﻿//------------------------------------------------------------------------------
// <auto-generated>
//     Dieser Code wurde von einem Tool generiert.
//     Laufzeitversion:4.0.30319.269
//
//     Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
//     der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Yaaf.GameMediaManager.WinFormGui.Properties {
    using System;
    
    
    /// <summary>
    ///   Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
    /// </summary>
    // Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
    // -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
    // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
    // mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Yaaf.GameMediaManager.WinFormGui.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
        ///   Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        public static System.Drawing.Bitmap add {
            get {
                object obj = ResourceManager.GetObject("add", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap back {
            get {
                object obj = ResourceManager.GetObject("back", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap basecircle {
            get {
                object obj = ResourceManager.GetObject("basecircle", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap bluedragon {
            get {
                object obj = ResourceManager.GetObject("bluedragon", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap camera {
            get {
                object obj = ResourceManager.GetObject("camera", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap cancel {
            get {
                object obj = ResourceManager.GetObject("cancel", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap check {
            get {
                object obj = ResourceManager.GetObject("check", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die close menu ähnelt.
        /// </summary>
        public static string CloseMenu {
            get {
                return ResourceManager.GetString("CloseMenu", resourceCulture);
            }
        }
        
        public static System.Drawing.Bitmap delete {
            get {
                object obj = ResourceManager.GetObject("delete", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die The current Schmema-Version ({0}) is newer than the required one ({1}). Are you trying to downgrade your version? Downgrading is not supported! ähnelt.
        /// </summary>
        public static string DowngradeNotSupported {
            get {
                return ResourceManager.GetString("DowngradeNotSupported", resourceCulture);
            }
        }
        
        public static System.Drawing.Bitmap download {
            get {
                object obj = ResourceManager.GetObject("download", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap edit {
            get {
                object obj = ResourceManager.GetObject("edit", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die add or edit games ähnelt.
        /// </summary>
        public static string EditGames {
            get {
                return ResourceManager.GetString("EditGames", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die view players ähnelt.
        /// </summary>
        public static string EditPlayers {
            get {
                return ResourceManager.GetString("EditPlayers", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Error ähnelt.
        /// </summary>
        public static string Error {
            get {
                return ResourceManager.GetString("Error", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Example: {0} ähnelt.
        /// </summary>
        public static string Example {
            get {
                return ResourceManager.GetString("Example", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Failed to upgrade your database!
        ///Message: {0} ähnelt.
        /// </summary>
        public static string FailedToUpgradeDatabase {
            get {
                return ResourceManager.GetString("FailedToUpgradeDatabase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Failed to upgrade your plugin!
        ///Message: {0} ähnelt.
        /// </summary>
        public static string FailedToUpgradePlugin {
            get {
                return ResourceManager.GetString("FailedToUpgradePlugin", resourceCulture);
            }
        }
        
        public static System.Drawing.Bitmap favs {
            get {
                object obj = ResourceManager.GetObject("favs", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap favs_addto {
            get {
                object obj = ResourceManager.GetObject("favs_addto", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap ff {
            get {
                object obj = ResourceManager.GetObject("ff", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap flag {
            get {
                object obj = ResourceManager.GetObject("flag", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap folder {
            get {
                object obj = ResourceManager.GetObject("folder", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap heart {
            get {
                object obj = ResourceManager.GetObject("heart", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap i {
            get {
                object obj = ResourceManager.GetObject("i", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Info ähnelt.
        /// </summary>
        public static string Info {
            get {
                return ResourceManager.GetString("Info", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die You are using version: {0} check for the latest Version ähnelt.
        /// </summary>
        public static string InfoForm_InfoForm_Load_VersionString___0_ {
            get {
                return ResourceManager.GetString("InfoForm_InfoForm_Load_VersionString___0_", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Could not start browser ähnelt.
        /// </summary>
        public static string InfoForm_TryStart_Could_not_start_browser {
            get {
                return ResourceManager.GetString("InfoForm_TryStart_Could_not_start_browser", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Invalid Value (Error: {0}) ähnelt.
        /// </summary>
        public static string InvalidValue {
            get {
                return ResourceManager.GetString("InvalidValue", resourceCulture);
            }
        }
        
        public static System.Drawing.Bitmap mail {
            get {
                object obj = ResourceManager.GetObject("mail", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Please select a player! ähnelt.
        /// </summary>
        public static string ManagePlayers_setAsMeButton_Click_Please_select_a_player_ {
            get {
                return ResourceManager.GetString("ManagePlayers_setAsMeButton_Click_Please_select_a_player_", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die View Matchsessions ähnelt.
        /// </summary>
        public static string MatchSessions {
            get {
                return ResourceManager.GetString("MatchSessions", resourceCulture);
            }
        }
        
