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omniverse-code/kit/exts/omni.kit.notification_manager/omni/kit/notification_manager/tests/__init__.py | from .test_notification_manager import TestNotificationManagerUI
|
omniverse-code/kit/exts/omni.kit.notification_manager/omni/kit/notification_manager/tests/test_notification_manager.py | import asyncio
import carb.settings
import omni.kit.test
import omni.ui as ui
import omni.kit.notification_manager as nm
from omni.ui.tests.test_base import OmniUiTest
from pathlib import Path
from threading import Thread
CURRENT_PATH = Path(__file__).parent.joinpath("../../../../data")
class TestNotificationManagerUI(OmniUiTest):
async def setUp(self):
await super().setUp()
self._golden_img_dir = CURRENT_PATH.absolute().resolve().joinpath("tests")
self._all_notifications = []
self._settings = carb.settings.get_settings()
self._original_value = self._settings.get_as_int("/persistent/app/viewport/displayOptions")
self._settings.set_int("/persistent/app/viewport/displayOptions", 0)
# Create test area
await self.create_test_area(1024, 1024)
window_flags = ui.WINDOW_FLAGS_NO_SCROLLBAR | ui.WINDOW_FLAGS_NO_TITLE_BAR | ui.WINDOW_FLAGS_NO_RESIZE
self._test_window = ui.Window(
"Viewport",
dockPreference=ui.DockPreference.DISABLED,
flags=window_flags,
width=1024,
height=1024,
position_x=0,
position_y=0,
)
# Override default background
self._test_window.frame.set_style({"Window": {"background_color": 0xFF000000, "border_color": 0x0, "border_radius": 0}})
await omni.kit.app.get_app().next_update_async()
await omni.kit.app.get_app().next_update_async()
# After running each test
async def tearDown(self):
self._golden_img_dir = None
for notification in self._all_notifications:
notification.dismiss()
self._all_notifications.clear()
# Wait for 1s to make sure all notifications are disappeared.
await asyncio.sleep(1)
self._test_window = None
self._settings.set_int("/persistent/app/viewport/displayOptions", self._original_value)
await super().tearDown()
async def _wait(self, frames=10):
for i in range(frames):
await omni.kit.app.get_app().next_update_async()
async def test_create_multiple_notifications(self):
self._all_notifications.append(nm.post_notification("test", duration=2))
self._all_notifications.append(nm.post_notification("test1", duration=2, status=nm.NotificationStatus.WARNING))
self._all_notifications.append(nm.post_notification("test2", duration=2))
await self._wait()
await asyncio.sleep(1.0)
# Wait 10 frames for notifications to show up.
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_create_multiple_notifications.png")
async def test_auto_hide_notifications(self):
self._all_notifications.append(nm.post_notification("test", duration=0.5))
await self._wait()
# Watis for 2s for notification to hide
await asyncio.sleep(2)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_auto_hide_notifications.png")
async def test_multiple_auto_hide_notifications(self):
self._all_notifications.append(nm.post_notification("test", duration=0.5))
self._all_notifications.append(nm.post_notification("test1", duration=0.5))
self._all_notifications.append(nm.post_notification("test2", duration=0.5))
await self._wait()
# Watis for 2s for notification to hide
await asyncio.sleep(2)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_multiple_auto_hide_notifications.png")
async def test_create_non_auto_hide_notifications(self):
self._all_notifications.append(nm.post_notification("test", duration=0.5, hide_after_timeout=False))
await self._wait()
# Watis for 2s for notification and check if it's still shown.
await asyncio.sleep(2)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_non_auto_hide_notifications.png")
async def test_manual_hide_notifications(self):
for i in range(100):
self._all_notifications.append(nm.post_notification("test", duration=1))
# Wait and show
await self._wait()
await asyncio.sleep(2)
# Dismiss them manually, after this, all notifications will be dismissed
for n in self._all_notifications:
n.dismiss()
self._all_notifications.clear()
# Creates another notification and shows it should work.
self._all_notifications.append(nm.post_notification("test100", duration=10))
await self._wait()
await asyncio.sleep(2)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_manual_hide_notifications.png")
async def test_multithreads_post(self):
def run():
nm.post_notification("test multiple threads")
t = Thread(target=run)
try:
t.start()
# 2s is enough to show notification
await asyncio.sleep(2.0)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="test_multithreads_post.png")
except:
pass
finally:
t.join()
|
omniverse-code/kit/exts/omni.kit.notification_manager/docs/CHANGELOG.md | # Changelog
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [1.0.5] - 2022-12-13
### Changed
- Fix dismissed state check for notification.
## [1.0.4] - 2022-03-11
### Changed
- Fix issue when notifications are posted through non-main threads.
## [1.0.3] - 2022-02-16
### Changed
- Add unittests.
## [1.0.2] - 2022-02-08
### Changed
- Fix issue that non-auto-hide notifications will re-appear after resizing viewport.
## [1.0.1] - 2022-01-14
### Added
- Improve notification manager to support stacking notifications.
## [1.0.0] - 2021-02-21
### Added
- Initial version.
|
omniverse-code/kit/exts/omni.kit.notification_manager/docs/README.md | # omni.kit.notification_manager
## Introduction
This extension provides simple interface to post notifications.
## Example
>>> import omni.kit.notification_manager as nm
>>>
>>> ok_button = nm.NotificationButtonInfo("OK", on_complete=None)
>>> cancel_button = nm.NotificationButtonInfo("CANCEL", on_complete=None)
>>> notification_info = nm.post_notification(
"Notification Example", hide_after_timeout=False, duration=0,
status=nm.NotificationStatus.WARNING, button_infos=[ok_button, cancel_button]) |
omniverse-code/kit/exts/omni.kit.notification_manager/docs/index.rst | omni.kit.notification_manager: Notification Manager Extension
##############################################################
.. toctree::
:maxdepth: 1
CHANGELOG
Notification Manager
==========================
.. automodule:: omni.kit.notification_manager
:platform: Windows-x86_64, Linux-x86_64
:members:
:undoc-members:
:show-inheritance:
:imported-members:
:exclude-members: partial
|
omniverse-code/kit/exts/omni.usd.schema.omnigraph/pxr/OmniGraphSchema/__init__.py | #
# Copyright 2016 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
# 6. Trademarks. This License does not grant permission to use the trade
# names, trademarks, service marks, or product names of the Licensor
# and its affiliates, except as required to comply with Section 4(c) of
# the License and to reproduce the content of the NOTICE file.
#
# You may obtain a copy of the Apache License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the Apache License with the above modification is
# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the Apache License for the specific
# language governing permissions and limitations under the Apache License.
#
import os
import sys
py38 = (3,8)
current_version = sys.version_info
if os.name == 'nt' and current_version >= py38:
from pathlib import Path
os.add_dll_directory(Path.joinpath(Path(os.path.dirname(__file__)), Path('..\\..\\')).__str__())
from . import _omniGraphSchema
from pxr import Tf
Tf.PrepareModule(_omniGraphSchema, locals())
del Tf
try:
from . import __DOC
__DOC.Execute(locals())
del __DOC
except Exception:
pass
|
omniverse-code/kit/exts/omni.usd.schema.omnigraph/pxr/OmniGraphSchema/_omniGraphSchema.pyi | from __future__ import annotations
import pxr.OmniGraphSchema._omniGraphSchema
import typing
import Boost.Python
import pxr.OmniGraphSchema
import pxr.Usd
__all__ = [
"CompoundNodeAPI",
"OmniGraph",
"OmniGraphAPI",
"OmniGraphCompoundNodeType",
"OmniGraphNode",
"OmniGraphNodeType",
"Tokens"
]
class CompoundNodeAPI(pxr.Usd.APISchemaBase, pxr.Usd.SchemaBase, Boost.Python.instance):
@staticmethod
def Apply(*args, **kwargs) -> None: ...
@staticmethod
def CanApply(*args, **kwargs) -> None: ...
@staticmethod
def CreateCompoundGraphRel(*args, **kwargs) -> None: ...
@staticmethod
def CreateCompoundTypeAttr(*args, **kwargs) -> None: ...
@staticmethod
def Get(*args, **kwargs) -> None: ...
@staticmethod
def GetCompoundGraphRel(*args, **kwargs) -> None: ...
@staticmethod
def GetCompoundTypeAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetSchemaAttributeNames(*args, **kwargs) -> None: ...
@staticmethod
def _GetStaticTfType(*args, **kwargs) -> None: ...
__instance_size__ = 48
pass
class OmniGraph(pxr.Usd.Typed, pxr.Usd.SchemaBase, Boost.Python.instance):
@staticmethod
def CreateEvaluationModeAttr(*args, **kwargs) -> None: ...
@staticmethod
def CreateEvaluatorTypeAttr(*args, **kwargs) -> None: ...
@staticmethod
def CreateFabricCacheBackingAttr(*args, **kwargs) -> None: ...
@staticmethod
def CreateFileFormatVersionAttr(*args, **kwargs) -> None: ...
@staticmethod
def CreatePipelineStageAttr(*args, **kwargs) -> None: ...
@staticmethod
def Define(*args, **kwargs) -> None: ...
@staticmethod
def Get(*args, **kwargs) -> None: ...
@staticmethod
def GetEvaluationModeAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetEvaluatorTypeAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetFabricCacheBackingAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetFileFormatVersionAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetPipelineStageAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetSchemaAttributeNames(*args, **kwargs) -> None: ...
@staticmethod
def _GetStaticTfType(*args, **kwargs) -> None: ...
__instance_size__ = 40
pass
class OmniGraphAPI(pxr.Usd.APISchemaBase, pxr.Usd.SchemaBase, Boost.Python.instance):
@staticmethod
def Apply(*args, **kwargs) -> None: ...
@staticmethod
def CanApply(*args, **kwargs) -> None: ...
@staticmethod
def CreateOmniGraphsRel(*args, **kwargs) -> None: ...
@staticmethod
def Get(*args, **kwargs) -> None: ...
@staticmethod
def GetOmniGraphsRel(*args, **kwargs) -> None: ...
@staticmethod
def GetSchemaAttributeNames(*args, **kwargs) -> None: ...
@staticmethod
def _GetStaticTfType(*args, **kwargs) -> None: ...
__instance_size__ = 48
pass
class OmniGraphCompoundNodeType(OmniGraphNodeType, pxr.Usd.Typed, pxr.Usd.SchemaBase, Boost.Python.instance):
@staticmethod
def CreateOmniGraphAssetRel(*args, **kwargs) -> None: ...
@staticmethod
def Define(*args, **kwargs) -> None: ...
@staticmethod
def Get(*args, **kwargs) -> None: ...
@staticmethod
def GetOmniGraphAssetRel(*args, **kwargs) -> None: ...
@staticmethod
def GetSchemaAttributeNames(*args, **kwargs) -> None: ...
@staticmethod
def _GetStaticTfType(*args, **kwargs) -> None: ...
__instance_size__ = 40
pass
class OmniGraphNode(pxr.Usd.Typed, pxr.Usd.SchemaBase, Boost.Python.instance):
@staticmethod
def CreateNodeTypeAttr(*args, **kwargs) -> None: ...
@staticmethod
def CreateNodeTypeVersionAttr(*args, **kwargs) -> None: ...
@staticmethod
def Define(*args, **kwargs) -> None: ...
@staticmethod
def Get(*args, **kwargs) -> None: ...
@staticmethod
def GetNodeTypeAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetNodeTypeVersionAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetSchemaAttributeNames(*args, **kwargs) -> None: ...
@staticmethod
def _GetStaticTfType(*args, **kwargs) -> None: ...
__instance_size__ = 40
pass
class OmniGraphNodeType(pxr.Usd.Typed, pxr.Usd.SchemaBase, Boost.Python.instance):
@staticmethod
def CreateOmniGraphCategoriesAttr(*args, **kwargs) -> None: ...
@staticmethod
def CreateOmniGraphDescriptionAttr(*args, **kwargs) -> None: ...
@staticmethod
def CreateOmniGraphNamespaceAttr(*args, **kwargs) -> None: ...
@staticmethod
def CreateOmniGraphTagsAttr(*args, **kwargs) -> None: ...
@staticmethod
def CreateOmniGraphUiNameAttr(*args, **kwargs) -> None: ...
@staticmethod
def Get(*args, **kwargs) -> None: ...
@staticmethod
def GetOmniGraphCategoriesAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetOmniGraphDescriptionAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetOmniGraphNamespaceAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetOmniGraphTagsAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetOmniGraphUiNameAttr(*args, **kwargs) -> None: ...
@staticmethod
def GetSchemaAttributeNames(*args, **kwargs) -> None: ...
@staticmethod
def _GetStaticTfType(*args, **kwargs) -> None: ...
__instance_size__ = 40
pass
class Tokens(Boost.Python.instance):
automatic = 'Automatic'
dirty_push = 'dirty_push'
evaluationMode = 'evaluationMode'
evaluatorType = 'evaluator:type'
execution = 'execution'
execution_pull = 'execution_pull'
fabricCacheBacking = 'fabricCacheBacking'
fileFormatVersion = 'fileFormatVersion'
function = 'function'
instanced = 'Instanced'
localNodes = 'local.nodes'
nodeType = 'node:type'
nodeTypeVersion = 'node:typeVersion'
nodetype = 'nodetype'
omniGraphAsset = 'omni:graph:asset'
omniGraphCategories = 'omni:graph:categories'
omniGraphCompoundGraph = 'omni:graph:compoundGraph'
omniGraphCompoundType = 'omni:graph:compoundType'
omniGraphDescription = 'omni:graph:description'
omniGraphNamespace = 'omni:graph:namespace'
omniGraphTags = 'omni:graph:tags'
omniGraphUiName = 'omni:graph:uiName'
omniGraphs = 'omniGraphs'
pipelineStage = 'pipelineStage'
pipelineStageOnDemand = 'pipelineStageOnDemand'
pipelineStagePostRender = 'pipelineStagePostRender'
pipelineStagePreRender = 'pipelineStagePreRender'
pipelineStageSimulation = 'pipelineStageSimulation'
pull = 'pull'
push = 'push'
shared = 'Shared'
stageWithHistory = 'StageWithHistory'
stageWithoutHistory = 'StageWithoutHistory'
standalone = 'Standalone'
subgraph = 'subgraph'
pass
class _CanApplyResult(Boost.Python.instance):
@property
def whyNot(self) -> None:
"""
:type: None
"""
__instance_size__ = 56
pass
__MFB_FULL_PACKAGE_NAME = 'omniGraphSchema'
|
omniverse-code/kit/exts/omni.usd.schema.omnigraph/pxr/OmniGraphSchemaTools/__init__.py | #
#====
# Copyright (c) 2020, NVIDIA CORPORATION
#======
#
#
# Copyright 2016 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
# 6. Trademarks. This License does not grant permission to use the trade
# names, trademarks, service marks, or product names of the Licensor
# and its affiliates, except as required to comply with Section 4(c) of
# the License and to reproduce the content of the NOTICE file.
#
# You may obtain a copy of the Apache License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the Apache License with the above modification is
# distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the Apache License for the specific
# language governing permissions and limitations under the Apache License.
#
import os
import sys
py38 = (3,8)
current_version = sys.version_info
if os.name == 'nt' and current_version >= py38:
from pathlib import Path
os.add_dll_directory(Path.joinpath(Path(os.path.dirname(__file__)), Path('..\\..\\')).__str__())
from . import _omniGraphSchemaTools
from pxr import Tf
Tf.PrepareModule(_omniGraphSchemaTools, locals())
del Tf
try:
import __DOC
__DOC.Execute(locals())
del __DOC
except Exception:
try:
import __tmpDoc
__tmpDoc.Execute(locals())
del __tmpDoc
except:
pass
|
omniverse-code/kit/exts/omni.usd.schema.omnigraph/pxr/OmniGraphSchemaTools/_omniGraphSchemaTools.pyi | from __future__ import annotations
import pxr.OmniGraphSchemaTools._omniGraphSchemaTools
import typing
__all__ = [
"applyOmniGraphAPI",
"removeOmniGraphAPI"
]
def applyOmniGraphAPI(*args, **kwargs) -> None:
pass
def removeOmniGraphAPI(*args, **kwargs) -> None:
pass
__MFB_FULL_PACKAGE_NAME = 'omniGraphSchemaTools'
|
omniverse-code/kit/exts/omni.usd.schema.omnigraph/plugins/OmniGraphSchema/resources/generatedSchema.usda | #usda 1.0
(
"WARNING: THIS FILE IS GENERATED BY usdGenSchema. DO NOT EDIT."
)
class OmniGraph "OmniGraph" (
doc = "Base class for OmniGraph primitives containing the graph settings."
)
{
token evaluationMode = "Automatic" (
allowedTokens = ["Automatic", "Standalone", "Instanced"]
doc = """Token that describes under what circumstances the graph should be evaluated. \r
Automatic mode will evaluate the graph in Standalone mode when \r
no Prims having a relationship to it exist. Otherwise it will be \r
evaluated in Instanced mode.\r
Standalone mode evaluates the graph with itself as the graph\r
target, and ignores any Prims having relationships to the graph Prim. \r
Use this mode with graphs that are expected to run only once per frame\r
and use explicit paths to Prims on the stage. \r
Instanced graphs will only evaluate the graph when it is part of a \r
relationship from an OmniGraphAPI interface. Each Prim with a \r
relationship to the graph will cause a unique evaluation with the \r
graph target set to the path of the Prim having the relationship. \r
Use this mode when the graph represents an asset or template, and \r
parameterizes Prim paths through the use of the GraphTarget node,\r
variables, or similar mechanisms. """
)
token evaluator:type = "push" (
allowedTokens = ["dirty_push", "push", "pull", "execution", "execution_pull"]
doc = "Type name for the evaluator used by the graph."
)
token fabricCacheBacking = "Shared" (
allowedTokens = ["Shared", "StageWithHistory", "StageWithoutHistory"]
doc = "Token that identifies the type of FabricCache backing used by the graph."
)
int2 fileFormatVersion (
doc = """A pair of integers consisting of the major and minor versions of the\r
file format under which the graph was saved."""
)
token pipelineStage = "pipelineStageSimulation" (
allowedTokens = ["pipelineStageSimulation", "pipelineStagePreRender", "pipelineStagePostRender", "pipelineStageOnDemand"]
doc = """Optional token which is used to indicate the role of a vector\r
valued field. This can drive the data type in which fields\r
are made available in a renderer or whether the vector values\r
are to be transformed."""
)
}
class "OmniGraphAPI" (
doc = "Constructs an OmniGraphAPI on a UsdPrim."
)
{
rel omniGraphs (
doc = """Relationship to OmniGraph target graphs that will be evaluated for a UsdPrim.\r
for the UsdPrim"""
)
}
class OmniGraphNode "OmniGraphNode" (
doc = "Base class for OmniGraph nodes."
)
{
token node:type (
doc = "Unique identifier for the name of the registered type for this node."
)
int node:typeVersion (
doc = """Each node type is versioned for enabling backward compatibility. This value indicates which version of\r
the node type definition was used to create this node. By convention the version numbers start at 1."""
)
}
class "OmniGraphNodeType" (
doc = "Abstract base class representing USD defined Node Types"
)
{
token[] omni:graph:categories = ["Compounds"] (
doc = "The list of categories to display the node in"
)
string omni:graph:description (
doc = "Contains a description of the interfaces available on one or more OmniGraph Compute Nodes."
)
token omni:graph:namespace = "local.nodes" (
doc = """Prefix used when registering a node type. The final name used to register a node type with OmniGraph will be\r
the prim name prefixed with the namespace. The namespace can be used to prevent conflicts when importing\r
node types from multiple layers."""
)
token[] omni:graph:tags (
doc = "Single value or list of value to use as tags on the node"
)
string omni:graph:uiName (
doc = "The name as it appears in the UI"
)
}
class OmniGraphCompoundNodeType "OmniGraphCompoundNodeType" (
doc = "Class representing USD defined Compound Node Type"
)
{
rel omni:graph:asset (
doc = "The referenced graph representing a compound node"
)
token[] omni:graph:categories = ["Compounds"] (
doc = "The list of categories to display the node in"
)
string omni:graph:description (
doc = "Contains a description of the interfaces available on one or more OmniGraph Compute Nodes."
)
token omni:graph:namespace = "local.nodes" (
doc = """Prefix used when registering a node type. The final name used to register a node type with OmniGraph will be\r
the prim name prefixed with the namespace. The namespace can be used to prevent conflicts when importing\r
node types from multiple layers."""
)
token[] omni:graph:tags (
doc = "Single value or list of value to use as tags on the node"
)
string omni:graph:uiName (
doc = "The name as it appears in the UI"
)
}
class "OmniGraphCompoundNodeAPI" (
doc = "API schema applied to an OmniGraphNode to indicate it is a compound container whose execution is defined by an OmniGraph."
)
{
rel omni:graph:compoundGraph (
doc = "Relationship to an OmniGraph prim representing the implementation used by this OmniGraphNode"
)
token omni:graph:compoundType = "subgraph" (
allowedTokens = ["subgraph", "function", "nodetype"]
doc = "Represents the type of the compound graph referenced by this Compound Node"
)
}
|
omniverse-code/kit/exts/omni.usd.schema.omnigraph/plugins/OmniGraphSchema/resources/OmniGraphSchema/schema.usda | #usda 1.0
(
subLayers = [
@usd/schema.usda@
]
)
over "GLOBAL" (
customData = {
string libraryName = "omniGraphSchema"
string libraryPath = "./"
string libraryPrefix = "OmniGraphSchema"
}
)
{
}
class OmniGraph "OmniGraph"
(
customData = {
string className = "OmniGraph"
}
doc = "Base class for OmniGraph primitives containing the graph settings."
inherits = </Typed>
)
{
token evaluator:type = "push" (
allowedTokens = ["dirty_push", "push", "pull", "execution", "execution_pull"]
doc = """Type name for the evaluator used by the graph."""
)
int2 fileFormatVersion (
doc = """A pair of integers consisting of the major and minor versions of the
file format under which the graph was saved."""
)
token fabricCacheBacking = "Shared" (
allowedTokens = ["Shared", "StageWithHistory", "StageWithoutHistory"]
doc = """Token that identifies the type of FabricCache backing used by the graph."""
)
token pipelineStage = "pipelineStageSimulation" (
allowedTokens = ["pipelineStageSimulation", "pipelineStagePreRender", "pipelineStagePostRender", "pipelineStageOnDemand"]
doc = """Optional token which is used to indicate the role of a vector
valued field. This can drive the data type in which fields
are made available in a renderer or whether the vector values
are to be transformed."""
)
token evaluationMode = "Automatic" (
allowedTokens = ["Automatic", "Standalone", "Instanced"]
doc = """Token that describes under what circumstances the graph should be evaluated.
Automatic mode will evaluate the graph in Standalone mode when
no Prims having a relationship to it exist. Otherwise it will be
evaluated in Instanced mode.
Standalone mode evaluates the graph with itself as the graph
target, and ignores any Prims having relationships to the graph Prim.
Use this mode with graphs that are expected to run only once per frame
and use explicit paths to Prims on the stage.
Instanced graphs will only evaluate the graph when it is part of a
relationship from an OmniGraphAPI interface. Each Prim with a
relationship to the graph will cause a unique evaluation with the
graph target set to the path of the Prim having the relationship.
Use this mode when the graph represents an asset or template, and
parameterizes Prim paths through the use of the GraphTarget node,
variables, or similar mechanisms. """
)
}
class "OmniGraphAPI"
(
doc = """Constructs an OmniGraphAPI on a UsdPrim."""
inherits =</APISchemaBase>
)
{
rel omniGraphs (
doc = """Relationship to OmniGraph target graphs that will be evaluated for a UsdPrim.
for the UsdPrim"""
)
}
class OmniGraphNode "OmniGraphNode"
(
customData = {
string className = "OmniGraphNode"
}
doc = "Base class for OmniGraph nodes."
inherits = </Typed>
)
{
token node:type (
doc = """Unique identifier for the name of the registered type for this node."""
)
int node:typeVersion (
doc = """Each node type is versioned for enabling backward compatibility. This value indicates which version of
the node type definition was used to create this node. By convention the version numbers start at 1."""
)
}
class "OmniGraphNodeType"
(
customData = {
string className = "OmniGraphNodeType"
}
doc = """Abstract base class representing USD defined Node Types"""
inherits = </Typed>
)
{
token omni:graph:namespace = "local.nodes" (
doc = """Prefix used when registering a node type. The final name used to register a node type with OmniGraph will be
the prim name prefixed with the namespace. The namespace can be used to prevent conflicts when importing
node types from multiple layers."""
)
string omni:graph:description (
doc = """Contains a description of the interfaces available on one or more OmniGraph Compute Nodes."""
)
token[] omni:graph:categories = ["Compounds"] (
doc = """The list of categories to display the node in"""
)
token[] omni:graph:tags (
doc = """Single value or list of value to use as tags on the node"""
)
string omni:graph:uiName (
doc = """The name as it appears in the UI"""
)
}
class OmniGraphCompoundNodeType "OmniGraphCompoundNodeType"
(
customData = {
string className = "OmniGraphCompoundNodeType"
}
doc = """Class representing USD defined Compound Node Type"""
inherits = </OmniGraphNodeType>
)
{
rel omni:graph:asset (
doc = """The referenced graph representing a compound node"""
)
# Graph inputs and outputs are represented as relationships denoted with the prefix
# omni:graph:input: and omni:graph:output. The name of the input/output is taken
# directly from the name of the attribute
# e.g.
# rel omni:graph:input:input1 = </Root/Graph/multiply.inputs:a> (
# description = "User defined description of input a"
# uiName = "Display name for this input"
# )
# rel omni:graph:input:input2 = </Root/Graph/multiply.inputs:b>
# rel omni:graph:output:value = </Root/Graph/add.outputs:sum>
}
class "OmniGraphCompoundNodeAPI"
(
doc = """API schema applied to an OmniGraphNode to indicate it is a compound container whose execution is defined by an OmniGraph."""
inherits =</APISchemaBase>
customData = {
string className = "CompoundNodeAPI"
token[] apiSchemaCanOnlyApplyTo = [ "OmniGraphNode" ]
token apiSchemaType = "singleApply"
}
)
{
rel omni:graph:compoundGraph (
doc = """Relationship to an OmniGraph prim representing the implementation used by this OmniGraphNode"""
customData = {
string apiName = "compoundGraph"
}
)
token omni:graph:compoundType = "subgraph" (
allowedTokens = ["subgraph", "function", "nodetype"]
doc = """Represents the type of the compound graph referenced by this Compound Node"""
customData = {
string apiName = "compoundType"
}
)
} |
omniverse-code/kit/exts/omni.kit.welcome.learn/omni/kit/welcome/learn/style.py | from pathlib import Path
import omni.ui as ui
from omni.ui import color as cl
from omni.ui import constant as fl
CURRENT_PATH = Path(__file__).parent
ICON_PATH = CURRENT_PATH.parent.parent.parent.parent.joinpath("icons")
LEARN_PAGE_STYLE = {}
|
omniverse-code/kit/exts/omni.kit.welcome.learn/omni/kit/welcome/learn/extension.py | import webbrowser
import carb.settings
import carb.tokens
import omni.client
import omni.ext
import omni.ui as ui
from omni.kit.documentation.builder import DocumentationBuilderMd, DocumentationBuilderPage
from omni.kit.documentation.builder import get_style as get_doc_style
from omni.kit.welcome.window import register_page
from omni.ui import constant as fl
from .style import ICON_PATH, LEARN_PAGE_STYLE
_extension_instance = None
class LearnPageExtension(omni.ext.IExt):
def on_startup(self, ext_id):
self.__ext_name = omni.ext.get_extension_name(ext_id)
register_page(self.__ext_name, self.build_ui)
self.__settings = carb.settings.get_settings()
url = self.__settings.get(f"/exts/{self.__ext_name}/url")
self._url = carb.tokens.get_tokens_interface().resolve(url)
def on_shutdown(self):
global _extension_instance
_extension_instance = None
def build_ui(self) -> None:
with ui.ZStack(style=LEARN_PAGE_STYLE):
# Background
ui.Rectangle(style_type_name_override="Content")
with ui.VStack():
with ui.VStack(height=fl._find("welcome_page_title_height")):
ui.Spacer()
with ui.HStack():
ui.Spacer()
ui.Button(
text="VIEW ON THE WEB",
image_url=f"{ICON_PATH}/external_link.svg",
width=0, spacing=10,
clicked_fn=self.__view_on_web,
style_type_name_override="Title.Button"
)
ui.Spacer()
ui.Spacer()
with ui.HStack():
ui.Spacer(width=fl._find("welcome_content_padding_x"))
with ui.ZStack(style=get_doc_style()):
ui.Rectangle(style_type_name_override="Doc.Background")
DocumentationBuilderPage(DocumentationBuilderMd(self._url))
ui.Spacer(width=fl._find("welcome_content_padding_x"))
ui.Spacer(height=fl._find("welcome_content_padding_y"))
def __view_on_web(self):
web_url = self.__settings.get(f"/exts/{self.__ext_name}/web_url")
if not web_url:
web_url = self._url
webbrowser.open(web_url)
|
omniverse-code/kit/exts/omni.kit.welcome.learn/omni/kit/welcome/learn/__init__.py | from .extension import *
|
omniverse-code/kit/exts/omni.kit.welcome.learn/omni/kit/welcome/learn/tests/test_page.py | import asyncio
from pathlib import Path
import omni.kit.app
from omni.ui.tests.test_base import OmniUiTest
from ..extension import LearnPageExtension
CURRENT_PATH = Path(__file__).parent
TEST_DATA_PATH = CURRENT_PATH.parent.parent.parent.parent.parent.joinpath("data").joinpath("tests")
class TestPage(OmniUiTest):
# Before running each test
async def setUp(self):
await super().setUp()
self._golden_img_dir = TEST_DATA_PATH.absolute().joinpath("golden_img").absolute()
# After running each test
async def tearDown(self):
await super().tearDown()
async def test_page(self):
window = await self.create_test_window(width=800, height=300)
with window.frame:
ext = LearnPageExtension()
ext.on_startup("omni.kit.welcome.learn-1.1.0")
ext.build_ui()
await omni.kit.app.get_app().next_update_async()
# Wait for icons loaded
await asyncio.sleep(3)
await self.finalize_test(golden_img_dir=self._golden_img_dir, golden_img_name="page.png")
|
omniverse-code/kit/exts/omni.kit.welcome.learn/omni/kit/welcome/learn/tests/__init__.py | from .test_page import * |
omniverse-code/kit/exts/omni.kit.welcome.learn/docs/index.rst | omni.kit.welcome.learn
###########################
.. toctree::
:maxdepth: 1
CHANGELOG
|
omniverse-code/kit/exts/omni.kit.profile_python/omni/kit/profile_python/__init__.py | from .profile_python import *
|
omniverse-code/kit/exts/omni.kit.profile_python/omni/kit/profile_python/profile_python.py | """Enable automatic profiling of the python code using sys.profile."""
import sys
import omni.kit.app
import omni.ext
import carb
import carb.profiler
import carb.dictionary
import carb.settings
_profiler_enabled = False
_profile_zone_counter = 0
_python_stack_level = 0
MAX_STACK_LEVEL = 10
EXT_SETTINGS_SECTION = "/exts/omni.kit.profile_python"
def set_profiler_enabled(value: bool):
global _profile_zone_counter
global _python_stack_level
global _profiler_enabled
global MAX_STACK_LEVEL
if value == _profiler_enabled:
return
MAX_STACK_LEVEL = carb.settings.get_settings().get(EXT_SETTINGS_SECTION + "/maxStackLevel")
if value:
def profile_calls(frame, event, arg):
global _profile_zone_counter
global _python_stack_level
if event == "call":
_python_stack_level += 1
if _python_stack_level > MAX_STACK_LEVEL:
return
co = frame.f_code
filename = co.co_filename
if filename[-25:] == r"carb\profiler\__init__.py" or filename[-25:] == "carb/profiler/__init__.py":
# Do not profile profiler events
return
func_name = co.co_name
line_no = frame.f_lineno
carb.profiler.begin_with_location(1, "Py::" + func_name, func_name, filename, line_no)
_profile_zone_counter += 1
return profile_calls
elif event == "return":
_python_stack_level -= 1
if _python_stack_level >= MAX_STACK_LEVEL:
return
if _profile_zone_counter == 0:
return
carb.profiler.end(1)
_profile_zone_counter -= 1
return profile_calls
_profile_zone_counter = 0
sys.setprofile(profile_calls)
else:
while _profile_zone_counter > 0:
carb.profiler.end(1)
_profile_zone_counter -= 1
sys.setprofile(None)
_profiler_enabled = value
class ProfilePython(omni.ext.IExt):
def _on_enable_change(self, item: carb.dictionary.Item, change_event_type: carb.settings.ChangeEventType):
self._enabled = self._settings.get(EXT_SETTINGS_SECTION + "/enable")
set_profiler_enabled(self._enabled)
def on_startup(self):
self._dictionary = carb.dictionary.acquire_dictionary_interface()
self._settings = carb.settings.get_settings()
self._change_subs = self._settings.subscribe_to_node_change_events(
EXT_SETTINGS_SECTION + "/enable", self._on_enable_change
)
self._enabled = self._settings.get(EXT_SETTINGS_SECTION + "/enable")
set_profiler_enabled(self._enabled)
def on_shutdown(self):
self._settings.unsubscribe_to_change_events(self._change_subs)
self._enabled = False
set_profiler_enabled(self._enabled)
self._change_subs = None
self._settings = None
self._dictionary = None
|
omniverse-code/kit/exts/omni.kit.profile_python/omni/kit/profile_python/tests/__init__.py | from .test_profile_python import *
|
omniverse-code/kit/exts/omni.kit.profile_python/omni/kit/profile_python/tests/test_profile_python.py | import omni.kit.test
import gzip
import json
import os
from omni.kit.core.tests import KitLaunchTest
PYTHON_EVENT_PREFIX = "Py::"
class TestProfilePython(KitLaunchTest):
async def test_profile_python(self):
FUNC_1 = "some_rare_magical_function_27026930"
FUNC_2 = "another_rare_magical_function_120941920"
# Call some functions
script = f"""
def {FUNC_2}():
pass
def {FUNC_1}():
{FUNC_2}()
{FUNC_1}()
"""
args = [
# "--/app/quitAfter=10"
"--enable",
"omni.kit.profile_python",
]
trace_file = f"{self._temp_folder}/trace.gz"
args += [
"--/plugins/carb.profiler-cpu.plugin/saveProfile=1",
"--/plugins/carb.profiler-cpu.plugin/compressProfile=1",
"--/app/profileFromStart=1",
f"--/plugins/carb.profiler-cpu.plugin/filePath='{trace_file}'",
]
# run kit with python profiler and this script
await self._run_kit_with_script(script, args=args)
self.assertTrue(os.path.exists(trace_file))
# Parse trace and check that they have those functions at least mentioned there
events = set()
with gzip.open(trace_file, 'rb') as f_in:
j = json.loads(f_in.read().decode("utf-8") )
for entry in j:
name = entry["name"]
if name.startswith(PYTHON_EVENT_PREFIX):
events.add(name)
self.assertTrue(PYTHON_EVENT_PREFIX + FUNC_1 in events)
self.assertTrue(PYTHON_EVENT_PREFIX + FUNC_2 in events)
|
omniverse-code/kit/exts/omni.kit.profile_python/docs/index.rst | omni.kit.profile_python
###########################
Small extension rigging python sys.profile functionality to use carb.profiler
|
omniverse-code/kit/exts/omni.kit.collaboration.telemetry/omni/kit/collaboration/telemetry/__init__.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
"""
Provides access to a bindings module to simplify emitting telemetry events for the
'omni.kit.collaboration.*' extensions.
