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omniverse-code/kit/exts/omni.kit.manipulator.selector/omni/kit/manipulator/selector/tests/test_manipulator_selector.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.kit.test import inspect import logging import os from pathlib import Path from omni.kit.test.teamcity import is_running_in_teamcity import sys import unittest import carb import carb.input import carb.settings import omni.kit.commands import omni.kit.ui_test as ui_test import omni.kit.undo import omni.kit.viewport.utility import omni.usd from omni.kit.manipulator.prim.settings_constants import Constants as prim_c from omni.kit.manipulator.transform.settings_constants import c from omni.kit.test_helpers_gfx.compare_utils import ComparisonMetric, capture_and_compare from omni.kit.ui_test import Vec2 from omni.ui.tests.test_base import OmniUiTest CURRENT_PATH = Path(f"{omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)}/data") OUTPUTS_DIR = Path(omni.kit.test.get_test_output_path()).resolve().absolute() logger = logging.getLogger(__name__) class TestSelector(OmniUiTest): # Before running each test async def setUp(self): await super().setUp() self._context = omni.usd.get_context() self._selection = self._context.get_selection() self._settings = carb.settings.get_settings() self._golden_img_dir = CURRENT_PATH.absolute().resolve().joinpath("tests").joinpath("golden") self._usd_scene_dir = CURRENT_PATH.absolute().resolve().joinpath("tests").joinpath("usd") await self._setup() # After running each test async def tearDown(self): self._golden_img_dir = None await super().tearDown() async def _snapshot(self, golden_img_name: str = "", threshold: float = 2e-4): await ui_test.human_delay() test_fn_name = "" for frame_info in inspect.stack(): if os.path.samefile(frame_info[1], __file__): test_fn_name = frame_info[3] golden_img_name = f"{test_fn_name}.{golden_img_name}.png" # Because we're testing RTX renderered pixels, use a better threshold filter for differences diff = await capture_and_compare( golden_img_name, threshold=threshold, output_img_dir=OUTPUTS_DIR, golden_img_dir=self._golden_img_dir, metric=ComparisonMetric.MEAN_ERROR_SQUARED, ) self.assertLessEqual( diff, threshold, f"The generated image {golden_img_name} has a difference of {diff}, but max difference is {threshold}", ) async def _setup( self, scene_file: str = "test_scene.usda", enable_toolbar: bool = False, ): usd_path = self._usd_scene_dir.joinpath(scene_file) success, error = await self._context.open_stage_async(str(usd_path)) self.assertTrue(success, error) # move the mouse out of the way await ui_test.emulate_mouse_move(Vec2(0, 0)) await ui_test.human_delay() self._settings.set(prim_c.MANIPULATOR_PLACEMENT_SETTING, prim_c.MANIPULATOR_PLACEMENT_LAST_PRIM_PIVOT) self._settings.set(c.TRANSFORM_MOVE_MODE_SETTING, c.TRANSFORM_MODE_GLOBAL) self._settings.set(c.TRANSFORM_ROTATE_MODE_SETTING, c.TRANSFORM_MODE_GLOBAL) self._settings.set(c.TRANSFORM_OP_SETTING, c.TRANSFORM_OP_MOVE) self._settings.set("/app/viewport/snapEnabled", False) self._settings.set("/persistent/app/viewport/snapToSurface", False) self._settings.set("/exts/omni.kit.manipulator.prim/tools/enabled", enable_toolbar) @unittest.skipIf(is_running_in_teamcity() and sys.platform.startswith("linux"), "OM-84020") async def test_multi_manipulator_selector(self): from .test_manipulator import PrimTransformManipulatorMeshTest, TransformManipulatorRegistry # Select the /Cube, should show default manipulator self._selection.set_selected_prim_paths(["/Cube"], True) await ui_test.human_delay() await self._snapshot("default_mesh") # Select the /Xform, should show default manipulator self._selection.set_selected_prim_paths(["/World"], True) await ui_test.human_delay() await self._snapshot("default_xform") # Register the test manipulator that is specialized for Mesh active_vp_window = omni.kit.viewport.utility.get_active_viewport_window() if hasattr(active_vp_window, "legacy_window"): test_manipulator = PrimTransformManipulatorMeshTest() else: test_manipulator = TransformManipulatorRegistry() await ui_test.human_delay() # Select the /Cube, should show overridden manipulator self._selection.set_selected_prim_paths(["/Cube"], True) await ui_test.human_delay() await self._snapshot("overridden_mesh") # Select the /Xform, should still show default manipulator as it's not a mesh self._selection.set_selected_prim_paths(["/World"], True) await ui_test.human_delay() await self._snapshot("default_xform") # Remove the overridden manipulator test_manipulator.destroy() test_manipulator = None # Select the /Cube, should revert back to default manipulator self._selection.set_selected_prim_paths(["/Cube"], True) await ui_test.human_delay() await self._snapshot("default_mesh")
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omniverse-code/kit/exts/omni.usd.schema.semantics/pxr/Semantics/_semanticAPI.pyi
from __future__ import annotations import pxr.Semantics._semanticAPI import typing import Boost.Python import pxr.Usd __all__ = [ "SemanticsAPI" ] class SemanticsAPI(pxr.Usd.APISchemaBase, pxr.Usd.SchemaBase, Boost.Python.instance): @staticmethod def Apply(*args, **kwargs) -> None: ... @staticmethod def CanApply(*args, **kwargs) -> None: ... @staticmethod def CreateSemanticDataAttr(*args, **kwargs) -> None: ... @staticmethod def CreateSemanticTypeAttr(*args, **kwargs) -> None: ... @staticmethod def Get(*args, **kwargs) -> None: ... @staticmethod def GetAll(*args, **kwargs) -> None: ... @staticmethod def GetSchemaAttributeNames(*args, **kwargs) -> None: ... @staticmethod def GetSemanticDataAttr(*args, **kwargs) -> None: ... @staticmethod def GetSemanticTypeAttr(*args, **kwargs) -> None: ... @staticmethod def IsSemanticsAPIPath(*args, **kwargs) -> None: ... @staticmethod def _GetStaticTfType(*args, **kwargs) -> None: ... __instance_size__ = 48 pass class _CanApplyResult(Boost.Python.instance): @property def whyNot(self) -> None: """ :type: None """ __instance_size__ = 56 pass __MFB_FULL_PACKAGE_NAME = 'semanticAPI'
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omniverse-code/kit/exts/omni.rtx.index_composite/omni/rtx/index_composite/tests/nvindex_rtx_composite_render_test.py
#!/usr/bin/env python3 import carb import omni.kit.commands import omni.kit.test import omni.usd from omni.rtx.tests import RtxTest, testSettings, postLoadTestSettings from omni.rtx.tests.test_common import set_transform_helper, wait_for_update from omni.kit.test_helpers_gfx.compare_utils import ComparisonMetric from pxr import Sdf, Gf, UsdVol from pathlib import Path EXTENSION_DIR = Path(omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)) TESTS_DIR = EXTENSION_DIR.joinpath('data', 'tests') USD_DIR = TESTS_DIR.joinpath('usd') GOLDEN_IMAGES_DIR = TESTS_DIR.joinpath('golden') VOLUMES_DIR = TESTS_DIR.joinpath('volumes') OUTPUTS_DIR = Path(omni.kit.test.get_test_output_path()) # This class is auto-discoverable by omni.kit.test class IndexRtxCompositeRenderTest(RtxTest): WINDOW_SIZE = (512, 512) THRESHOLD = 1e-6 async def setUp(self): await super().setUp() self.set_settings(testSettings) self.ctx.new_stage() self.add_dir_light() await omni.kit.app.get_app().next_update_async() self.set_settings(postLoadTestSettings) # Overridden with custom paths async def capture_and_compare(self, img_subdir: Path = "", golden_img_name=None, threshold=THRESHOLD, metric: ComparisonMetric = ComparisonMetric.MEAN_ERROR_SQUARED): golden_img_dir = GOLDEN_IMAGES_DIR.joinpath(img_subdir) output_img_dir = OUTPUTS_DIR.joinpath(img_subdir) if not golden_img_name: golden_img_name = f"{self.__test_name}.png" return await self._capture_and_compare(golden_img_name, threshold, output_img_dir, golden_img_dir, metric) # Overridden with custom paths def open_usd(self, usdSubpath: Path): path = USD_DIR.joinpath(usdSubpath) self.ctx.open_stage(str(path)) async def run_imge_test(self, usd_file: str, image_name: str, fn = None, threshold=THRESHOLD): if usd_file: self.open_usd(usd_file) if fn: fn() await wait_for_update() await self.capture_and_compare(golden_img_name=image_name, threshold=threshold) # # The tests # async def test_render_torus_volume_with_geometry(self): self.open_usd('torus-volume-with-geometry.usda') settings = carb.settings.get_settings() for depth_mode in [0, 1, 2, 3]: settings.set("/rtx/index/compositeDepthMode", depth_mode) await wait_for_update() # Non-stable depth mode is more noisy threshold = (1e-2 if depth_mode == 2 else IndexRtxCompositeRenderTest.THRESHOLD) await self.run_imge_test(None, f"nvindex-torus-composite-depth-mode-{depth_mode}.png", threshold=threshold)
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omniverse-code/kit/exts/omni.rtx.index_composite/omni/rtx/index_composite/tests/__init__.py
from .nvindex_rtx_composite_render_test import *
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omniverse-code/kit/exts/omni.kit.usd_undo/omni/kit/usd_undo/__init__.py
from .layer_undo import *
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omniverse-code/kit/exts/omni.kit.usd_undo/omni/kit/usd_undo/layer_undo.py
from pxr import Sdf, Usd class UsdLayerUndo: class Key: def __init__(self, path, info): self.path = path self.info = info def __init__(self, layer: Sdf.Layer): self._layer = layer self.reset() def reserve(self, path: Sdf.Path, info=None): # Check if it's included by any added paths path = Sdf.Path(path) for added_key in self._paths: if path.HasPrefix(added_key.path) and added_key.info is None: return # Check if it includes any added paths if info is None: for added_key in self._paths: if added_key.path.HasPrefix(path): self._paths.pop(added_key) # If it doesn't exist, it's new spec. No need to reserve anything. key = self.Key(path, info) if not self._layer.GetObjectAtPath(path): self._paths[key] = True return else: self._paths[key] = False # Reserve existing data if info is None: Sdf.CreatePrimInLayer(self._reserve_layer, path.GetParentPath()) Sdf.CopySpec(self._layer, path, self._reserve_layer, path) else: # We must know attribute type to create it in layer. So we don't handle it here. if path.IsPropertyPath(): raise Exception("Property info is not supported.") spec = self._layer.GetObjectAtPath(path) Sdf.CreatePrimInLayer(self._reserve_layer, path) reserve_spec = self._reserve_layer.GetObjectAtPath(path) reserve_spec.SetInfo(info, spec.GetInfo(info)) def undo(self): batch_edit = Sdf.BatchNamespaceEdit() for key, new_spec in self._paths.items(): spec = self._layer.GetObjectAtPath(key.path) reserve_spec = self._reserve_layer.GetObjectAtPath(key.path) if new_spec: # Remove new added spec if spec: batch_edit.Add(Sdf.NamespaceEdit.Remove(key.path)) elif key.info is None: # Restore spec Sdf.CopySpec(self._reserve_layer, key.path, self._layer, key.path) else: # Restore spec info spec.SetInfo(key.info, reserve_spec.GetInfo(key.info)) self._layer.Apply(batch_edit) def reset(self): self._reserve_layer = Sdf.Layer.CreateAnonymous() self._paths = {} class UsdEditTargetUndo: def __init__(self, edit_target: Usd.EditTarget): self._edit_target = edit_target self._layer_undo = UsdLayerUndo(self._edit_target.GetLayer()) def reserve(self, path: Sdf.Path, info=None): self._layer_undo.reserve(path, info) def undo(self): self._layer_undo.undo() def reset(self): self._layer_undo.reset()
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omniverse-code/kit/exts/omni.kit.usd_undo/omni/kit/usd_undo/tests/__init__.py
from .test import *
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omniverse-code/kit/exts/omni.kit.usd_undo/omni/kit/usd_undo/tests/test.py
import omni.kit.test from ..layer_undo import * from pxr import Sdf, Usd, UsdGeom, Kind, Gf class TestUsdUndo(omni.kit.test.AsyncTestCase): async def test_layer_undo(self): stage = Usd.Stage.CreateInMemory() usd_undo = UsdEditTargetUndo(stage.GetEditTarget()) mesh = UsdGeom.Mesh.Define(stage, "/root") mesh.CreateNormalsAttr().Set([Gf.Vec3f(1, 0, 0)]) mesh.SetNormalsInterpolation("constant") model = Usd.ModelAPI(mesh) model.SetKind(Kind.Tokens.group) org_stage_str = stage.ExportToString() print("Original stage:") print(org_stage_str) usd_undo.reserve("/root.normals") mesh.GetNormalsAttr().Set([Gf.Vec3f(0, 1, 0)]) mesh.SetNormalsInterpolation("faceVarying") usd_undo.reserve("/root", "kind") model.SetKind(Kind.Tokens.component) usd_undo.reserve("/root/newPrim") stage.DefinePrim("/root/newPrim") modified_stage_str = stage.ExportToString() print("Modified stage:") print(modified_stage_str) assert org_stage_str != modified_stage_str usd_undo.undo() undone_stage_str = stage.ExportToString() print("Undone stage:") print(undone_stage_str) assert org_stage_str == undone_stage_str
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omniverse-code/kit/exts/omni.kit.usd_undo/docs/index.rst
omni.kit.usd_undo ########################### Utitlity to implement undo for USD layer. ``UsdLayerUndo`` class is the utility to help you to implement USD undo. It reserves the state of a path, which could be a prim path or a property path. And when you call ``UsdLayerUndo.undo()``, those paths will be restored to their reserved state. Example: .. code:: python import omni.kit.usd_undo usd_undo = omni.kit.usd_undo.UsdLayerUndo(stage.GetEditTarget().GetLayer()) usd_undo.reserve("/root/prim") '''Do anything to prim /root/prim here, including creating/deleting prim, modifying/creating/deleting meta data or fields, modifying/creating/deleting any attributes, modifying/creating/deleting any descendants, etc.''' usd_undo.reserve("root/prim2.prop") '''Do anything to property root/prim2.prop here, including creating, deleting, modifying, etc.''' usd_undo.reserve("root/prim2", Usd.Tokens.apiSchemas) '''Do anything to apiSchemas field of prim root/prim2 here.''' # Call UsdLayerUndo.undo() to revert all changes of those paths. usd_undo.undo()
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omniverse-code/kit/exts/omni.kit.manipulator.selection/omni/kit/manipulator/selection/__init__.py
# Expose these for easier import via from omni.kit.manipulator.selection import XXX from .manipulator import SelectionManipulator, SelectionMode
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omniverse-code/kit/exts/omni.kit.manipulator.selection/omni/kit/manipulator/selection/model.py
# Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from omni.ui import scene as sc from typing import List, Sequence, Union class SelectionShapeModel(sc.AbstractManipulatorModel): def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.__items = { "ndc_start": (sc.AbstractManipulatorItem(), 2), "ndc_current": (sc.AbstractManipulatorItem(), 2), "ndc_rect": (sc.AbstractManipulatorItem(), 4), "mode": (sc.AbstractManipulatorItem(), 1), "live_update": (sc.AbstractManipulatorItem(), 1) } self.__ndc_ret_item = self.__items.get('ndc_rect')[0] self.__values = {item: [] for item, _ in self.__items.values()} def __validate_arguments(self, name: Union[str, sc.AbstractManipulatorItem], values: Sequence[Union[int, float]] = None) -> sc.AbstractManipulatorItem: if isinstance(name, sc.AbstractManipulatorItem): return name item, expected_len = self.__items.get(name, (None, None)) if item is None: raise KeyError(f"SelectionShapeModel doesn't understand values of {name}") if values and len(values) != expected_len: raise ValueError(f"SelectionShapeModel {name} takes {expected_len} values, got {len(values)}") return item def get_item(self, name: str) -> sc.AbstractManipulatorItem(): return self.__items.get(name, (None, None))[0] def set_ints(self, name: str, values: Sequence[int]): item = self.__validate_arguments(name, values) self.__values[item] = values def set_floats(self, name: str, values: Sequence[int]): item = self.__validate_arguments(name, values) self.__values[item] = values def get_as_ints(self, name: str) -> List[int]: item = self.__validate_arguments(name) return self.__values[item] def get_as_floats(self, name: str) -> List[float]: item = self.__validate_arguments(name) if item == self.__ndc_ret_item: ndc_start, ndc_end = self.__values[self.get_item('ndc_start')], self.__values[self.get_item('ndc_current')] if not ndc_start: return [] if not ndc_end: ndc_end = ndc_start min_x = min(ndc_start[0], ndc_end[0]) max_x = max(ndc_start[0], ndc_end[0]) min_y = min(ndc_start[1], ndc_end[1]) max_y = max(ndc_start[1], ndc_end[1]) return [min_x, min_y, max_x, max_y] return self.__values[item]
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omniverse-code/kit/exts/omni.kit.manipulator.selection/omni/kit/manipulator/selection/manipulator.py
# Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # __all__ = ['SelectionManipulator', 'SelectionMode'] import carb.input from omni.ui import scene as sc from .model import SelectionShapeModel from pxr import Gf from typing import List import weakref class SelectionMode: REPLACE = 0 APPEND = 1 REMOVE = 2 def _optional_bool(model: sc.AbstractManipulatorModel, item: str, default_value: bool = False): values = model.get_as_ints(item) return values[0] if values else default_value class _KeyDown: def __init__(self): self.__input = carb.input.acquire_input_interface() def test(self, key_a, key_b): if self.__input.get_keyboard_button_flags(None, key_a) & carb.input.BUTTON_FLAG_DOWN: return True if self.__input.get_keyboard_button_flags(None, key_b) & carb.input.BUTTON_FLAG_DOWN: return True return False class _SelectionPreventer(sc.GestureManager): '''Class to explicitly block selection in favor of alt-orbit when alt-dragging''' def can_be_prevented(self, gesture): alt_down = _KeyDown().test(carb.input.KeyboardInput.LEFT_ALT, carb.input.KeyboardInput.RIGHT_ALT) if alt_down: if getattr(gesture, 'name', None) == "SelectionDrag": return True # Never prevent in the middle or at the end of drag return ( gesture.state != sc.GestureState.CHANGED and gesture.state != sc.GestureState.ENDED and gesture.state != sc.GestureState.CANCELED ) def should_prevent(self, gesture, preventer): alt_down = _KeyDown().test(carb.input.KeyboardInput.LEFT_ALT, carb.input.KeyboardInput.RIGHT_ALT) if alt_down: name = getattr(gesture, 'name', None) if name == "TumbleGesture": return False if name == "SelectionDrag": return True return super().should_prevent(gesture, preventer) class _SelectionGesture: @classmethod def __get_selection_mode(self): key_down = _KeyDown() shift_down = key_down.test(carb.input.KeyboardInput.LEFT_SHIFT, carb.input.KeyboardInput.RIGHT_SHIFT) if shift_down: return SelectionMode.APPEND ctrl_down = key_down.test(carb.input.KeyboardInput.LEFT_CONTROL, carb.input.KeyboardInput.RIGHT_CONTROL) if ctrl_down: return SelectionMode.REMOVE # alt_down = key_down.test(carb.input.KeyboardInput.LEFT_ALT, carb.input.KeyboardInput.RIGHT_ALT) return SelectionMode.REPLACE @classmethod def _set_mouse(self, model: sc.AbstractManipulatorModel, ndc_mouse: List[float], is_start: bool = False): if is_start: model.set_floats('ndc_start', ndc_mouse) model.set_ints('mode', [self.__get_selection_mode()]) elif _optional_bool(model, 'live_update'): model.set_ints('mode', [self.__get_selection_mode()]) model.set_floats('ndc_current', ndc_mouse) @classmethod def _on_ended(self, manipulator: sc.Manipulator): # This is needed to not fight with alt+left-mouse camera orbit when not blocking alt explicitly # manipulator.invalidate() model = manipulator.model model.set_floats('ndc_start', []) model.set_floats('ndc_current', []) model.set_ints('mode', []) model._item_changed(model.get_item('ndc_rect')) class _DragGesture(sc.DragGesture): def __init__(self, manipulator: sc.Manipulator, *args, **kwargs): super().__init__(*args, **kwargs) self.__manipulator = manipulator def on_began(self): _SelectionGesture._set_mouse(self.__manipulator.model, self.sender.gesture_payload.mouse, True) def on_changed(self): model = self.__manipulator.model _SelectionGesture._set_mouse(model, self.sender.gesture_payload.mouse) model._item_changed(model.get_item('ndc_rect')) def on_ended(self): # Track whether on_changed has been called. # When it has: this drag is a drag. # When it hasn't: this drag is actually a click. if self.state != sc.GestureState.ENDED: return _SelectionGesture._on_ended(self.__manipulator) class _ClickGesture(sc.ClickGesture): def __init__(self, manipulator: sc.Manipulator, *args, **kwargs): super().__init__(*args, **kwargs) self.__manipulator = manipulator def on_ended(self): model = self.__manipulator.model _SelectionGesture._set_mouse(model, self.sender.gesture_payload.mouse, True) model._item_changed(model.get_item('ndc_rect')) _SelectionGesture._on_ended(self.__manipulator) class SelectionManipulator(sc.Manipulator): def __init__(self, style: dict = None, *args, **kwargs): applied_style = { 'as_rect': True, 'thickness': 2.0, 'color': (1.0, 1.0, 1.0, 0.2), 'inner_color': (1.0, 1.0, 1.0, 0.2) } if style: applied_style.update(style) super().__init__(*args, **kwargs) self.__as_rect = applied_style['as_rect'] self.__outline_color = applied_style['color'] self.__inner_color = applied_style['inner_color'] self.__thickness = applied_style['thickness'] self.__polygons, self.__transform = [], None # Provide some defaults if not self.model: self.model = SelectionShapeModel() self.gestures = [] def on_build(self): if self.__transform: self.__transform.clear() self.__polygons = [] sc.Screen(gestures=self.gestures or [ _DragGesture(weakref.proxy(self), manager=_SelectionPreventer(), name='SelectionDrag'), _ClickGesture(weakref.proxy(self), name='SelectionClick'), ]) self.__transform = sc.Transform(look_at=sc.Transform.LookAt.CAMERA) def __draw_shape(self, start, end, as_rect): if as_rect: avg_z = (start[2] + end[2]) * 0.5 points = ((start[0], start[1], avg_z), (end[0], start[1], avg_z), (end[0], end[1], avg_z), (start[0], end[1], avg_z)) else: if self.__polygons: points = self.__polygons[0].positions + [end] else: points = start, end # FIXME: scene.ui needs a full rebuild on this case self.__transform.clear() self.__polygons = [] npoints = len(points) visible = npoints >= 3 if not self.__polygons: with self.__transform: faces = [x for x in range(npoints)] # TODO: omni.ui.scene Shouldn't requires redundant color & thickness for constant color if self.__inner_color: self.__polygons.append( sc.PolygonMesh(points, [self.__inner_color]*npoints, [npoints], faces, wireframe=False, visible=visible) ) if self.__thickness and self.__outline_color: self.__polygons.append( sc.PolygonMesh(points, [self.__outline_color]*npoints, [npoints], faces, wireframe=True, thicknesses=[self.__thickness]*npoints, visible=visible) ) else: for poly in self.__polygons: poly.positions = points poly.visible = visible def on_model_updated(self, item): model = self.model if item != model.get_item('ndc_rect'): return ndc_rect = model.get_as_floats('ndc_rect') if ndc_rect: ndc_depth = 1 start = self.__transform.transform_space(sc.Space.NDC, sc.Space.OBJECT, (ndc_rect[0], ndc_rect[1], ndc_depth)) end = self.__transform.transform_space(sc.Space.NDC, sc.Space.OBJECT, (ndc_rect[2], ndc_rect[3], ndc_depth)) self.__draw_shape(start, end, self.__as_rect) else: self.__transform.clear() self.__polygons = []
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omniverse-code/kit/exts/omni.kit.manipulator.selection/omni/kit/manipulator/selection/tests/test_selection_manipulator.py
## Copyright (c) top_left[0]22, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## __all__ = ['TestSelectionManipulator'] import omni.kit.test from ..manipulator import SelectionManipulator from .test_scene_ui_base import TestOmniUiScene from omni.ui import scene as sc class TestSelectionManipulator(TestOmniUiScene): def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.__ndc_rects = [] self.__last_rect = None def on_item_changed(self, model, item): # ndc_rect should be part of the model, always ndc_rect_item = model.get_item('ndc_rect') self.assertIsNotNone(ndc_rect_item) # Ignore other signals if item != ndc_rect_item: return # Get the values ndc_rect = model.get_as_floats(ndc_rect_item) self.assertIsNotNone(ndc_rect) # NDC rect cannot be none, but it can be empty (on mouse-up) if ndc_rect != []: # ndc_rect should be totally ordered: top-left, bottom-right self.assertLess(ndc_rect[0], ndc_rect[2]) self.assertLess(ndc_rect[1], ndc_rect[3]) # Save the lat mouse for a test later self.__last_rect = ndc_rect def ndc_rects_match(self): self.assertIsNotNone(self.__last_rect) self.__ndc_rects.append(self.__last_rect) self.__last_rect = None if len(self.__ndc_rects) > 1: self.assertEqual(self.__ndc_rects[0], self.__ndc_rects[-1]) async def test_ortho_selection(self): window, scene_view = await self.create_ortho_scene_view('test_ortho_selection') with scene_view.scene: manipulator = SelectionManipulator() sc.Arc(radius=25, wireframe=True, tesselation = 36 * 3, thickness = 2) manip_sub = manipulator.model.subscribe_item_changed_fn(self.on_item_changed) top_left = (20, 40) bottom_right = (window.width-top_left[0], window.height-60) # Test dragging top-left to bottom-right await self.wait_frames() await self.mouse_dragging_test('test_ortho_selection', (top_left[0], top_left[1]), (bottom_right[0], bottom_right[1])) await self.wait_frames() # Ortho and Perspective should stil have same selection box self.ndc_rects_match() # Test dragging bottom-right to top-left await self.wait_frames() await self.mouse_dragging_test('test_ortho_selection', (bottom_right[0], bottom_right[1]), (top_left[0], top_left[1])) await self.wait_frames() # Ortho and Perspective should stil have same selection box self.ndc_rects_match() # Test dragging top-right to bottom-left await self.wait_frames() await self.mouse_dragging_test('test_ortho_selection', (bottom_right[0], top_left[1]), (top_left[0], bottom_right[1])) await self.wait_frames() # Should stil have same selection box self.ndc_rects_match() # Test dragging bottom-left to top-right await self.wait_frames() await self.mouse_dragging_test('test_ortho_selection', (top_left[0], bottom_right[1]), (bottom_right[0], top_left[1])) await self.wait_frames() async def test_persepctive_selection(self): window, scene_view = await self.create_perspective_scene_view('test_persepctive_selection') with scene_view.scene: manipulator = SelectionManipulator({ 'thickness': 5.0, 'color': (0.2, 0.2, 0.8, 0.8), 'inner_color': (0.2, 0.6, 0.8, 0.4) }) sc.Arc(radius=25, wireframe=True, tesselation = 36 * 3, thickness = 2) manip_sub = manipulator.model.subscribe_item_changed_fn(self.on_item_changed) top_left = (20, 40) bottom_right = (window.width-top_left[0], window.height-60) # Test dragging bottom-left to top-right await self.wait_frames() await self.mouse_dragging_test('test_persepctive_selection', (top_left[0], bottom_right[1]), (bottom_right[0], top_left[1])) await self.wait_frames() # Should stil have same selection box self.ndc_rects_match() # Test dragging top-right to bottom-left await self.wait_frames() await self.mouse_dragging_test('test_persepctive_selection', (bottom_right[0], top_left[1]), (top_left[0], bottom_right[1])) await self.wait_frames() # Should stil have same selection box self.ndc_rects_match() # Test dragging bottom-right to top-left await self.wait_frames() await self.mouse_dragging_test('test_persepctive_selection', (bottom_right[0], bottom_right[1]), (top_left[0], top_left[1])) await self.wait_frames() # Ortho and Perspective should stil have same selection box self.ndc_rects_match() # Test dragging top-left to bottom-right await self.wait_frames() await self.mouse_dragging_test('test_persepctive_selection', (top_left[0], top_left[1]), (bottom_right[0], bottom_right[1])) await self.wait_frames() # Ortho and Perspective should stil have same selection box self.ndc_rects_match()
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omniverse-code/kit/exts/omni.kit.manipulator.selection/omni/kit/manipulator/selection/tests/__init__.py
from .test_selection_model import TestSelectionModel from .test_selection_manipulator import TestSelectionManipulator
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omniverse-code/kit/exts/omni.kit.manipulator.selection/omni/kit/manipulator/selection/tests/test_scene_ui_base.py
## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## from omni.ui.tests.test_base import OmniUiTest from omni.ui.tests.compare_utils import capture_and_compare from omni.kit.ui_test.input import emulate_mouse, emulate_mouse_slow_move, human_delay from omni.kit.ui_test import Vec2 from omni.ui import scene as sc import omni.ui as ui import omni.appwindow import omni.kit.app import carb from carb.input import MouseEventType from pxr import Gf from pathlib import Path async def emulate_mouse_drag_and_drop(start_pos, end_pos, right_click=False, human_delay_speed: int = 4, end_with_up: bool = True): """Emulate Mouse Drag & Drop. Click at start position and slowly move to end position.""" await emulate_mouse(MouseEventType.MOVE, start_pos) await emulate_mouse(MouseEventType.RIGHT_BUTTON_DOWN if right_click else MouseEventType.LEFT_BUTTON_DOWN) await human_delay(human_delay_speed) await emulate_mouse_slow_move(start_pos, end_pos, human_delay_speed=human_delay_speed) if end_with_up: await emulate_mouse(MouseEventType.RIGHT_BUTTON_UP if right_click else MouseEventType.LEFT_BUTTON_UP) await human_delay(human_delay_speed) def _flatten_matrix(matrix: Gf.Matrix4d): return [matrix[0][0], matrix[0][1], matrix[0][2], matrix[0][3], matrix[1][0], matrix[1][1], matrix[1][2], matrix[1][3], matrix[2][0], matrix[2][1], matrix[2][2], matrix[2][3], matrix[3][0], matrix[3][1], matrix[3][2], matrix[3][3]] class TestOmniUiScene(OmniUiTest): DATA_PATH = None async def setUp(self, ext_id: str = None): await super().setUp() self.__width, self.__height = None, None # If no extension-id, assume standard xxx.xxx.xxx.tests.current_test if ext_id is None: ext_id = '.'.join(self.__module__.split('.')[0:-2]) TestOmniUiScene.DATA_PATH = Path(carb.tokens.get_tokens_interface().resolve("${" + ext_id + "}")).absolute().resolve() self.__golden_img_dir = TestOmniUiScene.DATA_PATH.joinpath("data", "tests") # After running each test async def tearDown(self): self.__golden_img_dir = None await super().tearDown() async def setup_test_area_and_input(self, title: str, width: int = 256, height: int = 256): self.__width, self.__height = width, height await self.create_test_area(width=width, height=height) app_window = omni.appwindow.get_default_app_window() app_window.set_input_blocking_state(carb.input.DeviceType.MOUSE, False) return ui.Window(title=title, width=width, height=height, flags=ui.WINDOW_FLAGS_NO_SCROLLBAR | ui.WINDOW_FLAGS_NO_TITLE_BAR | ui.WINDOW_FLAGS_NO_RESIZE | ui.WINDOW_FLAGS_NO_MOVE) async def create_ortho_scene_view(self, title='test', width = 256, height = 256, ortho_size = 100, z_pos = -5): window = await self.setup_test_area_and_input(title, width, height) with window.frame: # Camera matrices projection = self.ortho_projection() view = sc.Matrix44.get_translation_matrix(0, 0, z_pos) scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.STRETCH, model=sc.CameraModel(projection, view)) return window, scene_view async def create_perspective_scene_view(self, title='test', width = 256, height = 256, field_of_view = 25, distance = 100): window = await self.setup_test_area_and_input(title, width, height) with window.frame: # Camera matrices projection = self.perspective_projection(field_of_view) eye = Gf.Vec3d(distance, distance, distance) target = Gf.Vec3d(0, 0, 0) forward = (target - eye).GetNormalized() up = Gf.Vec3d(0, 0, 1).GetComplement(forward) view = _flatten_matrix(Gf.Matrix4d().SetLookAt(eye, target, up)) scene_view = sc.SceneView(aspect_ratio_policy=sc.AspectRatioPolicy.STRETCH, model=sc.CameraModel(projection, view)) return window, scene_view async def finish_scene_ui_test(self, wait_frames = 15): for _ in range(wait_frames): await omni.kit.app.get_app().next_update_async() return await self.finalize_test(golden_img_dir=self.__golden_img_dir) def ortho_projection(self, ortho_size: float = 100, aspect_ratio: float = None, near: float = 0.001, far: float = 10000): if aspect_ratio is None: aspect_ratio = self.__width / self.__height if aspect_ratio > 1: ortho_half_height = ortho_size * 0.5 ortho_half_width = ortho_half_height * aspect_ratio else: ortho_half_width = ortho_size * 0.5 ortho_half_height = ortho_half_width * aspect_ratio frustum = Gf.Frustum() frustum.SetOrthographic(-ortho_half_width, ortho_half_width, -ortho_half_height, ortho_half_height, near, far) return _flatten_matrix(frustum.ComputeProjectionMatrix()) def perspective_projection(self, field_of_view: float = 20, aspect_ratio: float = None, near: float = 0.001, far: float = 10000): if aspect_ratio is None: aspect_ratio = self.__width / self.__height frustum = Gf.Frustum() frustum.SetPerspective(field_of_view / aspect_ratio, aspect_ratio, near, far) return _flatten_matrix(frustum.ComputeProjectionMatrix()) @property def golden_img_dir(self): return self.__golden_img_dir @property def human_delay(self): return 4 async def wait_frames(self, frames: int = 15): for _ in range(10): await omni.kit.app.get_app().next_update_async() async def end_mouse(self): await emulate_mouse(MouseEventType.LEFT_BUTTON_UP) await human_delay(self.human_delay) async def mouse_dragging_test(self, test_name, start_pos, end_pos): threshold = 10 start_pos = Vec2(start_pos[0], start_pos[1]) end_pos = Vec2(end_pos[0], end_pos[1]) # Do a drag operation await emulate_mouse_drag_and_drop(start_pos, end_pos, human_delay_speed = self.human_delay, end_with_up=False) # Capture while mouse is down diff1 = await capture_and_compare(f'{test_name}_drag.png', threshold, self.golden_img_dir) # End the drag await self.end_mouse() # And cature again with mouse up diff2 = await capture_and_compare(f'{test_name}_done.png', threshold, self.golden_img_dir) if diff1 != 0: carb.log_warn(f"[{test_name}_drag.png] the generated image has difference {diff1}") if diff2 != 0: carb.log_warn(f"[{test_name}_done.png] the generated image has difference {diff2}") self.assertTrue( (diff1 is not None and diff1 < threshold), msg=f"The image for test '{test_name}_drag.png' doesn't match the golden one. Difference of {diff1} is is not less than threshold of {threshold}.", ) self.assertTrue( (diff2 is not None and diff2 < threshold), msg=f"The image for test '{test_name}_done.png' doesn't match the golden one. Difference of {diff2} is is not less than threshold of {threshold}.", )
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omniverse-code/kit/exts/omni.kit.manipulator.selection/omni/kit/manipulator/selection/tests/test_selection_model.py
## Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## __all__ = ['TestSelectionModel'] import omni.kit.test from ..model import SelectionShapeModel class TestSelectionModel(omni.kit.test.AsyncTestCase): async def test_ortho_selection(self): model = SelectionShapeModel() # Standard item should exist ndc_start_item = model.get_item('ndc_start') self.assertIsNotNone(ndc_start_item) # Standard item should exist ndc_current_item = model.get_item('ndc_current') self.assertIsNotNone(ndc_current_item) # Standard item should exist ndc_rect_item = model.get_item('ndc_rect') self.assertIsNotNone(ndc_rect_item) # Test setting only a start result in no rect model.set_floats(ndc_start_item, [1, 2]) ndc_rect = model.get_as_floats(ndc_rect_item) self.assertEqual(ndc_rect, [1, 2, 1, 2]) # Test setting a start and current results in a rect model.set_floats(ndc_start_item, [1, 2]) model.set_floats(ndc_current_item, [3, 4]) ndc_rect = model.get_as_floats(ndc_rect_item) self.assertEqual(ndc_rect, [1, 2, 3, 4]) # Changing the order should result in the same sorted top-left, bottom-right rect model.set_floats(ndc_start_item, [3, 4]) model.set_floats(ndc_current_item, [1, 2]) ndc_rect = model.get_as_floats(ndc_rect_item) self.assertEqual(ndc_rect, [1, 2, 3, 4])
