AnimationDrawable frame duration problems
<p>i need to create an animation frame by frame but i have some problems
I have 30 png images that compose my animation, i load my AnimationDrawable with this code:</p>

<pre><code>        mCurrentAnimation = new AnimationDrawable();
        mCurrentAnimation.setOneShot(true);
        int resId;
        for (int j = 1; j &lt; 31; j++)
        {                  
            resId = getResources().getIdentifier("resName", "drawable", "com.mindcolorstest.main");
            mCurrentAnimation.addFrame(getResources().getDrawable(resId), 1);
        }
</code></pre>

<p>And logically "mCurrentAnimation.start()" to start
On mdpi device the animation works fine but i have some troubles with duration of every frame, on hdpi emulator or device i have some lag and if i will reduce duration of frames (both on mdpi or hdpi device)  the animation will not go faster, like exist a minimum duration for every frame.
Some tips and tricks? I don't know what i have to do Q_Q
Thanks anyway</p>
