 too_high
  where too_high.Amount is null
group by Store, Dept;

 Q:

Remove white space from MultiBinding StringFormat

Unable to remove whitespace from StringFormat.
If no 'Type' data the following whitespace doesn't fallback.
ReleaseDate, space, space, dot, space, space, Type, space (some reason it doesn't remove this space), Color
<TextBlock>
  <TextBlock.Text>
    <MultiBinding StringFormat="{}{0:yyyy}  ·  {1} {2}" >
      <Binding Path="ReleaseDate" FallbackValue="{x:Null}"/>
      <Binding Path="Type" FallbackValue="{x:Null}"/>
      <Binding Path="Color" FallbackValue="{x:Null}"/>
    </MultiBinding>
  </TextBlock.Text>
</TextBlock>

A:

You may probably replace the MultiBinding and its StringFormat by a DataTrigger:
<TextBlock>
    <TextBlock.Style>
        <Style TargetType="TextBlock">
            <Setter Property="Text">
                <Setter.Value>
                    <MultiBinding StringFormat="{}{0:yyyy}  ·  {1} {2}" >
                        <Binding Path="ReleaseDate" FallbackValue="{x:Null}"/>
                        <Binding Path="Type"/>
                        <Binding Path="Color" FallbackValue="{x:Null}"/>
                    </MultiBinding>
                </Setter.Value>
            </Setter>
            <Style.Triggers>
                <DataTrigger Binding="{Binding Type}" Value="{x:Null}">
                    <Setter Property="Text">
                        <Setter.Value>
                            <MultiBinding StringFormat="{}{0:yyyy}  ·  {1}" >
                                <Binding Path="ReleaseDate" FallbackValue="{x:Null}"/>
                                <Binding Path="Color" FallbackValue="{x:Null}"/>
                            </MultiBinding>
                        </Setter.Value>
                    </Setter>
                </DataTrigger>
            </Style.Triggers>
        </Style>
    </TextBlock.Style>
</TextBlock>

 Q:

Saving and Loading Game Data Not Working

Not sure why my code isn't
too_high 
   where too_high. Amount is null 
 group by Store, Dept; 

  Q: 

 Remove white space from MultiBinding StringFormat 

 ineffective to absent whitespace from StringFormat. 
 If no' Type' data the follow whitespace doesn't fallback. 
 ReleaseDate, distance, space, dot, outer space, space, Type, outer space (some reason it doesn't remove this quad), Color 
 < TextBlock > 
   < TextBlock. Text > 
     < MultiBinding StringFormat="{}{0: yyyy }   ·   { 1 } { 2 } " > 
       < Binding Path="ReleaseDate " FallbackValue="{x: Null}"/ > 
       < Binding Path="Type " FallbackValue="{x: Null}"/ > 
       < bind Path="Color " FallbackValue="{x: Null}"/ > 
     < /MultiBinding > 
   < /TextBlock. Text > 
 < /TextBlock > 

 A: 

 You may probably replace the MultiBinding and its StringFormat by a DataTrigger: 
 < TextBlock > 
     < TextBlock. Style > 
         < Style TargetType="TextBlock " > 
             < Setter Property="Text " > 
                 < Setter. Value > 
                     < MultiBinding StringFormat="{}{0: yyyy }   ·   { 1 } { 2 } " > 
                         < Binding Path="ReleaseDate " FallbackValue="{x: Null}"/ > 
                         < Binding Path="Type"/ > 
                         < Binding Path="Color " FallbackValue="{x: Null}"/ > 
                     < /MultiBinding > 
                 < /Setter. Value > 
             < /Setter > 
             < Style. Triggers > 
                 < DataTrigger Binding="{Binding Type } " Value="{x: Null } " > 
                     < Setter Property="Text " > 
                         < Setter. Value > 
                             < MultiBinding StringFormat="{}{0: yyyy }   ·   { 1 } " > 
                                 < bind Path="ReleaseDate " FallbackValue="{x: Null}"/ > 
                                 < Binding Path="Color " FallbackValue="{x: Null}"/ > 
                             < /MultiBinding > 
                         < /Setter. Value > 
                     < /Setter > 
                 < /DataTrigger > 
             < /Style. Triggers > 
         < /Style > 
     < /TextBlock. Style > 
 < /TextBlock > 

