Best way to display & program game board?
<p>What would be the best way to display &amp; program simple game board (say chess, checkers and such) in C#? In terms of controls and underlying game logic. </p>

<p>An idea that came to my mind was to use <strong>Picture Box</strong> (or class inheriting from it) with Board &amp; Field classes. </p>

<ul>
<li>Is that a decent solution after all? </li>
<li>How would I separate graphics from game logic using this solution (I believe Board &amp; Field classes may not be enough)? </li>
<li>Is PictureBox efficient enough for such purpose? </li>
</ul>

<p>Googling some also brought me to solutions using button/label for each game field. But back to Board, Field and PictureBox. </p>

<p>Extendability - designing it properly would easily allow to implement any other board game (or even card game) as it's all about board with modifiable fields after all.</p>
