Best Java 'framework' for LOW-END 3D Graphics?
<p>I've made my share of 2D games on various platforms but I have never developed a 3D game.</p>

<p>I want to make a small "mmorpg".  I already made my server in python and it works just fine with my flash 2D game but I decided I want to step it up and try out 3D.  I want to make a 3D game for the web browser and I think Java might be a good choice for this.  </p>

<p>So basically I'm just looking for a straight forward and well documents 'framework' to make LOW-END 3D games.  Keep in mind that I will be targeting peoples with very low-end PC's (plus my 3d modeling skills aren't great so I wouldn't mind hiding it somewhat, haha)</p>
