using System.IO;

namespace LibDat.Files
{
	public class WeaponClasses : BaseDat
	{
		public WeaponClasses()
		{
			
		}
		public WeaponClasses(BinaryReader inStream)
		{
			
		}

		public override void Save(BinaryWriter outStream)
		{
			
		}

		public override int GetSize()
		{
			return 0x00;
		}
	}
}