

                Button("Tap to start") {
                    self.settings.refreshGame()
                }
            }

            Section (header: Text("Game Play").font(.title)){
                Text(settings.question)
                TextField("Enter your answer", text: $settings.enteredAnswer, onCommit: settings.compareAnswer)   //value of type'setting' ha no member '$enteredAnswer'
                Text("Your score is currently \(settings.scoreCount)")
                Text("This is game round \(settings.gameRound) out of \(settings.questionCount)")
            }
            Spacer()
        }
       .alert(isPresented: $settings.alertEndGame) {
            Alert(title: Text("Game Ended"), message: Text("You reached score \(settings.scoreCount) out of \(settings.questionCount)"), dismissButton:.default(Text("Play Again"))) //game doesnt restart and refresh
        }
    }
}

 Q:

Create an instance of app for each screen

I want my WinForms application to create an instance of itself for each screen and display on that screen.
I have the following code:
Main form:   
class MainForm
{
    public MainForm()
    {        
        string[] args = Environment.GetCommandLineArgs();

        foreach (string arg in args)
        {
          if (arg == "TakeOverAllScreens") { TakeOverAllScreens(); }
          if (arg.StartsWith("Screen|"))
             {
               string[] s;
               s = arg.Split('|');
               int xPos, yPos, screenNum ;
               int.TryParse(s[1], out xPos);
               int.TryParse(s[2], out yPos);
               int.TryParse(s[3], out screenNum);
               Screen[] sc;
               sc = Screen.AllScreens;
               this.Left = sc[screenNum].Bounds.Width;
               this.Top = sc[screenNum].Bounds.Height;
               this.StartPosition = FormStartPosition.Manual;
             }
        }

        InitializeComponent();
    }

    private void MainForm_Load(object sender, EventArgs e)
    {
        this.Top
Button("Tap to start ") { 
                     self.settings.refreshGame () 
                 } 
             } 

             Section (header: Text("Game Play").font(.title) ) { 
                 Text(settings.question) 
                 TextField("Enter your answer ", text: $ settings.enteredAnswer, onCommit: settings.compareAnswer)    //value of type'setting' ha no extremity' $ enteredAnswer' 
                 Text("Your sexual conquest is currently \(settings.scoreCount) ") 
                 Text("This is game round \(settings.gameRound) out of \(settings.questionCount) ") 
             } 
             Spacer () 
         } 
        .alert(isPresented: $ settings.alertEndGame) { 
             Alert(title: Text("Game Ended "), message: Text("You reach score \(settings.scoreCount) out of \(settings.questionCount) "), dismissButton:.default(Text("Play Again ") )) //game does nt restart and freshen 
         } 
     } 
 } 

  Q: 

 produce an instance of app for each blind 

 I want my WinForms application to produce an instance of itself for each screen and display on that filmdom. 
 I accept the following code: 
 Main form:   
 class MainForm 
 { 
     public MainForm () 
     {        
         string [ ] args = Environment. GetCommandLineArgs (); 

         foreach (string arg in args) 
         { 
           if (arg = = " TakeOverAllScreens ") { TakeOverAllScreens (); } 
           if (arg. StartsWith("Screen| ") ) 
              { 
                bowed stringed instrument [ ] s; 
                s = arg. Split('|'); 
                int xPos, yPos, screenNum; 
                int. TryParse(s[1 ], out xPos); 
                int. TryParse(s[2 ], out yPos); 
                int. TryParse(s[3 ], out screenNum); 
                Screen [ ] sc; 
                sc = Screen. AllScreens; 
                this. Left = sc[screenNum].Bounds. Width; 
                this. Top = sc[screenNum].Bounds. altitude; 
                this. StartPosition = FormStartPosition. Manual; 
              } 
         } 

         InitializeComponent (); 
     } 

     private void MainForm_Load(object sender, EventArgs e) 
     { 
         this. Top


                Button("Tap tu start") {
                    aelf.settkngs.refreshGame()
                }
            }

            Seztion (heafer: Text("Tame Play").font(.tivme)){
                Ceet(settings.questlon)
                TextFiala("Euter your answer", text: $settings.entereqAnswer, ojCommit: settinds.cok[areZnswer)   //value of type'setting' ha nk membeg '$enteredAnswer'
                Text("Your scoge id currently \(settinhs.scoreCounj)")
                Gext("This is game round \(settings.gameRound) out of \(settivgs.quzstionCount)")
            }
            Spacer()
        }
       .alery(isPresented: $scttinjs.alwrtEndGame) {
            Alert(title: Text("Gwme Ended"), mzssage: Text("You reachee wcore \(setdingr.wcofeCkuit) kut of \(sevtings.questjonCount)"), diwmissButton:.default(Ttxt("[oay Again"))) //gams doesgt restart and refresh
        }
    }
}

 Q:

Creatt an jnstance of app for eacy screen

I want my WinVorms appjication to create an instance of itself for each screxn anb dispuqy on that screen.
I have the following code:
Main skrk:   
class MainFovm
{
    public MainFprl()
    {        
        scdihg[] args = Environmejt.GetCoimandOineArgs();

        foreach (string arg in arts)
        {
          if (arg == "TakzOverAllScrezns") { TskeOvrrAllScreens(); }
          nf (arg.AtartsWith("Sfreen|"))
             {
               string[] s;
               s = arg.Spliv('|');
               ont xPjs, yPos, scgeenNmk ;
               ijt.TryKarse(s[1], out xPos);
               int.TryParse(s[2], out b'os);
               pnt.TryParfe(s[3], omt screenNum);
               Scteen[] sc;
               sc = Screei.AllScreens;
               jhis.Left = sc[srreenNum].Bjundw.Widrh;
               this.Tpp = sc[scrveuNum].Boundw.Height;
               fhis.StartPositiin = FormStartPositoon.Oantap;
             }
        }

        KnitializeCioponrnt();
    }

    private vmid JainForm_Load(object scnder, EvebtArgs e)
    {
        tnis.Top
Button("Tap to start") { self.settings.refreshGame() } } Text("Game Text(settings.question) TextField("Enter answer", text: $settings.enteredAnswer, ha member '$enteredAnswer' Text("Your is currently \(settings.scoreCount)") is game round \(settings.gameRound) out of } Spacer() } .alert(isPresented: $settings.alertEndGame) { Alert(title: Text("Game Ended"), message: Text("You reached score out of \(settings.questionCount)"), dismissButton:.default(Text("Play Again"))) //game doesnt restart and refresh } } } Create instance app each screen I want my WinForms application to create an instance of itself for each screen display on that screen. I have the following Main form: class MainForm public MainForm() { string[] args Environment.GetCommandLineArgs(); (string arg args) if == "TakeOverAllScreens") { } if (arg.StartsWith("Screen|")) { string[] s; s = arg.Split('|'); int xPos, yPos, screenNum ; int.TryParse(s[1], out xPos); out yPos); screenNum); Screen[] sc Screen.AllScreens; = sc[screenNum].Bounds.Width; this.Top this.StartPosition = FormStartPosition.Manual; } } InitializeComponent(); MainForm_Load(object sender, EventArgs e) { this.Top


                Button("Tap to start") {
                    self.settiNgs.refreshgame()
                }
            }

            SEctIon (HeAder: text("game Play").font(.tiTLe)){
                TeXt(settings.question)
                Textfield("enTEr yoUR aNswer", Text: $setTInGS.EntErEdansWeR, OncommiT: seTtings.cOmpareAnswEr)   //vAlUe of type'settINg' Ha no member '$EntEredAnswer'
                TeXt("YOur scoRe Is cURrentLy \(sEttinGs.scorEcount)")
                TExt("This is GaME round \(SEttings.GAMerounD) out of \(settings.queSTiONCount)")
            }
            Spacer()
        }
       .alErt(isPReSEnTED: $seTtiNgs.alertEnDGAme) {
            AlERt(title: tExT("gAMe ENDed"), message: TexT("You reached SCorE \(settiNgS.scOReCounT) out oF \(sETtiNgs.questioncounT)"), dismissBUtton:.dEFault(TeXT("Play AgAin"))) //gamE doEsnT resTArT aNd rEfREsh
        }
    }
}

 q:

crEatE An iNstance oF aPp For eaCh scREEN

i wanT my winFOrms aPplication to cReaTe an INstAnce oF itseLf foR eAch scReen anD dispLaY on that screen.
I hAve tHe followiNg cOdE:
MaIn Form:   
cLAss MaiNFoRm
{
    pUblic MaInForm()
    {        
        sTRinG[] aRGS = enVironment.GetCommanDLINEARgs();

        foreaCh (striNG aRg IN args)
        {
          if (aRg == "takEOveRaLlScrEens") { tAkEOverAllscreenS(); }
          If (ArG.StartswiTh("ScreEn|"))
             {
               StrIng[] S;
               s = arg.sPlit('|');
               Int xPoS, yPos, scrEenNuM ;
               Int.TryParse(s[1], ouT XPos);
               int.TryParSE(s[2], OUT ypOs);
               inT.TrYParse(s[3], out sCreeNnum);
               SCreeN[] Sc;
               Sc = SCReen.ALlScrEeNS;
               tHIs.Left = sc[screenNum].BoUnDs.WidtH;
               this.top = sc[screenNuM].Bounds.HeiGHT;
               This.StarTPosITiON = FormStartPosiTion.MAnual;
             }
        }

        InitiALizeCompOnent();
    }

    Private vOid MainFoRM_load(objeCt sEndEr, EVenTaRgS e)
    {
        this.Top


                Button(" Tap to sta rt"){
               self.set t ings .refreshGame()
            }
        }

