Spinning iphone based on ground
<p>I am rotate iphone based on the ground</p>

<p>But the UIAcceleration values of (x&amp;y&amp;z) are same . Can you tell me exactly what happens here ?</p>

<p>Also i want know how to its  calculate UIAcceleration values of(x&amp;y&amp;z) ?</p>

<p>I am really interested to work with UIAcceleration values.</p>

<p>Can anyone help me?</p>

<p>Thanks in advance.....</p>
