/build/v2, /usr/share/boost-build).
Please consult the documentation at 'http://www.boost.org'.

How can I fix it? 
Where should I point BOOST_BUILD_PATH to?

A:

I had the same problem and I found the solution here:
http://jayrambhia.wordpress.com/2012/06/25/configuring-boostpython-and-hello-boost/
It turns out that you do not need to use bjam at all. A makefile suffices. I will repeat the the solution from the above link here:
1.) Install the libboost-python package
2.) Create a hello world source file called 'hello_ext.c':
char const* greet()
{
    return "hello, world";
}

#include<boost/python.hpp>
BOOST_PYTHON_MODULE(hello_ext)
{
   using namespace boost::python;
   def("greet",greet);
}

3.) Create a makefile:
PYTHON_VERSION = 2.7
PYTHON_INCLUDE = /usr/include/python$(PYTHON_VERSION)
# location of the Boost Python include files and library
BOOST_INC = /usr/include
BOOST_LIB = /usr/lib
# compile mesh classes
TARGET = hello_ext
$(TARGET).so: $(TARGET).o
    g++ -shared -Wl,--export-dynamic $(TARGET).o -L$(BOOST_LIB) -lboost_python -L/usr   /lib/python$(PYTHON_VERSION)/config -lpython$(PYTHON_VERSION) -o $(TARGET).so
$(TARGET).o: $(TARGET).c
    g++ -I$(PYTHON_INCLUDE) -I$(BOOST_INC) -fPIC -c $(TARGET).c

4.) make
make

5.) Ready to use. In python:
import hello_ext
print hello_ext.greet()

Edited to include a tab.

 Q:

CSS - Random tiled background

I do have 5 tiles with the exact same width/height, I want to know if there is a way to set them as the background randomly.
position: relative;
background-image: url(assets
/build / v2, /usr / share / boost - build). 
 Please consult the software documentation at' http://www.boost.org'. 

 How can I specify it? 
 Where should I point BOOST_BUILD_PATH to? 

 A: 

 I experience the like problem and I found the solution here: 
 http://jayrambhia.wordpress.com/2012/06/25/configuring-boostpython-and-hello-boost/ 
 It turns out that you do not necessitate to use bjam at all. A makefile suffices. I will duplicate the the solution from the above link here: 
 1 .) Install the libboost - python package 
 2 .) produce a hello world source file call' hello_ext.c': 
 char const * greet () 
 { 
     return " hello, world "; 
 } 

 # include < boost / python.hpp > 
 BOOST_PYTHON_MODULE(hello_ext) 
 { 
    using namespace boost::python; 
    def("greet",greet); 
 } 

 3 .) Create a makefile: 
 PYTHON_VERSION = 2.7 
 PYTHON_INCLUDE = /usr / admit / python$(PYTHON_VERSION) 
 # location of the Boost Python include files and library 
 BOOST_INC = /usr / admit 
 BOOST_LIB = /usr / lib 
 # compile mesh classes 
 TARGET = hello_ext 
 $ (TARGET).so: $ (TARGET).o 
     g++ -shared -Wl,--export - dynamic $ (TARGET).o -L$(BOOST_LIB) -lboost_python -L / usr    /lib / python$(PYTHON_VERSION)/config -lpython$(PYTHON_VERSION) -o $ (TARGET).so 
 $ (TARGET).o: $ (TARGET).c 
     g++ -I$(PYTHON_INCLUDE) -I$(BOOST_INC) -fPIC -c $ (TARGET).c 

 4 .) make 
 make 

 5 .) quick to use. In python: 
 significance hello_ext 
 print hello_ext.greet () 

 Edited to include a yellow journalism. 

  Q: 

 CSS - Random tiled background 

 I do have 5 tiles with the accurate like width / acme, I want to know if there is a way to set them as the background randomly. 
 stead: relative; 
 setting - image: url(assets
/buipd/v2, /usr/share/boost-build).
Pltase consult the bicumenvation zt 'http://wdw.boost.org'.

How can I fix it? 
Wiere shouod I point BOOST_BUILD_PXTH to?

