Card and Deck classes C++
<p>I am a very novice programmer and my assignment to create a Card and Deck class is a little bit over my head...I just need a little push in the right direction because I really have no clue what I am doing.</p>

<p>My Card header file:</p>

<pre><code>#ifndef CARD_H
#define CARD_H
#include &lt;string&gt;
#include &lt;iostream&gt;
using namespace std;
class Card
{
public:
    static const char SPADES = 'S';
    static const char CLUBS = 'C';
    static const char HEARTS = 'H';
    static const char DIAMONDS = 'D';

    Card();
    Card(int v, char s);

    const string toString();
    const int compareCard(const Card c);

private:
    int value;
    char suit;
};
#endif
</code></pre>

<p>My Card implementation file:</p>

<pre><code>#include "Card.h"
#include &lt;iostream&gt;
#include &lt;string&gt;

using namespace std;

Card::Card(int v, char s)
{
    if (v &lt; 1 || v &gt; 13)
    { 
            cerr &lt;&lt; "Invalid Card value";
    }
    else
    {
        value = v;
    }

    if ((s != SPADES) &amp;&amp; (s != HEARTS) &amp;&amp; (s != DIAMONDS) &amp;&amp; (s != CLUBS))
    {
        cerr &lt;&lt; "Invalid Suit name";
    }
    else
    {
        suit = s;
    }
}

const string Card::toString()
{
    string str; 

    switch (value)
    {   
        case 1: str = "Ace of ";    
            break;
        case 2: str = "Two of ";    
            break;
        case 3: str = "Three of ";  
            break;
        case 4: str = "Four of ";   
            break;
        case 5: str = "Five of ";   
            break;
        case 6: str = "Six of ";    
            break;
        case 7: str = "Seven of ";  
            break;
        case 8: str = "Eight of ";  
            break;
        case 9: str = "Nine of ";   
            break;
        case 10: str = "Ten of ";   
                 break;
        case 11: str = "Jack of ";  
            break;
        case 12: str = "Queen of ";
            break;
        case 13: str = "King of ";  
            break;
        default: cerr &lt;&lt; "Invalid Card value";
    }//switch

    switch (suit) 
    {   
        case SPADES: str += "Spades";   
            break;
        case HEARTS: str += "Hearts";
            break;
        case DIAMONDS: str += "Diamonds"; 
            break;
        case CLUBS: str += "Clubs"; 
            break;
        default: cerr &lt;&lt; "Invalid Card suit";
    }//switch

    return str; 
}

const int Card::compareCard(const Card c) 
{
     int result;

     if (value == c.value)
     {
         result = 0;
     }
     else if (value == 1)
     {
         result = 1;
     }
     else if (c.value == 1)
     {
         result = -1;
     }
     else if (value &lt; c.value)
     {
         result = 1;
     }
     else
     {
         result = -1;
     }

     return result;
}//compareCard
</code></pre>

<p>My Deck header file:</p>

<pre><code>#ifndef DECK_H
#define DECK_H
#include "Card.h"
#include &lt;string&gt;
using namespace std;
class Deck
{
public:
    Deck();
    Deck(int num);

    void addCard(Card c);
    Card getTopCard();
    Card peekTopCard();

    int getNumCards();
    bool isEmpty();

    void shuffleDeck(int list[], int size);
    void cutDeck();

private:
    static const int MAX = 52;
    static const int NUM_SUITS = 4;
    static const int NUM_VALUES = 13;
    int numCards;
    Card myCard[MAX];

};
#endif
</code></pre>

<p>My Deck implementation file:</p>

<pre><code>#include "Deck.h"
#include "Card.h"
#include &lt;iostream&gt;
#include &lt;string&gt;
#include &lt;ctime&gt;

using namespace std;

Deck::Deck()
{
    char suits[4] = {Card::SPADES, Card::HEARTS, Card::DIAMONDS,   Card::CLUBS};
    int count = 0;  

    for (int s = 0; s &lt; 4; s++) 
    {
        for (int v = 1; v &lt;= 13; v++)
        {
            myCard[count] = Card(v, suits[s]); 
            count++;
        }           
    }//for
    int numCards = 0;
}//Deck

Deck::Deck(int num)
{
    char suits[4] = {Card::SPADES, Card::HEARTS, Card::DIAMONDS, Card::CLUBS};
    int count = 0;

    for (int s = 0; s &lt; NUM_SUITS; s++) 
    {
        for (int v = 1; v &lt;= NUM_VALUES; v++)
        {
            myCard[count] = Card(v, suits[s]);
            count++;
        }           
    }//for

    if ((num &lt; 0) || (num &gt; MAX))
    {
        cerr &lt;&lt; "Invalid number of cards in the deck";
    }
    numCards = num;
}//Deck



void Deck::addCard(Card c)
{   
    if(numCards == MAX)
    {
        cerr &lt;&lt; "Attempt to add to full deck";
    }//if
    else
    {
        myCard[numCards] = c;
        numCards++;
    }//else
}//addCard

Card Deck::getTopCard()
{
    Card c;

    if (numCards &gt; 0) 
    {   
        c = myCard[0];  
        for (int i = 1; i &lt; numCards; i++) 
        {
            myCard[i - 1] = myCard[i];
        }
    numCards--; 
    } 
    else 
    {
        cerr&lt;&lt;"Cannot add card from an empty deck.";
    }
    return c;   
}//getTopCard

Card Deck::peekTopCard()
{
    Card c;     

    if (numCards &gt; 0)
    {   
        c = myCard[0];
    } 
    else 
    {
        cerr&lt;&lt;"Cannot add card from an empty deck.";
    }
    return c;
}//peekTopCard

int Deck::getNumCards()
{
    return numCards;
}//getNumCards

bool Deck::isEmpty()
{
    bool empty = true;
    if (numCards == 0)
    {
        empty = true;
    }
    else
    {
        empty = false;
    }

    return empty;
}//isEmpty

void Deck:: shuffleDeck(int list[], int size)
{
    srand(time(0));
    for(int i = 0; i &lt; size; i++)
    {
        int index = rand() % MAX;
        int temp = list[i];
        list[i] = list[index];
        list[index] = temp;
    }//for
}//shuffleDeck
</code></pre>
