how to calculate x and y dynamically after finishing the previous path?
<p>Hi I am using path modifiers to move sprites in andengine. I want to calculate x and y position of 120 points for sprite moving before loading the different no of sprite. I'm using an arraylist to store points.</p>

<p>for example:</p>

<pre><code>for (int i = 0; i &lt; GameConstants.getWorldOneSpidersCount(); i++) 
{
    Log.d("dd","inside count"+ "spider"+ " "+i);
    PathArray.new2Points(70, 2, 1, i);
}
</code></pre>

<p>I'm using old jar. so it took long time and black screen.. Is there any way to avoid it? I have tried with thread also..plz help me to come out from this.</p>