"""
import omni.core # pragma: no cover
from ._telemetry import * # pragma: no cover
|
omniverse-code/kit/exts/omni.kit.collaboration.telemetry/omni/kit/collaboration/telemetry/_telemetry.pyi | """bindings for structured log schema omni.kit.collaboration"""
from __future__ import annotations
import omni.kit.collaboration.telemetry._telemetry
import typing
__all__ = [
"Schema_omni_kit_collaboration_1_0",
"Struct_liveEdit_liveEdit"
]
class Schema_omni_kit_collaboration_1_0():
def __init__(self) -> None: ...
def liveEdit_sendEvent(self, cloud_link_id: str, liveEdit: Struct_liveEdit_liveEdit) -> None: ...
pass
class Struct_liveEdit_liveEdit():
def __init__(self) -> None: ...
@property
def action(self) -> str:
"""
:type: str
"""
@action.setter
def action(self, arg0: str) -> None:
pass
@property
def id(self) -> str:
"""
:type: str
"""
@id.setter
def id(self, arg0: str) -> None:
pass
pass
|
omniverse-code/kit/exts/omni.kit.collaboration.telemetry/omni/kit/collaboration/telemetry/tests/test_telemetry.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
import omni.kit.test
import omni.kit.test.teamcity
import omni.structuredlog
import carb.settings
import tempfile
import pathlib
import time
import io
import os
import sys
import json
import datetime
import psutil
import carb
import carb.tokens
import omni.kit.collaboration.telemetry
class TestCollaborationTelemetry(omni.kit.test.AsyncTestCase): # pragma: no cover
def setUp(self):
self._structured_log_settings = omni.structuredlog.IStructuredLogSettings()
self._control = omni.structuredlog.IStructuredLogControl()
self._settings = carb.settings.get_settings_interface()
self.assertIsNotNone(self._control)
self.assertIsNotNone(self._settings)
self.assertIsNotNone(self._structured_log_settings)
# failed to retrieve the IStructuredLogSettings object => fail
if self._structured_log_settings == None or self._control == None or self._settings == None:
return
# make sure to flush the structured log queue now since we're going to be changing the
# log output path and default log name for this test. This will ensure that any pending
# events are flushed to their appropriate log files first.
self._control.stop()
# set the log directory and name.
self._temp_dir = tempfile.TemporaryDirectory()
self._log_file_name = "omni.kit.collaboration.test.log"
self._old_log_name = self._structured_log_settings.log_default_name
self._old_log_path = self._structured_log_settings.log_output_path
self._structured_log_settings.log_default_name = self._log_file_name
self._structured_log_settings.log_output_path = self._temp_dir.name
# piece together the expected name of the log file we'll be watching.
self._log_path = pathlib.Path(self._temp_dir.name).joinpath(self._log_file_name)
self.assertEqual(pathlib.Path(self._structured_log_settings.log_default_name), self._log_path)
self.assertEqual(pathlib.Path(self._structured_log_settings.log_output_path), pathlib.Path(self._temp_dir.name))
def tearDown(self):
# nothing to clean up => fail.
if self._structured_log_settings == None:
return;
self._structured_log_settings.log_output_path = self._old_log_path
self._structured_log_settings.log_default_name = self._old_log_name
# explicitly clean up the temporary dir. Note that we need to explicitly clean it up
# since it can throw an exception on Windows if a file or folder is still locked. The
# support for internally ignoring these exceptions isn't added until `tempfile` v3.10
# and we're using an older version of the package here.
try:
self._temp_dir.cleanup()
except:
pass
# explicitly clean up all of our objects so we're not relying on the python GC.
self._structured_log_settings = None
self._control = None
self._settings = None
self._temp_dir = None
self._log_file_name = None
self._old_log_name = None
self._old_log_path = None
self._log_path = None
def _read_log_lines(self, filename, expected_types, session = None, time_delta = -1, log_time_range = 900):
"""
Reads the events from the expected log file location. Each log message line is parsed as
a JSON blob. The 'data' property of each message is parsed into a dictionary and a list
of these parsed dictionaries are returned. The log's header JSON object will also be
parsed and verified. The verification includes checking that the log's creation timestamp
is recent.
Parameters:
filename: The name of the log file to process for events. This may not be
`None`.
expected_types: A list of event type names that are to be expected in the log file.
If an event is found that does not match one of the events in this
list, a test will fail.
session: An optional session ID string to match to each event. An event will
only be included in the output if its session ID matches this one.
This may be `None` or "0" to ignore the session ID matching. If this
is set to "0", the session ID from each event will be added to each
event in the output list so that further filtering can occur.
time_delta: An optional time delta in seconds used to further filter events from
the log file. Only events that were logged after a point that is
this many seconds earlier than the call time will be included in the
output. This may be negative to disable filtering out older events.
log_time_range: The maximum number of seconds old that the log's creation timestamp
in its header may be. This test may be disabled by settings this
value to 0. If non-zero, this should be set to an absurd range
versus the ideal case so that running on slow machines doesn't cause
this test to unexpectedly fail. This defaults to 900s (15m).
Returns:
A list of parsed events. Each event in the list will be a dictionary of the
properties parsed from that event's 'data' property. Note that each returned
event in this list will have had its 'type' and 'session' properties copied
into it under the property names 'cloudEventsEventType' and 'cloudEventsSessionId'.
These can be used by the caller to further filter and categorize the events.
"""
if not os.path.isfile(filename):
print("failed to find the log file '" + str(filename) + "'.")
return []
events = []
lines = []
header = {}
with open(filename, "r") as f:
lines = f.readlines()
if time_delta >= 0:
timestamp = datetime.datetime.now(datetime.timezone.utc) - datetime.timedelta(seconds = time_delta)
# walk through all the lines in the file except the first one (the log header).
for i in range(1, len(lines)):
line = lines[i]
try:
event = json.loads(line)
self.assertTrue(event["type"] in expected_types)
msg_time = datetime.datetime.strptime(event["time"], "%Y-%m-%dT%H:%M:%S.%f%z")
# always add the 'type' and 'session' properties to the output event. Since the
# "type" and "session" property names are rather generic and could legitimately
# be part of the "data" property, we'll rename them to something less generic
# that the caller can consume.
event["data"]["cloudEventsEventType"] = event["type"]
event["data"]["cloudEventsSessionId"] = event["session"]
if (session == None or session == "0" or event["session"] == session) and (time_delta < 0 or msg_time >= timestamp):
events.append(event["data"])
except json.decoder.JSONDecodeError as e:
print("failed to parse the line '" + line + "' as JSON {reason = '" + str(e) + "'}")
pass
except Exception as e:
print("error processing the line '" + line + "' as JSON {error = '" + str(e) + "'}")
raise
# ****** parse and verify the header line ******
try:
header = json.loads(lines[0])
except json.decoder.JSONDecodeError as e:
print("failed to parse the header '" + lines[0] + "' as JSON {reason = '" + str(e) + "'}")
self.assertFalse(True)
except Exception as e:
print("error processing the header '" + lines[0] + "' as JSON {error = '" + str(e) + "'}")
self.assertFalse(True)
self.assertEqual(header["source"], "omni.structuredlog")
self.assertIsNotNone(header["version"])
# make sure the log was created recently.
if log_time_range > 0:
timestamp = datetime.datetime.strptime(header["time"], "%Y-%m-%dT%H:%M:%S.%f%z")
time_diff = datetime.datetime.now(datetime.timezone.utc) - timestamp
self.assertLess(time_diff.total_seconds(), log_time_range)
return events
def _is_event_present(self, events, properties):
"""
Verifies that all keys in `properties` both exist and have the same values in a
single event in `events`.
Parameters:
events: The set of events that were read from the log file. These are
expected to have been parsed into dictionary objects from the
original JSON 'data' property of each event.
properties: The set of properties to verify are present and match at least
one of the events in the log. All properties must match to a single
event in order for this to succeed.
Returns:
`True` if all the requested keys match in a single event.
`False` if no event containing all properties is found.
"""
# go through each event in the log file and check if it has all the required properties.
for i in range(len(events)):
event = events[i]
matches = True
# go through each of the required properties and verify they are all present and
# have the expected value.
for key, value in properties.items():
if not key in event:
continue
if event[key] != value:
matches = False
break
if matches:
return True
return False
def test_live_edit_events(self):
"""
Tests sending Schema_omni_kit_collaboration_1_0 events. Note that since this extension
is purely a bindings module, no coverage information will be generated unfortunately.
This does however test the functionality of the bindings module.
"""
# get the schema object and create the data object that is required to send the event.
self._telemetry = omni.kit.collaboration.telemetry.Schema_omni_kit_collaboration_1_0()
event = omni.kit.collaboration.telemetry.Struct_liveEdit_liveEdit()
self.assertIsNotNone(self._telemetry)
self.assertIsNotNone(event)
# send some test events.
event.id = "purple monkey dishwasher"
event.action = "join"
self._telemetry.liveEdit_sendEvent("fudgesicle", event)
event.id = "spatula lampshade"
event.action = "leave"
self._telemetry.liveEdit_sendEvent("peanut butter parfait", event)
# make sure all the messages are flushed to disk.
self._control.stop()
# read the log and verify that all the expected messages are present.
events = self._read_log_lines(self._log_path,
[
"com.nvidia.omni.kit.collaboration.liveEdit",
])
# verify the ordered parameters events.
self.assertTrue(self._is_event_present(events, {"cloud_link_id" : "fudgesicle", "event" : { "id": "purple monkey dishwasher", "action": "join"}, "event": "live-edit"}))
self.assertTrue(self._is_event_present(events, {"cloud_link_id" : "peanut butter parfait", "event" : { "id": "spatula lampshade", "action": "leave"}, "event": "live-edit"}))
# clean up.
self._telemetry = None
event = None
|
omniverse-code/kit/exts/omni.kit.collaboration.telemetry/omni/kit/collaboration/telemetry/tests/__init__.py | # Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
from .test_telemetry import * # pragma: no cover
|
omniverse-code/kit/exts/omni.graph.ui/ogn/nodes.json | {
"nodes": {
"omni.graph.ui.Button": {
"description": "Create a button widget on the Viewport",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.ComboBox": {
"description": "Create a combo box widget on the Viewport",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.DrawDebugCurve": {
"description": "Given a set of curve points, draw a curve in the viewport",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.GetActiveViewportCamera": {
"description": "Gets the path of the camera bound to a viewport",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.GetCameraPosition": {
"description": "Gets a viewport camera position",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.GetCameraTarget": {
"description": "Gets a viewport camera's target point.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.OnNewFrame": {
"description": "Triggers when there is a new frame available for the given viewport. Note that the graph will run asynchronously to the new frame event",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.OnPicked": {
"description": "Event node which fires when a picking event occurs in the specified viewport. Note that picking events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.OnViewportClicked": {
"description": "Event node which fires when a viewport click event occurs in the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.OnViewportDragged": {
"description": "Event node which fires when a viewport drag event occurs in the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.OnViewportHovered": {
"description": "Event node which fires when the specified viewport is hovered over. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.OnViewportPressed": {
"description": "Event node which fires when the specified viewport is pressed, and when that press is released. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.OnViewportScrolled": {
"description": "Event node which fires when a viewport scroll event occurs in the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.OnWidgetClicked": {
"description": "Event node which fires when a UI widget with the specified identifier is clicked. This node should be used in combination with UI creation nodes such as OgnButton.",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.OnWidgetValueChanged": {
"description": "Event node which fires when a UI widget with the specified identifier has its value changed. This node should be used in combination with UI creation nodes such as OgnSlider.",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.Placer": {
"description": "Contruct a Placer widget. The Placer takes a single child and places it at a given position within it.",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.PrintText": {
"description": "Prints some text to the system log or to the screen",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.ReadMouseState": {
"description": "Reads the current state of the mouse. You can choose which mouse element this node is associated with. When mouse element is chosen to be a button, only outputs:isPressed is meaningful. When coordinates are chosen, only outputs:coords and outputs:window are meaningful.\n Pixel coordinates are the position of the mouse cursor in screen pixel units with (0,0) top left. Normalized coordinates are values between 0-1 where 0 is top/left and 1 is bottom/right. By default, coordinates are relative to the application window, but if 'Use Relative Coords' is set to true, then coordinates are relative to the workspace window containing the mouse pointer.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.ReadPickState": {
"description": "Read the state of the last picking event from the specified viewport. Note that picking events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.ReadViewportClickState": {
"description": "Read the state of the last viewport click event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.ReadViewportDragState": {
"description": "Read the state of the last viewport drag event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.ReadViewportHoverState": {
"description": "Read the state of the last viewport hover event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.ReadViewportPressState": {
"description": "Read the state of the last viewport press event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.ReadViewportScrollState": {
"description": "Read the state of the last viewport scroll event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.ReadWidgetProperty": {
"description": "Read the value of a widget's property (height, tooltip, etc).",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.ReadWindowSize": {
"description": "Outputs the size of a UI window.",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.SetActiveViewportCamera": {
"description": "Sets Viewport's actively bound camera to given camera at give path",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.SetCameraPosition": {
"description": "Sets the camera's position",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.SetCameraTarget": {
"description": "Sets the camera's target",
"version": 1,
"extension": "omni.graph.ui",
"language": "C++"
},
"omni.graph.ui.SetViewportMode": {
"description": "Sets the mode of a specified viewport window to 'Scripted' mode or 'Default' mode when executed.\n 'Scripted' mode disables default viewport interaction and enables placing UI elements over the viewport. 'Default' mode is the default state of the viewport, and entering it will destroy any UI elements on the viewport.\n Executing with 'Enable Viewport Mouse Events' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by viewport mouse event nodes, including 'On Viewport Dragged' and 'Read Viewport Drag State'.\n Executing with 'Enable Picking' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by the 'On Picked' and 'Read Pick State' nodes.",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.Slider": {
"description": "Create a slider widget on the Viewport",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.Spacer": {
"description": "A widget that leaves empty space.",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.VStack": {
"description": "Contruct a Stack on the Viewport. All child widgets of Stack will be placed in a row, column or layer based on the direction input.",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.WriteWidgetProperty": {
"description": "Set the value of a widget's property (height, tooltip, etc).",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
},
"omni.graph.ui.WriteWidgetStyle": {
"description": "Sets a widget's style properties. This node should be used in combination with UI creation nodes such as Button.",
"version": 1,
"extension": "omni.graph.ui",
"language": "Python"
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/PACKAGE-LICENSES/prettycons-LICENSE.md | # prettycons License
Icons made by prettycons from "https://www.flaticon.com/"
|
omniverse-code/kit/exts/omni.graph.ui/PACKAGE-LICENSES/omni.graph.ui-LICENSE.md | Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of this software and related documentation without an express
license agreement from NVIDIA CORPORATION is strictly prohibited. |
omniverse-code/kit/exts/omni.graph.ui/PACKAGE-LICENSES/Pixel_perfect-LICENSE.md | # PixelPerfect License
Icons made by Pixel perfect from "https://www.flaticon.com/"
|
omniverse-code/kit/exts/omni.graph.ui/config/extension.toml | [package]
title = "OmniGraph UI"
version = "1.24.2"
category = "Graph"
feature = true
readme = "docs/README.md"
changelog = "docs/CHANGELOG.md"
description = "Contains all of the UI specific to the OmniGraph."
preview_image = "data/preview.png"
repository = ""
keywords = ["kit", "omnigraph", "ui", "editor"]
# The location of this module's python scripts
[[python.module]]
name = "omni.graph.ui"
[[native.plugin]]
path = "bin/*.plugin"
recursive = false
# Watch the .ogn files for hot reloading (only works for Python files)
[fswatcher.patterns]
include = ["*.ogn", "*.py"]
exclude = ["Ogn*Database.py"]
# In addition to using the OmniGraph code the editor functionality is used for the node description editor
[dependencies]
"omni.debugdraw" = {}
"omni.graph" = {}
"omni.graph.tools" = {}
"omni.inspect" = {}
"omni.kit.commands" = {}
"omni.kit.widget.prompt" = {}
"omni.kit.widget.settings" = {}
"omni.kit.widget.text_editor" = {} # For use in node template UI
"omni.kit.widget.stage" = {optional = true}
"omni.kit.window.filepicker" = {}
"omni.kit.viewport.utility" = {}
"omni.ui" = {}
"omni.ui.scene" = {}
"omni.ui_query" = {}
"omni.usd" = {}
"omni.kit.pip_archive" = {}
"omni.kit.window.property" = {}
"omni.kit.property.usd" = {}
"omni.kit.menu.utils" = {}
"omni.kit.window.preferences" = {}
"omni.kit.window.extensions" = {}
"omni.kit.stage_templates" = {}
"omni.timeline" = {}
[[test]]
# RTX regression OM-51983
timeout = 600
args = [
"--/renderer/enabled=pxr",
"--/renderer/active=pxr",
"--/renderer/multiGpu/enabled=false",
"--/renderer/multiGpu/autoEnable=false", # Disable mGPU with PXR due to OM-51026, OM-53611
"--/renderer/multiGpu/maxGpuCount=1",
"--/app/asyncRendering=false",
]
dependencies = [
"omni.graph.action",
"omni.graph.nodes",
"omni.hydra.pxr",
"omni.kit.window.viewport",
"omni.kit.ui_test",
]
[documentation]
pages = [
"docs/Overview.md",
"docs/OmniGraphNodeDescriptionEditor.rst",
"docs/OmniGraphSettingsEditor.rst",
"docs/Pixel_perfect-LICENSE.md",
"docs/prettycons-LICENSE.md",
"docs/CHANGELOG.md",
]
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/__init__.py | """Initialization for the OmniGraph UI extension"""
# Required for proper resolution of ONI wrappers
import omni.core
from ._impl.compute_node_widget import ComputeNodeWidget
from ._impl.extension import _PublicExtension
from ._impl.graph_variable_custom_layout import GraphVariableCustomLayout
from ._impl.menu import add_create_menu_type, remove_create_menu_type
from ._impl.omnigraph_attribute_base import OmniGraphBase
from ._impl.omnigraph_attribute_builder import OmniGraphPropertiesWidgetBuilder
from ._impl.omnigraph_attribute_models import OmniGraphAttributeModel, OmniGraphTfTokenAttributeModel
from ._impl.omnigraph_prim_node_templates import (
PrimAttributeCustomLayoutBase,
PrimPathCustomLayoutBase,
ReadPrimsCustomLayoutBase,
)
from ._impl.omnigraph_random_node_templates import RandomNodeCustomLayoutBase
from ._impl.omnigraph_settings_editor import SETTING_PAGE_NAME
from ._impl.utils import build_port_type_convert_menu, find_prop
__all__ = [
"add_create_menu_type",
"build_port_type_convert_menu",
"ComputeNodeWidget",
"find_prop",
"GraphVariableCustomLayout",
"OmniGraphAttributeModel",
"OmniGraphBase",
"OmniGraphPropertiesWidgetBuilder",
"OmniGraphTfTokenAttributeModel",
"PrimAttributeCustomLayoutBase",
"PrimPathCustomLayoutBase",
"RandomNodeCustomLayoutBase",
"ReadPrimsCustomLayoutBase",
"remove_create_menu_type",
"SETTING_PAGE_NAME",
]
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnReadViewportPressStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.ReadViewportPressState
Read the state of the last viewport press event from the specified viewport. Note that viewport mouse events must be enabled
on the specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
class OgnReadViewportPressStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.ReadViewportPressState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.isPressed
outputs.isReleasePositionValid
outputs.isValid
outputs.pressPosition
outputs.releasePosition
Predefined Tokens:
tokens.LeftMouseDrag
tokens.RightMouseDrag
tokens.MiddleMouseDrag
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport press events', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Press", "RightMouseDrag": "Right Mouse Press", "MiddleMouseDrag": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Press"'}, True, 'Left Mouse Press', False, ''),
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for press events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:isPressed', 'bool', 0, 'Is Pressed', 'True if the specified viewport is currently pressed', {}, True, None, False, ''),
('outputs:isReleasePositionValid', 'bool', 0, 'Is Release Position Valid', 'True if the press was released inside of the viewport, and false otherwise', {}, True, None, False, ''),
('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''),
('outputs:pressPosition', 'double2', 0, 'Press Position', 'The position at which the specified viewport was last pressed', {}, True, None, False, ''),
('outputs:releasePosition', 'double2', 0, 'Release Position', 'The position at which the last press on the specified viewport was released,\nor (0,0) if the press was released outside of the viewport or the viewport is currently pressed', {}, True, None, False, ''),
])
class tokens:
LeftMouseDrag = "Left Mouse Press"
RightMouseDrag = "Right Mouse Press"
MiddleMouseDrag = "Middle Mouse Press"
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"gesture", "useNormalizedCoords", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.gesture, self._attributes.useNormalizedCoords, self._attributes.viewport]
self._batchedReadValues = ["Left Mouse Press", False, "Viewport"]
@property
def gesture(self):
return self._batchedReadValues[0]
@gesture.setter
def gesture(self, value):
self._batchedReadValues[0] = value
@property
def useNormalizedCoords(self):
return self._batchedReadValues[1]
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
self._batchedReadValues[1] = value
@property
def viewport(self):
return self._batchedReadValues[2]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"isPressed", "isReleasePositionValid", "isValid", "pressPosition", "releasePosition", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def isPressed(self):
value = self._batchedWriteValues.get(self._attributes.isPressed)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isPressed)
return data_view.get()
@isPressed.setter
def isPressed(self, value):
self._batchedWriteValues[self._attributes.isPressed] = value
@property
def isReleasePositionValid(self):
value = self._batchedWriteValues.get(self._attributes.isReleasePositionValid)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isReleasePositionValid)
return data_view.get()
@isReleasePositionValid.setter
def isReleasePositionValid(self, value):
self._batchedWriteValues[self._attributes.isReleasePositionValid] = value
@property
def isValid(self):
value = self._batchedWriteValues.get(self._attributes.isValid)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isValid)
return data_view.get()
@isValid.setter
def isValid(self, value):
self._batchedWriteValues[self._attributes.isValid] = value
@property
def pressPosition(self):
value = self._batchedWriteValues.get(self._attributes.pressPosition)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.pressPosition)
return data_view.get()
@pressPosition.setter
def pressPosition(self, value):
self._batchedWriteValues[self._attributes.pressPosition] = value
@property
def releasePosition(self):
value = self._batchedWriteValues.get(self._attributes.releasePosition)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.releasePosition)
return data_view.get()
@releasePosition.setter
def releasePosition(self, value):
self._batchedWriteValues[self._attributes.releasePosition] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadViewportPressStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadViewportPressStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadViewportPressStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnGetCameraTargetDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.GetCameraTarget
Gets a viewport camera's target point.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import carb
import numpy
class OgnGetCameraTargetDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.GetCameraTarget
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.prim
inputs.primPath
inputs.usePath
Outputs:
outputs.target
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:prim', 'bundle', 0, None, "The camera prim, when 'usePath' is false", {}, False, None, False, ''),
('inputs:primPath', 'token', 0, 'Camera Path', "Path of the camera, used when 'usePath' is true", {}, True, '', False, ''),
('inputs:usePath', 'bool', 0, None, "When true, the 'primPath' attribute is used as the path to the prim being read, otherwise it will read the connection at the 'prim' attribute", {ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('outputs:target', 'point3d', 0, 'Target', 'The target point', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.prim = og.Database.ROLE_BUNDLE
role_data.outputs.target = og.Database.ROLE_POINT
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"primPath", "usePath", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={})
self._batchedReadAttributes = [self._attributes.primPath, self._attributes.usePath]
self._batchedReadValues = ["", True]
@property
def prim(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.prim"""
return self.__bundles.prim
@property
def primPath(self):
return self._batchedReadValues[0]
@primPath.setter
def primPath(self, value):
self._batchedReadValues[0] = value
@property
def usePath(self):
return self._batchedReadValues[1]
@usePath.setter
def usePath(self, value):
self._batchedReadValues[1] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"target", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def target(self):
value = self._batchedWriteValues.get(self._attributes.target)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.target)
return data_view.get()
@target.setter
def target(self, value):
self._batchedWriteValues[self._attributes.target] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnGetCameraTargetDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnGetCameraTargetDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnGetCameraTargetDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnOnViewportHoveredDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.OnViewportHovered
Event node which fires when the specified viewport is hovered over. Note that viewport mouse events must be enabled on the
specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
class OgnOnViewportHoveredDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.OnViewportHovered
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.onlyPlayback
inputs.viewport
Outputs:
outputs.began
outputs.ended
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for hover events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:began', 'execution', 0, 'Began', 'Enabled when the hover begins', {}, True, None, False, ''),
('outputs:ended', 'execution', 0, 'Ended', 'Enabled when the hover ends', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.began = og.Database.ROLE_EXECUTION
role_data.outputs.ended = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"onlyPlayback", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.onlyPlayback, self._attributes.viewport]
self._batchedReadValues = [True, "Viewport"]
@property
def onlyPlayback(self):
return self._batchedReadValues[0]
@onlyPlayback.setter
def onlyPlayback(self, value):
self._batchedReadValues[0] = value
@property
def viewport(self):
return self._batchedReadValues[1]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[1] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"began", "ended", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def began(self):
value = self._batchedWriteValues.get(self._attributes.began)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.began)
return data_view.get()
@began.setter
def began(self, value):
self._batchedWriteValues[self._attributes.began] = value
@property
def ended(self):
value = self._batchedWriteValues.get(self._attributes.ended)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.ended)
return data_view.get()
@ended.setter
def ended(self, value):
self._batchedWriteValues[self._attributes.ended] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnViewportHoveredDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnViewportHoveredDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnViewportHoveredDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnOnViewportPressedDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.OnViewportPressed
Event node which fires when the specified viewport is pressed, and when that press is released. Note that viewport mouse
events must be enabled on the specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
class OgnOnViewportPressedDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.OnViewportPressed
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.onlyPlayback
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.isReleasePositionValid
outputs.pressPosition
outputs.pressed
outputs.releasePosition
outputs.released
Predefined Tokens:
tokens.LeftMouseDrag
tokens.RightMouseDrag
tokens.MiddleMouseDrag
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport press events', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Press", "RightMouseDrag": "Right Mouse Press", "MiddleMouseDrag": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Press"'}, True, 'Left Mouse Press', False, ''),
('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for press events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:isReleasePositionValid', 'bool', 0, 'Is Release Position Valid', 'True if the press was released inside of the viewport, and false otherwise', {}, True, None, False, ''),
('outputs:pressPosition', 'double2', 0, 'Press Position', "The position at which the viewport was pressed (valid when either 'Pressed' or 'Released' is enabled)", {}, True, None, False, ''),
('outputs:pressed', 'execution', 0, 'Pressed', "Enabled when the specified viewport is pressed, populating 'Press Position' with the current mouse position", {}, True, None, False, ''),
('outputs:releasePosition', 'double2', 0, 'Release Position', "The position at which the press was released, or (0,0) if the press was released outside of the viewport\nor the viewport is currently pressed (valid when 'Ended' is enabled and 'Is Release Position Valid' is true)", {}, True, None, False, ''),
('outputs:released', 'execution', 0, 'Released', "Enabled when the press is released, populating 'Release Position' with the current mouse position\nand setting 'Is Release Position Valid' to true if the press is released inside of the viewport.\nIf the press is released outside of the viewport, 'Is Release Position Valid' is set to false\nand 'Release Position' is set to (0,0).", {}, True, None, False, ''),
])
class tokens:
LeftMouseDrag = "Left Mouse Press"
RightMouseDrag = "Right Mouse Press"
MiddleMouseDrag = "Middle Mouse Press"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.pressed = og.Database.ROLE_EXECUTION
role_data.outputs.released = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"gesture", "onlyPlayback", "useNormalizedCoords", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.gesture, self._attributes.onlyPlayback, self._attributes.useNormalizedCoords, self._attributes.viewport]
self._batchedReadValues = ["Left Mouse Press", True, False, "Viewport"]
@property
def gesture(self):
return self._batchedReadValues[0]
@gesture.setter
def gesture(self, value):
self._batchedReadValues[0] = value
@property
def onlyPlayback(self):
return self._batchedReadValues[1]
@onlyPlayback.setter
def onlyPlayback(self, value):
self._batchedReadValues[1] = value
@property
def useNormalizedCoords(self):
return self._batchedReadValues[2]
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
self._batchedReadValues[2] = value
@property
def viewport(self):
return self._batchedReadValues[3]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[3] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"isReleasePositionValid", "pressPosition", "pressed", "releasePosition", "released", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def isReleasePositionValid(self):
value = self._batchedWriteValues.get(self._attributes.isReleasePositionValid)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isReleasePositionValid)
return data_view.get()
@isReleasePositionValid.setter
def isReleasePositionValid(self, value):
self._batchedWriteValues[self._attributes.isReleasePositionValid] = value
@property
def pressPosition(self):
value = self._batchedWriteValues.get(self._attributes.pressPosition)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.pressPosition)
return data_view.get()
@pressPosition.setter
def pressPosition(self, value):
self._batchedWriteValues[self._attributes.pressPosition] = value
@property
def pressed(self):
value = self._batchedWriteValues.get(self._attributes.pressed)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.pressed)
return data_view.get()
@pressed.setter
def pressed(self, value):
self._batchedWriteValues[self._attributes.pressed] = value
@property
def releasePosition(self):
value = self._batchedWriteValues.get(self._attributes.releasePosition)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.releasePosition)
return data_view.get()
@releasePosition.setter
def releasePosition(self, value):
self._batchedWriteValues[self._attributes.releasePosition] = value
@property
def released(self):
value = self._batchedWriteValues.get(self._attributes.released)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.released)
return data_view.get()
@released.setter
def released(self, value):
self._batchedWriteValues[self._attributes.released] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnViewportPressedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnViewportPressedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnViewportPressedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnReadPickStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.ReadPickState
Read the state of the last picking event from the specified viewport. Note that picking events must be enabled on the specified
viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import carb
import numpy
class OgnReadPickStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.ReadPickState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.trackedPrimPaths
inputs.trackedPrims
inputs.usePaths
inputs.viewport
Outputs:
outputs.isTrackedPrimPicked
outputs.isValid
outputs.pickedPrimPath
outputs.pickedWorldPos
Predefined Tokens:
tokens.LeftMouseClick
tokens.RightMouseClick
tokens.MiddleMouseClick
tokens.LeftMousePress
tokens.RightMousePress
tokens.MiddleMousePress
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger a picking event', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Click,Right Mouse Click,Middle Mouse Click,Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseClick": "Left Mouse Click", "RightMouseClick": "Right Mouse Click", "MiddleMouseClick": "Middle Mouse Click", "LeftMousePress": "Left Mouse Press", "RightMousePress": "Right Mouse Press", "MiddleMousePress": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Click"'}, True, 'Left Mouse Click', False, ''),
('inputs:trackedPrimPaths', 'token[]', 0, 'Tracked Prim Paths', "Optionally specify a set of prims (by paths) to track whether or not they got picked\n(only affects the value of 'Is Tracked Prim Picked')", {}, False, None, False, ''),
('inputs:trackedPrims', 'bundle', 0, 'Tracked Prims', "Optionally specify a set of prims to track whether or not they got picked\n(only affects the value of 'Is Tracked Prim Picked')", {}, False, None, False, ''),
('inputs:usePaths', 'bool', 0, 'Use Paths', "When true, 'Tracked Prim Paths' is used, otherwise 'Tracked Prims' is used", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for picking events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:isTrackedPrimPicked', 'bool', 0, 'Is Tracked Prim Picked', 'True if a tracked prim got picked in the last picking event,\nor if any prim got picked if no tracked prims are specified', {}, True, None, False, ''),
('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''),
('outputs:pickedPrimPath', 'token', 0, 'Picked Prim Path', 'The path of the prim picked in the last picking event, or an empty string if nothing got picked', {}, True, None, False, ''),
('outputs:pickedWorldPos', 'point3d', 0, 'Picked World Position', 'The XYZ-coordinates of the point in world space at which the prim got picked,\nor (0,0,0) if nothing got picked', {}, True, None, False, ''),
])
class tokens:
LeftMouseClick = "Left Mouse Click"
RightMouseClick = "Right Mouse Click"
MiddleMouseClick = "Middle Mouse Click"
LeftMousePress = "Left Mouse Press"
RightMousePress = "Right Mouse Press"
MiddleMousePress = "Middle Mouse Press"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.trackedPrims = og.Database.ROLE_BUNDLE
role_data.outputs.pickedWorldPos = og.Database.ROLE_POINT
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"gesture", "usePaths", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={})
self._batchedReadAttributes = [self._attributes.gesture, self._attributes.usePaths, self._attributes.viewport]
self._batchedReadValues = ["Left Mouse Click", False, "Viewport"]
@property
def trackedPrimPaths(self):
data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths)
return data_view.get()
@trackedPrimPaths.setter
def trackedPrimPaths(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.trackedPrimPaths)
data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths)
data_view.set(value)
self.trackedPrimPaths_size = data_view.get_array_size()
@property
def trackedPrims(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.trackedPrims"""
return self.__bundles.trackedPrims
@property
def gesture(self):
return self._batchedReadValues[0]
@gesture.setter
def gesture(self, value):
self._batchedReadValues[0] = value
@property
def usePaths(self):
return self._batchedReadValues[1]
@usePaths.setter
def usePaths(self, value):
self._batchedReadValues[1] = value
@property
def viewport(self):
return self._batchedReadValues[2]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"isTrackedPrimPicked", "isValid", "pickedPrimPath", "pickedWorldPos", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def isTrackedPrimPicked(self):
value = self._batchedWriteValues.get(self._attributes.isTrackedPrimPicked)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked)
return data_view.get()
@isTrackedPrimPicked.setter
def isTrackedPrimPicked(self, value):
self._batchedWriteValues[self._attributes.isTrackedPrimPicked] = value
@property
def isValid(self):
value = self._batchedWriteValues.get(self._attributes.isValid)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isValid)
return data_view.get()
@isValid.setter
def isValid(self, value):
self._batchedWriteValues[self._attributes.isValid] = value
@property
def pickedPrimPath(self):
value = self._batchedWriteValues.get(self._attributes.pickedPrimPath)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath)
return data_view.get()
@pickedPrimPath.setter
def pickedPrimPath(self, value):
self._batchedWriteValues[self._attributes.pickedPrimPath] = value
@property
def pickedWorldPos(self):
value = self._batchedWriteValues.get(self._attributes.pickedWorldPos)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos)
return data_view.get()
@pickedWorldPos.setter
def pickedWorldPos(self, value):
self._batchedWriteValues[self._attributes.pickedWorldPos] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadPickStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadPickStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadPickStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnReadWidgetPropertyDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.ReadWidgetProperty
Read the value of a widget's property (height, tooltip, etc).