        public static System.Drawing.Bitmap minus {
            get {
                object obj = ResourceManager.GetObject("minus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap next {
            get {
                object obj = ResourceManager.GetObject("next", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Invalid Public File Format! ähnelt.
        /// </summary>
        public static string OptionsForm_CheckValid_Invalid_Public_File_Format_ {
            get {
                return ResourceManager.GetString("OptionsForm_CheckValid_Invalid_Public_File_Format_", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Invalid Public Folder Format! ähnelt.
        /// </summary>
        public static string OptionsForm_CheckValid_Invalid_Public_Folder_Format_ {
            get {
                return ResourceManager.GetString("OptionsForm_CheckValid_Invalid_Public_Folder_Format_", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Invalid War File Format! ähnelt.
        /// </summary>
        public static string OptionsForm_CheckValid_Invalid_War_File_Format_ {
            get {
                return ResourceManager.GetString("OptionsForm_CheckValid_Invalid_War_File_Format_", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Invalid Input! ähnelt.
        /// </summary>
        public static string OptionsForm_SaveButton_Click_Invalid_Input_ {
            get {
                return ResourceManager.GetString("OptionsForm_SaveButton_Click_Invalid_Input_", resourceCulture);
            }
        }
        
        public static System.Drawing.Bitmap overflowdots {
            get {
                object obj = ResourceManager.GetObject("overflowdots", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap parent {
            get {
                object obj = ResourceManager.GetObject("parent", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap pause {
            get {
                object obj = ResourceManager.GetObject("pause", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap phone {
            get {
                object obj = ResourceManager.GetObject("phone", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap play {
            get {
                object obj = ResourceManager.GetObject("play", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap questionmark {
            get {
                object obj = ResourceManager.GetObject("questionmark", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Icon reddragonIco {
            get {
                object obj = ResourceManager.GetObject("reddragonIco", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        public static System.Drawing.Bitmap refresh {
            get {
                object obj = ResourceManager.GetObject("refresh", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Report Bug or Request Feature ähnelt.
        /// </summary>
        public static string ReportBug {
            get {
                return ResourceManager.GetString("ReportBug", resourceCulture);
            }
        }
        
        public static System.Drawing.Bitmap rew {
            get {
                object obj = ResourceManager.GetObject("rew", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap save {
            get {
                object obj = ResourceManager.GetObject("save", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap search {
            get {
                object obj = ResourceManager.GetObject("search", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Settings ähnelt.
        /// </summary>
        public static string Settings {
            get {
                return ResourceManager.GetString("Settings", resourceCulture);
            }
        }
        
        public static System.Drawing.Bitmap settingsPic {
            get {
                object obj = ResourceManager.GetObject("settingsPic", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap share {
            get {
                object obj = ResourceManager.GetObject("share", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Shutdown ähnelt.
        /// </summary>
        public static string Shutdown {
            get {
                return ResourceManager.GetString("Shutdown", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Start Upgrade? ähnelt.
        /// </summary>
        public static string UpgradeCaption {
            get {
                return ResourceManager.GetString("UpgradeCaption", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Upgrade from this Version ({0}) is not supported, try upgrading with an older version first! ähnelt.
        /// </summary>
        public static string UpgradeNotSupported {
            get {
                return ResourceManager.GetString("UpgradeNotSupported", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Do you want to Upgrade to Version {0}?
        ///(Please close all other open windows to prevent data loss)
        ///Upgrade-Message: {1} ähnelt.
        /// </summary>
        public static string UpgradeQuestion {
            get {
                return ResourceManager.GetString("UpgradeQuestion", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Upgrading database... ähnelt.
        /// </summary>
        public static string UpgradingDatabase {
            get {
                return ResourceManager.GetString("UpgradingDatabase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die Upgrading Plugin.... ähnelt.
        /// </summary>
        public static string UpgradingPlugin {
            get {
                return ResourceManager.GetString("UpgradingPlugin", resourceCulture);
            }
        }
        
        public static System.Drawing.Bitmap upload {
            get {
                object obj = ResourceManager.GetObject("upload", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        public static System.Drawing.Bitmap video {
            get {
                object obj = ResourceManager.GetObject("video", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die The entry {0} has an invalid game, please enter a valid game (short gamename, gamename or id) ähnelt.
        /// </summary>
        public static string ViewMatchSessions_saveButton_Click_The_entry__0__has_an_invalid_game__please_enter_a_valid_game__short_gamename__gamename_or_id_ {
            get {
                return ResourceManager.GetString("ViewMatchSessions_saveButton_Click_The_entry__0__has_an_invalid_game__please_ente" +
                        "r_a_valid_game__short_gamename__gamename_or_id_", resourceCulture);
            }
        }
    }
}
