Object motion in circular using Accelerometer
<p>I am developing a part of game in which i need to move the ball in a circle. I am able to move the ball in circle with the help of Accelerometer. Problem is when there is collision on the edge. At that point the ball does not move smoothly as when there is no collision.</p>

<p>There are jerks when moving the ball, so my question is how to tackle with this situation. Is there any algo to move the object in circular path smoothly using Accelerometer. Moving the object, detecting collisions in straight path is no issue.I did that already.</p>

<p>Help is needed in URGENT.</p>