1,847
Python
36.714285
89
0.674066
omniverse-code/kit/exts/omni.kit.filebrowser_column.tags/omni/kit/filebrowser_column/tags/__init__.py
from .tags_extension import TagsExtension
42
Python
20.49999
41
0.857143
omniverse-code/kit/exts/omni.kit.filebrowser_column.tags/omni/kit/filebrowser_column/tags/tags_extension.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from .tags_delegate import TagsDelegate from omni.kit.widget.filebrowser import ColumnDelegateRegistry import omni.ext import carb class TagsExtension(omni.ext.IExt): def on_startup(self, ext_id): self._subscription = ColumnDelegateRegistry().register_column_delegate("Tags", TagsDelegate) def on_shutdown(self): self._subscription = None
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Python
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100
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omniverse-code/kit/exts/omni.kit.filebrowser_column.tags/omni/kit/filebrowser_column/tags/tags_delegate.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from omni.kit.tagging import OmniKitTaggingDelegate, get_tagging_instance from omni.kit.widget.filebrowser import ColumnItem from omni.kit.widget.filebrowser import AbstractColumnDelegate import asyncio import carb import functools import omni.client import omni.ui as ui import traceback def handle_exception(func): """ Decorator to print exception in async functions """ @functools.wraps(func) async def wrapper(*args, **kwargs): try: return await func(*args, **kwargs) except asyncio.CancelledError: pass except Exception as e: carb.log_error(f"Exception when async '{func}'") carb.log_error(f"{e}") carb.log_error(f"{traceback.format_exc()}") return wrapper class TagsDelegate(AbstractColumnDelegate): """ The object that adds the new column "Access" to fileblowser. The columns displays access flags. """ @property def initial_width(self): """The width of the column""" return ui.Pixel(40) def build_header(self): """Build the header""" ui.Label("Tags", style_type_name_override="TreeView.Header") @handle_exception async def build_widget(self, item: ColumnItem): """ Build the widget for the given item. Works inside Frame in async mode. Once the widget is created, it will replace the content of the frame. It allow to await something for a while and create the widget when the result is available. """ tagging = get_tagging_instance() if tagging is None: carb.log_warn("Tagging client not found") return # sanitize relative item paths path = item.path.replace("/./", "/") results = await tagging.get_tags_async([path]) if results is None: results = [] ordered_tags = tagging.ordered_tag_list(results) tag_string = ", ".join(ordered_tags) tooltip_string = "\n".join(ordered_tags) ui.Label(tag_string, style_type_name_override="TreeView.Item", tooltip=tooltip_string)
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Python
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omniverse-code/kit/exts/omni.kit.property.layer/config/extension.toml
[package] # Semantic Versioning is used: https://semver.org/ version = "1.1.4" category = "Internal" feature = true # Lists people or organizations that are considered the "authors" of the package. authors = ["NVIDIA"] # The title and description fields are primarly for displaying extension info in UI title = "Layer Property Window Widgets" description="Property Window widgets that displays Layer related information." # URL of the extension source repository. repository = "" # Keywords for the extension keywords = ["kit", "usd", "property", "Layer"] # Location of change log file in target (final) folder of extension, relative to the root. # More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image displayed in extension manager preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" [dependencies] "omni.kit.commands" = {} "omni.usd" = {} "omni.ui" = {} "omni.client" = {} "omni.kit.window.filepicker" = {} "omni.kit.window.content_browser" = {} "omni.kit.window.property" = {} "omni.kit.widget.layers" = {} "omni.kit.usd.layers" = {} "omni.kit.widget.versioning" = { optional=true } # Main python module this extension provides, it will be publicly available as "import omni.example.hello". [[python.module]] name = "omni.kit.property.layer" [[test]] args = ["--/app/file/ignoreUnsavedOnExit=true"]
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TOML
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omniverse-code/kit/exts/omni.kit.property.layer/omni/kit/property/layer/layer_property_models.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import asyncio import omni.kit.commands import omni.timeline import omni.ui as ui import omni.usd import weakref import omni.kit.widget.layers from pxr import Usd, Sdf, UsdGeom, UsdPhysics from omni.kit.widget.layers import LayerUtils from .types import LayerMetaType class LayerPathModel(ui.SimpleStringModel): def __init__(self, layer_item: weakref): super().__init__() self._layer_item = layer_item if self._layer_item and self._layer_item(): self._identifier = self._layer_item().identifier else: self._identifier = None def get_value_as_string(self): return self._identifier def set_value(self, value): if value != self._identifier: self._identifier = value self._value_changed() def begin_edit(self): pass def end_edit(self): if not self._layer_item or not self._layer_item(): return value = self.get_value_as_string() layer_item = self._layer_item() if not layer_item.reserved: sublayer_position = LayerUtils.get_sublayer_position_in_parent( layer_item.parent.identifier, layer_item.identifier ) omni.kit.commands.execute( "ReplaceSublayer", layer_identifier=layer_item.parent.identifier, sublayer_position=sublayer_position, new_layer_path=value, ) # OM-76598: Delay frames until layer item is initialized. async def focus_on_layer_item(path): await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() layer_instance = omni.kit.widget.layers.get_instance() layer_instance.set_current_focused_layer_item(path) asyncio.ensure_future(focus_on_layer_item(value)) def replace_layer(self, value): self.set_value(value) self.end_edit() def is_reserved_layer(self): if not self._layer_item or not self._layer_item(): return True return self._layer_item().reserved def anonymous(self): if not self._layer_item or not self._layer_item() or not self._layer_item().layer: return True return self._layer_item().anonymous class LayerWorldAxisItem(ui.AbstractItem): def __init__(self, text): super().__init__() self.model = ui.SimpleStringModel(text) class LayerWorldAxisModel(ui.AbstractItemModel): def __init__(self, layer_item: weakref): super().__init__() self._layer_item = layer_item self._items = [LayerWorldAxisItem(text) for text in [UsdGeom.Tokens.y, UsdGeom.Tokens.z]] self._current_index = ui.SimpleIntModel() self.on_value_changed() self._current_index.add_value_changed_fn(self._current_index_changed) def get_item_children(self, item): return self._items def get_item_value_model(self, item, column_id): if item is None: return self._current_index return item.model def _current_index_changed(self, model): if not self._layer_item or not self._layer_item(): return stage = Usd.Stage.Open(self._layer_item().layer) index = model.as_int if index == 0: omni.kit.commands.execute("ModifyStageAxis", stage=stage, axis=UsdGeom.Tokens.y) elif index == 1: omni.kit.commands.execute("ModifyStageAxis", stage=stage, axis=UsdGeom.Tokens.z) UsdGeom.SetStageUpAxis(stage, UsdGeom.Tokens.z) self._item_changed(None) def get_usd_token_name(self): return UsdGeom.Tokens.upAxis def on_value_changed(self): if self._layer_item and self._layer_item(): layer = self._layer_item().layer stage = Usd.Stage.Open(layer) up_axis = UsdGeom.GetStageUpAxis(stage) index = 0 if up_axis == UsdGeom.Tokens.y else 1 self._current_index.set_value(index) class LayerMetaModel(ui.AbstractValueModel): def __init__(self, layer_item: weakref, meta_type: LayerMetaType): super().__init__() self._layer_item = layer_item self._meta_type = meta_type self._value = self._get_value_as_string() def get_value_as_string(self): return self._value def _get_value_as_string(self): if not self._layer_item or not self._layer_item(): return None layer = self._layer_item().layer if not layer: return None if self._meta_type == LayerMetaType.COMMENT: return str(layer.comment) elif self._meta_type == LayerMetaType.DOC: return str(layer.documentation) elif self._meta_type == LayerMetaType.START_TIME: return str(layer.startTimeCode) elif self._meta_type == LayerMetaType.END_TIME: return str(layer.endTimeCode) elif self._meta_type == LayerMetaType.TIMECODES_PER_SECOND: return str(layer.timeCodesPerSecond) elif layer.HasFramesPerSecond() and self._meta_type == LayerMetaType.FPS_PER_SECOND: return str(layer.framesPerSecond) elif self._meta_type == LayerMetaType.UNITS: stage = Usd.Stage.Open(layer, None, None, Usd.Stage.LoadNone) meters = UsdGeom.GetStageMetersPerUnit(stage) return str(meters) elif self._meta_type == LayerMetaType.KG_PER_UNIT: stage = Usd.Stage.Open(layer, None, None, Usd.Stage.LoadNone) kilograms = UsdPhysics.GetStageKilogramsPerUnit(stage) return str(kilograms) elif ( self._layer_item().parent and self._meta_type == LayerMetaType.LAYER_OFFSET ): parent = self._layer_item().parent layer_index = LayerUtils.get_sublayer_position_in_parent(parent.identifier, layer.identifier) offset = parent.layer.subLayerOffsets[layer_index] return str(offset.offset) elif self._layer_item().parent and self._meta_type == LayerMetaType.LAYER_SCALE: parent = self._layer_item().parent layer_index = LayerUtils.get_sublayer_position_in_parent(parent.identifier, layer.identifier) offset = parent.layer.subLayerOffsets[layer_index] return str(offset.scale) return None def set_value(self, value): if value != self._value: self._value = value self._value_changed() def end_edit(self): if not self._layer_item or not self._layer_item(): return layer = self._layer_item().layer if not layer: return if self._layer_item().parent: parent_layer_identifier = self._layer_item().parent.identifier else: parent_layer_identifier = None layer_identifier = layer.identifier omni.kit.commands.execute( "ModifyLayerMetadata", layer_identifier=layer_identifier, parent_layer_identifier=parent_layer_identifier, meta_index=self._meta_type, value=self._value, ) def begin_edit(self): pass def get_usd_token_name(self): if self._meta_type == LayerMetaType.COMMENT: return Sdf.Layer.CommentKey elif self._meta_type == LayerMetaType.DOC: return Sdf.Layer.DocumentationKey elif self._meta_type == LayerMetaType.START_TIME: return Sdf.Layer.StartTimeCodeKey elif self._meta_type == LayerMetaType.END_TIME: return Sdf.Layer.EndTimeCodeKey elif self._meta_type == LayerMetaType.TIMECODES_PER_SECOND: return Sdf.Layer.TimeCodesPerSecondKey elif self._meta_type == LayerMetaType.FPS_PER_SECOND: return Sdf.Layer.FramesPerSecondKey elif self._meta_type == LayerMetaType.UNITS: return UsdGeom.Tokens.metersPerUnit elif self._meta_type == LayerMetaType.KG_PER_UNIT: return UsdPhysics.Tokens.kilogramsPerUnit elif self._meta_type == LayerMetaType.LAYER_OFFSET: return "subLayerOffsets_offset" # USD has no python bindings for this key elif self._meta_type == LayerMetaType.LAYER_SCALE: return "subLayerOffsets_scale" # USD has no python bindings for this key return "" def on_value_changed(self): self.set_value(self._get_value_as_string())
8,951
Python
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105
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omniverse-code/kit/exts/omni.kit.property.layer/omni/kit/property/layer/widgets.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import carb import omni.ext import omni.kit.app import omni.usd import weakref from pathlib import Path from pxr import Sdf, UsdGeom from typing import List from .layer_property_widgets import LayerPathWidget, LayerMetaWiget ICON_PATH = "" _instance = None def get_instance(): global _instance return _instance class LayerPropertyWidgets(omni.ext.IExt): def __init__(self): self._registered = False self._examples = None self._selection_notifiers = [] super().__init__() def on_startup(self, ext_id): global _instance _instance = self manager = omni.kit.app.get_app().get_extension_manager() extension_path = manager.get_extension_path(ext_id) global ICON_PATH ICON_PATH = Path(extension_path).joinpath("data").joinpath("icons") self._selection_notifiers.append(SelectionNotifier()) # default context self._hooks = manager.subscribe_to_extension_enable( lambda _: self._register_widget(), lambda _: self._unregister_widget(), ext_name="omni.kit.window.property", hook_name="omni.kit.property.layer listener", ) def on_shutdown(self): global _instance if _instance: _instance = None for notifier in self._selection_notifiers: notifier.stop() self._selection_notifiers.clear() self._hooks = None if self._registered: self._unregister_widget() def _register_widget(self): try: import omni.kit.window.property as p from .layer_property_widgets import LayerPathWidget, LayerMetaWiget w = p.get_window() self._layer_path_widget = LayerPathWidget(ICON_PATH) self._meta_widget = LayerMetaWiget(ICON_PATH) if w: w.register_widget("layers", "path", self._layer_path_widget) w.register_widget("layers", "metadata", self._meta_widget) for notifier in self._selection_notifiers: notifier.start() # notifier._notify_layer_selection_changed(None) # force a refresh self._registered = True except Exception as exc: carb.log_warn(f"error {exc}") def _unregister_widget(self): try: import omni.kit.window.property as p w = p.get_window() if w: for notifier in self._selection_notifiers: notifier.stop() w.unregister_widget("layers", "metadata") w.unregister_widget("layers", "path") self._registered = False if self._layer_path_widget: self._layer_path_widget.destroy() self._layer_path_widget = None self._meta_widget = None except Exception as e: carb.log_warn(f"Unable to unregister omni.kit.property.layer.widgets: {e}") class SelectionNotifier: def __init__(self, property_window_context_id=""): self._property_window_context_id = property_window_context_id def start(self): layers_widget = self.get_layers_widget() if layers_widget: layers_widget.add_layer_selection_changed_fn(self._notify_layer_selection_changed) def get_layers_widget(self): return omni.kit.widget.layers.get_instance() def stop(self): layers_widget = self.get_layers_widget() if layers_widget: layers_widget.remove_layer_selection_changed_fn(self._notify_layer_selection_changed) def _notify_layer_selection_changed(self, item): import omni.kit.window.property as p # TODO _property_window_context_id w = p.get_window() if w and self.get_layers_widget(): layer_item = self.get_layers_widget().get_current_focused_layer_item() if layer_item: w.notify("layers", weakref.ref(layer_item)) else: w.notify("layers", None)
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omniverse-code/kit/exts/omni.kit.property.layer/omni/kit/property/layer/commands.py
import weakref import carb import omni.kit.commands from pxr import Sdf, Usd, UsdGeom, UsdPhysics from .types import LayerMetaType from omni.kit.widget.layers import LayerUtils class ModifyStageAxisCommand(omni.kit.commands.Command): """Modify stage up axis undoable **Command**.""" def __init__(self, stage, axis): if stage: self._stage = weakref.ref(stage) else: self._stage = None self._new_axis = axis self._old_axis = None def do(self): if self._stage and self._stage(): self._old_axis = UsdGeom.GetStageUpAxis(self._stage()) UsdGeom.SetStageUpAxis(self._stage(), self._new_axis) def undo(self): if self._stage and self._stage() and self._old_axis: UsdGeom.SetStageUpAxis(self._stage(), self._old_axis) class ModifyLayerMetadataCommand(omni.kit.commands.Command): """Modify layer metadata undoable **Command**.""" def __init__(self, layer_identifier, parent_layer_identifier, meta_index, value): """Constructor. Keyword Arguments: layer_identifier (str): Layer identifier to operate. parent_identifier (str): Parent identifier that layer_identifier resides in as sublayer. It's None if it's root layer. meta_index (omni.kit.property.layer.types.LayerMetaType): Metadata type. """ super().__init__() self._layer_identifer = layer_identifier self._parent_layer_identifier = parent_layer_identifier self._meta_index = meta_index self._new_value = value self._old_value = None def _set_value(self, meta_type, value): layer = Sdf.Find(self._layer_identifer) if not layer: return if self._parent_layer_identifier: parent_layer = Sdf.Find(self._parent_layer_identifier) else: parent_layer = None try: if meta_type == LayerMetaType.COMMENT: self._old_value = layer.comment layer.comment = str(value) elif meta_type == LayerMetaType.DOC: self._old_value = layer.documentation layer.documentation = str(value) elif meta_type == LayerMetaType.START_TIME: self._old_value = layer.startTimeCode layer.startTimeCode = float(value) elif meta_type == LayerMetaType.END_TIME: self._old_value = layer.endTimeCode layer.endTimeCode = float(value) elif meta_type == LayerMetaType.TIMECODES_PER_SECOND: self._old_value = layer.timeCodesPerSecond layer.timeCodesPerSecond = float(value) elif meta_type == LayerMetaType.FPS_PER_SECOND: self._old_value = layer.framesPerSecond layer.framesPerSecond = float(value) elif meta_type == LayerMetaType.UNITS: stage = Usd.Stage.Open(layer, None, None, Usd.Stage.LoadNone) meters = UsdGeom.GetStageMetersPerUnit(stage) self._old_value = meters UsdGeom.SetStageMetersPerUnit(stage, float(value)) elif meta_type == LayerMetaType.KG_PER_UNIT: stage = Usd.Stage.Open(layer, None, None, Usd.Stage.LoadNone) kilograms = UsdPhysics.GetStageKilogramsPerUnit(stage) self._old_value = kilograms UsdPhysics.SetStageKilogramsPerUnit(stage, float(value)) elif parent_layer and meta_type == LayerMetaType.LAYER_OFFSET: layer_index = LayerUtils.get_sublayer_position_in_parent( self._parent_layer_identifier, layer.identifier ) offset = parent_layer.subLayerOffsets[layer_index] self._old_value = offset.offset parent_layer.subLayerOffsets[layer_index] = Sdf.LayerOffset(float(value), offset.scale) elif parent_layer and meta_type == LayerMetaType.LAYER_SCALE: layer_index = LayerUtils.get_sublayer_position_in_parent( self._parent_layer_identifier, layer.identifier ) offset = parent_layer.subLayerOffsets[layer_index] self._old_value = offset.scale parent_layer.subLayerOffsets[layer_index] = Sdf.LayerOffset(offset.offset, float(value)) except Exception as e: pass def do(self): self._set_value(self._meta_index, self._new_value) def undo(self): self._set_value(self._meta_index, self._old_value)
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omniverse-code/kit/exts/omni.kit.property.layer/omni/kit/property/layer/layer_property_widgets.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import os import carb import omni.client import omni.kit.window.content_browser as content import omni.ui as ui import omni.usd from omni.kit.usd.layers import get_layers, LayerEventType, get_layer_event_payload from omni.kit.window.property.templates import HORIZONTAL_SPACING, LABEL_HEIGHT, LABEL_WIDTH, SimplePropertyWidget from .file_picker import FileBrowserSelectionType, FilePicker from .layer_property_models import LayerMetaModel, LayerPathModel, LayerWorldAxisModel from .types import LayerMetaName, LayerMetaType class LayerPathWidget(SimplePropertyWidget): def __init__(self, icon_path): super().__init__(title="Layer Path", collapsed=False) self._icon_path = icon_path self._file_picker = None self._layer_path_field = False self._layer_path_model = None def destroy(self): if self._file_picker: self._file_picker.destroy() def _show_file_picker(self): if not self._file_picker: self._file_picker = FilePicker( "Select File", "Select", FileBrowserSelectionType.FILE_ONLY, [(omni.usd.writable_usd_re(), omni.usd.writable_usd_files_desc())], ) self._file_picker.set_custom_fn(self._on_file_selected, None) if self._layer_path_field: value = self._layer_path_field.model.get_value_as_string() current_dir = os.path.dirname(value) self._file_picker.set_current_directory(current_dir) self._file_picker.show_dialog() def _on_file_selected(self, path): self._layer_path_field.model.replace_layer(path) def on_new_payload(self, payload): if not super().on_new_payload(payload, ignore_large_selection=True): return False return payload is not None def build_items(self): layer_item = self._payload if layer_item and layer_item(): with ui.VStack(height=0, spacing=5): with ui.HStack(): self._layer_path_model = LayerPathModel(layer_item) if self._layer_path_model.is_reserved_layer(): read_only = True else: read_only = False self._layer_path_field = ui.StringField( name="models", model=self._layer_path_model, read_only=read_only ) if layer_item().missing: self._layer_path_field.set_style({"color" : 0xFF6F72FF}) style = {"image_url": str(self._icon_path.joinpath("small_folder.png"))} if not read_only: ui.Spacer(width=3) open_button = ui.Button(style=style, width=20, tooltip="Open") open_button.set_clicked_fn(self._show_file_picker) if not self._layer_path_model.anonymous(): ui.Spacer(width=3) style["image_url"] = str(self._icon_path.joinpath("find.png")) find_button = ui.Button(style=style, width=20, tooltip="Find") def find_button_fn(): path = self._layer_path_field.model.get_value_as_string() # Remove checkpoint and branch so navigate_to works client_url = omni.client.break_url(path) path = omni.client.make_url( scheme=client_url.scheme, user=client_url.user, host=client_url.host, port=client_url.port, path=client_url.path, query=None, fragment=client_url.fragment, ) content.get_content_window().navigate_to(path) find_button.set_clicked_fn(find_button_fn) if not self._layer_path_model.anonymous(): if self._filter.matches("Checkpoint"): self._build_checkpoint_ui(layer_item().identifier) self._any_item_visible = True else: selected_info_name = "(nothing selected)" ui.StringField(name="layer_path", height=LABEL_HEIGHT, enabled=False).model.set_value(selected_info_name) def _build_checkpoint_ui(self, absolute_layer_path): try: # Use checkpoint widget in the drop down menu for more detailed information from omni.kit.widget.versioning.checkpoint_combobox import CheckpointCombobox with ui.HStack(spacing=HORIZONTAL_SPACING): self.add_label("Checkpoint") def on_selection_changed(selection): if selection: self._layer_path_model.replace_layer(selection.get_full_url()) self._checkpoint_combobox = CheckpointCombobox(absolute_layer_path, on_selection_changed) return None except ImportError as e: # If the widget is not available, create a simple combo box instead carb.log_warn(f"Checkpoint widget in Layer Path widget is not availbale due to: {e}") class LayerMetaWiget(SimplePropertyWidget): def __init__(self, icon_path): super().__init__(title="Layer Metadata", collapsed=False) self._icon_path = icon_path self._models = {} self._meta_change_listener = None def on_new_payload(self, payload): if not super().on_new_payload(payload): return False return payload is not None def reset(self): super().reset() self._meta_change_listener = None self._models = {} def _on_meta_changed(self, event: carb.events.IEvent): payload = get_layer_event_payload(event) if payload and payload.event_type == LayerEventType.INFO_CHANGED: layer_item = self._payload if layer_item and layer_item() and layer_item().layer: layer_item = layer_item() if layer_item.identifier in payload.layer_info_data: info_tokens = payload.layer_info_data.get(layer_item.identifier, []) for token in info_tokens: model = self._models.get(token, None) if model: model.on_value_changed() def build_items(self): layer_item = self._payload if layer_item and layer_item() and layer_item().layer: usd_context = layer_item().usd_context layers = get_layers(usd_context) event_stream = layers.get_event_stream() self._meta_change_listener = event_stream.create_subscription_to_pop(self._on_meta_changed, name="Layers Property Window") model = LayerWorldAxisModel(layer_item) self._models[model.get_usd_token_name()] = model if self._filter.matches("World Axis"): with ui.HStack(spacing=HORIZONTAL_SPACING): self.add_label("World Axis") ui.ComboBox(model, name="choices") self._any_item_visible = True for index in range(LayerMetaType.NUM_PROPERTIES): model = LayerMetaModel(layer_item, index) if model.get_value_as_string() is not None: self.add_item_with_model(LayerMetaName[index], model, True) self._models[model.get_usd_token_name()] = model
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omniverse-code/kit/exts/omni.kit.property.layer/omni/kit/property/layer/types.py
class LayerMetaType: START_TIME = 0 END_TIME = 1 TIMECODES_PER_SECOND = 2 FPS_PER_SECOND = 3 UNITS = 4 LAYER_OFFSET = 5 LAYER_SCALE = 6 KG_PER_UNIT = 7 COMMENT = 8 DOC = 9 NUM_PROPERTIES = 10 LayerMetaName = [ "Start Time Code", "End Time Code", "Time Codes Per Second", "Frames Per Second", "Meters Per Unit", "Layer Offset", "Layer Scale", "Kgs Per Unit", "Comment", "Documentation" ]
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omniverse-code/kit/exts/omni.kit.property.layer/omni/kit/property/layer/tests/test_property_window.py
## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software and related documentation without an express ## license agreement from NVIDIA CORPORATION is strictly prohibited. ## import tempfile import os import omni.kit.app import omni.kit.commands import omni.kit.test import omni.ui as ui import omni.kit.widget.layers as layers_widget import omni.kit.property.layer as layers_property from omni.kit.property.layer.layer_property_models import LayerMetaModel, LayerWorldAxisModel from omni.kit.property.layer.types import LayerMetaType from omni.ui.tests.test_base import OmniUiTest from pxr import Kind, Sdf, Gf, UsdGeom, UsdPhysics class TestLayerPropertyUI(OmniUiTest): # Before running each test async def setUp(self): await super().setUp() self._usd_context = omni.usd.get_context() await self._usd_context.new_stage_async() # After running each test async def tearDown(self): await self._usd_context.close_stage_async() await super().tearDown() async def wait_for_update(self, usd_context=omni.usd.get_context(), wait_frames=10): max_loops = 0 while max_loops < wait_frames: _, files_loaded, total_files = usd_context.get_stage_loading_status() await omni.kit.app.get_app().next_update_async() if files_loaded or total_files: continue max_loops = max_loops + 1 async def test_layer_replacement(self): omni.usd.get_context().set_pending_edit(False) stage = self._usd_context.get_stage() root_layer = stage.GetRootLayer() sublayer = Sdf.Layer.CreateAnonymous() sublayer_replace = Sdf.Layer.CreateAnonymous() root_layer.subLayerPaths.append(sublayer.identifier) missing_identifier = "non_existed_sublayer_identifier.usd" root_layer.subLayerPaths.append(missing_identifier) await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() layers_widget.get_instance().set_current_focused_layer_item(sublayer.identifier) # Wait several frames to make sure it's focused await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() # Make sure it's changed focused_item = layers_widget.get_instance().get_current_focused_layer_item() self.assertTrue(focused_item) self.assertEqual(focused_item.identifier, sublayer.identifier) layer_path_widget = layers_property.get_instance()._layer_path_widget layer_path_widget._show_file_picker() await self.wait_for_update() layer_path_widget._on_file_selected(sublayer_replace.identifier) await self.wait_for_update() # Make sure it's replaced self.assertTrue(root_layer.subLayerPaths[0], sublayer_replace.identifier) omni.kit.undo.undo() self.assertTrue(root_layer.subLayerPaths[0], sublayer.identifier) # Focus and replace missing layer layers_widget.get_instance().set_current_focused_layer_item(missing_identifier) # Wait several frames to make sure it's focused await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() # Make sure it's changed focused_item = layers_widget.get_instance().get_current_focused_layer_item() self.assertTrue(focused_item and focused_item.missing) self.assertEqual(focused_item.identifier, missing_identifier) layer_path_widget = layers_property.get_instance()._layer_path_widget layer_path_widget._show_file_picker() await self.wait_for_update() layer_path_widget._on_file_selected(sublayer_replace.identifier) await self.wait_for_update() # Make sure it's replaced self.assertTrue(root_layer.subLayerPaths[0], sublayer_replace.identifier) async def test_commands(self): test_comment = "test comment" test_doc = "test document" test_start_time = "0.0" test_end_time = "96.0" test_timecodes_per_second = "24.0" test_fps_per_second = "24.0" test_units = "10.0" test_kg_per_units = "10.0" test_layer_offset = "1.0" test_layer_scale = "10.0" omni.usd.get_context().set_pending_edit(False) stage = self._usd_context.get_stage() root_layer = stage.GetRootLayer() layers_widget.get_instance().set_current_focused_layer_item(root_layer.identifier) await self.wait_for_update() meta_models = layers_property.get_instance()._meta_widget._models modified_metadata = {} old_up_index = new_up_index = None for token, model in meta_models.items(): if isinstance(model, LayerMetaModel): new_value = None if model._meta_type == LayerMetaType.COMMENT: new_value = test_comment elif model._meta_type == LayerMetaType.DOC: new_value = test_doc elif model._meta_type == LayerMetaType.START_TIME: new_value = test_start_time elif model._meta_type == LayerMetaType.END_TIME: new_value = test_end_time elif model._meta_type == LayerMetaType.TIMECODES_PER_SECOND: new_value = test_timecodes_per_second elif model._meta_type == LayerMetaType.UNITS: new_value = test_units elif model._meta_type == LayerMetaType.KG_PER_UNIT: new_value = test_kg_per_units elif model._meta_type == LayerMetaType.FPS_PER_SECOND and root_layer.HasFramesPerSecond(): new_value = test_fps_per_second if new_value: model.set_value(new_value) model.end_edit() modified_metadata[model._meta_type] = model elif isinstance(model, LayerWorldAxisModel): old_up_index = model._current_index.get_value_as_int() if old_up_index == 0: # up_axis is UsdGeom.Tokens.y new_up_index = 1 else: # up_axis is UsdGeom.Tokens.z new_up_index = 0 model._current_index.set_value(new_up_index) # Wait several frames to make sure it's focused await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() # Check if the metadata is set correctly for meta_type, model in modified_metadata.items(): if meta_type == LayerMetaType.COMMENT: self.assertEqual(test_comment, str(root_layer.comment)) elif meta_type == LayerMetaType.DOC: self.assertEqual(test_doc, str(root_layer.documentation)) elif meta_type == LayerMetaType.START_TIME: self.assertEqual(test_start_time, str(root_layer.startTimeCode)) elif meta_type == LayerMetaType.END_TIME: self.assertEqual(test_end_time, str(root_layer.endTimeCode)) elif meta_type == LayerMetaType.TIMECODES_PER_SECOND: self.assertEqual(test_timecodes_per_second, str(root_layer.timeCodesPerSecond)) elif meta_type == LayerMetaType.UNITS: meters = UsdGeom.GetStageMetersPerUnit(stage) self.assertEqual(test_units, str(meters)) elif meta_type == LayerMetaType.KG_PER_UNIT: kilograms = UsdPhysics.GetStageKilogramsPerUnit(stage) self.assertEqual(test_kg_per_units, str(kilograms)) elif meta_type == LayerMetaType.FPS_PER_SECOND and root_layer.HasFramesPerSecond(): self.assertEqual(test_fps_per_second, str(root_layer.framesPerSecond)) if new_up_index is not None: up_axis = UsdGeom.GetStageUpAxis(stage) if new_up_index == 0: self.assertEqual(up_axis, UsdGeom.Tokens.y) elif new_up_index == 1: self.assertEqual(up_axis, UsdGeom.Tokens.z) # Testing metadata for sublayers sublayer = Sdf.Layer.CreateAnonymous() root_layer.subLayerPaths.append(sublayer.identifier) await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() layers_widget.get_instance().set_current_focused_layer_item(sublayer.identifier) # Wait several frames to make sure it's focused await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() await omni.kit.app.get_app().next_update_async() # Make sure it's changed focused_item = layers_widget.get_instance().get_current_focused_layer_item() self.assertTrue(focused_item) self.assertEqual(focused_item.identifier, sublayer.identifier) meta_models = layers_property.get_instance()._meta_widget._models modified_metadata = {} for token, model in meta_models.items(): if isinstance(model, LayerMetaModel): new_value = None if model._meta_type == LayerMetaType.LAYER_OFFSET and model._layer_item().parent: new_value = test_layer_offset elif model._meta_type == LayerMetaType.LAYER_SCALE and model._layer_item().parent: new_value = test_layer_scale if new_value: model.set_value(new_value) model.end_edit() modified_metadata[model._meta_type] = model # Check if the metadata is set correctly for meta_type, model in modified_metadata.items(): parent = model._layer_item().parent layer = model._layer_item().layer layer_index = layers_widget.LayerUtils.get_sublayer_position_in_parent(parent.identifier, layer.identifier) offset = parent.layer.subLayerOffsets[layer_index] if meta_type == LayerMetaType.LAYER_OFFSET: self.assertEqual(test_layer_offset, str(offset.offset)) elif meta_type == LayerMetaType.LAYER_SCALE and model._layer_item().parent: self.assertEqual(test_layer_scale, str(offset.scale)) async def test_shut_down(self): manager = omni.kit.app.get_app().get_extension_manager() ext_id = "omni.kit.property.layer" self.assertTrue(ext_id) self.assertTrue(manager.is_extension_enabled(ext_id)) manager.set_extension_enabled(ext_id, False) await self.wait_for_update() self.assertTrue(not manager.is_extension_enabled(ext_id)) manager.set_extension_enabled(ext_id, True) await self.wait_for_update() self.assertTrue(manager.is_extension_enabled(ext_id))
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omniverse-code/kit/exts/omni.kit.property.layer/omni/kit/property/layer/tests/__init__.py
from .test_property_window import *
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omniverse-code/kit/exts/omni.kit.property.layer/docs/CHANGELOG.md
# Changelog The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). ## [1.1.4] - 2023-01-17 ### Changes - Delay frames until layer item is initialized after replacing. ## [1.1.3] - 2022-03-31 ### Changes - Integrate new omni.kit.usd.layers interfaces to replace layers interfaces from omni.usd. ## [1.1.2] - 2021-06-11 ### Fixes - Fix regression to replace missing layer. ## [1.1.1] - 2021-04-23 ### Changes - Disabled large selection optimization ## [1.1.0] - 2021-03-25 ### Added - Added checkpoint dropdown to Layer Path Widget. Requires `omni.kit.widget.versioning` to be enabled. ## [1.0.1] - 2020-12-09 ### Changes - Added extension icon - Updated preview image ## [1.0.0] - 2020-10-07 ### Added - Layer Widgets Released.
