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Ndr module — pxr-usd-api 105.1 documentation |
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pxr-usd-api |
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» |
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Modules » |
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Ndr module |
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# Ndr module |
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Summary: The Ndr (Node Definition Registry) provides a node-domain-agmostic framework for registering and querying information about nodes. |
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Python bindings for libNdr |
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Classes: |
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DiscoveryPlugin |
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Interface for discovery plugins. |
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DiscoveryPluginContext |
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A context for discovery. |
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DiscoveryPluginList |
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DiscoveryUri |
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Struct for holding a URI and its resolved URI for a file discovered by NdrFsHelpersDiscoverFiles. |
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Node |
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Represents an abstract node. |
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NodeDiscoveryResult |
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Represents the raw data of a node, and some other bits of metadata, that were determined via a NdrDiscoveryPlugin . |
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NodeList |
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Property |
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Represents a property (input or output) that is part of a NdrNode instance. |
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Registry |
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The registry provides access to node information."Discovery Plugins"are responsible for finding the nodes that should be included in the registry. |
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Version |
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VersionFilter |
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class pxr.Ndr.DiscoveryPlugin |
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Interface for discovery plugins. |
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Discovery plugins, like the name implies, find nodes. Where the plugin |
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searches is up to the plugin that implements this interface. Examples |
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of discovery plugins could include plugins that look for nodes on the |
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filesystem, another that finds nodes in a cloud service, and another |
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that searches a local database. Multiple discovery plugins that search |
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the filesystem in specific locations/ways could also be created. All |
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discovery plugins are executed as soon as the registry is |
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instantiated. |
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These plugins simply report back to the registry what nodes they found |
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in a generic way. The registry doesn’t know much about the innards of |
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the nodes yet, just that the nodes exist. Understanding the nodes is |
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the responsibility of another set of plugins defined by the |
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NdrParserPlugin interface. |
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Discovery plugins report back to the registry via |
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NdrNodeDiscoveryResult s. These are small, lightweight classes |
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that contain the information for a single node that was found during |
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discovery. The discovery result only includes node information that |
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can be gleaned pre-parse, so the data is fairly limited; to see |
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exactly what’s included, and what is expected to be populated, see the |
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documentation for NdrNodeDiscoveryResult . |
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## How to Create a Discovery Plugin |
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There are three steps to creating a discovery plugin: |
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Implement the discovery plugin interface, NdrDiscoveryPlugin |
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Register your new plugin with the registry. The registration |
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macro must be called in your plugin’s implementation file: |
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NDR_REGISTER_DISCOVERY_PLUGIN(YOUR_DISCOVERY_PLUGIN_CLASS_NAME) |
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This macro is available in discoveryPlugin.h. |
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- In the same folder as your plugin, create a ``plugInfo.json`` |
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file. This file must be formatted like so, substituting |
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``YOUR_LIBRARY_NAME`` , ``YOUR_CLASS_NAME`` , and |
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``YOUR_DISPLAY_NAME`` : |
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{ |
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"Plugins": [{ |
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"Type": "module", |
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"Name": "YOUR_LIBRARY_NAME", |
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"Root": "@PLUG_INFO_ROOT@", |
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"LibraryPath": "@PLUG_INFO_LIBRARY_PATH@", |
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"ResourcePath": "@PLUG_INFO_RESOURCE_PATH@", |
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"Info": { |
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"Types": { |
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"YOUR_CLASS_NAME" : { |
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"bases": ["NdrDiscoveryPlugin"], |
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"displayName": "YOUR_DISPLAY_NAME" |
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} |
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} |
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} |
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}] |
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} |
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The NDR ships with one discovery plugin, the |
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_NdrFilesystemDiscoveryPlugin . Take a look at NDR’s plugInfo.json |
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file for example values for YOUR_LIBRARY_NAME , |
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YOUR_CLASS_NAME , and YOUR_DISPLAY_NAME . If multiple |
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discovery plugins exist in the same folder, you can continue adding |
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additional plugins under the Types key in the JSON. More detailed |
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information about the plugInfo.json format can be found in the |
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documentation for the plug module (in pxr/base). |
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Methods: |
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DiscoverNodes(arg1) |
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Finds and returns all nodes that the implementing plugin should be aware of. |
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GetSearchURIs() |
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Gets the URIs that this plugin is searching for nodes in. |
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Attributes: |
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expired |
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True if this object has expired, False otherwise. |
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DiscoverNodes(arg1) → NdrNodeDiscoveryResultVec |
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Finds and returns all nodes that the implementing plugin should be |
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aware of. |
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Parameters |
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arg1 (Context) – |
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GetSearchURIs() → NdrStringVec |
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Gets the URIs that this plugin is searching for nodes in. |
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property expired |
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True if this object has expired, False otherwise. |
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class pxr.Ndr.DiscoveryPluginContext |
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A context for discovery. |
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Discovery plugins can use this to get a limited set of non-local |
