Access Specifier in C++
<p>I read the following statements from BRUCE ECKEL'S THINKING IN C++  </p>

<blockquote>
  <p>1.Access specifier are part of structure and do not affect the object<br>
  created from "structure  </p>
</blockquote>

<p>Doubt:As we know the access blocks are not stored contiguously,
aint it that access specifier change the way object layout in memory</p>

<blockquote>
  <p>2.All of the access specification information disappear before the program is run<br>
  (during compilation).In a running program,object become the "region of storage"<br>
  and nothing more..thus we can break all the rules and access the memory directly<br>
  as you can in c</p>
</blockquote>

<p>Doubt:Does it mean one can even access private member directly?please help me to comprehend the above statement  </p>

<blockquote>
  <p>3.c++ is design to be pragmatic, not to aspire to abstract deal</p>
</blockquote>

<p>Doubt:whats a meaning of being pragmatic?</p>