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omniverse-code/kit/exts/omni.kit.property.layer/docs/index.rst
omni.kit.property.layer ########################### Layer Property Window Widgets .. toctree:: :maxdepth: 1 CHANGELOG
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omniverse-code/kit/exts/omni.graph.io/ogn/docs/OgnImportUSDPrim.rst
.. _omni_graph_ImportUSDPrim_1: .. _omni_graph_ImportUSDPrim: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: import USD prim data :keywords: lang-en omnigraph node graph import-u-s-d-prim import USD prim data ==================== .. <description> Imports data from a USD prim into attributes in an output bundle .. </description> Installation ------------ To use this node enable :ref:`omni.graph.io<ext_omni_graph_io>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "inputs:applySkelBinding", "``bool``", "If the input USD prim is a Mesh, and has SkelBindingAPI schema applied, compute skinned points and normals.", "True" "", "*displayGroup*", "parameters", "" "inputs:applyTransform", "``bool``", "If importAttributes is true, apply the transform necessary to transform any transforming attributes into the space of this node.", "False" "", "*displayGroup*", "parameters", "" "Attributes To Import (*inputs:attrNamesToImport*)", "``token``", "Comma or space separated text, listing the names of attributes in the input data to be imported or empty to import all attributes.", "" "", "*displayGroup*", "parameters", "" "inputs:computeBoundingBox", "``bool``", "Compute and store local bounding box of a prim and its children.", "False" "", "*displayGroup*", "parameters", "" "inputs:importAttributes", "``bool``", "Import attribute data from the USD prim.", "True" "", "*displayGroup*", "parameters", "" "inputs:importPath", "``bool``", "Record the input USD prim's path into the output bundle in an attribute named ""primPath"".", "True" "", "*displayGroup*", "parameters", "" "inputs:importPrimvarMetadata", "``bool``", "Import metadata like the interpolation type for primvars, and store it as attributes in the output bundle.", "True" "", "*displayGroup*", "parameters", "" "inputs:importTime", "``bool``", "Record the usdTimecode above into the output bundle in an attribute named ""primTime"".", "True" "", "*displayGroup*", "parameters", "" "inputs:importTransform", "``bool``", "Record the transform required to take any attributes of the input USD prim into the space of this node, i.e. the world transform of the input prim times the inverse world transform of this node, into the output bundle in an attribute named ""transform"".", "True" "", "*displayGroup*", "parameters", "" "inputs:importType", "``bool``", "Deprecated, prim type is always imported", "True" "", "*hidden*", "true", "" "", "*displayGroup*", "parameters", "" "Attributes To Rename (*inputs:inputAttrNames*)", "``token``", "Comma or space separated text, listing the names of attributes in the input data to be renamed", "" "inputs:keepPrimsSeparate", "``bool``", "Prefix output attribute names with ""prim"" followed by a unique number and a colon, to keep the attributes for separate input prims separate. The prim paths will be in the ""primPaths"" token array attribute.", "True" "", "*displayGroup*", "parameters", "" "New Attribute Names (*inputs:outputAttrNames*)", "``token``", "Comma or space separated text, listing the new names for the attributes listed in inputAttrNames", "" "inputs:prim", "``bundle``", "The USD prim from which to import data.", "None" "inputs:renameAttributes", "``bool``", "If true, attributes listed in ""inputAttrNames"" will be imported to attributes with the names specified in ""outputAttrNames"".", "False" "", "*displayGroup*", "parameters", "" "inputs:timeVaryingAttributes", "``bool``", "Check whether the USD attributes are time-varying and if so, import their data at the time ""usdTimecode"".", "True" "", "*displayGroup*", "parameters", "" "inputs:usdTimecode", "``double``", "The time at which to evaluate the transform of the USD prim.", "0" "", "*displayGroup*", "parameters", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:output", "``bundle``", "Output bundle containing all of the imported data.", "None" State ----- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "state:prevApplySkelBinding", "``bool``", "Value of ""applySkelBinding"" input from previous run", "None" "state:prevApplyTransform", "``bool``", "Value of ""applyTransform"" input from previous run", "None" "state:prevAttrNamesToImport", "``token``", "Value of ""attrNamesToImport"" input from previous run", "None" "state:prevComputeBoundingBox", "``bool``", "Value of ""computeBoundingBox"" input from previous run", "None" "state:prevImportAttributes", "``bool``", "Value of ""importAttributes"" input from previous run", "None" "state:prevImportPath", "``bool``", "Value of ""importPath"" input from previous run", "None" "state:prevImportPrimvarMetadata", "``bool``", "Value of ""importPrimvarMetadata"" input from previous run", "None" "state:prevImportTime", "``bool``", "Value of ""importTime"" input from previous run", "None" "state:prevImportTransform", "``bool``", "Value of ""importTransform"" input from previous run", "None" "state:prevImportType", "``bool``", "Value of ""importType"" input from previous run", "None" "state:prevInputAttrNames", "``token``", "Value of ""inputAttrNames"" input from previous run", "None" "state:prevInvNodeTransform", "``matrixd[4]``", "Inverse transform of the node prim from the previous run.", "None" "state:prevKeepPrimsSeparate", "``bool``", "Value of ""keepPrimsSeparate"" input from previous run", "None" "state:prevOnlyImportSpecified", "``bool``", "Value of ""onlyImportSpecified"" input from previous run", "None" "state:prevOutputAttrNames", "``token``", "Value of ""outputAttrNames"" input from previous run", "None" "state:prevPaths", "``token[]``", "Array of paths from the previous run.", "None" "state:prevRenameAttributes", "``bool``", "Value of ""renameAttributes"" input from previous run", "None" "state:prevTimeVaryingAttributes", "``bool``", "Value of ""timeVaryingAttributes"" input from previous run", "None" "state:prevTransforms", "``matrixd[4][]``", "Array of transforms from the previous run.", "None" "state:prevUsdTimecode", "``double``", "Value of ""usdTimecode"" input from previous run", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ImportUSDPrim" "Version", "1" "Extension", "omni.graph.io" "Icon", "ogn/icons/omni.graph.ImportUSDPrim.svg" "Has State?", "True" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "None" "uiName", "import USD prim data" "Generated Class Name", "OgnImportUSDPrimDatabase" "Python Module", "omni.graph.io"
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omniverse-code/kit/exts/omni.graph.io/ogn/docs/OgnTransformBundle.rst
.. _omni_graph_TransformBundle_1: .. _omni_graph_TransformBundle: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: transform bundle :keywords: lang-en omnigraph node graph transform-bundle transform bundle ================ .. <description> Applies a transform to an input bundle, storing the result in an output bundle .. </description> Installation ------------ To use this node enable :ref:`omni.graph.io<ext_omni_graph_io>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "inputs:input", "``bundle``", "Input bundle containing the attributes to be transformed.", "None" "inputs:transform", "``matrixd[4]``", "The transform to apply to the bundle", "[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]]" "", "*displayGroup*", "parameters", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:output", "``bundle``", "Output bundle containing all of the transformed attributes", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.TransformBundle" "Version", "1" "Extension", "omni.graph.io" "Icon", "ogn/icons/omni.graph.TransformBundle.svg" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "None" "uiName", "transform bundle" "Generated Class Name", "OgnTransformBundleDatabase" "Python Module", "omni.graph.io"
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omniverse-code/kit/exts/omni.graph.io/ogn/docs/OgnBundleToUSDA.rst
.. _omni_graph_BundleToUSDA_1: .. _omni_graph_BundleToUSDA: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Bundle to usda text :keywords: lang-en omnigraph node threadsafe graph bundle-to-u-s-d-a Bundle to usda text =================== .. <description> Outputs a represention of the content of a bundle as usda text .. </description> Installation ------------ To use this node enable :ref:`omni.graph.io<ext_omni_graph_io>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "inputs:bundle", "``bundle``", "The bundle to convert to usda text.", "None" "inputs:outputAncestors", "``bool``", "If usePath is true and this is also true, ancestor ""primPath"" entries will be output.", "False" "", "*displayGroup*", "parameters", "" "inputs:outputValues", "``bool``", "If true, the values of attributes will be output, else values will be omitted.", "True" "", "*displayGroup*", "parameters", "" "inputs:usePrimPath", "``bool``", "Use the attribute named ""primPath"" for the usda prim path.", "True" "", "*displayGroup*", "parameters", "" "inputs:usePrimType", "``bool``", "Use the attribute named ""primType"" for the usda prim type name.", "True" "", "*displayGroup*", "parameters", "" "inputs:usePrimvarMetadata", "``bool``", "Identify attributes representing metadata like the interpolation type for primvars, and include them as usda metadata in the output text.", "True" "", "*displayGroup*", "parameters", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:text", "``token``", "Output usda text representing the bundle contents.", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.BundleToUSDA" "Version", "1" "Extension", "omni.graph.io" "Icon", "ogn/icons/omni.graph.BundleToUSDA.svg" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "None" "uiName", "Bundle to usda text" "Generated Class Name", "OgnBundleToUSDADatabase" "Python Module", "omni.graph.io"
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omniverse-code/kit/exts/omni.graph.io/ogn/docs/OgnExportUSDPrim.rst
.. _omni_graph_ExportUSDPrim_1: .. _omni_graph_ExportUSDPrim: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: export USD prim data :keywords: lang-en omnigraph node WriteOnly graph export-u-s-d-prim export USD prim data ==================== .. <description> Exports data from an input bundle into a USD prim .. </description> Installation ------------ To use this node enable :ref:`omni.graph.io<ext_omni_graph_io>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "inputs:applyTransform", "``bool``", "If true, apply the transform necessary to transform any transforming attributes from the space of the node into the space of the specified prim.", "False" "", "*displayGroup*", "parameters", "" "Attributes To Export (*inputs:attrNamesToExport*)", "``token``", "Comma or space separated text, listing the names of attributes in the input data to be exported or empty to import all attributes.", "" "", "*displayGroup*", "parameters", "" "inputs:bundle", "``bundle``", "The bundle from which data should be exported.", "None" "Attributes To Exclude (*inputs:excludedAttrNames*)", "``token``", "Attributes to be excluded from being exported", "" "Export to Root Layer (*inputs:exportToRootLayer*)", "``bool``", "If true, prims are exported in the root layer, otherwise the layer specified by ""layerName"" is used.", "True" "Attributes To Rename (*inputs:inputAttrNames*)", "``token``", "Comma or space separated text, listing the names of attributes in the input data to be renamed", "" "Layer Name (*inputs:layerName*)", "``token``", "Identifier of the layer to export to if ""exportToRootLayer"" is false, or leave this blank to export to the session layer", "" "inputs:onlyExportToExisting", "``bool``", "If true, only attributes that already exist in the specified output prim will have data transferred to them from the input bundle.", "False" "", "*displayGroup*", "parameters", "" "New Attribute Names (*inputs:outputAttrNames*)", "``token``", "Comma or space separated text, listing the new names for the attributes listed in inputAttrNames", "" "inputs:primPathFromBundle", "``bool``", "When true, if there is a ""primPath"" token attribute inside the bundle, that will be the path of the USD prim to write to, else the ""outputs:prim"" attribute below will be used for the USD prim path.", "False" "", "*displayGroup*", "parameters", "" "Export to Root Layer (*inputs:removeMissingAttrs*)", "``bool``", "If true, any attributes on the USD prim(s) being written to, that aren't in the input data, will be removed from the USD prim(s).", "False" "inputs:renameAttributes", "``bool``", "If true, attributes listed in ""inputAttrNames"" will be exported to attributes with the names specified in ""outputAttrNames"". Note: to avoid potential issues with redundant attributes being created while typing, keep this off until after specifying all input and output attribute names.", "False" "", "*displayGroup*", "parameters", "" "inputs:timeVaryingAttributes", "``bool``", "Check whether the USD attributes should be time-varying and if so, export their data to a time sample at the time ""usdTimecode"".", "False" "", "*displayGroup*", "parameters", "" "inputs:usdTimecode", "``double``", "The time at which to evaluate the transform of the USD prim for applyTransform.", "0" "", "*displayGroup*", "parameters", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:prim", "``bundle``", "The USD prim(s) to which data should be exported if primPathFromBundle is false or if the bundle doesn't have a ""primPath"" token attribute. Note: this is really an input, since the node just receives the path to the prim. The node does not contain the prim.", "None" "", "*hidden*", "true", "" State ----- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "state:prevApplyTransform", "``bool``", "Value of ""applyTransform"" input from previous run", "None" "state:prevAttrNamesToExport", "``token``", "Value of ""attrNamesToExport"" input from previous run", "None" "state:prevBundleDirtyID", "``uint64``", "Dirty ID of input bundle from previous run", "None" "state:prevExcludedAttrNames", "``token``", "Value of ""excludedAttrNames"" input from previous run", "None" "state:prevExportToRootLayer", "``bool``", "Value of ""exportToRootLayer"" input from previous run", "None" "state:prevInputAttrNames", "``token``", "Value of ""inputAttrNames"" input from previous run", "None" "state:prevLayerName", "``token``", "Value of ""layerName"" input from previous run", "None" "state:prevOnlyExportToExisting", "``bool``", "Value of ""onlyExportToExisting"" input from previous run", "None" "state:prevOutputAttrNames", "``token``", "Value of ""outputAttrNames"" input from previous run", "None" "state:prevPrimDirtyIDs", "``uint64[]``", "Dirty IDs of input prims from previous run", "None" "state:prevPrimPathFromBundle", "``bool``", "Value of ""primPathFromBundle"" input from previous run", "None" "state:prevRemoveMissingAttrs", "``bool``", "Value of ""removeMissingAttrs"" input from previous run", "None" "state:prevRenameAttributes", "``bool``", "Value of ""renameAttributes"" input from previous run", "None" "state:prevTimeVaryingAttributes", "``bool``", "Value of ""timeVaryingAttributes"" input from previous run", "None" "state:prevUsdTimecode", "``double``", "Value of ""usdTimecode"" input from previous run", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ExportUSDPrim" "Version", "1" "Extension", "omni.graph.io" "Icon", "ogn/icons/omni.graph.ExportUSDPrim.svg" "Has State?", "True" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "None" "uiName", "export USD prim data" "__tokens", "{""primPath"": ""primPath"", ""primType"": ""primType"", ""primTime"": ""primTime"", ""primCount"": ""primCount"", ""transform"": ""transform""}" "Generated Class Name", "OgnExportUSDPrimDatabase" "Python Module", "omni.graph.io"
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omniverse-code/kit/exts/omni.graph.io/config/extension.toml
[package] # Semantic Versioning is used: https://semver.org/ version = "1.2.5" # Lists people or organizations that are considered the "authors" of the package. authors = ["NVIDIA"] # The title and description fields are primarily for displaying extension info in UI title = "OmniGraph IO" description="Input/output node types for OmniGraph" # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Graph" # Keywords for the extension keywords = ["graph, input, output, io"] # Location of change log file in target (final) folder of extension, relative to the root. Can also be just a content # of it instead of file path. More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file). # Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image. preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" # Main module for the Python interface [[python.module]] name = "omni.graph.io" # Additional module used to make .ogn test files auto-discoverable [[python.module]] name = "omni.graph.io.ogn.tests" # Watch the .ogn files for hot reloading (only works for Python files) [fswatcher.patterns] include = ["*.ogn", "*.py"] exclude = ["Ogn*Database.py"] # Extensions required to load before this one [dependencies] "omni.graph" = {} "omni.graph.ui" = {optional = true} "omni.usd" = {} [[native.plugin]] path = "bin/*.plugin" recursive = false [[test]] # RTX regression OM-51983 timeout = 600 dependencies = [ "omni.graph.ui" #force load dependency to test the functionality ] [documentation] pages = [ "docs/Overview.md", "docs/CHANGELOG.md", ]
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omniverse-code/kit/exts/omni.graph.io/omni/graph/io/__init__.py
"""There is no public API to this module.""" __all__ = []
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omniverse-code/kit/exts/omni.graph.io/omni/graph/io/ogn/OgnBundleToUSDADatabase.py
"""Support for simplified access to data on nodes of type omni.graph.BundleToUSDA Outputs a represention of the content of a bundle as usda text """ import carb import carb import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnBundleToUSDADatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.BundleToUSDA Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.bundle inputs.outputAncestors inputs.outputValues inputs.usePrimPath inputs.usePrimType inputs.usePrimvarMetadata Outputs: outputs.text """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:bundle', 'bundle', 0, None, 'The bundle to convert to usda text.', {}, True, None, False, ''), ('inputs:outputAncestors', 'bool', 0, None, 'If usePath is true and this is also true, ancestor "primPath" entries will be output.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:outputValues', 'bool', 0, None, 'If true, the values of attributes will be output, else values will be omitted.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:usePrimPath', 'bool', 0, None, 'Use the attribute named "primPath" for the usda prim path.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:usePrimType', 'bool', 0, None, 'Use the attribute named "primType" for the usda prim type name.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:usePrimvarMetadata', 'bool', 0, None, 'Identify attributes representing metadata like the interpolation type for primvars, and include them as usda metadata in the output text.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('outputs:text', 'token', 0, None, 'Output usda text representing the bundle contents.', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.bundle = og.AttributeRole.BUNDLE return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={}) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def bundle(self) -> og.BundleContents: """Get the bundle wrapper class for the attribute inputs.bundle""" return self.__bundles.bundle @property def outputAncestors(self): data_view = og.AttributeValueHelper(self._attributes.outputAncestors) return data_view.get() @outputAncestors.setter def outputAncestors(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.outputAncestors) data_view = og.AttributeValueHelper(self._attributes.outputAncestors) data_view.set(value) @property def outputValues(self): data_view = og.AttributeValueHelper(self._attributes.outputValues) return data_view.get() @outputValues.setter def outputValues(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.outputValues) data_view = og.AttributeValueHelper(self._attributes.outputValues) data_view.set(value) @property def usePrimPath(self): data_view = og.AttributeValueHelper(self._attributes.usePrimPath) return data_view.get() @usePrimPath.setter def usePrimPath(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.usePrimPath) data_view = og.AttributeValueHelper(self._attributes.usePrimPath) data_view.set(value) @property def usePrimType(self): data_view = og.AttributeValueHelper(self._attributes.usePrimType) return data_view.get() @usePrimType.setter def usePrimType(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.usePrimType) data_view = og.AttributeValueHelper(self._attributes.usePrimType) data_view.set(value) @property def usePrimvarMetadata(self): data_view = og.AttributeValueHelper(self._attributes.usePrimvarMetadata) return data_view.get() @usePrimvarMetadata.setter def usePrimvarMetadata(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.usePrimvarMetadata) data_view = og.AttributeValueHelper(self._attributes.usePrimvarMetadata) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def text(self): data_view = og.AttributeValueHelper(self._attributes.text) return data_view.get() @text.setter def text(self, value): data_view = og.AttributeValueHelper(self._attributes.text) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnBundleToUSDADatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnBundleToUSDADatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnBundleToUSDADatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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omniverse-code/kit/exts/omni.graph.io/omni/graph/io/ogn/OgnTransformBundleDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.TransformBundle Applies a transform to an input bundle, storing the result in an output bundle """ import carb import numpy import carb import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnTransformBundleDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.TransformBundle Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.input inputs.transform Outputs: outputs.output """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:input', 'bundle', 0, None, 'Input bundle containing the attributes to be transformed.', {}, True, None, False, ''), ('inputs:transform', 'matrix4d', 0, None, 'The transform to apply to the bundle', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: '[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]]'}, True, [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]], False, ''), ('outputs:output', 'bundle', 0, None, 'Output bundle containing all of the transformed attributes', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.input = og.AttributeRole.BUNDLE role_data.inputs.transform = og.AttributeRole.MATRIX role_data.outputs.output = og.AttributeRole.BUNDLE return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={}) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def input(self) -> og.BundleContents: """Get the bundle wrapper class for the attribute inputs.input""" return self.__bundles.input @property def transform(self): data_view = og.AttributeValueHelper(self._attributes.transform) return data_view.get() @transform.setter def transform(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.transform) data_view = og.AttributeValueHelper(self._attributes.transform) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=False, gpu_ptr_kinds={}) self._batchedWriteValues = { } @property def output(self) -> og.BundleContents: """Get the bundle wrapper class for the attribute outputs.output""" return self.__bundles.output @output.setter def output(self, bundle: og.BundleContents): """Overwrite the bundle attribute outputs.output with a new bundle""" if not isinstance(bundle, og.BundleContents): carb.log_error("Only bundle attributes can be assigned to another bundle attribute") self.__bundles.output.bundle = bundle def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnTransformBundleDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnTransformBundleDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnTransformBundleDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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omniverse-code/kit/exts/omni.graph.io/omni/graph/io/ogn/OgnImportUSDPrimDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ImportUSDPrim Imports data from a USD prim into attributes in an output bundle """ import carb import numpy import carb import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnImportUSDPrimDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ImportUSDPrim Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.applySkelBinding inputs.applyTransform inputs.attrNamesToImport inputs.computeBoundingBox inputs.importAttributes inputs.importPath inputs.importPrimvarMetadata inputs.importTime inputs.importTransform inputs.importType inputs.inputAttrNames inputs.keepPrimsSeparate inputs.outputAttrNames inputs.prim inputs.renameAttributes inputs.timeVaryingAttributes inputs.usdTimecode Outputs: outputs.output State: state.prevApplySkelBinding state.prevApplyTransform state.prevAttrNamesToImport state.prevComputeBoundingBox state.prevImportAttributes state.prevImportPath state.prevImportPrimvarMetadata state.prevImportTime state.prevImportTransform state.prevImportType state.prevInputAttrNames state.prevInvNodeTransform state.prevKeepPrimsSeparate state.prevOnlyImportSpecified state.prevOutputAttrNames state.prevPaths state.prevRenameAttributes state.prevTimeVaryingAttributes state.prevTransforms state.prevUsdTimecode """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:applySkelBinding', 'bool', 0, None, 'If the input USD prim is a Mesh, and has SkelBindingAPI schema applied, compute skinned points and normals.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:applyTransform', 'bool', 0, None, 'If importAttributes is true, apply the transform necessary to transform any transforming attributes into the space of this node.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:attrNamesToImport', 'token', 0, 'Attributes To Import', 'Comma or space separated text, listing the names of attributes in the input data to be imported \nor empty to import all attributes.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: '""'}, True, "", False, ''), ('inputs:computeBoundingBox', 'bool', 0, None, 'Compute and store local bounding box of a prim and its children.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:importAttributes', 'bool', 0, None, 'Import attribute data from the USD prim.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:importPath', 'bool', 0, None, 'Record the input USD prim\'s path into the output bundle in an attribute named "primPath".', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:importPrimvarMetadata', 'bool', 0, None, 'Import metadata like the interpolation type for primvars, and store it as attributes in the output bundle.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:importTime', 'bool', 0, None, 'Record the usdTimecode above into the output bundle in an attribute named "primTime".', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:importTransform', 'bool', 0, None, 'Record the transform required to take any attributes of the input USD prim \ninto the space of this node, i.e. the world transform of the input prim times the \ninverse world transform of this node, into the output bundle in an attribute named "transform".', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:importType', 'bool', 0, None, 'Deprecated, prim type is always imported', {ogn.MetadataKeys.HIDDEN: 'true', 'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:inputAttrNames', 'token', 0, 'Attributes To Rename', 'Comma or space separated text, listing the names of attributes in the input data to be renamed', {ogn.MetadataKeys.DEFAULT: '""'}, True, "", False, ''), ('inputs:keepPrimsSeparate', 'bool', 0, None, 'Prefix output attribute names with "prim" followed by a unique number and a colon, \nto keep the attributes for separate input prims separate. The prim paths will \nbe in the "primPaths" token array attribute.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:outputAttrNames', 'token', 0, 'New Attribute Names', 'Comma or space separated text, listing the new names for the attributes listed in inputAttrNames', {ogn.MetadataKeys.DEFAULT: '""'}, True, "", False, ''), ('inputs:prim', 'bundle', 0, None, 'The USD prim from which to import data.', {}, False, None, False, ''), ('inputs:renameAttributes', 'bool', 0, None, 'If true, attributes listed in "inputAttrNames" will be imported to attributes with the names specified in "outputAttrNames".', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:timeVaryingAttributes', 'bool', 0, None, 'Check whether the USD attributes are time-varying and if so, import their data at the time "usdTimecode".', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:usdTimecode', 'double', 0, None, 'The time at which to evaluate the transform of the USD prim.