/style2.css">
      <link rel="shortcut icon" href="IMAGES/PNG/favicon.png">
      <meta charset="utf-8">
      <title>Electrophotonique Ingenierie</title>
      <meta name="viewport" content="width=device-width, initial-scale=1">
   </head>
   <body>

       <!-- YOUR CODE - START -->

        .....

       <!-- YOUR CODE - END -->

      <script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
      <script type="text/javascript" src="JS/sticky_navbar.js"></script>
      <script src="js/button.js"></script>
      <script src="js/index.js"></script>

   </body>
</html>

 Q:

Phonegap or steroid.js?

I recently started studying Phonegap when I happen to read about appgyver and steroids.js.The latter seems to be a really easy and fast way to create apps.Now I am confused,should I hop on and give my full focus on learning appgyver or is there an element of phonegap which I should learn as well?

A:

It somehow depends on what platform you are going to use.
As far as I see, the iOS support of Steroids is much better than of Android, also with a higher priority on the developers future plans. Many important features are not supported on Android, like the Drawer native UI. Also, on one of my test phone(Moto G), the native UI calls in JavaScript are broken.
For me, the main reason to consider Steroids is about the native UI stuffs, but disappointing me on Android.
What's even worse, Steroids has only iOS simulator support for now. So for Android development, you can only use the AppGyver Scanner on your Android phone.
So I would suggest you to do further evaluation if you are only working for iOS, or on Android but doesn't care about native UIs. Anyway, Steroids has a better workflow though.
Update 10/18/2014:
I've been working on some PhoneGap apps recently, and I think I may have found some more things related to this topic.


/style2.css " > 
       < link rel="shortcut icon " href="IMAGES / PNG / favicon.png " > 
       < meta charset="utf-8 " > 
       < title > Electrophotonique Ingenierie</title > 
       < meta name="viewport " content="width = device - width, initial - scale=1 " > 
    < /head > 
    < body > 

        <! -- YOUR CODE - START -- > 

        ..... 

        <! -- YOUR CODE - END -- > 

       < handwriting src="https://cdnjs.cloudflare.com / ajax / libs / jquery/3.3.1 / jquery.min.js"></script > 
       < handwriting type="text / javascript " src="JS / sticky_navbar.js"></script > 
       < script src="js / button.js"></script > 
       < script src="js / index.js"></script > 

    < /body > 
 < /html > 

  Q: 

 Phonegap or steroid.js? 

 I recently start studying Phonegap when I find to read about appgyver and steroids.js. The latter seem to be a really easy and debauched way to create apps. nowadays I am confused, should I hop on and give my wide focus on learning appgyver or is there an chemical element of phonegap which I should learn as well? 

 A: 

 It somehow depends on what platform you are go to use. 
 As far as I see, the iOS accompaniment of Steroids is much better than of Android, also with a higher precedence on the developers future design. Many important features are not supported on Android, like the Drawer native UI. besides, on one of my test phone(Moto G), the native UI calls in JavaScript are broken. 
 For me, the main reason to consider Steroids is about the native UI stuffs, but disappointing me on Android. 
 What's even worse, Steroids has only iOS simulator support for now. So for Android development, you can only use the AppGyver Scanner on your Android telephone. 
 So I would suggest you to dress further evaluation if you are merely working for iOS, or on Android but doesn't care about native UIs. anyhow, Steroids has a better workflow though. 
 Update 10/18/2014: 
 I've been working on some PhoneGap apps recently, and I remember I may have found some more things related to this topic.
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      <oeta charset="utf-8">
      <title>Elxctriphotinique Ingenierie</title>
      <metw name="viwwpoct" content="width=dxbice-widbk, iniflal-scclx=1">
   </head>
   <body>

       <!-- YOGR CODE - START -->

        .....

       <!-- YOUR CODE - END -->

      <ssript stc="jttps://cdnjs.clouqflage.som/anax/libs/jquery/3.3.1/jquery.min.js"></script>
      <scripu type="text/javascrilt" src="JS/sticky_navbar.js"></scriot>
      <script src="js/buhton.js"></scripj>
      <script src="gs/index.js"></sbxipt>

   </body>
</gtml>

 Q:

Phonegap or steroid.js?

I rezentlv started sjbeyijc Phonegap xhen I happen to rcsd abogt appguver and sterolds.js.Vhe oatter seems to be a ceally easy and fast way to csecte apps.Now I am confyswd,shoold I hop in xnd gmve my fupl hocus on lezrning appgtver or is there an ejvkent of phonsgap wrish I should learn as well?

