What is the best approach for drawing and animating images on Android
<p>Im experienced iOS dev but new to Android dev and asking some newbie questions here...</p>

<p>I have to make a app where I have a background image and I then place some other images on top of that, and also onto those images I have to place different "glow" images that flicker (opacity on/off), and I need good control on positioning all those images. Now there is not some high performance goal here, and its not many objects, its not really a game.</p>

<p>What is the best approach for this? Can I use ImageView's for this or will it be better to use a Surface and custom draw in a thread?</p>

<p>And please, what ever you suggest, can you give a link to a good tutorial on the approach (ImageView or custom draw), I need all the help I can on this project with its crazy deadline.</p>

<p>Thank you
<br>Søren</p>
