Practical Books on game development in C++?
<p>Is there some books that teaches the game structure:</p>

<ul>
<li>How to create UI, menu, game flow (for e.g. What happen when you proceed to next phase of the game? What are the changes to the main loop?)</li>
</ul>

<p>and also I would like the books that really show a working complete game code/structure with explanation, because most of the books I found contain just practical example to each field (such as how to use this function from the graphics engine... How to get the object displayed). I can't find ones that really have the whole thing. </p>

<p>Any graphics engine is preferable. </p>
