android 4.0 and above,Canvas.clipRect() ,memory leaks
<p>is there any one has been met ? can someone give me a hit how to deal it? thanks a lot.</p>

<p>in my game, I used a large number of funtions of Canvas.clipRect(),I found that,in android 4.0 and above,after the game runed for 10 mins,its process killed by activityManager.and I gived up using Canvas.clipRect() ,it runed properly for a long time.</p>
