Nine Patch Image in Android Game
<p>I am trying to use a nine patch image as a background in an android game. The image expands well in multiple resolutions but, my game has slowed down by 10 fps. I used to get a consistent 45 to 50 fps now I get 35 fps.</p>

<p>The question is when we use a nine patch as a drawable and set it as a background in a view does it have any performance implications as opposed to a plain bitmap drawing.</p>

<p>Thanks in advance.</p>