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
from typing import Any
import traceback
import sys
class OgnReadWidgetPropertyDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.ReadWidgetProperty
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.propertyName
inputs.widgetIdentifier
inputs.widgetPath
Outputs:
outputs.value
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:propertyName', 'token', 0, 'Property Name', 'Name of the property to read.', {}, True, '', False, ''),
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'Unique identifier for the widget. This is only valid within the current graph.', {}, True, '', False, ''),
('inputs:widgetPath', 'token', 0, 'Widget Path', "Full path to the widget. If present this will be used insted of 'widgetIdentifier'.\nUnlike 'widgetIdentifier' this is valid across all graphs.", {}, True, '', False, ''),
('outputs:value', 'bool,double,int,string', 1, 'Value', 'The value of the property.', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"propertyName", "widgetIdentifier", "widgetPath", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.propertyName, self._attributes.widgetIdentifier, self._attributes.widgetPath]
self._batchedReadValues = ["", "", ""]
@property
def propertyName(self):
return self._batchedReadValues[0]
@propertyName.setter
def propertyName(self, value):
self._batchedReadValues[0] = value
@property
def widgetIdentifier(self):
return self._batchedReadValues[1]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[1] = value
@property
def widgetPath(self):
return self._batchedReadValues[2]
@widgetPath.setter
def widgetPath(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = { }
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def value(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.value"""
return og.RuntimeAttribute(self._attributes.value.get_attribute_data(), self._context, False)
@value.setter
def value(self, value_to_set: Any):
"""Assign another attribute's value to outputs.value"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.value.value = value_to_set.value
else:
self.value.value = value_to_set
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadWidgetPropertyDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadWidgetPropertyDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadWidgetPropertyDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnReadWidgetPropertyDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.ReadWidgetProperty'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnReadWidgetPropertyDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnReadWidgetPropertyDatabase(node)
per_node_data['_db'] = db
except:
db = OgnReadWidgetPropertyDatabase(node)
try:
compute_function = getattr(OgnReadWidgetPropertyDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnReadWidgetPropertyDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnReadWidgetPropertyDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnReadWidgetPropertyDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnReadWidgetPropertyDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnReadWidgetPropertyDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnReadWidgetPropertyDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnReadWidgetPropertyDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Read Widget Property (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Read the value of a widget's property (height, tooltip, etc).")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
__hints = node_type.get_scheduling_hints()
if __hints is not None:
__hints.set_data_access(og.eAccessLocation.E_GLOBAL, og.eAccessType.E_WRITE)
OgnReadWidgetPropertyDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnReadWidgetPropertyDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnReadWidgetPropertyDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnReadWidgetPropertyDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.ReadWidgetProperty")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnReadWindowSizeDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.ReadWindowSize
Outputs the size of a UI window.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import sys
import traceback
class OgnReadWindowSizeDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.ReadWindowSize
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.isViewport
inputs.name
inputs.widgetPath
Outputs:
outputs.height
outputs.width
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:isViewport', 'bool', 0, 'Is Viewport?', 'If true then only viewport windows will be considered.', {ogn.MetadataKeys.DEFAULT: 'false'}, False, False, False, ''),
('inputs:name', 'token', 0, 'Name', 'Name of the window. If there are multiple windows with the same name\nthe first one found will be used.', {}, False, None, False, ''),
('inputs:widgetPath', 'token', 0, 'Widget Path', "Full path to a widget in the window. If specified then 'name' will be ignored and\nthe window containing the widget will be used.", {}, False, None, False, ''),
('outputs:height', 'float', 0, 'Height', 'Height of the window in pixels.', {}, True, None, False, ''),
('outputs:width', 'float', 0, 'Width', 'Width of the window in pixels.', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"isViewport", "name", "widgetPath", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.isViewport, self._attributes.name, self._attributes.widgetPath]
self._batchedReadValues = [False, None, None]
@property
def isViewport(self):
return self._batchedReadValues[0]
@isViewport.setter
def isViewport(self, value):
self._batchedReadValues[0] = value
@property
def name(self):
return self._batchedReadValues[1]
@name.setter
def name(self, value):
self._batchedReadValues[1] = value
@property
def widgetPath(self):
return self._batchedReadValues[2]
@widgetPath.setter
def widgetPath(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"height", "width", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def height(self):
value = self._batchedWriteValues.get(self._attributes.height)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.height)
return data_view.get()
@height.setter
def height(self, value):
self._batchedWriteValues[self._attributes.height] = value
@property
def width(self):
value = self._batchedWriteValues.get(self._attributes.width)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.width)
return data_view.get()
@width.setter
def width(self, value):
self._batchedWriteValues[self._attributes.width] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadWindowSizeDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadWindowSizeDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadWindowSizeDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnReadWindowSizeDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.ReadWindowSize'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnReadWindowSizeDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnReadWindowSizeDatabase(node)
per_node_data['_db'] = db
except:
db = OgnReadWindowSizeDatabase(node)
try:
compute_function = getattr(OgnReadWindowSizeDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnReadWindowSizeDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnReadWindowSizeDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnReadWindowSizeDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnReadWindowSizeDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnReadWindowSizeDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnReadWindowSizeDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnReadWindowSizeDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Read Window Size (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Outputs the size of a UI window.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
__hints = node_type.get_scheduling_hints()
if __hints is not None:
__hints.set_data_access(og.eAccessLocation.E_GLOBAL, og.eAccessType.E_READ)
OgnReadWindowSizeDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnReadWindowSizeDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnReadWindowSizeDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnReadWindowSizeDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.ReadWindowSize")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnSetCameraTargetDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.SetCameraTarget
Sets the camera's target
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
import carb
class OgnSetCameraTargetDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.SetCameraTarget
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.execIn
inputs.prim
inputs.primPath
inputs.rotate
inputs.target
inputs.usePath
Outputs:
outputs.execOut
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''),
('inputs:prim', 'bundle', 0, None, "The camera prim, when 'usePath' is false", {}, False, None, False, ''),
('inputs:primPath', 'token', 0, 'Camera Path', "Path of the camera, used when 'usePath' is true", {}, True, '', False, ''),
('inputs:rotate', 'bool', 0, 'Rotate', 'True to keep position but change orientation and radius (camera rotates to look at new target).\nFalse to keep orientation and radius but change position (camera moves to look at new target).', {ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:target', 'point3d', 0, 'Target', 'The target point', {}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:usePath', 'bool', 0, None, "When true, the 'primPath' attribute is used as the path to the prim being read, otherwise it will read the connection at the 'prim' attribute", {ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.execIn = og.Database.ROLE_EXECUTION
role_data.inputs.prim = og.Database.ROLE_BUNDLE
role_data.inputs.target = og.Database.ROLE_POINT
role_data.outputs.execOut = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execIn", "primPath", "rotate", "target", "usePath", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={})
self._batchedReadAttributes = [self._attributes.execIn, self._attributes.primPath, self._attributes.rotate, self._attributes.target, self._attributes.usePath]
self._batchedReadValues = [None, "", True, [0.0, 0.0, 0.0], True]
@property
def prim(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.prim"""
return self.__bundles.prim
@property
def execIn(self):
return self._batchedReadValues[0]
@execIn.setter
def execIn(self, value):
self._batchedReadValues[0] = value
@property
def primPath(self):
return self._batchedReadValues[1]
@primPath.setter
def primPath(self, value):
self._batchedReadValues[1] = value
@property
def rotate(self):
return self._batchedReadValues[2]
@rotate.setter
def rotate(self, value):
self._batchedReadValues[2] = value
@property
def target(self):
return self._batchedReadValues[3]
@target.setter
def target(self, value):
self._batchedReadValues[3] = value
@property
def usePath(self):
return self._batchedReadValues[4]
@usePath.setter
def usePath(self, value):
self._batchedReadValues[4] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def execOut(self):
value = self._batchedWriteValues.get(self._attributes.execOut)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.execOut)
return data_view.get()
@execOut.setter
def execOut(self, value):
self._batchedWriteValues[self._attributes.execOut] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnSetCameraTargetDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnSetCameraTargetDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnSetCameraTargetDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnWriteWidgetPropertyDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.WriteWidgetProperty
Set the value of a widget's property (height, tooltip, etc).
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
from typing import Any
import sys
import traceback
class OgnWriteWidgetPropertyDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.WriteWidgetProperty
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.propertyName
inputs.value
inputs.widgetIdentifier
inputs.widgetPath
inputs.write
Outputs:
outputs.written
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:propertyName', 'token', 0, 'Property Name', 'Name of the property to write to.', {}, True, '', False, ''),
('inputs:value', 'any', 2, 'Value', 'The value to write to the property.', {}, True, None, False, ''),
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'Unique identifier for the widget. This is only valid within the current graph.', {}, True, '', False, ''),
('inputs:widgetPath', 'token', 0, 'Widget Path', "Full path to the widget. If present this will be used insted of 'widgetIdentifier'.\nUnlike 'widgetIdentifier' this is valid across all graphs.", {}, True, '', False, ''),
('inputs:write', 'execution', 0, 'Write', "Input execution to write the value to the widget's property.", {}, True, None, False, ''),
('outputs:written', 'execution', 0, None, 'Executed when the value has been successfully written.', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.write = og.Database.ROLE_EXECUTION
role_data.outputs.written = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"propertyName", "widgetIdentifier", "widgetPath", "write", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.propertyName, self._attributes.widgetIdentifier, self._attributes.widgetPath, self._attributes.write]
self._batchedReadValues = ["", "", "", None]
@property
def value(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute inputs.value"""
return og.RuntimeAttribute(self._attributes.value.get_attribute_data(), self._context, True)
@value.setter
def value(self, value_to_set: Any):
"""Assign another attribute's value to outputs.value"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.value.value = value_to_set.value
else:
self.value.value = value_to_set
@property
def propertyName(self):
return self._batchedReadValues[0]
@propertyName.setter
def propertyName(self, value):
self._batchedReadValues[0] = value
@property
def widgetIdentifier(self):
return self._batchedReadValues[1]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[1] = value
@property
def widgetPath(self):
return self._batchedReadValues[2]
@widgetPath.setter
def widgetPath(self, value):
self._batchedReadValues[2] = value
@property
def write(self):
return self._batchedReadValues[3]
@write.setter
def write(self, value):
self._batchedReadValues[3] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"written", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def written(self):
value = self._batchedWriteValues.get(self._attributes.written)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.written)
return data_view.get()
@written.setter
def written(self, value):
self._batchedWriteValues[self._attributes.written] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnWriteWidgetPropertyDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnWriteWidgetPropertyDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnWriteWidgetPropertyDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnWriteWidgetPropertyDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.WriteWidgetProperty'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnWriteWidgetPropertyDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnWriteWidgetPropertyDatabase(node)
per_node_data['_db'] = db
except:
db = OgnWriteWidgetPropertyDatabase(node)
try:
if db.inputs.value.type.base_type == og.BaseDataType.UNKNOWN:
db.log_warning('Required extended attribute inputs:value is not resolved, compute skipped')
return False
compute_function = getattr(OgnWriteWidgetPropertyDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnWriteWidgetPropertyDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnWriteWidgetPropertyDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnWriteWidgetPropertyDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnWriteWidgetPropertyDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnWriteWidgetPropertyDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnWriteWidgetPropertyDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnWriteWidgetPropertyDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Write Widget Property (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Set the value of a widget's property (height, tooltip, etc).")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnWriteWidgetPropertyDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnWriteWidgetPropertyDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnWriteWidgetPropertyDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnWriteWidgetPropertyDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.WriteWidgetProperty")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnVStackDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.VStack
Contruct a Stack on the Viewport. All child widgets of Stack will be placed in a row, column or layer based on the direction
input.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import traceback
import sys
class OgnVStackDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.VStack
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.create
inputs.direction
inputs.parentWidgetPath
inputs.style
inputs.widgetIdentifier
Outputs:
outputs.created
outputs.widgetPath
Predefined Tokens:
tokens.BACK_TO_FRONT
tokens.BOTTOM_TO_TOP
tokens.FRONT_TO_BACK
tokens.LEFT_TO_RIGHT
tokens.RIGHT_TO_LEFT
tokens.TOP_TO_BOTTOM
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:create', 'execution', 0, 'Create', 'Input execution to create and show the widget', {}, True, None, False, ''),
('inputs:direction', 'token', 0, 'Direction', 'The direction the widgets will be stacked.', {ogn.MetadataKeys.ALLOWED_TOKENS: 'BACK_TO_FRONT,BOTTOM_TO_TOP,FRONT_TO_BACK,LEFT_TO_RIGHT,RIGHT_TO_LEFT,TOP_TO_BOTTOM', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"BACK_TO_FRONT": "BACK_TO_FRONT", "BOTTOM_TO_TOP": "BOTTOM_TO_TOP", "FRONT_TO_BACK": "FRONT_TO_BACK", "LEFT_TO_RIGHT": "LEFT_TO_RIGHT", "RIGHT_TO_LEFT": "RIGHT_TO_LEFT", "TOP_TO_BOTTOM": "TOP_TO_BOTTOM"}', ogn.MetadataKeys.DEFAULT: '"TOP_TO_BOTTOM"'}, True, 'TOP_TO_BOTTOM', False, ''),
('inputs:parentWidgetPath', 'token', 0, 'Parent Widget Path', 'The absolute path to the parent widget.', {}, True, '', False, ''),
('inputs:style', 'string', 0, None, 'Style to be applied to the stack and its children. This can later be changed with the\nWriteWidgetStyle node.', {}, False, None, False, ''),
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'An optional unique identifier for the widget.\nCan be used to refer to this widget in other places such as the OnWidgetClicked node.', {}, False, None, False, ''),
('outputs:created', 'execution', 0, 'Created', 'Executed when the widget is created', {}, True, None, False, ''),
('outputs:widgetPath', 'token', 0, 'Widget Path', 'The absolute path to the created widget', {}, True, None, False, ''),
])
class tokens:
BACK_TO_FRONT = "BACK_TO_FRONT"
BOTTOM_TO_TOP = "BOTTOM_TO_TOP"
FRONT_TO_BACK = "FRONT_TO_BACK"
LEFT_TO_RIGHT = "LEFT_TO_RIGHT"
RIGHT_TO_LEFT = "RIGHT_TO_LEFT"
TOP_TO_BOTTOM = "TOP_TO_BOTTOM"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.create = og.Database.ROLE_EXECUTION
role_data.outputs.created = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"create", "direction", "parentWidgetPath", "style", "widgetIdentifier", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.create, self._attributes.direction, self._attributes.parentWidgetPath, self._attributes.style, self._attributes.widgetIdentifier]
self._batchedReadValues = [None, "TOP_TO_BOTTOM", "", None, None]
@property
def create(self):
return self._batchedReadValues[0]
@create.setter
def create(self, value):
self._batchedReadValues[0] = value
@property
def direction(self):
return self._batchedReadValues[1]
@direction.setter
def direction(self, value):
self._batchedReadValues[1] = value
@property
def parentWidgetPath(self):
return self._batchedReadValues[2]
@parentWidgetPath.setter
def parentWidgetPath(self, value):
self._batchedReadValues[2] = value
@property
def style(self):
return self._batchedReadValues[3]
@style.setter
def style(self, value):
self._batchedReadValues[3] = value
@property
def widgetIdentifier(self):
return self._batchedReadValues[4]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[4] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"created", "widgetPath", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def created(self):
value = self._batchedWriteValues.get(self._attributes.created)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.created)
return data_view.get()
@created.setter
def created(self, value):
self._batchedWriteValues[self._attributes.created] = value
@property
def widgetPath(self):
value = self._batchedWriteValues.get(self._attributes.widgetPath)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.widgetPath)
return data_view.get()
@widgetPath.setter
def widgetPath(self, value):
self._batchedWriteValues[self._attributes.widgetPath] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnVStackDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnVStackDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnVStackDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnVStackDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.VStack'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnVStackDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnVStackDatabase(node)
per_node_data['_db'] = db
except:
db = OgnVStackDatabase(node)
try:
compute_function = getattr(OgnVStackDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnVStackDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnVStackDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnVStackDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnVStackDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnVStackDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnVStackDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnVStackDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Stack (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Contruct a Stack on the Viewport. All child widgets of Stack will be placed in a row, column or layer based on the direction input.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnVStackDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnVStackDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnVStackDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnVStackDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.VStack")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnPrintTextDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.PrintText
Prints some text to the system log or to the screen
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import sys
import traceback
class OgnPrintTextDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.PrintText
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.execIn
inputs.logLevel
inputs.text
inputs.toScreen
inputs.viewport
Outputs:
outputs.execOut
Predefined Tokens:
tokens.Info
tokens.Warning
tokens.Error
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''),
('inputs:logLevel', 'token', 0, 'Log Level', 'The logging level for the message [Info, Warning, Error]', {ogn.MetadataKeys.ALLOWED_TOKENS: 'Info,Warning,Error', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '["Info", "Warning", "Error"]', ogn.MetadataKeys.DEFAULT: '"Info"'}, True, 'Info', False, ''),
('inputs:text', 'string', 0, 'Text', 'The text to print', {}, True, '', False, ''),
('inputs:toScreen', 'bool', 0, 'To Screen', 'When true, displays the text on the viewport for a few seconds, as well as the log', {}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport if printing to screen, or empty for the default viewport', {}, True, '', False, ''),
('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''),
])
class tokens:
Info = "Info"
Warning = "Warning"
Error = "Error"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.execIn = og.Database.ROLE_EXECUTION
role_data.outputs.execOut = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execIn", "logLevel", "text", "toScreen", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.execIn, self._attributes.logLevel, self._attributes.text, self._attributes.toScreen, self._attributes.viewport]
self._batchedReadValues = [None, "Info", "", False, ""]
@property
def execIn(self):
return self._batchedReadValues[0]
@execIn.setter
def execIn(self, value):
self._batchedReadValues[0] = value
@property
def logLevel(self):
return self._batchedReadValues[1]
@logLevel.setter
def logLevel(self, value):
self._batchedReadValues[1] = value
@property
def text(self):
return self._batchedReadValues[2]
@text.setter
def text(self, value):
self._batchedReadValues[2] = value
@property
def toScreen(self):
return self._batchedReadValues[3]
@toScreen.setter
def toScreen(self, value):
self._batchedReadValues[3] = value
@property
def viewport(self):
return self._batchedReadValues[4]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[4] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def execOut(self):
value = self._batchedWriteValues.get(self._attributes.execOut)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.execOut)
return data_view.get()
@execOut.setter
def execOut(self, value):
self._batchedWriteValues[self._attributes.execOut] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnPrintTextDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnPrintTextDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnPrintTextDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.PrintText'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnPrintTextDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnPrintTextDatabase(node)
per_node_data['_db'] = db
except:
db = OgnPrintTextDatabase(node)
try:
compute_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnPrintTextDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnPrintTextDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnPrintTextDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.TAGS, "logging,toast,debug")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Print Text")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "debug")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Prints some text to the system log or to the screen")
node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnPrintTextDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnPrintTextDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnPrintTextDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.PrintText")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnOnWidgetClickedDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.OnWidgetClicked
Event node which fires when a UI widget with the specified identifier is clicked. This node should be used in combination
with UI creation nodes such as OgnButton.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import traceback
import sys
class OgnOnWidgetClickedDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.OnWidgetClicked
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.widgetIdentifier
Outputs:
outputs.clicked
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'A unique identifier identifying the widget.\nThis should be specified in the UI creation node such as OgnButton.', {ogn.MetadataKeys.LITERAL_ONLY: '1'}, True, '', False, ''),
('outputs:clicked', 'execution', 0, 'Clicked', 'Executed when the widget is clicked', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.clicked = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"widgetIdentifier", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.widgetIdentifier]
self._batchedReadValues = [""]
@property
def widgetIdentifier(self):
return self._batchedReadValues[0]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[0] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"clicked", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def clicked(self):
value = self._batchedWriteValues.get(self._attributes.clicked)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.clicked)
return data_view.get()
@clicked.setter
def clicked(self, value):
self._batchedWriteValues[self._attributes.clicked] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnWidgetClickedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnWidgetClickedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnWidgetClickedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnOnWidgetClickedDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.OnWidgetClicked'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnOnWidgetClickedDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnOnWidgetClickedDatabase(node)
per_node_data['_db'] = db
except:
db = OgnOnWidgetClickedDatabase(node)
try:
compute_function = getattr(OgnOnWidgetClickedDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnOnWidgetClickedDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnOnWidgetClickedDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnOnWidgetClickedDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnOnWidgetClickedDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnOnWidgetClickedDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnOnWidgetClickedDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnOnWidgetClickedDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "On Widget Clicked (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Event node which fires when a UI widget with the specified identifier is clicked. This node should be used in combination with UI creation nodes such as OgnButton.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
__hints = node_type.get_scheduling_hints()
if __hints is not None:
__hints.compute_rule = og.eComputeRule.E_ON_REQUEST
OgnOnWidgetClickedDatabase.INTERFACE.add_to_node_type(node_type)
node_type.set_has_state(True)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnOnWidgetClickedDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnOnWidgetClickedDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnOnWidgetClickedDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.OnWidgetClicked")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnButtonDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.Button
Create a button widget on the Viewport
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import sys
import traceback
import numpy
class OgnButtonDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.Button
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.create
inputs.parentWidgetPath
inputs.size
inputs.startHidden
inputs.style
inputs.text
inputs.widgetIdentifier
Outputs:
outputs.created
outputs.widgetPath
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:create', 'execution', 0, 'Create', 'Input execution to create and show the widget', {}, True, None, False, ''),
('inputs:parentWidgetPath', 'token', 0, 'Parent Widget Path', 'The absolute path to the parent widget.', {}, True, '', False, ''),
('inputs:size', 'double2', 0, 'Size', 'The width and height of the created widget.\nValue of 0 means the created widget will be just large enough to fit everything.', {}, True, [0.0, 0.0], False, ''),
('inputs:startHidden', 'bool', 0, 'Start Hidden', 'Determines whether the button will initially be visible (False) or not (True).', {ogn.MetadataKeys.DEFAULT: 'false'}, False, False, False, ''),
('inputs:style', 'string', 0, None, 'Style to be applied to the button. This can later be changed with the WriteWidgetStyle node.', {}, False, None, False, ''),
('inputs:text', 'string', 0, 'Text', 'The text that is displayed on the button', {}, False, None, False, ''),
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'An optional unique identifier for the widget.\nCan be used to refer to this widget in other places such as the OnWidgetClicked node.', {}, False, None, False, ''),
('outputs:created', 'execution', 0, 'Created', 'Executed when the widget is created', {}, True, None, False, ''),
('outputs:widgetPath', 'token', 0, 'Widget Path', 'The absolute path to the created widget', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.create = og.Database.ROLE_EXECUTION
role_data.outputs.created = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"create", "parentWidgetPath", "size", "startHidden", "style", "text", "widgetIdentifier", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.create, self._attributes.parentWidgetPath, self._attributes.size, self._attributes.startHidden, self._attributes.style, self._attributes.text, self._attributes.widgetIdentifier]
self._batchedReadValues = [None, "", [0.0, 0.0], False, None, None, None]
@property
def create(self):
return self._batchedReadValues[0]
@create.setter
def create(self, value):
self._batchedReadValues[0] = value
@property
def parentWidgetPath(self):
return self._batchedReadValues[1]
@parentWidgetPath.setter
def parentWidgetPath(self, value):
self._batchedReadValues[1] = value
@property
def size(self):
return self._batchedReadValues[2]
@size.setter
def size(self, value):
self._batchedReadValues[2] = value
@property
def startHidden(self):
return self._batchedReadValues[3]
@startHidden.setter
def startHidden(self, value):
self._batchedReadValues[3] = value
@property
def style(self):
return self._batchedReadValues[4]
@style.setter
def style(self, value):
self._batchedReadValues[4] = value
@property
def text(self):
return self._batchedReadValues[5]
@text.setter
def text(self, value):
self._batchedReadValues[5] = value
@property
def widgetIdentifier(self):
return self._batchedReadValues[6]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[6] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"created", "widgetPath", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def created(self):
value = self._batchedWriteValues.get(self._attributes.created)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.created)
return data_view.get()
@created.setter
def created(self, value):
self._batchedWriteValues[self._attributes.created] = value
@property
def widgetPath(self):
value = self._batchedWriteValues.get(self._attributes.widgetPath)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.widgetPath)
return data_view.get()
@widgetPath.setter
def widgetPath(self, value):
self._batchedWriteValues[self._attributes.widgetPath] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnButtonDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnButtonDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnButtonDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnButtonDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.Button'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnButtonDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnButtonDatabase(node)
per_node_data['_db'] = db
except:
db = OgnButtonDatabase(node)
try:
compute_function = getattr(OgnButtonDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnButtonDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnButtonDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnButtonDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnButtonDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnButtonDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnButtonDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnButtonDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Button (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Create a button widget on the Viewport")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnButtonDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnButtonDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnButtonDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnButtonDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.Button")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnSliderDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.Slider
Create a slider widget on the Viewport
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import traceback
import sys
class OgnSliderDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.Slider
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.create
inputs.disable
inputs.enable
inputs.hide
inputs.max
inputs.min
inputs.parentWidgetPath
inputs.show
inputs.step
inputs.tearDown
inputs.widgetIdentifier
inputs.width
Outputs:
outputs.created
outputs.widgetPath
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:create', 'execution', 0, 'Create', 'Input execution to create and show the widget', {}, True, None, False, ''),
('inputs:disable', 'execution', 0, 'Disable', 'Disable this button so that it cannot be pressed', {}, True, None, False, ''),
('inputs:enable', 'execution', 0, 'Enable', 'Enable this button after it has been disabled', {}, True, None, False, ''),
('inputs:hide', 'execution', 0, 'Hide', 'Input execution to hide the widget and all its child widgets', {}, True, None, False, ''),
('inputs:max', 'float', 0, 'Max', 'The maximum value of the slider', {}, True, 0.0, False, ''),
('inputs:min', 'float', 0, 'Min', 'The minimum value of the slider', {}, True, 0.0, False, ''),
('inputs:parentWidgetPath', 'token', 0, 'Parent Widget Path', 'The absolute path to the parent widget.\nIf empty, this widget will be created as a direct child of Viewport.', {}, False, None, False, ''),
('inputs:show', 'execution', 0, 'Show', 'Input execution to show the widget and all its child widgets after they become hidden', {}, True, None, False, ''),
('inputs:step', 'float', 0, 'Step', 'The step size of the slider', {ogn.MetadataKeys.DEFAULT: '0.01'}, True, 0.01, False, ''),
('inputs:tearDown', 'execution', 0, 'Tear Down', 'Input execution to tear down the widget and all its child widgets', {}, True, None, False, ''),
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'An optional unique identifier for the widget.\nCan be used to refer to this widget in other places such as the OnWidgetClicked node.', {}, False, None, False, ''),
('inputs:width', 'double', 0, 'Width', 'The width of the created slider', {ogn.MetadataKeys.DEFAULT: '100.0'}, True, 100.0, False, ''),
('outputs:created', 'execution', 0, 'Created', 'Executed when the widget is created', {}, True, None, False, ''),
('outputs:widgetPath', 'token', 0, 'Widget Path', 'The absolute path to the created widget', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.create = og.Database.ROLE_EXECUTION
role_data.inputs.disable = og.Database.ROLE_EXECUTION
role_data.inputs.enable = og.Database.ROLE_EXECUTION
role_data.inputs.hide = og.Database.ROLE_EXECUTION
role_data.inputs.show = og.Database.ROLE_EXECUTION
role_data.inputs.tearDown = og.Database.ROLE_EXECUTION
role_data.outputs.created = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"create", "disable", "enable", "hide", "max", "min", "parentWidgetPath", "show", "step", "tearDown", "widgetIdentifier", "width", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.create, self._attributes.disable, self._attributes.enable, self._attributes.hide, self._attributes.max, self._attributes.min, self._attributes.parentWidgetPath, self._attributes.show, self._attributes.step, self._attributes.tearDown, self._attributes.widgetIdentifier, self._attributes.width]
self._batchedReadValues = [None, None, None, None, 0.0, 0.0, None, None, 0.01, None, None, 100.0]
@property
def create(self):
return self._batchedReadValues[0]
@create.setter
def create(self, value):
self._batchedReadValues[0] = value
@property
def disable(self):
return self._batchedReadValues[1]
@disable.setter
def disable(self, value):
self._batchedReadValues[1] = value
@property
def enable(self):
return self._batchedReadValues[2]
@enable.setter
def enable(self, value):
self._batchedReadValues[2] = value
@property
def hide(self):
return self._batchedReadValues[3]
@hide.setter
def hide(self, value):
self._batchedReadValues[3] = value
@property
def max(self):
return self._batchedReadValues[4]
@max.setter
def max(self, value):
self._batchedReadValues[4] = value
@property
def min(self):
return self._batchedReadValues[5]
@min.setter
def min(self, value):
self._batchedReadValues[5] = value
@property
def parentWidgetPath(self):
return self._batchedReadValues[6]
@parentWidgetPath.setter
def parentWidgetPath(self, value):
self._batchedReadValues[6] = value
@property
def show(self):
return self._batchedReadValues[7]
@show.setter
def show(self, value):
self._batchedReadValues[7] = value
@property
def step(self):
return self._batchedReadValues[8]
@step.setter
def step(self, value):
self._batchedReadValues[8] = value
@property
def tearDown(self):
return self._batchedReadValues[9]
@tearDown.setter
def tearDown(self, value):
self._batchedReadValues[9] = value
@property
def widgetIdentifier(self):
return self._batchedReadValues[10]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[10] = value
@property
def width(self):
return self._batchedReadValues[11]
@width.setter
def width(self, value):
self._batchedReadValues[11] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"created", "widgetPath", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def created(self):
value = self._batchedWriteValues.get(self._attributes.created)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.created)
return data_view.get()
@created.setter
def created(self, value):
self._batchedWriteValues[self._attributes.created] = value
@property
def widgetPath(self):
value = self._batchedWriteValues.get(self._attributes.widgetPath)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.widgetPath)
return data_view.get()
@widgetPath.setter
def widgetPath(self, value):
self._batchedWriteValues[self._attributes.widgetPath] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnSliderDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnSliderDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnSliderDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnSliderDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.Slider'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnSliderDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnSliderDatabase(node)
per_node_data['_db'] = db
except:
db = OgnSliderDatabase(node)
try:
compute_function = getattr(OgnSliderDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnSliderDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnSliderDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnSliderDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnSliderDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnSliderDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnSliderDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnSliderDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Slider (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Create a slider widget on the Viewport")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnSliderDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnSliderDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnSliderDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnSliderDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.Slider")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnSetCameraPositionDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.SetCameraPosition
