Asked about their use Devshock LongMessage
<p>I wrote ShortMessage sent successfully.</p>

<pre><code>Devshock.Protocol.SmppPdu.SmppSubmitSmReq.BodyPdu body = new Devshock.Protocol.SmppPdu.SmppSubmitSmReq.BodyPdu();
body.SourceAddressTon = 1;
body.SourceAddressNpi = 1;
body.SourceAddress = srcNum;
body.DestinationAddressTon = 1;
body.DestinationAddressNpi = 1;
body.DestinationAddress = dstNum;
body.EsmClass = new Devshock.Common.BitBuilder(0);
body.ShortMessage.SetValue(content, Devshock.Protocol.Smpp.SmppDataCoding.Default);
body.RegisteredDelivery = new Devshock.Common.BitBuilder(1);
Devshock.Protocol.SmppPdu.SmppSubmitSmReq SmReq = new Devshock.Protocol.SmppPdu.SmppSubmitSmReq(body);
SmReq.Header.SequenceNumber = moSeq;
Devshock.Protocol.SmppPdu.SmppSubmitSmRes res = client.SubmitSm(SmReq);
return res.Header.CommandStatus;
</code></pre>

<p>But they must not know how LongMessage here!
Now that the user wants to send LongMessage Devshock how they perform!?</p>
