Setting up SDL in Visual Studio with Errors
<p>I have been having this issue for a very long time, I have not even had no luck and it is becoming very frustrating. I am really itching to create games in <code>C++</code> with <code>OpenGL/SDL</code>. I am using <code>Microsoft Visual Studio Ultimate 2012</code>. My Operating System is a <strong>64-bit</strong> Windows 7. </p>

<p>I had no troubles setting up OpenGL with Visual Studio, but <code>SDL</code> is the main problem. I follow lazy foo tutorials, I looked at YouTube videos, god damn it is irritating. The error I am getting when debugging SDL in Visual Studio is:</p>

<blockquote>
  <p>1>SDLMain.obj : error LNK2019: unresolved external symbol _SDL_Init
  referenced in function _SDL_main 1>SDLMain.obj :<br/> error LNK2019:
  unresolved external symbol _SDL_Quit referenced in function _SDL_main
  1>MSVCRT.lib(crtexew.obj) : <br/> error LNK2019: unresolved external symbol
  <em>WinMain@16 referenced in function _</em>_tmainCRTStartup</p>
</blockquote>
