how to traverse a grid of numbers using AB-pruning in C++?
<p>Firstly I would like to accept that it is a homework question , but then I know how to code AB-pruning from the algorithm of it . The problem is how to apply it on a grid of numbers where the game can go on in any direction (right , left , up and down ) , thus how will be the tree formed . </p>

<p>Sorry for being a bit vague here , if more info is required then do inquire , I will provide it . </p>