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''), ('outputs:output', 'bundle', 0, None, 'Output bundle containing all of the imported data.', {}, True, None, False, ''), ('state:prevApplySkelBinding', 'bool', 0, None, 'Value of "applySkelBinding" input from previous run', {}, True, None, False, ''), ('state:prevApplyTransform', 'bool', 0, None, 'Value of "applyTransform" input from previous run', {}, True, None, False, ''), ('state:prevAttrNamesToImport', 'token', 0, None, 'Value of "attrNamesToImport" input from previous run', {}, True, None, False, ''), ('state:prevComputeBoundingBox', 'bool', 0, None, 'Value of "computeBoundingBox" input from previous run', {}, True, None, False, ''), ('state:prevImportAttributes', 'bool', 0, None, 'Value of "importAttributes" input from previous run', {}, True, None, False, ''), ('state:prevImportPath', 'bool', 0, None, 'Value of "importPath" input from previous run', {}, True, None, False, ''), ('state:prevImportPrimvarMetadata', 'bool', 0, None, 'Value of "importPrimvarMetadata" input from previous run', {}, True, None, False, ''), ('state:prevImportTime', 'bool', 0, None, 'Value of "importTime" input from previous run', {}, True, None, False, ''), ('state:prevImportTransform', 'bool', 0, None, 'Value of "importTransform" input from previous run', {}, True, None, False, ''), ('state:prevImportType', 'bool', 0, None, 'Value of "importType" input from previous run', {}, True, None, False, ''), ('state:prevInputAttrNames', 'token', 0, None, 'Value of "inputAttrNames" input from previous run', {}, True, None, False, ''), ('state:prevInvNodeTransform', 'matrix4d', 0, None, 'Inverse transform of the node prim from the previous run.', {}, True, None, False, ''), ('state:prevKeepPrimsSeparate', 'bool', 0, None, 'Value of "keepPrimsSeparate" input from previous run', {}, True, None, False, ''), ('state:prevOnlyImportSpecified', 'bool', 0, None, 'Value of "onlyImportSpecified" input from previous run', {}, True, None, False, ''), ('state:prevOutputAttrNames', 'token', 0, None, 'Value of "outputAttrNames" input from previous run', {}, True, None, False, ''), ('state:prevPaths', 'token[]', 0, None, 'Array of paths from the previous run.', {}, True, None, False, ''), ('state:prevRenameAttributes', 'bool', 0, None, 'Value of "renameAttributes" input from previous run', {}, True, None, False, ''), ('state:prevTimeVaryingAttributes', 'bool', 0, None, 'Value of "timeVaryingAttributes" input from previous run', {}, True, None, False, ''), ('state:prevTransforms', 'matrix4d[]', 0, None, 'Array of transforms from the previous run.', {}, True, None, False, ''), ('state:prevUsdTimecode', 'double', 0, None, 'Value of "usdTimecode" input from previous run', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.prim = og.AttributeRole.BUNDLE role_data.outputs.output = og.AttributeRole.BUNDLE role_data.state.prevInvNodeTransform = og.AttributeRole.MATRIX role_data.state.prevTransforms = og.AttributeRole.MATRIX return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={}) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def applySkelBinding(self): data_view = og.AttributeValueHelper(self._attributes.applySkelBinding) return data_view.get() @applySkelBinding.setter def applySkelBinding(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.applySkelBinding) data_view = og.AttributeValueHelper(self._attributes.applySkelBinding) data_view.set(value) @property def applyTransform(self): data_view = og.AttributeValueHelper(self._attributes.applyTransform) return data_view.get() @applyTransform.setter def applyTransform(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.applyTransform) data_view = og.AttributeValueHelper(self._attributes.applyTransform) data_view.set(value) @property def attrNamesToImport(self): data_view = og.AttributeValueHelper(self._attributes.attrNamesToImport) return data_view.get() @attrNamesToImport.setter def attrNamesToImport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.attrNamesToImport) data_view = og.AttributeValueHelper(self._attributes.attrNamesToImport) data_view.set(value) @property def computeBoundingBox(self): data_view = og.AttributeValueHelper(self._attributes.computeBoundingBox) return data_view.get() @computeBoundingBox.setter def computeBoundingBox(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.computeBoundingBox) data_view = og.AttributeValueHelper(self._attributes.computeBoundingBox) data_view.set(value) @property def importAttributes(self): data_view = og.AttributeValueHelper(self._attributes.importAttributes) return data_view.get() @importAttributes.setter def importAttributes(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.importAttributes) data_view = og.AttributeValueHelper(self._attributes.importAttributes) data_view.set(value) @property def importPath(self): data_view = og.AttributeValueHelper(self._attributes.importPath) return data_view.get() @importPath.setter def importPath(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.importPath) data_view = og.AttributeValueHelper(self._attributes.importPath) data_view.set(value) @property def importPrimvarMetadata(self): data_view = og.AttributeValueHelper(self._attributes.importPrimvarMetadata) return data_view.get() @importPrimvarMetadata.setter def importPrimvarMetadata(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.importPrimvarMetadata) data_view = og.AttributeValueHelper(self._attributes.importPrimvarMetadata) data_view.set(value) @property def importTime(self): data_view = og.AttributeValueHelper(self._attributes.importTime) return data_view.get() @importTime.setter def importTime(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.importTime) data_view = og.AttributeValueHelper(self._attributes.importTime) data_view.set(value) @property def importTransform(self): data_view = og.AttributeValueHelper(self._attributes.importTransform) return data_view.get() @importTransform.setter def importTransform(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.importTransform) data_view = og.AttributeValueHelper(self._attributes.importTransform) data_view.set(value) @property def importType(self): data_view = og.AttributeValueHelper(self._attributes.importType) return data_view.get() @importType.setter def importType(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.importType) data_view = og.AttributeValueHelper(self._attributes.importType) data_view.set(value) @property def inputAttrNames(self): data_view = og.AttributeValueHelper(self._attributes.inputAttrNames) return data_view.get() @inputAttrNames.setter def inputAttrNames(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.inputAttrNames) data_view = og.AttributeValueHelper(self._attributes.inputAttrNames) data_view.set(value) @property def keepPrimsSeparate(self): data_view = og.AttributeValueHelper(self._attributes.keepPrimsSeparate) return data_view.get() @keepPrimsSeparate.setter def keepPrimsSeparate(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.keepPrimsSeparate) data_view = og.AttributeValueHelper(self._attributes.keepPrimsSeparate) data_view.set(value) @property def outputAttrNames(self): data_view = og.AttributeValueHelper(self._attributes.outputAttrNames) return data_view.get() @outputAttrNames.setter def outputAttrNames(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.outputAttrNames) data_view = og.AttributeValueHelper(self._attributes.outputAttrNames) data_view.set(value) @property def prim(self) -> og.BundleContents: """Get the bundle wrapper class for the attribute inputs.prim""" return self.__bundles.prim @property def renameAttributes(self): data_view = og.AttributeValueHelper(self._attributes.renameAttributes) return data_view.get() @renameAttributes.setter def renameAttributes(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.renameAttributes) data_view = og.AttributeValueHelper(self._attributes.renameAttributes) data_view.set(value) @property def timeVaryingAttributes(self): data_view = og.AttributeValueHelper(self._attributes.timeVaryingAttributes) return data_view.get() @timeVaryingAttributes.setter def timeVaryingAttributes(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.timeVaryingAttributes) data_view = og.AttributeValueHelper(self._attributes.timeVaryingAttributes) data_view.set(value) @property def usdTimecode(self): data_view = og.AttributeValueHelper(self._attributes.usdTimecode) return data_view.get() @usdTimecode.setter def usdTimecode(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.usdTimecode) data_view = og.AttributeValueHelper(self._attributes.usdTimecode) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=False, gpu_ptr_kinds={}) self._batchedWriteValues = { } @property def output(self) -> og.BundleContents: """Get the bundle wrapper class for the attribute outputs.output""" return self.__bundles.output @output.setter def output(self, bundle: og.BundleContents): """Overwrite the bundle attribute outputs.output with a new bundle""" if not isinstance(bundle, og.BundleContents): carb.log_error("Only bundle attributes can be assigned to another bundle attribute") self.__bundles.output.bundle = bundle def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.prevPaths_size = None self.prevTransforms_size = None @property def prevApplySkelBinding(self): data_view = og.AttributeValueHelper(self._attributes.prevApplySkelBinding) return data_view.get() @prevApplySkelBinding.setter def prevApplySkelBinding(self, value): data_view = og.AttributeValueHelper(self._attributes.prevApplySkelBinding) data_view.set(value) @property def prevApplyTransform(self): data_view = og.AttributeValueHelper(self._attributes.prevApplyTransform) return data_view.get() @prevApplyTransform.setter def prevApplyTransform(self, value): data_view = og.AttributeValueHelper(self._attributes.prevApplyTransform) data_view.set(value) @property def prevAttrNamesToImport(self): data_view = og.AttributeValueHelper(self._attributes.prevAttrNamesToImport) return data_view.get() @prevAttrNamesToImport.setter def prevAttrNamesToImport(self, value): data_view = og.AttributeValueHelper(self._attributes.prevAttrNamesToImport) data_view.set(value) @property def prevComputeBoundingBox(self): data_view = og.AttributeValueHelper(self._attributes.prevComputeBoundingBox) return data_view.get() @prevComputeBoundingBox.setter def prevComputeBoundingBox(self, value): data_view = og.AttributeValueHelper(self._attributes.prevComputeBoundingBox) data_view.set(value) @property def prevImportAttributes(self): data_view = og.AttributeValueHelper(self._attributes.prevImportAttributes) return data_view.get() @prevImportAttributes.setter def prevImportAttributes(self, value): data_view = og.AttributeValueHelper(self._attributes.prevImportAttributes) data_view.set(value) @property def prevImportPath(self): data_view = og.AttributeValueHelper(self._attributes.prevImportPath) return data_view.get() @prevImportPath.setter def prevImportPath(self, value): data_view = og.AttributeValueHelper(self._attributes.prevImportPath) data_view.set(value) @property def prevImportPrimvarMetadata(self): data_view = og.AttributeValueHelper(self._attributes.prevImportPrimvarMetadata) return data_view.get() @prevImportPrimvarMetadata.setter def prevImportPrimvarMetadata(self, value): data_view = og.AttributeValueHelper(self._attributes.prevImportPrimvarMetadata) data_view.set(value) @property def prevImportTime(self): data_view = og.AttributeValueHelper(self._attributes.prevImportTime) return data_view.get() @prevImportTime.setter def prevImportTime(self, value): data_view = og.AttributeValueHelper(self._attributes.prevImportTime) data_view.set(value) @property def prevImportTransform(self): data_view = og.AttributeValueHelper(self._attributes.prevImportTransform) return data_view.get() @prevImportTransform.setter def prevImportTransform(self, value): data_view = og.AttributeValueHelper(self._attributes.prevImportTransform) data_view.set(value) @property def prevImportType(self): data_view = og.AttributeValueHelper(self._attributes.prevImportType) return data_view.get() @prevImportType.setter def prevImportType(self, value): data_view = og.AttributeValueHelper(self._attributes.prevImportType) data_view.set(value) @property def prevInputAttrNames(self): data_view = og.AttributeValueHelper(self._attributes.prevInputAttrNames) return data_view.get() @prevInputAttrNames.setter def prevInputAttrNames(self, value): data_view = og.AttributeValueHelper(self._attributes.prevInputAttrNames) data_view.set(value) @property def prevInvNodeTransform(self): data_view = og.AttributeValueHelper(self._attributes.prevInvNodeTransform) return data_view.get() @prevInvNodeTransform.setter def prevInvNodeTransform(self, value): data_view = og.AttributeValueHelper(self._attributes.prevInvNodeTransform) data_view.set(value) @property def prevKeepPrimsSeparate(self): data_view = og.AttributeValueHelper(self._attributes.prevKeepPrimsSeparate) return data_view.get() @prevKeepPrimsSeparate.setter def prevKeepPrimsSeparate(self, value): data_view = og.AttributeValueHelper(self._attributes.prevKeepPrimsSeparate) data_view.set(value) @property def prevOnlyImportSpecified(self): data_view = og.AttributeValueHelper(self._attributes.prevOnlyImportSpecified) return data_view.get() @prevOnlyImportSpecified.setter def prevOnlyImportSpecified(self, value): data_view = og.AttributeValueHelper(self._attributes.prevOnlyImportSpecified) data_view.set(value) @property def prevOutputAttrNames(self): data_view = og.AttributeValueHelper(self._attributes.prevOutputAttrNames) return data_view.get() @prevOutputAttrNames.setter def prevOutputAttrNames(self, value): data_view = og.AttributeValueHelper(self._attributes.prevOutputAttrNames) data_view.set(value) @property def prevPaths(self): data_view = og.AttributeValueHelper(self._attributes.prevPaths) self.prevPaths_size = data_view.get_array_size() return data_view.get() @prevPaths.setter def prevPaths(self, value): data_view = og.AttributeValueHelper(self._attributes.prevPaths) data_view.set(value) self.prevPaths_size = data_view.get_array_size() @property def prevRenameAttributes(self): data_view = og.AttributeValueHelper(self._attributes.prevRenameAttributes) return data_view.get() @prevRenameAttributes.setter def prevRenameAttributes(self, value): data_view = og.AttributeValueHelper(self._attributes.prevRenameAttributes) data_view.set(value) @property def prevTimeVaryingAttributes(self): data_view = og.AttributeValueHelper(self._attributes.prevTimeVaryingAttributes) return data_view.get() @prevTimeVaryingAttributes.setter def prevTimeVaryingAttributes(self, value): data_view = og.AttributeValueHelper(self._attributes.prevTimeVaryingAttributes) data_view.set(value) @property def prevTransforms(self): data_view = og.AttributeValueHelper(self._attributes.prevTransforms) self.prevTransforms_size = data_view.get_array_size() return data_view.get() @prevTransforms.setter def prevTransforms(self, value): data_view = og.AttributeValueHelper(self._attributes.prevTransforms) data_view.set(value) self.prevTransforms_size = data_view.get_array_size() @property def prevUsdTimecode(self): data_view = og.AttributeValueHelper(self._attributes.prevUsdTimecode) return data_view.get() @prevUsdTimecode.setter def prevUsdTimecode(self, value): data_view = og.AttributeValueHelper(self._attributes.prevUsdTimecode) data_view.set(value) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnImportUSDPrimDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnImportUSDPrimDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnImportUSDPrimDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
29,375
Python
48.78983
401
0.654672
omniverse-code/kit/exts/omni.graph.io/omni/graph/io/ogn/OgnExportUSDPrimDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ExportUSDPrim Exports data from an input bundle into a USD prim """ import carb import numpy import carb import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnExportUSDPrimDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ExportUSDPrim Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.applyTransform inputs.attrNamesToExport inputs.bundle inputs.excludedAttrNames inputs.exportToRootLayer inputs.inputAttrNames inputs.layerName inputs.onlyExportToExisting inputs.outputAttrNames inputs.primPathFromBundle inputs.removeMissingAttrs inputs.renameAttributes inputs.timeVaryingAttributes inputs.usdTimecode Outputs: outputs.prim State: state.prevApplyTransform state.prevAttrNamesToExport state.prevBundleDirtyID state.prevExcludedAttrNames state.prevExportToRootLayer state.prevInputAttrNames state.prevLayerName state.prevOnlyExportToExisting state.prevOutputAttrNames state.prevPrimDirtyIDs state.prevPrimPathFromBundle state.prevRemoveMissingAttrs state.prevRenameAttributes state.prevTimeVaryingAttributes state.prevUsdTimecode Predefined Tokens: tokens.primPath tokens.primType tokens.primTime tokens.primCount tokens.transform """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:applyTransform', 'bool', 0, None, 'If true, apply the transform necessary to transform any transforming attributes from the space of the node into the space of the specified prim.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:attrNamesToExport', 'token', 0, 'Attributes To Export', 'Comma or space separated text, listing the names of attributes in the input data to be exported \nor empty to import all attributes.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: '""'}, True, "", False, ''), ('inputs:bundle', 'bundle', 0, None, 'The bundle from which data should be exported.', {}, True, None, False, ''), ('inputs:excludedAttrNames', 'token', 0, 'Attributes To Exclude', 'Attributes to be excluded from being exported', {ogn.MetadataKeys.DEFAULT: '""'}, True, "", False, ''), ('inputs:exportToRootLayer', 'bool', 0, 'Export to Root Layer', 'If true, prims are exported in the root layer, otherwise the layer specified by "layerName" is used.', {ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:inputAttrNames', 'token', 0, 'Attributes To Rename', 'Comma or space separated text, listing the names of attributes in the input data to be renamed', {ogn.MetadataKeys.DEFAULT: '""'}, True, "", False, ''), ('inputs:layerName', 'token', 0, 'Layer Name', 'Identifier of the layer to export to if "exportToRootLayer" is false, or leave this blank to export to the session layer', {ogn.MetadataKeys.DEFAULT: '""'}, True, "", False, ''), ('inputs:onlyExportToExisting', 'bool', 0, None, 'If true, only attributes that already exist in the specified output prim will have data transferred to them from the input bundle.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:outputAttrNames', 'token', 0, 'New Attribute Names', 'Comma or space separated text, listing the new names for the attributes listed in inputAttrNames', {ogn.MetadataKeys.DEFAULT: '""'}, True, "", False, ''), ('inputs:primPathFromBundle', 'bool', 0, None, 'When true, if there is a "primPath" token attribute inside the bundle, that will be the path of the USD prim to write to, \nelse the "outputs:prim" attribute below will be used for the USD prim path.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:removeMissingAttrs', 'bool', 0, 'Export to Root Layer', "If true, any attributes on the USD prim(s) being written to, that aren't in the input data, \nwill be removed from the USD prim(s).", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:renameAttributes', 'bool', 0, None, 'If true, attributes listed in "inputAttrNames" will be exported to attributes with the names specified in "outputAttrNames". \nNote: to avoid potential issues with redundant attributes being created while typing, keep this off until after \nspecifying all input and output attribute names.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:timeVaryingAttributes', 'bool', 0, None, 'Check whether the USD attributes should be time-varying and if so, export their data to a time sample at the time "usdTimecode".', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:usdTimecode', 'double', 0, None, 'The time at which to evaluate the transform of the USD prim for applyTransform.', {'displayGroup': 'parameters', ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''), ('outputs:prim', 'bundle', 0, None, 'The USD prim(s) to which data should be exported if primPathFromBundle is false or if the bundle doesn\'t have a "primPath" token attribute. \nNote: this is really an input, since the node just receives the path to the prim. The node does not contain the prim.', {ogn.MetadataKeys.HIDDEN: 'true'}, False, None, False, ''), ('state:prevApplyTransform', 'bool', 0, None, 'Value of "applyTransform" input from previous run', {}, True, None, False, ''), ('state:prevAttrNamesToExport', 'token', 0, None, 'Value of "attrNamesToExport" input from previous run', {}, True, None, False, ''), ('state:prevBundleDirtyID', 'uint64', 0, None, 'Dirty ID of input bundle from previous run', {}, True, None, False, ''), ('state:prevExcludedAttrNames', 'token', 0, None, 'Value of "excludedAttrNames" input from previous run', {}, True, None, False, ''), ('state:prevExportToRootLayer', 'bool', 0, None, 'Value of "exportToRootLayer" input from previous run', {}, True, None, False, ''), ('state:prevInputAttrNames', 'token', 0, None, 'Value of "inputAttrNames" input from previous run', {}, True, None, False, ''), ('state:prevLayerName', 'token', 0, None, 'Value of "layerName" input from previous run', {}, True, None, False, ''), ('state:prevOnlyExportToExisting', 'bool', 0, None, 'Value of "onlyExportToExisting" input from previous run', {}, True, None, False, ''), ('state:prevOutputAttrNames', 'token', 0, None, 'Value of "outputAttrNames" input from previous run', {}, True, None, False, ''), ('state:prevPrimDirtyIDs', 'uint64[]', 0, None, 'Dirty IDs of input prims from previous run', {}, True, None, False, ''), ('state:prevPrimPathFromBundle', 'bool', 0, None, 'Value of "primPathFromBundle" input from previous run', {}, True, None, False, ''), ('state:prevRemoveMissingAttrs', 'bool', 0, None, 'Value of "removeMissingAttrs" input from previous run', {}, True, None, False, ''), ('state:prevRenameAttributes', 'bool', 0, None, 'Value of "renameAttributes" input from previous run', {}, True, None, False, ''), ('state:prevTimeVaryingAttributes', 'bool', 0, None, 'Value of "timeVaryingAttributes" input from previous run', {}, True, None, False, ''), ('state:prevUsdTimecode', 'double', 0, None, 'Value of "usdTimecode" input from previous run', {}, True, None, False, ''), ]) class tokens: primPath = "primPath" primType = "primType" primTime = "primTime" primCount = "primCount" transform = "transform" @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.bundle = og.AttributeRole.BUNDLE role_data.outputs.prim = og.AttributeRole.BUNDLE return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=True, gpu_ptr_kinds={}) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def applyTransform(self): data_view = og.AttributeValueHelper(self._attributes.applyTransform) return data_view.get() @applyTransform.setter def applyTransform(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.applyTransform) data_view = og.AttributeValueHelper(self._attributes.applyTransform) data_view.set(value) @property def attrNamesToExport(self): data_view = og.AttributeValueHelper(self._attributes.attrNamesToExport) return data_view.get() @attrNamesToExport.setter def attrNamesToExport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.attrNamesToExport) data_view = og.AttributeValueHelper(self._attributes.attrNamesToExport) data_view.set(value) @property def bundle(self) -> og.BundleContents: """Get the bundle wrapper class for the attribute inputs.bundle""" return self.__bundles.bundle @property def excludedAttrNames(self): data_view = og.AttributeValueHelper(self._attributes.excludedAttrNames) return data_view.get() @excludedAttrNames.setter def excludedAttrNames(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.excludedAttrNames) data_view = og.AttributeValueHelper(self._attributes.excludedAttrNames) data_view.set(value) @property def exportToRootLayer(self): data_view = og.AttributeValueHelper(self._attributes.exportToRootLayer) return data_view.get() @exportToRootLayer.setter def exportToRootLayer(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.exportToRootLayer) data_view = og.AttributeValueHelper(self._attributes.exportToRootLayer) data_view.set(value) @property def inputAttrNames(self): data_view = og.AttributeValueHelper(self._attributes.inputAttrNames) return data_view.get() @inputAttrNames.setter def inputAttrNames(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.inputAttrNames) data_view = og.AttributeValueHelper(self._attributes.inputAttrNames) data_view.set(value) @property def layerName(self): data_view = og.AttributeValueHelper(self._attributes.layerName) return data_view.get() @layerName.setter def layerName(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.layerName) data_view = og.AttributeValueHelper(self._attributes.layerName) data_view.set(value) @property def onlyExportToExisting(self): data_view = og.AttributeValueHelper(self._attributes.onlyExportToExisting) return data_view.get() @onlyExportToExisting.setter def onlyExportToExisting(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.onlyExportToExisting) data_view = og.AttributeValueHelper(self._attributes.onlyExportToExisting) data_view.set(value) @property def outputAttrNames(self): data_view = og.AttributeValueHelper(self._attributes.outputAttrNames) return data_view.get() @outputAttrNames.setter def outputAttrNames(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.outputAttrNames) data_view = og.AttributeValueHelper(self._attributes.outputAttrNames) data_view.set(value) @property def primPathFromBundle(self): data_view = og.AttributeValueHelper(self._attributes.primPathFromBundle) return data_view.get() @primPathFromBundle.setter def primPathFromBundle(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.primPathFromBundle) data_view = og.AttributeValueHelper(self._attributes.primPathFromBundle) data_view.set(value) @property def removeMissingAttrs(self): data_view = og.AttributeValueHelper(self._attributes.removeMissingAttrs) return data_view.get() @removeMissingAttrs.setter def removeMissingAttrs(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.removeMissingAttrs) data_view = og.AttributeValueHelper(self._attributes.removeMissingAttrs) data_view.set(value) @property def renameAttributes(self): data_view = og.AttributeValueHelper(self._attributes.renameAttributes) return data_view.get() @renameAttributes.setter def renameAttributes(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.renameAttributes) data_view = og.AttributeValueHelper(self._attributes.renameAttributes) data_view.set(value) @property def timeVaryingAttributes(self): data_view = og.AttributeValueHelper(self._attributes.timeVaryingAttributes) return data_view.get() @timeVaryingAttributes.setter def timeVaryingAttributes(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.timeVaryingAttributes) data_view = og.AttributeValueHelper(self._attributes.timeVaryingAttributes) data_view.set(value) @property def usdTimecode(self): data_view = og.AttributeValueHelper(self._attributes.usdTimecode) return data_view.get() @usdTimecode.setter def usdTimecode(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.usdTimecode) data_view = og.AttributeValueHelper(self._attributes.usdTimecode) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.__bundles = og.BundleContainer(context, node, attributes, [], read_only=False, gpu_ptr_kinds={}) self._batchedWriteValues = { } @property def prim(self) -> og.BundleContents: """Get the bundle wrapper class for the attribute outputs.prim""" return self.__bundles.prim @prim.setter def prim(self, bundle: og.BundleContents): """Overwrite the bundle attribute outputs.prim with a new bundle""" if not isinstance(bundle, og.BundleContents): carb.log_error("Only bundle attributes can be assigned to another bundle attribute") self.__bundles.prim.bundle = bundle def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.prevPrimDirtyIDs_size = None @property def prevApplyTransform(self): data_view = og.AttributeValueHelper(self._attributes.prevApplyTransform) return data_view.get() @prevApplyTransform.setter def prevApplyTransform(self, value): data_view = og.AttributeValueHelper(self._attributes.prevApplyTransform) data_view.set(value) @property def prevAttrNamesToExport(self): data_view = og.AttributeValueHelper(self._attributes.prevAttrNamesToExport) return data_view.get() @prevAttrNamesToExport.setter def prevAttrNamesToExport(self, value): data_view = og.AttributeValueHelper(self._attributes.prevAttrNamesToExport) data_view.set(value) @property def prevBundleDirtyID(self): data_view = og.AttributeValueHelper(self._attributes.prevBundleDirtyID) return data_view.get() @prevBundleDirtyID.setter def prevBundleDirtyID(self, value): data_view = og.AttributeValueHelper(self._attributes.prevBundleDirtyID) data_view.set(value) @property def prevExcludedAttrNames(self): data_view = og.AttributeValueHelper(self._attributes.prevExcludedAttrNames) return data_view.get() @prevExcludedAttrNames.setter def prevExcludedAttrNames(self, value): data_view = og.AttributeValueHelper(self._attributes.prevExcludedAttrNames) data_view.set(value) @property def prevExportToRootLayer(self): data_view = og.AttributeValueHelper(self._attributes.prevExportToRootLayer) return data_view.get() @prevExportToRootLayer.setter def prevExportToRootLayer(self, value): data_view = og.AttributeValueHelper(self._attributes.prevExportToRootLayer) data_view.set(value) @property def prevInputAttrNames(self): data_view = og.AttributeValueHelper(self._attributes.prevInputAttrNames) return data_view.get() @prevInputAttrNames.setter def prevInputAttrNames(self, value): data_view = og.AttributeValueHelper(self._attributes.prevInputAttrNames) data_view.set(value) @property def prevLayerName(self): data_view = og.AttributeValueHelper(self._attributes.prevLayerName) return data_view.get() @prevLayerName.setter def prevLayerName(self, value): data_view = og.AttributeValueHelper(self._attributes.prevLayerName) data_view.set(value) @property def prevOnlyExportToExisting(self): data_view = og.AttributeValueHelper(self._attributes.prevOnlyExportToExisting) return data_view.get() @prevOnlyExportToExisting.setter def prevOnlyExportToExisting(self, value): data_view = og.AttributeValueHelper(self._attributes.prevOnlyExportToExisting) data_view.set(value) @property def prevOutputAttrNames(self): data_view = og.AttributeValueHelper(self._attributes.prevOutputAttrNames) return data_view.get() @prevOutputAttrNames.setter def prevOutputAttrNames(self, value): data_view = og.AttributeValueHelper(self._attributes.prevOutputAttrNames) data_view.set(value) @property def prevPrimDirtyIDs(self): data_view = og.AttributeValueHelper(self._attributes.prevPrimDirtyIDs) self.prevPrimDirtyIDs_size = data_view.get_array_size() return data_view.get() @prevPrimDirtyIDs.setter def prevPrimDirtyIDs(self, value): data_view = og.AttributeValueHelper(self._attributes.prevPrimDirtyIDs) data_view.set(value) self.prevPrimDirtyIDs_size = data_view.get_array_size() @property def prevPrimPathFromBundle(self): data_view = og.AttributeValueHelper(self._attributes.prevPrimPathFromBundle) return data_view.get() @prevPrimPathFromBundle.setter def prevPrimPathFromBundle(self, value): data_view = og.AttributeValueHelper(self._attributes.prevPrimPathFromBundle) data_view.set(value) @property def prevRemoveMissingAttrs(self): data_view = og.AttributeValueHelper(self._attributes.prevRemoveMissingAttrs) return data_view.get() @prevRemoveMissingAttrs.setter def prevRemoveMissingAttrs(self, value): data_view = og.AttributeValueHelper(self._attributes.prevRemoveMissingAttrs) data_view.set(value) @property def prevRenameAttributes(self): data_view = og.AttributeValueHelper(self._attributes.prevRenameAttributes) return data_view.get() @prevRenameAttributes.setter def prevRenameAttributes(self, value): data_view = og.AttributeValueHelper(self._attributes.prevRenameAttributes) data_view.set(value) @property def prevTimeVaryingAttributes(self): data_view = og.AttributeValueHelper(self._attributes.prevTimeVaryingAttributes) return data_view.get() @prevTimeVaryingAttributes.setter def prevTimeVaryingAttributes(self, value): data_view = og.AttributeValueHelper(self._attributes.prevTimeVaryingAttributes) data_view.set(value) @property def prevUsdTimecode(self): data_view = og.AttributeValueHelper(self._attributes.prevUsdTimecode) return data_view.get() @prevUsdTimecode.setter def prevUsdTimecode(self, value): data_view = og.AttributeValueHelper(self._attributes.prevUsdTimecode) data_view.set(value) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnExportUSDPrimDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnExportUSDPrimDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnExportUSDPrimDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