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information without direct coupling between plugins. |
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Methods: |
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GetSourceType(discoveryType) |
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Returns the source type associated with the discovery type. |
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Attributes: |
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expired |
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True if this object has expired, False otherwise. |
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GetSourceType(discoveryType) → str |
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Returns the source type associated with the discovery type. |
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This may return an empty token if there is no such association. |
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Parameters |
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discoveryType (str) – |
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property expired |
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True if this object has expired, False otherwise. |
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class pxr.Ndr.DiscoveryPluginList |
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Methods: |
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append |
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extend |
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append() |
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extend() |
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class pxr.Ndr.DiscoveryUri |
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Struct for holding a URI and its resolved URI for a file discovered by |
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NdrFsHelpersDiscoverFiles. |
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Attributes: |
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resolvedUri |
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uri |
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property resolvedUri |
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property uri |
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class pxr.Ndr.Node |
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Represents an abstract node. Describes information like the name of |
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the node, what its inputs and outputs are, and any associated |
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metadata. |
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In almost all cases, this class will not be used directly. More |
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specialized nodes can be created that derive from NdrNode ; those |
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specialized nodes can add their own domain-specific data and methods. |
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Methods: |
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GetContext() |
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Gets the context of the node. |
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GetFamily() |
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Gets the name of the family that the node belongs to. |
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GetIdentifier() |
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Return the identifier of the node. |
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GetInfoString() |
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Gets a string with basic information about this node. |
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GetInput(inputName) |
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Get an input property by name. |
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GetInputNames() |
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Get an ordered list of all the input names on this node. |
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GetMetadata() |
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All metadata that came from the parse process. |
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GetName() |
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Gets the name of the node. |
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GetOutput(outputName) |
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Get an output property by name. |
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GetOutputNames() |
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Get an ordered list of all the output names on this node. |
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GetResolvedDefinitionURI() |
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Gets the URI to the resource that provided this node's definition. |
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GetResolvedImplementationURI() |
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Gets the URI to the resource that provides this node's implementation. |
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GetSourceCode() |
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Returns the source code for this node. |
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GetSourceType() |
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Gets the type of source that this node originated from. |
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GetVersion() |
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Return the version of the node. |
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IsValid() |
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Whether or not this node is valid. |
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GetContext() → str |
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Gets the context of the node. |
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The context is the context that the node declares itself as having |
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(or, if a particular node does not declare a context, it will be |
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assigned a default context by the parser). |
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As a concrete example from the Sdr module, a shader with a |
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specific source type may perform different duties vs. another shader |
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with the same source type. For example, one shader with a source type |
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of SdrArgsParser::SourceType may declare itself as having a |
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context of’pattern’, while another shader of the same source type may |
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say it is used for lighting, and thus has a context of’light’. |
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GetFamily() → str |
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Gets the name of the family that the node belongs to. |
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An empty token will be returned if the node does not belong to a |
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family. |
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GetIdentifier() → NdrIdentifier |
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Return the identifier of the node. |
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GetInfoString() → str |
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Gets a string with basic information about this node. |
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Helpful for things like adding this node to a log. |
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GetInput(inputName) → Property |
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Get an input property by name. |
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nullptr is returned if an input with the given name does not |
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exist. |
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Parameters |
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inputName (str) – |
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GetInputNames() → NdrTokenVec |
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Get an ordered list of all the input names on this node. |
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GetMetadata() → NdrTokenMap |
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All metadata that came from the parse process. |
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Specialized nodes may isolate values in the metadata (with possible |
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manipulations and/or additional parsing) and expose those values in |
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their API. |
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GetName() → str |
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Gets the name of the node. |
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GetOutput(outputName) → Property |
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Get an output property by name. |
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nullptr is returned if an output with the given name does not |
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exist. |
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Parameters |
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outputName (str) – |
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GetOutputNames() → NdrTokenVec |
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Get an ordered list of all the output names on this node. |
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GetResolvedDefinitionURI() → str |
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Gets the URI to the resource that provided this node’s definition. |
