/intellij/idea/Main</string> <key>Options</key> <array> <string>-XX:FlightRecorderOptions=stackdepth=256</string> <string>--add-opens=java.base/sun.net.www.protocol.https=ALL-UNNAMED</string> <string>--add-opens=java.base/java.io=ALL-UNNAMED</string> <string>--add-opens=java.base/java.lang=ALL-UNNAMED</string> <string>--add-opens=java.base/java.lang.ref=ALL-UNNAMED</string> <string>--add-opens=java.base/java.lang.reflect=ALL-UNNAMED</string> <string>--add-opens=java.base/java.net=ALL-UNNAMED</string> <string>--add-opens=java.base/java.nio=ALL-UNNAMED</string> <string>--add-opens=java.base/java.nio.charset=ALL-UNNAMED</string> <string>--add-opens=java.base/java.text=ALL-UNNAMED</string> <string>--add-opens=java.base/java.time=ALL-UNNAMED</string> <string>--add-opens=java.base/java.util=ALL-UNNAMED</string> <string>--add-opens=java.base/java.util.concurrent=ALL-UNNAMED</string> <string>--add-opens=java.base/java.util.concurrent.atomic=ALL-UNNAMED</string> <string>--add-opens=java.base/jdk.internal.vm=ALL-UNNAMED</string> <string>--add-opens=java.base/sun.nio.ch=ALL-UNNAMED</string> <string>--add-opens=java.base/sun.nio.fs=ALL-UNNAMED</string> <string>--add-opens=java.base/sun.security.ssl=ALL-UNNAMED</string> <string>--add-opens=java.base/sun.security.util=ALL-UNNAMED</string> <string>--add-opens=java.base/sun.net.dns=ALL-UNNAMED</string> <string>--add-opens=java.desktop/com.apple.eawt=ALL-UNNAMED</string> <string>--add-opens=java.desktop/com.apple.eawt.event=ALL-UNNAMED</string> <string>--add-opens=java.desktop/com.apple.laf=ALL-UNNAMED</string> <string>--add-opens=java.desktop/java.awt=ALL-UNNAMED</string> <string>--add-opens=java.desktop/java.awt.dnd.peer=ALL-UNNAMED</string> <string>--add-opens=java.desktop/java.awt.event=ALL-UNNAMED</string> <string>--add-opens=java.desktop/java.awt.image=ALL-UNNAMED</string> <string>--add-opens=java.desktop/java.awt.peer=ALL-UNNAMED</string> <string>--add-opens=java.desktop/java.awt.font=ALL-UNNAMED</string> <string>--add-opens=java.desktop/javax.swing=ALL-UNNAMED</string> <string>--add-opens=java.desktop/javax.swing.plaf.basic=ALL-UNNAMED</string> <string>--add-opens=java.desktop/javax.swing.text.html=ALL-UNNAMED</string> <string>--add-opens=java.desktop/sun.awt.datatransfer=ALL-UNNAMED</string> <string>--add-opens=java.desktop/sun.awt.image=ALL-UNNAMED</string> <string>--add-opens=java.desktop/sun.awt=ALL-UNNAMED</string> <string>--add-opens=java.desktop/sun.font=ALL-UNNAMED</string> <string>--add-opens=java.desktop/sun.java2d=ALL-UNNAMED</string> <string>--add-opens=java.desktop/sun.lwawt=ALL-UNNAMED</string> <string>--add-opens=java.desktop/sun.lwawt.macosx=ALL-UNNAMED</string> <string>--add-opens=java.desktop/sun.swing=ALL-UNNAMED</string> <string>--add-opens=jdk.attach/sun.tools.attach=ALL-UNNAMED</string> <string>--add-opens=jdk.compiler/com.sun.tools.javac.api=ALL-UNNAMED</string> <string>--add-opens=jdk.internal.jvmstat/sun.jvmstat.monitor=ALL-UNNAMED</string> <string>--add-opens=jdk.jdi/com.sun.tools.jdi=ALL-UNNAMED</string> </array> <key>Properties</key> <dict> <key>idea.executable</key> <string>studio</string> <key>idea.home.path</key> <string>$APP_PACKAGE/Contents</string> <key>idea.paths.selector</key> <string>AndroidStudio2023.1</string> <key>idea.platform.prefix</key> <string>AndroidStudio</string> <key>idea.vendor.name</key> <string>Google</string> <key>java.system.class.loader</key> <string>com.intellij.util.lang.PathClassLoader</string> <key>jna.boot.library.path</key> <string>$APP_PACKAGE/Contents/lib/jna/aarch64</string> <key>jna.noclasspath</key> <string>true</string> <key>jna.nosys</key> <string>true</string> <key>pty4j.preferred.native.folder</key> <string>$APP_PACKAGE/Contents/lib/pty4j</string> <key>splash</key> <string>true</string> </dict> </dict> <key>LSApplicationCategoryType</key> <string>public.app-category.developer-tools</string> <key>LSArchitecturePriority</key> <array> <string>arm64</string> <string>x86_64</string> </array> <key>LSMinimumSystemVersion</key> <string>10.8</string> <key>LSRequiresNativeExecution</key> <string>YES</string> <key>NSAppleEventsUsageDescription</key> <string>An application in Android Studio requests the ability to send Apple events.</string> <key>NSBluetoothAlwaysUsageDescription</key> <string>An application in Android Studio requests access to Bluetooth.</string> <key>NSCameraUsageDescription</key> <string>An application in Android Studio requests access to the device's camera.</string> <key>NSDesktopFolderUsageDescription</key> <string>An application in Android Studio requests access to the user's Desktop folder.</string> <key>NSDocumentsFolderUsageDescription</key> <string>An application in Android Studio requests access to the user's Documents folder.</string> <key>NSDownloadsFolderUsageDescription</key> <string>An application in Android Studio requests access to the user's Downloads folder.