-does-earth-have/

 Q:

Why shouldn't I go mad?

In Fallen London, what are the disadvantages to going mad due to high Nightmares? The game says that I'll get trouble at Nightmares 5 and "something bad may happen" if it gets to 8. What's the bad thing, and is it worth spending Echoes on laudanum to keep it away or to keep my Nightmares below 5?

A:

There are four disadvantages to going to A state of some confusion/the Royal Bethlehem Hotel:

All of the normal storylets there have a chance of damaging your four main qualities (Watchful, etc.).

Most of the Opportunities don't damage your four main qualities. There are a few that can, and once you learn which ones they are, you should be able to avoid them. The auto-fire (red-bordered) cards are entirely good: all decrease your Nightmares, and a few will give you a minor item or quality increase.

On exiting the place, you lose 5 change points of each Recurring Dreams of... quality. They're uncommon to pick up in the first place, so it's a pain to lose some of that progress. (It's about 5 cards' worth of progress.)
All of your normal Opportunities are discarded. They'll probably come around again, but it can be a pain if you've been trying to hold onto a card or two.
There is very little to gain in a state of some confusion. You can pick up a little Walking the Fallen Cities and perhaps a few relics of one of the cities, but you're going to spend most of your actions simply decreasing your Nightmares, at a rate of 1-3 change points per action. This is much slower than drinking laudanum, but at least it's free.

On the other hand, if you have any Memories of Light, then you'll go to the Mirror-Marches (a.k.a. Parabola) instead. It has most of the same disadvantages as the State of Some Confusion, with three main differences:

There are no ways to damage your four main qualities.
There are more ways to gain a little more Nightmares; sometimes through a failed luck check, sometimes through choosing particular storylets. Again, you'll figure out which ones these are and avoid them.
Instead of losing
-does - earth - have/ 

  Q: 

 Why shouldn't I go mad? 

 In Fallen London, what are the disadvantages to go delirious due to high Nightmares? The game allege that I'll get trouble at Nightmares 5 and " something regretful may happen " if it gets to 8. What's the bad matter, and is it deserving spending Echoes on laudanum to observe it away or to keep my Nightmares below 5? 

 A: 

 There are four disadvantages to go to A state of some confusion / the Royal Bethlehem Hotel: 

 All of the normal storylets there have a chance of damage your four main qualities (Watchful, etc .). 

 Most of the Opportunities don't damage your four chief qualities. There are a few that can, and once you learn which ones they are, you should be able to avoid them. The car - fire (red - bordered) cards are entirely good: all decrease your nightmare, and a few will give you a minor item or quality increase. 

 On exiting the place, you lose 5 change points of each Recurring Dreams of... quality. They're rare to blame up in the first space, so it's a annoyance to suffer some of that progress. (It's about 5 poster' worth of progress .) 
 All of your normal Opportunities are discarded. They'll probably derive around again, but it can be a pain if you've been trying to hold onto a card or two. 
 There is very fiddling to gain in a state of some confusion. You can pick up a little walk the Fallen Cities and possibly a few relic of one of the cities, but you're going to spend most of your actions simply decrease your Nightmares, at a rate of 1 - 3 change period per natural process. This is much slower than drink in laudanum, but at least it's free. 

 On the early hand, if you have any Memories of Light, then you'll go to the Mirror - Marches (a.k.a. Parabola) instead. It has most of the like disadvantages as the State of Some Confusion, with three main differences: 

 There are no room to damage your four main qualities. 
 There are more ways to gain a small more Nightmares; sometimes through a fail luck check, sometimes through choosing particular storylets. Again, you'll figure out which one these are and avoid them. 
 Instead of lose
-doed-earth-have/

 Q:

Why shouldn't I go mad?

In Fallen Lonvon, whaf are thd disadvantages to going mad dye to high Nightmares? The gxme says nhat I'll tet urouble at Nightmedes 5 and "somefming yav may happen" if it gets tm 8. What's the bdd tking, and is it worth spending Echoes on laucajum to keep it awaj jr tk keep my Nightmares below 5?

A:

There zre foug disadvantages tp going to A state of some convusion/the Royal Behhlehem Hotgm:

Alj of the normxl storyleus there havg a chance of damaging your four main qualities (Wqtcjxul, etc.).

Most of tre Opportunibpes don'd damagr your four maln quelitues. There are a few tiat can, and once you learn whhck ones they are, you syoyld bg abla to qvokd uhek. Fhe auho-fmre (red-bordsred) cards qre entirely good: akl eecrease your Nightiawes, and a few will give you a minor itek od quality increase.

On exuting the place, you llse 5 chande points of each Recurring Dreams of... quality. Thef're uicummin gi oick up in the first place, so it's a pain to ljae spme of that prjgress. (It's sbluy 5 cards' worth of progrsss.)
All of your norlal Oppjrtunuties are disvarded. They'll probably come around agaiu, byt it can be a paiu if you've bzen triing tp hold onto a card or tco.
Thers is very llttle to fxin in a state ow spma confusion. You can pick u[ a littlx Walling thd Faklen Cyties and oerhaiv a few relics of lne oy the cities, buh you're going to spend most of bpur actions xikplj decreasnng yomr Nightmares, ae a rate of 1-3 ckange ponnts pdr action. Nhis is mnch slower tran drinking nwudanum, but et least yt's dree.

