We are currently solving the following issue within our repository. Here is the issue text:
--- BEGIN ISSUE ---
Lutris shortcuts broken
See: https://forums.lutris.net/t/desktop-shortcut-not-work-for-any-game/456

--- END ISSUE ---

Below are some code segments, each from a relevant file. One or more of these files may contain bugs.
--- BEGIN FILES ---
Path: `lutris/util/resources.py`
Content:
```
1 import os
2 import re
3 import concurrent.futures
4 from urllib.parse import urlparse, parse_qsl
5 
6 from lutris import settings
7 from lutris import api
8 from lutris.util.log import logger
9 from lutris.util.http import Request
10 
11 BANNER = "banner"
12 ICON = "icon"
13 
14 
15 def get_icon_path(game, icon_type):
16     if icon_type == BANNER:
17         return os.path.join(settings.BANNER_PATH, "%s.jpg" % game)
18     if icon_type == ICON:
19         return os.path.join(settings.ICON_PATH, "lutris_%s.png" % game)
20 
21 
22 def has_icon(game, icon_type):
23     if icon_type == BANNER:
24         icon_path = get_icon_path(game, BANNER)
25         return os.path.exists(icon_path)
26     elif icon_type == ICON:
27         icon_path = get_icon_path(game, ICON)
28         return os.path.exists(icon_path)
29 
30 
31 def fetch_icons(game_slugs, callback=None):
32     no_banners = [slug for slug in game_slugs if not has_icon(slug, BANNER)]
33     no_icons = [slug for slug in game_slugs if not has_icon(slug, ICON)]
34 
35     # Remove duplicate slugs
36     missing_media_slugs = list(set(no_banners) | set(no_icons))
37     if not missing_media_slugs:
38         return
39 
40     response = api.get_games(game_slugs=missing_media_slugs)
41     if not response:
42         logger.warning('Unable to get games from API')
43         return
44     results = response['results']
45     while response.get('next'):
46         page_match = re.search(r'page=(\d+)', response['next'])
47         if page_match:
48             page = page_match.group(1)
49         else:
50             logger.error("No page found in %s", response['next'])
51             break
52         response = api.get_games(game_slugs=missing_media_slugs, page=page)
53         if not response:
54             logger.warning("Unable to get response for page %s", page)
55             break
56         else:
57             results += response.get('results', [])
58 
59     banner_downloads = []
60     icon_downloads = []
61     updated_slugs = []
62     for game in results:
63         if game['slug'] in no_banners:
64             banner_url = game['banner_url']
65             if banner_url:
66                 dest_path = get_icon_path(game['slug'], BANNER)
67                 banner_downloads.append((game['banner_url'], dest_path))
68                 updated_slugs.append(game['slug'])
69         if game['slug'] in no_icons:
70             icon_url = game['icon_url']
71             if icon_url:
72                 dest_path = get_icon_path(game['slug'], ICON)
73                 icon_downloads.append((game['icon_url'], dest_path))
74                 updated_slugs.append(game['slug'])
75 
76     updated_slugs = list(set(updated_slugs))  # Deduplicate slugs
77 
78     downloads = banner_downloads + icon_downloads
79     with concurrent.futures.ThreadPoolExecutor(max_workers=16) as executor:
80         for url, dest_path in downloads:
81             executor.submit(download_media, url, dest_path)
82 
83     if updated_slugs and callback:
84         callback(updated_slugs)
85 
86 
87 def download_media(url, dest, overwrite=False):
88     if os.path.exists(dest):
89         if overwrite:
90             os.remove(dest)
91         else:
92             return
93     request = Request(url).get()
94     request.write_to_file(dest)
95 
96 
97 def parse_installer_url(url):
98     """
99     Parses `lutris:` urls, extracting any info necessary to install or run a game.
100     """
101     try:
102         parsed_url = urlparse(url, scheme="lutris")
103     except:
104         return False
105     if parsed_url.scheme != "lutris":
106         return False
107     game_slug = parsed_url.path
108     if not game_slug:
109         return False
110     revision = None
111     if parsed_url.query:
112         query = dict(parse_qsl(parsed_url.query))
113         revision = query.get('revision')
114     return {
115         'game_slug': game_slug,
116         'revision': revision
117     }
118
```
--- END FILES ---

Please first localize the bug based on the issue statement, and then generate a patch according to the `git diff` format fenced by three backticks.

