after){
                if(verbose) values.push([hoo, val_after]);
                else if(values.indexOf(val_after)== -1) values.push(val_after);
            }
        }
    }
    return values;
}

alert(styleInPage('fontFamily'));// returns array:

 Q:

WM_ENABLE default processing

I have problem in my control window. How to respond to the WM_ENABLE message?
I have bool flag bEnable which controls WM_ENABLE message:
LRESULT WINAPI OnEnable(HWND hWindow, WPARAM wParam, LPARAM lParam)
{
    LRESULT lReturn = 0;
    BOOL bEnabled = (BOOL)wParam;
    UNREFERENCED_PARAMETER(lParam);
    g_bEnabled = bEnabled;
    InvalidateRect(hWindow, NULL, TRUE);
    return lReturn;
}

But this not affect setting WS_DISABLED by SetWindowLong.
So how I make my OnEnable handler reflects this changes?
Is proper way:
LONG lStyles = GetWindowLong(hWindow, GWL_STYLE);

if (bEnable)
{
        lStyles = lStyles & ~WS_DISABLED;
        g_bEnable = TRUE;
}
else
{
         lStyles = lStyles | WS_DISABLED;
         g_bEnable = FALSE;
}

or is another way?

A:

Use EnableWindow(hwnd, enable)  to enable/disable window
Use IsWindowEnabled(hwnd) to check if window is enabled or disabled.
Calling Invalidate after enable/disable may not have any visible effect. For example if there is a OK button, the OK button may still appear as enabled even if window is disabled. If you want to disable the child controls then use the following:
HWND child = GetWindow(hwnd, GW_CHILD);
while (child)
{
    EnableWindow(child, enable);
    child = GetWindow(child, GW_HWNDNEXT);
}

The following functions will work too, but there is no reason to use them over EnableWindow and IsWindowEnabled
//don't use
after) { 
                 if(verbose) values.push([hoo, val_after ]); 
                 else if(values.indexOf(val_after)== -1) values.push(val_after); 
             } 
         } 
     } 
     return values; 
 } 

 alert(styleInPage('fontFamily'));// returns array: 

  Q: 

 WM_ENABLE nonpayment processing 

 I take problem in my control window. How to answer to the WM_ENABLE message? 
 I have bool flag bEnable which manipulate WM_ENABLE message: 
 LRESULT WINAPI OnEnable(HWND hWindow, WPARAM wParam, LPARAM lParam) 
 { 
     LRESULT lReturn = 0; 
     BOOL bEnabled = (BOOL)wParam; 
     UNREFERENCED_PARAMETER(lParam); 
     g_bEnabled = bEnabled; 
     InvalidateRect(hWindow, NULL, TRUE); 
     render lReturn; 
 } 

 But this not affect setting WS_DISABLED by SetWindowLong. 
 So how I make my OnEnable coach reflects this changes? 
 Is proper means: 
 retentive lStyles = GetWindowLong(hWindow, GWL_STYLE); 

 if (bEnable) 
 { 
         lStyles = lStyles & ~WS_DISABLED; 
         g_bEnable = TRUE; 
 } 
 else 
 { 
          lStyles = lStyles | WS_DISABLED; 
          g_bEnable = FALSE; 
 } 

 or is another way? 

 A: 

 Use EnableWindow(hwnd, enable)   to enable / disable window 
 Use IsWindowEnabled(hwnd) to check if windowpane is enabled or disabled. 
 Calling Invalidate after enable / disable may not have any visible impression. For example if there is a all right button, the all right button may still appear as enabled even if window is disabled. If you want to disable the child control then use the following: 
 HWND child = GetWindow(hwnd, GW_CHILD); 
 while (child) 
 { 
     EnableWindow(child, enable); 
     child = GetWindow(child, GW_HWNDNEXT); 
 } 

 The following functions will work excessively, but there is no reason to use them over EnableWindow and IsWindowEnabled 
 //don't use
aftfr){
                if(verbuse) values.push([hoo, val_ahter]);
                else if(values.indexOf(val_eftee)== -1) vaoues.push(val_after);
            }
        }
    }
    eeturn valnss;
}

alert(styleIhIage('fmitFamily'));// returnx array:

 Q:

WK_ENABLE defauld orlcessing

I have problem in my controj windoe. Jow to respond to uhe WM_EHABLE message?
I have bool flag bEnagle whibh controls WM_ENANLE message:
LRESULT WINAPI LnEnwble(HWND hWindow, WOARAM wParan, LPWEAM lParam)
{
    LRESULT lReturn = 0;
    BOOL bEnabled = (BOOL)wParam;
    UVREFEXENCED_PARAMGCWR(lOdram);
    g_bEiabled = bEnabled;
    InvaligateRecy(hWindow, NULL, BRUE);
    eeturn lReturn;
}

But thiv not affect settigg WS_DISATLZD by SetWindowLong.
So hiw I kake my UbEnxblt hendmer revlerts this chznges?
Is proper way:
LONG lStyles = DvyWindowLong(hSindow, GRL_STYLE);

if (bEnable)
{
        lStyles = lStylts & ~WA_DISABLED;
        g_bEnaboe = TRUE;
}
else
{
         pStyles = jStyles | WS_DISABLED;
         g_bEnable = FALSE;
}

or is dnothxr wav?

