Custom Font. Keeping the font width same
<p>I am trying to draw  a string using quartz 2d.</p>

<p>What i am doing is, i am drawing each letter of the string individually, because each letter has special attributes associated with it, by taking each letter into a new string. </p>

<p>The string gets printed, but the space between the letters is not uniform. It looks very ugly to read . 
I read someting about using custom fonts. But i have no Idea, if I can do it!! 
my code is here.</p>

<pre><code>- (void) drawRect : (CGRect)rect{
  NSString *string=@"My Name Is Adam";
  float j=0;
  const char *charStr=[string cStringUsingEncoding: NSASCIIStringEncoding]; 

  for(int i=0;i&lt;strlen(charStr);i++)


   {
      NSString *str=[NSString stringWithFormat:@"%c",charStr[i]];
      const char *s=[str cStringUsingEncoding:NSASCIIStringEncoding];
      NSLog(@"%s",s);   

      CGContextRef context=[self getMeContextRef];
      CGContextSetTextMatrix (context,CGAffineTransformMakeScale(1.0, -1.0)) ;
      CGContextSelectFont(context, "Arial", 24, kCGEncodingMacRoman);
     //CGContextSetCharacterSpacing (context, 10);



       CGContextSetRGBFillColor (context, 0,0,200, 1); 
       CGContextSetTextDrawingMode(context,kCGTextFill);
       CGContextShowTextAtPoint(context, 80+j,80,s,1);
       j=j+15;

}

}
</code></pre>

<p>In the output 'My Name is Adam' gets printed but the space between the letters is not uniform.!! is there any way to make the space uniform!!! </p>