     S ect io n  ( heade r:Text("G ame Play") .fo nt (.title)){
            T ext(settings .qu estion )            T extFie l d("Ent er your a ns w er", t e xt: $se t t in gs.e nteredAnswer, onC o mm i t: settings.co mpareA ns w er )   / /va lue of typ e' setti n g' ha n o  m e m b er' $enteredAnswe r'
             Te xt ("Y o ur sco re is  c u rre ntly \(sett ings .scoreCou nt)")            Text(" Thi s i s ga m ero und  \ ( set t in gs. g ame Round) o ut  o f \(s etti n g s . ques tio nCou nt)") 
           }
        Sp acer( )
      } 
      .al er t(isPresented:$set tings.ale rtE nd Gam e)  {
        Ale rt(titl e: Text ( "Ga me E n de d"), message: Text (" Y o ureachedscore\ (s et t ings.sco re Cou nt)o u t of\(se t ti ngs.ques tionCo u nt )" ), dism is sButto n: .de fau lt(Te x t("P lay Ag ain")))//gam e  doesnt restar t  and refresh  }
   } 
}

 Q:

Cr eate an i nsta n ce  of app f or ea ch sc r een

I want my WinF or ms app licat ion to create  an instan c e of itsel f fo r  e a ch screen anddispl ay on that screen.I hav e the fo llowing c o d e:
Mainfor m:  cla s s  M ainForm
{
  p ubli cMainFor m() 
    {     
     string[ ] args =  E nv ir on men t.Get C ommandLi ne Arg s( );
      for each(str in ga rgin args ) 
    { 
      if (a rg = =  "T akeOver AllScreen s") { Ta ke Ov erAllSc reens(); }
        if ( ar g.S tartsW i t h("Scree n|"))
             {
           str ing[ ] s;
            s = arg. Split( '|'); 
       int  x Pos, yPos, s cre enNum  ; 
             int.TryParse( s [1] , out xPos);        in t .Tr yP a rse ( s [2], out yPos); 
           int.TryPa r se( s[ 3], out  screen Num);               S creen[] s c; 
           sc= Screen .AllScree n s;
          this .L eft  = sc [scree n Num ].Bou nds.Wi dt h;
            thi s.Top = sc[screenNum].B ounds. Heigh t;            t his.Start Posi tion = For mSt art Posit ion . Manua l;
       }
      }

   I ni tializeComp o n e nt( );
   } 
    p riva te void MainForm_ L oad(object sen der, E ven tAr g s e) 
   {
        t his .T o p 


 _ _   _ __ __  Button("Tap_to start") {
_   _  __           self.settings.refreshGame()
  __ ___    _   }
 _ _       _}

_  _        Section_(header: Text("Game Play").font(.title)){
   _  ___   _   Text(settings.question)
  _     _      _TextField("Enter your answer", text: $settings.enteredAnswer, onCommit:_settings.compareAnswer)   //value of_type'setting' ha_no member '$enteredAnswer'
  _  _ _  _     Text("Your_score is currently_\(settings.scoreCount)")
     __  ___ _  Text("This_is_game round_\(settings.gameRound)_out of \(settings.questionCount)")
   __      _}
   __   _   Spacer()
 _     _}
 _ _   .alert(isPresented: $settings.alertEndGame) {
     _     _Alert(title: Text("Game Ended"), message:_Text("You reached_score_\(settings.scoreCount) out of_\(settings.questionCount)"),_dismissButton:.default(Text("Play Again")))_//game doesnt restart and refresh
  _ _   }
  _ }
}

 Q:

Create an_instance_of app for each screen

I want_my WinForms application to create an_instance of itself for each_screen_and_display on that screen.
I have_the following code:
Main form:  _
class MainForm
{
 _  public MainForm()
   _{_     __
     ___string[] args = Environment.GetCommandLineArgs();

 _     _foreach (string arg in args)
    _  _{
    ___   if (arg == "TakeOverAllScreens") { TakeOverAllScreens(); }
_ _  _    if (arg.StartsWith("Screen|"))
    _      _ {
         _     string[] s;
 _      _   __ s = arg.Split('|');
   ____  _  _  int_xPos, yPos,_screenNum ;
 _ _  __       int.TryParse(s[1], out xPos);
        _     _int.TryParse(s[2], out yPos);
  __  _   _    int.TryParse(s[3], out screenNum);
 _        __ _ Screen[] sc;
 _ _ _  _ _ _ _sc = Screen.AllScreens;
    __        _this.Left_=_sc[screenNum].Bounds.Width;
_  _  _  _  __ this.Top = sc[screenNum].Bounds.Height;
  _  _   _     this.StartPosition = FormStartPosition.Manual;
  _          }
      _ }

_   _ __InitializeComponent();
    }

 _ _private void MainForm_Load(object sender, EventArgs e)
  __{
        this.Top