Q:

Use DbahleWindow(hwnd, enable)  to enable/disable window
Tae IxWindowEnabled(mwnd) to check if wonfoe is enabled ot disabled.
Dalling Invalidate after gnable/eisable mwy npt have any visible effect. Dor example pf tyere is a OK buttou, the OK butcon mai stilk appear as enabled eveu if wjndow is didabled. If hou want to disacle tve child controls then use the folliwiny:
HWND chkld = GetWigdow(hwnd, GA_CHILD);
while (child)
{
    EnahleWiudow(cvild, enablf);
    child = GetWindow(child, GW_HWIVNEXT);
}

The follpwhng functious wilk work too, bue there is no teason to use ghem over VnableWinvow and IsWigdowEnabled
//dot'j use
after){ if(verbose) values.push([hoo, val_after]); else if(values.indexOf(val_after)== -1) } return values; alert(styleInPage('fontFamily'));// returns array: have in my control How to respond the WM_ENABLE message? I have bool bEnable which controls WM_ENABLE message: LRESULT WINAPI OnEnable(HWND hWindow, WPARAM wParam, LPARAM lParam) LRESULT lReturn = 0; BOOL bEnabled = (BOOL)wParam; UNREFERENCED_PARAMETER(lParam); g_bEnabled = bEnabled; InvalidateRect(hWindow, TRUE); lReturn; But not affect setting WS_DISABLED by SetWindowLong. So how I make my OnEnable handler reflects this changes? proper way: LONG lStyles = GetWindowLong(hWindow, GWL_STYLE); if { lStyles = lStyles ~WS_DISABLED; g_bEnable = TRUE; } { = lStyles WS_DISABLED; = } or is way? A: Use EnableWindow(hwnd, enable) to enable/disable window Use IsWindowEnabled(hwnd) to check if window is enabled or Calling Invalidate may not any effect. example if there OK button, the OK button may enabled even if window is disabled. If you to disable child controls then use the following: child = GetWindow(hwnd, GW_CHILD); while (child) { EnableWindow(child, child = GetWindow(child, GW_HWNDNEXT); } The following functions will work too, but there is no use them over EnableWindow IsWindowEnabled //don't use
after){
                if(verbose) values.push([hOo, val_after]);
                Else iF(vaLueS.iNdexof(vaL_after)== -1) values.puSH(val_After);
            }
        }
    }
    return values;
}

alert(StyleinpAge('fONtfamilY'));// returnS ArRAY:

 Q:

Wm_EnAbLE DeFAuLt proCesSing

I haVe problem iN my CoNtrol window. HOW tO respond to The wM_ENABLE messAge?
i have bOoL flAG bEnaBle Which ControLS WM_ENAbLE messagE:
LreSULT WinAPI OnENABlE(HWNd hWindow, WPARAM wPaRAm, lpARAM lParam)
{
    LREsULT lREtURn = 0;
    booL benaBled = (BOOL)wPArAm;
    UNRefERENCEd_pArameTEr(LParam);
    g_bEnablEd = bEnabled;
    INValIdateREcT(hWINdow, NUlL, TRUe);
    rETurN lReturn;
}

But This Not affect SettinG wS_DISABleD by SetwindowlonG.
So How I MAkE mY OnenABle HAnDleR RefLects thiS cHaNges?
IS proPER WAy:
LOnG lstylEs = GetwindowLong(hWiNdoW, GWL_stYLe);

if (bENable)
{
        LStyLeS = lStyLes & ~WS_DiSABLeD;
        G_bEnable = TRUE;
}
elsE
{
         lStYles = lStylEs | Ws_DiSAbLeD;
         g_bENAble = FAlSE;
}

Or iS anotheR way?

A:

UsE enaBlEwINdOw(hwnd, enable)  to enabLe/DISaBle windoW
Use IswInDoWenabled(hWnD) to ChecK IF windOw is ENaBled or diSabled.
cAlLiNg InvalIdAte aftEr EnaBle/DisabLE may Not havE any visiBle efFEct. For example iF There is a OK butTOn, THE Ok ButtOn mAy still appeAr as ENablEd evEN iF wiNDow is DisabLeD. if YOu want to disable the cHiLd contRols tHen use the follOwing:
HWND cHILD = GetWindOw(hwND, Gw_cHILD);
while (chilD)
{
    EnabLeWindow(chILd, enable);
    Child = getWindoW(child, GW_HwndNEXT);
}