Here is an example:

```diff
diff --git a/examples/server_async.py b/examples/server_async.py
--- a/examples/server_async.py
+++ b/examples/server_async.py
@@ -313,4 +313,4 @@
 
 
 if __name__ == "__main__":
-    asyncio.run(run_async_server("."), debug=True)
+    asyncio.run(run_async_server(), debug=True)
diff --git a/examples/server_sync.py b/examples/server_sync.py
--- a/examples/server_sync.py
+++ b/examples/server_sync.py
@@ -313,5 +313,5 @@
 
 
 if __name__ == "__main__":
-    server = run_sync_server(".")
+    server = run_sync_server()
     server.shutdown()

```

diff --git a/lutris/util/resources.py b/lutris/util/resources.py
--- a/lutris/util/resources.py
+++ b/lutris/util/resources.py
@@ -107,6 +107,8 @@
     game_slug = parsed_url.path
     if not game_slug:
         return False
+    if game_slug.startswith('lutris:'):
+        game_slug = game_slug[7:]
     revision = None
     if parsed_url.query:
         query = dict(parse_qsl(parsed_url.query))

{"golden_diff": "diff --git a/lutris/util/resources.py b/lutris/util/resources.py\n--- a/lutris/util/resources.py\n+++ b/lutris/util/resources.py\n@@ -107,6 +107,8 @@\n     game_slug = parsed_url.path\n     if not game_slug:\n         return False\n+    if game_slug.startswith('lutris:'):\n+        game_slug = game_slug[7:]\n     revision = None\n     if parsed_url.query:\n         query = dict(parse_qsl(parsed_url.query))\n", "issue": "Lutris shortcuts broken\nSee: https://forums.lutris.net/t/desktop-shortcut-not-work-for-any-game/456\n", "before_files": [{"content": "import os\nimport re\nimport concurrent.futures\nfrom urllib.parse import urlparse, parse_qsl\n\nfrom lutris import settings\nfrom lutris import api\nfrom lutris.util.log import logger\nfrom lutris.util.http import Request\n\nBANNER = \"banner\"\nICON = \"icon\"\n\n\ndef get_icon_path(game, icon_type):\n    if icon_type == BANNER:\n        return os.path.join(settings.BANNER_PATH, \"%s.jpg\" % game)\n    if icon_type == ICON:\n        return os.path.join(settings.ICON_PATH, \"lutris_%s.png\" % game)\n\n\ndef has_icon(game, icon_type):\n    if icon_type == BANNER:\n        icon_path = get_icon_path(game, BANNER)\n        return os.path.exists(icon_path)\n    elif icon_type == ICON:\n        icon_path = get_icon_path(game, ICON)\n        return os.path.exists(icon_path)\n\n\ndef fetch_icons(game_slugs, callback=None):\n    no_banners = [slug for slug in game_slugs if not has_icon(slug, BANNER)]\n    no_icons = [slug for slug in game_slugs if not has_icon(slug, ICON)]\n\n    # Remove duplicate slugs\n    missing_media_slugs = list(set(no_banners) | set(no_icons))\n    if not missing_media_slugs:\n        return\n\n    response = api.get_games(game_slugs=missing_media_slugs)\n    if not response:\n        logger.warning('Unable to get games from API')\n        return\n    results = response['results']\n    while response.get('next'):\n        page_match = re.search(r'page=(\\d+)', response['next'])\n        if page_match:\n            page = page_match.group(1)\n        else:\n            logger.error(\"No page found in %s\", response['next'])\n            break\n        response = api.get_games(game_slugs=missing_media_slugs, page=page)\n        if not response:\n            logger.warning(\"Unable to get response for page %s\", page)\n            break\n        else:\n            results += response.get('results', [])\n\n    banner_downloads = []\n    icon_downloads = []\n    updated_slugs = []\n    for game in results:\n        if game['slug'] in no_banners:\n            banner_url = game['banner_url']\n            if banner_url:\n                dest_path = get_icon_path(game['slug'], BANNER)\n                banner_downloads.append((game['banner_url'], dest_path))\n                updated_slugs.append(game['slug'])\n        if game['slug'] in no_icons:\n            icon_url = game['icon_url']\n            if icon_url:\n                dest_path = get_icon_path(game['slug'], ICON)\n                icon_downloads.append((game['icon_url'], dest_path))\n                updated_slugs.append(game['slug'])\n\n    updated_slugs = list(set(updated_slugs))  # Deduplicate slugs\n\n    downloads = banner_downloads + icon_downloads\n    with concurrent.futures.ThreadPoolExecutor(max_workers=16) as executor:\n        for url, dest_path in downloads:\n            executor.submit(download_media, url, dest_path)\n\n    if updated_slugs and callback:\n        callback(updated_slugs)\n\n\ndef download_media(url, dest, overwrite=False):\n    if os.path.exists(dest):\n        if overwrite:\n            os.remove(dest)\n        else:\n            return\n    request = Request(url).get()\n    request.write_to_file(dest)\n\n\ndef parse_installer_url(url):\n    \"\"\"\n    Parses `lutris:` urls, extracting any info necessary to install or run a game.