How to load the png file from "assets" folder as hdpi reource
<p>Here my code to load the image from assets, but when I draw the bitmap onto screen, seems it's not very clear than expected, so I doubt maybe the file was decoded as low dpi.</p>

<pre><code>private void getChessImageFromAssetsFile(int chessRadius)
{
    String fileName;
    int cut_size = chessRadius*2 + 1;
    boolean load_picture_flag=false;


    String[] chess_scheme_array = getResources().getStringArray(R.array.set4_chess_scheme_path_value);
    if(cut_size &lt; 10)
        fileName = "0" + Integer.toString(cut_size) + ".png";
    else
        fileName = ""  + Integer.toString(cut_size) + ".png";


    fileName = chess_scheme_array[Configure.chess_scheme] + "/" + fileName;
    xHelper.log(fileName);

    Bitmap image = null;
    AssetManager am = getResources().getAssets();
    try
    {
        InputStream is = am.open(fileName);
        image = BitmapFactory.decodeStream(is);
        is.close();

        black_stone = Bitmap.createBitmap(image, 0, 0, cut_size, cut_size);
        white_stone = Bitmap.createBitmap(image, cut_size, 0, cut_size, cut_size);

        if(null == black_stone || null == white_stone) {
        }
        load_picture_flag = true;
    }
    catch (IOException e)
    {
        load_picture_flag = false;
    }


}
</code></pre>