Sets the camera's position
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
import carb
class OgnSetCameraPositionDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.SetCameraPosition
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.execIn
inputs.position
inputs.prim
inputs.primPath
inputs.rotate
inputs.usePath
Outputs:
outputs.execOut
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''),
('inputs:position', 'point3d', 0, 'Position', 'The new position', {}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:prim', 'bundle', 0, None, "The camera prim, when 'usePath' is false", {}, False, None, False, ''),
('inputs:primPath', 'token', 0, 'Camera Path', "Path of the camera, used when 'usePath' is true", {}, True, '', False, ''),
('inputs:rotate', 'bool', 0, 'Rotate', 'True to keep position but change orientation and radius (camera moves to new \n position while still looking at the same target).\nFalse to keep orientation and radius but change position (camera moves to look at new target).', {ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:usePath', 'bool', 0, None, "When true, the 'primPath' attribute is used as the path to the prim being read, otherwise it will read the connection at the 'prim' attribute", {ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.execIn = og.Database.ROLE_EXECUTION
role_data.inputs.position = og.Database.ROLE_POINT
role_data.inputs.prim = og.Database.ROLE_BUNDLE
role_data.outputs.execOut = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execIn", "position", "primPath", "rotate", "usePath", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={})
self._batchedReadAttributes = [self._attributes.execIn, self._attributes.position, self._attributes.primPath, self._attributes.rotate, self._attributes.usePath]
self._batchedReadValues = [None, [0.0, 0.0, 0.0], "", True, True]
@property
def prim(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.prim"""
return self.__bundles.prim
@property
def execIn(self):
return self._batchedReadValues[0]
@execIn.setter
def execIn(self, value):
self._batchedReadValues[0] = value
@property
def position(self):
return self._batchedReadValues[1]
@position.setter
def position(self, value):
self._batchedReadValues[1] = value
@property
def primPath(self):
return self._batchedReadValues[2]
@primPath.setter
def primPath(self, value):
self._batchedReadValues[2] = value
@property
def rotate(self):
return self._batchedReadValues[3]
@rotate.setter
def rotate(self, value):
self._batchedReadValues[3] = value
@property
def usePath(self):
return self._batchedReadValues[4]
@usePath.setter
def usePath(self, value):
self._batchedReadValues[4] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def execOut(self):
value = self._batchedWriteValues.get(self._attributes.execOut)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.execOut)
return data_view.get()
@execOut.setter
def execOut(self, value):
self._batchedWriteValues[self._attributes.execOut] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnSetCameraPositionDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnSetCameraPositionDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnSetCameraPositionDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnOnViewportClickedDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.OnViewportClicked
Event node which fires when a viewport click event occurs in the specified viewport. Note that viewport mouse events must
be enabled on the specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
class OgnOnViewportClickedDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.OnViewportClicked
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.onlyPlayback
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.clicked
outputs.position
Predefined Tokens:
tokens.LeftMouseClick
tokens.RightMouseClick
tokens.MiddleMouseClick
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport click events', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Click,Right Mouse Click,Middle Mouse Click', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseClick": "Left Mouse Click", "RightMouseClick": "Right Mouse Click", "MiddleMouseClick": "Middle Mouse Click"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Click"'}, True, 'Left Mouse Click', False, ''),
('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of the 2D position output are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for click events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:clicked', 'execution', 0, 'Clicked', 'Enabled when the specified input gesture triggers a viewport click event in the specified viewport', {}, True, None, False, ''),
('outputs:position', 'double2', 0, 'Position', 'The position at which the viewport click event occurred', {}, True, None, False, ''),
])
class tokens:
LeftMouseClick = "Left Mouse Click"
RightMouseClick = "Right Mouse Click"
MiddleMouseClick = "Middle Mouse Click"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.clicked = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"gesture", "onlyPlayback", "useNormalizedCoords", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.gesture, self._attributes.onlyPlayback, self._attributes.useNormalizedCoords, self._attributes.viewport]
self._batchedReadValues = ["Left Mouse Click", True, False, "Viewport"]
@property
def gesture(self):
return self._batchedReadValues[0]
@gesture.setter
def gesture(self, value):
self._batchedReadValues[0] = value
@property
def onlyPlayback(self):
return self._batchedReadValues[1]
@onlyPlayback.setter
def onlyPlayback(self, value):
self._batchedReadValues[1] = value
@property
def useNormalizedCoords(self):
return self._batchedReadValues[2]
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
self._batchedReadValues[2] = value
@property
def viewport(self):
return self._batchedReadValues[3]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[3] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"clicked", "position", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def clicked(self):
value = self._batchedWriteValues.get(self._attributes.clicked)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.clicked)
return data_view.get()
@clicked.setter
def clicked(self, value):
self._batchedWriteValues[self._attributes.clicked] = value
@property
def position(self):
value = self._batchedWriteValues.get(self._attributes.position)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.position)
return data_view.get()
@position.setter
def position(self, value):
self._batchedWriteValues[self._attributes.position] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnViewportClickedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnViewportClickedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnViewportClickedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnOnViewportScrolledDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.OnViewportScrolled
Event node which fires when a viewport scroll event occurs in the specified viewport. Note that viewport mouse events must
be enabled on the specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
class OgnOnViewportScrolledDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.OnViewportScrolled
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.onlyPlayback
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.position
outputs.scrollValue
outputs.scrolled
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of the 2D position output are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for scroll events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:position', 'double2', 0, 'Position', 'The position at which the viewport scroll event occurred', {}, True, None, False, ''),
('outputs:scrollValue', 'float', 0, 'Scroll Value', 'The number of mouse wheel clicks scrolled up if positive, or scrolled down if negative', {}, True, None, False, ''),
('outputs:scrolled', 'execution', 0, 'Scrolled', 'Enabled when a viewport scroll event occurs in the specified viewport', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.scrolled = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"onlyPlayback", "useNormalizedCoords", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.onlyPlayback, self._attributes.useNormalizedCoords, self._attributes.viewport]
self._batchedReadValues = [True, False, "Viewport"]
@property
def onlyPlayback(self):
return self._batchedReadValues[0]
@onlyPlayback.setter
def onlyPlayback(self, value):
self._batchedReadValues[0] = value
@property
def useNormalizedCoords(self):
return self._batchedReadValues[1]
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
self._batchedReadValues[1] = value
@property
def viewport(self):
return self._batchedReadValues[2]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"position", "scrollValue", "scrolled", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def position(self):
value = self._batchedWriteValues.get(self._attributes.position)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.position)
return data_view.get()
@position.setter
def position(self, value):
self._batchedWriteValues[self._attributes.position] = value
@property
def scrollValue(self):
value = self._batchedWriteValues.get(self._attributes.scrollValue)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.scrollValue)
return data_view.get()
@scrollValue.setter
def scrollValue(self, value):
self._batchedWriteValues[self._attributes.scrollValue] = value
@property
def scrolled(self):
value = self._batchedWriteValues.get(self._attributes.scrolled)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.scrolled)
return data_view.get()
@scrolled.setter
def scrolled(self, value):
self._batchedWriteValues[self._attributes.scrolled] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnViewportScrolledDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnViewportScrolledDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnViewportScrolledDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnOnWidgetValueChangedDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.OnWidgetValueChanged
Event node which fires when a UI widget with the specified identifier has its value changed. This node should be used in
combination with UI creation nodes such as OgnSlider.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
from typing import Any
import traceback
import sys
class OgnOnWidgetValueChangedDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.OnWidgetValueChanged
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.widgetIdentifier
Outputs:
outputs.newValue
outputs.valueChanged
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'A unique identifier identifying the widget.\nThis should be specified in the UI creation node such as OgnSlider.', {ogn.MetadataKeys.LITERAL_ONLY: '1'}, True, '', False, ''),
('outputs:newValue', 'bool,float,int,string', 1, 'New Value', 'The new value of the widget', {}, True, None, False, ''),
('outputs:valueChanged', 'execution', 0, 'Value Changed', 'Executed when the value of the widget is changed', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.valueChanged = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"widgetIdentifier", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.widgetIdentifier]
self._batchedReadValues = [""]
@property
def widgetIdentifier(self):
return self._batchedReadValues[0]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[0] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"valueChanged", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def newValue(self) -> og.RuntimeAttribute:
"""Get the runtime wrapper class for the attribute outputs.newValue"""
return og.RuntimeAttribute(self._attributes.newValue.get_attribute_data(), self._context, False)
@newValue.setter
def newValue(self, value_to_set: Any):
"""Assign another attribute's value to outputs.newValue"""
if isinstance(value_to_set, og.RuntimeAttribute):
self.newValue.value = value_to_set.value
else:
self.newValue.value = value_to_set
@property
def valueChanged(self):
value = self._batchedWriteValues.get(self._attributes.valueChanged)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.valueChanged)
return data_view.get()
@valueChanged.setter
def valueChanged(self, value):
self._batchedWriteValues[self._attributes.valueChanged] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnWidgetValueChangedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnWidgetValueChangedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnWidgetValueChangedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnOnWidgetValueChangedDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.OnWidgetValueChanged'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnOnWidgetValueChangedDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnOnWidgetValueChangedDatabase(node)
per_node_data['_db'] = db
except:
db = OgnOnWidgetValueChangedDatabase(node)
try:
compute_function = getattr(OgnOnWidgetValueChangedDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnOnWidgetValueChangedDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnOnWidgetValueChangedDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnOnWidgetValueChangedDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnOnWidgetValueChangedDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnOnWidgetValueChangedDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnOnWidgetValueChangedDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnOnWidgetValueChangedDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "On Widget Value Changed (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Event node which fires when a UI widget with the specified identifier has its value changed. This node should be used in combination with UI creation nodes such as OgnSlider.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
__hints = node_type.get_scheduling_hints()
if __hints is not None:
__hints.compute_rule = og.eComputeRule.E_ON_REQUEST
OgnOnWidgetValueChangedDatabase.INTERFACE.add_to_node_type(node_type)
node_type.set_has_state(True)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnOnWidgetValueChangedDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnOnWidgetValueChangedDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnOnWidgetValueChangedDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.OnWidgetValueChanged")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnReadViewportScrollStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.ReadViewportScrollState
Read the state of the last viewport scroll event from the specified viewport. Note that viewport mouse events must be enabled
on the specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
class OgnReadViewportScrollStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.ReadViewportScrollState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.isValid
outputs.position
outputs.scrollValue
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of the 2D position output are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for scroll events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''),
('outputs:position', 'double2', 0, 'Position', 'The last position at which a viewport scroll event occurred in the specified viewport', {}, True, None, False, ''),
('outputs:scrollValue', 'float', 0, 'Scroll Value', 'The number of mouse wheel clicks scrolled up if positive, or scrolled down if negative', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"useNormalizedCoords", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.useNormalizedCoords, self._attributes.viewport]
self._batchedReadValues = [False, "Viewport"]
@property
def useNormalizedCoords(self):
return self._batchedReadValues[0]
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
self._batchedReadValues[0] = value
@property
def viewport(self):
return self._batchedReadValues[1]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[1] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"isValid", "position", "scrollValue", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def isValid(self):
value = self._batchedWriteValues.get(self._attributes.isValid)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isValid)
return data_view.get()
@isValid.setter
def isValid(self, value):
self._batchedWriteValues[self._attributes.isValid] = value
@property
def position(self):
value = self._batchedWriteValues.get(self._attributes.position)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.position)
return data_view.get()
@position.setter
def position(self, value):
self._batchedWriteValues[self._attributes.position] = value
@property
def scrollValue(self):
value = self._batchedWriteValues.get(self._attributes.scrollValue)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.scrollValue)
return data_view.get()
@scrollValue.setter
def scrollValue(self, value):
self._batchedWriteValues[self._attributes.scrollValue] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadViewportScrollStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadViewportScrollStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadViewportScrollStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnGetCameraPositionDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.GetCameraPosition
Gets a viewport camera position
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import carb
import numpy
class OgnGetCameraPositionDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.GetCameraPosition
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.prim
inputs.primPath
inputs.usePath
Outputs:
outputs.position
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:prim', 'bundle', 0, None, "The camera prim, when 'usePath' is false", {}, False, None, False, ''),
('inputs:primPath', 'token', 0, 'Camera Path', "Path of the camera, used when 'usePath' is true", {}, True, '', False, ''),
('inputs:usePath', 'bool', 0, None, "When true, the 'primPath' attribute is used as the path to the prim being read, otherwise it will read the connection at the 'prim' attribute", {ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('outputs:position', 'point3d', 0, 'Position', 'The position of the camera in world space', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.prim = og.Database.ROLE_BUNDLE
role_data.outputs.position = og.Database.ROLE_POINT
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"primPath", "usePath", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={})
self._batchedReadAttributes = [self._attributes.primPath, self._attributes.usePath]
self._batchedReadValues = ["", True]
@property
def prim(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.prim"""
return self.__bundles.prim
@property
def primPath(self):
return self._batchedReadValues[0]
@primPath.setter
def primPath(self, value):
self._batchedReadValues[0] = value
@property
def usePath(self):
return self._batchedReadValues[1]
@usePath.setter
def usePath(self, value):
self._batchedReadValues[1] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"position", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def position(self):
value = self._batchedWriteValues.get(self._attributes.position)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.position)
return data_view.get()
@position.setter
def position(self, value):
self._batchedWriteValues[self._attributes.position] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnGetCameraPositionDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnGetCameraPositionDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnGetCameraPositionDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnOnPickedDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.OnPicked
Event node which fires when a picking event occurs in the specified viewport. Note that picking events must be enabled on
the specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import carb
import numpy
class OgnOnPickedDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.OnPicked
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.onlyPlayback
inputs.trackedPrims
inputs.viewport
Outputs:
outputs.isTrackedPrimPicked
outputs.missed
outputs.picked
outputs.pickedPrimPath
outputs.pickedWorldPos
outputs.trackedPrimPaths
Predefined Tokens:
tokens.LeftMouseClick
tokens.RightMouseClick
tokens.MiddleMouseClick
tokens.LeftMousePress
tokens.RightMousePress
tokens.MiddleMousePress
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger a picking event', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Click,Right Mouse Click,Middle Mouse Click,Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseClick": "Left Mouse Click", "RightMouseClick": "Right Mouse Click", "MiddleMouseClick": "Middle Mouse Click", "LeftMousePress": "Left Mouse Press", "RightMousePress": "Right Mouse Press", "MiddleMousePress": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Click"'}, True, 'Left Mouse Click', False, ''),
('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:trackedPrims', 'bundle', 0, 'Tracked Prims', "Optionally specify a set of tracked prims that will cause 'Picked' to fire when picked", {ogn.MetadataKeys.LITERAL_ONLY: '1'}, False, None, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for picking events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:isTrackedPrimPicked', 'bool', 0, 'Is Tracked Prim Picked', "True if a tracked prim got picked, or if any prim got picked if no tracked prims are specified\n(will always be true when 'Picked' fires, and false when 'Missed' fires)", {}, True, None, False, ''),
('outputs:missed', 'execution', 0, 'Missed', 'Enabled when an attempted picking did not pick a tracked prim,\nor when nothing gets picked if no tracked prims are specified', {}, True, None, False, ''),
('outputs:picked', 'execution', 0, 'Picked', 'Enabled when a tracked prim is picked,\nor when any prim is picked if no tracked prims are specified', {}, True, None, False, ''),
('outputs:pickedPrimPath', 'token', 0, 'Picked Prim Path', 'The path of the picked prim, or an empty string if nothing got picked', {}, True, None, False, ''),
('outputs:pickedWorldPos', 'point3d', 0, 'Picked World Position', 'The XYZ-coordinates of the point in world space at which the prim got picked,\nor (0,0,0) if nothing got picked', {}, True, None, False, ''),
('outputs:trackedPrimPaths', 'token[]', 0, 'Tracked Prim Paths', "A list of the paths of the prims specified in 'Tracked Prims'", {}, True, None, False, ''),
])
class tokens:
LeftMouseClick = "Left Mouse Click"
RightMouseClick = "Right Mouse Click"
MiddleMouseClick = "Middle Mouse Click"
LeftMousePress = "Left Mouse Press"
RightMousePress = "Right Mouse Press"
MiddleMousePress = "Middle Mouse Press"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.trackedPrims = og.Database.ROLE_BUNDLE
role_data.outputs.missed = og.Database.ROLE_EXECUTION
role_data.outputs.picked = og.Database.ROLE_EXECUTION
role_data.outputs.pickedWorldPos = og.Database.ROLE_POINT
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"gesture", "onlyPlayback", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={})
self._batchedReadAttributes = [self._attributes.gesture, self._attributes.onlyPlayback, self._attributes.viewport]
self._batchedReadValues = ["Left Mouse Click", True, "Viewport"]
@property
def trackedPrims(self) -> og.BundleContents:
"""Get the bundle wrapper class for the attribute inputs.trackedPrims"""
return self.__bundles.trackedPrims
@property
def gesture(self):
return self._batchedReadValues[0]
@gesture.setter
def gesture(self, value):
self._batchedReadValues[0] = value
@property
def onlyPlayback(self):
return self._batchedReadValues[1]
@onlyPlayback.setter
def onlyPlayback(self, value):
self._batchedReadValues[1] = value
@property
def viewport(self):
return self._batchedReadValues[2]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"isTrackedPrimPicked", "missed", "picked", "pickedPrimPath", "pickedWorldPos", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self.trackedPrimPaths_size = None
self._batchedWriteValues = { }
@property
def trackedPrimPaths(self):
data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths)
return data_view.get(reserved_element_count=self.trackedPrimPaths_size)
@trackedPrimPaths.setter
def trackedPrimPaths(self, value):
data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths)
data_view.set(value)
self.trackedPrimPaths_size = data_view.get_array_size()
@property
def isTrackedPrimPicked(self):
value = self._batchedWriteValues.get(self._attributes.isTrackedPrimPicked)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked)
return data_view.get()
@isTrackedPrimPicked.setter
def isTrackedPrimPicked(self, value):
self._batchedWriteValues[self._attributes.isTrackedPrimPicked] = value
@property
def missed(self):
value = self._batchedWriteValues.get(self._attributes.missed)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.missed)
return data_view.get()
@missed.setter
def missed(self, value):
self._batchedWriteValues[self._attributes.missed] = value
@property
def picked(self):
value = self._batchedWriteValues.get(self._attributes.picked)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.picked)
return data_view.get()
@picked.setter
def picked(self, value):
self._batchedWriteValues[self._attributes.picked] = value
@property
def pickedPrimPath(self):
value = self._batchedWriteValues.get(self._attributes.pickedPrimPath)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath)
return data_view.get()
@pickedPrimPath.setter
def pickedPrimPath(self, value):
self._batchedWriteValues[self._attributes.pickedPrimPath] = value
@property
def pickedWorldPos(self):
value = self._batchedWriteValues.get(self._attributes.pickedWorldPos)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos)
return data_view.get()
@pickedWorldPos.setter
def pickedWorldPos(self, value):
self._batchedWriteValues[self._attributes.pickedWorldPos] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnPickedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnPickedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnPickedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnReadViewportClickStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.ReadViewportClickState
Read the state of the last viewport click event from the specified viewport. Note that viewport mouse events must be enabled
on the specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
class OgnReadViewportClickStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.ReadViewportClickState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.isValid
outputs.position
Predefined Tokens:
tokens.LeftMouseClick
tokens.RightMouseClick
tokens.MiddleMouseClick
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport click events', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Click,Right Mouse Click,Middle Mouse Click', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseClick": "Left Mouse Click", "RightMouseClick": "Right Mouse Click", "MiddleMouseClick": "Middle Mouse Click"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Click"'}, True, 'Left Mouse Click', False, ''),
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of the 2D position output are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for click events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''),
('outputs:position', 'double2', 0, 'Position', 'The position at which the specified input gesture last triggered a viewport click event in the specified viewport', {}, True, None, False, ''),
])
class tokens:
LeftMouseClick = "Left Mouse Click"
RightMouseClick = "Right Mouse Click"
MiddleMouseClick = "Middle Mouse Click"
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"gesture", "useNormalizedCoords", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.gesture, self._attributes.useNormalizedCoords, self._attributes.viewport]
self._batchedReadValues = ["Left Mouse Click", False, "Viewport"]
@property
def gesture(self):
return self._batchedReadValues[0]
@gesture.setter
def gesture(self, value):
self._batchedReadValues[0] = value
@property
def useNormalizedCoords(self):
return self._batchedReadValues[1]
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
self._batchedReadValues[1] = value
@property
def viewport(self):
return self._batchedReadValues[2]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"isValid", "position", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def isValid(self):
value = self._batchedWriteValues.get(self._attributes.isValid)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isValid)
return data_view.get()
@isValid.setter
def isValid(self, value):
self._batchedWriteValues[self._attributes.isValid] = value
@property
def position(self):
value = self._batchedWriteValues.get(self._attributes.position)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.position)
return data_view.get()
@position.setter
def position(self, value):
self._batchedWriteValues[self._attributes.position] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadViewportClickStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadViewportClickStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadViewportClickStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnGetActiveViewportCameraDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.GetActiveViewportCamera
Gets the path of the camera bound to a viewport
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import traceback
import sys
class OgnGetActiveViewportCameraDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.GetActiveViewportCamera
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.viewport
Outputs:
outputs.camera
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport, or empty for the default viewport', {}, True, '', False, ''),
('outputs:camera', 'token', 0, 'Camera', 'Path of the active camera', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.viewport]
self._batchedReadValues = [""]
@property
def viewport(self):
return self._batchedReadValues[0]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[0] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"camera", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def camera(self):
value = self._batchedWriteValues.get(self._attributes.camera)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.camera)
return data_view.get()
@camera.setter
def camera(self, value):
self._batchedWriteValues[self._attributes.camera] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnGetActiveViewportCameraDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnGetActiveViewportCameraDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnGetActiveViewportCameraDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnGetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.GetActiveViewportCamera'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnGetActiveViewportCameraDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnGetActiveViewportCameraDatabase(node)
per_node_data['_db'] = db
except:
db = OgnGetActiveViewportCameraDatabase(node)
try:
compute_function = getattr(OgnGetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnGetActiveViewportCameraDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnGetActiveViewportCameraDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnGetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnGetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnGetActiveViewportCameraDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnGetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnGetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Get Active Camera")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "sceneGraph:camera")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Gets the path of the camera bound to a viewport")
node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnGetActiveViewportCameraDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnGetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnGetActiveViewportCameraDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnGetActiveViewportCameraDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.GetActiveViewportCamera")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnPlacerDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.Placer
Contruct a Placer widget. The Placer takes a single child and places it at a given position within it.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import traceback
import sys
import numpy
class OgnPlacerDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.Placer
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.create
inputs.parentWidgetPath
inputs.position
inputs.style
inputs.widgetIdentifier
Outputs:
outputs.created
outputs.widgetPath
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:create', 'execution', 0, 'Create', 'Input execution to create and show the widget', {}, True, None, False, ''),
('inputs:parentWidgetPath', 'token', 0, 'Parent Widget Path', 'The absolute path to the parent widget.', {}, True, '', False, ''),
('inputs:position', 'double2', 0, 'Position', 'Where to position the child widget within the Placer.', {}, True, [0.0, 0.0], False, ''),
('inputs:style', 'string', 0, None, 'Style to be applied to the Placer and its child. This can later be changed with the\nWriteWidgetStyle node.', {}, False, None, False, ''),
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'An optional unique identifier for the widget.\nCan be used to refer to this widget in other places such as the OnWidgetClicked node.', {}, False, None, False, ''),
('outputs:created', 'execution', 0, 'Created', 'Executed when the widget is created', {}, True, None, False, ''),
('outputs:widgetPath', 'token', 0, 'Widget Path', 'The absolute path to the created Placer widget', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.create = og.Database.ROLE_EXECUTION
role_data.outputs.created = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"create", "parentWidgetPath", "position", "style", "widgetIdentifier", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.create, self._attributes.parentWidgetPath, self._attributes.position, self._attributes.style, self._attributes.widgetIdentifier]
self._batchedReadValues = [None, "", [0.0, 0.0], None, None]
@property
def create(self):
return self._batchedReadValues[0]
@create.setter
def create(self, value):
self._batchedReadValues[0] = value
@property
def parentWidgetPath(self):
return self._batchedReadValues[1]
@parentWidgetPath.setter
def parentWidgetPath(self, value):
self._batchedReadValues[1] = value
@property
def position(self):
return self._batchedReadValues[2]
@position.setter
def position(self, value):
self._batchedReadValues[2] = value
@property
def style(self):
return self._batchedReadValues[3]
@style.setter
def style(self, value):
self._batchedReadValues[3] = value
@property
def widgetIdentifier(self):
return self._batchedReadValues[4]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[4] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"created", "widgetPath", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def created(self):
value = self._batchedWriteValues.get(self._attributes.created)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.created)
return data_view.get()
@created.setter
def created(self, value):
self._batchedWriteValues[self._attributes.created] = value
@property
def widgetPath(self):
value = self._batchedWriteValues.get(self._attributes.widgetPath)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.widgetPath)
return data_view.get()
@widgetPath.setter
def widgetPath(self, value):
self._batchedWriteValues[self._attributes.widgetPath] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnPlacerDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnPlacerDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnPlacerDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnPlacerDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.Placer'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnPlacerDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnPlacerDatabase(node)
per_node_data['_db'] = db
except:
db = OgnPlacerDatabase(node)
try:
compute_function = getattr(OgnPlacerDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnPlacerDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnPlacerDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnPlacerDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnPlacerDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnPlacerDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnPlacerDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnPlacerDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Placer (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Contruct a Placer widget. The Placer takes a single child and places it at a given position within it.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnPlacerDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnPlacerDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnPlacerDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnPlacerDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.Placer")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnWriteWidgetStyleDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.WriteWidgetStyle
Sets a widget's style properties. This node should be used in combination with UI creation nodes such as Button.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import traceback
import sys
class OgnWriteWidgetStyleDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.WriteWidgetStyle
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.style
inputs.widgetIdentifier
inputs.widgetPath
inputs.write
Outputs:
outputs.written
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:style', 'string', 0, None, 'The style to set the widget to.', {}, True, '', False, ''),
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'A unique identifier identifying the widget. This is only valid within the current graph.\nThis should be specified in the UI creation node such as OgnButton.', {}, True, '', False, ''),
('inputs:widgetPath', 'token', 0, 'Widget Path', "Full path to the widget. If present this will be used insted of 'widgetIdentifier'.\nUnlike 'widgetIdentifier' this is valid across all graphs.", {}, True, '', False, ''),
('inputs:write', 'execution', 0, None, 'Input execution', {}, True, None, False, ''),
('outputs:written', 'execution', 0, None, 'Output execution', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.write = og.Database.ROLE_EXECUTION
role_data.outputs.written = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"style", "widgetIdentifier", "widgetPath", "write", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.style, self._attributes.widgetIdentifier, self._attributes.widgetPath, self._attributes.write]
self._batchedReadValues = ["", "", "", None]
@property
def style(self):
return self._batchedReadValues[0]
@style.setter
def style(self, value):
self._batchedReadValues[0] = value
@property
def widgetIdentifier(self):
return self._batchedReadValues[1]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[1] = value
@property
def widgetPath(self):
return self._batchedReadValues[2]
@widgetPath.setter
def widgetPath(self, value):
self._batchedReadValues[2] = value
@property
def write(self):
return self._batchedReadValues[3]
@write.setter
def write(self, value):
self._batchedReadValues[3] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"written", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def written(self):
value = self._batchedWriteValues.get(self._attributes.written)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.written)
return data_view.get()
@written.setter
def written(self, value):
self._batchedWriteValues[self._attributes.written] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnWriteWidgetStyleDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnWriteWidgetStyleDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnWriteWidgetStyleDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnWriteWidgetStyleDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.WriteWidgetStyle'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnWriteWidgetStyleDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnWriteWidgetStyleDatabase(node)
per_node_data['_db'] = db
except:
db = OgnWriteWidgetStyleDatabase(node)
try:
compute_function = getattr(OgnWriteWidgetStyleDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnWriteWidgetStyleDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnWriteWidgetStyleDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnWriteWidgetStyleDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnWriteWidgetStyleDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnWriteWidgetStyleDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnWriteWidgetStyleDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnWriteWidgetStyleDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Write Widget Style (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Sets a widget's style properties. This node should be used in combination with UI creation nodes such as Button.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
__hints = node_type.get_scheduling_hints()
if __hints is not None:
__hints.set_data_access(og.eAccessLocation.E_GLOBAL, og.eAccessType.E_READ)
OgnWriteWidgetStyleDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnWriteWidgetStyleDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnWriteWidgetStyleDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnWriteWidgetStyleDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.WriteWidgetStyle")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnReadMouseStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.ReadMouseState
Reads the current state of the mouse. You can choose which mouse element this node is associated with. When mouse element
is chosen to be a button, only outputs:isPressed is meaningful. When coordinates are chosen, only outputs:coords and outputs:window
are meaningful.
