package com.Thecheatgamer1.Annom.Lib;

public class Commands {

    /* Command related contants */
    public static final String ALL = "all";
    public static final String SELF = "self";
    public static final String ON = "on";
    public static final String OFF = "off";

    public static final String COMMAND_Annom = "Annom";
    public static final String COMMAND_ON = "on";
    public static final String COMMAND_OFF = "off";
    public static final String COMMAND_ALL = "all";
    public static final String COMMAND_SELF = "self";
    public static final String COMMAND_OVERLAY = "overlay";
    public static final String COMMAND_POSITION = "position";
    public static final String COMMAND_OPACITY = "opacity";
    public static final String COMMAND_SCALE = "scale";
    public static final String COMMAND_TOP = "top";
    public static final String COMMAND_BOTTOM = "bottom";
    public static final String COMMAND_LEFT = "left";
    public static final String COMMAND_RIGHT = "right";
    public static final String COMMAND_PARTICLES = "particles";
    public static final String COMMAND_SOUNDS = "sounds";
    public static final String COMMAND_VERSION = "version";
    public static final String COMMAND_CHANGELOG = "changelog";
    public static final String COMMAND_EE3_USAGE = "Annom [ overlay | particles | sounds | version ]";
    public static final String COMMAND_OVERLAY_USAGE = "Annom overlay [ on | off | position | scale | opacity ]";
    public static final String COMMAND_OVERLAY_POSITION_USAGE = "Annom overlay position [ top | bottom ] [ left | right ]";
    public static final String COMMAND_OVERLAY_OPACITY_USAGE = "Annom overlay opacity ### ";
    public static final String COMMAND_OVERLAY_SCALE_USAGE = "Annom overlay scale ### ";
    public static final String COMMAND_PARTICLES_USAGE = "Annom particles [ on | off ]";
    public static final String COMMAND_SOUNDS_USAGE = "Annom sounds [ all | self | off ]";
    public static final String COMMAND_VERSION_USAGE = "command.Annom.version.usage";

    public static final String COMMAND_OVERLAY_TURNED_ON = "command.Annom.overlay.turned_on";
    public static final String COMMAND_OVERLAY_TURNED_OFF = "command.Annom.overlay.turned_off";
    public static final String COMMAND_OVERLAY_POSITION_TOP_LEFT = "command.Annom.overlay.position.top_left";
    public static final String COMMAND_OVERLAY_POSITION_TOP_RIGHT = "command.Annom.overlay.position.top_right";
    public static final String COMMAND_OVERLAY_POSITION_BOTTOM_LEFT = "command.Annom.overlay.position.bottom_left";
    public static final String COMMAND_OVERLAY_POSITION_BOTTOM_RIGHT = "command.Annom.overlay.position.bottom_right";
    public static final String COMMAND_OVERLAY_OPACITY_USAGE_ADDITIONAL_TEXT = "command.Annom.overlay.opacity.usage.additional_text";
    public static final String COMMAND_OVERLAY_OPACITY_UPDATED = "command.Annom.overlay.opacity.updated";
    public static final String COMMAND_OVERLAY_SCALE_USAGE_ADDITIONAL_TEXT = "command.Annom.overlay.opacity.usage.additional_text";
    public static final String COMMAND_OVERLAY_SCALE_UPDATED = "command.Annom.overlay.scale.updated";
    public static final String COMMAND_PARTICLES_TURNED_ON = "command.Annom.particles.turned_on";
    public static final String COMMAND_PARTICLES_TURNED_OFF = "command.Annom.particles.turned_off";
    public static final String COMMAND_SOUNDS_SET_TO_ALL = "command.Annom.sounds.set_to_all";
    public static final String COMMAND_SOUNDS_SET_TO_SELF = "command.Annom.sounds.set_to_self";
    public static final String COMMAND_SOUNDS_TURNED_OFF = "command.Annom.sounds.turned_off";
}