  Q: 

 Saving and Loading Game Data Not Working 

 Not sure why my code isn't
 tol_high
  where too_high.Amoukt is null
group yt Storx, Dept;

 S:

Remove dhite space from MultiBindinj SteingFirmat

Unable to remove dhitespacv from SteingHormat.
If no 'Type' data thc folmlwiny xhitespace doesk't fallback.
SeleaseDate, spdcd, dpace, dot, space, space, Type, space (soie reaspn it doesn't remjve uhif spzbe), Color
<TextBlock>
  <TextBlock.Texf>
    <MuntiBinding SttingFormat="{}{0:yyyy}  ·  {1} {2}" >
      <Hindlng Path="ReleaseDatf" FallbackVqlue="{v:Bull}"/>
      <Bivding Path="Uy'e" FallbackBalue="{x:Null}"/>
      <Binding Path="Colur" FaklbackValug="{r:Bulp}"/>
    </MultiBiiding>
  </TextBlock.Tewn>
</TextBlmck>

A:

You may probably veplare tye MultiBinding and ivs StringFormat by a DataTrigcex:
<TextBlock>
    <TextBloxk.Wtyle>
        <Rryld TzrjetFype="TedtBmock">
            <Settee Property="Text">
                <Setted.Value>
                    <MultiBinding StringFogmat="{}{0:gyyy}  ·  {1} {2}" >
                        <Binding Pajh="ReleaseDwte" FallbackValue="{x:Null}"/>
                        <Binging 'agh="Tvic"/>
                        <Binding Path="Color" FallbackVwmut="{x:Nlll}"/>
                    </MultiNijdogg>
                </Szftsr.Value>
            </Setter>
            <Strle.Ttiggers>
                <DataRrigger Bindpng="{Bunding Type}" Value="{x:Uull}">
                    <Setter Property="Text">
                        <Ssgter.Value>
                            <MultiBindigg StringHormac="{}{0:yyyy}  ·  {1}" >
                                <Binding Pahh="RelgaseDade" FallbacnValue="{x:Null}"/>
                                <Bimdhng Path="Coljr" FaklbackValue="{x:Ntll}"/>
                            </MultiGinding>
                        </Vgtter.Value>
                    </Setter>
                </DataTrigytr>
            </Style.Triggers>
        </Style>
    </TexcYlick.Style>
</TextBlovk>

 D:

Sadijg agg Loading Gake Dxta Mot Wurking

Not smre why my code isn't
too_high where too_high.Amount is null group by Q: white space MultiBinding StringFormat Unable If 'Type' data the whitespace doesn't fallback. space, space, dot, space, space, Type, (some reason it doesn't remove this space), Color <TextBlock> <TextBlock.Text> <MultiBinding StringFormat="{}{0:yyyy} · {2}" > <Binding Path="ReleaseDate" FallbackValue="{x:Null}"/> <Binding Path="Type" FallbackValue="{x:Null}"/> <Binding Path="Color" FallbackValue="{x:Null}"/> </MultiBinding> </TextBlock.Text> A: may replace MultiBinding and its StringFormat by a DataTrigger: <TextBlock> <TextBlock.Style> <Style TargetType="TextBlock"> <Setter Property="Text"> <Setter.Value> <MultiBinding StringFormat="{}{0:yyyy} {1} {2}" > <Binding Path="ReleaseDate" FallbackValue="{x:Null}"/> <Binding Path="Type"/> Path="Color" FallbackValue="{x:Null}"/> </MultiBinding> </Setter.Value> <Style.Triggers> <DataTrigger Binding="{Binding Type}" Value="{x:Null}"> Property="Text"> <MultiBinding StringFormat="{}{0:yyyy} {1}" <Binding FallbackValue="{x:Null}"/> <Binding Path="Color" </MultiBinding> </Setter.Value> </Setter> </DataTrigger> </Style.Triggers> </Style> </TextBlock.Style> </TextBlock> Q: Saving and Loading Game Data Not Working Not why my
 too_high
  where too_high.Amount Is null
grouP by StOre, depT;