24,954
Python
49.211268
437
0.658852
omniverse-code/kit/exts/omni.graph.io/omni/graph/io/ogn/tests/TestOgnImportUSDPrim.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.io.ogn.OgnImportUSDPrimDatabase import OgnImportUSDPrimDatabase test_file_name = "OgnImportUSDPrimTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_ImportUSDPrim") database = OgnImportUSDPrimDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:applySkelBinding")) attribute = test_node.get_attribute("inputs:applySkelBinding") db_value = database.inputs.applySkelBinding expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:applyTransform")) attribute = test_node.get_attribute("inputs:applyTransform") db_value = database.inputs.applyTransform expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:attrNamesToImport")) attribute = test_node.get_attribute("inputs:attrNamesToImport") db_value = database.inputs.attrNamesToImport expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:computeBoundingBox")) attribute = test_node.get_attribute("inputs:computeBoundingBox") db_value = database.inputs.computeBoundingBox expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:importAttributes")) attribute = test_node.get_attribute("inputs:importAttributes") db_value = database.inputs.importAttributes expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:importPath")) attribute = test_node.get_attribute("inputs:importPath") db_value = database.inputs.importPath expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:importPrimvarMetadata")) attribute = test_node.get_attribute("inputs:importPrimvarMetadata") db_value = database.inputs.importPrimvarMetadata expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:importTime")) attribute = test_node.get_attribute("inputs:importTime") db_value = database.inputs.importTime expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:importTransform")) attribute = test_node.get_attribute("inputs:importTransform") db_value = database.inputs.importTransform expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:importType")) attribute = test_node.get_attribute("inputs:importType") db_value = database.inputs.importType expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:inputAttrNames")) attribute = test_node.get_attribute("inputs:inputAttrNames") db_value = database.inputs.inputAttrNames expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:keepPrimsSeparate")) attribute = test_node.get_attribute("inputs:keepPrimsSeparate") db_value = database.inputs.keepPrimsSeparate expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:outputAttrNames")) attribute = test_node.get_attribute("inputs:outputAttrNames") db_value = database.inputs.outputAttrNames expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:renameAttributes")) attribute = test_node.get_attribute("inputs:renameAttributes") db_value = database.inputs.renameAttributes expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:timeVaryingAttributes")) attribute = test_node.get_attribute("inputs:timeVaryingAttributes") db_value = database.inputs.timeVaryingAttributes expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:usdTimecode")) attribute = test_node.get_attribute("inputs:usdTimecode") db_value = database.inputs.usdTimecode expected_value = 0 actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("outputs_output")) attribute = test_node.get_attribute("outputs_output") db_value = database.outputs.output self.assertTrue(test_node.get_attribute_exists("state:prevApplySkelBinding")) attribute = test_node.get_attribute("state:prevApplySkelBinding") db_value = database.state.prevApplySkelBinding self.assertTrue(test_node.get_attribute_exists("state:prevApplyTransform")) attribute = test_node.get_attribute("state:prevApplyTransform") db_value = database.state.prevApplyTransform self.assertTrue(test_node.get_attribute_exists("state:prevAttrNamesToImport")) attribute = test_node.get_attribute("state:prevAttrNamesToImport") db_value = database.state.prevAttrNamesToImport self.assertTrue(test_node.get_attribute_exists("state:prevComputeBoundingBox")) attribute = test_node.get_attribute("state:prevComputeBoundingBox") db_value = database.state.prevComputeBoundingBox self.assertTrue(test_node.get_attribute_exists("state:prevImportAttributes")) attribute = test_node.get_attribute("state:prevImportAttributes") db_value = database.state.prevImportAttributes self.assertTrue(test_node.get_attribute_exists("state:prevImportPath")) attribute = test_node.get_attribute("state:prevImportPath") db_value = database.state.prevImportPath self.assertTrue(test_node.get_attribute_exists("state:prevImportPrimvarMetadata")) attribute = test_node.get_attribute("state:prevImportPrimvarMetadata") db_value = database.state.prevImportPrimvarMetadata self.assertTrue(test_node.get_attribute_exists("state:prevImportTime")) attribute = test_node.get_attribute("state:prevImportTime") db_value = database.state.prevImportTime self.assertTrue(test_node.get_attribute_exists("state:prevImportTransform")) attribute = test_node.get_attribute("state:prevImportTransform") db_value = database.state.prevImportTransform self.assertTrue(test_node.get_attribute_exists("state:prevImportType")) attribute = test_node.get_attribute("state:prevImportType") db_value = database.state.prevImportType self.assertTrue(test_node.get_attribute_exists("state:prevInputAttrNames")) attribute = test_node.get_attribute("state:prevInputAttrNames") db_value = database.state.prevInputAttrNames self.assertTrue(test_node.get_attribute_exists("state:prevInvNodeTransform")) attribute = test_node.get_attribute("state:prevInvNodeTransform") db_value = database.state.prevInvNodeTransform self.assertTrue(test_node.get_attribute_exists("state:prevKeepPrimsSeparate")) attribute = test_node.get_attribute("state:prevKeepPrimsSeparate") db_value = database.state.prevKeepPrimsSeparate self.assertTrue(test_node.get_attribute_exists("state:prevOnlyImportSpecified")) attribute = test_node.get_attribute("state:prevOnlyImportSpecified") db_value = database.state.prevOnlyImportSpecified self.assertTrue(test_node.get_attribute_exists("state:prevOutputAttrNames")) attribute = test_node.get_attribute("state:prevOutputAttrNames") db_value = database.state.prevOutputAttrNames self.assertTrue(test_node.get_attribute_exists("state:prevPaths")) attribute = test_node.get_attribute("state:prevPaths") db_value = database.state.prevPaths self.assertTrue(test_node.get_attribute_exists("state:prevRenameAttributes")) attribute = test_node.get_attribute("state:prevRenameAttributes") db_value = database.state.prevRenameAttributes self.assertTrue(test_node.get_attribute_exists("state:prevTimeVaryingAttributes")) attribute = test_node.get_attribute("state:prevTimeVaryingAttributes") db_value = database.state.prevTimeVaryingAttributes self.assertTrue(test_node.get_attribute_exists("state:prevTransforms")) attribute = test_node.get_attribute("state:prevTransforms") db_value = database.state.prevTransforms self.assertTrue(test_node.get_attribute_exists("state:prevUsdTimecode")) attribute = test_node.get_attribute("state:prevUsdTimecode") db_value = database.state.prevUsdTimecode
13,220
Python
53.407407
92
0.709834
omniverse-code/kit/exts/omni.graph.io/omni/graph/io/ogn/tests/TestOgnExportUSDPrim.py
import os import omni.kit.test import omni.graph.core as og import omni.graph.core.tests as ogts from omni.graph.core.tests.omnigraph_test_utils import _TestGraphAndNode from omni.graph.core.tests.omnigraph_test_utils import _test_clear_scene from omni.graph.core.tests.omnigraph_test_utils import _test_setup_scene from omni.graph.core.tests.omnigraph_test_utils import _test_verify_scene class TestOgn(ogts.OmniGraphTestCase): async def test_data_access(self): from omni.graph.io.ogn.OgnExportUSDPrimDatabase import OgnExportUSDPrimDatabase test_file_name = "OgnExportUSDPrimTemplate.usda" usd_path = os.path.join(os.path.dirname(__file__), "usd", test_file_name) if not os.path.exists(usd_path): self.assertTrue(False, f"{usd_path} not found for loading test") (result, error) = await ogts.load_test_file(usd_path) self.assertTrue(result, f'{error} on {usd_path}') test_node = og.Controller.node("/TestGraph/Template_omni_graph_ExportUSDPrim") database = OgnExportUSDPrimDatabase(test_node) self.assertTrue(test_node.is_valid()) node_type_name = test_node.get_type_name() self.assertEqual(og.GraphRegistry().get_node_type_version(node_type_name), 1) def _attr_error(attribute: og.Attribute, usd_test: bool) -> str: test_type = "USD Load" if usd_test else "Database Access" return f"{node_type_name} {test_type} Test - {attribute.get_name()} value error" self.assertTrue(test_node.get_attribute_exists("inputs:applyTransform")) attribute = test_node.get_attribute("inputs:applyTransform") db_value = database.inputs.applyTransform expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:attrNamesToExport")) attribute = test_node.get_attribute("inputs:attrNamesToExport") db_value = database.inputs.attrNamesToExport expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:bundle")) attribute = test_node.get_attribute("inputs:bundle") db_value = database.inputs.bundle self.assertTrue(test_node.get_attribute_exists("inputs:excludedAttrNames")) attribute = test_node.get_attribute("inputs:excludedAttrNames") db_value = database.inputs.excludedAttrNames expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:exportToRootLayer")) attribute = test_node.get_attribute("inputs:exportToRootLayer") db_value = database.inputs.exportToRootLayer expected_value = True actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:inputAttrNames")) attribute = test_node.get_attribute("inputs:inputAttrNames") db_value = database.inputs.inputAttrNames expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:layerName")) attribute = test_node.get_attribute("inputs:layerName") db_value = database.inputs.layerName expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:onlyExportToExisting")) attribute = test_node.get_attribute("inputs:onlyExportToExisting") db_value = database.inputs.onlyExportToExisting expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:outputAttrNames")) attribute = test_node.get_attribute("inputs:outputAttrNames") db_value = database.inputs.outputAttrNames expected_value = "" actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:primPathFromBundle")) attribute = test_node.get_attribute("inputs:primPathFromBundle") db_value = database.inputs.primPathFromBundle expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:removeMissingAttrs")) attribute = test_node.get_attribute("inputs:removeMissingAttrs") db_value = database.inputs.removeMissingAttrs expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:renameAttributes")) attribute = test_node.get_attribute("inputs:renameAttributes") db_value = database.inputs.renameAttributes expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:timeVaryingAttributes")) attribute = test_node.get_attribute("inputs:timeVaryingAttributes") db_value = database.inputs.timeVaryingAttributes expected_value = False actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("inputs:usdTimecode")) attribute = test_node.get_attribute("inputs:usdTimecode") db_value = database.inputs.usdTimecode expected_value = 0 actual_value = og.Controller.get(attribute) ogts.verify_values(expected_value, actual_value, _attr_error(attribute, True)) ogts.verify_values(expected_value, db_value, _attr_error(attribute, False)) self.assertTrue(test_node.get_attribute_exists("state:prevApplyTransform")) attribute = test_node.get_attribute("state:prevApplyTransform") db_value = database.state.prevApplyTransform self.assertTrue(test_node.get_attribute_exists("state:prevAttrNamesToExport")) attribute = test_node.get_attribute("state:prevAttrNamesToExport") db_value = database.state.prevAttrNamesToExport self.assertTrue(test_node.get_attribute_exists("state:prevBundleDirtyID")) attribute = test_node.get_attribute("state:prevBundleDirtyID") db_value = database.state.prevBundleDirtyID self.assertTrue(test_node.get_attribute_exists("state:prevExcludedAttrNames")) attribute = test_node.get_attribute("state:prevExcludedAttrNames") db_value = database.state.prevExcludedAttrNames self.assertTrue(test_node.get_attribute_exists("state:prevExportToRootLayer")) attribute = test_node.get_attribute("state:prevExportToRootLayer") db_value = database.state.prevExportToRootLayer self.assertTrue(test_node.get_attribute_exists("state:prevInputAttrNames")) attribute = test_node.get_attribute("state:prevInputAttrNames") db_value = database.state.prevInputAttrNames self.assertTrue(test_node.get_attribute_exists("state:prevLayerName")) attribute = test_node.get_attribute("state:prevLayerName") db_value = database.state.prevLayerName self.assertTrue(test_node.get_attribute_exists("state:prevOnlyExportToExisting")) attribute = test_node.get_attribute("state:prevOnlyExportToExisting") db_value = database.state.prevOnlyExportToExisting self.assertTrue(test_node.get_attribute_exists("state:prevOutputAttrNames")) attribute = test_node.get_attribute("state:prevOutputAttrNames") db_value = database.state.prevOutputAttrNames self.assertTrue(test_node.get_attribute_exists("state:prevPrimDirtyIDs")) attribute = test_node.get_attribute("state:prevPrimDirtyIDs") db_value = database.state.prevPrimDirtyIDs self.assertTrue(test_node.get_attribute_exists("state:prevPrimPathFromBundle")) attribute = test_node.get_attribute("state:prevPrimPathFromBundle") db_value = database.state.prevPrimPathFromBundle self.assertTrue(test_node.get_attribute_exists("state:prevRemoveMissingAttrs")) attribute = test_node.get_attribute("state:prevRemoveMissingAttrs") db_value = database.state.prevRemoveMissingAttrs self.assertTrue(test_node.get_attribute_exists("state:prevRenameAttributes")) attribute = test_node.get_attribute("state:prevRenameAttributes") db_value = database.state.prevRenameAttributes self.assertTrue(test_node.get_attribute_exists("state:prevTimeVaryingAttributes")) attribute = test_node.get_attribute("state:prevTimeVaryingAttributes") db_value = database.state.prevTimeVaryingAttributes self.assertTrue(test_node.get_attribute_exists("state:prevUsdTimecode")) attribute = test_node.get_attribute("state:prevUsdTimecode") db_value = database.state.prevUsdTimecode
10,861
Python
53.582914
92
0.710524
omniverse-code/kit/exts/omni.graph.io/omni/graph/io/_impl/extension.py
"""Support required by the Carbonite extension loader""" import omni.ext from ..bindings._omni_graph_io import acquire_interface as _acquire_interface # noqa: PLE0402 from ..bindings._omni_graph_io import release_interface as _release_interface # noqa: PLE0402 class _PublicExtension(omni.ext.IExt): def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.__interface = None try: import omni.graph.ui as ogu ogu.ComputeNodeWidget.get_instance().add_template_path(__file__) except ImportError: pass def on_startup(self, ext_id): self.__interface = _acquire_interface() def on_shutdown(self): if self.__interface is not None: _release_interface(self.__interface) self.__interface = None
833
Python
31.076922
94
0.631453
omniverse-code/kit/exts/omni.graph.io/omni/graph/io/_impl/templates/template_omni.graph.ImportUSDPrim.py
from omni.kit.property.usd.custom_layout_helper import CustomLayoutFrame, CustomLayoutGroup, CustomLayoutProperty class CustomLayout: def __init__(self, compute_node_widget): # print("\nInside template_omni.genproc.ImportUSDPrim.py, CustomLayout:__init__\n"); # Enable template self.enable = True self.compute_node_widget = compute_node_widget self.compute_node_widget.get_bundles() bundle_items_iter = iter(self.compute_node_widget.bundles.items()) _ = next(bundle_items_iter)[1][0].get_attribute_names_and_types() def apply(self, props): frame = CustomLayoutFrame(hide_extra=True) with frame: with CustomLayoutGroup("Import Parameters"): CustomLayoutProperty("inputs:prim", "Prim(s) to Import") CustomLayoutProperty("inputs:usdTimecode", "Timecode") CustomLayoutProperty("inputs:keepPrimsSeparate", "Allow Multiple Prims") CustomLayoutProperty("inputs:importTransform", "Import Transforms") CustomLayoutProperty("inputs:computeBoundingBox", "Compute Bounding Boxes") CustomLayoutProperty("inputs:importType", "Import Types") CustomLayoutProperty("inputs:importPath", "Import Paths") CustomLayoutProperty("inputs:importTime", "Import Time") with CustomLayoutGroup("Attributes"): CustomLayoutProperty("inputs:importAttributes", "Import Attributes") CustomLayoutProperty("inputs:attrNamesToImport", "Attributes to Import") CustomLayoutProperty("inputs:renameAttributes", "Rename Attributes") CustomLayoutProperty("inputs:inputAttrNames", "Attributes to Rename") CustomLayoutProperty("inputs:outputAttrNames", "New Attribute Names") CustomLayoutProperty("inputs:applyTransform", "Transform Attributes") CustomLayoutProperty("inputs:timeVaryingAttributes", "Time Varying Attributes") CustomLayoutProperty("inputs:importPrimvarMetadata", "Import Metadata") CustomLayoutProperty("inputs:applySkelBinding", "Apply SkelBinding") return frame.apply(props) # print("\nIn template_omni.graph.ImportUSDPrim.py\n")
2,295
Python
52.395348
113
0.672331
omniverse-code/kit/exts/omni.graph.io/omni/graph/io/_impl/templates/template_omni.graph.ExportUSDPrim.py
from omni.kit.property.usd.custom_layout_helper import CustomLayoutFrame, CustomLayoutGroup, CustomLayoutProperty class CustomLayout: def __init__(self, compute_node_widget): # print("\nInside template_omni.genproc.ExportUSDPrim.py, CustomLayout:__init__\n"); # Enable template self.enable = True self.compute_node_widget = compute_node_widget self.compute_node_widget.get_bundles() bundle_items_iter = iter(self.compute_node_widget.bundles.items()) _ = next(bundle_items_iter)[1][0].get_attribute_names_and_types() def apply(self, props): frame = CustomLayoutFrame(hide_extra=True) with frame: with CustomLayoutGroup("Export Parameters"): CustomLayoutProperty("outputs:prim", "Prim(s) to Export to") CustomLayoutProperty("inputs:bundle", "Source Data") CustomLayoutProperty("inputs:primPathFromBundle", "Export to primPath from Source") CustomLayoutProperty("inputs:exportToRootLayer", "Export to Root Layer") CustomLayoutProperty("inputs:layerName", "Layer Name") with CustomLayoutGroup("Attributes"): CustomLayoutProperty("inputs:attrNamesToExport", "Attributes to Export") CustomLayoutProperty("inputs:onlyExportToExisting", "Only Export Existing") CustomLayoutProperty("inputs:removeMissingAttrs", "Remove Missing") CustomLayoutProperty("inputs:renameAttributes", "Rename Attributes") CustomLayoutProperty("inputs:inputAttrNames", "Attributes to Rename") CustomLayoutProperty("inputs:outputAttrNames", "New Attribute Names") CustomLayoutProperty("inputs:excludedAttrNames", "Attributes to Exclude") CustomLayoutProperty("inputs:applyTransform", "Transform Attributes") CustomLayoutProperty("inputs:timeVaryingAttributes", "Time-varying Attributes") CustomLayoutProperty("inputs:usdTimecode", "USD Time") return frame.apply(props) # print("\nIn template_omni.graph.ExportUSDPrim.py\n")
2,150
Python
51.463413
113
0.672093
omniverse-code/kit/exts/omni.graph.io/omni/graph/io/tests/test_prim_data_import_export.py
import omni.graph.core as ogc import omni.kit.test class TestPrimDataImportExport(ogc.tests.OmniGraphTestCase): """Run a unit test to validate data flow through bundles.""" TEST_GRAPH_PATH = "/TestGraph" TRANSLATE = (10.0, 20.0, 30.0) ROTATE = (90.0, 180.0, 270.0) SCALE = (400.0, 500.0, 600.0) async def setUp(self): """Set up test environment, to be torn down when done""" await super().setUp() self.controller = ogc.Controller() self.graph = self.controller.create_graph(self.TEST_GRAPH_PATH) self.context = self.graph.get_default_graph_context() # Create ImportUSDPrim and ExportUSDPrim and connect them together. (self.graph, (self.importNode, self.exportNode), _, _,) = self.controller.edit( self.TEST_GRAPH_PATH, { ogc.Controller.Keys.CREATE_NODES: [ ("import_usd_prim_data", "omni.graph.ImportUSDPrim"), ("export_usd_prim_data", "omni.graph.ExportUSDPrim"), ], ogc.Controller.Keys.CONNECT: [ ( "import_usd_prim_data.outputs_output", "export_usd_prim_data.inputs:bundle", ) ], }, ) stage = omni.usd.get_context().get_stage() # Create two Xform nodes, one as input, the other as output. self.input_prim = ogc.Controller.create_prim("/input_prim", {}, "Xform") self.output_prim = ogc.Controller.create_prim("/output_prim", {}, "Xform") omni.kit.commands.execute( "AddRelationshipTarget", relationship=stage.GetPropertyAtPath(self.TEST_GRAPH_PATH + "/import_usd_prim_data.inputs:prim"), target=self.input_prim.GetPath(), ) omni.kit.commands.execute( "AddRelationshipTarget", relationship=stage.GetPropertyAtPath(self.TEST_GRAPH_PATH + "/export_usd_prim_data.outputs:prim"), target=self.output_prim.GetPath(), ) async def test_set_attributes(self): """Test whether attribute value changes of the input prim will be synced to the output prim.""" # Assign new TRS values to the input prim. self.input_prim.GetAttribute("xformOp:translate").Set(self.TRANSLATE) self.input_prim.GetAttribute("xformOp:rotateXYZ").Set(self.ROTATE) self.input_prim.GetAttribute("xformOp:scale").Set(self.SCALE) # Before graph evaluation, the output prim is still with its default attribute values. self.assertFalse(self.output_prim.GetAttribute("xformOp:translate").Get() == self.TRANSLATE) self.assertFalse(self.output_prim.GetAttribute("xformOp:rotateXYZ").Get() == self.ROTATE) self.assertFalse(self.output_prim.GetAttribute("xformOp:scale").Get() == self.SCALE) # Trigger graph evaluation and wait for completion. await ogc.Controller.evaluate(self.graph) # After graph evaluation, the output prim has been fed with data from the input prim. self.assertTrue(self.output_prim.GetAttribute("xformOp:translate").Get() == self.TRANSLATE) self.assertTrue(self.output_prim.GetAttribute("xformOp:rotateXYZ").Get() == self.ROTATE) self.assertTrue(self.output_prim.GetAttribute("xformOp:scale").Get() == self.SCALE) async def test_bundle_attributes_and_metadata(self): """Test bundle attributes and metadata""" # Get the bundle from the import node. bundle = self.context.get_output_bundle(self.importNode, "outputs_output") self.assertTrue(bundle.is_valid()) # Attribute names and types before evaluation. attr_names, attr_types = bundle.get_attribute_names_and_types() self.assertTrue(len(attr_names) == 0) self.assertTrue(len(attr_types) == 0) # Assign new TRS values to the input prim. self.input_prim.GetAttribute("xformOp:translate").Set(self.TRANSLATE) self.input_prim.GetAttribute("xformOp:rotateXYZ").Set(self.ROTATE) self.input_prim.GetAttribute("xformOp:scale").Set(self.SCALE) # Trigger graph evaluation and wait for completion. await ogc.Controller.evaluate(self.graph) # Attribute names and types after evaluation. attr_names, attr_types = bundle.get_attribute_names_and_types() self.assertTrue(len(attr_names) != 0) self.assertTrue(len(attr_types) != 0) # Internal attributes shouldn't be exposed. metadata_names = { "interpolation", "source", "bundlePrimIndexOffset", } self.assertTrue(metadata_names.isdisjoint(set(attr_names))) # Convert bundle to IBundle2 for metadata access. factory = ogc.IBundleFactory.create() bundle = factory.get_bundle(self.context, bundle) # Test metadata names. self.assertEqual( set(bundle.get_bundle_metadata_names()), {"bundlePrimIndexOffset"}, ) async def test_bundle_dirty_id(self): """Test whether bundleDirtyID bumps after graph evaluation.""" factory = ogc.IBundleFactory.create() # Get the output bundle from the importer and convert to IBundle2. output_bundle = self.context.get_output_bundle(self.importNode, "outputs_output") output_bundle = factory.get_bundle(self.context, output_bundle) # Get the input bundle from the exporter and convert to IBundle2. input_bundle = self.context.get_input_bundle(self.exportNode, "inputs:bundle") input_bundle = factory.get_bundle(self.context, input_bundle) # Trigger graph evaluation and wait for completion. await ogc.Controller.evaluate(self.graph) dirty_id = ogc._og_unstable.IDirtyID2.create(self.context) # noqa: PLW0212 # Get dirty id. output_dirty_id = dirty_id.get([output_bundle])[0] input_dirty_id = dirty_id.get([input_bundle])[0] # Trigger graph evaluation and wait for completion. await ogc.Controller.evaluate(self.graph) # The dirty id doesn't bump because nothing gets changed. self.assertEqual(output_dirty_id, dirty_id.get([output_bundle])[0]) self.assertEqual(input_dirty_id, dirty_id.get([input_bundle])[0]) # Assign new TRS values to the input prim. self.input_prim.GetAttribute("xformOp:translate").Set(self.TRANSLATE) self.input_prim.GetAttribute("xformOp:rotateXYZ").Set(self.ROTATE) self.input_prim.GetAttribute("xformOp:scale").Set(self.SCALE) # Trigger graph evaluation and wait for completion. await ogc.Controller.evaluate(self.graph) # The dirty id bumps because of TRS value changes. self.assertNotEqual(output_dirty_id, dirty_id.get([output_bundle])[0]) self.assertNotEqual(input_dirty_id, dirty_id.get([input_bundle])[0]) async def test_child_bundle_order(self): """Test whether the order of child bundles extracted from the output bundle is consistent with that of target prims.""" graph_path = "/TestGraph2" cubes = [("/cube_1", 1.0), ("/cube_2", 2.0), ("/cube_3", 3.0), ("/cube_4", 4.0)] attr_name = "size" controller = ogc.Controller() keys = ogc.Controller.Keys (graph, (_, output_node), _, _,) = controller.edit( graph_path, { keys.CREATE_NODES: [ ("import_usd_prim_data", "omni.graph.ImportUSDPrim"), ("bundle_to_usda_text", "omni.graph.BundleToUSDA"), ], keys.CONNECT: [ ("import_usd_prim_data.outputs_output", "bundle_to_usda_text.inputs:bundle"), ], keys.SET_VALUES: ("import_usd_prim_data.inputs:attrNamesToImport", attr_name), }, ) # Create target prims and assign the size attribute with different values. for cube_path, cube_size in cubes: prim = ogc.Controller.create_prim(cube_path, {}, "Cube") prim.GetAttribute(attr_name).Set(cube_size) # Assign the target prims to the import node. stage = omni.usd.get_context().get_stage() omni.kit.commands.execute( "SetRelationshipTargets", relationship=stage.GetPropertyAtPath(graph_path + "/import_usd_prim_data.inputs:prim"), targets=[cube_path for cube_path, _ in cubes], ) await ogc.Controller.evaluate(graph) expected_result = ( 'def Cube "cube_1"\n' "{\n" " double size = 1.00000000000000000e+00\n" ' token sourcePrimPath = "/cube_1"\n' ' token sourcePrimType = "Cube"\n' "}\n" 'def Cube "cube_2"\n' "{\n" " double size = 2.00000000000000000e+00\n" ' token sourcePrimPath = "/cube_2"\n' ' token sourcePrimType = "Cube"\n' "}\n" 'def Cube "cube_3"\n' "{\n" " double size = 3.00000000000000000e+00\n" ' token sourcePrimPath = "/cube_3"\n' ' token sourcePrimType = "Cube"\n' "}\n" 'def Cube "cube_4"\n' "{\n" " double size = 4.00000000000000000e+00\n" ' token sourcePrimPath = "/cube_4"\n' ' token sourcePrimType = "Cube"\n' "}\n" ) # Change timecode to trigger recompute. Run 60 times to eliminate random factor. for timecode in range(60): self.controller.edit( self.TEST_GRAPH_PATH, {ogc.Controller.Keys.SET_VALUES: ("import_usd_prim_data.inputs:usdTimecode", timecode)}, ) await ogc.Controller.evaluate(self.graph) output_attr = output_node.get_attribute("outputs:text") self.assertTrue(output_attr is not None and output_attr.is_valid()) self.assertEqual(output_attr.get(), expected_result)
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omniverse-code/kit/exts/omni.graph.io/docs/CHANGELOG.md
# CHANGELOG This document records all notable changes to ``omni.graph.io`` extension. This project adheres to `Semantic Versioning <https://semver.org/>`_. <<<<<<< HEAD ======= ## [1.2.5] - 2022-11-18 ### Changed - Allow to be used in headless mode ## [1.2.3] - 2022-08-09 ### Fixed - Applied formatting to all of the Python files ## [1.2.2] - 2022-08-09 ### Fixed - Fixed backward compatibility break for the deprecated `IDirtyID` interface. ## [1.2.1] - 2022-08-03 ### Fixed - Compilation errors related to deprecation of methods in ogn bundle. ## [1.2.0] - 2022-07-28 ### Deprecated - Deprecated `IDirtyID` interface - Deprecated `BundleAttrib` class and `BundleAttribSource` enumeration - Deprecated `BundlePrim`, `BundlePrims`, `BundlePrimIterator` and `BundlePrimAttrIterator` - Deprecated `ConstBundlePrim`, `ConstBundlePrims`, `ConstBundlePrimIterator` and `ConstBundlePrimAttrIterator` ## [1.1.0] - 2022-07-07 ### Added - Test for public API consistency - Added build handling for tests module ## [1.0.10] - 2021-11-19 - Added option on ImportUsdPrim to include local bounding box of imported prims as a common attribute. - Fixed case where Import is not re-computed when a transform is needed and an ancestor prim's transform has changed. ## [1.0.9] - 2021-11-10 - Added option on ExportUSDPrim node type to remove, from output prims, any authored attributes that aren't being exported ## [1.0.8] - 2021-10-22 - Should be identical to 1.0.7, but incrementing the version number just in case, for logistical reasons ## [1.0.7] - 2021-10-14 - Added option to export time sampled data to specified time in ExportUSDPrim node type ## [1.0.6] - 2021-10-05 - Fixed re-importing of transforming attributes in ImportUSDPrim node type when transforms change ## [1.0.5] - 2021-09-24 - Added attribute-level change tracking to ImportUSDPrim node type ## [1.0.4] - 2021-09-16 - Added "Attributes to Import" and "Attributes to Export" to corresponding nodes to reduce confusion about how to import/export a subset of attributes - Added support for importing/exporting "widths" interpolation from USD ## [1.0.3] - 2021-08-18 - Updated for an ABI break in Kit ## [1.0.2] - 2021-08-17 - Fixed crash related to ImportUSDPrim node type and breaking change in Kit from eTransform being deprecated in favour of eMatrix ## [1.0.1] - 2021-08-13 - Fixed crash related to ImportUSDPrim node type ## [1.0.0] - 2021-07-27 ### Added - Initial version. Added ImportUSDPrim, ExportUSDPrim, TransformBundle, and BundleToUSDA node types.
