android:minSdkVersion="4" causing strange problems
<p>I built my applications without specifying a minimum sdk in the beginning. However after I added that line to publish to market I found my applications are behaving very differently for example buttons are smaller, etc... In particular I'm having problems with an application that records sound which was working fine when no minimum sdk was specified, but crashes when I specify one. I've tried specifying the minsdk to that of my phone which is 7, but that doesn't seem to help. 
What's the default minimum sdk when none is specified? I just want my application to run like it does normally. </p>
