Scrollable Screen with Gdxlib
<p>i'm using Gdxlib for develop a game. i'm implementing the level-selector screen, 
in this screen there is an image with a width of 960 this is the width of 3 screen (each screen 320x480). and i have this three bound</p>

<pre><code>level1Bounds = new Rectangle(0, 0, 320, 480);
level2Bounds = new Rectangle(320, 0, 320, 480);
level3Bounds = new Rectangle(320*2, 0, 320, 480);
</code></pre>

<p>in the method "update()" i call a new Game screen with the correct level. practically if i press one of these three rectangle (each is one image of 320x480) the level start</p>

<p>and with the method (GestureListener)</p>

<pre><code>@Override
  public boolean pan (int x, int y, int deltaX, int deltaY) {
     uiCam.position.x -= deltaX;
     backButtonBounds.x -= deltaX;
     backButtonPosition.x -= deltaX;
     return false;
 }
</code></pre>

<p>Whit this i can scroll the screen and all go well, but if i release the finger the level start automatically, but this is not good. i want to scroll first, and after with another touch i want to start the screen.. there is a solution? thanks a lot!!!</p>