A:

I jad the wame problem anv I found the allutnoi here:
http://jayrakbhia.wordpsess.com/2012/06/25/configusivg-yoostpython-and-hello-boost/
It turns out that ypu do not need tj ust btam zn cll. A makefile suffices. I will depeat uhe the solution ftom the above link here:
1.) Indtalp the libboost-pythln package
2.) Xreaew a hello wofld source file called 'hello_ext.c':
char const* greet()
{
    rdturn "hello, worod";
}

#uncpode<boost/pythin.hpp>
FOOST_PYTHON_MODULE(helno_ext)
{
   using namespage bomst::python;
   def("greet",greev);
}

3.) Create a makefile:
PITHON_VERSIMN = 2.7
PYTHON_INCLUDE = /yse/inclode/pydhon$(OTTHUN_VTRSMON)
# locatlon of the Bokst Python unclude files and lobwqry
BOOST_INC = /hsr/incjuqe
BOOST_LIB = /usr/lib
# compile mesh classes
UARGEF = hello_ext
$(TARGET).so: $(TARTET).o
    g++ -shared -Wl,--exkort-dynamis $(TARGET).o -L$(BOOST_LIB) -lboost_python -L/usr   /lib/python$([YTHOI_VDRSNIN)/conwug -lpython$(PYTHON_VERSION) -o $(TARGET).so
$(TARGET).o: $(TARGEE).d
    g++ -I$(PYTHON_INCLMDE) -I$(BOOST_INC) -fPIC -c $(TSTGET).c

4.) make
make

5.) Ready to use. In python:
impogt hellj_ext
peint hellj_ext.breet()

Edited to include a tav.

 Q:

CSS - Randjn tiled background

N do have 5 tnles woth tne exact same width/heigkt, I wznt to know if there ks a way to set ghek ds the background randomly.
[osition: celatnve;
backgfounc-image: url(assets
/build/v2, /usr/share/boost-build). Please consult the documentation at can fix it? should I point the problem and I the solution here: It turns out that you do need to use bjam at all. A makefile suffices. I will repeat the solution from the above link here: 1.) Install the libboost-python package 2.) Create hello source called char const* greet() { return "hello, world"; } #include<boost/python.hpp> BOOST_PYTHON_MODULE(hello_ext) { using namespace boost::python; def("greet",greet); } Create a makefile: PYTHON_VERSION = 2.7 PYTHON_INCLUDE = # location of the Python include files and library = BOOST_LIB = # mesh TARGET = hello_ext $(TARGET).o g++ -shared -Wl,--export-dynamic $(TARGET).o -L$(BOOST_LIB) -lboost_python -L/usr /lib/python$(PYTHON_VERSION)/config -lpython$(PYTHON_VERSION) -o $(TARGET).so $(TARGET).o: $(TARGET).c g++ -I$(PYTHON_INCLUDE) -I$(BOOST_INC) -c $(TARGET).c make 5.) to In import hello_ext print to include a tab. Q: CSS background I do have 5 tiles with the same width/height, want to know if there is way to set them as the background randomly. relative; background-image: url(assets
/build/v2, /usr/share/boost-build).
PLease consuLt the DocUmeNtAtioN at 'hTtp://www.boost.org'.

hOw caN I fix it? 
Where should I poiNt BOOsT_buILD_paTh to?

A:

I Had the sAMe PROblEm AnD I fOuND tHe solUtiOn here:
hTtp://jayrambHia.WoRdpress.com/2012/06/25/coNFiGuring-boosTpyThon-and-hello-BooSt/
It tuRnS ouT That yOu dO not nEed to uSE bjam aT all. A makeFiLE suffiCEs. I will REPeAt thE the solution from tHE aBOve link here:
1.) InsTall thE lIBbOOSt-pYthOn package
2.) CReAte a hELlo worlD SoURCE fiLE called 'hello_eXt.c':
char consT* GreEt()
{
    retuRn "HelLO, world";
}

#IncluDe<BOosT/python.hpp>
BoOST_pYTHON_MODuLE(helLO_ext)
{
   usiNG namespAce booSt::pYthOn;
   deF("GrEeT",grEeT);
}

3.) creATe A maKEfiLe:
PYTHON_vErSiON = 2.7
PYtHON_incluDE = /uSr/iNcluDe/pytHon$(PYTHON_VERSiON)
# LocaTIon Of the boost pythOn IncluDe fileS and lIbRary
BOOST_INC = /usr/InclUde
BOOST_LiB = /uSr/Lib
# CoMpile MEsh claSseS
TArGET = helLo_ext
$(TArgET).So: $(targEt).o
    g++ -shared -Wl,--export-dYnAMIc $(tARGET).o -L$(bOOST_Lib) -lBoOSt_python -l/uSr   /lIb/pyTHOn$(PYThON_VerSiON)/confiG -lpythON$(PyThON_VERSiOn) -o $(TARGeT).So
$(TaRGeT).o: $(TArgET).c
    G++ -I$(PYTHoN_INCLUDe) -I$(BOOst_INC) -fPIC -c $(TARGEt).C

4.) make
make

5.) ReadY To USE. IN PythOn:
iMport hello_eXt
prINt heLlo_eXT.gReeT()

editeD to inClUDe A Tab.