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Could be a path to a file, or some other resource identifier. This URI |
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should be fully resolved. |
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NdrNode::GetResolvedImplementationURI() |
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GetResolvedImplementationURI() → str |
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Gets the URI to the resource that provides this node’s implementation. |
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Could be a path to a file, or some other resource identifier. This URI |
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should be fully resolved. |
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NdrNode::GetResolvedDefinitionURI() |
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GetSourceCode() → str |
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Returns the source code for this node. |
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This will be empty for most nodes. It will be non-empty only for the |
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nodes that are constructed using NdrRegistry::GetNodeFromSourceCode() |
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, in which case, the source code has not been parsed (or even |
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compiled) yet. |
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An unparsed node with non-empty source-code but no properties is |
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considered to be invalid. Once the node is parsed and the relevant |
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properties and metadata are extracted from the source code, the node |
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becomes valid. |
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NdrNode::IsValid |
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GetSourceType() → str |
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Gets the type of source that this node originated from. |
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Note that this is distinct from GetContext() , which is the type |
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that the node declares itself as having. |
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As a concrete example from the Sdr module, several shader parsers |
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exist and operate on different types of shaders. In this scenario, |
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each distinct type of shader (OSL, Args, etc) is considered a |
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different source, even though they are all shaders. In addition, the |
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shaders under each source type may declare themselves as having a |
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specific context (shaders can serve different roles). See |
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GetContext() for more information on this. |
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GetVersion() → Version |
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Return the version of the node. |
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IsValid() → bool |
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Whether or not this node is valid. |
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A node that is valid indicates that the parser plugin was able to |
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successfully parse the contents of this node. |
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Note that if a node is not valid, some data like its name, URI, source |
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code etc. could still be available (data that was obtained during the |
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discovery process). However, other data that must be gathered from the |
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parsing process will NOT be available (eg, inputs and outputs). |
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class pxr.Ndr.NodeDiscoveryResult |
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Represents the raw data of a node, and some other bits of metadata, |
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that were determined via a NdrDiscoveryPlugin . |
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Attributes: |
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blindData |
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discoveryType |
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family |
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identifier |
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metadata |
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name |
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resolvedUri |
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sourceCode |
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sourceType |
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subIdentifier |
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uri |
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version |
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property blindData |
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property discoveryType |
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property family |
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property identifier |
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property metadata |
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property name |
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property resolvedUri |
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property sourceCode |
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property sourceType |
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property subIdentifier |
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property uri |
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property version |
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class pxr.Ndr.NodeList |
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Methods: |
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append |
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extend |
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append() |
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extend() |
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class pxr.Ndr.Property |
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Represents a property (input or output) that is part of a NdrNode |
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instance. |
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A property must have a name and type, but may also specify a host of |
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additional metadata. Instances can also be queried to determine if |
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another NdrProperty instance can be connected to it. |
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In almost all cases, this class will not be used directly. More |
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specialized properties can be created that derive from NdrProperty |
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; those specialized properties can add their own domain-specific data |
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and methods. |
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Methods: |
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CanConnectTo(other) |
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Determines if this property can be connected to the specified property. |
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GetArraySize() |
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Gets this property's array size. |
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GetDefaultValue() |
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Gets this property's default value associated with the type of the property. |
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GetInfoString() |
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Gets a string with basic information about this property. |
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GetMetadata() |
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All of the metadata that came from the parse process. |
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GetName() |
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Gets the name of the property. |
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GetType() |
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Gets the type of the property. |
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GetTypeAsSdfType() |
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Converts the property's type from GetType() into a SdfValueTypeName . |
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IsArray() |
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Whether this property's type is an array type. |
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IsConnectable() |
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Whether this property can be connected to other properties. |
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IsDynamicArray() |
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Whether this property's array type is dynamically-sized. |
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IsOutput() |
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Whether this property is an output. |
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CanConnectTo(other) → bool |
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Determines if this property can be connected to the specified |
