Is there a way to pass a value to a specific item in a constructor?
<p>I'm sorry if this is a very basic but I couldn't find anything in my books and searching.  I am trying to send information when creating an object but there's many options and I only really to change one(unfortunately, its near the end).</p>

<p>Say I have something like this:</p>

<pre><code>class_to_start_(int maxActive, 
    byte whenExhaustedAction, 
    long maxWait, 
    int maxIdle, 
    int minIdle, 
    boolean testOnBorrow, 
    boolean testOnReturn, 
    long timeBetweenEvictionRunsMillis, 
    int numTestsPerEvictionRun, 
    long minEvictableIdleTimeMillis, 
    boolean testWhileIdle, 
    long softMinEvictableIdleTimeMillis, 
    boolean lifo) 
</code></pre>

<p>They all have default values so I don't need to change any of them, but I want to modify the default value of the last one <code>lifo</code> only.  Can I do it without sending values to all others? Ideally something like <code>class_to_start_('lifo'=True)</code> (this doesn't work, I tried it).</p>

<p>Is this possible?</p>