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omniverse-code/kit/exts/omni.graph.io/docs/index.rst
OmniGraph I/O ############# .. tabularcolumns:: |L|R| .. csv-table:: :width: 100% **Extension**: omni.graph.io,**Documentation Generated**: |today| .. toctree:: :maxdepth: 1 CHANGELOG
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omniverse-code/kit/exts/omni.graph.io/docs/Overview.md
# OmniGraph I/O ```{csv-table} **Extension**: omni.graph.io,**Documentation Generated**: {sub-ref}`today` ```
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnGetCameraTarget.rst
.. _omni_graph_ui_nodes_GetCameraTarget_2: .. _omni_graph_ui_nodes_GetCameraTarget: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Get Camera Target :keywords: lang-en omnigraph node sceneGraph:camera threadsafe ui_nodes get-camera-target Get Camera Target ================= .. <description> Gets a viewport camera's target point. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "inputs:prim", "``target``", "The camera prim, when 'usePath' is false", "None" "Camera Path (*inputs:primPath*)", "``token``", "Path of the camera, used when 'usePath' is true", "" "inputs:usePath", "``bool``", "When true, the 'primPath' attribute is used as the path to the prim being read, otherwise it will read the connection at the 'prim' attribute", "True" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Target (*outputs:target*)", "``pointd[3]``", "The target point", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.GetCameraTarget" "Version", "2" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Get Camera Target" "Categories", "sceneGraph:camera" "Generated Class Name", "OgnGetCameraTargetDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadWindowSize.rst
.. _omni_graph_ui_nodes_ReadWindowSize_1: .. _omni_graph_ui_nodes_ReadWindowSize: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Read Window Size (BETA) :keywords: lang-en omnigraph node ui ReadOnly ui_nodes read-window-size Read Window Size (BETA) ======================= .. <description> Outputs the size of a UI window. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Is Viewport? (*inputs:isViewport*)", "``bool``", "If true then only viewport windows will be considered.", "False" "Name (*inputs:name*)", "``token``", "Name of the window. If there are multiple windows with the same name the first one found will be used.", "None" "Widget Path (*inputs:widgetPath*)", "``token``", "Full path to a widget in the window. If specified then 'name' will be ignored and the window containing the widget will be used.", "None" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Height (*outputs:height*)", "``float``", "Height of the window in pixels.", "None" "Width (*outputs:width*)", "``float``", "Width of the window in pixels.", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.ReadWindowSize" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Read Window Size (BETA)" "Categories", "ui" "Generated Class Name", "OgnReadWindowSizeDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnNewFrame.rst
.. _omni_graph_ui_nodes_OnNewFrame_1: .. _omni_graph_ui_nodes_OnNewFrame: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: On New Frame :keywords: lang-en omnigraph node graph:action,event compute-on-request ui_nodes on-new-frame On New Frame ============ .. <description> Triggers when there is a new frame available for the given viewport. Note that the graph will run asynchronously to the new frame event .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "inputs:viewport", "``token``", "Name of the viewport, or empty for the default viewport", "" "", "*displayGroup*", "parameters", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:execOut", "``execution``", "Output Execution", "None" "outputs:frameNumber", "``int``", "The number of the frame which is available", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.OnNewFrame" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "True" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "On New Frame" "Categories", "graph:action,event" "Generated Class Name", "OgnOnNewFrameDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnWidgetValueChanged.rst
.. _omni_graph_ui_nodes_OnWidgetValueChanged_1: .. _omni_graph_ui_nodes_OnWidgetValueChanged: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: On Widget Value Changed (BETA) :keywords: lang-en omnigraph node graph:action,ui compute-on-request ui_nodes on-widget-value-changed On Widget Value Changed (BETA) ============================== .. <description> Event node which fires when a UI widget with the specified identifier has its value changed. This node should be used in combination with UI creation nodes such as OgnSlider. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "A unique identifier identifying the widget. This should be specified in the UI creation node such as OgnSlider.", "" "", "*literalOnly*", "1", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "New Value (*outputs:newValue*)", "``['bool', 'float', 'int', 'string']``", "The new value of the widget", "None" "Value Changed (*outputs:valueChanged*)", "``execution``", "Executed when the value of the widget is changed", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.OnWidgetValueChanged" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "True" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "On Widget Value Changed (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnOnWidgetValueChangedDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnViewportDragged.rst
.. _omni_graph_ui_nodes_OnViewportDragged_1: .. _omni_graph_ui_nodes_OnViewportDragged: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: On Viewport Dragged (BETA) :keywords: lang-en omnigraph node graph:action,ui threadsafe compute-on-request ui_nodes on-viewport-dragged On Viewport Dragged (BETA) ========================== .. <description> Event node which fires when a viewport drag event occurs in the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Gesture (*inputs:gesture*)", "``token``", "The input gesture to trigger viewport drag events", "Left Mouse Drag" "", "*displayGroup*", "parameters", "" "", "*literalOnly*", "1", "" "", "*allowedTokens*", "Left Mouse Drag,Right Mouse Drag,Middle Mouse Drag", "" "Only Simulate On Play (*inputs:onlyPlayback*)", "``bool``", "When true, the node is only computed while Stage is being played", "True" "", "*literalOnly*", "1", "" "Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of 2D position outputs are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False" "", "*literalOnly*", "1", "" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for drag events", "Viewport" "", "*literalOnly*", "1", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Began (*outputs:began*)", "``execution``", "Enabled when the drag begins, populating 'Initial Position' with the current mouse position", "None" "Ended (*outputs:ended*)", "``execution``", "Enabled when the drag ends, populating 'Final Position' with the current mouse position", "None" "Final Position (*outputs:finalPosition*)", "``double[2]``", "The mouse position at which the drag ended (valid when 'Ended' is enabled)", "None" "Initial Position (*outputs:initialPosition*)", "``double[2]``", "The mouse position at which the drag began (valid when either 'Began' or 'Ended' is enabled)", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.OnViewportDragged" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "On Viewport Dragged (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnOnViewportDraggedDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnPlacer.rst
.. _omni_graph_ui_nodes_Placer_1: .. _omni_graph_ui_nodes_Placer: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Placer (BETA) :keywords: lang-en omnigraph node graph:action,ui ui_nodes placer Placer (BETA) ============= .. <description> Contruct a Placer widget. The Placer takes a single child and places it at a given position within it. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Create (*inputs:create*)", "``execution``", "Input execution to create and show the widget", "None" "Parent Widget Path (*inputs:parentWidgetPath*)", "``token``", "The absolute path to the parent widget.", "" "Position (*inputs:position*)", "``double[2]``", "Where to position the child widget within the Placer.", "[0.0, 0.0]" "inputs:style", "``string``", "Style to be applied to the Placer and its child. This can later be changed with the WriteWidgetStyle node.", "None" "Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "An optional unique identifier for the widget. Can be used to refer to this widget in other places such as the OnWidgetClicked node.", "None" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Created (*outputs:created*)", "``execution``", "Executed when the widget is created", "None" "Widget Path (*outputs:widgetPath*)", "``token``", "The absolute path to the created Placer widget", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.Placer" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Placer (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnPlacerDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnSetActiveViewportCamera.rst
.. _omni_graph_ui_nodes_SetActiveViewportCamera_1: .. _omni_graph_ui_nodes_SetActiveViewportCamera: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Set Active Camera :keywords: lang-en omnigraph node sceneGraph:camera ReadOnly ui_nodes set-active-viewport-camera Set Active Camera ================= .. <description> Sets Viewport's actively bound camera to given camera at give path .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "In (*inputs:execIn*)", "``execution``", "Execution input", "None" "Camera Path (*inputs:primPath*)", "``token``", "Path of the camera to bind", "" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport, or empty for the default viewport", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Out (*outputs:execOut*)", "``execution``", "Execution Output", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.SetActiveViewportCamera" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Set Active Camera" "Categories", "sceneGraph:camera" "Generated Class Name", "OgnSetActiveViewportCameraDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnPicked.rst
.. _omni_graph_ui_nodes_OnPicked_3: .. _omni_graph_ui_nodes_OnPicked: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: On Picked (BETA) :keywords: lang-en omnigraph node graph:action,ui threadsafe compute-on-request ui_nodes on-picked On Picked (BETA) ================ .. <description> Event node which fires when a picking event occurs in the specified viewport. Note that picking events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Gesture (*inputs:gesture*)", "``token``", "The input gesture to trigger a picking event", "Left Mouse Click" "", "*displayGroup*", "parameters", "" "", "*literalOnly*", "1", "" "", "*allowedTokens*", "Left Mouse Click,Right Mouse Click,Middle Mouse Click,Left Mouse Press,Right Mouse Press,Middle Mouse Press", "" "Only Simulate On Play (*inputs:onlyPlayback*)", "``bool``", "When true, the node is only computed while Stage is being played.", "True" "", "*literalOnly*", "1", "" "Tracked Prims (*inputs:trackedPrims*)", "``target``", "Optionally specify a set of tracked prims that will cause 'Picked' to fire when picked", "None" "", "*literalOnly*", "1", "" "", "*allowMultiInputs*", "1", "" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for picking events", "Viewport" "", "*literalOnly*", "1", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Is Tracked Prim Picked (*outputs:isTrackedPrimPicked*)", "``bool``", "True if a tracked prim got picked, or if any prim got picked if no tracked prims are specified (will always be true when 'Picked' fires, and false when 'Missed' fires)", "None" "Missed (*outputs:missed*)", "``execution``", "Enabled when an attempted picking did not pick a tracked prim, or when nothing gets picked if no tracked prims are specified", "None" "Picked (*outputs:picked*)", "``execution``", "Enabled when a tracked prim is picked, or when any prim is picked if no tracked prims are specified", "None" "Picked Prim (*outputs:pickedPrim*)", "``target``", "The picked prim, or an empty target if nothing got picked", "None" "Picked Prim Path (*outputs:pickedPrimPath*)", "``token``", "The path of the picked prim, or an empty string if nothing got picked", "None" "Picked World Position (*outputs:pickedWorldPos*)", "``pointd[3]``", "The XYZ-coordinates of the point in world space at which the prim got picked, or (0,0,0) if nothing got picked", "None" "Tracked Prim Paths (*outputs:trackedPrimPaths*)", "``token[]``", "A list of the paths of the prims specified in 'Tracked Prims'", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.OnPicked" "Version", "3" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "On Picked (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnOnPickedDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnDrawDebugCurve.rst
.. _omni_graph_ui_nodes_DrawDebugCurve_1: .. _omni_graph_ui_nodes_DrawDebugCurve: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Draw Debug Curve :keywords: lang-en omnigraph node debug ui_nodes draw-debug-curve Draw Debug Curve ================ .. <description> Given a set of curve points, draw a curve in the viewport .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Closed (*inputs:closed*)", "``bool``", "When true, connect the last point to the first", "False" "Color (*inputs:color*)", "``colorf[3]``", "The color of the curve", "[0.0, 0.0, 0.0]" "Curve Points (*inputs:curvepoints*)", "``double[3][]``", "The curve to be drawn", "[]" "In (*inputs:execIn*)", "``execution``", "Execution input", "None" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Out (*outputs:execOut*)", "``execution``", "Execution Output", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.DrawDebugCurve" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Draw Debug Curve" "Categories", "debug" "Generated Class Name", "OgnDrawDebugCurveDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnViewportClicked.rst
.. _omni_graph_ui_nodes_OnViewportClicked_1: .. _omni_graph_ui_nodes_OnViewportClicked: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: On Viewport Clicked (BETA) :keywords: lang-en omnigraph node graph:action,ui threadsafe compute-on-request ui_nodes on-viewport-clicked On Viewport Clicked (BETA) ========================== .. <description> Event node which fires when a viewport click event occurs in the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Gesture (*inputs:gesture*)", "``token``", "The input gesture to trigger viewport click events", "Left Mouse Click" "", "*displayGroup*", "parameters", "" "", "*literalOnly*", "1", "" "", "*allowedTokens*", "Left Mouse Click,Right Mouse Click,Middle Mouse Click", "" "Only Simulate On Play (*inputs:onlyPlayback*)", "``bool``", "When true, the node is only computed while Stage is being played", "True" "", "*literalOnly*", "1", "" "Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of the 2D position output are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False" "", "*literalOnly*", "1", "" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for click events", "Viewport" "", "*literalOnly*", "1", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Clicked (*outputs:clicked*)", "``execution``", "Enabled when the specified input gesture triggers a viewport click event in the specified viewport", "None" "Position (*outputs:position*)", "``double[2]``", "The position at which the viewport click event occurred", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.OnViewportClicked" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "On Viewport Clicked (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnOnViewportClickedDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadViewportPressState.rst
.. _omni_graph_ui_nodes_ReadViewportPressState_1: .. _omni_graph_ui_nodes_ReadViewportPressState: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Read Viewport Press State (BETA) :keywords: lang-en omnigraph node ui threadsafe ui_nodes read-viewport-press-state Read Viewport Press State (BETA) ================================ .. <description> Read the state of the last viewport press event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Gesture (*inputs:gesture*)", "``token``", "The input gesture to trigger viewport press events", "Left Mouse Press" "", "*displayGroup*", "parameters", "" "", "*allowedTokens*", "Left Mouse Press,Right Mouse Press,Middle Mouse Press", "" "Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of 2D position outputs are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for press events", "Viewport" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Is Pressed (*outputs:isPressed*)", "``bool``", "True if the specified viewport is currently pressed", "None" "Is Release Position Valid (*outputs:isReleasePositionValid*)", "``bool``", "True if the press was released inside of the viewport, and false otherwise", "None" "Is Valid (*outputs:isValid*)", "``bool``", "True if a valid event state was detected and the outputs of this node are valid, and false otherwise", "None" "Press Position (*outputs:pressPosition*)", "``double[2]``", "The position at which the specified viewport was last pressed", "None" "Release Position (*outputs:releasePosition*)", "``double[2]``", "The position at which the last press on the specified viewport was released, or (0,0) if the press was released outside of the viewport or the viewport is currently pressed", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.ReadViewportPressState" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Read Viewport Press State (BETA)" "Categories", "ui" "Generated Class Name", "OgnReadViewportPressStateDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnGetViewportResolution.rst
.. _omni_graph_ui_nodes_GetViewportResolution_1: .. _omni_graph_ui_nodes_GetViewportResolution: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Get Viewport Resolution :keywords: lang-en omnigraph node viewport ui_nodes get-viewport-resolution Get Viewport Resolution ======================= .. <description> Gets the resolution of the target viewport. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport, or empty for the default viewport", "Viewport" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Resolution (*outputs:resolution*)", "``int[2]``", "The resolution of the target viewport", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.GetViewportResolution" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Get Viewport Resolution" "Categories", "viewport" "Generated Class Name", "OgnGetViewportResolutionDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnSetViewportFullscreen.rst
.. _omni_graph_ui_nodes_SetViewportFullscreen_1: .. _omni_graph_ui_nodes_SetViewportFullscreen: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Set Viewport Fullscreen :keywords: lang-en omnigraph node graph:action,viewport WriteOnly ui_nodes set-viewport-fullscreen Set Viewport Fullscreen ======================= .. <description> Toggles fullscreen on/off for viewport(s) and visibility on/off for all other panes. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "inputs:exec", "``execution``", "The input execution", "None" "Mode (*inputs:mode*)", "``token``", "The mode to toggle fullscreen on/off for viewport(s) and visibility on/off for all other panes: ""Default"" - Windowed viewport(s) with all other panes shown. ""Fullscreen"" - Fullscreen viewport(s) with all other panes hidden. ""Hide UI"" - Windowed viewport(s) with all other panes hidden.", "Default" "", "*allowedTokens*", "Default,Fullscreen,Hide UI", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:exec", "``execution``", "The output execution", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.SetViewportFullscreen" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Set Viewport Fullscreen" "Categories", "graph:action,viewport" "Generated Class Name", "OgnSetViewportFullscreenDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnSlider.rst
.. _omni_graph_ui_nodes_Slider_1: .. _omni_graph_ui_nodes_Slider: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Slider (BETA) :keywords: lang-en omnigraph node graph:action,ui ui_nodes slider Slider (BETA) ============= .. <description> Create a slider widget on the Viewport .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Create (*inputs:create*)", "``execution``", "Input execution to create and show the widget", "None" "Disable (*inputs:disable*)", "``execution``", "Disable this button so that it cannot be pressed", "None" "Enable (*inputs:enable*)", "``execution``", "Enable this button after it has been disabled", "None" "Hide (*inputs:hide*)", "``execution``", "Input execution to hide the widget and all its child widgets", "None" "Max (*inputs:max*)", "``float``", "The maximum value of the slider", "0.0" "Min (*inputs:min*)", "``float``", "The minimum value of the slider", "0.0" "Parent Widget Path (*inputs:parentWidgetPath*)", "``token``", "The absolute path to the parent widget. If empty, this widget will be created as a direct child of Viewport.", "None" "Show (*inputs:show*)", "``execution``", "Input execution to show the widget and all its child widgets after they become hidden", "None" "Step (*inputs:step*)", "``float``", "The step size of the slider", "0.01" "Tear Down (*inputs:tearDown*)", "``execution``", "Input execution to tear down the widget and all its child widgets", "None" "Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "An optional unique identifier for the widget. Can be used to refer to this widget in other places such as the OnWidgetClicked node.", "None" "Width (*inputs:width*)", "``double``", "The width of the created slider", "100.0" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Created (*outputs:created*)", "``execution``", "Executed when the widget is created", "None" "Widget Path (*outputs:widgetPath*)", "``token``", "The absolute path to the created widget", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.Slider" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "hidden", "True" "uiName", "Slider (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnSliderDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadMouseState.rst
.. _omni_graph_ui_nodes_ReadMouseState_1: .. _omni_graph_ui_nodes_ReadMouseState: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Read Mouse State :keywords: lang-en omnigraph node input:mouse threadsafe ui_nodes read-mouse-state Read Mouse State ================ .. <description> Reads the current state of the mouse. You can choose which mouse element this node is associated with. When mouse element is chosen to be a button, only outputs:isPressed is meaningful. When coordinates are chosen, only outputs:coords and outputs:window are meaningful. Pixel coordinates are the position of the mouse cursor in screen pixel units with (0,0) top left. Normalized coordinates are values between 0-1 where 0 is top/left and 1 is bottom/right. By default, coordinates are relative to the application window, but if 'Use Relative Coords' is set to true, then coordinates are relative to the workspace window containing the mouse pointer. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Mouse Element (*inputs:mouseElement*)", "``token``", "The mouse input to check the state of", "Left Button" "", "*displayGroup*", "parameters", "" "", "*allowedTokens*", "Left Button,Right Button,Middle Button,Forward Button,Back Button,Normalized Mouse Coordinates,Pixel Mouse Coordinates", "" "Use Relative Coords (*inputs:useRelativeCoords*)", "``bool``", "When true, the output 'coords' is made relative to the workspace window containing the mouse pointer instead of the entire application window", "False" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:coords", "``float[2]``", "The coordinates of the mouse. If the mouse element selected is a button, this will output a zero vector.", "None" "outputs:isPressed", "``bool``", "True if the button is currently pressed, false otherwise. If the mouse element selected is a coordinate, this will output false.", "None" "outputs:window", "``token``", "The name of the workspace window containing the mouse pointer if 'Use Relative Coords' is true and the mouse element selected is a coordinate", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.ReadMouseState" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Read Mouse State" "Categories", "input:mouse" "Generated Class Name", "OgnReadMouseStateDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnSetViewportMode.rst
.. _omni_graph_ui_nodes_SetViewportMode_1: .. _omni_graph_ui_nodes_SetViewportMode: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Set Viewport Mode (BETA) :keywords: lang-en omnigraph node graph:action,ui ui_nodes set-viewport-mode Set Viewport Mode (BETA) ======================== .. <description> Sets the mode of a specified viewport window to 'Scripted' mode or 'Default' mode when executed. 'Scripted' mode disables default viewport interaction and enables placing UI elements over the viewport. 'Default' mode is the default state of the viewport, and entering it will destroy any UI elements on the viewport. Executing with 'Enable Viewport Mouse Events' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by viewport mouse event nodes, including 'On Viewport Dragged' and 'Read Viewport Drag State'. Executing with 'Enable Picking' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by the 'On Picked' and 'Read Pick State' nodes. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Enable Picking (*inputs:enablePicking*)", "``bool``", "Enable/Disable picking prims in the specified viewport when in 'Scripted' mode", "False" "Enable Viewport Mouse Events (*inputs:enableViewportMouseEvents*)", "``bool``", "Enable/Disable viewport mouse events on the specified viewport when in 'Scripted' mode", "False" "inputs:execIn", "``execution``", "Input execution", "None" "Mode (*inputs:mode*)", "``int``", "The mode to set the specified viewport to when this node is executed (0: 'Default', 1: 'Scripted')", "0" "Pass Clicks Thru (*inputs:passClicksThru*)", "``bool``", "Allow mouse clicks to affect the viewport while in 'Scripted' mode. In 'Scripted' mode mouse clicks are prevented from reaching the viewport to avoid accidentally selecting prims or interacting with the viewport's own UI. Setting this attribute true will allow clicks to reach the viewport. This is in addition to interacting with the widgets created by UI nodes so if a button widget appears on top of some geometry in the viewport, clicking on the button will not only trigger the button but could also select the geometry. To avoid this, put the button inside a Stack widget and use a WriteWidgetProperty node to set the Stack's 'content_clipping' property to 1.", "False" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to set the mode of", "Viewport" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Default Mode (*outputs:defaultMode*)", "``execution``", "Fires when this node is successfully executed with 'Mode' set to 'Default'", "None" "Scripted Mode (*outputs:scriptedMode*)", "``execution``", "Fires when this node is successfully executed with 'Mode' set to 'Scripted'", "None" "Widget Path (*outputs:widgetPath*)", "``token``", "When the viewport enters 'Scripted' mode, a container widget is created under which other UI may be parented. This attribute provides the absolute path to that widget, which can be used as the 'parentWidgetPath' input to various UI nodes, such as Button. When the viewport exits 'Scripted' mode, the container widget and all the UI within it will be destroyed.", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.SetViewportMode" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Set Viewport Mode (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnSetViewportModeDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadViewportDragState.rst
.. _omni_graph_ui_nodes_ReadViewportDragState_1: .. _omni_graph_ui_nodes_ReadViewportDragState: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Read Viewport Drag State (BETA) :keywords: lang-en omnigraph node ui threadsafe ui_nodes read-viewport-drag-state Read Viewport Drag State (BETA) =============================== .. <description> Read the state of the last viewport drag event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Gesture (*inputs:gesture*)", "``token``", "The input gesture to trigger viewport drag events", "Left Mouse Drag" "", "*displayGroup*", "parameters", "" "", "*allowedTokens*", "Left Mouse Drag,Right Mouse Drag,Middle Mouse Drag", "" "Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of 2D position and velocity outputs are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for drag events", "Viewport" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Current Position (*outputs:currentPosition*)", "``double[2]``", "The current mouse position if a drag is in progress, or the final mouse position of the most recent drag if a drag is not in progress", "None" "Initial Position (*outputs:initialPosition*)", "``double[2]``", "The mouse position at which the most recent drag began", "None" "Is Drag In Progress (*outputs:isDragInProgress*)", "``bool``", "True if a viewport drag event is currently in progress in the specified viewport", "None" "Is Valid (*outputs:isValid*)", "``bool``", "True if a valid event state was detected and the outputs of this node are valid, and false otherwise", "None" "Velocity (*outputs:velocity*)", "``double[2]``", "A vector representing the change in position of the mouse since the previous frame if a drag is in progress, otherwise (0,0)", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.ReadViewportDragState" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Read Viewport Drag State (BETA)" "Categories", "ui" "Generated Class Name", "OgnReadViewportDragStateDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnSetViewportRenderer.rst
.. _omni_graph_ui_nodes_SetViewportRenderer_1: .. _omni_graph_ui_nodes_SetViewportRenderer: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Set Viewport Renderer :keywords: lang-en omnigraph node graph:action,viewport ui_nodes set-viewport-renderer Set Viewport Renderer ===================== .. <description> Sets renderer for the target viewport. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "inputs:exec", "``execution``", "The input execution", "None" "Renderer (*inputs:renderer*)", "``token``", "Renderer to be assigned to the target viewport", "" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport, or empty for the default viewport", "Viewport" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:exec", "``execution``", "The output execution", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.SetViewportRenderer" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Set Viewport Renderer" "Categories", "graph:action,viewport" "Generated Class Name", "OgnSetViewportRendererDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnGetActiveViewportCamera.rst
.. _omni_graph_ui_nodes_GetActiveViewportCamera_2: .. _omni_graph_ui_nodes_GetActiveViewportCamera: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Get Active Camera :keywords: lang-en omnigraph node sceneGraph:camera ui_nodes get-active-viewport-camera Get Active Camera ================= .. <description> Gets the path of the camera bound to a viewport .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport, or empty for the default viewport", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Camera (*outputs:camera*)", "``token``", "Path of the active camera", "None" "Camera Prim (*outputs:cameraPrim*)", "``target``", "The prim of the active camera", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.GetActiveViewportCamera" "Version", "2" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Get Active Camera" "Categories", "sceneGraph:camera" "Generated Class Name", "OgnGetActiveViewportCameraDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnSpacer.rst
.. _omni_graph_ui_nodes_Spacer_1: .. _omni_graph_ui_nodes_Spacer: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Spacer (BETA) :keywords: lang-en omnigraph node graph:action,ui ui_nodes spacer Spacer (BETA) ============= .. <description> A widget that leaves empty space. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Create (*inputs:create*)", "``execution``", "Input execution to create and show the widget", "None" "Height (*inputs:height*)", "``int``", "The amount of vertical space to leave, in pixels.", "0" "Parent Widget Path (*inputs:parentWidgetPath*)", "``token``", "The absolute path to the parent widget.", "" "inputs:style", "``string``", "Style to be applied to the spacer. This can later be changed with the WriteWidgetStyle node.", "None" "Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "An optional unique identifier for the widget. Can be used to refer to this widget in other places such as the OnWidgetClicked node.", "None" "Width (*inputs:width*)", "``int``", "The amount of horizontal space to leave, in pixels.", "0" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Created (*outputs:created*)", "``execution``", "Executed when the widget is created", "None" "Widget Path (*outputs:widgetPath*)", "``token``", "The absolute path to the created widget", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.Spacer" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Spacer (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnSpacerDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadPickState.rst
.. _omni_graph_ui_nodes_ReadPickState_2: .. _omni_graph_ui_nodes_ReadPickState: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Read Pick State (BETA) :keywords: lang-en omnigraph node ui threadsafe ui_nodes read-pick-state Read Pick State (BETA) ====================== .. <description> Read the state of the last picking event from the specified viewport. Note that picking events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Gesture (*inputs:gesture*)", "``token``", "The input gesture to trigger a picking event", "Left Mouse Click" "", "*displayGroup*", "parameters", "" "", "*allowedTokens*", "Left Mouse Click,Right Mouse Click,Middle Mouse Click,Left Mouse Press,Right Mouse Press,Middle Mouse Press", "" "Tracked Prim Paths (*inputs:trackedPrimPaths*)", "``token[]``", "Optionally specify a set of prims (by paths) to track whether or not they got picked (only affects the value of 'Is Tracked Prim Picked')", "None" "Tracked Prims (*inputs:trackedPrims*)", "``target``", "Optionally specify a set of prims to track whether or not they got picked (only affects the value of 'Is Tracked Prim Picked')", "None" "", "*allowMultiInputs*", "1", "" "Use Paths (*inputs:usePaths*)", "``bool``", "When true, 'Tracked Prim Paths' is used, otherwise 'Tracked Prims' is used", "False" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for picking events", "Viewport" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Is Tracked Prim Picked (*outputs:isTrackedPrimPicked*)", "``bool``", "True if a tracked prim got picked in the last picking event, or if any prim got picked if no tracked prims are specified", "None" "Is Valid (*outputs:isValid*)", "``bool``", "True if a valid event state was detected and the outputs of this node are valid, and false otherwise", "None" "Picked Prim (*outputs:pickedPrim*)", "``target``", "The picked prim, or an empty target if nothing got picked", "None" "Picked Prim Path (*outputs:pickedPrimPath*)", "``token``", "The path of the prim picked in the last picking event, or an empty string if nothing got picked", "None" "Picked World Position (*outputs:pickedWorldPos*)", "``pointd[3]``", "The XYZ-coordinates of the point in world space at which the prim got picked, or (0,0,0) if nothing got picked", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.ReadPickState" "Version", "2" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Read Pick State (BETA)" "Categories", "ui" "Generated Class Name", "OgnReadPickStateDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnButton.rst
.. _omni_graph_ui_nodes_Button_1: .. _omni_graph_ui_nodes_Button: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Button (BETA) :keywords: lang-en omnigraph node graph:action,ui ui_nodes button Button (BETA) ============= .. <description> Create a button widget on the Viewport .. </description> Here is an example of a button that was created using the text ``Press Me``: .. image:: ../../../../../source/extensions/omni.graph.ui_nodes/docs/PressMe.png :alt: "Press Me" Button Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Create (*inputs:create*)", "``execution``", "Input execution to create and show the widget", "None" "Parent Widget Path (*inputs:parentWidgetPath*)", "``token``", "The absolute path to the parent widget.", "" "Size (*inputs:size*)", "``double[2]``", "The width and height of the created widget. Value of 0 means the created widget will be just large enough to fit everything.", "[0.0, 0.0]" "Start Hidden (*inputs:startHidden*)", "``bool``", "Determines whether the button will initially be visible (False) or not (True).", "False" "inputs:style", "``string``", "Style to be applied to the button. This can later be changed with the WriteWidgetStyle node.", "None" "Text (*inputs:text*)", "``string``", "The text that is displayed on the button", "None" "Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "An optional unique identifier for the widget. Can be used to refer to this widget in other places such as the OnWidgetClicked node.", "None" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Created (*outputs:created*)", "``execution``", "Executed when the widget is created", "None" "Widget Path (*outputs:widgetPath*)", "``token``", "The absolute path to the created widget", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.Button" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Button (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnButtonDatabase" "Python Module", "omni.graph.ui_nodes" Further information on the button operation can be found in the documentation of :py:class:`omni.ui.Button`.
