Android as a commercial game platform
<p>I'm currently developing a small non-commercial game for Android which is based on OpenGL ES. Except for some minor issues (slow as crap emulator being the biggest) I've really enjoyed it so far and would love to continue developing for it.
The question is: What are your thoughts on the future of Android as an environemnt for the  game market? I read an article somewhere that said that the IPhone is the preferred platform for games, but since I don't own a Mac and won't bother with some complicated work around to get it to work on Windows I'm currently not interested in it.
So, what do you think? Is it worth spending alot of time (and potentially money) on a larger Android game project?</p>