</string> <key>NSHighResolutionCapable</key> <true/> <key>NSLocationUsageDescription</key> <string>An application in Android Studio requests access to the user's location information.</string> <key>NSMicrophoneUsageDescription</key> <string>An application in Android Studio requests access to the device's microphone.</string> <key>NSNetworkVolumesUsageDescription</key> <string>An application in Android Studio requests access to files on a network volume.</string> <key>NSRemovableVolumesUsageDescription</key> <string>An application in Android Studio requests access to files on a removable volume.</string> <key>NSSupportsAutomaticGraphicsSwitching</key> <true/> </dict> </plist> [ +27 ms] executing: /Applications/Android Studio.app/Contents/jbr/Contents/Home/bin/java -version [ +93 ms] Exit code 0 from: /Applications/Android Studio.app/Contents/jbr/Contents/Home/bin/java -version [ ] openjdk version "17.0.7" 2023-04-18 OpenJDK Runtime Environment (build 17.0.7+0-17.0.7b1000.6-10550314) OpenJDK 64-Bit Server VM (build 17.0.7+0-17.0.7b1000.6-10550314, mixed mode) [ +1 ms] executing: /Applications/Android Studio.app/Contents/jbr/Contents/Home/bin/java --version [ +48 ms] Exit code 0 from: /Applications/Android Studio.app/Contents/jbr/Contents/Home/bin/java --version [ ] openjdk 17.0.7 2023-04-18 OpenJDK Runtime Environment (build 17.0.7+0-17.0.7b1000.6-10550314) OpenJDK 64-Bit Server VM (build 17.0.7+0-17.0.7b1000.6-10550314, mixed mode) [ +5 ms] "flutter create" took 1,828ms. [ +276 ms] ensureAnalyticsSent: 259ms [ ] Running 1 shutdown hook [ +1 ms] Shutdown hooks complete [ +13 ms] exiting with code 0 ``` </details> ### Flutter Doctor output <details open><summary>Doctor output</summary> ```console [✓] Flutter (Channel master, 3.27.0-1.0.pre.438, on macOS 15.1.1 24B91 darwin-arm64, locale en-BR) • Flutter version 3.27.0-1.0.pre.438 on channel master at /Users/davidaraujo/fvm/versions/master • Upstream repository https://github.com/flutter/flutter.git • Framework revision 286eb1303c (4 weeks ago), 2024-11-09 17:03:26 -0500 • Engine revision 9b4c3b3d55 • Dart version 3.7.0 (build 3.7.0-123.0.dev) • DevTools version 2.41.0-dev.2 [✓] Android toolchain - develop for Android devices (Android SDK version 34.0.0) • Android SDK at /Users/davidaraujo/Library/Android/sdk • Platform android-34, build-tools 34.0.0 • Java binary at: /Applications/Android Studio.app/Contents/jbr/Contents/Home/bin/java • Java version OpenJDK Runtime Environment (build 17.0.7+0-17.0.7b1000.6-10550314) • All Android licenses accepted. [✓] Xcode - develop for iOS and macOS (Xcode 16.1) • Xcode at /Applications/Xcode.app/Contents/Developer • Build 16B40 • CocoaPods version 1.16.2 [✓] Chrome - develop for the web • Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome [✓] Android Studio (version 2023.1) • Android Studio at /Applications/Android Studio.app/Contents • Flutter plugin can be installed from: 🔨 https://plugins.jetbrains.com/plugin/9212-flutter • Dart plugin can be installed from: 🔨 https://plugins.jetbrains.com/plugin/6351-dart • Java version OpenJDK Runtime Environment (build 17.0.7+0-17.0.7b1000.6-10550314) [✓] VS Code (version 1.95.3) • VS Code at /Applications/Visual Studio Code.app/Contents • Flutter extension version 3.102.0 [✓] Connected device (3 available) • macOS (desktop) • macos • darwin-arm64 • macOS 15.1.1 24B91 darwin-arm64 • Mac Designed for iPad (desktop) • mac-designed-for-ipad • darwin • macOS 15.1.1 24B91 darwin-arm64 • Chrome (web) • chrome • web-javascript • Google Chrome 131.0.6778.109 [✓] Network resources • All expected network resources are available. • No issues found! ``` </details>
a: tests,tool,framework,dependency: dart,P3,team-framework,triaged-framework,dependency:dart-triaged
medium
Critical
2,725,499,310
go
go/parser: ParseExprFrom and ParseExpr might return ast.Expr(nil) when AllErrors is unset
`ParseExprFrom` is documented as such: https://github.com/golang/go/blob/c8fb6ae617d65b42089202040d8fbd309d1a0fe4/src/go/parser/interface.go#L193-L198 From the docs it is clear that, if reading the source succeeds, then the returned Expr shoudn't be nil, but it is not actually true (in case of a bailout, also see #70725). Reproducer: ```go func TestEarlyBailout2(t *testing.T) { const src = `func() { func () { var a } func () { var a } func () { var a } func () { var a } func () { var a } func () { var a } func () { var a } func () { var a } func () { var a } func () { var a } func () { var a } func () { var a } func () { var a } }() ` fset := token.NewFileSet() expr, err := ParseExprFrom(fset, "test.go", src, SkipObjectResolution|ParseComments) t.Log(expr, err) // <nil> test.go:2:19: expected type, found '}' (and 10 more errors) } ``` Same with `ParseExpr`: https://github.com/golang/go/blob/c8fb6ae617d65b42089202040d8fbd309d1a0fe4/src/go/parser/interface.go#L243-L248 Per docs it should not return a nil `ast.Expr`. CC @griesemer @alandonovan
NeedsInvestigation
low
Critical