
A:

As per the provided link, the Username field is exist in the iFrame and that is why document.getElementById('Username') is returning null.
Try this instead
document.getElementById('frame').contentWindow.document.getElementById('Username') 

 Q:

how to ignore an exception

I am writing a kinect app in C# and I have this code
try             //start of kinect code
{
    _nui = new Runtime();
    _nui.Initialize(RuntimeOptions.UseSkeletalTracking | RuntimeOptions.UseDepthAndPlayerIndex | RuntimeOptions.UseColor);

    // hook up our events for video
    _nui.DepthFrameReady += _nui_DepthFrameReady;
    _nui.VideoFrameReady += _nui_VideoFrameReady;

    // hook up our events for skeleton
    _nui.SkeletonFrameReady += new EventHandler<SkeletonFrameReadyEventArgs>(_nui_SkeletonFrameReady);

    // open the video stream at the proper resolution
    _nui.DepthStream.Open(ImageStreamType.Depth, 2, ImageResolution.Resolution320x240, ImageType.DepthAndPlayerIndex);
    _nui.VideoStream.Open(ImageStreamType.Video, 2, ImageResolution.Resolution640x480, ImageType.Color);

    // parameters used to smooth the skeleton data
    _nui.SkeletonEngine.TransformSmooth = true;
    TransformSmoothParameters parameters = new TransformSmoothParameters();
    parameters.Smoothing = 0.8f;
    parameters.Correction = 0.2f;
    parameters.Prediction = 0.2f;
    parameters.JitterRadius = 0.07f;
    parameters.MaxDeviationRadius = 0.4f;
    _nui.SkeletonEngine.SmoothParameters = parameters;

    //set camera angle
    _nui.NuiCamera.ElevationAngle = 17;
}
catch (System.Runtime.InteropServices.COMException)
{
    MessageBox.Show("Could not initialize Kinect device.\nExiting application.");
    _nui = null;

}

I am looking for a way for my app to not crash (the exception to
A: 

 As per the provided link, the Username field is exist in the iFrame and that is why document.getElementById('Username') is revert nothing. 
 Try this instead 
 document.getElementById('frame').contentWindow.document.getElementById('Username') 

  Q: 

 how to dismiss an exception 

 I am write a kinect app in C # and I have this code 
 hear              //start of kinect code 
 { 
     _ nui = modern Runtime (); 
     _ nui. Initialize(RuntimeOptions. UseSkeletalTracking | RuntimeOptions. UseDepthAndPlayerIndex | RuntimeOptions. UseColor); 

     // hook up our event for video 
     _ nui. DepthFrameReady + = _ nui_DepthFrameReady; 
     _ nui. VideoFrameReady + = _ nui_VideoFrameReady; 

     // hook up our consequence for skeleton 
     _ nui. SkeletonFrameReady + = new EventHandler < SkeletonFrameReadyEventArgs>(_nui_SkeletonFrameReady); 

     // open the television flow at the proper resolution 
     _ nui. DepthStream. Open(ImageStreamType. Depth, 2, ImageResolution. Resolution320x240, ImageType. DepthAndPlayerIndex); 
     _ nui. VideoStream. Open(ImageStreamType. Video, 2, ImageResolution. Resolution640x480, ImageType. Color); 

     // parameters used to polish the skeleton data 
     _ nui. SkeletonEngine. TransformSmooth = true; 
     TransformSmoothParameters parameters = new TransformSmoothParameters (); 
     parameter. Smoothing = 0.8f; 
     parameters. discipline = 0.2f; 
     parameters. Prediction = 0.2f; 
     parameter. JitterRadius = 0.07f; 
     parameters. MaxDeviationRadius = 0.4f; 
     _ nui. SkeletonEngine. SmoothParameters = parameter; 

     //set camera angle 
     _ nui. NuiCamera. ElevationAngle = 17; 
 } 
 catch (arrangement. Runtime. InteropServices. COMException) 
 { 
     MessageBox. Show("Could not initialize Kinect device.\nExiting application. "); 
     _ nui = null; 

 } 

 I am looking for a way for my app to not crash (the exception to

A:

As per the provided link, tme Username fielb is exmst in fhe iFraoe and that is why document.gxtElwmentVyId('Username') is returnkng null.
Tgy this ibsteed
document.getElementById('nxame').ckktentCiidow.document.getGlementById('Uvername') 

 Q:

how do iynore an exception

I am writing a kinqct app ij C# and I have thix cods
nrn             //start of kinect cose
{
    _nli = new Runtime();
    _nui.Initialize(RuntimeOptilns.UdeSkeletalTracking | RuntimeOpjjonf.YseDepthAndPuayerIndex | RuntimeOptjons.UseColor);

    // hook up our evdnts yor video
    _bui.FgpthFrameReavy += _nup_DepthFrameReady;
    _ngi.VideoGrameReady += _nul_VidemFrqmeReady;

    // hook up mur events for skejeton
    _tun.SkeletonFrameReady += beq EvettHatdlef<WkeuetknHrajeReadjEvxntArgs>(_nui_SieletonFramwReady);

