﻿#pragma checksum "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "D90F929E45BC67A0BC99A7A54CC86000"
//------------------------------------------------------------------------------
// <auto-generated>
//     Dieser Code wurde von einem Tool generiert.
//     Laufzeitversion:4.0.30319.42000
//
//     Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
//     der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Controls.Ribbon;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;


namespace TXM.GUI.Dialogs {
    
    
    /// <summary>
    /// NewPlayerDialog
    /// </summary>
    public partial class NewPlayerDialog : System.Windows.Window, System.Windows.Markup.IComponentConnector {
        
        
        #line 6 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Button ButtonCancel;
        
        #line default
        #line hidden
        
        
        #line 7 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Button ButtonOK;
        
        #line default
        #line hidden
        
        
        #line 8 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Label LabelNick;
        
        #line default
        #line hidden
        
        
        #line 9 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBox TextBoxNickname;
        
        #line default
        #line hidden
        
        
        #line 10 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Label LabelName;
        
        #line default
        #line hidden
        
        
        #line 11 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBox TextBoxName;
        
        #line default
        #line hidden
        
        
        #line 12 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Label LabelTeam;
        
        #line default
        #line hidden
        
        
        #line 13 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBox TextBoxTeam;
        
        #line default
        #line hidden
        
        
        #line 14 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Label LabelObligate;
        
        #line default
        #line hidden
        
        
        #line 15 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Label LabelFaction;
        
        #line default
        #line hidden
        
        
        #line 16 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.ComboBox ComboBoxFaction;
        
        #line default
        #line hidden
        
        
        #line 17 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Label LabelForename;
        
        #line default
        #line hidden
        
        
        #line 18 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBox TextBoxForename;
        
        #line default
        #line hidden
        
        
        #line 19 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.CheckBox CheckboxFreeticket;
        
        #line default
        #line hidden
        
        
        #line 20 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.CheckBox CheckboxPayed;
        
        #line default
        #line hidden
        
        
        #line 21 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.CheckBox CheckboxSquadListGiven;
        
        #line default
        #line hidden
        
        
        #line 22 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Label LabelListTable;
        
        #line default
        #line hidden
        
        
        #line 23 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.TextBox TextBoxTableNR;
        
        #line default
        #line hidden
        
        
        #line 24 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Label LabelFixedInfo;
        
        #line default
        #line hidden
        
        
        #line 25 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.Label LabelFixedInfo_Copy;
        
        #line default
        #line hidden
        
        
        #line 26 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
        internal System.Windows.Controls.CheckBox CheckboxPresent;
        
        #line default
        #line hidden
        
        private bool _contentLoaded;
        
        /// <summary>
        /// InitializeComponent
        /// </summary>
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
        public void InitializeComponent() {
            if (_contentLoaded) {
                return;
            }
            _contentLoaded = true;
            System.Uri resourceLocater = new System.Uri("/TXM;component/gui/dialogs/newplayerdialog.xaml", System.UriKind.Relative);
            
            #line 1 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
            System.Windows.Application.LoadComponent(this, resourceLocater);
            
            #line default
            #line hidden
        }
        
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
        [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
            switch (connectionId)
            {
            case 1:
            
            #line 4 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
            ((TXM.GUI.Dialogs.NewPlayerDialog)(target)).KeyUp += new System.Windows.Input.KeyEventHandler(this.Window_KeyUp);
            
            #line default
            #line hidden
            return;
            case 2:
            this.ButtonCancel = ((System.Windows.Controls.Button)(target));
            
            #line 6 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
            this.ButtonCancel.Click += new System.Windows.RoutedEventHandler(this.Cancel_Click);
            
            #line default
            #line hidden
            return;
            case 3:
            this.ButtonOK = ((System.Windows.Controls.Button)(target));
            
            #line 7 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
            this.ButtonOK.Click += new System.Windows.RoutedEventHandler(this.NewPlayer_Click);
            
            #line default
            #line hidden
            return;
            case 4:
            this.LabelNick = ((System.Windows.Controls.Label)(target));
            return;
            case 5:
            this.TextBoxNickname = ((System.Windows.Controls.TextBox)(target));
            
            #line 9 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
            this.TextBoxNickname.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBoxNickname_TextChanged);
            
            #line default
            #line hidden
            return;
            case 6:
            this.LabelName = ((System.Windows.Controls.Label)(target));
            return;
            case 7:
            this.TextBoxName = ((System.Windows.Controls.TextBox)(target));
            
            #line 11 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
            this.TextBoxName.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.ValueChanged);
            
            #line default
            #line hidden
            return;
            case 8:
            this.LabelTeam = ((System.Windows.Controls.Label)(target));
            return;
            case 9:
            this.TextBoxTeam = ((System.Windows.Controls.TextBox)(target));
            
            #line 13 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
            this.TextBoxTeam.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.ValueChanged);
            
            #line default
            #line hidden
            return;
            case 10:
            this.LabelObligate = ((System.Windows.Controls.Label)(target));
            return;
            case 11:
            this.LabelFaction = ((System.Windows.Controls.Label)(target));
            return;
            case 12:
            this.ComboBoxFaction = ((System.Windows.Controls.ComboBox)(target));
            
            #line 16 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
            this.ComboBoxFaction.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.ValueChanged);
            
            #line default
            #line hidden
            return;
            case 13:
            this.LabelForename = ((System.Windows.Controls.Label)(target));
            return;
            case 14:
            this.TextBoxForename = ((System.Windows.Controls.TextBox)(target));
            
            #line 18 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
            this.TextBoxForename.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.ValueChanged);
            
            #line default
            #line hidden
            return;
            case 15:
            this.CheckboxFreeticket = ((System.Windows.Controls.CheckBox)(target));
            return;
            case 16:
            this.CheckboxPayed = ((System.Windows.Controls.CheckBox)(target));
            return;
            case 17:
            this.CheckboxSquadListGiven = ((System.Windows.Controls.CheckBox)(target));
            return;
            case 18:
            this.LabelListTable = ((System.Windows.Controls.Label)(target));
            return;
            case 19:
            this.TextBoxTableNR = ((System.Windows.Controls.TextBox)(target));
            
            #line 23 "..\..\..\..\..\GUI\Dialogs\NewPlayerDialog.xaml"
            this.TextBoxTableNR.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.IntegerUpDownTableNr_ValueChanged);
            
            #line default
            #line hidden
            return;
            case 20:
            this.LabelFixedInfo = ((System.Windows.Controls.Label)(target));
            return;
            case 21:
            this.LabelFixedInfo_Copy = ((System.Windows.Controls.Label)(target));
            return;
            case 22:
            this.CheckboxPresent = ((System.Windows.Controls.CheckBox)(target));
            return;
            }
            this._contentLoaded = true;
        }
    }
}