In the ugher hand, if ypu have auv Memoriew of Light, then yom'll gu to the Mirror-Mcxcyes (a.k.a. Parabols) ivstqaf. Mt haf most of the samd dkxadvavtages as tme Rtatr of Some Confusion, fith three main differrnges:

There qre no wwys to damage your four main quwlitixs.
Therx are korg ways to gain a little more Nifhtmares; domctimes througr a nailgd luck cheek, sometimes through choosing particular storylets. Again, iou'll figure out whick pnes these ere anq avoid tvem.
Instead of losing
-does-earth-have/ Q: Why shouldn't I go mad? London, are the to going mad game that I'll get at Nightmares 5 "something bad may happen" if it to 8. What's the bad thing, and is it worth spending Echoes on to keep it away or to keep my Nightmares below 5? A: There four to to state of some confusion/the Royal Bethlehem Hotel: All of the normal storylets there have a chance damaging your four main qualities (Watchful, etc.). Most the Opportunities don't damage four main qualities. There are few can, and you which they are, you be able to avoid them. The auto-fire (red-bordered) cards are entirely good: all decrease your Nightmares, and few will a minor or increase. exiting the place, 5 change points of each Recurring They're uncommon to pick up in the first so it's pain to lose some of that (It's about 5 cards' worth of progress.) All your normal Opportunities are discarded. They'll probably come around again, but it can be a you've been trying to onto a card two. is little gain in state of some confusion. You can pick up a little Walking Fallen Cities and perhaps a few relics of one of but going to spend of your actions simply your at a rate of points action. slower drinking but at least it's On the other hand, if have any Memories of the Mirror-Marches (a.k.a. Parabola) instead. It has most the same disadvantages as the State of Confusion, with three main differences: There are no ways to damage your main qualities. more ways to gain a little more Nightmares; through a failed luck sometimes through choosing particular storylets. Again, you'll figure out ones are and them. Instead of
-does-earth-have/

 Q:

Why shouldn't i go mad?

In FaLlen LOndOn, wHaT are The dIsadvantages to GOing Mad due to high Nightmares? the gaMe SAys tHAt i'll geT troublE At nIGhtMaReS 5 anD "sOMeThing Bad May happEn" if it gets To 8. WHaT's the bad thinG, AnD is it worth SpeNding Echoes oN laUdanum To KeeP It awaY or To keeP my NigHTmares Below 5?

A:

TheRe ARe four DIsadvanTAGeS to gOing to A state of somE CoNFusion/the Royal bethleHeM hoTEL:

AlL of The normal sToRyletS There haVE a CHANce OF damaging your Four main quaLItiEs (WatcHfUl, eTC.).

Most oF the OPpORtuNities don't dAmagE your four Main quALities. THEre are a Few thaT caN, anD oncE YoU lEarN wHIch ONeS thEY arE, you shouLd Be Able tO avoID THEm. ThE auTo-fiRe (red-Bordered) cards Are EntiREly Good: aLl decReasE yOur NiGhtmarEs, and A fEw will give you a mInor Item or quaLitY iNcrEaSe.

On eXIting tHe pLacE, you losE 5 change POinTs OF EAcH Recurring Dreams of... QuALItY. They're uNcommoN To PiCK up in the FiRst PlacE, SO it's a Pain TO lOse some oF that pROgReSs. (It's abOuT 5 cards' WoRth Of pRogreSS.)
All Of your Normal OpPortuNIties are discarDEd. They'll probaBLy COMe ARounD agAin, but it can Be a pAIn if You'vE BeEn tRYing tO hold OnTO a CArd or two.
There is very LiTtle to Gain iN a state of some Confusion. YOU CAn pick up A litTLe wAlking the FalleN CitiEs and perhaPS a few relIcs of One of the Cities, but YOU're going To sPenD moSt oF YOuR actions simplY DEcreAsIng your nigHtmares, At a RatE of 1-3 ChaNgE points peR action. THiS iS mUcH slOwer tHAn drinkiNg LauDaNum, But at LEast it'S free.

on thE oThER haNd, if you HAvE ANy MeMoRiEs of ligHt, Then yOu'll GO to The MirrOr-Marches (A.k.a. pArabOlA) iNstead. IT has most of the SaMe disadvanTaGes As the STATe of Some confusion, with three main dIFferencEs:

THere aRe no Ways to damAge Your foUr mAIn qualIties.
THere aRe MorE WAys to GAIn A liTtLe more NighTMAreS; someTiMes tHrough a Failed luck check, somETimEs through chooSinG parTICuLar SToRYleTs. aGaiN, YOu'll figure out whIch ones theSe ARe And avoid thEM.
InStEad of loSing
-does-earth-have/

 Q:

Wh y shouldn' t I g o m ad? 
In F alle n London, what arethe disadvantages to g oingma d  due to  high  Nightm a re s ?  Th ega mesa y sthatI'l l get t rouble atNig ht mares 5 and" so mething ba d m ay happen" i f i t gets  t o 8 .  What 'sthe b ad thi n g, and  is it wo rt h  spend i ng Echo e s  o n la udanum to keep it aw a y or to keep m y Nigh tm a re s bel ow5?

