C# .net remoting Chat client/server
<p>I am currently working on a program that would be a peer to peer chat system. Were each launch of the program would initialize a Client and a Server. </p>

<p>I have Client1 that can send messages to Server2, but I have yet to find a way to get the messages to display on Client2's Chat screen.</p>

<p>Since I have to start the server before I start the Clients, is there a way to pass information between the 2 servers? </p>

<p>I have Client, Server and Class1 which is used by the Server side for data.</p>