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property. |
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Parameters |
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other (Property) – |
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GetArraySize() → int |
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Gets this property’s array size. |
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If this property is a fixed-size array type, the array size is |
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returned. In the case of a dynamically-sized array, this method |
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returns the array size that the parser reports, and should not be |
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relied upon to be accurate. A parser may report -1 for the array size, |
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for example, to indicate a dynamically-sized array. For types that are |
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not a fixed-size array or dynamic array, this returns 0. |
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GetDefaultValue() → VtValue |
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Gets this property’s default value associated with the type of the |
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property. |
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GetType() |
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GetInfoString() → str |
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Gets a string with basic information about this property. |
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Helpful for things like adding this property to a log. |
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GetMetadata() → NdrTokenMap |
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All of the metadata that came from the parse process. |
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GetName() → str |
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Gets the name of the property. |
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GetType() → str |
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Gets the type of the property. |
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GetTypeAsSdfType() → NdrSdfTypeIndicator |
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Converts the property’s type from GetType() into a |
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SdfValueTypeName . |
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Two scenarios can result: an exact mapping from property type to Sdf |
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type, and an inexact mapping. In the first scenario, the first element |
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in the pair will be the cleanly-mapped Sdf type, and the second |
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element, a TfToken, will be empty. In the second scenario, the Sdf |
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type will be set to Token to indicate an unclean mapping, and the |
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second element will be set to the original type returned by |
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GetType() . |
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GetDefaultValueAsSdfType |
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IsArray() → bool |
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Whether this property’s type is an array type. |
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IsConnectable() → bool |
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Whether this property can be connected to other properties. |
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If this returns true , connectability to a specific property can |
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be tested via CanConnectTo() . |
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IsDynamicArray() → bool |
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Whether this property’s array type is dynamically-sized. |
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IsOutput() → bool |
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Whether this property is an output. |
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class pxr.Ndr.Registry |
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The registry provides access to node information.”Discovery |
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Plugins”are responsible for finding the nodes that should be included |
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in the registry. |
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Discovery plugins are found through the plugin system. If additional |
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discovery plugins need to be specified, a client can pass them to |
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SetExtraDiscoveryPlugins() . |
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When the registry is first told about the discovery plugins, the |
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plugins will be asked to discover nodes. These plugins will generate |
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NdrNodeDiscoveryResult instances, which only contain basic |
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metadata. Once the client asks for information that would require the |
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node’s contents to be parsed (eg, what its inputs and outputs are), |
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the registry will begin the parsing process on an as-needed basis. See |
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NdrNodeDiscoveryResult for the information that can be retrieved |
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without triggering a parse. |
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Some methods in this module may allow for a”family”to be provided. A |
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family is simply a generic grouping which is optional. |
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Methods: |
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GetAllNodeSourceTypes() |
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Get a sorted list of all node source types that may be present on the nodes in the registry. |
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GetNodeByIdentifier(identifier, ...) |
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Get the node with the specified identifier , and an optional sourceTypePriority list specifying the set of node SOURCE types (see NdrNode::GetSourceType() ) that should be searched. |
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GetNodeByIdentifierAndType(identifier, ...) |
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Get the node with the specified identifier and sourceType . |
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GetNodeByName(name, sourceTypePriority, filter) |
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Get the node with the specified name. |
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GetNodeByNameAndType(name, sourceType, filter) |
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A convenience wrapper around GetNodeByName() . |
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GetNodeFromAsset(asset, metadata, ...) |
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Parses the given asset , constructs a NdrNode from it and adds it to the registry. |
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GetNodeFromSourceCode(sourceCode, ...) |
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Parses the given sourceCode string, constructs a NdrNode from it and adds it to the registry. |
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GetNodeIdentifiers(family, filter) |
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Get the identifiers of all the nodes that the registry is aware of. |
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GetNodeNames(family) |
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Get the names of all the nodes that the registry is aware of. |
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GetNodesByFamily(family, filter) |
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Get all nodes from the registry, optionally restricted to the nodes that fall under a specified family and/or the default version. |
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GetNodesByIdentifier(identifier) |
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Get all nodes matching the specified identifier (multiple nodes of the same identifier, but different source types, may exist). |
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GetNodesByName(name, filter) |
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Get all nodes matching the specified name. |
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GetSearchURIs() |
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Get the locations where the registry is searching for nodes. |
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SetExtraDiscoveryPlugins(plugins) |
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Allows the client to set any additional discovery plugins that would otherwise NOT be found through the plugin system. |
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SetExtraParserPlugins(pluginTypes) |
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Allows the client to set any additional parser plugins that would otherwise NOT be found through the plugin system. |
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GetAllNodeSourceTypes() → NdrTokenVec |
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Get a sorted list of all node source types that may be present on the |
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nodes in the registry. |
