python text rpg inventory system
<p>I'm making a text-based rpg with python 3.3 and I am wanting a more dynamic inventory system for my game. I am currently using variables assigned to each item but with functions, the variables I am passing as arguments are becoming too many and quite cluttered. If there is a better way out there I would love help creating a better system.</p>

<p>Here is how my inventory call system looks right now:</p>

<pre><code>print('Item1',item1)
print('Item2',item2)
print('Item3',item3)
</code></pre>

<p>and so on.</p>
