Android options for extremely wide canvas
<p>I've been attempting to get an extremely large canvas working for several days now.</p>

<p>After adding everything to the canvas, the width of the canvas is sometimes 30,000 but if add this code to the ondraw method, scrolling horiztonally becomes really slow.</p>

<p>I then tried to add everything to a bitmap and then draw the bitmap in the onDraw method. Whilst this worked fine for smaller bitmaps, I'm getting out of memory error for the bitmap that is 30,000 wide.</p>

<p>Can anyone suggest a solution please and I'n not sure what to try now.</p>

<p>Thanks</p>

<p>edit I've also tried changing the bitmap to Config.RGB_565 but I still get the memory errors.</p>
