Faster drawing of scaled bitmaps
<p>I draw map tiles in a custom SurfaceView. One map tile is 256x256. The map is multitouch zoomable. When the zoom is 1:1, the map tile bitmaps need not to be scaled and I have about 60 FPS on Nexus One with Android 2.3.3. When the zoom is different, bitmaps are drawn scaled and I have about 35 FPS. How can I increase the FPS? I draw bitmaps with Canvas.drawBitmap(Bitmap bitmap, Rect src, Rect dst, Paint paint). My paint is set to scale bitmaps smoothly.</p>