Pixel coordinates are the position of the mouse cursor in screen pixel units with (0,0) top left. Normalized
coordinates are values between 0-1 where 0 is top/left and 1 is bottom/right. By default, coordinates are relative to the
application window, but if 'Use Relative Coords' is set to true, then coordinates are relative to the workspace window containing
the mouse pointer.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
class OgnReadMouseStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.ReadMouseState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.mouseElement
inputs.useRelativeCoords
Outputs:
outputs.coords
outputs.isPressed
outputs.window
Predefined Tokens:
tokens.LeftButton
tokens.RightButton
tokens.MiddleButton
tokens.ForwardButton
tokens.BackButton
tokens.MouseCoordsNormalized
tokens.MouseCoordsPixel
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:mouseElement', 'token', 0, 'Mouse Element', 'The mouse input to check the state of', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Button,Right Button,Middle Button,Forward Button,Back Button,Normalized Mouse Coordinates,Pixel Mouse Coordinates', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftButton": "Left Button", "RightButton": "Right Button", "MiddleButton": "Middle Button", "ForwardButton": "Forward Button", "BackButton": "Back Button", "MouseCoordsNormalized": "Normalized Mouse Coordinates", "MouseCoordsPixel": "Pixel Mouse Coordinates"}', ogn.MetadataKeys.DEFAULT: '"Left Button"'}, True, 'Left Button', False, ''),
('inputs:useRelativeCoords', 'bool', 0, 'Use Relative Coords', "When true, the output 'coords' is made relative to the workspace window containing the\nmouse pointer instead of the entire application window", {}, True, False, False, ''),
('outputs:coords', 'float2', 0, None, 'The coordinates of the mouse. If the mouse element selected is a button, this will output a zero vector.', {}, True, None, False, ''),
('outputs:isPressed', 'bool', 0, None, 'True if the button is currently pressed, false otherwise. If the mouse element selected\nis a coordinate, this will output false.', {}, True, None, False, ''),
('outputs:window', 'token', 0, None, "The name of the workspace window containing the mouse pointer if 'Use Relative Coords' is true\nand the mouse element selected is a coordinate", {}, True, None, False, ''),
])
class tokens:
LeftButton = "Left Button"
RightButton = "Right Button"
MiddleButton = "Middle Button"
ForwardButton = "Forward Button"
BackButton = "Back Button"
MouseCoordsNormalized = "Normalized Mouse Coordinates"
MouseCoordsPixel = "Pixel Mouse Coordinates"
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"mouseElement", "useRelativeCoords", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.mouseElement, self._attributes.useRelativeCoords]
self._batchedReadValues = ["Left Button", False]
@property
def mouseElement(self):
return self._batchedReadValues[0]
@mouseElement.setter
def mouseElement(self, value):
self._batchedReadValues[0] = value
@property
def useRelativeCoords(self):
return self._batchedReadValues[1]
@useRelativeCoords.setter
def useRelativeCoords(self, value):
self._batchedReadValues[1] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"coords", "isPressed", "window", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def coords(self):
value = self._batchedWriteValues.get(self._attributes.coords)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.coords)
return data_view.get()
@coords.setter
def coords(self, value):
self._batchedWriteValues[self._attributes.coords] = value
@property
def isPressed(self):
value = self._batchedWriteValues.get(self._attributes.isPressed)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isPressed)
return data_view.get()
@isPressed.setter
def isPressed(self, value):
self._batchedWriteValues[self._attributes.isPressed] = value
@property
def window(self):
value = self._batchedWriteValues.get(self._attributes.window)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.window)
return data_view.get()
@window.setter
def window(self, value):
self._batchedWriteValues[self._attributes.window] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadMouseStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadMouseStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadMouseStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnReadViewportHoverStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.ReadViewportHoverState
Read the state of the last viewport hover event from the specified viewport. Note that viewport mouse events must be enabled
on the specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
class OgnReadViewportHoverStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.ReadViewportHoverState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.isHovered
outputs.isValid
outputs.position
outputs.velocity
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position and velocity outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for hover events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:isHovered', 'bool', 0, 'Is Hovered', 'True if the specified viewport is currently hovered', {}, True, None, False, ''),
('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''),
('outputs:position', 'double2', 0, 'Position', 'The current mouse position if the specified viewport is currently hovered, otherwise (0,0)', {}, True, None, False, ''),
('outputs:velocity', 'double2', 0, 'Velocity', 'A vector representing the change in position of the mouse since the previous frame\nif the specified viewport is currently hovered, otherwise (0,0)', {}, True, None, False, ''),
])
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"useNormalizedCoords", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.useNormalizedCoords, self._attributes.viewport]
self._batchedReadValues = [False, "Viewport"]
@property
def useNormalizedCoords(self):
return self._batchedReadValues[0]
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
self._batchedReadValues[0] = value
@property
def viewport(self):
return self._batchedReadValues[1]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[1] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"isHovered", "isValid", "position", "velocity", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def isHovered(self):
value = self._batchedWriteValues.get(self._attributes.isHovered)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isHovered)
return data_view.get()
@isHovered.setter
def isHovered(self, value):
self._batchedWriteValues[self._attributes.isHovered] = value
@property
def isValid(self):
value = self._batchedWriteValues.get(self._attributes.isValid)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isValid)
return data_view.get()
@isValid.setter
def isValid(self, value):
self._batchedWriteValues[self._attributes.isValid] = value
@property
def position(self):
value = self._batchedWriteValues.get(self._attributes.position)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.position)
return data_view.get()
@position.setter
def position(self, value):
self._batchedWriteValues[self._attributes.position] = value
@property
def velocity(self):
value = self._batchedWriteValues.get(self._attributes.velocity)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.velocity)
return data_view.get()
@velocity.setter
def velocity(self, value):
self._batchedWriteValues[self._attributes.velocity] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadViewportHoverStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadViewportHoverStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadViewportHoverStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnSetActiveViewportCameraDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.SetActiveViewportCamera
Sets Viewport's actively bound camera to given camera at give path
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import sys
import traceback
class OgnSetActiveViewportCameraDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.SetActiveViewportCamera
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.execIn
inputs.primPath
inputs.viewport
Outputs:
outputs.execOut
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''),
('inputs:primPath', 'token', 0, 'Camera Path', 'Path of the camera to bind', {}, True, '', False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport, or empty for the default viewport', {}, True, '', False, ''),
('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.execIn = og.Database.ROLE_EXECUTION
role_data.outputs.execOut = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execIn", "primPath", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.execIn, self._attributes.primPath, self._attributes.viewport]
self._batchedReadValues = [None, "", ""]
@property
def execIn(self):
return self._batchedReadValues[0]
@execIn.setter
def execIn(self, value):
self._batchedReadValues[0] = value
@property
def primPath(self):
return self._batchedReadValues[1]
@primPath.setter
def primPath(self, value):
self._batchedReadValues[1] = value
@property
def viewport(self):
return self._batchedReadValues[2]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def execOut(self):
value = self._batchedWriteValues.get(self._attributes.execOut)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.execOut)
return data_view.get()
@execOut.setter
def execOut(self, value):
self._batchedWriteValues[self._attributes.execOut] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnSetActiveViewportCameraDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnSetActiveViewportCameraDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnSetActiveViewportCameraDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnSetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.SetActiveViewportCamera'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnSetActiveViewportCameraDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnSetActiveViewportCameraDatabase(node)
per_node_data['_db'] = db
except:
db = OgnSetActiveViewportCameraDatabase(node)
try:
compute_function = getattr(OgnSetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnSetActiveViewportCameraDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnSetActiveViewportCameraDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnSetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnSetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnSetActiveViewportCameraDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnSetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnSetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Set Active Camera")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "sceneGraph:camera")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Sets Viewport's actively bound camera to given camera at give path")
node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnSetActiveViewportCameraDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnSetActiveViewportCameraDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnSetActiveViewportCameraDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnSetActiveViewportCameraDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.SetActiveViewportCamera")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnDrawDebugCurveDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.DrawDebugCurve
Given a set of curve points, draw a curve in the viewport
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import sys
import numpy
import traceback
class OgnDrawDebugCurveDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.DrawDebugCurve
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.closed
inputs.color
inputs.curvepoints
inputs.execIn
Outputs:
outputs.execOut
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:closed', 'bool', 0, 'Closed', 'When true, connect the last point to the first', {}, True, False, False, ''),
('inputs:color', 'color3f', 0, 'Color', 'The color of the curve', {}, True, [0.0, 0.0, 0.0], False, ''),
('inputs:curvepoints', 'double3[]', 0, 'Curve Points', 'The curve to be drawn', {}, True, [], False, ''),
('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''),
('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.color = og.Database.ROLE_COLOR
role_data.inputs.execIn = og.Database.ROLE_EXECUTION
role_data.outputs.execOut = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"closed", "color", "execIn", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.closed, self._attributes.color, self._attributes.execIn]
self._batchedReadValues = [False, [0.0, 0.0, 0.0], None]
@property
def curvepoints(self):
data_view = og.AttributeValueHelper(self._attributes.curvepoints)
return data_view.get()
@curvepoints.setter
def curvepoints(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.curvepoints)
data_view = og.AttributeValueHelper(self._attributes.curvepoints)
data_view.set(value)
self.curvepoints_size = data_view.get_array_size()
@property
def closed(self):
return self._batchedReadValues[0]
@closed.setter
def closed(self, value):
self._batchedReadValues[0] = value
@property
def color(self):
return self._batchedReadValues[1]
@color.setter
def color(self, value):
self._batchedReadValues[1] = value
@property
def execIn(self):
return self._batchedReadValues[2]
@execIn.setter
def execIn(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def execOut(self):
value = self._batchedWriteValues.get(self._attributes.execOut)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.execOut)
return data_view.get()
@execOut.setter
def execOut(self, value):
self._batchedWriteValues[self._attributes.execOut] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnDrawDebugCurveDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnDrawDebugCurveDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnDrawDebugCurveDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.DrawDebugCurve'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnDrawDebugCurveDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnDrawDebugCurveDatabase(node)
per_node_data['_db'] = db
except:
db = OgnDrawDebugCurveDatabase(node)
try:
compute_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnDrawDebugCurveDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnDrawDebugCurveDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Draw Debug Curve")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "debug")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Given a set of curve points, draw a curve in the viewport")
node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnDrawDebugCurveDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnDrawDebugCurveDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.DrawDebugCurve")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnSetViewportModeDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.SetViewportMode
Sets the mode of a specified viewport window to 'Scripted' mode or 'Default' mode when executed.
'Scripted' mode disables
default viewport interaction and enables placing UI elements over the viewport. 'Default' mode is the default state of the
viewport, and entering it will destroy any UI elements on the viewport.
Executing with 'Enable Viewport Mouse Events' set
to true in 'Scripted' mode is required to allow the specified viewport to be targeted by viewport mouse event nodes, including
'On Viewport Dragged' and 'Read Viewport Drag State'.
Executing with 'Enable Picking' set to true in 'Scripted' mode is
required to allow the specified viewport to be targeted by the 'On Picked' and 'Read Pick State' nodes.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import sys
import traceback
class OgnSetViewportModeDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.SetViewportMode
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.enablePicking
inputs.enableViewportMouseEvents
inputs.execIn
inputs.mode
inputs.viewport
Outputs:
outputs.defaultMode
outputs.scriptedMode
outputs.widgetPath
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:enablePicking', 'bool', 0, 'Enable Picking', "Enable/Disable picking prims in the specified viewport when in 'Scripted' mode", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:enableViewportMouseEvents', 'bool', 0, 'Enable Viewport Mouse Events', "Enable/Disable viewport mouse events on the specified viewport when in 'Scripted' mode", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:execIn', 'execution', 0, None, 'Input execution', {}, True, None, False, ''),
('inputs:mode', 'int', 0, 'Mode', "The mode to set the specified viewport to when this node is executed (0: 'Default', 1: 'Scripted')", {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to set the mode of', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:defaultMode', 'execution', 0, 'Default Mode', "Fires when this node is successfully executed with 'Mode' set to 'Default'", {}, True, None, False, ''),
('outputs:scriptedMode', 'execution', 0, 'Scripted Mode', "Fires when this node is successfully executed with 'Mode' set to 'Scripted'", {}, True, None, False, ''),
('outputs:widgetPath', 'token', 0, 'Widget Path', "When the viewport enters 'Scripted' mode, a container widget is created under which other UI may be parented.\nThis attribute provides the absolute path to that widget, which can be used as the 'parentWidgetPath'\ninput to various UI nodes, such as Button. When the viewport exits 'Scripted' mode,\nthe container widget and all the UI within it will be destroyed.", {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.execIn = og.Database.ROLE_EXECUTION
role_data.outputs.defaultMode = og.Database.ROLE_EXECUTION
role_data.outputs.scriptedMode = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"enablePicking", "enableViewportMouseEvents", "execIn", "mode", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.enablePicking, self._attributes.enableViewportMouseEvents, self._attributes.execIn, self._attributes.mode, self._attributes.viewport]
self._batchedReadValues = [False, False, None, 0, "Viewport"]
@property
def enablePicking(self):
return self._batchedReadValues[0]
@enablePicking.setter
def enablePicking(self, value):
self._batchedReadValues[0] = value
@property
def enableViewportMouseEvents(self):
return self._batchedReadValues[1]
@enableViewportMouseEvents.setter
def enableViewportMouseEvents(self, value):
self._batchedReadValues[1] = value
@property
def execIn(self):
return self._batchedReadValues[2]
@execIn.setter
def execIn(self, value):
self._batchedReadValues[2] = value
@property
def mode(self):
return self._batchedReadValues[3]
@mode.setter
def mode(self, value):
self._batchedReadValues[3] = value
@property
def viewport(self):
return self._batchedReadValues[4]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[4] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"defaultMode", "scriptedMode", "widgetPath", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def defaultMode(self):
value = self._batchedWriteValues.get(self._attributes.defaultMode)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.defaultMode)
return data_view.get()
@defaultMode.setter
def defaultMode(self, value):
self._batchedWriteValues[self._attributes.defaultMode] = value
@property
def scriptedMode(self):
value = self._batchedWriteValues.get(self._attributes.scriptedMode)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.scriptedMode)
return data_view.get()
@scriptedMode.setter
def scriptedMode(self, value):
self._batchedWriteValues[self._attributes.scriptedMode] = value
@property
def widgetPath(self):
value = self._batchedWriteValues.get(self._attributes.widgetPath)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.widgetPath)
return data_view.get()
@widgetPath.setter
def widgetPath(self, value):
self._batchedWriteValues[self._attributes.widgetPath] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnSetViewportModeDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnSetViewportModeDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnSetViewportModeDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.SetViewportMode'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnSetViewportModeDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnSetViewportModeDatabase(node)
per_node_data['_db'] = db
except:
db = OgnSetViewportModeDatabase(node)
try:
compute_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnSetViewportModeDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnSetViewportModeDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnSetViewportModeDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Set Viewport Mode (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Sets the mode of a specified viewport window to 'Scripted' mode or 'Default' mode when executed.\n 'Scripted' mode disables default viewport interaction and enables placing UI elements over the viewport. 'Default' mode is the default state of the viewport, and entering it will destroy any UI elements on the viewport.\n Executing with 'Enable Viewport Mouse Events' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by viewport mouse event nodes, including 'On Viewport Dragged' and 'Read Viewport Drag State'.\n Executing with 'Enable Picking' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by the 'On Picked' and 'Read Pick State' nodes.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnSetViewportModeDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnSetViewportModeDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnSetViewportModeDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.SetViewportMode")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnOnViewportDraggedDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.OnViewportDragged
Event node which fires when a viewport drag event occurs in the specified viewport. Note that viewport mouse events must
be enabled on the specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
class OgnOnViewportDraggedDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.OnViewportDragged
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.onlyPlayback
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.began
outputs.ended
outputs.finalPosition
outputs.initialPosition
Predefined Tokens:
tokens.LeftMouseDrag
tokens.RightMouseDrag
tokens.MiddleMouseDrag
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport drag events', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Drag,Right Mouse Drag,Middle Mouse Drag', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Drag", "RightMouseDrag": "Right Mouse Drag", "MiddleMouseDrag": "Middle Mouse Drag"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Drag"'}, True, 'Left Mouse Drag', False, ''),
('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''),
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for drag events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:began', 'execution', 0, 'Began', "Enabled when the drag begins, populating 'Initial Position' with the current mouse position", {}, True, None, False, ''),
('outputs:ended', 'execution', 0, 'Ended', "Enabled when the drag ends, populating 'Final Position' with the current mouse position", {}, True, None, False, ''),
('outputs:finalPosition', 'double2', 0, 'Final Position', "The mouse position at which the drag ended (valid when 'Ended' is enabled)", {}, True, None, False, ''),
('outputs:initialPosition', 'double2', 0, 'Initial Position', "The mouse position at which the drag began (valid when either 'Began' or 'Ended' is enabled)", {}, True, None, False, ''),
])
class tokens:
LeftMouseDrag = "Left Mouse Drag"
RightMouseDrag = "Right Mouse Drag"
MiddleMouseDrag = "Middle Mouse Drag"
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.began = og.Database.ROLE_EXECUTION
role_data.outputs.ended = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"gesture", "onlyPlayback", "useNormalizedCoords", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.gesture, self._attributes.onlyPlayback, self._attributes.useNormalizedCoords, self._attributes.viewport]
self._batchedReadValues = ["Left Mouse Drag", True, False, "Viewport"]
@property
def gesture(self):
return self._batchedReadValues[0]
@gesture.setter
def gesture(self, value):
self._batchedReadValues[0] = value
@property
def onlyPlayback(self):
return self._batchedReadValues[1]
@onlyPlayback.setter
def onlyPlayback(self, value):
self._batchedReadValues[1] = value
@property
def useNormalizedCoords(self):
return self._batchedReadValues[2]
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
self._batchedReadValues[2] = value
@property
def viewport(self):
return self._batchedReadValues[3]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[3] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"began", "ended", "finalPosition", "initialPosition", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def began(self):
value = self._batchedWriteValues.get(self._attributes.began)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.began)
return data_view.get()
@began.setter
def began(self, value):
self._batchedWriteValues[self._attributes.began] = value
@property
def ended(self):
value = self._batchedWriteValues.get(self._attributes.ended)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.ended)
return data_view.get()
@ended.setter
def ended(self, value):
self._batchedWriteValues[self._attributes.ended] = value
@property
def finalPosition(self):
value = self._batchedWriteValues.get(self._attributes.finalPosition)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.finalPosition)
return data_view.get()
@finalPosition.setter
def finalPosition(self, value):
self._batchedWriteValues[self._attributes.finalPosition] = value
@property
def initialPosition(self):
value = self._batchedWriteValues.get(self._attributes.initialPosition)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.initialPosition)
return data_view.get()
@initialPosition.setter
def initialPosition(self, value):
self._batchedWriteValues[self._attributes.initialPosition] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnViewportDraggedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnViewportDraggedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnViewportDraggedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnSpacerDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.Spacer
A widget that leaves empty space.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import sys
import traceback
class OgnSpacerDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.Spacer
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.create
inputs.height
inputs.parentWidgetPath
inputs.style
inputs.widgetIdentifier
inputs.width
Outputs:
outputs.created
outputs.widgetPath
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:create', 'execution', 0, 'Create', 'Input execution to create and show the widget', {}, True, None, False, ''),
('inputs:height', 'int', 0, 'Height', 'The amount of vertical space to leave, in pixels.', {ogn.MetadataKeys.DEFAULT: '0'}, False, 0, False, ''),
('inputs:parentWidgetPath', 'token', 0, 'Parent Widget Path', 'The absolute path to the parent widget.', {}, True, '', False, ''),
('inputs:style', 'string', 0, None, 'Style to be applied to the spacer. This can later be changed with the WriteWidgetStyle node.', {}, False, None, False, ''),
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'An optional unique identifier for the widget.\nCan be used to refer to this widget in other places such as the OnWidgetClicked node.', {}, False, None, False, ''),
('inputs:width', 'int', 0, 'Width', 'The amount of horizontal space to leave, in pixels.', {ogn.MetadataKeys.DEFAULT: '0'}, False, 0, False, ''),
('outputs:created', 'execution', 0, 'Created', 'Executed when the widget is created', {}, True, None, False, ''),
('outputs:widgetPath', 'token', 0, 'Widget Path', 'The absolute path to the created widget', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.create = og.Database.ROLE_EXECUTION
role_data.outputs.created = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"create", "height", "parentWidgetPath", "style", "widgetIdentifier", "width", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.create, self._attributes.height, self._attributes.parentWidgetPath, self._attributes.style, self._attributes.widgetIdentifier, self._attributes.width]
self._batchedReadValues = [None, 0, "", None, None, 0]
@property
def create(self):
return self._batchedReadValues[0]
@create.setter
def create(self, value):
self._batchedReadValues[0] = value
@property
def height(self):
return self._batchedReadValues[1]
@height.setter
def height(self, value):
self._batchedReadValues[1] = value
@property
def parentWidgetPath(self):
return self._batchedReadValues[2]
@parentWidgetPath.setter
def parentWidgetPath(self, value):
self._batchedReadValues[2] = value
@property
def style(self):
return self._batchedReadValues[3]
@style.setter
def style(self, value):
self._batchedReadValues[3] = value
@property
def widgetIdentifier(self):
return self._batchedReadValues[4]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[4] = value
@property
def width(self):
return self._batchedReadValues[5]
@width.setter
def width(self, value):
self._batchedReadValues[5] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"created", "widgetPath", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def created(self):
value = self._batchedWriteValues.get(self._attributes.created)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.created)
return data_view.get()
@created.setter
def created(self, value):
self._batchedWriteValues[self._attributes.created] = value
@property
def widgetPath(self):
value = self._batchedWriteValues.get(self._attributes.widgetPath)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.widgetPath)
return data_view.get()
@widgetPath.setter
def widgetPath(self, value):
self._batchedWriteValues[self._attributes.widgetPath] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnSpacerDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnSpacerDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnSpacerDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnSpacerDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.Spacer'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnSpacerDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnSpacerDatabase(node)
per_node_data['_db'] = db
except:
db = OgnSpacerDatabase(node)
try:
compute_function = getattr(OgnSpacerDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnSpacerDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnSpacerDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnSpacerDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnSpacerDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnSpacerDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnSpacerDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnSpacerDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Spacer (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "A widget that leaves empty space.")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnSpacerDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnSpacerDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnSpacerDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnSpacerDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.Spacer")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnComboBoxDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.ComboBox
Create a combo box widget on the Viewport
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
import sys
import traceback
class OgnComboBoxDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.ComboBox
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.create
inputs.disable
inputs.enable
inputs.hide
inputs.itemList
inputs.parentWidgetPath
inputs.show
inputs.tearDown
inputs.widgetIdentifier
inputs.width
Outputs:
outputs.created
outputs.widgetPath
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:create', 'execution', 0, 'Create', 'Input execution to create and show the widget', {}, True, None, False, ''),
('inputs:disable', 'execution', 0, 'Disable', 'Disable this button so that it cannot be pressed', {}, True, None, False, ''),
('inputs:enable', 'execution', 0, 'Enable', 'Enable this button after it has been disabled', {}, True, None, False, ''),
('inputs:hide', 'execution', 0, 'Hide', 'Input execution to hide the widget and all its child widgets', {}, True, None, False, ''),
('inputs:itemList', 'token[]', 0, 'Item List', 'A list of items that appears in the drop-down list', {}, True, [], False, ''),
('inputs:parentWidgetPath', 'token', 0, 'Parent Widget Path', 'The absolute path to the parent widget.\nIf empty, this widget will be created as a direct child of Viewport.', {}, False, None, False, ''),
('inputs:show', 'execution', 0, 'Show', 'Input execution to show the widget and all its child widgets after they become hidden', {}, True, None, False, ''),
('inputs:tearDown', 'execution', 0, 'Tear Down', 'Input execution to tear down the widget and all its child widgets', {}, True, None, False, ''),
('inputs:widgetIdentifier', 'token', 0, 'Widget Identifier', 'An optional unique identifier for the widget.\nCan be used to refer to this widget in other places such as the OnWidgetClicked node.', {}, False, None, False, ''),
('inputs:width', 'double', 0, 'Width', 'The width of the created combo box', {ogn.MetadataKeys.DEFAULT: '100.0'}, True, 100.0, False, ''),
('outputs:created', 'execution', 0, 'Created', 'Executed when the widget is created', {}, True, None, False, ''),
('outputs:widgetPath', 'token', 0, 'Widget Path', 'The absolute path to the created widget', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.inputs.create = og.Database.ROLE_EXECUTION
role_data.inputs.disable = og.Database.ROLE_EXECUTION
role_data.inputs.enable = og.Database.ROLE_EXECUTION
role_data.inputs.hide = og.Database.ROLE_EXECUTION
role_data.inputs.show = og.Database.ROLE_EXECUTION
role_data.inputs.tearDown = og.Database.ROLE_EXECUTION
role_data.outputs.created = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"create", "disable", "enable", "hide", "parentWidgetPath", "show", "tearDown", "widgetIdentifier", "width", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.create, self._attributes.disable, self._attributes.enable, self._attributes.hide, self._attributes.parentWidgetPath, self._attributes.show, self._attributes.tearDown, self._attributes.widgetIdentifier, self._attributes.width]
self._batchedReadValues = [None, None, None, None, None, None, None, None, 100.0]
@property
def itemList(self):
data_view = og.AttributeValueHelper(self._attributes.itemList)
return data_view.get()
@itemList.setter
def itemList(self, value):
if self._setting_locked:
raise og.ReadOnlyError(self._attributes.itemList)
data_view = og.AttributeValueHelper(self._attributes.itemList)
data_view.set(value)
self.itemList_size = data_view.get_array_size()
@property
def create(self):
return self._batchedReadValues[0]
@create.setter
def create(self, value):
self._batchedReadValues[0] = value
@property
def disable(self):
return self._batchedReadValues[1]
@disable.setter
def disable(self, value):
self._batchedReadValues[1] = value
@property
def enable(self):
return self._batchedReadValues[2]
@enable.setter
def enable(self, value):
self._batchedReadValues[2] = value
@property
def hide(self):
return self._batchedReadValues[3]
@hide.setter
def hide(self, value):
self._batchedReadValues[3] = value
@property
def parentWidgetPath(self):
return self._batchedReadValues[4]
@parentWidgetPath.setter
def parentWidgetPath(self, value):
self._batchedReadValues[4] = value
@property
def show(self):
return self._batchedReadValues[5]
@show.setter
def show(self, value):
self._batchedReadValues[5] = value
@property
def tearDown(self):
return self._batchedReadValues[6]
@tearDown.setter
def tearDown(self, value):
self._batchedReadValues[6] = value
@property
def widgetIdentifier(self):
return self._batchedReadValues[7]
@widgetIdentifier.setter
def widgetIdentifier(self, value):
self._batchedReadValues[7] = value
@property
def width(self):
return self._batchedReadValues[8]
@width.setter
def width(self, value):
self._batchedReadValues[8] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"created", "widgetPath", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def created(self):
value = self._batchedWriteValues.get(self._attributes.created)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.created)
return data_view.get()
@created.setter
def created(self, value):
self._batchedWriteValues[self._attributes.created] = value
@property
def widgetPath(self):
value = self._batchedWriteValues.get(self._attributes.widgetPath)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.widgetPath)
return data_view.get()
@widgetPath.setter
def widgetPath(self, value):
self._batchedWriteValues[self._attributes.widgetPath] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnComboBoxDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnComboBoxDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnComboBoxDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnComboBoxDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.ComboBox'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnComboBoxDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnComboBoxDatabase(node)
per_node_data['_db'] = db
except:
db = OgnComboBoxDatabase(node)
try:
compute_function = getattr(OgnComboBoxDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnComboBoxDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnComboBoxDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnComboBoxDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnComboBoxDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnComboBoxDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnComboBoxDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnComboBoxDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Combo Box (BETA)")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Create a combo box widget on the Viewport")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
OgnComboBoxDatabase.INTERFACE.add_to_node_type(node_type)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnComboBoxDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnComboBoxDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnComboBoxDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.ComboBox")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnOnNewFrameDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.OnNewFrame
Triggers when there is a new frame available for the given viewport. Note that the graph will run asynchronously to the new
frame event
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import traceback
import sys
class OgnOnNewFrameDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.OnNewFrame
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.viewport
Outputs:
outputs.execOut
outputs.frameNumber
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:viewport', 'token', 0, None, 'Name of the viewport, or empty for the default viewport', {'displayGroup': 'parameters'}, True, '', False, ''),
('outputs:execOut', 'execution', 0, None, 'Output Execution', {}, True, None, False, ''),
('outputs:frameNumber', 'int', 0, None, 'The number of the frame which is available', {}, True, None, False, ''),
])
@classmethod
def _populate_role_data(cls):
"""Populate a role structure with the non-default roles on this node type"""
role_data = super()._populate_role_data()
role_data.outputs.execOut = og.Database.ROLE_EXECUTION
return role_data
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.viewport]
self._batchedReadValues = [""]
@property
def viewport(self):
return self._batchedReadValues[0]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[0] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"execOut", "frameNumber", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def execOut(self):
value = self._batchedWriteValues.get(self._attributes.execOut)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.execOut)
return data_view.get()
@execOut.setter
def execOut(self, value):
self._batchedWriteValues[self._attributes.execOut] = value
@property
def frameNumber(self):
value = self._batchedWriteValues.get(self._attributes.frameNumber)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.frameNumber)
return data_view.get()
@frameNumber.setter
def frameNumber(self, value):
self._batchedWriteValues[self._attributes.frameNumber] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnOnNewFrameDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnOnNewFrameDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnOnNewFrameDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
class abi:
"""Class defining the ABI interface for the node type"""
@staticmethod
def get_node_type():
get_node_type_function = getattr(OgnOnNewFrameDatabase.NODE_TYPE_CLASS, 'get_node_type', None)
if callable(get_node_type_function):
return get_node_type_function()
return 'omni.graph.ui.OnNewFrame'
@staticmethod
def compute(context, node):
try:
per_node_data = OgnOnNewFrameDatabase.PER_NODE_DATA[node.node_id()]
db = per_node_data.get('_db')
if db is None:
db = OgnOnNewFrameDatabase(node)
per_node_data['_db'] = db
except:
db = OgnOnNewFrameDatabase(node)
try:
compute_function = getattr(OgnOnNewFrameDatabase.NODE_TYPE_CLASS, 'compute', None)
if callable(compute_function) and compute_function.__code__.co_argcount > 1:
return compute_function(context, node)
db.inputs._prefetch()
db.inputs._setting_locked = True
with og.in_compute():
return OgnOnNewFrameDatabase.NODE_TYPE_CLASS.compute(db)
except Exception as error:
stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next))
db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False)
finally:
db.inputs._setting_locked = False
db.outputs._commit()
return False
@staticmethod
def initialize(context, node):
OgnOnNewFrameDatabase._initialize_per_node_data(node)
initialize_function = getattr(OgnOnNewFrameDatabase.NODE_TYPE_CLASS, 'initialize', None)
if callable(initialize_function):
initialize_function(context, node)
@staticmethod
def release(node):
release_function = getattr(OgnOnNewFrameDatabase.NODE_TYPE_CLASS, 'release', None)
if callable(release_function):
release_function(node)
OgnOnNewFrameDatabase._release_per_node_data(node)
@staticmethod
def update_node_version(context, node, old_version, new_version):
update_node_version_function = getattr(OgnOnNewFrameDatabase.NODE_TYPE_CLASS, 'update_node_version', None)
if callable(update_node_version_function):
return update_node_version_function(context, node, old_version, new_version)
return False
@staticmethod
def initialize_type(node_type):
initialize_type_function = getattr(OgnOnNewFrameDatabase.NODE_TYPE_CLASS, 'initialize_type', None)
needs_initializing = True
if callable(initialize_type_function):
needs_initializing = initialize_type_function(node_type)
if needs_initializing:
node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui")
node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "On New Frame")
node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,event")
node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Triggers when there is a new frame available for the given viewport. Note that the graph will run asynchronously to the new frame event")
node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python")
__hints = node_type.get_scheduling_hints()
if __hints is not None:
__hints.compute_rule = og.eComputeRule.E_ON_REQUEST
OgnOnNewFrameDatabase.INTERFACE.add_to_node_type(node_type)
node_type.set_has_state(True)
@staticmethod
def on_connection_type_resolve(node):
on_connection_type_resolve_function = getattr(OgnOnNewFrameDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None)
if callable(on_connection_type_resolve_function):
on_connection_type_resolve_function(node)
NODE_TYPE_CLASS = None
GENERATOR_VERSION = (1, 17, 2)
TARGET_VERSION = (2, 65, 4)
@staticmethod
def register(node_type_class):
OgnOnNewFrameDatabase.NODE_TYPE_CLASS = node_type_class
og.register_node_type(OgnOnNewFrameDatabase.abi, 1)
@staticmethod
def deregister():
og.deregister_node_type("omni.graph.ui.OnNewFrame")
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/OgnReadViewportDragStateDatabase.py | """Support for simplified access to data on nodes of type omni.graph.ui.ReadViewportDragState
Read the state of the last viewport drag event from the specified viewport. Note that viewport mouse events must be enabled
on the specified viewport using a SetViewportMode node.
