Where to store information for a character's abilities
<p>I am currently working on an rpg using unity 3D, and I have hit a roadblock. I have a few classes that the player can play as, and I can't figure where to store the information for the abilities they can use. I have a script to hold the info after they are initialized, but I can't figure out where to put the info so that I can pull from it later.</p>

<p>I have considered using XML files, but I realized that they were too easy to be tampered with by the end user. I also thought of using enums, but I can't figure out how to access the correct one when initializing. Any suggestions?</p>