\n    \"\"\"\n    try:\n        parsed_url = urlparse(url, scheme=\"lutris\")\n    except:\n        return False\n    if parsed_url.scheme != \"lutris\":\n        return False\n    game_slug = parsed_url.path\n    if not game_slug:\n        return False\n    revision = None\n    if parsed_url.query:\n        query = dict(parse_qsl(parsed_url.query))\n        revision = query.get('revision')\n    return {\n        'game_slug': game_slug,\n        'revision': revision\n    }\n", "path": "lutris/util/resources.py"}], "after_files": [{"content": "import os\nimport re\nimport concurrent.futures\nfrom urllib.parse import urlparse, parse_qsl\n\nfrom lutris import settings\nfrom lutris import api\nfrom lutris.util.log import logger\nfrom lutris.util.http import Request\n\nBANNER = \"banner\"\nICON = \"icon\"\n\n\ndef get_icon_path(game, icon_type):\n    if icon_type == BANNER:\n        return os.path.join(settings.BANNER_PATH, \"%s.jpg\" % game)\n    if icon_type == ICON:\n        return os.path.join(settings.ICON_PATH, \"lutris_%s.png\" % game)\n\n\ndef has_icon(game, icon_type):\n    if icon_type == BANNER:\n        icon_path = get_icon_path(game, BANNER)\n        return os.path.exists(icon_path)\n    elif icon_type == ICON:\n        icon_path = get_icon_path(game, ICON)\n        return os.path.exists(icon_path)\n\n\ndef fetch_icons(game_slugs, callback=None):\n    no_banners = [slug for slug in game_slugs if not has_icon(slug, BANNER)]\n    no_icons = [slug for slug in game_slugs if not has_icon(slug, ICON)]\n\n    # Remove duplicate slugs\n    missing_media_slugs = list(set(no_banners) | set(no_icons))\n    if not missing_media_slugs:\n        return\n\n    response = api.get_games(game_slugs=missing_media_slugs)\n    if not response:\n        logger.warning('Unable to get games from API')\n        return\n    results = response['results']\n    while response.get('next'):\n        page_match = re.search(r'page=(\\d+)', response['next'])\n        if page_match:\n            page = page_match.group(1)\n        else:\n            logger.error(\"No page found in %s\", response['next'])\n            break\n        response = api.get_games(game_slugs=missing_media_slugs, page=page)\n        if not response:\n            logger.warning(\"Unable to get response for page %s\", page)\n            break\n        else:\n            results += response.get('results', [])\n\n    banner_downloads = []\n    icon_downloads = []\n    updated_slugs = []\n    for game in results:\n        if game['slug'] in no_banners:\n            banner_url = game['banner_url']\n            if banner_url:\n                dest_path = get_icon_path(game['slug'], BANNER)\n                banner_downloads.append((game['banner_url'], dest_path))\n                updated_slugs.append(game['slug'])\n        if game['slug'] in no_icons:\n            icon_url = game['icon_url']\n            if icon_url:\n                dest_path = get_icon_path(game['slug'], ICON)\n                icon_downloads.append((game['icon_url'], dest_path))\n                updated_slugs.append(game['slug'])\n\n    updated_slugs = list(set(updated_slugs))  # Deduplicate slugs\n\n    downloads = banner_downloads + icon_downloads\n    with concurrent.futures.ThreadPoolExecutor(max_workers=16) as executor:\n        for url, dest_path in downloads:\n            executor.submit(download_media, url, dest_path)\n\n    if updated_slugs and callback:\n        callback(updated_slugs)\n\n\ndef download_media(url, dest, overwrite=False):\n    if os.path.exists(dest):\n        if overwrite:\n            os.remove(dest)\n        else:\n            return\n    request = Request(url).get()\n    request.write_to_file(dest)\n\n\ndef parse_installer_url(url):\n    \"\"\"\n    Parses `lutris:` urls, extracting any info necessary to install or run a game.\n    \"\"\"\n    try:\n        parsed_url = urlparse(url, scheme=\"lutris\")\n    except:\n        return False\n    if parsed_url.scheme != \"lutris\":\n        return False\n    game_slug = parsed_url.path\n    if not game_slug:\n        return False\n    if game_slug.startswith('lutris:'):\n        game_slug = game_slug[7:]\n    revision = None\n    if parsed_url.query:\n        query = dict(parse_qsl(parsed_url.query))\n        revision = query.get('revision')\n    return {\n        'game_slug': game_slug,\n        'revision': revision\n    }\n", "path": "lutris/util/resources.py"}]}