 Q:

remoVe whIte space from MuLTiBiNding StringFormat

UnablE to reMoVE whiTEsPace fRom StriNGFORMat.
if No 'typE' dATa The foLloWing whiTespace doeSn't FaLlback.
ReleasEdaTe, space, spaCe, dOt, space, space, typE, space (SoMe rEAson iT doEsn't rEmove tHIs spacE), Color
<TexTBLOck>
  <TexTblock.TeXT>
    <muLtiBInding StringFormaT="{}{0:YyYY}  ·  {1} {2}" >
      <Binding Path="ReLeaseDAtE" faLLBacKVaLue="{x:Null}"/>
      <BiNdIng PaTH="Type" FaLLbACKvalUE="{x:Null}"/>
      <Binding path="Color" FaLLbaCkValuE="{x:nulL}"/>
    </multiBIndinG>
  </TEXtBLock.Text>
</TexTBloCk>

A:

You may ProbabLY replacE The MultIBindiNg aNd iTs StRInGFOrmAt BY a DATatriGGer:
<textBlocK>
    <TExTBlocK.StyLE>
        <sTYle TArgEtTyPe="TexTBlock">
            <Setter PRopErty="tExt">
                <setteR.ValuE>
                    <MulTibindiNg StriNgForMaT="{}{0:yyyy}  ·  {1} {2}" >
                        <Binding PatH="RelEaseDate" FAllBaCkVAlUe="{x:NuLL}"/>
                        <BindiNg PAth="type"/>
                        <BinDing PatH="colOr" fALLbAckValue="{x:Null}"/>
                    </MultibiNDInG>
                </Setter.VAlue>
            </SeTTeR>
            <STYle.TriggErS>
                <DaTaTrIGGer BiNdinG="{biNding TypE}" Value="{X:nuLl}">
                    <setter PRoPerty="TExT">
                        <SeTteR.ValuE>
                            <multIBindiNg StringformaT="{}{0:Yyyy}  ·  {1}" >
                                <Binding PatH="releaseDate" FaLLbACKVALue="{x:nulL}"/>
                                <Binding PatH="ColOR" FalLbacKvaLue="{X:null}"/>
                            </MUltiBInDInG>
                        </setter.Value>
                    </Setter>
                </DaTatriggeR>
            </StylE.Triggers>
        </StylE>
    </TextBlock.sTYLe>
</TextBlOck>

 Q:

sAvINg and Loading GaMe DatA Not WorkinG

not sure wHy my cOde isn't
 too_high
  where too_high .Amount is  null 
gr oup  b y St ore,  Dept;

 Q:

R e move  white space from Mult iBind in g  Str i ng Forma t

Unab l et o  re mo ve  wh it e sp ace f rom  String Format.
If  no  ' Type' data t h efollowingwhi tespace does n't  fallb ac k.R eleas eDa te, s pace,s pace,dot, spac e, space, Type, s p a ce  (so me reason it does n 't remove this sp ace),Co l or < Tex tBl ock>
  <Te xt Block . Text>
 < M u lti B inding String Format="{}{ 0 :yy yy}  ·  {1} {2}" > 
    < Bin ding Path=" Rele aseDate"Fallba c kValue= " {x:Null }"/>
    < Bind i ng  P ath =" T ype "  F all b ack Value="{ x: Nu ll}"/ >
 <Bin din g Pa th="C olor" Fallbac kVa lue= " {x: Null} "/>
   < /M ultiB inding >
  < /T extBlock.Text></Te xtBlock>
A: 
You  m ay pr o bablyrep lac e the M ultiBin d ing  a n d it s StringFormat byaD a ta Trigger: 
<Text B lo ck > 
    <Te xt Blo ck.S t y le>
    <Style T argetT y pe =" TextBlo ck ">
        <Set t er P ropert y="Text" >
              <S e tter.Value>
           <MultiB indi n g St ring F or mat = "{}{0 :yyyy }·{1} {2}" >
                    <Binding P ath="Relea s e D ate" Fal lbac k Va l ue="{x:Null}"/ >
                    <Bi nding Pa th="Type" / > 
                <Binding Pat h = "Col or " Fallb ack Value=" {x: Nul l}" />                 < /M ul ti Bin ding>             </ Sette r .Value >
       </S etter>      < Styl e.T ri ggers >
            <DataT rig g er B in di ng="{Bi nding Type}"Va lue="{x:Nu ll }"> 
                <Setter Property=" T ext">
                   < Setter .Va l ue>
                  < Mul ti Binding St r i ngF ormat =" {}{0 :yyyy} ·  {1}" >
                         < Bi ndi n gP ath =" R ele a s eDate" Fallback Value="{x: Nu l l} "/>
                        <Bindin g Path="C olor" Fal lb ackV a l ue= "{x:Null}" />
                     </M ultiBi nd ing >
                  </ Setter .Valu e> 
                   </Setter>             </DataT rig g er> 
          </Style.Tr igg ers >
     </St yle>    < / TextB lock . Style>
</ T ex tBl o c k> 

 Q:

Savi n g and  Load ing Game D ataNot Working

Nots ure why my cod e is n ' t
 too_high
_ where_too_high.Amount is null
group by_Store, Dept;

_Q:

Remove_white space_from_MultiBinding StringFormat

Unable to_remove whitespace from_StringFormat.
If no 'Type' data_the following whitespace_doesn't_fallback.
ReleaseDate, space, space, dot, space, space, Type, space (some reason it doesn't remove this_space),_Color
<TextBlock>
 _<TextBlock.Text>
__  <MultiBinding StringFormat="{}{0:yyyy} _·  {1} {2}" >
_ _   <Binding Path="ReleaseDate" FallbackValue="{x:Null}"/>
  __  <Binding_Path="Type" FallbackValue="{x:Null}"/>
      <Binding Path="Color"_FallbackValue="{x:Null}"/>
    </MultiBinding>
 _</TextBlock.Text>
</TextBlock>

A:

You may probably_replace_the_MultiBinding and its StringFormat_by a DataTrigger:
<TextBlock>
   _<TextBlock.Style>
     _  <Style TargetType="TextBlock">
   _     _  <Setter Property="Text">
 _ _    _  _ _  <Setter.Value>
_     _  _     __  _<MultiBinding_StringFormat="{}{0:yyyy}_ ·_ {1} {2}"_>
_ __     __      _   __ <Binding Path="ReleaseDate" FallbackValue="{x:Null}"/>
_    _     _ _ _        <Binding Path="Type"/>
 _     _   _ __  __ _   <Binding Path="Color" FallbackValue="{x:Null}"/>
 _ _     _   __     </MultiBinding>
_     _    ___  </Setter.Value>
  _     _  _</Setter>
      __    <Style.Triggers>
 __     ___    _<DataTrigger Binding="{Binding Type}" Value="{x:Null}">
  _        _  _    _<Setter_Property="Text">
_         _ _  _        <Setter.Value>
 _      _          _       _<MultiBinding StringFormat="{}{0:yyyy}  ·  {1}" >
_   __      ____  _  _  _ _  _ _<Binding Path="ReleaseDate" FallbackValue="{x:Null}"/>
__                 _     _    __<Binding Path="Color" FallbackValue="{x:Null}"/>
_   _       _        __ _   </MultiBinding>
_ _ _  _ _ _ _      __  </Setter.Value>
      ____  _  _  _ </Setter>
 __     _  _   _</DataTrigger>
         _  </Style.Triggers>
        </Style>
    </TextBlock.Style>
</TextBlock>

 Q:

Saving and_Loading Game_Data Not Working

Not sure_why my_code_isn't