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnWriteWidgetProperty.rst
.. _omni_graph_ui_nodes_WriteWidgetProperty_1: .. _omni_graph_ui_nodes_WriteWidgetProperty: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Write Widget Property (BETA) :keywords: lang-en omnigraph node graph:action,ui ui_nodes write-widget-property Write Widget Property (BETA) ============================ .. <description> Set the value of a widget's property (height, tooltip, etc). .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Property Name (*inputs:propertyName*)", "``token``", "Name of the property to write to.", "" "Value (*inputs:value*)", "``any``", "The value to write to the property.", "None" "Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "Unique identifier for the widget. This is only valid within the current graph.", "" "Widget Path (*inputs:widgetPath*)", "``token``", "Full path to the widget. If present this will be used insted of 'widgetIdentifier'. Unlike 'widgetIdentifier' this is valid across all graphs.", "" "Write (*inputs:write*)", "``execution``", "Input execution to write the value to the widget's property.", "None" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:written", "``execution``", "Executed when the value has been successfully written.", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.WriteWidgetProperty" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Write Widget Property (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnWriteWidgetPropertyDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnPrintText.rst
.. _omni_graph_ui_nodes_PrintText_1: .. _omni_graph_ui_nodes_PrintText: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Print Text :keywords: lang-en omnigraph node debug ui_nodes print-text Print Text ========== .. <description> Prints some text to the system log or to the screen .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "In (*inputs:execIn*)", "``execution``", "Execution input", "None" "Log Level (*inputs:logLevel*)", "``token``", "The logging level for the message [Info, Warning, Error]", "Info" "", "*allowedTokens*", "Info,Warning,Error", "" "Text (*inputs:text*)", "``string``", "The text to print", "" "To Screen (*inputs:toScreen*)", "``bool``", "When true, displays the text on the viewport for a few seconds, as well as the log", "False" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport if printing to screen, or empty for the default viewport", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Out (*outputs:execOut*)", "``execution``", "Execution Output", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.PrintText" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "tags", "logging,toast,debug" "uiName", "Print Text" "Categories", "debug" "Generated Class Name", "OgnPrintTextDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnWidgetClicked.rst
.. _omni_graph_ui_nodes_OnWidgetClicked_1: .. _omni_graph_ui_nodes_OnWidgetClicked: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: On Widget Clicked (BETA) :keywords: lang-en omnigraph node graph:action,ui compute-on-request ui_nodes on-widget-clicked On Widget Clicked (BETA) ======================== .. <description> Event node which fires when a UI widget with the specified identifier is clicked. This node should be used in combination with UI creation nodes such as OgnButton. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "A unique identifier identifying the widget. This should be specified in the UI creation node such as OgnButton.", "" "", "*literalOnly*", "1", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Clicked (*outputs:clicked*)", "``execution``", "Executed when the widget is clicked", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.OnWidgetClicked" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "True" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "On Widget Clicked (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnOnWidgetClickedDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnVStack.rst
.. _omni_graph_ui_nodes_VStack_1: .. _omni_graph_ui_nodes_VStack: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Stack (BETA) :keywords: lang-en omnigraph node graph:action,ui ui_nodes v-stack Stack (BETA) ============ .. <description> Contruct a Stack on the Viewport. All child widgets of Stack will be placed in a row, column or layer based on the direction input. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Create (*inputs:create*)", "``execution``", "Input execution to create and show the widget", "None" "Direction (*inputs:direction*)", "``token``", "The direction the widgets will be stacked.", "TOP_TO_BOTTOM" "", "*allowedTokens*", "BACK_TO_FRONT,BOTTOM_TO_TOP,FRONT_TO_BACK,LEFT_TO_RIGHT,RIGHT_TO_LEFT,TOP_TO_BOTTOM", "" "Parent Widget Path (*inputs:parentWidgetPath*)", "``token``", "The absolute path to the parent widget.", "" "inputs:style", "``string``", "Style to be applied to the stack and its children. This can later be changed with the WriteWidgetStyle node.", "None" "Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "An optional unique identifier for the widget. Can be used to refer to this widget in other places such as the OnWidgetClicked node.", "None" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Created (*outputs:created*)", "``execution``", "Executed when the widget is created", "None" "Widget Path (*outputs:widgetPath*)", "``token``", "The absolute path to the created widget", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.VStack" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Stack (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnVStackDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadViewportHoverState.rst
.. _omni_graph_ui_nodes_ReadViewportHoverState_1: .. _omni_graph_ui_nodes_ReadViewportHoverState: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Read Viewport Hover State (BETA) :keywords: lang-en omnigraph node ui threadsafe ui_nodes read-viewport-hover-state Read Viewport Hover State (BETA) ================================ .. <description> Read the state of the last viewport hover event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of 2D position and velocity outputs are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for hover events", "Viewport" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Is Hovered (*outputs:isHovered*)", "``bool``", "True if the specified viewport is currently hovered", "None" "Is Valid (*outputs:isValid*)", "``bool``", "True if a valid event state was detected and the outputs of this node are valid, and false otherwise", "None" "Position (*outputs:position*)", "``double[2]``", "The current mouse position if the specified viewport is currently hovered, otherwise (0,0)", "None" "Velocity (*outputs:velocity*)", "``double[2]``", "A vector representing the change in position of the mouse since the previous frame if the specified viewport is currently hovered, otherwise (0,0)", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.ReadViewportHoverState" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Read Viewport Hover State (BETA)" "Categories", "ui" "Generated Class Name", "OgnReadViewportHoverStateDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnGetViewportRenderer.rst
.. _omni_graph_ui_nodes_GetViewportRenderer_1: .. _omni_graph_ui_nodes_GetViewportRenderer: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Get Viewport Renderer :keywords: lang-en omnigraph node viewport ui_nodes get-viewport-renderer Get Viewport Renderer ===================== .. <description> Gets the renderer being used by the target viewport. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport, or empty for the default viewport", "Viewport" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Renderer (*outputs:renderer*)", "``token``", "The renderer being used by the target viewport", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.GetViewportRenderer" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Get Viewport Renderer" "Categories", "viewport" "Generated Class Name", "OgnGetViewportRendererDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnWriteWidgetStyle.rst
.. _omni_graph_ui_nodes_WriteWidgetStyle_1: .. _omni_graph_ui_nodes_WriteWidgetStyle: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Write Widget Style (BETA) :keywords: lang-en omnigraph node graph:action,ui ReadOnly ui_nodes write-widget-style Write Widget Style (BETA) ========================= .. <description> Sets a widget's style properties. This node should be used in combination with UI creation nodes such as Button. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "inputs:style", "``string``", "The style to set the widget to.", "" "Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "A unique identifier identifying the widget. This is only valid within the current graph. This should be specified in the UI creation node such as OgnButton.", "" "Widget Path (*inputs:widgetPath*)", "``token``", "Full path to the widget. If present this will be used insted of 'widgetIdentifier'. Unlike 'widgetIdentifier' this is valid across all graphs.", "" "inputs:write", "``execution``", "Input execution", "None" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:written", "``execution``", "Output execution", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.WriteWidgetStyle" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Write Widget Style (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnWriteWidgetStyleDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnViewportHovered.rst
.. _omni_graph_ui_nodes_OnViewportHovered_1: .. _omni_graph_ui_nodes_OnViewportHovered: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: On Viewport Hovered (BETA) :keywords: lang-en omnigraph node graph:action,ui threadsafe compute-on-request ui_nodes on-viewport-hovered On Viewport Hovered (BETA) ========================== .. <description> Event node which fires when the specified viewport is hovered over. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Only Simulate On Play (*inputs:onlyPlayback*)", "``bool``", "When true, the node is only computed while Stage is being played", "True" "", "*literalOnly*", "1", "" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for hover events", "Viewport" "", "*literalOnly*", "1", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Began (*outputs:began*)", "``execution``", "Enabled when the hover begins", "None" "Ended (*outputs:ended*)", "``execution``", "Enabled when the hover ends", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.OnViewportHovered" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "On Viewport Hovered (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnOnViewportHoveredDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnViewportScrolled.rst
.. _omni_graph_ui_nodes_OnViewportScrolled_1: .. _omni_graph_ui_nodes_OnViewportScrolled: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: On Viewport Scrolled (BETA) :keywords: lang-en omnigraph node graph:action,ui threadsafe compute-on-request ui_nodes on-viewport-scrolled On Viewport Scrolled (BETA) =========================== .. <description> Event node which fires when a viewport scroll event occurs in the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Only Simulate On Play (*inputs:onlyPlayback*)", "``bool``", "When true, the node is only computed while Stage is being played", "True" "", "*literalOnly*", "1", "" "Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of the 2D position output are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False" "", "*literalOnly*", "1", "" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for scroll events", "Viewport" "", "*literalOnly*", "1", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Position (*outputs:position*)", "``double[2]``", "The position at which the viewport scroll event occurred", "None" "Scroll Value (*outputs:scrollValue*)", "``float``", "The number of mouse wheel clicks scrolled up if positive, or scrolled down if negative", "None" "Scrolled (*outputs:scrolled*)", "``execution``", "Enabled when a viewport scroll event occurs in the specified viewport", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.OnViewportScrolled" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "On Viewport Scrolled (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnOnViewportScrolledDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnOnViewportPressed.rst
.. _omni_graph_ui_nodes_OnViewportPressed_1: .. _omni_graph_ui_nodes_OnViewportPressed: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: On Viewport Pressed (BETA) :keywords: lang-en omnigraph node graph:action,ui threadsafe compute-on-request ui_nodes on-viewport-pressed On Viewport Pressed (BETA) ========================== .. <description> Event node which fires when the specified viewport is pressed, and when that press is released. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Gesture (*inputs:gesture*)", "``token``", "The input gesture to trigger viewport press events", "Left Mouse Press" "", "*displayGroup*", "parameters", "" "", "*literalOnly*", "1", "" "", "*allowedTokens*", "Left Mouse Press,Right Mouse Press,Middle Mouse Press", "" "Only Simulate On Play (*inputs:onlyPlayback*)", "``bool``", "When true, the node is only computed while Stage is being played", "True" "", "*literalOnly*", "1", "" "Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of 2D position outputs are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False" "", "*literalOnly*", "1", "" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for press events", "Viewport" "", "*literalOnly*", "1", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Is Release Position Valid (*outputs:isReleasePositionValid*)", "``bool``", "True if the press was released inside of the viewport, and false otherwise", "None" "Press Position (*outputs:pressPosition*)", "``double[2]``", "The position at which the viewport was pressed (valid when either 'Pressed' or 'Released' is enabled)", "None" "Pressed (*outputs:pressed*)", "``execution``", "Enabled when the specified viewport is pressed, populating 'Press Position' with the current mouse position", "None" "Release Position (*outputs:releasePosition*)", "``double[2]``", "The position at which the press was released, or (0,0) if the press was released outside of the viewport or the viewport is currently pressed (valid when 'Ended' is enabled and 'Is Release Position Valid' is true)", "None" "Released (*outputs:released*)", "``execution``", "Enabled when the press is released, populating 'Release Position' with the current mouse position and setting 'Is Release Position Valid' to true if the press is released inside of the viewport. If the press is released outside of the viewport, 'Is Release Position Valid' is set to false and 'Release Position' is set to (0,0).", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.OnViewportPressed" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "On Viewport Pressed (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnOnViewportPressedDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadViewportScrollState.rst
.. _omni_graph_ui_nodes_ReadViewportScrollState_1: .. _omni_graph_ui_nodes_ReadViewportScrollState: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Read Viewport Scroll State (BETA) :keywords: lang-en omnigraph node ui threadsafe ui_nodes read-viewport-scroll-state Read Viewport Scroll State (BETA) ================================= .. <description> Read the state of the last viewport scroll event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Use Normalized Coords (*inputs:useNormalizedCoords*)", "``bool``", "When true, the components of the 2D position output are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels.", "False" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport window to watch for scroll events", "Viewport" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Is Valid (*outputs:isValid*)", "``bool``", "True if a valid event state was detected and the outputs of this node are valid, and false otherwise", "None" "Position (*outputs:position*)", "``double[2]``", "The last position at which a viewport scroll event occurred in the specified viewport", "None" "Scroll Value (*outputs:scrollValue*)", "``float``", "The number of mouse wheel clicks scrolled up if positive, or scrolled down if negative", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.ReadViewportScrollState" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "C++" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Read Viewport Scroll State (BETA)" "Categories", "ui" "Generated Class Name", "OgnReadViewportScrollStateDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnLockViewportRender.rst
.. _omni_graph_ui_nodes_LockViewportRender_1: .. _omni_graph_ui_nodes_LockViewportRender: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Lock Viewport Render :keywords: lang-en omnigraph node graph:action,viewport ui_nodes lock-viewport-render Lock Viewport Render ==================== .. <description> Locks and unlocks viewport render. Viewport render is frozen at the frame when it is locked, while computation and UI update are still executed as normal. It fades out back to the current frame when it is unlocked, two output execution attributes - fadeStarted and fadeComplete - will be triggered separately during the fading progress. The node manages the lock state for its target viewport and takes action according to the lock state when an input execution attribute is triggered. A node is able to unlock the target viewort only if it has locked the target viewport. .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Fade Time (*inputs:fadeTime*)", "``double``", "The duration of fading in time (seconds) when being unlocked", "1.0" "inputs:lock", "``execution``", "The input execution attribute for locking viewport render", "None" "inputs:unlock", "``execution``", "The input execution attribute for unlocking viewport render", "None" "Viewport (*inputs:viewport*)", "``token``", "Name of the viewport, or empty for the default viewport", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "outputs:fadeComplete", "``execution``", "Triggered when fading is complete", "None" "outputs:fadeStarted", "``execution``", "Triggered when fading is started", "None" "outputs:locked", "``execution``", "Triggered when viewport render is locked", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.LockViewportRender" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Lock Viewport Render" "Categories", "graph:action,viewport" "Generated Class Name", "OgnLockViewportRenderDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/ogn/docs/OgnReadWidgetProperty.rst
.. _omni_graph_ui_nodes_ReadWidgetProperty_1: .. _omni_graph_ui_nodes_ReadWidgetProperty: .. ================================================================================ .. THIS PAGE IS AUTO-GENERATED. DO NOT MANUALLY EDIT. .. ================================================================================ :orphan: .. meta:: :title: Read Widget Property (BETA) :keywords: lang-en omnigraph node graph:action,ui WriteOnly ui_nodes read-widget-property Read Widget Property (BETA) =========================== .. <description> Read the value of a widget's property (height, tooltip, etc). .. </description> Installation ------------ To use this node enable :ref:`omni.graph.ui_nodes<ext_omni_graph_ui_nodes>` in the Extension Manager. Inputs ------ .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Property Name (*inputs:propertyName*)", "``token``", "Name of the property to read.", "" "Widget Identifier (*inputs:widgetIdentifier*)", "``token``", "Unique identifier for the widget. This is only valid within the current graph.", "" "Widget Path (*inputs:widgetPath*)", "``token``", "Full path to the widget. If present this will be used insted of 'widgetIdentifier'. Unlike 'widgetIdentifier' this is valid across all graphs.", "" Outputs ------- .. csv-table:: :header: "Name", "Type", "Descripton", "Default" :widths: 20, 20, 50, 10 "Value (*outputs:value*)", "``['bool', 'double', 'int', 'string']``", "The value of the property.", "None" Metadata -------- .. csv-table:: :header: "Name", "Value" :widths: 30,70 "Unique ID", "omni.graph.ui_nodes.ReadWidgetProperty" "Version", "1" "Extension", "omni.graph.ui_nodes" "Has State?", "False" "Implementation Language", "Python" "Default Memory Type", "cpu" "Generated Code Exclusions", "tests" "uiName", "Read Widget Property (BETA)" "Categories", "graph:action,ui" "Generated Class Name", "OgnReadWidgetPropertyDatabase" "Python Module", "omni.graph.ui_nodes"
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnReadViewportPressStateDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.ReadViewportPressState Read the state of the last viewport press event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. """ import numpy import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnReadViewportPressStateDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.ReadViewportPressState Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.gesture inputs.useNormalizedCoords inputs.viewport Outputs: outputs.isPressed outputs.isReleasePositionValid outputs.isValid outputs.pressPosition outputs.releasePosition Predefined Tokens: tokens.LeftMouseDrag tokens.RightMouseDrag tokens.MiddleMouseDrag """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport press events', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Press", "RightMouseDrag": "Right Mouse Press", "MiddleMouseDrag": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Press"'}, True, "Left Mouse Press", False, ''), ('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for press events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:isPressed', 'bool', 0, 'Is Pressed', 'True if the specified viewport is currently pressed', {}, True, None, False, ''), ('outputs:isReleasePositionValid', 'bool', 0, 'Is Release Position Valid', 'True if the press was released inside of the viewport, and false otherwise', {}, True, None, False, ''), ('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''), ('outputs:pressPosition', 'double2', 0, 'Press Position', 'The position at which the specified viewport was last pressed', {}, True, None, False, ''), ('outputs:releasePosition', 'double2', 0, 'Release Position', 'The position at which the last press on the specified viewport was released,\nor (0,0) if the press was released outside of the viewport or the viewport is currently pressed', {}, True, None, False, ''), ]) class tokens: LeftMouseDrag = "Left Mouse Press" RightMouseDrag = "Right Mouse Press" MiddleMouseDrag = "Middle Mouse Press" class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def gesture(self): data_view = og.AttributeValueHelper(self._attributes.gesture) return data_view.get() @gesture.setter def gesture(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.gesture) data_view = og.AttributeValueHelper(self._attributes.gesture) data_view.set(value) @property def useNormalizedCoords(self): data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) return data_view.get() @useNormalizedCoords.setter def useNormalizedCoords(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.useNormalizedCoords) data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) data_view.set(value) @property def viewport(self): data_view = og.AttributeValueHelper(self._attributes.viewport) return data_view.get() @viewport.setter def viewport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.viewport) data_view = og.AttributeValueHelper(self._attributes.viewport) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def isPressed(self): data_view = og.AttributeValueHelper(self._attributes.isPressed) return data_view.get() @isPressed.setter def isPressed(self, value): data_view = og.AttributeValueHelper(self._attributes.isPressed) data_view.set(value) @property def isReleasePositionValid(self): data_view = og.AttributeValueHelper(self._attributes.isReleasePositionValid) return data_view.get() @isReleasePositionValid.setter def isReleasePositionValid(self, value): data_view = og.AttributeValueHelper(self._attributes.isReleasePositionValid) data_view.set(value) @property def isValid(self): data_view = og.AttributeValueHelper(self._attributes.isValid) return data_view.get() @isValid.setter def isValid(self, value): data_view = og.AttributeValueHelper(self._attributes.isValid) data_view.set(value) @property def pressPosition(self): data_view = og.AttributeValueHelper(self._attributes.pressPosition) return data_view.get() @pressPosition.setter def pressPosition(self, value): data_view = og.AttributeValueHelper(self._attributes.pressPosition) data_view.set(value) @property def releasePosition(self): data_view = og.AttributeValueHelper(self._attributes.releasePosition) return data_view.get() @releasePosition.setter def releasePosition(self, value): data_view = og.AttributeValueHelper(self._attributes.releasePosition) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnReadViewportPressStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnReadViewportPressStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnReadViewportPressStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnOnViewportPressedDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.OnViewportPressed Event node which fires when the specified viewport is pressed, and when that press is released. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. """ import numpy import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnOnViewportPressedDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.OnViewportPressed Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.gesture inputs.onlyPlayback inputs.useNormalizedCoords inputs.viewport Outputs: outputs.isReleasePositionValid outputs.pressPosition outputs.pressed outputs.releasePosition outputs.released Predefined Tokens: tokens.LeftMouseDrag tokens.RightMouseDrag tokens.MiddleMouseDrag """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport press events', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Press", "RightMouseDrag": "Right Mouse Press", "MiddleMouseDrag": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Press"'}, True, "Left Mouse Press", False, ''), ('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for press events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:isReleasePositionValid', 'bool', 0, 'Is Release Position Valid', 'True if the press was released inside of the viewport, and false otherwise', {}, True, None, False, ''), ('outputs:pressPosition', 'double2', 0, 'Press Position', "The position at which the viewport was pressed (valid when either 'Pressed' or 'Released' is enabled)", {}, True, None, False, ''), ('outputs:pressed', 'execution', 0, 'Pressed', "Enabled when the specified viewport is pressed, populating 'Press Position' with the current mouse position", {}, True, None, False, ''), ('outputs:releasePosition', 'double2', 0, 'Release Position', "The position at which the press was released, or (0,0) if the press was released outside of the viewport\nor the viewport is currently pressed (valid when 'Ended' is enabled and 'Is Release Position Valid' is true)", {}, True, None, False, ''), ('outputs:released', 'execution', 0, 'Released', "Enabled when the press is released, populating 'Release Position' with the current mouse position\nand setting 'Is Release Position Valid' to true if the press is released inside of the viewport.\nIf the press is released outside of the viewport, 'Is Release Position Valid' is set to false\nand 'Release Position' is set to (0,0).", {}, True, None, False, ''), ]) class tokens: LeftMouseDrag = "Left Mouse Press" RightMouseDrag = "Right Mouse Press" MiddleMouseDrag = "Middle Mouse Press" @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.outputs.pressed = og.AttributeRole.EXECUTION role_data.outputs.released = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def gesture(self): data_view = og.AttributeValueHelper(self._attributes.gesture) return data_view.get() @gesture.setter def gesture(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.gesture) data_view = og.AttributeValueHelper(self._attributes.gesture) data_view.set(value) @property def onlyPlayback(self): data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) return data_view.get() @onlyPlayback.setter def onlyPlayback(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.onlyPlayback) data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) data_view.set(value) @property def useNormalizedCoords(self): data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) return data_view.get() @useNormalizedCoords.setter def useNormalizedCoords(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.useNormalizedCoords) data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) data_view.set(value) @property def viewport(self): data_view = og.AttributeValueHelper(self._attributes.viewport) return data_view.get() @viewport.setter def viewport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.viewport) data_view = og.AttributeValueHelper(self._attributes.viewport) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def isReleasePositionValid(self): data_view = og.AttributeValueHelper(self._attributes.isReleasePositionValid) return data_view.get() @isReleasePositionValid.setter def isReleasePositionValid(self, value): data_view = og.AttributeValueHelper(self._attributes.isReleasePositionValid) data_view.set(value) @property def pressPosition(self): data_view = og.AttributeValueHelper(self._attributes.pressPosition) return data_view.get() @pressPosition.setter def pressPosition(self, value): data_view = og.AttributeValueHelper(self._attributes.pressPosition) data_view.set(value) @property def pressed(self): data_view = og.AttributeValueHelper(self._attributes.pressed) return data_view.get() @pressed.setter def pressed(self, value): data_view = og.AttributeValueHelper(self._attributes.pressed) data_view.set(value) @property def releasePosition(self): data_view = og.AttributeValueHelper(self._attributes.releasePosition) return data_view.get() @releasePosition.setter def releasePosition(self, value): data_view = og.AttributeValueHelper(self._attributes.releasePosition) data_view.set(value) @property def released(self): data_view = og.AttributeValueHelper(self._attributes.released) return data_view.get() @released.setter def released(self, value): data_view = og.AttributeValueHelper(self._attributes.released) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnOnViewportPressedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnOnViewportPressedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnOnViewportPressedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
11,292
Python
50.56621
505
0.67136
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnReadPickStateDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.ReadPickState Read the state of the last picking event from the specified viewport. Note that picking events must be enabled on the specified viewport using a SetViewportMode node. """ import numpy import usdrt import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnReadPickStateDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.ReadPickState Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.gesture inputs.trackedPrimPaths inputs.trackedPrims inputs.usePaths inputs.viewport Outputs: outputs.isTrackedPrimPicked outputs.isValid outputs.pickedPrim outputs.pickedPrimPath outputs.pickedWorldPos Predefined Tokens: tokens.LeftMouseClick tokens.RightMouseClick tokens.MiddleMouseClick tokens.LeftMousePress tokens.RightMousePress tokens.MiddleMousePress """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger a picking event', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Click,Right Mouse Click,Middle Mouse Click,Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseClick": "Left Mouse Click", "RightMouseClick": "Right Mouse Click", "MiddleMouseClick": "Middle Mouse Click", "LeftMousePress": "Left Mouse Press", "RightMousePress": "Right Mouse Press", "MiddleMousePress": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Click"'}, True, "Left Mouse Click", False, ''), ('inputs:trackedPrimPaths', 'token[]', 0, 'Tracked Prim Paths', "Optionally specify a set of prims (by paths) to track whether or not they got picked\n(only affects the value of 'Is Tracked Prim Picked')", {}, False, None, True, 'Use the trackedPrims input instead'), ('inputs:trackedPrims', 'target', 0, 'Tracked Prims', "Optionally specify a set of prims to track whether or not they got picked\n(only affects the value of 'Is Tracked Prim Picked')", {ogn.MetadataKeys.ALLOW_MULTI_INPUTS: '1'}, False, [], False, ''), ('inputs:usePaths', 'bool', 0, 'Use Paths', "When true, 'Tracked Prim Paths' is used, otherwise 'Tracked Prims' is used", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for picking events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:isTrackedPrimPicked', 'bool', 0, 'Is Tracked Prim Picked', 'True if a tracked prim got picked in the last picking event,\nor if any prim got picked if no tracked prims are specified', {}, True, None, False, ''), ('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''), ('outputs:pickedPrim', 'target', 0, 'Picked Prim', 'The picked prim, or an empty target if nothing got picked', {}, True, [], False, ''), ('outputs:pickedPrimPath', 'token', 0, 'Picked Prim Path', 'The path of the prim picked in the last picking event, or an empty string if nothing got picked', {}, True, None, True, 'Use the pickedPrim output instead'), ('outputs:pickedWorldPos', 'point3d', 0, 'Picked World Position', 'The XYZ-coordinates of the point in world space at which the prim got picked,\nor (0,0,0) if nothing got picked', {}, True, None, False, ''), ]) class tokens: LeftMouseClick = "Left Mouse Click" RightMouseClick = "Right Mouse Click" MiddleMouseClick = "Middle Mouse Click" LeftMousePress = "Left Mouse Press" RightMousePress = "Right Mouse Press" MiddleMousePress = "Middle Mouse Press" @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.trackedPrims = og.AttributeRole.TARGET role_data.outputs.pickedPrim = og.AttributeRole.TARGET role_data.outputs.pickedWorldPos = og.AttributeRole.POSITION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def gesture(self): data_view = og.AttributeValueHelper(self._attributes.gesture) return data_view.get() @gesture.setter def gesture(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.gesture) data_view = og.AttributeValueHelper(self._attributes.gesture) data_view.set(value) @property def trackedPrimPaths(self): data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths) return data_view.get() @trackedPrimPaths.setter def trackedPrimPaths(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.trackedPrimPaths) data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths) data_view.set(value) self.trackedPrimPaths_size = data_view.get_array_size() @property def trackedPrims(self): data_view = og.AttributeValueHelper(self._attributes.trackedPrims) return data_view.get() @trackedPrims.setter def trackedPrims(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.trackedPrims) data_view = og.AttributeValueHelper(self._attributes.trackedPrims) data_view.set(value) self.trackedPrims_size = data_view.get_array_size() @property def usePaths(self): data_view = og.AttributeValueHelper(self._attributes.usePaths) return data_view.get() @usePaths.setter def usePaths(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.usePaths) data_view = og.AttributeValueHelper(self._attributes.usePaths) data_view.set(value) @property def viewport(self): data_view = og.AttributeValueHelper(self._attributes.viewport) return data_view.get() @viewport.setter def viewport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.viewport) data_view = og.AttributeValueHelper(self._attributes.viewport) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.pickedPrim_size = None self._batchedWriteValues = { } @property def isTrackedPrimPicked(self): data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked) return data_view.get() @isTrackedPrimPicked.setter def isTrackedPrimPicked(self, value): data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked) data_view.set(value) @property def isValid(self): data_view = og.AttributeValueHelper(self._attributes.isValid) return data_view.get() @isValid.setter def isValid(self, value): data_view = og.AttributeValueHelper(self._attributes.isValid) data_view.set(value) @property def pickedPrim(self): data_view = og.AttributeValueHelper(self._attributes.pickedPrim) return data_view.get(reserved_element_count=self.pickedPrim_size) @pickedPrim.setter def pickedPrim(self, value): data_view = og.AttributeValueHelper(self._attributes.pickedPrim) data_view.set(value) self.pickedPrim_size = data_view.get_array_size() @property def pickedPrimPath(self): data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath) return data_view.get() @pickedPrimPath.setter def pickedPrimPath(self, value): data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath) data_view.set(value) @property def pickedWorldPos(self): data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos) return data_view.get() @pickedWorldPos.setter def pickedWorldPos(self, value): data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnReadPickStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnReadPickStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnReadPickStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
12,176
Python
48.702041
640
0.662861
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnSetViewportFullscreenDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.SetViewportFullscreen Toggles fullscreen on/off for viewport(s) and visibility on/off for all other panes. """ import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnSetViewportFullscreenDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.SetViewportFullscreen Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.exec inputs.mode Outputs: outputs.exec Predefined Tokens: tokens.Default tokens.Fullscreen tokens.HideUI """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:exec', 'execution', 0, None, 'The input execution', {}, True, None, False, ''), ('inputs:mode', 'token', 0, 'Mode', 'The mode to toggle fullscreen on/off for viewport(s) and visibility on/off for all other panes:\n\n"Default" - Windowed viewport(s) with all other panes shown.\n"Fullscreen" - Fullscreen viewport(s) with all other panes hidden.\n"Hide UI" - Windowed viewport(s) with all other panes hidden.', {ogn.MetadataKeys.ALLOWED_TOKENS: 'Default,Fullscreen,Hide UI', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"Default": "Default", "Fullscreen": "Fullscreen", "HideUI": "Hide UI"}', ogn.MetadataKeys.DEFAULT: '"Default"'}, True, "Default", False, ''), ('outputs:exec', 'execution', 0, None, 'The output execution', {}, True, None, False, ''), ]) class tokens: Default = "Default" Fullscreen = "Fullscreen" HideUI = "Hide UI" @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.exec = og.AttributeRole.EXECUTION role_data.outputs.exec = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def exec(self): data_view = og.AttributeValueHelper(self._attributes.exec) return data_view.get() @exec.setter def exec(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.exec) data_view = og.AttributeValueHelper(self._attributes.exec) data_view.set(value) @property def mode(self): data_view = og.AttributeValueHelper(self._attributes.mode) return data_view.get() @mode.setter def mode(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.mode) data_view = og.AttributeValueHelper(self._attributes.mode) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def exec(self): data_view = og.AttributeValueHelper(self._attributes.exec) return data_view.get() @exec.setter def exec(self, value): data_view = og.AttributeValueHelper(self._attributes.exec) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnSetViewportFullscreenDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnSetViewportFullscreenDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnSetViewportFullscreenDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
