, titans or micro-organisms).
So traditional guns is preferred but not required. I found the glue/foam guns something I hadn't thought of. But it seems the concensus is that the hull would be thick enough to withstand anything that can take out an armored person. So I'll pick an answer.

A:

The purpose of combat is not killing but control. Terrestrial combat uses lethal force because it is the most effective way to take control of a battlefield. But if the enemy surrenders, there's no more need for killing. In fact it's better to be merciful with those who surrender so the rest have less incentive to fight.
Everything in space is counter-intuitive. Shooting a bullet through the hull of a space station is not a big problem. Air only leaks through at a limited rate and the hole can be plugged with a wad of bubblegum. If the hull is hardened against micro-meteorites, the bullet won't even penetrate. The biggest problem with using guns in microgravity is the recoil, which can easily cause any soldier to totally lose control of their orientation and position.
Swords aren't much better. If you swing a sword, the rest of your body will turn the other way. Using a sword would be extremely difficult. A spear might be a tiny bit better because there's not as much rotation involved (though you'd be surprised), but your reach won't be great because you will move further from the target as you trust the spear. Microgravity combat would be largely concerned with securing good anchor points in the environment to enable any kind of effective action without obnoxious physical reactions.
A defensive party that's prepared to be boarded will get themselves strapped in to fixed positions and get ready to fire guns or trust spears. A boarding party will be in free-fall when they enter, which is a huge disadvantage. The defending crew has control of the interior environment. But the boarding force has control of the external environment. The boarding ship can try to knock the defenders unconscious by subjecting them to high accelerations - probably by spinning the ship they are assaulting. This kind of action could kill everyone on board, or force them to detach from their anchors.
The simple fact is, however, that boarding parties in space are probably unnecessary. Having control of the exterior of a ship allows a siege to be completely effective. Cover the target vessel's radiators with reflective insulation, block their sublimators
, titans or micro - organisms). 
 So traditional guns is prefer but not command. I found the glue / foam guns something I hadn't thought of. But it appear the concensus is that the hull would be thick enough to withstand anything that can accept out an armored person. So I'll pick an solution. 

 A: 

 The function of combat is not kill but control. Terrestrial fight uses lethal force because it is the most effective way to take control of a battlefield. But if the foe surrenders, there's no more need for killing. In fact it's full to be merciful with those who surrender so the rest have less bonus to fight. 
 Everything in distance is counter - intuitive. film a bullet through the hull of a space station is not a boastful problem. Air only leaks through at a limited rate and the hole can be plugged with a wad of bubblegum. If the hull is hardened against micro - meteorites, the bullet won't even penetrate. The biggest problem with using guns in microgravity is the recoil, which can well induce any soldier to totally lose control of their predilection and position. 
 Swords aren't much good. If you swing a sword, the rest of your body will turn the early way. Using a sword would be extremely difficult. A spear might be a tiny bit better because there's not as much rotation involved (though you'd be surprised), but your reach won't be great because you will move far from the prey as you trust the spear. Microgravity combat would be largely concerned with securing good anchor point in the environment to enable any kind of effective action without obnoxious physical reaction. 
 A defensive party that's prepared to be boarded will get themselves strapped in to fixed position and get quick to fire guns or trust spears. A boarding party will be in free - spill when they enter, which is a huge disadvantage. The champion crew hold control of the interior environment. But the boarding force has control of the external environment. The boarding ship can test to knock the defender unconscious by subjecting them to high accelerations - probably by spinning the ship they are assail. This kind of action could kill everyone on circuit board, or force them to detach from their anchors. 
 The dim-witted fact is, however, that boarding parties in space are probably unnecessary. have control of the exterior of a ship allows a siege to be completely effective. Cover the prey vessel's radiator with brooding insulating material, block their sublimators
, tihans or micro-organisms).
So traditional guuw is pceferres but nog required. I found the glue/flan gunw something I hadn't thuught of. Hut it swems rhe concensus is tmct ths huln would be thicl enough tm withstand anftfiug that can take out an armored persjn. So I'kl pick an answet.