"""
import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn
import numpy
class OgnReadViewportDragStateDatabase(og.Database):
"""Helper class providing simplified access to data on nodes of type omni.graph.ui.ReadViewportDragState
Class Members:
node: Node being evaluated
Attribute Value Properties:
Inputs:
inputs.gesture
inputs.useNormalizedCoords
inputs.viewport
Outputs:
outputs.currentPosition
outputs.initialPosition
outputs.isDragInProgress
outputs.isValid
outputs.velocity
Predefined Tokens:
tokens.LeftMouseDrag
tokens.RightMouseDrag
tokens.MiddleMouseDrag
"""
# This is an internal object that provides per-class storage of a per-node data dictionary
PER_NODE_DATA = {}
# This is an internal object that describes unchanging attributes in a generic way
# The values in this list are in no particular order, as a per-attribute tuple
# Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
# Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
# You should not need to access any of this data directly, use the defined database interfaces
INTERFACE = og.Database._get_interface([
('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport drag events', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Drag,Right Mouse Drag,Middle Mouse Drag', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Drag", "RightMouseDrag": "Right Mouse Drag", "MiddleMouseDrag": "Middle Mouse Drag"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Drag"'}, True, 'Left Mouse Drag', False, ''),
('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position and velocity outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''),
('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for drag events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, 'Viewport', False, ''),
('outputs:currentPosition', 'double2', 0, 'Current Position', 'The current mouse position if a drag is in progress,\nor the final mouse position of the most recent drag if a drag is not in progress', {}, True, None, False, ''),
('outputs:initialPosition', 'double2', 0, 'Initial Position', 'The mouse position at which the most recent drag began', {}, True, None, False, ''),
('outputs:isDragInProgress', 'bool', 0, 'Is Drag In Progress', 'True if a viewport drag event is currently in progress in the specified viewport', {}, True, None, False, ''),
('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''),
('outputs:velocity', 'double2', 0, 'Velocity', 'A vector representing the change in position of the mouse since the previous frame\nif a drag is in progress, otherwise (0,0)', {}, True, None, False, ''),
])
class tokens:
LeftMouseDrag = "Left Mouse Drag"
RightMouseDrag = "Right Mouse Drag"
MiddleMouseDrag = "Middle Mouse Drag"
class ValuesForInputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"gesture", "useNormalizedCoords", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"}
"""Helper class that creates natural hierarchical access to input attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedReadAttributes = [self._attributes.gesture, self._attributes.useNormalizedCoords, self._attributes.viewport]
self._batchedReadValues = ["Left Mouse Drag", False, "Viewport"]
@property
def gesture(self):
return self._batchedReadValues[0]
@gesture.setter
def gesture(self, value):
self._batchedReadValues[0] = value
@property
def useNormalizedCoords(self):
return self._batchedReadValues[1]
@useNormalizedCoords.setter
def useNormalizedCoords(self, value):
self._batchedReadValues[1] = value
@property
def viewport(self):
return self._batchedReadValues[2]
@viewport.setter
def viewport(self, value):
self._batchedReadValues[2] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _prefetch(self):
readAttributes = self._batchedReadAttributes
newValues = _og._prefetch_input_attributes_data(readAttributes)
if len(readAttributes) == len(newValues):
self._batchedReadValues = newValues
class ValuesForOutputs(og.DynamicAttributeAccess):
LOCAL_PROPERTY_NAMES = {"currentPosition", "initialPosition", "isDragInProgress", "isValid", "velocity", "_batchedWriteValues"}
"""Helper class that creates natural hierarchical access to output attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
self._batchedWriteValues = { }
@property
def currentPosition(self):
value = self._batchedWriteValues.get(self._attributes.currentPosition)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.currentPosition)
return data_view.get()
@currentPosition.setter
def currentPosition(self, value):
self._batchedWriteValues[self._attributes.currentPosition] = value
@property
def initialPosition(self):
value = self._batchedWriteValues.get(self._attributes.initialPosition)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.initialPosition)
return data_view.get()
@initialPosition.setter
def initialPosition(self, value):
self._batchedWriteValues[self._attributes.initialPosition] = value
@property
def isDragInProgress(self):
value = self._batchedWriteValues.get(self._attributes.isDragInProgress)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isDragInProgress)
return data_view.get()
@isDragInProgress.setter
def isDragInProgress(self, value):
self._batchedWriteValues[self._attributes.isDragInProgress] = value
@property
def isValid(self):
value = self._batchedWriteValues.get(self._attributes.isValid)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.isValid)
return data_view.get()
@isValid.setter
def isValid(self, value):
self._batchedWriteValues[self._attributes.isValid] = value
@property
def velocity(self):
value = self._batchedWriteValues.get(self._attributes.velocity)
if value:
return value
else:
data_view = og.AttributeValueHelper(self._attributes.velocity)
return data_view.get()
@velocity.setter
def velocity(self, value):
self._batchedWriteValues[self._attributes.velocity] = value
def __getattr__(self, item: str):
if item in self.LOCAL_PROPERTY_NAMES:
return object.__getattribute__(self, item)
else:
return super().__getattr__(item)
def __setattr__(self, item: str, new_value):
if item in self.LOCAL_PROPERTY_NAMES:
object.__setattr__(self, item, new_value)
else:
super().__setattr__(item, new_value)
def _commit(self):
_og._commit_output_attributes_data(self._batchedWriteValues)
self._batchedWriteValues = { }
class ValuesForState(og.DynamicAttributeAccess):
"""Helper class that creates natural hierarchical access to state attributes"""
def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
"""Initialize simplified access for the attribute data"""
context = node.get_graph().get_default_graph_context()
super().__init__(context, node, attributes, dynamic_attributes)
def __init__(self, node):
super().__init__(node)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
self.inputs = OgnReadViewportDragStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
self.outputs = OgnReadViewportDragStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
self.state = OgnReadViewportDragStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnOnViewportHovered.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnOnViewportHoveredDatabase.h>
#include "ViewportHoverNodeCommon.h"
#include <omni/kit/IApp.h>
#include <omni/ui/Workspace.h>
namespace omni
{
namespace graph
{
namespace ui
{
class OgnOnViewportHovered
{
public:
struct InternalState
{
carb::events::ISubscriptionPtr hoverBeganSub;
carb::events::ISubscriptionPtr hoverEndedSub;
ViewportHoverEventPayloads eventPayloads;
ViewportHoverEventStates eventStates;
} m_internalState;
static void initialize(GraphContextObj const&, NodeObj const& nodeObj)
{
OgnOnViewportHovered& state = OgnOnViewportHoveredDatabase::sm_stateManagerOgnOnViewportHovered
.getState<OgnOnViewportHovered>(nodeObj.nodeHandle);
// Subscribe to hover events
if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>())
{
state.m_internalState.hoverBeganSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kHoverBeganEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnOnViewportHovered& state = OgnOnViewportHoveredDatabase::sm_stateManagerOgnOnViewportHovered
.getState<OgnOnViewportHovered>(nodeObj.nodeHandle);
state.m_internalState.eventPayloads.setHoverBeganPayload(e->payload);
if (nodeObj.iNode->isValid(nodeObj))
nodeObj.iNode->requestCompute(nodeObj);
}
}
);
state.m_internalState.hoverEndedSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kHoverEndedEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnOnViewportHovered& state = OgnOnViewportHoveredDatabase::sm_stateManagerOgnOnViewportHovered
.getState<OgnOnViewportHovered>(nodeObj.nodeHandle);
state.m_internalState.eventPayloads.setHoverEndedPayload(e->payload);
if (nodeObj.iNode->isValid(nodeObj))
nodeObj.iNode->requestCompute(nodeObj);
}
}
);
}
}
static void release(const NodeObj& nodeObj)
{
OgnOnViewportHovered& state = OgnOnViewportHoveredDatabase::sm_stateManagerOgnOnViewportHovered
.getState<OgnOnViewportHovered>(nodeObj.nodeHandle);
// Unsubscribe from hover events
if (state.m_internalState.hoverBeganSub.get())
state.m_internalState.hoverBeganSub.detach()->unsubscribe();
if (state.m_internalState.hoverEndedSub.get())
state.m_internalState.hoverEndedSub.detach()->unsubscribe();
}
static bool compute(OgnOnViewportHoveredDatabase& db)
{
if (checkNodeDisabledForOnlyPlay(db))
return true;
OgnOnViewportHovered& state = db.internalState<OgnOnViewportHovered>();
if (state.m_internalState.eventPayloads.empty())
return true;
// Get the targeted viewport
char const* const viewportWindowName = db.tokenToString(db.inputs.viewport());
if (!omni::ui::Workspace::getWindow(viewportWindowName))
{
db.logWarning("Viewport window '%s' not found", viewportWindowName);
}
// Process event payloads and update event state
bool hoverBegan = false;
for (auto const& hoverBeganPayload : state.m_internalState.eventPayloads.hoverBeganPayloads())
{
if (!hoverBeganPayload.second.isValid)
continue;
auto& eventStateValue = state.m_internalState.eventStates[hoverBeganPayload.first];
eventStateValue.isHovered = true;
if (std::strcmp(viewportWindowName, hoverBeganPayload.first.viewportWindowName) == 0)
{
hoverBegan = true;
}
}
bool hoverEnded = false;
for (auto const& hoverEndedPayload : state.m_internalState.eventPayloads.hoverEndedPayloads())
{
if (!hoverEndedPayload.second.isValid)
continue;
auto& eventStateValue = state.m_internalState.eventStates[hoverEndedPayload.first];
if (eventStateValue.isHovered)
{
eventStateValue.isHovered = false;
if (std::strcmp(viewportWindowName, hoverEndedPayload.first.viewportWindowName) == 0)
{
hoverEnded = true;
}
}
}
state.m_internalState.eventPayloads.clear();
// Get event state and set outputs
auto it = state.m_internalState.eventStates.find({viewportWindowName});
if (it != state.m_internalState.eventStates.end())
{
if (hoverEnded)
{
db.outputs.began() = kExecutionAttributeStateDisabled;
db.outputs.ended() = kExecutionAttributeStateEnabled;
}
else if (hoverBegan)
{
db.outputs.began() = kExecutionAttributeStateEnabled;
db.outputs.ended() = kExecutionAttributeStateDisabled;
}
else
{
db.outputs.began() = kExecutionAttributeStateDisabled;
db.outputs.ended() = kExecutionAttributeStateDisabled;
}
}
return true;
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnReadViewportClickState.ogn | {
"ReadViewportClickState": {
"version": 1,
"description": [
"Read the state of the last viewport click event from the specified viewport.",
"Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node."
],
"uiName": "Read Viewport Click State (BETA)",
"categories": ["ui"],
"inputs": {
"useNormalizedCoords": {
"type": "bool",
"description": [
"When true, the components of the 2D position output are scaled to between 0 and 1,",
"where 0 is top/left and 1 is bottom/right.",
"When false, components are in viewport render resolution pixels."
],
"uiName": "Use Normalized Coords",
"default": false
},
"viewport": {
"type": "token",
"description": "Name of the viewport window to watch for click events",
"uiName": "Viewport",
"default": "Viewport"
},
"gesture": {
"type": "token",
"description": "The input gesture to trigger viewport click events",
"uiName": "Gesture",
"default": "Left Mouse Click",
"metadata": {
"displayGroup": "parameters",
"allowedTokens": {
"LeftMouseClick": "Left Mouse Click",
"RightMouseClick": "Right Mouse Click",
"MiddleMouseClick": "Middle Mouse Click"
}
}
}
},
"outputs": {
"position": {
"type": "double[2]",
"description": "The position at which the specified input gesture last triggered a viewport click event in the specified viewport",
"uiName": "Position"
},
"isValid": {
"type": "bool",
"description": "True if a valid event state was detected and the outputs of this node are valid, and false otherwise",
"uiName": "Is Valid"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnSetCameraTarget.ogn | {
"SetCameraTarget": {
"version": 1,
"description": "Sets the camera's target",
"uiName": "Set Camera Target",
"exclude": ["tests"],
"categories": ["sceneGraph:camera"],
"inputs": {
"usePath": {
"type": "bool",
"default": true,
"description": "When true, the 'primPath' attribute is used as the path to the prim being read, otherwise it will read the connection at the 'prim' attribute"
},
"prim": {
"type": "bundle",
"description": "The camera prim, when 'usePath' is false",
"optional": true
},
"primPath": {
"type": "token",
"description": "Path of the camera, used when 'usePath' is true",
"uiName": "Camera Path"
},
"target": {
"type": "pointd[3]",
"description": "The target point",
"uiName": "Target"
},
"rotate": {
"type": "bool",
"description": [
"True to keep position but change orientation and radius (camera rotates to look at new target).",
"False to keep orientation and radius but change position (camera moves to look at new target)."
],
"uiName": "Rotate",
"default": true
},
"execIn": {
"type": "execution",
"description": "Execution input",
"uiName": "In"
}
},
"outputs": {
"execOut": {
"type": "execution",
"description": "Execution Output",
"uiName": "Out"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnSlider.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.graph.core as og
import omni.kit.app
import omni.ui as ui
from . import UINodeCommon
class OgnSlider:
@staticmethod
def internal_state():
return UINodeCommon.OgnUINodeInternalState()
@staticmethod
def compute(db) -> bool:
if db.inputs.create != og.ExecutionAttributeState.DISABLED:
min_value = db.inputs.min
max_value = db.inputs.max
step = db.inputs.step
if step <= 0:
db.log_error("The step size of the slider must be positive!")
return False
width = db.inputs.width
if width <= 0:
db.log_error("The width of the slider must be positive!")
return False
widget_identifier = UINodeCommon.get_unique_widget_identifier(db)
parent_widget = UINodeCommon.get_parent_widget(db)
if parent_widget is None:
return False
# Tear down previously created widget
if db.internal_state.created_widget is not None:
UINodeCommon.tear_down_widget(db)
def on_slider_finished_dragging(model):
if not db.internal_state.created_widget.enabled:
return
message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
event_name = "value_changed_" + widget_identifier
reg_event_name = UINodeCommon.registered_event_name(event_name)
payload = {"newValue": model.get_value_as_float(), "valueType": "float"}
message_bus.push(reg_event_name, payload=payload)
# Now create the button widget and register callbacks
with parent_widget:
db.internal_state.created_frame = ui.Frame()
with db.internal_state.created_frame:
with ui.HStack(content_clipping=1):
db.internal_state.created_widget = ui.FloatSlider(
identifier=widget_identifier,
width=width,
min=min_value,
max=max_value,
step=step,
)
db.internal_state.created_widget.model.set_value((min_value + max_value) / 2)
db.internal_state.created_widget.model.add_end_edit_fn(on_slider_finished_dragging)
db.outputs.created = og.ExecutionAttributeState.ENABLED
db.outputs.widgetPath = UINodeCommon.find_widget_path(db.internal_state.created_widget)
return True
if db.inputs.tearDown != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.tear_down_widget(db)
if db.inputs.show != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.show_widget(db)
if db.inputs.hide != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.hide_widget(db)
if db.inputs.enable != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.enable_widget(db)
if db.inputs.disable != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.disable_widget(db)
db.log_warning("Unexpected execution with no execution input enabled")
return False
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnComboBox.ogn | {
"ComboBox": {
"version": 1,
"description": ["Create a combo box widget on the Viewport"],
"uiName": "Combo Box (BETA)",
"language": "Python",
"categories": ["graph:action", "ui"],
"inputs": {
"create": {
"type": "execution",
"description": "Input execution to create and show the widget",
"uiName": "Create"
},
"tearDown": {
"type": "execution",
"description": "Input execution to tear down the widget and all its child widgets",
"uiName": "Tear Down"
},
"show": {
"type": "execution",
"description": "Input execution to show the widget and all its child widgets after they become hidden",
"uiName": "Show"
},
"hide": {
"type": "execution",
"description": "Input execution to hide the widget and all its child widgets",
"uiName": "Hide"
},
"enable": {
"type": "execution",
"description": "Enable this button after it has been disabled",
"uiName": "Enable"
},
"disable": {
"type": "execution",
"description": "Disable this button so that it cannot be pressed",
"uiName": "Disable"
},
"widgetIdentifier": {
"type": "token",
"description": [
"An optional unique identifier for the widget.",
"Can be used to refer to this widget in other places such as the OnWidgetClicked node."
],
"uiName": "Widget Identifier",
"optional": true
},
"parentWidgetPath": {
"type": "token",
"description": [
"The absolute path to the parent widget.",
"If empty, this widget will be created as a direct child of Viewport."
],
"uiName": "Parent Widget Path",
"optional": true
},
"width": {
"type": "double",
"description": "The width of the created combo box",
"uiName": "Width",
"default": 100.0
},
"itemList": {
"type": "token[]",
"description": "A list of items that appears in the drop-down list",
"uiName": "Item List"
}
},
"outputs": {
"created": {
"type": "execution",
"description": "Executed when the widget is created",
"uiName": "Created"
},
"widgetPath": {
"type": "token",
"description": "The absolute path to the created widget",
"uiName": "Widget Path"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnReadViewportDragState.ogn | {
"ReadViewportDragState": {
"version": 1,
"description": [
"Read the state of the last viewport drag event from the specified viewport.",
"Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node."
],
"uiName": "Read Viewport Drag State (BETA)",
"categories": ["ui"],
"inputs": {
"useNormalizedCoords": {
"type": "bool",
"description": [
"When true, the components of 2D position and velocity outputs are scaled to between 0 and 1,",
"where 0 is top/left and 1 is bottom/right.",
"When false, components are in viewport render resolution pixels."
],
"uiName": "Use Normalized Coords",
"default": false
},
"viewport": {
"type": "token",
"description": "Name of the viewport window to watch for drag events",
"uiName": "Viewport",
"default": "Viewport"
},
"gesture": {
"type": "token",
"description": "The input gesture to trigger viewport drag events",
"uiName": "Gesture",
"default": "Left Mouse Drag",
"metadata": {
"displayGroup": "parameters",
"allowedTokens": {
"LeftMouseDrag": "Left Mouse Drag",
"RightMouseDrag": "Right Mouse Drag",
"MiddleMouseDrag": "Middle Mouse Drag"
}
}
}
},
"outputs": {
"initialPosition": {
"type": "double[2]",
"description": "The mouse position at which the most recent drag began",
"uiName": "Initial Position"
},
"currentPosition": {
"type": "double[2]",
"description": [
"The current mouse position if a drag is in progress,",
"or the final mouse position of the most recent drag if a drag is not in progress"
],
"uiName": "Current Position"
},
"velocity": {
"type": "double[2]",
"description": [
"A vector representing the change in position of the mouse since the previous frame",
"if a drag is in progress, otherwise (0,0)"
],
"uiName": "Velocity"
},
"isDragInProgress": {
"type": "bool",
"description": "True if a viewport drag event is currently in progress in the specified viewport",
"uiName": "Is Drag In Progress"
},
"isValid": {
"type": "bool",
"description": "True if a valid event state was detected and the outputs of this node are valid, and false otherwise",
"uiName": "Is Valid"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnReadMouseState.ogn | {
"ReadMouseState": {
"description": [
"Reads the current state of the mouse.",
"You can choose which mouse element this node is associated with.",
"When mouse element is chosen to be a button, only outputs:isPressed is meaningful.",
"When coordinates are chosen, only outputs:coords and outputs:window are meaningful.\n",
"Pixel coordinates are the position of the mouse cursor in screen pixel units with (0,0) top left.",
"Normalized coordinates are values between 0-1 where 0 is top/left and 1 is bottom/right.",
"By default, coordinates are relative to the application window, but if 'Use Relative Coords'",
"is set to true, then coordinates are relative to the workspace window containing the mouse pointer."
],
"version": 1,
"uiName": "Read Mouse State",
"categories": ["input:mouse"],
"inputs": {
"mouseElement": {
"type": "token",
"description": "The mouse input to check the state of",
"uiName": "Mouse Element",
"default": "Left Button",
"metadata": {
"displayGroup": "parameters",
"allowedTokens": {
"LeftButton": "Left Button",
"RightButton": "Right Button",
"MiddleButton": "Middle Button",
"ForwardButton": "Forward Button",
"BackButton": "Back Button",
"MouseCoordsNormalized": "Normalized Mouse Coordinates",
"MouseCoordsPixel": "Pixel Mouse Coordinates"
}
}
},
"useRelativeCoords": {
"type": "bool",
"description": [
"When true, the output 'coords' is made relative to the workspace window containing the",
"mouse pointer instead of the entire application window"
],
"uiName": "Use Relative Coords"
}
},
"outputs": {
"isPressed": {
"type": "bool",
"description": [
"True if the button is currently pressed, false otherwise. If the mouse element selected",
"is a coordinate, this will output false."
]
},
"coords": {
"type": "float[2]",
"description": "The coordinates of the mouse. If the mouse element selected is a button, this will output a zero vector."
},
"window": {
"type": "token",
"description": [
"The name of the workspace window containing the mouse pointer if 'Use Relative Coords' is true",
"and the mouse element selected is a coordinate"
]
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnSetCameraPosition.ogn | {
"SetCameraPosition": {
"version": 1,
"description": "Sets the camera's position",
"uiName": "Set Camera Position",
"exclude": ["tests"],
"categories": ["sceneGraph:camera"],
"inputs": {
"usePath": {
"type": "bool",
"default": true,
"description": "When true, the 'primPath' attribute is used as the path to the prim being read, otherwise it will read the connection at the 'prim' attribute"
},
"prim": {
"type": "bundle",
"description": "The camera prim, when 'usePath' is false",
"optional": true
},
"primPath": {
"type": "token",
"description": "Path of the camera, used when 'usePath' is true",
"uiName": "Camera Path"
},
"position": {
"type": "pointd[3]",
"description": "The new position",
"uiName": "Position"
},
"rotate": {
"type": "bool",
"description": [
"True to keep position but change orientation and radius (camera moves to new ",
" position while still looking at the same target).",
"False to keep orientation and radius but change position (camera moves to look at new target)."
],
"uiName": "Rotate",
"default": true
},
"execIn": {
"type": "execution",
"description": "Execution input",
"uiName": "In"
}
},
"outputs": {
"execOut": {
"type": "execution",
"description": "Execution Output",
"uiName": "Out"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnComboBox.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.graph.core as og
import omni.kit.app
import omni.ui as ui
from . import UINodeCommon
class ComboBoxItem(ui.AbstractItem):
def __init__(self, text):
super().__init__()
self.model = ui.SimpleStringModel(text)
class ComboBoxModel(ui.AbstractItemModel):
def __init__(self, item_list):
super().__init__()
self._current_index = ui.SimpleIntModel(0)
self._current_index.add_value_changed_fn(lambda index_model: self._item_changed(None))
self._items = [ComboBoxItem(text) for text in item_list]
def get_item_children(self, item=None):
return self._items
def get_item_value_model(self, item=None, column_id=0):
if item is None:
return self._current_index
return item.model
class OgnComboBox:
@staticmethod
def internal_state():
return UINodeCommon.OgnUINodeInternalState()
@staticmethod
def compute(db) -> bool:
if db.inputs.create != og.ExecutionAttributeState.DISABLED:
item_list = db.inputs.itemList
if not item_list:
db.log_error("The combo box must have at least one item!")
return False
width = db.inputs.width
if width <= 0:
db.log_error("The width of the combo box must be positive!")
return False
widget_identifier = UINodeCommon.get_unique_widget_identifier(db)
parent_widget = UINodeCommon.get_parent_widget(db)
if parent_widget is None:
return False
# Tear down previously created widget
if db.internal_state.created_widget is not None:
UINodeCommon.tear_down_widget(db)
def on_combox_box_item_changed(model, item):
if not db.internal_state.created_widget.enabled:
return
current_index = model.get_item_value_model().as_int
selected_child = model.get_item_children()[current_index]
selected_value = model.get_item_value_model(selected_child).as_string
message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
event_name = "value_changed_" + widget_identifier
reg_event_name = UINodeCommon.registered_event_name(event_name)
payload = {"newValue": selected_value, "valueType": "string"}
message_bus.push(reg_event_name, payload=payload)
# Now create the button widget and register callbacks
with parent_widget:
db.internal_state.created_frame = ui.Frame()
with db.internal_state.created_frame:
with ui.HStack(content_clipping=1):
db.internal_state.created_widget = ui.ComboBox(
ComboBoxModel(item_list),
identifier=widget_identifier,
width=width,
)
db.internal_state.created_widget.model.add_item_changed_fn(on_combox_box_item_changed)
db.outputs.created = og.ExecutionAttributeState.ENABLED
db.outputs.widgetPath = UINodeCommon.find_widget_path(db.internal_state.created_widget)
return True
if db.inputs.tearDown != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.tear_down_widget(db)
if db.inputs.show != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.show_widget(db)
if db.inputs.hide != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.hide_widget(db)
if db.inputs.enable != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.enable_widget(db)
if db.inputs.disable != og.ExecutionAttributeState.DISABLED:
return UINodeCommon.disable_widget(db)
db.log_warning("Unexpected execution with no execution input enabled")
return False
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnGetCameraPosition.cpp | // Copyright (c) 2021-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
// clang-format off
#include "UsdPCH.h"
// clang-format on
#include <OgnGetCameraPositionDatabase.h>
#include "CameraState.h"
#include "NodeUtils.h"
namespace omni
{
namespace graph
{
namespace ui
{
class OgnGetCameraPosition
{
public:
static bool compute(OgnGetCameraPositionDatabase& db)
{
PXR_NS::UsdPrim prim = getPrimFromPathOrRelationship(db, OgnGetCameraPositionAttributes::inputs::prim.m_token);
if (!prim)
return false;
auto camera = PXR_NS::UsdGeomCamera(prim);
if (!camera)
return true;
CameraState cameraState(std::move(camera));
carb::Double3 position;
cameraState.getCameraPosition(position);
carb::Double3& positionAttrib = reinterpret_cast<carb::Double3&>(db.outputs.position());
positionAttrib = position;
return true;
}
};
REGISTER_OGN_NODE()
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnGetCameraTarget.ogn | {
"GetCameraTarget": {
"version": 1,
"description": "Gets a viewport camera's target point.",
"uiName": "Get Camera Target",
"exclude": ["tests"],
"categories": ["sceneGraph:camera"],
"inputs": {
"usePath": {
"type": "bool",
"default": true,
"description": "When true, the 'primPath' attribute is used as the path to the prim being read, otherwise it will read the connection at the 'prim' attribute"
},
"prim": {
"type": "bundle",
"description": "The camera prim, when 'usePath' is false",
"optional": true
},
"primPath": {
"type": "token",
"description": "Path of the camera, used when 'usePath' is true",
"uiName": "Camera Path"
}
},
"outputs": {
"target": {
"type": "pointd[3]",
"description": "The target point",
"uiName": "Target"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/UINodeCommon.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <omni/graph/core/ogn/UsdTypes.h>
#include <carb/dictionary/IDictionary.h>
#include <carb/events/EventsUtils.h>
#include <carb/events/IEvents.h>
#include <algorithm>
#include <cstring>
#include <map>
#include <memory>
#include <utility>
namespace omni
{
namespace graph
{
namespace ui
{
/**
* Checks if the node with `inputs:onlyPlayback` should be disabled, because playback is not happening.