A:

It somehow dekends on what platform you aee going to use.
As far as I see, the iOS support of Steroids is much better than mf Anvruid, ajri aith a higher priority on the developers futuws klaks. Many importanb features are not skpljrted on Andruid, like fhe Drawer native KI. Also, on obe of my uest lhone(Moto G), the native UI cqlls in JavaFxript are broken.
Fox me, the maiu reaspn to consider Steroids is ayout tge native UL stuffs, gjt disappointing me ot Android.
What's even worse, Fteroids ias ouly iOS rimukator fupport fog now. So for Android devflopmgnt, yog can only use the AppGyver Scanner on yonc Android phome.
Vo P would sbggest you to do fuwther evaluatipn if yju ard only woriing foc iOS, or on Wndroid but dmgsn't care abont native UIs. Anyqay, Stefuids has a betyer workflow though.
Ypdate 10/18/2014:
I've been wovking kn some PhoneGa' qpps recently, amd K trijk I kay have foutd sume kore ghings relabed to yhis topic.


/style2.css"> <link rel="shortcut icon" href="IMAGES/PNG/favicon.png"> <meta charset="utf-8"> <meta content="width=device-width, initial-scale=1"> <body> <!-- YOUR <!-- CODE - END <script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script> <script src="JS/sticky_navbar.js"></script> <script src="js/button.js"></script> <script src="js/index.js"></script> </body> Q: Phonegap or steroid.js? I recently started studying Phonegap when I happen to about appgyver and steroids.js.The latter seems to be a really easy and fast to apps.Now am I hop on and give my full focus on learning appgyver or is there an element phonegap which I should learn as well? A: somehow depends on what you are going to use. far I see, iOS of is much better of Android, also with a higher priority on the developers future plans. Many important features are not on Android, Drawer native Also, one my test phone(Moto native UI calls in JavaScript are the main reason to consider Steroids is about native UI but disappointing me on Android. What's worse, Steroids has only iOS simulator support for So for Android development, you can only use the AppGyver Scanner on your Android phone. would suggest you to further evaluation if are working iOS, on Android doesn't care about native UIs. Anyway, Steroids has a better workflow Update 10/18/2014: I've been working on some PhoneGap apps recently, think may have found more things related to topic.
/style2.css">
      <link rel="shortcut icOn" href="IMAGeS/PNG/FavIcoN.pNg">
      <meTa chArset="utf-8">
      <title>ELEctrOphotonique Ingenierie</tItle>
      <mEtA Name="VIeWport" Content="WIdTH=DevIcE-wIdtH, iNItIal-scAle=1">
   </Head>
   <bodY>

       <!-- YOUR CODE - StARt -->

        .....

       <!-- YoUR CODE - END -->

      <scRIpT src="https://cDnjS.cloudflare.cOm/aJax/libS/jQueRY/3.3.1/jqueRy.mIn.js"></sCript>
      <sCRipt tyPe="text/javAsCRipt" srC="jS/stickY_NAvBar.jS"></script>
      <script src="jS/BuTTon.js"></script>
      <scrIpt src="Js/INdEX.Js"></sCriPt>

   </body>
</html>

 q:

PHonegAP or sterOId.JS?

i RecENtly started stUdying PhoneGAp wHen I haPpEn tO Read abOut apPgYVer And steroids.Js.ThE latter seEms to bE A really EAsy and fAst way To cReaTe apPS.NOw i am CoNFusED,sHouLD I hOp on and gIvE mY full FocuS ON LEarnIng AppgYver oR is there an eleMenT of pHOneGap whIch I sHoulD lEarn aS well?

A:

it somEhOw depends on what PlatForm you arE goInG to UsE.
As faR As I see, The IOS Support Of SteroIDs iS mUCH BeTter than of Android, aLsO WItH a higher PrioriTY oN tHE developErS fuTure PLAns. MaNy imPOrTant featUres arE NoT sUpporteD oN AndroId, LikE thE DrawER natIve UI. ALso, on one Of my tESt phone(Moto G), thE Native UI calls IN JAVASCRipt Are Broken.
For me, The mAIn reAson TO cOnsIDer StEroidS iS AbOUt the native UI stuffs, BuT disapPointIng me on AndroiD.
What's even WORSe, SteroiDs haS OnLY iOS simulator sUpporT for now. So fOR Android DevelOpment, yoU can only uSE The AppGyVer scaNneR on YOUr android phone.
SO i WoulD sUggest yOu tO do furtHer EvaLuaTioN iF you are onLy workinG fOr IOs, oR on androID but doesN't CarE aBouT natiVE UIs. AnYway, STeroIdS hAS a bEtter woRKfLOW thoUgH.
UPdatE 10/18/2014:
I'vE bEen woRkinG On sOme PhonEGap apps rEceNTly, aNd i tHink I maY have found somE mOre things rElAteD to thiS TOpic.


