Does this script actually load content
<p>Well I have script that claims that it loads the flash content while it is showing seconds or advertisement. So as I don't know about scripts I have no Idea if it actually do that or not as What I visually see is that it let flash content load once the seconds of disappears. So that's why I want an expert advice on it.
And how the seconds of this script works Only if this script actually do what It claims, then I would like to know when does it send alert to load the content (as I would like to put the alert from the start) and how to show it for more or less seconds.</p>

<p>Relevant Markup:
Live Demo <a href="http://files.cryoffalcon.com/MyFootPrint/Ad%20Loader.html" rel="nofollow">http://files.cryoffalcon.com/MyFootPrint/Ad%20Loader.html</a></p>

<p>What is the live demo made up of:</p>

<pre><code>&lt;div class="colorchooser"&gt;
&lt;!--more--&gt;
&lt;div class="displaygame_part"&gt;
&lt;center&gt;
&lt;div id="ads" class="ads"&gt;
&lt;h1&gt;
ADVERTISEMENT&lt;/h1&gt;
&lt;center&gt;
&lt;script type="text/javascript"&gt;&lt;!--
google_ad_client = "ca-pub-0726197409084548";
/* bloghutsgame */
google_ad_slot = "5324930917";
google_ad_width = 336;
google_ad_height = 280;
//--&gt;
&lt;/script&gt;
&lt;script type="text/javascript"
src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;
&lt;/script&gt;&lt;/center&gt;
To skip it click &lt;a href="javascript:ShowHide();"&gt;here&lt;/a&gt;
&lt;script type="text/javascript"&gt;
window.onload = function() {
startCountDown(8, 1000);
}

function startCountDown(i, p, f) {
// store parameters
var pause = p;
var fn = f;
// make reference to div
var countDownObj = document.getElementById("countDown");
if (countDownObj == null) {
return;
}
countDownObj.count = function(i) {
// write out count
countDownObj.innerHTML = i;
if (i == 0) {
// execute function
fn();
// stop
return;
}
setTimeout(function() {
// repeat
countDownObj.count(i - 1);
},
pause
);
}
// set it going
countDownObj.count(i);
}
&lt;/script&gt;
&lt;center&gt;
&lt;img border="0" height="117" width="201" src="@---put the link of the image of fancy pants(its the loader)---@" /&gt;
&lt;/center&gt;
&lt;div id="countDown" style="display: inline;"&gt;
&lt;/div&gt;
seconds for the game to load...
&lt;/div&gt;
&lt;div id="gamecontent" style="visibility:hidden; display:none"&gt;
&lt;div class="gofulldear"&gt;
&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="100%" height="100%"&gt;   &lt;param name="movie" value="http://games.balloontowerdefense.net/b/balloon_tower_defense_4_expansion.swf"&gt;
&lt;param name="quality" value="high"&gt;
&lt;param name="allowNetworking" value="internal"&gt;
&lt;embed src="http://games.balloontowerdefense.net/b/balloon_tower_defense_4_expansion.swf" width="100%" height="100%" align="center" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" allownetworking="internal"&gt;&lt;/embed&gt; &lt;/object&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;script type="text/javascript"&gt;
    function turn_vis_on(id) {
        if (document.getElementById) { // DOM3 = IE5, NS6
            document.getElementById(id).style.display = 'inline';
            obj = document.getElementById(id);
            obj.style.visibility = "visible";
            }
    }
    function turn_vis_off(id){
        if (document.getElementById) { // DOM3 = IE5, NS6
            document.getElementById(id).style.display = 'none';
            obj = document.getElementById(id);
            obj.style.visibility = "hidden";
        }
    }
    function ShowHide()
    {
        turn_vis_off("ads");
        turn_vis_on("gamecontent");
        // alert('4sec!');
    }
    document.getElementById("ads").style.zIndex = 100;
    timeoutID = setTimeout(ShowHide, 15000);

    &lt;/script&gt;
&lt;/center&gt;&lt;/div&gt;
&lt;/div&gt;
</code></pre>

<p>Note: It is game so there can be sound or music in it./ For any more information requirement please let me know I will edit it, so to make it as relevant as possible^^.</p>