A:

The [urpkse of combat is not killing but ckntrol. Uerrestrial combat uses lethal force because it ls the most effectlve way to jzke xontrol of a battlefield. But if thg enemy surrenders, there's no mord neeb for killibg. In xact it's bevter tj be merciful with tvose whp surrender so thx rewt have less incentivx to fight.
Everything in space ia counter-intuitivw. Whoothng d buuoet thdongh the hkll of a spacs station iw not a big problem. Ayg only leaks fhrougr wt a limited rate and the hole can be pnugfed with a wad of bubblwgum. If the hull is hwrdened adainst micro-meteorites, the bullet won't even penetsate. Vhd bnnnest prlblem with using guns in microgravity is the wscpik, which can eafily cause snj xjldier to totxlly lose control of their lrientajion abd positijn.
Swprds aren't much better. If yiu swing a score, the rest of your body will curn tne otner way. Using a sword wuuld be extremepy diffichut. A spear might be a tiny biu better because trere's not as kuch rogatipn invjlved (thouhh yom'g be surprised), but your raach won't he great because you will move hnrther from tne tagget as yju trmst the spear. Mycrogravity cokbat wobld be largely ckncernev with securyng good anchmt points in tie envirogmenr to enable xny kind of efgective abtnon withoyt obnoxious physigal rgadtions.
A defensirt pqrty that's prepsrea tj he bjdrded will gat tfemrrlves strapptb ik tu ficed positions and ged rezdy to fire guns ot brust speqrs. A bowrding party eill be in free-falp whei they entet, wrich is a huge disadvantage. Ths defendijg grew has contwol if the internor environment. But the boarding force hes control of the extetnal environment. The yosrding ship can ery to knmck the defenders unxonscious by subjtcting them to high accslerathons - probably by spinning the ship they are assaulting. This kind of action coyld kill everyone kn bpard, mr yorce trem vo detach from thepr anchors.
The simple fact is, howxver, that tocrding parties in space are ptocably unnecesrary. Having control of tge exteroor of a ship allows a siege to be completely effective. Cover tye tadget vvasxl's radiators with rrflectnve inwulatiob, bllck their subuimstlrs
, titans or micro-organisms). So traditional guns but required. I the glue/foam guns But seems the concensus that the hull be thick enough to withstand anything can take out an armored person. So I'll pick an answer. A: The of combat is not killing but control. Terrestrial combat uses lethal force because is most way take control of a battlefield. But if the enemy surrenders, there's no more need for killing. fact it's better to be merciful with those surrender so the rest less incentive to fight. Everything space counter-intuitive. Shooting bullet the of a space is not a big problem. Air only leaks through at a limited rate and the hole can plugged with of bubblegum. the is against micro-meteorites, the even penetrate. The biggest problem with microgravity is the recoil, which can easily cause soldier to lose control of their orientation and Swords aren't much better. If you swing a the rest of your body will turn the other way. Using a sword would be A spear might be tiny bit better there's as rotation (though you'd surprised), but your reach won't be great because you will move from the target as you trust the spear. Microgravity combat largely with securing good points in the environment enable kind of effective action physical A prepared be will get themselves strapped to fixed positions and get to fire guns or will be in free-fall when they enter, which a huge disadvantage. The defending crew has of the interior environment. But the boarding force has control of the environment. The can try to knock the defenders unconscious by them to high accelerations probably by spinning the ship they are assaulting. This of could kill on board, or them to detach their anchors. The is, however, boarding in unnecessary. Having control of the exterior a allows a siege to be effective. target vessel's radiators with reflective insulation, block their sublimators
, titans or micro-organisms).
So tRaditional Guns iS prEfeRrEd buT not Required. I found THe glUe/foam guns something I haDn't thOuGHt of. bUt It seeMs the coNCeNSUs iS tHaT thE hULl Would Be tHick enoUgh to withsTanD aNything that cAN tAke out an arMorEd person. So I'lL piCk an anSwEr.

