Android audio looping
<p>Although a seasoned developer, I'm new to Android, and am wanting to develop an app to loop between user defineable sections of audio recorded via Android's mic in.</p>

<p>I'm wanting as low latency as possible when the loop point is hit (i.e. miminal time to seek the start point of the section and resume playback). </p>

<p>I'm after some general recommendations such as:  </p>

<p>audio file format<br>
which classes should I be considering for playback (e.g. soundpool, media player etc) </p>

<p>Thanks for any advice</p>

<p>Dave</p>
