Build package for OSX when on Windows (Python 3.3, tkinter)
<p>Given that the code has been written indepdently of platform, how do I build a package for MAC OS when I am on Windows and the package has been successfully built there? I can use <code>python setup.py bdist_msi</code> on windows, but not <code>python setup.py bdist_dmg</code>, since I am not on MAC. What to do about that?</p>

<p>Python 3.3, tkinter, cxFreeze, Windows 8.</p>
