﻿//------------------------------------------------------------------------------
// <auto-generated>
//     Este código fue generado por una herramienta.
//     Versión de runtime:4.0.30319.42000
//
//     Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
//     se vuelve a generar el código.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Video_Captura_Robos_ESPOL.Properties {
    using System;
    
    
    /// <summary>
    ///   Clase de recurso fuertemente tipado, para buscar cadenas traducidas, etc.
    /// </summary>
    // StronglyTypedResourceBuilder generó automáticamente esta clase
    // a través de una herramienta como ResGen o Visual Studio.
    // Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
    // con la opción /str o recompile su proyecto de VS.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Video_Captura_Robos_ESPOL.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
        ///   búsquedas de recursos mediante esta clase de recurso fuertemente tipado.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap buscar {
            get {
                object obj = ResourceManager.GetObject("buscar", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap camara {
            get {
                object obj = ResourceManager.GetObject("camara", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap config {
            get {
                object obj = ResourceManager.GetObject("config", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap correos {
            get {
                object obj = ResourceManager.GetObject("correos", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap correos2 {
            get {
                object obj = ResourceManager.GetObject("correos2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap dropBox {
            get {
                object obj = ResourceManager.GetObject("dropBox", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap dropBox1 {
            get {
                object obj = ResourceManager.GetObject("dropBox1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap email {
            get {
                object obj = ResourceManager.GetObject("email", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap email1 {
            get {
                object obj = ResourceManager.GetObject("email1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap error {
            get {
                object obj = ResourceManager.GetObject("error", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap fondo_principal {
            get {
                object obj = ResourceManager.GetObject("fondo_principal", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap form_rec {
            get {
                object obj = ResourceManager.GetObject("form_rec", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap form_stop {
            get {
                object obj = ResourceManager.GetObject("form_stop", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_alertas {
            get {
                object obj = ResourceManager.GetObject("menu_alertas", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_camara {
            get {
                object obj = ResourceManager.GetObject("menu_camara", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_capturas {
            get {
                object obj = ResourceManager.GetObject("menu_capturas", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_excep {
            get {
                object obj = ResourceManager.GetObject("menu_excep", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_fin {
            get {
                object obj = ResourceManager.GetObject("menu_fin", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_info {
            get {
                object obj = ResourceManager.GetObject("menu_info", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_inicio {
            get {
                object obj = ResourceManager.GetObject("menu_inicio", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_log {
            get {
                object obj = ResourceManager.GetObject("menu_log", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_login {
            get {
                object obj = ResourceManager.GetObject("menu_login", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_manual {
            get {
                object obj = ResourceManager.GetObject("menu_manual", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap menu_salir {
            get {
                object obj = ResourceManager.GetObject("menu_salir", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap nube {
            get {
                object obj = ResourceManager.GetObject("nube", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap offline {
            get {
                object obj = ResourceManager.GetObject("offline", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap ok {
            get {
                object obj = ResourceManager.GetObject("ok", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap OK2 {
            get {
                object obj = ResourceManager.GetObject("OK2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap OK21 {
            get {
                object obj = ResourceManager.GetObject("OK21", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap OK22 {
            get {
                object obj = ResourceManager.GetObject("OK22", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap oneDrive {
            get {
                object obj = ResourceManager.GetObject("oneDrive", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap parar {
            get {
                object obj = ResourceManager.GetObject("parar", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap reg {
            get {
                object obj = ResourceManager.GetObject("reg", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap trash {
            get {
                object obj = ResourceManager.GetObject("trash", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Busca un recurso adaptado de tipo System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap trash1 {
            get {
                object obj = ResourceManager.GetObject("trash1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}