A:

tHe purPosE of coMbat is NOt killIng but conTrOL. TerreSTrial coMBAt Uses Lethal force becausE It IS the most effectIve way To TAkE COntRol Of a battlefIeLd. But IF the eneMY sURREndERs, there's no morE need for kilLIng. in fact It'S beTTer to bE mercIfUL wiTh those who sUrreNder so the Rest haVE less inCEntive tO fight.
eveRytHing IN sPaCe iS cOUntER-iNtuITivE. ShootinG a BuLlet tHrouGH THE hulL of A spaCe staTion is not a big ProBlem. aIr oNly leAks thRougH aT a limIted raTe and ThE hole can be pluggEd wiTh a wad of bUbbLeGum. if The huLL is harDenEd aGainst mIcro-metEOriTeS, THE bUllet won't even penetRaTE. thE biggest ProbleM WiTh USing guns In MicRogrAVIty is The rECoIl, which cAn easiLY cAuSe any soLdIer to tOtAllY loSe conTRol oF their OrientatIon anD Position.
Swords ARen't much betteR. if YOU sWIng a SwoRd, the rest of Your BOdy wIll tURn The OTher wAy. UsiNg A SwORd would be extremely dIfFicult. a speaR might be a tiny Bit better bECAUse there'S not AS mUCh rotation invoLved (tHough you'd bE SurpriseD), but yOur reach Won't be greAT Because yOu wIll MovE fuRTHeR from the targeT AS you TrUst the sPeaR. MicrogRavIty ComBat WoUld be largEly conceRnEd WiTh SecUring GOod anchoR pOinTs In tHe envIRonmenT to enAble AnY kINd oF effectIVe ACTion WiThOut oBnoXiOus phYsicAL reActions.
a defensivE paRTy thAt'S pRepared To be boarded wiLl Get themselVeS stRapped IN To fixed pOsitions and get ready to fiRE guns or TruSt speArs. A Boarding pArtY will bE in FRee-falL when tHey enTeR, whICH is a hUGE dIsaDvAntage. The dEFEndIng crEw Has cOntrol oF the interior enviroNMenT. But the boardiNg fOrce HAS cOntROl OF thE eXTerNAL environment. The Boarding shIp CAn Try to knock THe dEfEnders uNconsciOus by SUbjectiNg them to hIgh acceleRaTionS - PRobAbly by spinNing the sHip they arE AssauLTiNg. ThiS kiNd of acTiOn cOuld kIll eveRYonE on boArd, or fOrCe them To detAcH from theIr anchors.
The simple fact iS, howevEr, thaT boArding parTieS In sPace are prObabLy unnecessAry. havIng coNtrOL of thE extERiOr oF A ship AlloWS a siege to BE cOmpLETeLy effective. cOVEr tHe tarGet VEssel's RadiAtors with reflectiVE insulation, bloCk thEIR suBliMAtorS
, titans or micro-organism s).
So tra ditio nal  gu ns  ispref erred but notr equi red. I found the glue/ foamgu n s so m et hingI hadn' t  t h o ugh tof . B ut it  seem s t he conc ensus is t hat  t he hull woul d  b e thick en oug h to withsta ndanythi ng  th a t can  ta ke ou t an a r moredperson. S oI 'll pi c k an an s w er .

A :

