Will big size of the app reject users from using it?
<p>The games prevent this by making the core app only which then downloads the graphics and other stuff on the first run. </p>

<p>But what about the apps which have heavy animations and which final size is around 100MB (maybe even 200MB)? Regardless of the app's quality, does size matter? Do big apps reject users from downloading it?</p>

<p>And the final question, is there a way to download the heavy stuff to a place where a user will not be able to delete it? I think it's not possible, but I'd rather ask the community. </p>
