﻿// This file is part of Mystery Dungeon eXtended.

// Copyright (C) 2015 Pikablu, MDX Contributors, PMU Staff

// Mystery Dungeon eXtended is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// Mystery Dungeon eXtended is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with Mystery Dungeon eXtended.  If not, see <http://www.gnu.org/licenses/>.


namespace Client.Logic.Emotions
{
    using System;
    using System.Collections.Generic;
    using System.Text;

    class EmotionCollection
    {
        #region Fields

        private Emotion[] mEmotions;

        #endregion Fields

        #region Constructors

        internal EmotionCollection(int maxEmotions)
        {
            mEmotions = new Emotion[maxEmotions];
        }

        #endregion Constructors

        #region Indexers

        public Emotion this[int index]
        {
            get { return mEmotions[index]; }
            set { mEmotions[index] = value; }
        }

        #endregion Indexers
    }
}