use of char * vs std::string in different environments
<p>I have been using std::string in my code. I was going to make a std::string and pass it by reference. However, someone suggested using a char * instead. Something about std::string is not reliable when porting code. Is that true? I have avoided using char * as I would need to do some memory management for it. Instead I find using the std::string much easier to use. </p>

<p>Basically I have a 10 digit output that I am storing in this string. Atm, I am not sure which would be better to use.</p>
