AsyncChannel: TODO: handle sendMessage RemoteExceptionandroid.os.DeadObjectException
<p>My Game screen get locked! and logcat is thrown with full of these messages</p>

<p>AsyncChannel: TODO: handle sendMessage RemoteExceptionandroid.os.DeadObjectException</p>

<p>When does this happen? Why does this happen! I have wild guess also to make I have soundPool of as many as 186 sound effects loaded in beginning, So does that cause this issue?</p>
