What is more efficient? Static, data Passing, shared preferences, Database...?
<p>I was recently doing an application in android and at some part I got a doubt that which is the efficient way of sharing Data. Like I can declare a static variable in one class and call that variable from the other class using Classname.Variablename   or I could pass that data with my intent and get data from intent from the other class or I can use shared preferences and get data from it or I could even store that data in database and retrieve it from the other class from the database. What my doubt was which will be the most efficient way to do that (get data)? Since android applications are ultimately designed for phones memory usage and efficiency should be constraints. Could anyone guide me in the right path, it would be very helpful.</p>
