How do you handle pause and resume of speech when using the Flite libraries?
<p>i have developed sample application in which i have used Flite libraries for Text to Speech conversion. But now i am not able to get how can i pause and resume speech using API/Classes of Flite, because i think Flite convert our text string as a wav file and then once recording completed then it plays that sound file in background. So when i press button "Pause" how can i know how much of text will be converted into audio output, so that i can start with remaining texts when pressing a resume.</p>