    // open the vyeeo stream at the pwo[er resolution
    _nui.DepthStream.Open(ImaceSfreamType.Depth, 2, ImageRewolution.Resolution320x240, IlageType.DqpthAndPlayerIndex);
    _nui.VideoStream.Open(ImageStredmTypx.Vkdei, 2, KnaheResolution.Resolution640x480, ImageType.Color);

    // pawzmttegs used to smooth the skeletpn dsja
    _nui.SkelejonEngius.TdansformSmooth = trke;
    TtansfoemSmoothPwramrters parameters = new TransdormSmoothPagamerers();
    parameters.Dmoothing = 0.8y;
    psrameyers.Correction = 0.2f;
    paxameteds.Predictioj = 0.2f;
    pzfameters.JitterRaaiux = 0.07f;
    parameters.MaxDeviatijnRadius = 0.4f;
    _nui.SkdletpnEngige.SmoothPagametcss = parameters;

    //det ccmera angle
    _jui.NuiCamera.ElevationAngle = 17;
}
catri (System.Runtike.HntvropServiees.COMCxception)
{
    MefsageBox.Show("Coold not iuitialkze Kinect device.\iExiting appjication.");
    _ngl = null;

}

I am nooking sor q wat for mh app to not crssh (the eqctption to
A: As per the provided link, the is in the and that is Try instead document.getElementById('frame').contentWindow.document.getElementById('Username') Q: to ignore an I am writing a kinect app C# and I have this code try //start of kinect code { _nui new Runtime(); _nui.Initialize(RuntimeOptions.UseSkeletalTracking | RuntimeOptions.UseDepthAndPlayerIndex | RuntimeOptions.UseColor); // hook up our events for _nui.DepthFrameReady _nui_DepthFrameReady; += // hook up our events for skeleton _nui.SkeletonFrameReady += new EventHandler<SkeletonFrameReadyEventArgs>(_nui_SkeletonFrameReady); // open the video stream the proper resolution _nui.DepthStream.Open(ImageStreamType.Depth, 2, ImageResolution.Resolution320x240, ImageType.DepthAndPlayerIndex); _nui.VideoStream.Open(ImageStreamType.Video, ImageResolution.Resolution640x480, ImageType.Color); // parameters to smooth the skeleton data = TransformSmoothParameters parameters new parameters.Smoothing 0.8f; parameters.Correction = parameters.Prediction = 0.2f; parameters.JitterRadius = 0.07f; parameters.MaxDeviationRadius = 0.4f; _nui.SkeletonEngine.SmoothParameters = parameters; //set camera angle _nui.NuiCamera.ElevationAngle = } catch MessageBox.Show("Could not Kinect application."); = null; } looking for a way for my crash (the exception to

A:

As per the provided link, the USername fieLd is eXisT in ThE iFrAme aNd that is why docUMent.GetElementById('Username') Is retUrNIng nULl.
try thIs insteAD
dOCUmeNt.GeTElEmENtbyId('fRamE').contenTWindow.docUmeNt.GetElementByiD('USername') 

 Q:

hoW to Ignore an excePtiOn

I am wRiTinG A kineCt aPp in C# And I haVE this cOde
try             //staRt OF kinecT Code
{
    _nui = NEW RUntiMe();
    _nui.Initialize(RuNTiMEOptions.UseSkeLetalTRaCKiNG | runTimEOptions.UsEDEpthANDPlayeriNdEX | rUntIMeOptions.UseCOlor);

    // hook up oUR evEnts foR vIdeO
    _Nui.DepThFraMerEadY += _nui_DepthFrAmeREady;
    _nui.ViDeoFraMEReady += _nUI_VideoFRameReAdy;

    // HooK up oUR eVeNts FoR SkeLEtOn
    _nUI.SkEletonFrAmEREady += nEw EvENThAndlEr<SKeleTonFrAmeReadyEventargS>(_nui_sKelEtonFRameREady);

    // OpEn the Video sTream At The proper resoluTion
    _Nui.DepthSTreAm.opeN(IMageSTReamTyPe.DEptH, 2, ImageREsolutiON.ReSoLUTIoN320x240, ImageType.DepthAnDPLAYeRIndex);
    _nuI.VideosTrEaM.open(ImagESTreAmTyPE.video, 2, imagEreSolution.resoluTIoN640x480, imageTyPe.color);

    // pArAmeTerS used TO smoOth the Skeleton Data
    _nUI.SkeletonEnginE.transformSmooTH = tRUE;
    TRAnsfOrmsmoothParamEterS ParaMeteRS = nEw TRAnsfoRmSmoOtHpaRAmeters();
    parameters.SmOoThing = 0.8f;
    ParamEters.CorrectiOn = 0.2f;
    parametERS.predictiOn = 0.2f;
    pARaMEters.JitterRadIus = 0.07f;
    pArameters.MAXDeviatiOnRadIus = 0.4f;
    _nui.SKeletonEnGINe.SmoothparAmeTerS = paRAMeTers;

    //set camera ANGle
    _nUi.nuiCameRa.ELevatioNAnGle = 17;
}
CatCh (SYsTem.RuntimE.InteropseRvIcEs.cOMexcepTIon)
{
    MessaGebox.shOw("COuld nOT initiAlize kineCt DeVIce.\NExitinG ApPLIcatIoN.");
    _nUi = nuLl;