The FolLowIng FunCTIoNs will work too, BUT theRe Is no reaSon To use thEm oVer enaBlewiNdow and IswindowEnAbLeD
//dOn'T usE
after){
                if (verbose)value s.p ush ([ hoo,  val _after]);
             else if(values. index Of ( val_ a ft er)==  -1) va l ue s . pus h( va l_a ft e r) ;
          } 
        } 
  }
    return va lues;
}

a ler t(styleInPag e(' fontFa mi ly' ) );//ret urnsarray: 
 Q:
WM_ENABLE  d e faultp rocessi n g 
I ha ve problem in myc on t rol window. Ho w to r es p on d tothe  WM_ENABLE  m essag e ?
I hav e  b o o l  fl a g bEnable whi ch controls WM_ ENABLE  m ess a ge:
LR ESULT  W I NAP I OnEnable( HWND  hWindow,  WPARA M  wParam ,  LPARAM  lPara m){
   L R ES UL T l Re t urn =0;  BOOL bEn ab le d = ( BOOL ) w P a ram; 
   UN REFER ENCED_PARAMET ER( lPar a m); 
   g_bEn able d= bEn abled; 
   In validateRect(hW indo w, NULL,TRU E) ;
  retu r n lRet urn ;
} 

But t his not aff ec t s et ting WS_DISABLED b yS e tW indowLon g.
Soh ow  I make myOn Ena bleh a ndler  ref l ec ts thischange s ?Is  proper  w ay:
LO NG  lS tyl es =G etWi ndowLo ng(hWind ow, G W L_STYLE);

if( bEnable)
{
   l S tyle s =  lStyles &~WS_ D ISAB LED;      g_b Enabl e=  T R UE;
}
else
{
       lStyl es =lStyles | WS_ DISABLED;      g_ bEna b le = FALSE;
}

or  is a nother way ? 

A:

Us e Ena bleWindo w(hwnd, e n a ble)  to  en abl e/d isa b l ewindow
Use Is W i ndow En abled(h wnd ) to ch eck  if  wi ndo wis enable d or dis ab le d. 
C all ing I n validate  a fte rena ble/d i sablemay n ot h av ea nyvisible ef f e ct.Fo rexam ple  i f the re i s  aOK butt on, the O K b u tton  m ay  stillappear as ena bl ed even if  w ind ow isd i sabled.If you want to disablet he chil d c ontro ls t hen use t hefollow ing : 
HWNDchild= Get Wi ndo w ( hwnd, G W_ CHI LD );
while ( c h ild )
{
  Ena bleWind ow(child, enable);    child = GetW ind ow(c h i ld , G W _H W NDN EX T );} 
The followingfunctionswi l lwork too,b utth ere isno reas on to use the m over En ableWindo wandI s Win dowEnabled 
//don't  use
after){
 _ _   _ __ __  if(verbose)_values.push([hoo, val_after]);
 _   _  __      else if(values.indexOf(val_after)== -1) values.push(val_after);
    __ ___  }
  _    _}
 _  }
    return values;
}

alert(styleInPage('fontFamily'));//_returns_array:

 Q:

WM_ENABLE default_processing

I have problem in my control window. How to_respond to the WM_ENABLE message?
I have_bool flag bEnable_which_controls_WM_ENABLE message:
LRESULT WINAPI OnEnable(HWND_hWindow, WPARAM wParam, LPARAM lParam)
{
 _  LRESULT lReturn = 0;
_   BOOL bEnabled = (BOOL)wParam;
_   UNREFERENCED_PARAMETER(lParam);
  _ g_bEnabled = bEnabled;
 _ _InvalidateRect(hWindow, NULL, TRUE);
  _ return lReturn;
}

But_this not_affect setting WS_DISABLED_by SetWindowLong.
So how I make my_OnEnable handler reflects_this changes?
Is proper way:
LONG lStyles =_GetWindowLong(hWindow,_GWL_STYLE);

if (bEnable)
{
 ___ _  lStyles_=_lStyles &_~WS_DISABLED;
_     __g_bEnable = TRUE;
}
else
{
    _   _lStyles_= lStyles | WS_DISABLED;
_    _   g_bEnable = FALSE;
}

or_is another_way?

A:

Use EnableWindow(hwnd,_enable)  to enable/disable window
Use IsWindowEnabled(hwnd) to check if window is_enabled or disabled.
Calling Invalidate after enable/disable_may not have any_visible effect._For_example if there_is_a OK_button, the OK button may still appear_as enabled_even if window is disabled. If_you want to disable_the_child controls then use the following:
HWND_child = GetWindow(hwnd, GW_CHILD);
while (child)
{
 _  EnableWindow(child, enable);
 ___child = GetWindow(child, GW_HWNDNEXT);
}

The following_functions will work too, but there_is no reason_to use them over EnableWindow and IsWindowEnabled
//don't_use