Android - Server-client
<p>I am working on a multiplayer game for android. It is location based so I anticipate the need for a client-server architecture with a central server, and therefore I am currently looking at how Android could communicate with such a server.</p>

<p>The server should grant the client access to gps information - where stuff are on a map, and the client would send information back to the server when catching the stuff (so that it can make the stuff disapear from the map)</p>

<p>I om really lost how to structure this. How do I get the server-client to work with android, an how do I build this server-client?</p>