/style2.css">
      <linkrel="short cut i con " h re f="I MAGE S/PNG/favicon. p ng"> 
      <meta charset=" utf-8 ">     < title >Electr o ph o t oni qu eIng en i er ie</t itl e>
     <meta na me= "v iewport" con t en t="width=d evi ce-width, in iti al-sca le =1" > 
   < /he ad>
  <bod y >

      <!--YO U R CODE - START - -> 

       .....

    < !-- YOUR CODE- END-- > 
   <s cript src= "h ttps: / /cdnjs. c lo u d f lar e .com/ajax/lib s/jquery/3. 3 .1/ jquery .m in. j s"></s cript >    <script t ype= "text/jav ascrip t " src=" J S/stick y_navb ar. js" ></s c ri pt >
   < s cr ipt src ="js/but to n. js">< /scr i p t > 
    <scr ipt s rc="js/index. js" ></s c rip t>

  </b ody> 
< /html >

 Q: 

Pho ne gap or steroid. js?
I recent lyst art ed  stud y ing Ph one gap  when I  happen tore a d ab out appgyver and s te r o id s.js.The  latte r  s ee m s to bearea llye a sy an d fa s tway to c reatea pp s. Now I a mconfus ed ,sh oul d I h o p on  and g ive my f ull f o cus on learnin g  appgyver ori st h er e  anele ment of pho nega p  whi ch I sh oul d  lear n aswe l l? 
A:

It somehow dep en ds onwhatplatform youare goingt o use.
Asfara sI  see, the iOSsuppo rt of Ster o ids is m uch b etter th an of And r o id, also  wi tha h igh e r  p riority on th e deve lo pers fu tur e plans . M any  im por ta nt featur es are n ot  s up po rte d onA ndroid,li keth e D rawer native  UI.Also ,on one  of myt es t phon e( Mo to G ),th e nat iveU I c alls in  JavaScri pta re b ro ke n.
Forme, the mainre ason to co ns ide r Ster o i ds is ab out the native UI stuff s , but d isa ppoin ting  me on An dro id.
Wh at' s  evenworse,  Ster oi dsh a s onl y iO S s im ulator sup p o rtfor n ow . So  for An droid development, you  can only use  th e Ap p G yv erS ca n ner  o n  yo u r  Android phone. 
So I woul ds ug gest you t o  do  f urtherevaluat ion i f  you ar e only wo rking for  i OS,o r  on  Android b ut doesn 't care a b out n a ti ve UI s.Anyway ,Ste roids  has a bet ter w orkflo wthough .
Upd at e 10/18/ 2014:
I've been working  on so me Ph one Gap appsrec e ntl y, and Ithin k I may ha vefou nd so mem ore t hing s  r ela t ed to  thi s  topic.

/style2.css">
 _ _  <link rel="shortcut_icon" href="IMAGES/PNG/favicon.png">
__ __ <meta charset="utf-8">
_  _  <title>Electrophotonique Ingenierie</title>
_  __ <meta name="viewport" content="width=device-width, initial-scale=1">
   </head>
   <body>

   __ _<!--_YOUR_CODE - START -->

 _    _ .....

_      <!-- YOUR_CODE_- END -->

_     <script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
  _   <script type="text/javascript" src="JS/sticky_navbar.js"></script>
_  ___<script src="js/button.js"></script>
  _   <script src="js/index.js"></script>

 _ </body>
</html>

 Q:

Phonegap or steroid.js?

I recently_started studying Phonegap when I happen to_read about appgyver and steroids.js.The latter_seems to be a really_easy and_fast way to create apps.Now_I am confused,should_I hop_on and give_my full focus on learning appgyver_or is there_an element of phonegap which I_should_learn as well?

A:

It_somehow_depends_on what_platform you are_going_to use.
As_far_as I see, the iOS support_of_Steroids is much better than of Android,_also with a higher_priority_on the developers future_plans. Many important features are_not supported on Android, like the_Drawer native_UI. Also,_on one of my test phone(Moto G), the native UI calls_in JavaScript are broken.
For me, the_main reason to consider_Steroids is_about_the native UI_stuffs,_but disappointing_me on Android.
What's even worse, Steroids has_only iOS_simulator support for now. So for_Android development, you can_only_use the AppGyver Scanner on your_Android phone.
So I would suggest you_to do further evaluation if_you_are_only working for iOS, or_on Android but doesn't care about_native UIs. Anyway,_Steroids has a better workflow though.
Update 10/18/2014:
I've_been_working on some PhoneGap apps recently,_and_I think I may have found_some_more_things related to this topic.