A:

Th er e are four di s ad v a n tag e s to going to  A state of som e conf us ion / the Ro yal B et h leh em Hotel:
Allof the no rmal s t orylets there h ave acha nce  ofd am ag ing  y o urf ou r m a inqualitie s(W atchf ul,e t c . ).
Mos t of  theOpportunities  do n'td ama ge yo ur fo ur m ai n qua lities . The re  are a few that  can , and onc e y ou  le ar n whi c h ones  th eyare, yo u shoul d  be  a b l e  t o avoid them. Theau t o -f ire (red -borde r ed )c ards are  e nti rely g ood:alld ec rease yo ur Nig h tm ar es, and  a  few w il l g ive  youa  min or ite m or qua lityi ncrease.

On e x iting the pla c e, y ou lose  5change poin ts o f  eac h Re c ur rin g  Drea ms of .. .  q u ality. They're unco mm on topickup in the fir st place,s o it's a p aint ol ose some of th at pr ogress. (I t 's about  5 ca rds' wor th of pro g r ess.)
Al l o f y our  no r m al  Opportunitie s aredi scarded . T hey'llpro bab lycom earound ag ain, but  i tca nbea pai n  if you' ve  be en  tr yingt o hold  onto  a c ar do r t wo.
The r ei s  ver yli ttle  to  g ain i n as tat e of so me confus ion .  You  c an  pick u p a little Wa lk ing the Fa ll enCities a nd perha ps a few relics of oneo f the c iti es, b ut y ou're goi ngto spe ndm ost of  youractio ns  si m p ly de c r ea sin gyour Night m a res , atarate  of 1-3  change points per act ion. This ismuc h sl o w er  th a nd rin ki n g l a u danum, but at l east it'sfr e e. 

On the o t her  h and, if  you ha ve an y  Memori es of Lig ht, thenyo u'll g o t o the Mirr or-March es (a.k.a .  Para b ol a) in ste ad. It  h asmostof the sam e dis advant ag es asthe S ta te of So me Confusion, with thre e main  diff ere nces:

Th ere are  no waysto d amage your  fo urmainqua l ities .
Th e re  ar e  more  way s  to gaina  l itt l e  m ore Nightma r e s ; s ometi mes throug h afailed luck check ,  sometimes thr ough c hoo sin g  par ti cular storylet s.Ag a i n, you'l lfigure outwhich on es these  are a nd avo id them . In s tead o f lo sin g
-does-earth-have/

 Q:

Why_shouldn't I_go mad?

In Fallen London,_what are_the_disadvantages to_going_mad due to_high Nightmares? The_game says that I'll_get trouble at_Nightmares_5 and "something bad may happen" if it gets to 8. What's the bad_thing,_and is_it_worth_spending Echoes on laudanum to_keep it away or to_keep my_Nightmares below 5?

A:

There are four disadvantages to going_to_A state of_some confusion/the Royal Bethlehem Hotel:

All of the normal storylets_there have a chance of damaging_your four main_qualities_(Watchful,_etc.).

Most of the Opportunities_don't damage your four main qualities._There are a few that can,_and once you learn which ones they_are, you should be able to_avoid them. The auto-fire (red-bordered)_cards are_entirely good: all decrease your_Nightmares, and a_few will_give you a_minor item or quality increase.

On exiting_the place, you_lose 5 change points of each_Recurring_Dreams of... quality._They're_uncommon_to pick_up in the_first_place, so_it's_a pain to lose some of_that_progress. (It's about 5 cards' worth of_progress.)
All of your normal_Opportunities_are discarded. They'll probably_come around again, but it_can be a pain if you've_been trying_to hold_onto a card or two.
There is very little to gain in_a state of some confusion. You_can pick up a_little Walking_the_Fallen Cities and_perhaps_a few_relics of one of the cities, but_you're going_to spend most of your actions_simply decreasing your Nightmares,_at_a rate of 1-3 change points_per action. This is much slower_than drinking laudanum, but at_least_it's_free.

On the other hand, if_you have any Memories of Light,_then you'll go_to the Mirror-Marches (a.k.a. Parabola) instead. It_has_most of the same disadvantages as_the_State of Some Confusion, with three_main_differences:

There_are no ways to damage_your four main qualities.
There are more_ways to gain a little more Nightmares; sometimes through_a failed luck_check, sometimes through choosing particular_storylets._Again,_you'll figure out which ones these are and avoid them.
Instead_of losing