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Source types originate from the discovery process, but there is no |
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guarantee that the discovered source types will also have a registered |
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parser plugin. The actual supported source types here depend on the |
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parsers that are available. Also note that some parser plugins may not |
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advertise a source type. |
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See the documentation for NdrParserPlugin and |
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NdrNode::GetSourceType() for more information. |
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GetNodeByIdentifier(identifier, sourceTypePriority) → Node |
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Get the node with the specified identifier , and an optional |
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sourceTypePriority list specifying the set of node SOURCE types |
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(see NdrNode::GetSourceType() ) that should be searched. |
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If no sourceTypePriority is specified, the first encountered node with |
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the specified identifier will be returned (first is arbitrary) if |
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found. |
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If a sourceTypePriority list is specified, then this will iterate |
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through each source type and try to find a node matching by |
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identifier. This is equivalent to calling |
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NdrRegistry::GetNodeByIdentifierAndType for each source type until a |
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node is found. |
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Nodes of the same identifier but different source type can exist in |
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the registry. If a node’Foo’with source types’abc’and’xyz’exist in the |
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registry, and you want to make sure the’abc’version is fetched before |
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the’xyz’version, the priority list would be specified as |
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[‘abc’,’xyz’]. If the’abc’version did not exist in the registry, then |
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the’xyz’version would be returned. |
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Returns nullptr if a node matching the arguments can’t be found. |
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Parameters |
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identifier (NdrIdentifier) – |
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sourceTypePriority (NdrTokenVec) – |
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GetNodeByIdentifierAndType(identifier, sourceType) → Node |
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Get the node with the specified identifier and sourceType . |
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If there is no matching node for the sourceType, nullptr is returned. |
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Parameters |
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identifier (NdrIdentifier) – |
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sourceType (str) – |
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GetNodeByName(name, sourceTypePriority, filter) → Node |
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Get the node with the specified name. |
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An optional priority list specifies the set of node SOURCE types ( |
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NdrNode::GetSourceType() ) that should be searched and in what order. |
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Optionally, a filter can be specified to consider just the default |
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versions of nodes matching name (the default) or all versions of |
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the nodes. |
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GetNodeByIdentifier() . |
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Parameters |
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name (str) – |
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sourceTypePriority (NdrTokenVec) – |
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filter (VersionFilter) – |
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GetNodeByNameAndType(name, sourceType, filter) → Node |
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A convenience wrapper around GetNodeByName() . |
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Instead of providing a priority list, an exact type is specified, and |
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nullptr is returned if a node with the exact identifier and type |
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does not exist. |
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Optionally, a filter can be specified to consider just the default |
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versions of nodes matching name (the default) or all versions of |
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the nodes. |
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Parameters |
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name (str) – |
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sourceType (str) – |
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filter (VersionFilter) – |
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GetNodeFromAsset(asset, metadata, subIdentifier, sourceType) → Node |
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Parses the given asset , constructs a NdrNode from it and adds it |
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to the registry. |
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Nodes created from an asset using this API can be looked up by the |
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unique identifier and sourceType of the returned node, or by URI, |
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which will be set to the unresolved asset path value. |
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metadata contains additional metadata needed for parsing and |
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compiling the source code in the file pointed to by asset |
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correctly. This metadata supplements the metadata available in the |
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asset and overrides it in cases where there are key collisions. |
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subidentifier is optional, and it would be used to indicate a |
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particular definition in the asset file if the asset contains multiple |
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node definitions. |
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sourceType is optional, and it is only needed to indicate a |
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particular type if the asset file is capable of representing a node |
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definition of multiple source types. |
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Returns a valid node if the asset is parsed successfully using one of |
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the registered parser plugins. |
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Parameters |
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asset (AssetPath) – |
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metadata (NdrTokenMap) – |
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subIdentifier (str) – |
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sourceType (str) – |
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GetNodeFromSourceCode(sourceCode, sourceType, metadata) → Node |
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Parses the given sourceCode string, constructs a NdrNode from it |
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and adds it to the registry. |
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The parser to be used is determined by the specified sourceType . |
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Nodes created from source code using this API can be looked up by the |
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unique identifier and sourceType of the returned node. |
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metadata contains additional metadata needed for parsing and |
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compiling the source code correctly. This metadata supplements the |
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metadata available in sourceCode and overrides it cases where |
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there are key collisions. |
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Returns a valid node if the given source code is parsed successfully |
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using the parser plugins that is registered for the specified |
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sourceType . |
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Parameters |
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sourceCode (str) – |
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sourceType (str) – |
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metadata (NdrTokenMap) – |
