What faults are there to coding a character sheet as an enumeration?
<p>I am working on creating a character sheet for a RPG I'm tinkering with. I figure out all the data I need the character sheet to keep, but I am not sure if the way I am doing it is most economical in the sense of speed and resources. Right now I have an enumeration with three types: NPC, MONSTER, PLAYER. Inside the enumeration I have a class that will store and handle all getting/setting for the stats and derived attributes. Are there any disadvantages to writing it this way? Does anyone have any suggestions?</p>

<p>TFYT ~Aedon</p>
