Practical Image Sizes for App deployed to Android Devices - Background Image and Sprites
<p>I've reviewed the Android official document on screen sizes like the reference below:
Now I am interested in publishing an application to marketplace and I want to know  1) What I need to support for acceptance 2)  What will provide me with good coverage for majority of devices.  I don't have time to make sprites and background images for every HW scenario so I r need to know what is common practice. Especially for sprites 32x32 and 64x64?  what about density? </p>

<p><a href="http://developer.android.com/guide/practices/screens_support.html#range" rel="nofollow">http://developer.android.com/guide/practices/screens_support.html#range</a></p>

<p>xlarge screens are at least 960dp x 720dp
large screens are at least 640dp x 480dp
normal screens are at least 470dp x 320dp
small screens are at least 426dp x 320dp</p>