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GetNodeIdentifiers(family, filter) → NdrIdentifierVec |
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Get the identifiers of all the nodes that the registry is aware of. |
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This will not run the parsing plugins on the nodes that have been |
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discovered, so this method is relatively quick. Optionally, |
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a”family”name can be specified to only get the identifiers of nodes |
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that belong to that family and a filter can be specified to get just |
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the default version (the default) or all versions of the node. |
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Parameters |
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family (str) – |
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filter (VersionFilter) – |
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GetNodeNames(family) → NdrStringVec |
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Get the names of all the nodes that the registry is aware of. |
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This will not run the parsing plugins on the nodes that have been |
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discovered, so this method is relatively quick. Optionally, |
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a”family”name can be specified to only get the names of nodes that |
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belong to that family. |
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Parameters |
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family (str) – |
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GetNodesByFamily(family, filter) → NdrNodeConstPtrVec |
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Get all nodes from the registry, optionally restricted to the nodes |
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that fall under a specified family and/or the default version. |
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Note that this will parse all nodes that the registry is aware of |
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(unless a family is specified), so this may take some time to run the |
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first time it is called. |
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Parameters |
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family (str) – |
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filter (VersionFilter) – |
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GetNodesByIdentifier(identifier) → NdrNodeConstPtrVec |
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Get all nodes matching the specified identifier (multiple nodes of the |
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same identifier, but different source types, may exist). |
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If no nodes match the identifier, an empty vector is returned. |
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Parameters |
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identifier (NdrIdentifier) – |
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GetNodesByName(name, filter) → NdrNodeConstPtrVec |
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Get all nodes matching the specified name. |
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Only nodes matching the specified name will be parsed. Optionally, a |
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filter can be specified to get just the default version (the default) |
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or all versions of the node. If no nodes match an empty vector is |
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returned. |
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Parameters |
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name (str) – |
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filter (VersionFilter) – |
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GetSearchURIs() → NdrStringVec |
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Get the locations where the registry is searching for nodes. |
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Depending on which discovery plugins were used, this may include non- |
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filesystem paths. |
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SetExtraDiscoveryPlugins(plugins) → None |
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Allows the client to set any additional discovery plugins that would |
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otherwise NOT be found through the plugin system. |
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Runs the discovery process for the specified plugins immediately. |
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Note that this method cannot be called after any nodes in the registry |
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have been parsed (eg, through GetNode*()), otherwise an error will |
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result. |
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Parameters |
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plugins (DiscoveryPluginRefPtrVec) – |
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SetExtraDiscoveryPlugins(pluginTypes) -> None |
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Allows the client to set any additional discovery plugins that would |
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otherwise NOT be found through the plugin system. |
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Runs the discovery process for the specified plugins immediately. |
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Note that this method cannot be called after any nodes in the registry |
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have been parsed (eg, through GetNode*()), otherwise an error will |
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result. |
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Parameters |
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pluginTypes (list[Type]) – |
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SetExtraParserPlugins(pluginTypes) → None |
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Allows the client to set any additional parser plugins that would |
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otherwise NOT be found through the plugin system. |
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Note that this method cannot be called after any nodes in the registry |
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have been parsed (eg, through GetNode*()), otherwise an error will |
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result. |
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Parameters |
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pluginTypes (list[Type]) – |
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class pxr.Ndr.Version |
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Methods: |
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GetAsDefault() |
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Return an equal version marked as default. |
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GetMajor() |
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Return the major version number or zero for an invalid version. |
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GetMinor() |
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Return the minor version number or zero for an invalid version. |
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GetStringSuffix() |
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Return the version as a identifier suffix. |
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IsDefault() |
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Return true iff this version is marked as default. |
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GetAsDefault() → Version |
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Return an equal version marked as default. |
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It’s permitted to mark an invalid version as the default. |
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GetMajor() → int |
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Return the major version number or zero for an invalid version. |
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GetMinor() → int |
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Return the minor version number or zero for an invalid version. |
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GetStringSuffix() → str |
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Return the version as a identifier suffix. |
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IsDefault() → bool |
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Return true iff this version is marked as default. |
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class pxr.Ndr.VersionFilter |
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Methods: |
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GetValueFromName |
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Attributes: |
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allValues |
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static GetValueFromName() |
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allValues = (Ndr.VersionFilterDefaultOnly, Ndr.VersionFilterAllVersions) |
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© Copyright 2019-2023, NVIDIA. |
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Last updated on Nov 14, 2023. |
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