*
* @param[in] db The node OGN Database object
* @return true if the node should be disabled
*/
template<typename NodeDb>
bool checkNodeDisabledForOnlyPlay(NodeDb const& db)
{
return db.inputs.onlyPlayback() && (not db.abi_context().iContext->getIsPlaying(db.abi_context()));
}
/**
* Memoizes constant copies of C-strings to reduce heap allocation calls when passing equivalent C-strings between scopes.
*/
class StringMemo
{
public:
/**
* Finds or creates a constant copy of the input C-string having the same lifetime as this StringMemo object.
*
* @param[in] cstr A null-terminated C-style string
* @return An equivalent constant C-style string
*/
char const* lookup(char const* cstr)
{
if (!cstr)
return nullptr;
auto it = m_map.find(cstr);
if (it == m_map.end())
{
std::unique_ptr<char const, cstr_deleter> cstr_copy {cstrdup(cstr)};
char const* cstr_copy_ptr = cstr_copy.get();
m_map.emplace(cstr_copy_ptr, std::move(cstr_copy));
return cstr_copy_ptr;
}
return it->first;
}
private:
static char* cstrdup(const char *cstr)
{
std::size_t const len = std::strlen(cstr);
char* new_copy = static_cast<char*>(std::malloc(len + 1));
if (!new_copy)
return nullptr;
std::memcpy(new_copy, cstr, len + 1);
return new_copy;
}
struct cstr_cmp
{
bool operator()(char const* a, char const* b) const
{
return std::strcmp(a, b) < 0;
}
};
struct cstr_deleter{
void operator()(char const* p) const
{
std::free(const_cast<char*>(p));
}
};
std::map<char const*, std::unique_ptr<char const, cstr_deleter>, cstr_cmp> m_map;
};
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/ViewportPressNodeCommon.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include "UINodeCommon.h"
namespace omni
{
namespace graph
{
namespace ui
{
constexpr carb::events::EventType kPressBeganEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.press.began");
constexpr carb::events::EventType kPressEndedEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.press.ended");
class ViewportPressEventPayloads
{
public:
struct Key
{
char const* viewportWindowName;
char const* gestureName;
bool operator<(Key const& other) const
{
int const ret = std::strcmp(viewportWindowName, other.viewportWindowName);
if (ret < 0)
return true;
else if (ret <= 0)
return std::strcmp(gestureName, other.gestureName) < 0;
return false;
}
};
struct PressBeganValue
{
pxr::GfVec2d pressPositionNorm;
pxr::GfVec2d pressPositionPixel;
bool isValid;
};
struct PressEndedValue
{
pxr::GfVec2d releasePositionNorm;
pxr::GfVec2d releasePositionPixel;
bool isReleasePositionValid;
bool isValid;
};
// Store a press began event payload
void setPressBeganPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {
stringMemo.lookup(idict->get<char const*>(payload, "viewport")),
stringMemo.lookup(idict->get<char const*>(payload, "gesture"))
};
pressBeganPayloadMap[key] = PressBeganValue {
pxr::GfVec2d {
idict->get<double>(payload, "pos_norm_x"),
idict->get<double>(payload, "pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_pixel_x"),
idict->get<double>(payload, "pos_pixel_y")
},
true
};
}
// Store a press ended event payload
void setPressEndedPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {
stringMemo.lookup(idict->get<char const*>(payload, "viewport")),
stringMemo.lookup(idict->get<char const*>(payload, "gesture"))
};
pressEndedPayloadMap[key] = PressEndedValue {
pxr::GfVec2d {
idict->get<double>(payload, "pos_norm_x"),
idict->get<double>(payload, "pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_pixel_x"),
idict->get<double>(payload, "pos_pixel_y")
},
idict->get<bool>(payload, "pos_valid"),
true
};
}
// Invalidate all stored payloads
void clear()
{
for (auto& p : pressBeganPayloadMap)
{
p.second.isValid = false;
}
for (auto& p : pressEndedPayloadMap)
{
p.second.isValid = false;
}
}
bool empty()
{
if (std::any_of(pressBeganPayloadMap.begin(), pressBeganPayloadMap.end(),
[](auto const& p) {
return p.second.isValid;
}))
{
return false;
}
if (std::any_of(pressEndedPayloadMap.begin(), pressEndedPayloadMap.end(),
[](auto const& p) {
return p.second.isValid;
}))
{
return false;
}
return true;
}
std::map<Key, PressBeganValue> const& pressBeganPayloads()
{
return pressBeganPayloadMap;
}
std::map<Key, PressEndedValue> const& pressEndedPayloads()
{
return pressEndedPayloadMap;
}
private:
std::map<Key, PressBeganValue> pressBeganPayloadMap;
std::map<Key, PressEndedValue> pressEndedPayloadMap;
StringMemo stringMemo;
};
using ViewportPressEventStateKey = ViewportPressEventPayloads::Key;
struct ViewportPressEventStateValue
{
pxr::GfVec2d pressPositionNorm = {0.0, 0.0};
pxr::GfVec2d pressPositionPixel = {0.0, 0.0};
pxr::GfVec2d releasePositionNorm = {0.0, 0.0};
pxr::GfVec2d releasePositionPixel = {0.0, 0.0};
bool isPressed = false;
bool isReleasePositionValid = false;
};
using ViewportPressEventStates = std::map<ViewportPressEventStateKey, ViewportPressEventStateValue>;
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnWriteWidgetStyle.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
import omni.graph.core as og
from . import UINodeCommon
class OgnWriteWidgetStyle:
@staticmethod
def compute(db) -> bool:
if db.inputs.write != og.ExecutionAttributeState.DISABLED:
widget_path = db.inputs.widgetPath
if not widget_path:
widget_identifier = db.inputs.widgetIdentifier
if not widget_identifier:
db.log_warning("No widgetIdentifier or widgetPath provided.")
return False
widget = UINodeCommon.get_registered_widget(db.abi_context, widget_identifier)
if not widget:
db.log_warning(f"No widget with identifier '{widget_identifier}' found in this graph.")
return False
else:
widget = UINodeCommon.find_widget_among_all_windows(widget_path)
if not widget:
db.log_warning(f"No widget found at path '{widget_path}'.")
return False
# For error messages only.
widget_identifier = widget_path
style_string = db.inputs.style
if not style_string:
db.log_error("No style provided.")
return False
style = {}
try:
style = UINodeCommon.to_ui_style(db.inputs.style)
except SyntaxError as err:
db.log_error(f"'inputs:style': {err.msg}")
return False
widget.set_style(style)
db.outputs.written = og.ExecutionAttributeState.ENABLED
return True
db.log_warning("Unexpected execution with no execution input enabled")
return False
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/ViewportDragManipulator.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["ViewportDragManipulatorFactory"]
from typing import Any
import carb
import omni.kit.app
import omni.kit.commands
from omni.ui import scene as sc
EVENT_NAME_BEGAN = "omni.graph.viewport.drag.began"
EVENT_NAME_CHANGED = "omni.graph.viewport.drag.changed"
EVENT_NAME_ENDED = "omni.graph.viewport.drag.ended"
GESTURE_NAMES = ["Left Mouse Drag", "Right Mouse Drag", "Middle Mouse Drag"]
class DoNotPrevent(sc.GestureManager):
def can_be_prevented(self, gesture):
return False
class ViewportDragGesture(sc.DragGesture):
def __init__(self, viewport_api: Any, viewport_window_name: str, mouse_button: int):
super().__init__(mouse_button=mouse_button, manager=DoNotPrevent())
self._viewport_api = viewport_api
self._viewport_window_name = viewport_window_name
self._gesture_name = GESTURE_NAMES[mouse_button]
self._event_type_began = carb.events.type_from_string(EVENT_NAME_BEGAN)
self._event_type_changed = carb.events.type_from_string(EVENT_NAME_CHANGED)
self._event_type_ended = carb.events.type_from_string(EVENT_NAME_ENDED)
self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
self._start_pos_valid = False
self._started_moving = False
self._start_pos_norm = None
self._start_pos_pixel = None
def on_began(self):
mouse = self.sender.gesture_payload.mouse
resolution = self._viewport_api.resolution
# Start position in normalized coords
pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0]
pos_norm = (pos_norm[0], 1.0 - pos_norm[1])
if not all(0.0 <= x <= 1.0 for x in pos_norm):
self._start_pos_valid = False
return
# Start position in viewport resolution pixels
pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1])
# Store start position and wait for on_changed to send
self._start_pos_valid = True
self._started_moving = False
self._start_pos_norm = pos_norm
self._start_pos_pixel = pos_pixel
def on_changed(self):
if not self._start_pos_valid:
return
mouse = self.sender.gesture_payload.mouse
mouse_moved = self.sender.gesture_payload.mouse_moved
resolution = self._viewport_api.resolution
# Current position in normalized coords
pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0]
pos_norm = (pos_norm[0], 1.0 - pos_norm[1])
if not all(0.0 <= x <= 1.0 for x in pos_norm):
return
# Current position in viewport resolution pixels
pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1])
# Velocity in normalized coords
vel_norm = self._viewport_api.map_ndc_to_texture(mouse_moved)[0]
origin_norm = self._viewport_api.map_ndc_to_texture((0, 0))[0]
vel_norm = (vel_norm[0] - origin_norm[0], origin_norm[1] - vel_norm[1])
# Velocity in viewport resolution pixels
vel_pixel = (vel_norm[0] * resolution[0], vel_norm[1] * resolution[1])
if not self._started_moving:
payload = {
"viewport": self._viewport_window_name,
"gesture": self._gesture_name,
"start_pos_norm_x": self._start_pos_norm[0],
"start_pos_norm_y": self._start_pos_norm[1],
"start_pos_pixel_x": self._start_pos_pixel[0],
"start_pos_pixel_y": self._start_pos_pixel[1],
"pos_norm_x": pos_norm[0],
"pos_norm_y": pos_norm[1],
"pos_pixel_x": pos_pixel[0],
"pos_pixel_y": pos_pixel[1],
"vel_norm_x": vel_norm[0],
"vel_norm_y": vel_norm[1],
"vel_pixel_x": vel_pixel[0],
"vel_pixel_y": vel_pixel[1],
}
self._message_bus.push(self._event_type_began, payload=payload)
self._started_moving = True
else:
payload = {
"viewport": self._viewport_window_name,
"gesture": self._gesture_name,
"pos_norm_x": pos_norm[0],
"pos_norm_y": pos_norm[1],
"pos_pixel_x": pos_pixel[0],
"pos_pixel_y": pos_pixel[1],
"vel_norm_x": vel_norm[0],
"vel_norm_y": vel_norm[1],
"vel_pixel_x": vel_pixel[0],
"vel_pixel_y": vel_pixel[1],
}
self._message_bus.push(self._event_type_changed, payload=payload)
def on_ended(self):
if self._start_pos_valid and self._started_moving:
payload = {
"viewport": self._viewport_window_name,
"gesture": self._gesture_name,
}
self._message_bus.push(self._event_type_ended, payload=payload)
self._start_pos_valid = False
# Custom manipulator containing a Screen that contains the gestures
class ViewportDragManipulator(sc.Manipulator):
def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs):
super().__init__(*args, **kwargs)
self._gestures = [
ViewportDragGesture(viewport_api, viewport_window_name, 0), # left mouse drag
ViewportDragGesture(viewport_api, viewport_window_name, 1), # right mouse drag
ViewportDragGesture(viewport_api, viewport_window_name, 2), # middle mouse drag
]
self._screen = None
self._transform = None
self.name = None
self.categories = ()
def on_build(self):
self._transform = sc.Transform()
with self._transform:
self._screen = sc.Screen(gesture=self._gestures)
def destroy(self):
self._gestures = []
self._screen = None
if self._transform:
self._transform.clear()
self._transform = None
# Factory creator
def ViewportDragManipulatorFactory(desc: dict) -> ViewportDragManipulator: # noqa: N802
manip = ViewportDragManipulator(desc.get("viewport_api"), desc.get("viewport_window_name"))
manip.categories = ()
manip.name = f"ViewportDragManipulator.{desc.get('viewport_window_name')}"
return manip
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnOnPicked.ogn | {
"OnPicked": {
"version": 1,
"description": [
"Event node which fires when a picking event occurs in the specified viewport.",
"Note that picking events must be enabled on the specified viewport using a SetViewportMode node."
],
"uiName": "On Picked (BETA)",
"categories": ["graph:action", "ui"],
"scheduling": "compute-on-request",
"inputs": {
"trackedPrims": {
"type": "bundle",
"description": "Optionally specify a set of tracked prims that will cause 'Picked' to fire when picked",
"uiName": "Tracked Prims",
"optional": true,
"metadata": {
"literalOnly": "1"
}
},
"viewport": {
"type": "token",
"description": "Name of the viewport window to watch for picking events",
"uiName": "Viewport",
"default": "Viewport",
"metadata": {
"literalOnly": "1"
}
},
"gesture": {
"type": "token",
"description": "The input gesture to trigger a picking event",
"uiName": "Gesture",
"default": "Left Mouse Click",
"metadata": {
"displayGroup": "parameters",
"literalOnly": "1",
"allowedTokens": {
"LeftMouseClick": "Left Mouse Click",
"RightMouseClick": "Right Mouse Click",
"MiddleMouseClick": "Middle Mouse Click",
"LeftMousePress": "Left Mouse Press",
"RightMousePress": "Right Mouse Press",
"MiddleMousePress": "Middle Mouse Press"
}
}
},
"onlyPlayback": {
"type": "bool",
"description": "When true, the node is only computed while Stage is being played.",
"uiName": "Only Simulate On Play",
"default": true,
"metadata": {
"literalOnly": "1"
}
}
},
"outputs": {
"picked": {
"type": "execution",
"description": [
"Enabled when a tracked prim is picked,",
"or when any prim is picked if no tracked prims are specified"
],
"uiName": "Picked"
},
"missed": {
"type": "execution",
"description": [
"Enabled when an attempted picking did not pick a tracked prim,",
"or when nothing gets picked if no tracked prims are specified"
],
"uiName": "Missed"
},
"pickedPrimPath": {
"type": "token",
"description": "The path of the picked prim, or an empty string if nothing got picked",
"uiName": "Picked Prim Path"
},
"pickedWorldPos": {
"type": "pointd[3]",
"description": [
"The XYZ-coordinates of the point in world space at which the prim got picked,",
"or (0,0,0) if nothing got picked"
],
"uiName": "Picked World Position"
},
"isTrackedPrimPicked": {
"type": "bool",
"description": [
"True if a tracked prim got picked, or if any prim got picked if no tracked prims are specified",
"(will always be true when 'Picked' fires, and false when 'Missed' fires)"
],
"uiName": "Is Tracked Prim Picked"
},
"trackedPrimPaths": {
"type": "token[]",
"description": "A list of the paths of the prims specified in 'Tracked Prims'",
"uiName": "Tracked Prim Paths"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnReadViewportPressState.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnReadViewportPressStateDatabase.h>
#include "ViewportPressNodeCommon.h"
#include <omni/kit/IApp.h>
#include <omni/ui/Workspace.h>
namespace omni
{
namespace graph
{
namespace ui
{
class OgnReadViewportPressState
{
public:
struct InternalState
{
carb::events::ISubscriptionPtr pressBeganSub;
carb::events::ISubscriptionPtr pressEndedSub;
ViewportPressEventPayloads eventPayloads;
ViewportPressEventStates eventStates;
} m_internalState;
// Process event payloads and update event states immediately after receiving each payload
static void updateEventStates(ViewportPressEventStates& eventStates, ViewportPressEventPayloads& eventPayloads)
{
for (auto const& pressBeganPayload : eventPayloads.pressBeganPayloads())
{
if (!pressBeganPayload.second.isValid)
continue;
auto& eventStateValue = eventStates[pressBeganPayload.first];
eventStateValue.pressPositionNorm = pressBeganPayload.second.pressPositionNorm;
eventStateValue.pressPositionPixel = pressBeganPayload.second.pressPositionPixel;
eventStateValue.releasePositionNorm = {0.0, 0.0};
eventStateValue.releasePositionPixel = {0.0, 0.0};
eventStateValue.isPressed = true;
eventStateValue.isReleasePositionValid = false;
}
for (auto const& pressEndedPayload : eventPayloads.pressEndedPayloads())
{
if (!pressEndedPayload.second.isValid)
continue;
auto& eventStateValue = eventStates[pressEndedPayload.first];
if (eventStateValue.isPressed)
{
eventStateValue.releasePositionNorm = pressEndedPayload.second.releasePositionNorm;
eventStateValue.releasePositionPixel = pressEndedPayload.second.releasePositionPixel;
eventStateValue.isPressed = false;
eventStateValue.isReleasePositionValid = pressEndedPayload.second.isReleasePositionValid;
}
}
eventPayloads.clear();
}
static void initialize(GraphContextObj const&, NodeObj const& nodeObj)
{
OgnReadViewportPressState& state = OgnReadViewportPressStateDatabase::sm_stateManagerOgnReadViewportPressState
.getState<OgnReadViewportPressState>(nodeObj.nodeHandle);
// Subscribe to press events
if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>())
{
state.m_internalState.pressBeganSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kPressBeganEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadViewportPressState& state = OgnReadViewportPressStateDatabase::sm_stateManagerOgnReadViewportPressState
.getState<OgnReadViewportPressState>(nodeObj.nodeHandle);
state.m_internalState.eventPayloads.setPressBeganPayload(e->payload);
updateEventStates(state.m_internalState.eventStates, state.m_internalState.eventPayloads);
}
}
);
state.m_internalState.pressEndedSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kPressEndedEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadViewportPressState& state = OgnReadViewportPressStateDatabase::sm_stateManagerOgnReadViewportPressState
.getState<OgnReadViewportPressState>(nodeObj.nodeHandle);
state.m_internalState.eventPayloads.setPressEndedPayload(e->payload);
updateEventStates(state.m_internalState.eventStates, state.m_internalState.eventPayloads);
}
}
);
}
}
static void release(const NodeObj& nodeObj)
{
OgnReadViewportPressState& state = OgnReadViewportPressStateDatabase::sm_stateManagerOgnReadViewportPressState
.getState<OgnReadViewportPressState>(nodeObj.nodeHandle);
// Unsubscribe from press events
if (state.m_internalState.pressBeganSub.get())
state.m_internalState.pressBeganSub.detach()->unsubscribe();
if (state.m_internalState.pressEndedSub.get())
state.m_internalState.pressEndedSub.detach()->unsubscribe();
}
static bool compute(OgnReadViewportPressStateDatabase& db)
{
OgnReadViewportPressState& state = db.internalState<OgnReadViewportPressState>();
// Get the targeted viewport and gesture
char const* const viewportWindowName = db.tokenToString(db.inputs.viewport());
char const* const gestureName = db.tokenToString(db.inputs.gesture());
if (!omni::ui::Workspace::getWindow(viewportWindowName))
{
db.logWarning("Viewport window '%s' not found", viewportWindowName);
}
// Output press state
auto it = state.m_internalState.eventStates.find({viewportWindowName, gestureName});
if (it != state.m_internalState.eventStates.end())
{
if (db.inputs.useNormalizedCoords())
{
db.outputs.pressPosition() = it->second.pressPositionNorm;
db.outputs.releasePosition() = it->second.releasePositionNorm;
}
else
{
db.outputs.pressPosition() = it->second.pressPositionPixel;
db.outputs.releasePosition() = it->second.releasePositionPixel;
}
db.outputs.isReleasePositionValid() = it->second.isReleasePositionValid;
db.outputs.isPressed() = it->second.isPressed;
db.outputs.isValid() = true;
}
else
{
db.outputs.pressPosition() = {0.0, 0.0};
db.outputs.releasePosition() = {0.0, 0.0};
db.outputs.isReleasePositionValid() = false;
db.outputs.isPressed() = false;
db.outputs.isValid() = false;
}
return true;
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/ViewportClickNodeCommon.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include "UINodeCommon.h"
namespace omni
{
namespace graph
{
namespace ui
{
constexpr carb::events::EventType kClickEventType = CARB_EVENTS_TYPE_FROM_STR("omni.graph.viewport.click");
class ViewportClickEventPayloads
{
public:
struct Key
{
char const* viewportWindowName;
char const* gestureName;
bool operator<(Key const& other) const
{
int const ret = std::strcmp(viewportWindowName, other.viewportWindowName);
if (ret < 0)
return true;
else if (ret <= 0)
return std::strcmp(gestureName, other.gestureName) < 0;
return false;
}
};
struct Value
{
pxr::GfVec2d positionNorm;
pxr::GfVec2d positionPixel;
bool isValid;
};
// Store an event payload as a key-value pair
void setPayload(carb::dictionary::Item* payload)
{
auto idict = carb::dictionary::getCachedDictionaryInterface();
Key key {
stringMemo.lookup(idict->get<char const*>(payload, "viewport")),
stringMemo.lookup(idict->get<char const*>(payload, "gesture"))
};
payloadMap[key] = Value {
pxr::GfVec2d {
idict->get<double>(payload, "pos_norm_x"),
idict->get<double>(payload, "pos_norm_y")
},
pxr::GfVec2d {
idict->get<double>(payload, "pos_pixel_x"),
idict->get<double>(payload, "pos_pixel_y")
},
true
};
}
// Retrieve a payload value by key
Value const* getPayloadValue(char const* viewportWindowName, char const* gestureName)
{
auto it = payloadMap.find({viewportWindowName, gestureName});
if (it != payloadMap.end() && it->second.isValid)
{
return &(it->second);
}
return nullptr;
}
// Invalidate all stored payloads
void clear()
{
for (auto& p : payloadMap) {
p.second.isValid = false;
}
}
// Check if there exists a valid payload
bool empty()
{
return std::none_of(payloadMap.begin(), payloadMap.end(),
[](auto const& p) {
return p.second.isValid;
});
}
private:
std::map<Key, Value> payloadMap;
StringMemo stringMemo;
};
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnOnWidgetValueChanged.ogn | {
"OnWidgetValueChanged": {
"version": 1,
"description": [
"Event node which fires when a UI widget with the specified identifier has its value changed.",
"This node should be used in combination with UI creation nodes such as OgnSlider."
],
"uiName": "On Widget Value Changed (BETA)",
"language": "Python",
"categories": ["graph:action", "ui"],
"scheduling": "compute-on-request",
"inputs": {
"widgetIdentifier": {
"type": "token",
"description": [
"A unique identifier identifying the widget.",
"This should be specified in the UI creation node such as OgnSlider."
],
"uiName": "Widget Identifier",
"metadata": {
"literalOnly": "1"
}
}
},
"outputs": {
"valueChanged": {
"type": "execution",
"description": "Executed when the value of the widget is changed",
"uiName": "Value Changed"
},
"newValue": {
"type": ["bool", "int", "float", "string"],
"description": "The new value of the widget",
"uiName": "New Value",
"unvalidated": true
}
},
"state": {
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/PickingManipulator.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["PickingManipulatorFactory"]
from typing import Any, List, Optional
import carb
import omni.kit.app
import omni.kit.commands
from omni.ui import scene as sc
EVENT_NAME = "omni.graph.picking"
CLICK_GESTURE_NAMES = ["Left Mouse Click", "Right Mouse Click", "Middle Mouse Click"]
PRESS_GESTURE_NAMES = ["Left Mouse Press", "Right Mouse Press", "Middle Mouse Press"]
SEQ_LIMIT = 128
class DoNotPrevent(sc.GestureManager):
def can_be_prevented(self, gesture):
return False
# Custom gesture that triggers a picking query on mouse press, and sends the result on both mouse press and end of click
class PickingGesture(sc.DragGesture):
def __init__(self, viewport_api: Any, viewport_window_name: str, mouse_button: int):
super().__init__(mouse_button=mouse_button, manager=DoNotPrevent())
self._viewport_api = viewport_api
self._viewport_window_name = viewport_window_name
self._click_gesture_name = CLICK_GESTURE_NAMES[mouse_button]
self._press_gesture_name = PRESS_GESTURE_NAMES[mouse_button]
self._event_type = carb.events.type_from_string(EVENT_NAME)
self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
# Sequence number for associating picking queries with gestures
self._seq = 0
# Bool to track whether the mouse button was initially pressed over the 3D viewport or not
# (does not need to be an array like the rest since _query_completed does not need to check it)
self._began = False
# Sequence number indexed bools to control the following execution order cases for mouse click:
# 1: on_began -> _query_completed -> on_ended
# 2: on_began -> _query_completed -> on_changed (cancelled) -> on_ended
# 3: on_began -> on_ended -> _query_completed
# 4: on_began -> on_changed (cancelled) -> _query_completed -> on_ended
# 5: on_began -> on_changed (cancelled) -> on_ended -> _query_completed
self._ended = [False] * SEQ_LIMIT # True if the mouse button has been released without moving the mouse
self._cancelled = [False] * SEQ_LIMIT # True if the mouse was moved while pressed, cancelling the click
self._result_stored = [False] * SEQ_LIMIT # True if the picking query has completed and stored its result
# Sequence number indexed temporary buffers to hold the picking result
self._picked_prim_path = [None] * SEQ_LIMIT
self._world_space_pos = [None] * SEQ_LIMIT
# Callback to request_query called when the picking query completes
def _query_completed(self, seq: int, picked_prim_path: str, world_space_pos: Optional[List[float]], *args):
# Handle mouse press:
# Send the picked prim path and picked world position in an event payload
# Include the viewport window name and gesture name to filter on the receiving end
press_payload = {
"viewport": self._viewport_window_name,
"gesture": self._press_gesture_name,
"path": picked_prim_path,
"pos_x": world_space_pos[0] if world_space_pos else 0.0,
"pos_y": world_space_pos[1] if world_space_pos else 0.0,
"pos_z": world_space_pos[2] if world_space_pos else 0.0,
}
self._message_bus.push(self._event_type, payload=press_payload)
# Handle cases for mouse click
if self._cancelled[seq]:
return
if self._ended[seq]:
# Case 3: Click has already ended and we were waiting on the query to complete, so send the payload now
click_payload = {
"viewport": self._viewport_window_name,
"gesture": self._click_gesture_name,
"path": picked_prim_path,
"pos_x": world_space_pos[0] if world_space_pos else 0.0,
"pos_y": world_space_pos[1] if world_space_pos else 0.0,
"pos_z": world_space_pos[2] if world_space_pos else 0.0,
}
self._message_bus.push(self._event_type, payload=click_payload)
else:
# Case 1 or 2: Click has not completed yet, so save the picking result and wait until mouse is released
self._picked_prim_path[seq] = picked_prim_path
self._world_space_pos[seq] = world_space_pos
self._result_stored[seq] = True
def _query_completed_seq(self, seq: int):
return lambda *args: self._query_completed(seq, *args)
# Called when the specified mouse button is pressed
def on_began(self):
# Get the next sequence number and reset the control bools
self._seq = (self._seq + 1) % SEQ_LIMIT
self._began = False
self._ended[self._seq] = False
self._cancelled[self._seq] = False
self._result_stored[self._seq] = False
self._picked_prim_path[self._seq] = None
self._world_space_pos[self._seq] = None
# Get the mouse position in normalized coords and check if the mouse is actually over the 3D viewport
mouse = self.sender.gesture_payload.mouse
resolution = self._viewport_api.resolution
pos_norm, _ = self._viewport_api.map_ndc_to_texture(mouse)
if pos_norm is None or not all(0.0 <= x <= 1.0 for x in pos_norm):
return
self._began = True
# Get the mouse position in viewport resolution pixels and request a picking query
pos_pixel = (int(pos_norm[0] * resolution[0]), int((1.0 - pos_norm[1]) * resolution[1]))
self._viewport_api.request_query(
pos_pixel,
self._query_completed_seq(self._seq),
query_name=f"omni.graph.ui.nodes.PickingManipulator.{id(self)}",
)
# Called when the mouse is moved while pressed, cancelling the click
def on_changed(self):
if not self._began:
return
self._cancelled[self._seq] = True
# Called when the specified mouse button is released
def on_ended(self):
if not self._began or self._cancelled[self._seq]:
return
if self._result_stored[self._seq]:
# Case 1: The picking query has already completed and we have the result saved, so send the payload now
picked_prim_path = self._picked_prim_path[self._seq]
world_space_pos = self._world_space_pos[self._seq]
click_payload = {
"viewport": self._viewport_window_name,
"gesture": self._click_gesture_name,
"path": picked_prim_path,
"pos_x": world_space_pos[0] if world_space_pos else 0.0,
"pos_y": world_space_pos[1] if world_space_pos else 0.0,
"pos_z": world_space_pos[2] if world_space_pos else 0.0,
}
self._message_bus.push(self._event_type, payload=click_payload)
else:
# Case 3: The picking query has not completed yet, so wait until it completes to send the payload
self._ended[self._seq] = True
# Custom manipulator containing a screen that contains the gestures
class PickingManipulator(sc.Manipulator):
def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs):
super().__init__(*args, **kwargs)
self._gestures = [
PickingGesture(viewport_api, viewport_window_name, 0), # left mouse click/press
PickingGesture(viewport_api, viewport_window_name, 1), # right mouse click/press
PickingGesture(viewport_api, viewport_window_name, 2), # middle mouse click/press
]
self._screen = None
self._transform = None
self.name = None
self.categories = ()
def on_build(self):
# Create a transform and put a screen in it (must hold a reference to keep the sc.Screen alive)
self._transform = sc.Transform()
with self._transform:
# sc.Screen is an invisible rectangle that is always in front of and entirely covers the viewport camera
# By attaching the gestures to this screen, the gestures can be triggered by clicking anywhere
self._screen = sc.Screen(gesture=self._gestures)
def destroy(self):
self._gestures = []
self._screen = None
if self._transform:
self._transform.clear()
self._transform = None
# Factory creator
def PickingManipulatorFactory(desc: dict) -> PickingManipulator: # noqa: N802
manip = PickingManipulator(desc.get("viewport_api"), desc.get("viewport_window_name"))
manip.categories = ()
manip.name = f"PickingManipulator.{desc.get('viewport_window_name')}"
return manip
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnPrintText.ogn | {
"PrintText": {
"version": 1,
"description": "Prints some text to the system log or to the screen",
"language": "Python",
"categories": "debug",
"uiName": "Print Text",
"exclude": ["tests"],
"tags": ["logging", "toast", "debug"],
"inputs": {
"execIn": {
"type": "execution",
"description": "Execution input",
"uiName": "In"
},
"viewport": {
"type": "token",
"description": "Name of the viewport if printing to screen, or empty for the default viewport",
"uiName": "Viewport"
},
"text": {
"type": "string",
"description": "The text to print",
"uiName": "Text"
},
"toScreen": {
"type": "bool",
"description": "When true, displays the text on the viewport for a few seconds, as well as the log",
"uiName": "To Screen"
},
"logLevel": {
"type": "token",
"description": "The logging level for the message [Info, Warning, Error]",
"uiName": "Log Level",
"metadata": {
"allowedTokens": ["Info", "Warning", "Error"]
},
"default": "Info"
}
},
"outputs": {
"execOut": {
"type": "execution",
"description": "Execution Output",
"uiName": "Out"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnWriteWidgetProperty.ogn | {
"WriteWidgetProperty": {
"version": 1,
"description": ["Set the value of a widget's property (height, tooltip, etc)."],
"uiName": "Write Widget Property (BETA)",
"language": "Python",
"categories": ["graph:action", "ui"],
"inputs": {
"write": {
"type": "execution",
"description": "Input execution to write the value to the widget's property.",
"uiName": "Write"
},
"widgetIdentifier": {
"type": "token",
"description": "Unique identifier for the widget. This is only valid within the current graph.",
"uiName": "Widget Identifier"
},
"widgetPath": {
"type": "token",
"description": [
"Full path to the widget. If present this will be used insted of 'widgetIdentifier'.",
"Unlike 'widgetIdentifier' this is valid across all graphs."