The purpose of co m bat is not kil ling b ut co n t rol . T errestrial  c ombat uses le t ha l f orc e  because it i s the moste ffe ctivewa y t o  takecontr ol ofa battlefie ld.But if th e enem y  surren d ers, th ere'snomor e ne e dfo r k il l ing .  I n f a ctit's bet te rto be  mer c i f u l wi ththos e who  surrender so  th e re s t h ave l ess i ncen ti ve to  fight .
Eve ry thing in spaceis c ounter-in tui ti ve.  S hooti n g a bu lle t t hroughthe hul l  of  a s p ac e station is not a  b i g  p roblem.Air on l yle a ks throu gh  at  a l i m itedrate an d the ho le can be  p luggedwi th a w ad  of  bu bbleg u m. I f thehull isharde n ed against mic r o-meteorites, th e bu l letwon 't even pen etra t e. T he b i gg est probl em wi th us i ng guns in microgra vi ty isthe r ecoil, whichcan easily c a use anysold i er to totally los e con trol of th e ir orien tatio n and po sition.
S w o rds aren 'tmuc h b ett e r .If you swinga swor d,  the re stof your  bo dywil l t ur n the oth er way.Us in gaswo rd wo u ld be ex tr eme ly  di fficu l t. A s pearmigh tbe a t iny bit be t t er b ec au se t her e' s not  asm uch  rotati on involv ed( thou gh  y ou'd be  surprised),bu t your rea ch  wo n't be g reat bec ause you will move furt h er from  th e tar getas you tr ust  the s pea r . Micr ogravi ty co mb atw o uld b e la rge ly  concerned w ith  secu ri ng g ood anc hor points in thee nvi ronment to en abl e an y ki ndo fe ffe ct i vea c tion without ob noxious ph ys i ca l reaction s .
A  d efensiv e party  that ' s prepa red to be  boardedwi ll g e t  th emselves s trappedin to fix e d pos i ti ons a ndget re ad y t o fir e guns ortrust  spear s.  A boa rding  p arty wil l be in free-fall whenthey e nter,  wh ich is ahug e  di sadvantag e. T he defendi ngcre w has  co n trolof t h eint e riorenvi r onment. B u tthe b oa rding force h a s c ontro l o f  the e xter nal environment.T he boarding sh ip c a n  tr y t o  kno ck  the defenders  un co n s cious by  s ubjecting t hem to h ig h  acce lerati ons -probabl y by spinni ng t heship they  ar ea ssaulti ng .T his ki nd o faction  could kill e veryone on board , orf o rce t h emto de ta ch from thei r anchors. 
The simple  factis,howev er, tha tboardi ngpa rties in s p ace are p robab ly unne ce ssar y.Having  con t r ol of  the  e xte rior of a s hi p  a ll o wsa si ege t obe c ompletely effectiv e.C over th etar g e t vess e l' s radiatorswit h ref l e ctive insu l atio n ,b locktheirsublim ators
, titans_or micro-organisms).
So_traditional guns is preferred_but not_required._I found_the_glue/foam guns something_I hadn't thought_of. But it seems_the concensus is_that_the hull would be thick enough to withstand anything that can take out an_armored_person. So_I'll_pick_an answer.

A:

The purpose of combat_is not killing but control._Terrestrial combat_uses lethal force because it is the most_effective_way to take_control of a battlefield. But if the enemy surrenders,_there's no more need for killing._In fact it's_better_to_be merciful with those_who surrender so the rest have_less incentive to fight.
Everything in space_is counter-intuitive. Shooting a bullet through the_hull of a space station is_not a big problem. Air_only leaks_through at a limited rate_and the hole_can be_plugged with a_wad of bubblegum. If the hull_is hardened against_micro-meteorites, the bullet won't even penetrate._The_biggest problem with_using_guns_in microgravity_is the recoil,_which_can easily_cause_any soldier to totally lose control_of_their orientation and position.
Swords aren't much better._If you swing a_sword,_the rest of your_body will turn the other_way. Using a sword would be_extremely difficult._A spear_might be a tiny bit better because there's not as much_rotation involved (though you'd be surprised),_but your reach won't_be great_because_you will move_further_from the_target as you trust the spear. Microgravity_combat would_be largely concerned with securing good_anchor points in the_environment_to enable any kind of effective_action without obnoxious physical reactions.
A defensive_party that's prepared to be_boarded_will_get themselves strapped in to_fixed positions and get ready to_fire guns or_trust spears. A boarding party will be_in_free-fall when they enter, which is_a_huge disadvantage. The defending crew has_control_of_the interior environment. But the_boarding force has control of the_external environment. The boarding ship can try to knock_the defenders unconscious_by subjecting them to high_accelerations_-_probably by spinning the ship they are assaulting. This kind_of action_could kill everyone_on board, or force them to detach from their anchors.
The_simple fact is, however, that boarding parties_in space are probably unnecessary. Having control of the exterior of_a ship allows a siege to be completely_effective. Cover the target vessel's radiators with_reflective insulation, block their_sublimators