Adding Splash in Wiengine
<p>I have implemented my game using the life cycle of a wiengine game. I want to add splash screen in my game.
here is my on create method</p>

<pre><code>super.onCreate(savedInstanceState);
getWindow().addFlags(LayoutParams.FLAG_FULLSCREEN);
requestWindowFeature(Window.FEATURE_NO_TITLE);
mStarted = false;
mGLView = new WYGLSurfaceView(this, isTransparent());
setContentView(mGLView);
Director.getInstance().getContext();

setVolumeControlStream(AudioManager.STREAM_MUSIC);
Director.getInstance().setDisplayFPS(true);
Director.getInstance().addLifecycleListener(this);

Director.getInstance().setScaleMode(Director.SCALE_MODE_BASE_SIZE_FIT_XY);
Director.getInstance().setBaseSize(480, 800);
</code></pre>

<p>and the scene is created in on the surface view method , here is the code of the surface view method</p>

<pre><code>if (!mStarted) {
mStarted = true;
MainScene sc = new MainScene();
sc.init();
Director.getInstance().runWithScene(sc);
// sc.autoRelease();
}
</code></pre>