],
"uiName": "Widget Path"
},
"propertyName": {
"type": "token",
"description": "Name of the property to write to.",
"uiName": "Property Name"
},
"value": {
"type": "any",
"description": "The value to write to the property.",
"uiName": "Value"
}
},
"outputs": {
"written": {
"type": "execution",
"description": "Executed when the value has been successfully written."
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnSetCameraPosition.cpp | // Copyright (c) 2021-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
// clang-format off
#include "UsdPCH.h"
// clang-format on
#include <OgnSetCameraPositionDatabase.h>
#include "CameraState.h"
#include "NodeUtils.h"
#include <pxr/base/gf/vec3d.h>
namespace omni
{
namespace graph
{
namespace ui
{
class OgnSetCameraPosition
{
public:
static bool compute(OgnSetCameraPositionDatabase& db)
{
PXR_NS::UsdPrim prim = getPrimFromPathOrRelationship(db, OgnSetCameraPositionAttributes::inputs::prim.m_token);
if (!prim)
return false;
auto position = db.inputs.position();
auto rotate = db.inputs.rotate();
auto camera = PXR_NS::UsdGeomCamera(prim);
if (!camera)
return false;
CameraState cameraState(std::move(camera));
bool ok = cameraState.setCameraPosition({ position[0], position[1], position[2] }, rotate);
if (!ok)
{
db.logError("Could not set position for camera %s", prim.GetPath().GetText());
}
db.outputs.execOut() = kExecutionAttributeStateEnabled;
return true;
}
};
REGISTER_OGN_NODE()
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnVStack.ogn | {
"VStack": {
"version": 1,
"description": [
"Contruct a Stack on the Viewport.",
"All child widgets of Stack will be placed in a row, column or layer based on the direction input."
],
"uiName": "Stack (BETA)",
"language": "Python",
"categories": ["graph:action", "ui"],
"inputs": {
"create": {
"type": "execution",
"description": "Input execution to create and show the widget",
"uiName": "Create"
},
"widgetIdentifier": {
"type": "token",
"description": [
"An optional unique identifier for the widget.",
"Can be used to refer to this widget in other places such as the OnWidgetClicked node."
],
"uiName": "Widget Identifier",
"optional": true
},
"parentWidgetPath": {
"type": "token",
"description": "The absolute path to the parent widget.",
"uiName": "Parent Widget Path"
},
"direction": {
"type": "token",
"description": "The direction the widgets will be stacked.",
"uiName": "Direction",
"default": "TOP_TO_BOTTOM",
"metadata": {
"allowedTokens": {
"BACK_TO_FRONT" : "BACK_TO_FRONT",
"BOTTOM_TO_TOP" : "BOTTOM_TO_TOP",
"FRONT_TO_BACK" : "FRONT_TO_BACK",
"LEFT_TO_RIGHT" : "LEFT_TO_RIGHT",
"RIGHT_TO_LEFT" : "RIGHT_TO_LEFT",
"TOP_TO_BOTTOM" : "TOP_TO_BOTTOM"
}
}
},
"style": {
"type": "string",
"description": [
"Style to be applied to the stack and its children. This can later be changed with the",
"WriteWidgetStyle node."
],
"optional": true
}
},
"outputs": {
"created": {
"type": "execution",
"description": "Executed when the widget is created",
"uiName": "Created"
},
"widgetPath": {
"type": "token",
"description": "The absolute path to the created widget",
"uiName": "Widget Path"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnReadViewportScrollState.cpp | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnReadViewportScrollStateDatabase.h>
#include "ViewportScrollNodeCommon.h"
#include <omni/kit/IApp.h>
#include <omni/ui/Workspace.h>
namespace omni
{
namespace graph
{
namespace ui
{
class OgnReadViewportScrollState
{
public:
struct InternalState
{
carb::events::ISubscriptionPtr scrollSub;
ViewportScrollEventPayloads eventPayloads;
} m_internalState;
static void initialize(GraphContextObj const& context, NodeObj const& nodeObj)
{
OgnReadViewportScrollState& state = OgnReadViewportScrollStateDatabase::sm_stateManagerOgnReadViewportScrollState
.getState<OgnReadViewportScrollState>(nodeObj.nodeHandle);
// Subscribe to scroll events
if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>())
{
state.m_internalState.scrollSub = carb::events::createSubscriptionToPushByType(
app->getMessageBusEventStream(),
kScrollEventType,
[nodeObj](carb::events::IEvent* e)
{
if (e)
{
OgnReadViewportScrollState& state = OgnReadViewportScrollStateDatabase::sm_stateManagerOgnReadViewportScrollState
.getState<OgnReadViewportScrollState>(nodeObj.nodeHandle);
state.m_internalState.eventPayloads.setPayload(e->payload);
}
}
);
}
}
static void release(const NodeObj& nodeObj)
{
OgnReadViewportScrollState& state = OgnReadViewportScrollStateDatabase::sm_stateManagerOgnReadViewportScrollState
.getState<OgnReadViewportScrollState>(nodeObj.nodeHandle);
// Unsubscribe from scroll events
if (state.m_internalState.scrollSub.get())
state.m_internalState.scrollSub.detach()->unsubscribe();
}
static bool compute(OgnReadViewportScrollStateDatabase& db)
{
OgnReadViewportScrollState& state = db.internalState<OgnReadViewportScrollState>();
// Get the targeted viewport and gesture
char const* const viewportWindowName = db.tokenToString(db.inputs.viewport());
if (!omni::ui::Workspace::getWindow(viewportWindowName))
{
db.logWarning("Viewport window '%s' not found", viewportWindowName);
}
auto const* eventPayloadValuePtr = state.m_internalState.eventPayloads.getPayloadValue(viewportWindowName);
if (eventPayloadValuePtr)
{
db.outputs.scrollValue() = eventPayloadValuePtr->scrollValue;
db.outputs.position() = db.inputs.useNormalizedCoords() ? eventPayloadValuePtr->positionNorm : eventPayloadValuePtr->positionPixel;
db.outputs.isValid() = true;
}
else
{
db.outputs.scrollValue() = 0.0f;
db.outputs.position() = {0.0, 0.0};
db.outputs.isValid() = false;
}
return true;
}
};
REGISTER_OGN_NODE()
} // ui
} // graph
} // omni
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnOnWidgetValueChanged.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from contextlib import suppress
import omni.graph.core as og
from omni.graph.ui.ogn.OgnOnWidgetValueChangedDatabase import OgnOnWidgetValueChangedDatabase
from . import UINodeCommon
class OgnOnWidgetValueChanged:
@staticmethod
def try_resolve_output_attribute(node, attr_name, attr_type):
out_attr = node.get_attribute(attr_name)
attr_type_valid = attr_type.base_type != og.BaseDataType.UNKNOWN
if out_attr.get_resolved_type().base_type != og.BaseDataType.UNKNOWN and (
not attr_type_valid or attr_type != out_attr.get_resolved_type()
):
out_attr.set_resolved_type(og.Type(og.BaseDataType.UNKNOWN))
if attr_type_valid and out_attr.get_resolved_type().base_type == og.BaseDataType.UNKNOWN:
out_attr.set_resolved_type(attr_type)
@staticmethod
def internal_state():
return UINodeCommon.OgnUIEventNodeInternalState()
@staticmethod
def compute(db) -> bool:
widget_identifier = db.inputs.widgetIdentifier
if not widget_identifier:
return True
event_name = "value_changed_" + widget_identifier
if db.internal_state.first_time_subscribe(db.node, event_name):
return True
payload = db.internal_state.try_pop_event()
if payload is None:
return True
if "valueType" in payload.get_keys():
value_type = payload["valueType"]
OgnOnWidgetValueChanged.try_resolve_output_attribute(
db.node, "outputs:newValue", og.AttributeType.type_from_ogn_type_name(value_type)
)
if "newValue" in payload.get_keys():
new_value = payload["newValue"]
db.outputs.newValue = new_value
db.outputs.valueChanged = og.ExecutionAttributeState.ENABLED
return True
# ----------------------------------------------------------------------------
@staticmethod
def release(node):
# Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing
# after the node has been released.
with suppress(og.OmniGraphError):
state = OgnOnWidgetValueChangedDatabase.per_node_internal_state(node)
state.release()
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnDrawDebugCurve.py | """
This is the implementation of the OGN node defined in OgnDrawDebugCurve.ogn
"""
import carb
import numpy as np
import omni.debugdraw as dd
import omni.graph.core as og
class OgnDrawDebugCurve:
"""
Draws a curve using omni.debugdraw
"""
@staticmethod
def compute(db) -> bool:
"""Compute the outputs from the current input"""
curvepoints = db.inputs.curvepoints
color = db.inputs.color
closed = db.inputs.closed
try:
ddi = dd._debugDraw.acquire_debug_draw_interface() # noqa: PLW0212
rgb_bytes = (np.clip(color, 0, 1.0) * 255).astype("uint8").tobytes()
argb_bytes = b"\xff" + rgb_bytes
argb = int.from_bytes(argb_bytes, byteorder="big")
carbpoints = [carb.Float3(p.tolist()) for p in curvepoints]
# carb.log_warn(f'{color} = {argb_bytes} = {argb}, {carbpoints[0]}, {carbpoints[1]}')
for i in range(len(carbpoints) - 1):
ddi.draw_line(carbpoints[i], argb, carbpoints[i + 1], argb)
if closed:
ddi.draw_line(carbpoints[-1], argb, carbpoints[0], argb)
except Exception as error: # noqa: PLW0703
import traceback
raise RuntimeError(traceback.format_exc()) from error
db.outputs.execOut = og.ExecutionAttributeState.ENABLED
return True
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnOnNewFrame.py | """
This is the implementation of the OGN node defined in OgnOnNewFrame.ogn
"""
from contextlib import suppress
import omni.graph.core as og
import omni.usd
from omni.graph.ui.ogn.OgnOnNewFrameDatabase import OgnOnNewFrameDatabase
from omni.kit.viewport.utility import get_viewport_from_window_name
class OgnOnNewFrameInternalState:
"""Convenience class for maintaining per-node state information"""
def __init__(self):
"""Instantiate the per-node state information."""
# This subscription object controls the lifetime of our callback, it will be
# cleaned up automatically when our node is destroyed
self.sub = None
# Set when the callback has triggered
self.is_set = False
# The last payload received
self.payload = None
# The node instance handle
self.node = None
# The viewport we are watching frames for
self.viewport_handle = None
def on_event(self, e):
"""The event callback"""
if e is None:
return
self.is_set = True
viewport_handle = e.payload["viewport_handle"]
if viewport_handle != self.viewport_handle:
return
self.payload = e.payload
# Tell the evaluator we need to be computed
if self.node.is_valid():
self.node.request_compute()
def first_time_subscribe(self, node: og.Node, viewport_handle: int) -> bool:
"""Checked call to set up carb subscription
Args:
node: The node instance
viewport_handle: The handle for the viewport to watch
Returns:
True if we subscribed, False if we are already subscribed
"""
if self.sub is not None and self.viewport_handle != viewport_handle:
# event name changed since we last subscribed, unsubscribe
self.sub.unsubscribe()
self.sub = None
if self.sub is None:
self.sub = (
omni.usd.get_context()
.get_rendering_event_stream()
.create_subscription_to_push_by_type(
int(omni.usd.StageRenderingEventType.NEW_FRAME),
self.on_event,
name=f"omni.graph.action.__on_new_frame.{node.node_id()}",
)
)
self.viewport_handle = viewport_handle
self.node = node
self.payload = None
return True
return False
def try_pop_event(self):
"""Pop the payload of the last event received, or None if there is no event to pop"""
if self.is_set:
self.is_set = False
payload = self.payload
self.payload = None
return payload
return None
# ======================================================================
class OgnOnNewFrame:
@staticmethod
def internal_state():
"""Returns an object that will contain per-node state information"""
return OgnOnNewFrameInternalState()
@staticmethod
def compute(db) -> bool:
viewport_name = db.inputs.viewport
viewport_api = get_viewport_from_window_name(viewport_name)
if not viewport_api:
return True
state = db.internal_state
# XXX: Note this may be incorrect, viewport_handle is not stable (and may be None)
viewport_handle = viewport_api.frame_info.get("viewport_handle")
if state.first_time_subscribe(db.node, viewport_handle):
return True
payload = state.try_pop_event()
if payload is None:
return True
# Copy the event dict contents into the output bundle
db.outputs.frameNumber = payload["frame_number"]
db.outputs.execOut = og.ExecutionAttributeState.ENABLED
return True
# ----------------------------------------------------------------------------
@staticmethod
def release(node):
# Unsubscribe right away instead of waiting for GC cleanup, we don't want our callback firing
# after the node has been released.
with suppress(og.OmniGraphError):
state = OgnOnNewFrameDatabase.per_node_internal_state(node)
if state.sub:
state.sub.unsubscribe()
state.sub = None
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnButton.ogn | {
"Button": {
"version": 1,
"description": ["Create a button widget on the Viewport"],
"uiName": "Button (BETA)",
"language": "Python",
"categories": ["graph:action", "ui"],
"inputs": {
"create": {
"type": "execution",
"description": "Input execution to create and show the widget",
"uiName": "Create"
},
"parentWidgetPath": {
"type": "token",
"description": "The absolute path to the parent widget.",
"uiName": "Parent Widget Path"
},
"startHidden": {
"type": "bool",
"description": "Determines whether the button will initially be visible (False) or not (True).",
"uiName": "Start Hidden",
"default": false,
"optional": true
},
"widgetIdentifier": {
"type": "token",
"description": [
"An optional unique identifier for the widget.",
"Can be used to refer to this widget in other places such as the OnWidgetClicked node."
],
"uiName": "Widget Identifier",
"optional": true
},
"text": {
"type": "string",
"description": "The text that is displayed on the button",
"uiName": "Text",
"optional": true
},
"style": {
"type": "string",
"description":
"Style to be applied to the button. This can later be changed with the WriteWidgetStyle node.",
"optional": true
},
"size": {
"type": "double[2]",
"description": [
"The width and height of the created widget.",
"Value of 0 means the created widget will be just large enough to fit everything."
],
"uiName": "Size"
}
},
"outputs": {
"created": {
"type": "execution",
"description": "Executed when the widget is created",
"uiName": "Created"
},
"widgetPath": {
"type": "token",
"description": "The absolute path to the created widget",
"uiName": "Widget Path"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnSetViewportMode.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from dataclasses import dataclass
from threading import Lock
from typing import Any, Callable, Dict, Optional
import omni.graph.core as og
import omni.ui as ui
from omni.graph.ui.ogn.OgnSetViewportModeDatabase import OgnSetViewportModeDatabase
from omni.kit.viewport.utility import get_active_viewport_and_window
from omni.ui import scene as sc
from omni.ui_query import OmniUIQuery
from .OgnVStack import OgnVStack # noqa: PLE0402
from .PickingManipulator import PickingManipulatorFactory # noqa: PLE0402
from .ViewportClickManipulator import ViewportClickManipulatorFactory # noqa: PLE0402
from .ViewportDragManipulator import ViewportDragManipulatorFactory # noqa: PLE0402
from .ViewportHoverManipulator import ViewportHoverManipulatorFactory # noqa: PLE0402
from .ViewportPressManipulator import ViewportPressManipulatorFactory # noqa: PLE0402
from .ViewportScrollManipulator import ViewportScrollManipulatorFactory # noqa: PLE0402
UI_FRAME_NAME = "omni.graph.SetViewportMode"
VIEWPORT_OVERLAY_NAME = "OG_overlay"
IS_LOCK_REQUIRED = True
class NoLock:
def __init__(self):
pass
def __enter__(self):
return self
def __exit__(self, exc_type, exc_value, traceback):
pass
class OgnSetViewportMode:
@dataclass
class ViewportState:
viewport_click_manipulator: Optional[Any] = None
viewport_press_manipulator: Optional[Any] = None
viewport_drag_manipulator: Optional[Any] = None
viewport_hover_manipulator: Optional[Any] = None
viewport_scroll_manipulator: Optional[Any] = None
picking_manipulator: Optional[Any] = None
__viewport_states: Dict[str, ViewportState] = {}
__do_it_lock: Optional[Any] = Lock() if IS_LOCK_REQUIRED else NoLock()
@staticmethod
def compute(db) -> bool:
if db.inputs.execIn == og.ExecutionAttributeState.DISABLED:
return False
with OgnSetViewportMode.__do_it_lock:
result = OgnSetViewportMode.__do_it(
db.inputs.mode,
db.inputs.viewport,
db.abi_context,
db.outputs,
db.log_error,
db.inputs.enableViewportMouseEvents,
db.inputs.enablePicking,
)
if result:
if db.inputs.mode == 0:
db.outputs.defaultMode = og.ExecutionAttributeState.ENABLED
db.outputs.scriptedMode = og.ExecutionAttributeState.DISABLED
elif db.inputs.mode == 1:
db.outputs.defaultMode = og.ExecutionAttributeState.DISABLED
db.outputs.scriptedMode = og.ExecutionAttributeState.ENABLED
return True
db.outputs.defaultMode = og.ExecutionAttributeState.DISABLED
db.outputs.scriptedMode = og.ExecutionAttributeState.DISABLED
return False
@staticmethod
def __do_it(
mode: int,
viewport_window_name: str,
context: og.GraphContext,
outputs: OgnSetViewportModeDatabase.ValuesForOutputs,
log_fn: Optional[Callable],
viewport_mouse_events_enabled: bool,
picking_enabled: bool,
) -> bool:
# Validate the viewport window name
if not viewport_window_name:
if log_fn is not None:
log_fn(f"Viewport window '{viewport_window_name}' not found")
return False
viewport_api, viewport_window = get_active_viewport_and_window(window_name=viewport_window_name)
if viewport_window is None:
if log_fn is not None:
log_fn(f"Viewport window '{viewport_window_name}' not found")
return False
if hasattr(viewport_api, "legacy_window"):
if log_fn is not None:
log_fn(f"Legacy viewport window '{viewport_window_name}' not compatible with Set Viewport Mode")
return False
# Default mode
if mode == 0:
# Destroy the manipulators
OgnSetViewportMode.__viewport_states[viewport_window_name] = OgnSetViewportMode.__viewport_states.get(
viewport_window_name, OgnSetViewportMode.ViewportState()
)
viewport_state = OgnSetViewportMode.__viewport_states[viewport_window_name]
if viewport_state.viewport_click_manipulator is not None:
viewport_state.viewport_click_manipulator.destroy()
viewport_state.viewport_click_manipulator = None
if viewport_state.viewport_press_manipulator is not None:
viewport_state.viewport_press_manipulator.destroy()
viewport_state.viewport_press_manipulator = None
if viewport_state.viewport_drag_manipulator is not None:
viewport_state.viewport_drag_manipulator.destroy()
viewport_state.viewport_drag_manipulator = None
if viewport_state.viewport_hover_manipulator is not None:
viewport_state.viewport_hover_manipulator.destroy()
viewport_state.viewport_hover_manipulator = None
if viewport_state.viewport_scroll_manipulator is not None:
viewport_state.viewport_scroll_manipulator.destroy()
viewport_state.viewport_scroll_manipulator = None
if viewport_state.picking_manipulator is not None:
viewport_state.picking_manipulator.destroy()
viewport_state.picking_manipulator = None
# Destroy the ui.ZStack and sc.SceneView if they exist
frame = viewport_window.get_frame(UI_FRAME_NAME)
frame_children = ui.Inspector.get_children(frame)
if frame_children:
widget_container = frame_children[0]
widget_container_children = ui.Inspector.get_children(widget_container)
if widget_container_children:
scene_view = widget_container_children[0]
viewport_api.remove_scene_view(scene_view)
scene_view.scene.clear()
scene_view.destroy()
OgnVStack.deregister_widget(context, VIEWPORT_OVERLAY_NAME)
widget_container.destroy()
frame.clear()
# Clear output widget path
outputs.widgetPath = ""
# Scripted mode
elif mode == 1:
# Create the ui.ZStack and sc.SceneView if they don't exist
frame = viewport_window.get_frame(UI_FRAME_NAME)
frame_children = ui.Inspector.get_children(frame)
if frame_children:
widget_container = frame_children[0]
else:
with frame:
widget_container = ui.ZStack(identifier=VIEWPORT_OVERLAY_NAME, content_clipping=1)
# Register the container widget so that graphs can access its properties, like size.
OgnVStack.register_widget(context, VIEWPORT_OVERLAY_NAME, widget_container)
widget_container_children = ui.Inspector.get_children(widget_container)
if widget_container_children:
scene_view = widget_container_children[0]
else:
with widget_container:
scene_view = sc.SceneView(child_windows_input=0)
viewport_api.add_scene_view(scene_view)
# Destroy any existing manipulators and create the enabled manipulators
OgnSetViewportMode.__viewport_states[viewport_window_name] = OgnSetViewportMode.__viewport_states.get(
viewport_window_name, OgnSetViewportMode.ViewportState()
)
viewport_state = OgnSetViewportMode.__viewport_states[viewport_window_name]
if viewport_state.viewport_click_manipulator is not None:
viewport_state.viewport_click_manipulator.destroy()
viewport_state.viewport_click_manipulator = None
if viewport_state.viewport_press_manipulator is not None:
viewport_state.viewport_press_manipulator.destroy()
viewport_state.viewport_press_manipulator = None
if viewport_state.viewport_drag_manipulator is not None:
viewport_state.viewport_drag_manipulator.destroy()
viewport_state.viewport_drag_manipulator = None
if viewport_state.viewport_hover_manipulator is not None:
viewport_state.viewport_hover_manipulator.destroy()
viewport_state.viewport_hover_manipulator = None
if viewport_state.viewport_scroll_manipulator is not None:
viewport_state.viewport_scroll_manipulator.destroy()
viewport_state.viewport_scroll_manipulator = None
if viewport_state.picking_manipulator is not None:
viewport_state.picking_manipulator.destroy()
viewport_state.picking_manipulator = None
with scene_view.scene:
if viewport_mouse_events_enabled:
viewport_state.viewport_click_manipulator = ViewportClickManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
viewport_state.viewport_press_manipulator = ViewportPressManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
viewport_state.viewport_drag_manipulator = ViewportDragManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
viewport_state.viewport_hover_manipulator = ViewportHoverManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
viewport_state.viewport_scroll_manipulator = ViewportScrollManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
if picking_enabled:
viewport_state.picking_manipulator = PickingManipulatorFactory(
{"viewport_api": viewport_api, "viewport_window_name": viewport_window_name}
)
# Set output widget path
outputs.widgetPath = OmniUIQuery.get_widget_path(viewport_window, widget_container)
return True
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnReadViewportPressState.ogn | {
"ReadViewportPressState": {
"version": 1,
"description": [
"Read the state of the last viewport press event from the specified viewport.",
"Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node."
],
"uiName": "Read Viewport Press State (BETA)",
"categories": ["ui"],
"inputs": {
"useNormalizedCoords": {
"type": "bool",
"description": [
"When true, the components of 2D position outputs are scaled to between 0 and 1,",
"where 0 is top/left and 1 is bottom/right.",
"When false, components are in viewport render resolution pixels."
],
"uiName": "Use Normalized Coords",
"default": false
},
"viewport": {
"type": "token",
"description": "Name of the viewport window to watch for press events",
"uiName": "Viewport",
"default": "Viewport"
},
"gesture": {
"type": "token",
"description": "The input gesture to trigger viewport press events",
"uiName": "Gesture",
"default": "Left Mouse Press",
"metadata": {
"displayGroup": "parameters",
"allowedTokens": {
"LeftMouseDrag": "Left Mouse Press",
"RightMouseDrag": "Right Mouse Press",
"MiddleMouseDrag": "Middle Mouse Press"
}
}
}
},
"outputs": {
"pressPosition": {
"type": "double[2]",
"description": "The position at which the specified viewport was last pressed",
"uiName": "Press Position"
},
"releasePosition": {
"type": "double[2]",
"description": [
"The position at which the last press on the specified viewport was released,",
"or (0,0) if the press was released outside of the viewport or the viewport is currently pressed"
],
"uiName": "Release Position"
},
"isReleasePositionValid": {
"type": "bool",
"description": "True if the press was released inside of the viewport, and false otherwise",
"uiName": "Is Release Position Valid"
},
"isPressed": {
"type": "bool",
"description": "True if the specified viewport is currently pressed",
"uiName": "Is Pressed"
},
"isValid": {
"type": "bool",
"description": "True if a valid event state was detected and the outputs of this node are valid, and false otherwise",
"uiName": "Is Valid"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/OgnOnViewportPressed.ogn | {
"OnViewportPressed": {
"version": 1,
"description": [
"Event node which fires when the specified viewport is pressed, and when that press is released.",
"Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node."
],
"uiName": "On Viewport Pressed (BETA)",
"categories": ["graph:action", "ui"],
"scheduling": "compute-on-request",
"inputs": {
"useNormalizedCoords": {
"type": "bool",
"description": [
"When true, the components of 2D position outputs are scaled to between 0 and 1,",
"where 0 is top/left and 1 is bottom/right.",
"When false, components are in viewport render resolution pixels."
],
"uiName": "Use Normalized Coords",
"default": false,
"metadata": {
"literalOnly": "1"
}
},
"viewport": {
"type": "token",
"description": "Name of the viewport window to watch for press events",
"uiName": "Viewport",
"default": "Viewport",
"metadata": {
"literalOnly": "1"
}
},
"gesture": {
"type": "token",
"description": "The input gesture to trigger viewport press events",
"uiName": "Gesture",
"default": "Left Mouse Press",
"metadata": {
"displayGroup": "parameters",
"literalOnly": "1",
"allowedTokens": {
"LeftMouseDrag": "Left Mouse Press",
"RightMouseDrag": "Right Mouse Press",
"MiddleMouseDrag": "Middle Mouse Press"
}
}
},
"onlyPlayback": {
"type": "bool",
"description": "When true, the node is only computed while Stage is being played",
"uiName": "Only Simulate On Play",
"default": true,
"metadata": {
"literalOnly": "1"
}
}
},
"outputs": {
"pressed": {
"type": "execution",
"description": "Enabled when the specified viewport is pressed, populating 'Press Position' with the current mouse position",
"uiName": "Pressed"
},
"released": {
"type": "execution",
"description": [
"Enabled when the press is released, populating 'Release Position' with the current mouse position",
"and setting 'Is Release Position Valid' to true if the press is released inside of the viewport.",
"If the press is released outside of the viewport, 'Is Release Position Valid' is set to false",
"and 'Release Position' is set to (0,0)."
],
"uiName": "Released"
},
"pressPosition": {
"type": "double[2]",
"description": "The position at which the viewport was pressed (valid when either 'Pressed' or 'Released' is enabled)",
"uiName": "Press Position"
},
"releasePosition": {
"type": "double[2]",
"description": [
"The position at which the press was released, or (0,0) if the press was released outside of the viewport",
"or the viewport is currently pressed (valid when 'Ended' is enabled and 'Is Release Position Valid' is true)"
],
"uiName": "Release Position"
},
"isReleasePositionValid": {
"type": "bool",
"description": "True if the press was released inside of the viewport, and false otherwise",
"uiName": "Is Release Position Valid"
}
}
}
}
|
omniverse-code/kit/exts/omni.graph.ui/omni/graph/ui/ogn/nodes/ViewportScrollManipulator.py | # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["ViewportScrollManipulatorFactory"]
from typing import Any
import carb
import omni.kit.app
import omni.kit.commands
from omni.ui import scene as sc
EVENT_NAME = "omni.graph.viewport.scroll"
class DoNotPrevent(sc.GestureManager):
def can_be_prevented(self, gesture):
return False
class ViewportScrollGesture(sc.ScrollGesture):
def __init__(self, viewport_api: Any, viewport_window_name: str):
super().__init__(manager=DoNotPrevent())
self._viewport_api = viewport_api
self._viewport_window_name = viewport_window_name
self._event_type = carb.events.type_from_string(EVENT_NAME)
self._message_bus = omni.kit.app.get_app().get_message_bus_event_stream()
def on_ended(self, *args):
mouse = self.sender.gesture_payload.mouse
resolution = self._viewport_api.resolution
# Position in normalized coords
pos_norm = self._viewport_api.map_ndc_to_texture(mouse)[0]
pos_norm = (pos_norm[0], 1.0 - pos_norm[1])
if not all(0.0 <= x <= 1.0 for x in pos_norm):
return
# Position in viewport resolution pixels
pos_pixel = (pos_norm[0] * resolution[0], pos_norm[1] * resolution[1])
payload = {
"viewport": self._viewport_window_name,
"pos_norm_x": pos_norm[0],
"pos_norm_y": pos_norm[1],
"pos_pixel_x": pos_pixel[0],
"pos_pixel_y": pos_pixel[1],
"scroll": self.scroll[0],
}
self._message_bus.push(self._event_type, payload=payload)
class ViewportScrollManipulator(sc.Manipulator):
def __init__(self, viewport_api: Any, viewport_window_name: str, *args, **kwargs):
super().__init__(*args, **kwargs)
self._gestures = [ViewportScrollGesture(viewport_api, viewport_window_name)]
self._screen = None
self._transform = None
self.name = None
self.categories = ()
def on_build(self):
self._transform = sc.Transform()
with self._transform:
self._screen = sc.Screen(gesture=self._gestures)
def destroy(self):
self._gestures = []
self._screen = None
if self._transform:
self._transform.clear()
self._transform = None
# Factory creator
def ViewportScrollManipulatorFactory(desc: dict) -> ViewportScrollManipulator: # noqa: N802
manip = ViewportScrollManipulator(desc.get("viewport_api"), desc.get("viewport_window_name"))
manip.categories = ()
manip.name = f"ViewportScrollManipulator.{desc.get('viewport_window_name')}"
return manip
|
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