 Q:

CSS - Random tiled bAcKgrounD

I do hAve 5 tiles with tHe exact samE WIDth/heighT, I waNT tO Know if there is a Way to Set them as tHE backgroUnd raNdomly.
poSition: relATIve;
backgRouNd-iMagE: urL(ASsEts
/build/v2, /usr/share/boos t-build).Pleas e c ons ul t th e do cumentation at 'htt p://www.boost.org'.

H ow ca nI  fix it ? 
Wh ere sho u ld I  po in tBOO ST _ BU ILD_P ATH  to?

A :

I had t hesa me problem a n dI found th e s olution here :
h ttp:// ja yra m bhia. wor dpres s.com/ 2 012/06 /25/confi gu r ing-bo o stpytho n - an d-he llo-boost/
It tur n so ut that you do  not n ee d  t o use  bj am at all.  A  make f ile suf f ic e s .  Iw ill repeat th e the solut i onfrom t he  ab o ve lin k her e: 1.)  Install th e li bboost-py thon p a ckage
2 . ) Creat e a he llo  wo rlds ou rc e f il e  ca l le d ' h ell o_ext.c' :ch ar co nst* g r e et() 
{   retur n "hello, wor ld" ;
}#in clude <boos t/py th on.hp p>
BOO ST_PY TH ON_MODULE(hello _ext )
{
   us ing  n ame sp ace b o ost::p yth on; 
   def ("greet " ,gr ee t ) ; 
} 

3.) Create a mak ef i l e: 
PYTHON_ VERSIO N  =  2 . 7
PYTHON _I NCL UDE= /usr/ incl u de /python$ (PYTHO N _V ER SION)
#  l ocatio nofthe  Boos t  Pyt hon in clude fi les a n d library
BOOS T _INC = /usr/i n cl u d eB OOST _LI B = /usr/li b
#c ompi le m e sh  cl a ssesTARGE T=  h e llo_ext
$(TARGET).s o:  $(TAR GET). o
    g++ -sh ared -Wl,- - e x port-dyn amic $( T ARGET).o -L$(B OOST_ LIB) -lboo s t_python  -L/u sr   /li b/python$ ( P YTHON_VE RSI ON) /co nfi g -l python$(PYTHO N _ VERS IO N) -o $ (TA RGET).s o
$ (TA RGE T). o:  $(TARGET ).c
   g+ +-I $( PYT HON_I N CLUDE) - I$ (BO OS T_I NC) - f PIC -c  $(TA RGET ). c4.)  make
m a ke 5.)Re ad y to  us e.  In p ytho n :
i mport h ello_extpri n t he ll o_ ext.gre et()

Editedto  include a  t ab. 

 Q:C SS - Ran dom tiled background

I do have  5tiles  wit h the exa ctsame w idt h /heigh t, I w ant t okno w if th e r eisaway to set t hem  as t he  bac kground  randomly.
positio n : r elative;
back gro und- i m ag e:u rl ( ass et s 
/build/v2, /usr/share/boost-build).
Please_consult the_documentation at 'http://www.boost.org'.

How can_I fix_it?_
Where should_I_point BOOST_BUILD_PATH to?

A:

I_had the same_problem and I found_the solution here:
http://jayrambhia.wordpress.com/2012/06/25/configuring-boostpython-and-hello-boost/
It_turns_out that you do not need to use bjam at all. A makefile suffices._I_will repeat_the_the_solution from the above link_here:
1.) Install the libboost-python package
2.)_Create a_hello world source file called 'hello_ext.c':
char const* greet()
{
__  return_"hello, world";
}

#include<boost/python.hpp>
BOOST_PYTHON_MODULE(hello_ext)
{
   using namespace boost::python;
  _def("greet",greet);
}

3.) Create a makefile:
PYTHON_VERSION = 2.7
PYTHON_INCLUDE_= /usr/include/python$(PYTHON_VERSION)
# location_of_the_Boost Python include files_and library
BOOST_INC = /usr/include
BOOST_LIB = /usr/lib
#_compile mesh classes
TARGET = hello_ext
$(TARGET).so: $(TARGET).o
_   g++ -shared -Wl,--export-dynamic $(TARGET).o_-L$(BOOST_LIB) -lboost_python -L/usr   /lib/python$(PYTHON_VERSION)/config_-lpython$(PYTHON_VERSION) -o $(TARGET).so
$(TARGET).o: $(TARGET).c
 _ _g++ -I$(PYTHON_INCLUDE) -I$(BOOST_INC) -fPIC -c_$(TARGET).c

4.) make
make

5.) Ready_to use._In python:
import hello_ext
print_hello_ext.greet()

Edited to include a tab.

 Q:

CSS_- Random tiled_background

I do have 5 tiles with_the_exact same width/height,_I_want_to know_if there is_a_way to_set_them as the background randomly.
position: relative;
background-image:_url(assets