Select an image from JPanel
<p>I am working on a small project which requires me to load images into a window and then move them around at will.</p>

<p>Thus far I can load images onto a JPanel simply by using a graphics object to draw them to the JPanel.</p>

<p>Now I'm faced with the challenge of figuring out how to differentiate between the various images I've loaded when I click on them so I can drag them around the screen.</p>

<p>Any ideas?</p>
