-- NetHack 3.7	Tourist.des	$NHDT-Date: 1432512784 2015/05/25 00:13:04 $  $NHDT-Branch: master $:$NHDT-Revision: 1.8 $
--	Copyright (c) 1989 by Jean-Christophe Collet
--	Copyright (c) 1991,92 by M. Stephenson, P. Winner
-- NetHack may be freely redistributed.  See license for details.
--
--
--	The "start" level for the quest.
--
--	Here you meet your (besieged) class leader, Twoflower
--	and receive your quest assignment.
--
des.level_init({ style = "solidfill", fg = " " });

des.level_flags("mazelevel", "noteleport", "hardfloor")
des.map([[
.......}}....---------..-------------------------------------------------...
........}}...|.......|..|.-------------------------------------------...|...
.........}}..|.......|..|.|......|......|.............|......|......|...|...
..........}}.|.......|..|.|......+......+.............+......+..\...|...|...
...........}}}..........|.|......|......|.............|......|......|...|...
.............}}.........|.|----S-|--S---|S----------S-|---S--|------|...|...
..............}}}.......|...............................................|...
................}}}.....----S------++--S----------S----------S-----------...
..................}}...........    ..    ...................................
......-------......}}}}........}}}}..}}}}..}}}}..}}}}.......................
......|.....|.......}}}}}}..}}}}   ..   }}}}..}}}}..}}}.....................
......|.....+...........}}}}}}........................}}}..}}}}..}}}..}}}...
......|.....|...........................................}}}}..}}}..}}}}.}}}}
......-------...............................................................
............................................................................
...-------......-------.....................................................
...|.....|......|.....|.....................................................
...|.....+......+.....|.....................................................
...|.....|......|.....|.....................................................
...-------......-------.....................................................
]]);
-- Dungeon Description
des.region(selection.area(00,00,75,19), "lit")
des.region({ region={14,01, 20,03}, lit=0, type="morgue", filled=1 })
des.region(selection.area(07,10,11,12), "unlit")
des.region(selection.area(04,16,08,18), "unlit")
des.region(selection.area(17,16,21,18), "unlit")
des.region(selection.area(27,02,32,04), "unlit")
des.region(selection.area(34,02,39,04), "unlit")
des.region(selection.area(41,02,53,04), "unlit")
des.region(selection.area(55,02,60,04), "unlit")
des.region(selection.area(62,02,67,04), "lit")
-- Stairs
des.stair("down", 66,03)
-- Portal arrival point
des.levregion({ region = {68,14,68,14}, type="branch" })
-- Non diggable walls
des.non_diggable(selection.area(00,00,75,19))
-- Doors
des.door("locked",31,05)
des.door("locked",36,05)
des.door("locked",41,05)
des.door("locked",52,05)
des.door("locked",58,05)
des.door("locked",28,07)
des.door("locked",39,07)
des.door("locked",50,07)
des.door("locked",61,07)
des.door("closed",33,03)
des.door("closed",40,03)
des.door("closed",54,03)
des.door("closed",61,03)
des.door("open",12,11)
des.door("open",09,17)
des.door("open",16,17)
des.door("locked",35,07)
des.door("locked",36,07)
-- Monsters on siege duty.
des.monster("giant spider")
des.monster("giant spider")
des.monster("giant spider")
des.monster("giant spider")
des.monster("giant spider")
des.monster("giant spider")
des.monster("giant spider")
des.monster("giant spider")
des.monster("giant spider")
des.monster("giant spider")
des.monster("giant spider")
des.monster("giant spider")
des.monster("s")
des.monster("s")
des.monster("forest centaur")
des.monster("forest centaur")
des.monster("forest centaur")
des.monster("forest centaur")
des.monster("forest centaur")
des.monster("forest centaur")
des.monster("forest centaur")
des.monster("forest centaur")
des.monster("C")
-- Twoflower
des.monster({ id = "Twoflower", coord = {64, 03}, inventory = function()
   des.object({ id = "walking shoes", spe = 3 });
   des.object({ id = "hawaiian shirt", spe = 3 });
end })
-- The treasure of Twoflower
des.object("chest", 64, 03)
-- guides for the audience chamber
des.monster("guide", 29, 03)
des.monster("guide", 32, 04)
des.monster("guide", 35, 02)
des.monster("guide", 38, 03)
des.monster("guide", 45, 03)
des.monster("guide", 48, 02)
des.monster("guide", 49, 04)
des.monster("guide", 51, 03)
des.monster("guide", 57, 03)
des.monster("guide", 62, 04)
des.monster("guide", 66, 04)
-- path guards
des.monster("watchman", 35, 08)
des.monster("watchman", 36, 08)
-- river monsters
des.monster("giant eel", 62, 12)
des.monster("piranha", 47, 10)
des.monster("piranha", 29, 11)
des.monster("kraken", 34, 09)
des.monster("kraken", 37, 09)
-- Random traps
des.trap()
des.trap()
des.trap()
des.trap()
des.trap()
des.trap()
des.trap()
des.trap()
des.trap()