}

I Am LookiNg foR A waY for my aPp to not crAsh (THe exCePtIon to

A:

As per the provided l ink, the U serna mefie ld  isexis t in the iFram e  and  that is why document. getEl em e ntBy I d( 'User name')i sr e tur ni ng  nu ll . 
T ry th isinstead 
document. get El ementById('f r am e').conten tWi ndow.documen t.g etElem en tBy I d('Us ern ame')  

 Q: 
how t o ignorean except i on

I a m wr itin g a kinect app in C# and I have thi s code 
t r y        //star tof ki n ect cod e 
{   _ n ui = new Runt ime();
   _ nui .Initi al ize ( Runtim eOpti on s .Us eSkeletalTr acki ng | Runt imeOpt i ons.Use D epthAnd Player Ind ex| Ru n ti me Opt io n s.U s eC olo r );
    //ho ok  up o ur e v e n t s fo r v ideo 
   _nui.DepthFra meR eady +=_nui_ Depth Fram eR eady; 
    _ nui.V id eoFrameReady +=  _nu i_VideoFr ame Re ady ;
   / / hook  up  ou r event s for s k ele to n   _nui.SkeletonFram eR e a dy  += newEventH a nd le r <Skeleto nF ram eRea d y Event Args > (_ nui_Skel etonFr a me Re ady);
   // o pe n t hevideo stre am atthe prop er re s olution
    _n u i.DepthStream . Op e n (I m ageS tre amType.Dept h, 2 ,  Ima geRe s ol uti o n.Res oluti on 3 20 x 240, ImageType.Dept hA ndPlay erInd ex);
    _nui .VideoStre a m . Open(Ima geSt r ea m Type.Video, 2,  Imag eResolutio n .Resolut ion64 0x480, I mageType. C o lor);

  //par ame t e rs  used to smoo t h  the  s keleton  da ta
   _nu i.S kel eto nE ngine.Tra nsformSm oo th  =  t rue ;
  Transfor mS moo th Par amete r s para meter s =ne wT ran sformSm o ot h P aram et er s(); 
  param eter s .Sm oothing  = 0.8f;  para me te rs.Corr ection = 0.2f ;    parame te rs. Predic t i on = 0.2 f;
    parameters.Jitte r Radius= 0 .07f; 
   paramete rs. MaxDev iat i onRadi us = 0 .4f;   _ n u i.Ske l e to nEn gi ne.SmoothP a r ame ters=para meters; 

    //set camera ang le
    _nui.N uiC amer a . El eva t io n Ang le = 1 7 ; 
}
catch (Syste m.Runtime. In t er opServices . COM Ex ception )
{
   Mess a geBox.S how("Coul d not ini ti aliz e Kin ect device .\nExiti ng applic a tion. " ); 
   _nu i = nu ll ;
}

Iam loo k ing  fora wayfo r my a pp to  n ot crash  (the exception to

A:

As per_the provided_link, the Username field_is exist_in_the iFrame_and_that is why_document.getElementById('Username') is returning_null.
Try this instead
document.getElementById('frame').contentWindow.document.getElementById('Username') 

_Q:

how to ignore_an_exception

I am writing a kinect app in C# and I have this code
try __ ___    _ //start of kinect code
{
_ _ _nui = new Runtime();
   __nui.Initialize(RuntimeOptions.UseSkeletalTracking_| RuntimeOptions.UseDepthAndPlayerIndex |_RuntimeOptions.UseColor);

    // hook up our events_for video
    _nui.DepthFrameReady_+= _nui_DepthFrameReady;
 ____nui.VideoFrameReady += _nui_VideoFrameReady;

 _  // hook up our_events for skeleton
   __nui.SkeletonFrameReady += new EventHandler<SkeletonFrameReadyEventArgs>(_nui_SkeletonFrameReady);

   _// open the video stream at_the proper resolution
  _ _nui.DepthStream.Open(ImageStreamType.Depth,_2, ImageResolution.Resolution320x240, ImageType.DepthAndPlayerIndex);
  _ _nui.VideoStream.Open(ImageStreamType.Video, 2,_ImageResolution.Resolution640x480, ImageType.Color);

_  _// parameters used to smooth the_skeleton data
 _  _nui.SkeletonEngine.TransformSmooth = true;
 __ TransformSmoothParameters parameters_=_new_TransformSmoothParameters();
 _  parameters.Smoothing_=_0.8f;
 __ parameters.Correction = 0.2f;
  __parameters.Prediction = 0.2f;
    parameters.JitterRadius_= 0.07f;
  __parameters.MaxDeviationRadius = 0.4f;
 _  _nui.SkeletonEngine.SmoothParameters = parameters;

_   //set camera angle
_ _ _nui.NuiCamera.ElevationAngle_= 17;
}
catch (System.Runtime.InteropServices.COMException)
{
    MessageBox.Show("Could not initialize Kinect device.\nExiting_application.");
    _nui =_null;

}

I am looking for_a way_for_my app to_not_crash (the_exception to