6,593
Python
45.765957
582
0.664493
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnPrintTextDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.PrintText Prints some text to the system log or to the screen """ import sys import traceback import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnPrintTextDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.PrintText Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.execIn inputs.logLevel inputs.text inputs.toScreen inputs.viewport Outputs: outputs.execOut Predefined Tokens: tokens.Info tokens.Warning tokens.Error """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''), ('inputs:logLevel', 'token', 0, 'Log Level', 'The logging level for the message [Info, Warning, Error]', {ogn.MetadataKeys.ALLOWED_TOKENS: 'Info,Warning,Error', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '["Info", "Warning", "Error"]', ogn.MetadataKeys.DEFAULT: '"Info"'}, True, "Info", False, ''), ('inputs:text', 'string', 0, 'Text', 'The text to print', {}, True, "", False, ''), ('inputs:toScreen', 'bool', 0, 'To Screen', 'When true, displays the text on the viewport for a few seconds, as well as the log', {}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport if printing to screen, or empty for the default viewport', {}, True, "", False, ''), ('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''), ]) class tokens: Info = "Info" Warning = "Warning" Error = "Error" @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.inputs.text = og.AttributeRole.TEXT role_data.outputs.execOut = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"execIn", "logLevel", "text", "toScreen", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"} """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [self._attributes.execIn, self._attributes.logLevel, self._attributes.text, self._attributes.toScreen, self._attributes.viewport] self._batchedReadValues = [None, "Info", "", False, ""] @property def execIn(self): return self._batchedReadValues[0] @execIn.setter def execIn(self, value): self._batchedReadValues[0] = value @property def logLevel(self): return self._batchedReadValues[1] @logLevel.setter def logLevel(self, value): self._batchedReadValues[1] = value @property def text(self): return self._batchedReadValues[2] @text.setter def text(self, value): self._batchedReadValues[2] = value @property def toScreen(self): return self._batchedReadValues[3] @toScreen.setter def toScreen(self, value): self._batchedReadValues[3] = value @property def viewport(self): return self._batchedReadValues[4] @viewport.setter def viewport(self, value): self._batchedReadValues[4] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"} """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def execOut(self): value = self._batchedWriteValues.get(self._attributes.execOut) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.execOut) return data_view.get() @execOut.setter def execOut(self, value): self._batchedWriteValues[self._attributes.execOut] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnPrintTextDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnPrintTextDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnPrintTextDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes) class abi: """Class defining the ABI interface for the node type""" @staticmethod def get_node_type(): get_node_type_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'get_node_type', None) if callable(get_node_type_function): return get_node_type_function() return 'omni.graph.ui_nodes.PrintText' @staticmethod def compute(context, node): def database_valid(): return True try: per_node_data = OgnPrintTextDatabase.PER_NODE_DATA[node.node_id()] db = per_node_data.get('_db') if db is None: db = OgnPrintTextDatabase(node) per_node_data['_db'] = db if not database_valid(): per_node_data['_db'] = None return False except: db = OgnPrintTextDatabase(node) try: compute_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'compute', None) if callable(compute_function) and compute_function.__code__.co_argcount > 1: return compute_function(context, node) db.inputs._prefetch() db.inputs._setting_locked = True with og.in_compute(): return OgnPrintTextDatabase.NODE_TYPE_CLASS.compute(db) except Exception as error: stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next)) db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False) finally: db.inputs._setting_locked = False db.outputs._commit() return False @staticmethod def initialize(context, node): OgnPrintTextDatabase._initialize_per_node_data(node) initialize_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'initialize', None) if callable(initialize_function): initialize_function(context, node) per_node_data = OgnPrintTextDatabase.PER_NODE_DATA[node.node_id()] def on_connection_or_disconnection(*args): per_node_data['_db'] = None node.register_on_connected_callback(on_connection_or_disconnection) node.register_on_disconnected_callback(on_connection_or_disconnection) @staticmethod def release(node): release_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'release', None) if callable(release_function): release_function(node) OgnPrintTextDatabase._release_per_node_data(node) @staticmethod def release_instance(node, target): OgnPrintTextDatabase._release_per_node_instance_data(node, target) @staticmethod def update_node_version(context, node, old_version, new_version): update_node_version_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'update_node_version', None) if callable(update_node_version_function): return update_node_version_function(context, node, old_version, new_version) return False @staticmethod def initialize_type(node_type): initialize_type_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'initialize_type', None) needs_initializing = True if callable(initialize_type_function): needs_initializing = initialize_type_function(node_type) if needs_initializing: node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui_nodes") node_type.set_metadata(ogn.MetadataKeys.TAGS, "logging,toast,debug") node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Print Text") node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "debug") node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Prints some text to the system log or to the screen") node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests") node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python") OgnPrintTextDatabase.INTERFACE.add_to_node_type(node_type) @staticmethod def on_connection_type_resolve(node): on_connection_type_resolve_function = getattr(OgnPrintTextDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None) if callable(on_connection_type_resolve_function): on_connection_type_resolve_function(node) NODE_TYPE_CLASS = None @staticmethod def register(node_type_class): OgnPrintTextDatabase.NODE_TYPE_CLASS = node_type_class og.register_node_type(OgnPrintTextDatabase.abi, 1) @staticmethod def deregister(): og.deregister_node_type("omni.graph.ui_nodes.PrintText")
13,270
Python
43.089701
300
0.62208
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnOnPickedDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.OnPicked Event node which fires when a picking event occurs in the specified viewport. Note that picking events must be enabled on the specified viewport using a SetViewportMode node. """ import numpy import usdrt import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnOnPickedDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.OnPicked Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.gesture inputs.onlyPlayback inputs.trackedPrims inputs.viewport Outputs: outputs.isTrackedPrimPicked outputs.missed outputs.picked outputs.pickedPrim outputs.pickedPrimPath outputs.pickedWorldPos outputs.trackedPrimPaths Predefined Tokens: tokens.LeftMouseClick tokens.RightMouseClick tokens.MiddleMouseClick tokens.LeftMousePress tokens.RightMousePress tokens.MiddleMousePress """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger a picking event', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Click,Right Mouse Click,Middle Mouse Click,Left Mouse Press,Right Mouse Press,Middle Mouse Press', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseClick": "Left Mouse Click", "RightMouseClick": "Right Mouse Click", "MiddleMouseClick": "Middle Mouse Click", "LeftMousePress": "Left Mouse Press", "RightMousePress": "Right Mouse Press", "MiddleMousePress": "Middle Mouse Press"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Click"'}, True, "Left Mouse Click", False, ''), ('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:trackedPrims', 'target', 0, 'Tracked Prims', "Optionally specify a set of tracked prims that will cause 'Picked' to fire when picked", {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOW_MULTI_INPUTS: '1'}, False, [], False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for picking events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:isTrackedPrimPicked', 'bool', 0, 'Is Tracked Prim Picked', "True if a tracked prim got picked, or if any prim got picked if no tracked prims are specified\n(will always be true when 'Picked' fires, and false when 'Missed' fires)", {}, True, None, False, ''), ('outputs:missed', 'execution', 0, 'Missed', 'Enabled when an attempted picking did not pick a tracked prim,\nor when nothing gets picked if no tracked prims are specified', {}, True, None, False, ''), ('outputs:picked', 'execution', 0, 'Picked', 'Enabled when a tracked prim is picked,\nor when any prim is picked if no tracked prims are specified', {}, True, None, False, ''), ('outputs:pickedPrim', 'target', 0, 'Picked Prim', 'The picked prim, or an empty target if nothing got picked', {}, True, [], False, ''), ('outputs:pickedPrimPath', 'token', 0, 'Picked Prim Path', 'The path of the picked prim, or an empty string if nothing got picked', {}, True, None, True, 'Use the pickedPrim output instead'), ('outputs:pickedWorldPos', 'point3d', 0, 'Picked World Position', 'The XYZ-coordinates of the point in world space at which the prim got picked,\nor (0,0,0) if nothing got picked', {}, True, None, False, ''), ('outputs:trackedPrimPaths', 'token[]', 0, 'Tracked Prim Paths', "A list of the paths of the prims specified in 'Tracked Prims'", {}, True, None, False, ''), ]) class tokens: LeftMouseClick = "Left Mouse Click" RightMouseClick = "Right Mouse Click" MiddleMouseClick = "Middle Mouse Click" LeftMousePress = "Left Mouse Press" RightMousePress = "Right Mouse Press" MiddleMousePress = "Middle Mouse Press" @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.trackedPrims = og.AttributeRole.TARGET role_data.outputs.missed = og.AttributeRole.EXECUTION role_data.outputs.picked = og.AttributeRole.EXECUTION role_data.outputs.pickedPrim = og.AttributeRole.TARGET role_data.outputs.pickedWorldPos = og.AttributeRole.POSITION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def gesture(self): data_view = og.AttributeValueHelper(self._attributes.gesture) return data_view.get() @gesture.setter def gesture(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.gesture) data_view = og.AttributeValueHelper(self._attributes.gesture) data_view.set(value) @property def onlyPlayback(self): data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) return data_view.get() @onlyPlayback.setter def onlyPlayback(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.onlyPlayback) data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) data_view.set(value) @property def trackedPrims(self): data_view = og.AttributeValueHelper(self._attributes.trackedPrims) return data_view.get() @trackedPrims.setter def trackedPrims(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.trackedPrims) data_view = og.AttributeValueHelper(self._attributes.trackedPrims) data_view.set(value) self.trackedPrims_size = data_view.get_array_size() @property def viewport(self): data_view = og.AttributeValueHelper(self._attributes.viewport) return data_view.get() @viewport.setter def viewport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.viewport) data_view = og.AttributeValueHelper(self._attributes.viewport) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self.pickedPrim_size = None self.trackedPrimPaths_size = None self._batchedWriteValues = { } @property def isTrackedPrimPicked(self): data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked) return data_view.get() @isTrackedPrimPicked.setter def isTrackedPrimPicked(self, value): data_view = og.AttributeValueHelper(self._attributes.isTrackedPrimPicked) data_view.set(value) @property def missed(self): data_view = og.AttributeValueHelper(self._attributes.missed) return data_view.get() @missed.setter def missed(self, value): data_view = og.AttributeValueHelper(self._attributes.missed) data_view.set(value) @property def picked(self): data_view = og.AttributeValueHelper(self._attributes.picked) return data_view.get() @picked.setter def picked(self, value): data_view = og.AttributeValueHelper(self._attributes.picked) data_view.set(value) @property def pickedPrim(self): data_view = og.AttributeValueHelper(self._attributes.pickedPrim) return data_view.get(reserved_element_count=self.pickedPrim_size) @pickedPrim.setter def pickedPrim(self, value): data_view = og.AttributeValueHelper(self._attributes.pickedPrim) data_view.set(value) self.pickedPrim_size = data_view.get_array_size() @property def pickedPrimPath(self): data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath) return data_view.get() @pickedPrimPath.setter def pickedPrimPath(self, value): data_view = og.AttributeValueHelper(self._attributes.pickedPrimPath) data_view.set(value) @property def pickedWorldPos(self): data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos) return data_view.get() @pickedWorldPos.setter def pickedWorldPos(self, value): data_view = og.AttributeValueHelper(self._attributes.pickedWorldPos) data_view.set(value) @property def trackedPrimPaths(self): data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths) return data_view.get(reserved_element_count=self.trackedPrimPaths_size) @trackedPrimPaths.setter def trackedPrimPaths(self, value): data_view = og.AttributeValueHelper(self._attributes.trackedPrimPaths) data_view.set(value) self.trackedPrimPaths_size = data_view.get_array_size() def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnOnPickedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnOnPickedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnOnPickedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
12,859
Python
48.844961
676
0.66226
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnReadMouseStateDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.ReadMouseState Reads the current state of the mouse. You can choose which mouse element this node is associated with. When mouse element is chosen to be a button, only outputs:isPressed is meaningful. When coordinates are chosen, only outputs:coords and outputs:window are meaningful. Pixel coordinates are the position of the mouse cursor in screen pixel units with (0,0) top left. Normalized coordinates are values between 0-1 where 0 is top/left and 1 is bottom/right. By default, coordinates are relative to the application window, but if 'Use Relative Coords' is set to true, then coordinates are relative to the workspace window containing the mouse pointer. """ import numpy import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnReadMouseStateDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.ReadMouseState Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.mouseElement inputs.useRelativeCoords Outputs: outputs.coords outputs.isPressed outputs.window Predefined Tokens: tokens.LeftButton tokens.RightButton tokens.MiddleButton tokens.ForwardButton tokens.BackButton tokens.MouseCoordsNormalized tokens.MouseCoordsPixel """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:mouseElement', 'token', 0, 'Mouse Element', 'The mouse input to check the state of', {'displayGroup': 'parameters', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Button,Right Button,Middle Button,Forward Button,Back Button,Normalized Mouse Coordinates,Pixel Mouse Coordinates', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftButton": "Left Button", "RightButton": "Right Button", "MiddleButton": "Middle Button", "ForwardButton": "Forward Button", "BackButton": "Back Button", "MouseCoordsNormalized": "Normalized Mouse Coordinates", "MouseCoordsPixel": "Pixel Mouse Coordinates"}', ogn.MetadataKeys.DEFAULT: '"Left Button"'}, True, "Left Button", False, ''), ('inputs:useRelativeCoords', 'bool', 0, 'Use Relative Coords', "When true, the output 'coords' is made relative to the workspace window containing the\nmouse pointer instead of the entire application window", {}, True, False, False, ''), ('outputs:coords', 'float2', 0, None, 'The coordinates of the mouse. If the mouse element selected is a button, this will output a zero vector.', {}, True, None, False, ''), ('outputs:isPressed', 'bool', 0, None, 'True if the button is currently pressed, false otherwise. If the mouse element selected\nis a coordinate, this will output false.', {}, True, None, False, ''), ('outputs:window', 'token', 0, None, "The name of the workspace window containing the mouse pointer if 'Use Relative Coords' is true\nand the mouse element selected is a coordinate", {}, True, None, False, ''), ]) class tokens: LeftButton = "Left Button" RightButton = "Right Button" MiddleButton = "Middle Button" ForwardButton = "Forward Button" BackButton = "Back Button" MouseCoordsNormalized = "Normalized Mouse Coordinates" MouseCoordsPixel = "Pixel Mouse Coordinates" class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def mouseElement(self): data_view = og.AttributeValueHelper(self._attributes.mouseElement) return data_view.get() @mouseElement.setter def mouseElement(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.mouseElement) data_view = og.AttributeValueHelper(self._attributes.mouseElement) data_view.set(value) @property def useRelativeCoords(self): data_view = og.AttributeValueHelper(self._attributes.useRelativeCoords) return data_view.get() @useRelativeCoords.setter def useRelativeCoords(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.useRelativeCoords) data_view = og.AttributeValueHelper(self._attributes.useRelativeCoords) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def coords(self): data_view = og.AttributeValueHelper(self._attributes.coords) return data_view.get() @coords.setter def coords(self, value): data_view = og.AttributeValueHelper(self._attributes.coords) data_view.set(value) @property def isPressed(self): data_view = og.AttributeValueHelper(self._attributes.isPressed) return data_view.get() @isPressed.setter def isPressed(self, value): data_view = og.AttributeValueHelper(self._attributes.isPressed) data_view.set(value) @property def window(self): data_view = og.AttributeValueHelper(self._attributes.window) return data_view.get() @window.setter def window(self, value): data_view = og.AttributeValueHelper(self._attributes.window) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnReadMouseStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnReadMouseStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnReadMouseStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
8,753
Python
49.895349
666
0.681595
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnReadViewportHoverStateDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.ReadViewportHoverState Read the state of the last viewport hover event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. """ import numpy import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnReadViewportHoverStateDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.ReadViewportHoverState Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.useNormalizedCoords inputs.viewport Outputs: outputs.isHovered outputs.isValid outputs.position outputs.velocity """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position and velocity outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for hover events', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:isHovered', 'bool', 0, 'Is Hovered', 'True if the specified viewport is currently hovered', {}, True, None, False, ''), ('outputs:isValid', 'bool', 0, 'Is Valid', 'True if a valid event state was detected and the outputs of this node are valid, and false otherwise', {}, True, None, False, ''), ('outputs:position', 'double2', 0, 'Position', 'The current mouse position if the specified viewport is currently hovered, otherwise (0,0)', {}, True, None, False, ''), ('outputs:velocity', 'double2', 0, 'Velocity', 'A vector representing the change in position of the mouse since the previous frame\nif the specified viewport is currently hovered, otherwise (0,0)', {}, True, None, False, ''), ]) class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def useNormalizedCoords(self): data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) return data_view.get() @useNormalizedCoords.setter def useNormalizedCoords(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.useNormalizedCoords) data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) data_view.set(value) @property def viewport(self): data_view = og.AttributeValueHelper(self._attributes.viewport) return data_view.get() @viewport.setter def viewport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.viewport) data_view = og.AttributeValueHelper(self._attributes.viewport) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def isHovered(self): data_view = og.AttributeValueHelper(self._attributes.isHovered) return data_view.get() @isHovered.setter def isHovered(self, value): data_view = og.AttributeValueHelper(self._attributes.isHovered) data_view.set(value) @property def isValid(self): data_view = og.AttributeValueHelper(self._attributes.isValid) return data_view.get() @isValid.setter def isValid(self, value): data_view = og.AttributeValueHelper(self._attributes.isValid) data_view.set(value) @property def position(self): data_view = og.AttributeValueHelper(self._attributes.position) return data_view.get() @position.setter def position(self, value): data_view = og.AttributeValueHelper(self._attributes.position) data_view.set(value) @property def velocity(self): data_view = og.AttributeValueHelper(self._attributes.velocity) return data_view.get() @velocity.setter def velocity(self, value): data_view = og.AttributeValueHelper(self._attributes.velocity) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnReadViewportHoverStateDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnReadViewportHoverStateDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnReadViewportHoverStateDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
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Python
47.906832
342
0.668741
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnDrawDebugCurveDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.DrawDebugCurve Given a set of curve points, draw a curve in the viewport """ import numpy import sys import traceback import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnDrawDebugCurveDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.DrawDebugCurve Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.closed inputs.color inputs.curvepoints inputs.execIn Outputs: outputs.execOut """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:closed', 'bool', 0, 'Closed', 'When true, connect the last point to the first', {}, True, False, False, ''), ('inputs:color', 'color3f', 0, 'Color', 'The color of the curve', {}, True, [0.0, 0.0, 0.0], False, ''), ('inputs:curvepoints', 'double3[]', 0, 'Curve Points', 'The curve to be drawn', {}, True, [], False, ''), ('inputs:execIn', 'execution', 0, 'In', 'Execution input', {}, True, None, False, ''), ('outputs:execOut', 'execution', 0, 'Out', 'Execution Output', {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.color = og.AttributeRole.COLOR role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.outputs.execOut = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"closed", "color", "execIn", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"} """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [self._attributes.closed, self._attributes.color, self._attributes.execIn] self._batchedReadValues = [False, [0.0, 0.0, 0.0], None] @property def curvepoints(self): data_view = og.AttributeValueHelper(self._attributes.curvepoints) return data_view.get() @curvepoints.setter def curvepoints(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.curvepoints) data_view = og.AttributeValueHelper(self._attributes.curvepoints) data_view.set(value) self.curvepoints_size = data_view.get_array_size() @property def closed(self): return self._batchedReadValues[0] @closed.setter def closed(self, value): self._batchedReadValues[0] = value @property def color(self): return self._batchedReadValues[1] @color.setter def color(self, value): self._batchedReadValues[1] = value @property def execIn(self): return self._batchedReadValues[2] @execIn.setter def execIn(self, value): self._batchedReadValues[2] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"execOut", "_batchedWriteValues"} """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def execOut(self): value = self._batchedWriteValues.get(self._attributes.execOut) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.execOut) return data_view.get() @execOut.setter def execOut(self, value): self._batchedWriteValues[self._attributes.execOut] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnDrawDebugCurveDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnDrawDebugCurveDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnDrawDebugCurveDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes) class abi: """Class defining the ABI interface for the node type""" @staticmethod def get_node_type(): get_node_type_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'get_node_type', None) if callable(get_node_type_function): return get_node_type_function() return 'omni.graph.ui_nodes.DrawDebugCurve' @staticmethod def compute(context, node): def database_valid(): return True try: per_node_data = OgnDrawDebugCurveDatabase.PER_NODE_DATA[node.node_id()] db = per_node_data.get('_db') if db is None: db = OgnDrawDebugCurveDatabase(node) per_node_data['_db'] = db if not database_valid(): per_node_data['_db'] = None return False except: db = OgnDrawDebugCurveDatabase(node) try: compute_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'compute', None) if callable(compute_function) and compute_function.__code__.co_argcount > 1: return compute_function(context, node) db.inputs._prefetch() db.inputs._setting_locked = True with og.in_compute(): return OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS.compute(db) except Exception as error: stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next)) db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False) finally: db.inputs._setting_locked = False db.outputs._commit() return False @staticmethod def initialize(context, node): OgnDrawDebugCurveDatabase._initialize_per_node_data(node) initialize_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'initialize', None) if callable(initialize_function): initialize_function(context, node) per_node_data = OgnDrawDebugCurveDatabase.PER_NODE_DATA[node.node_id()] def on_connection_or_disconnection(*args): per_node_data['_db'] = None node.register_on_connected_callback(on_connection_or_disconnection) node.register_on_disconnected_callback(on_connection_or_disconnection) @staticmethod def release(node): release_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'release', None) if callable(release_function): release_function(node) OgnDrawDebugCurveDatabase._release_per_node_data(node) @staticmethod def release_instance(node, target): OgnDrawDebugCurveDatabase._release_per_node_instance_data(node, target) @staticmethod def update_node_version(context, node, old_version, new_version): update_node_version_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'update_node_version', None) if callable(update_node_version_function): return update_node_version_function(context, node, old_version, new_version) return False @staticmethod def initialize_type(node_type): initialize_type_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'initialize_type', None) needs_initializing = True if callable(initialize_type_function): needs_initializing = initialize_type_function(node_type) if needs_initializing: node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui_nodes") node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Draw Debug Curve") node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "debug") node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Given a set of curve points, draw a curve in the viewport") node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests") node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python") OgnDrawDebugCurveDatabase.INTERFACE.add_to_node_type(node_type) @staticmethod def on_connection_type_resolve(node): on_connection_type_resolve_function = getattr(OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None) if callable(on_connection_type_resolve_function): on_connection_type_resolve_function(node) NODE_TYPE_CLASS = None @staticmethod def register(node_type_class): OgnDrawDebugCurveDatabase.NODE_TYPE_CLASS = node_type_class og.register_node_type(OgnDrawDebugCurveDatabase.abi, 1) @staticmethod def deregister(): og.deregister_node_type("omni.graph.ui_nodes.DrawDebugCurve")
12,801
Python
43.762238
136
0.626357
omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnSetViewportModeDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.SetViewportMode Sets the mode of a specified viewport window to 'Scripted' mode or 'Default' mode when executed. 'Scripted' mode disables default viewport interaction and enables placing UI elements over the viewport. 'Default' mode is the default state of the viewport, and entering it will destroy any UI elements on the viewport. Executing with 'Enable Viewport Mouse Events' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by viewport mouse event nodes, including 'On Viewport Dragged' and 'Read Viewport Drag State'. Executing with 'Enable Picking' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by the 'On Picked' and 'Read Pick State' nodes. """ import sys import traceback import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnSetViewportModeDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.SetViewportMode Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.enablePicking inputs.enableViewportMouseEvents inputs.execIn inputs.mode inputs.passClicksThru inputs.viewport Outputs: outputs.defaultMode outputs.scriptedMode outputs.widgetPath """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:enablePicking', 'bool', 0, 'Enable Picking', "Enable/Disable picking prims in the specified viewport when in 'Scripted' mode", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:enableViewportMouseEvents', 'bool', 0, 'Enable Viewport Mouse Events', "Enable/Disable viewport mouse events on the specified viewport when in 'Scripted' mode", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:execIn', 'execution', 0, None, 'Input execution', {}, True, None, False, ''), ('inputs:mode', 'int', 0, 'Mode', "The mode to set the specified viewport to when this node is executed (0: 'Default', 1: 'Scripted')", {ogn.MetadataKeys.DEFAULT: '0'}, True, 0, False, ''), ('inputs:passClicksThru', 'bool', 0, 'Pass Clicks Thru', "Allow mouse clicks to affect the viewport while in 'Scripted' mode.\n\nIn 'Scripted' mode mouse clicks are prevented from reaching the viewport to avoid accidentally\nselecting prims or interacting with the viewport's own UI. Setting this attribute true will\nallow clicks to reach the viewport. This is in addition to interacting with the widgets created\nby UI nodes so if a button widget appears on top of some geometry in the viewport, clicking on\nthe button will not only trigger the button but could also select the geometry. To avoid this,\nput the button inside a Stack widget and use a WriteWidgetProperty node to set the Stack's\n'content_clipping' property to 1.", {ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to set the mode of', {ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:defaultMode', 'execution', 0, 'Default Mode', "Fires when this node is successfully executed with 'Mode' set to 'Default'", {}, True, None, False, ''), ('outputs:scriptedMode', 'execution', 0, 'Scripted Mode', "Fires when this node is successfully executed with 'Mode' set to 'Scripted'", {}, True, None, False, ''), ('outputs:widgetPath', 'token', 0, 'Widget Path', "When the viewport enters 'Scripted' mode, a container widget is created under which other UI may be parented.\nThis attribute provides the absolute path to that widget, which can be used as the 'parentWidgetPath'\ninput to various UI nodes, such as Button. When the viewport exits 'Scripted' mode,\nthe container widget and all the UI within it will be destroyed.", {}, True, None, False, ''), ]) @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.inputs.execIn = og.AttributeRole.EXECUTION role_data.outputs.defaultMode = og.AttributeRole.EXECUTION role_data.outputs.scriptedMode = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"enablePicking", "enableViewportMouseEvents", "execIn", "mode", "passClicksThru", "viewport", "_setting_locked", "_batchedReadAttributes", "_batchedReadValues"} """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [self._attributes.enablePicking, self._attributes.enableViewportMouseEvents, self._attributes.execIn, self._attributes.mode, self._attributes.passClicksThru, self._attributes.viewport] self._batchedReadValues = [False, False, None, 0, False, "Viewport"] @property def enablePicking(self): return self._batchedReadValues[0] @enablePicking.setter def enablePicking(self, value): self._batchedReadValues[0] = value @property def enableViewportMouseEvents(self): return self._batchedReadValues[1] @enableViewportMouseEvents.setter def enableViewportMouseEvents(self, value): self._batchedReadValues[1] = value @property def execIn(self): return self._batchedReadValues[2] @execIn.setter def execIn(self, value): self._batchedReadValues[2] = value @property def mode(self): return self._batchedReadValues[3] @mode.setter def mode(self, value): self._batchedReadValues[3] = value @property def passClicksThru(self): return self._batchedReadValues[4] @passClicksThru.setter def passClicksThru(self, value): self._batchedReadValues[4] = value @property def viewport(self): return self._batchedReadValues[5] @viewport.setter def viewport(self, value): self._batchedReadValues[5] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = {"defaultMode", "scriptedMode", "widgetPath", "_batchedWriteValues"} """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def defaultMode(self): value = self._batchedWriteValues.get(self._attributes.defaultMode) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.defaultMode) return data_view.get() @defaultMode.setter def defaultMode(self, value): self._batchedWriteValues[self._attributes.defaultMode] = value @property def scriptedMode(self): value = self._batchedWriteValues.get(self._attributes.scriptedMode) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.scriptedMode) return data_view.get() @scriptedMode.setter def scriptedMode(self, value): self._batchedWriteValues[self._attributes.scriptedMode] = value @property def widgetPath(self): value = self._batchedWriteValues.get(self._attributes.widgetPath) if value: return value else: data_view = og.AttributeValueHelper(self._attributes.widgetPath) return data_view.get() @widgetPath.setter def widgetPath(self, value): self._batchedWriteValues[self._attributes.widgetPath] = value def __getattr__(self, item: str): if item in self.LOCAL_PROPERTY_NAMES: return object.__getattribute__(self, item) else: return super().__getattr__(item) def __setattr__(self, item: str, new_value): if item in self.LOCAL_PROPERTY_NAMES: object.__setattr__(self, item, new_value) else: super().__setattr__(item, new_value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnSetViewportModeDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnSetViewportModeDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnSetViewportModeDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes) class abi: """Class defining the ABI interface for the node type""" @staticmethod def get_node_type(): get_node_type_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'get_node_type', None) if callable(get_node_type_function): return get_node_type_function() return 'omni.graph.ui_nodes.SetViewportMode' @staticmethod def compute(context, node): def database_valid(): return True try: per_node_data = OgnSetViewportModeDatabase.PER_NODE_DATA[node.node_id()] db = per_node_data.get('_db') if db is None: db = OgnSetViewportModeDatabase(node) per_node_data['_db'] = db if not database_valid(): per_node_data['_db'] = None return False except: db = OgnSetViewportModeDatabase(node) try: compute_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'compute', None) if callable(compute_function) and compute_function.__code__.co_argcount > 1: return compute_function(context, node) db.inputs._prefetch() db.inputs._setting_locked = True with og.in_compute(): return OgnSetViewportModeDatabase.NODE_TYPE_CLASS.compute(db) except Exception as error: stack_trace = "".join(traceback.format_tb(sys.exc_info()[2].tb_next)) db.log_error(f'Assertion raised in compute - {error}\n{stack_trace}', add_context=False) finally: db.inputs._setting_locked = False db.outputs._commit() return False @staticmethod def initialize(context, node): OgnSetViewportModeDatabase._initialize_per_node_data(node) initialize_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'initialize', None) if callable(initialize_function): initialize_function(context, node) per_node_data = OgnSetViewportModeDatabase.PER_NODE_DATA[node.node_id()] def on_connection_or_disconnection(*args): per_node_data['_db'] = None node.register_on_connected_callback(on_connection_or_disconnection) node.register_on_disconnected_callback(on_connection_or_disconnection) @staticmethod def release(node): release_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'release', None) if callable(release_function): release_function(node) OgnSetViewportModeDatabase._release_per_node_data(node) @staticmethod def release_instance(node, target): OgnSetViewportModeDatabase._release_per_node_instance_data(node, target) @staticmethod def update_node_version(context, node, old_version, new_version): update_node_version_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'update_node_version', None) if callable(update_node_version_function): return update_node_version_function(context, node, old_version, new_version) return False @staticmethod def initialize_type(node_type): initialize_type_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'initialize_type', None) needs_initializing = True if callable(initialize_type_function): needs_initializing = initialize_type_function(node_type) if needs_initializing: node_type.set_metadata(ogn.MetadataKeys.EXTENSION, "omni.graph.ui_nodes") node_type.set_metadata(ogn.MetadataKeys.UI_NAME, "Set Viewport Mode (BETA)") node_type.set_metadata(ogn.MetadataKeys.CATEGORIES, "graph:action,ui") node_type.set_metadata(ogn.MetadataKeys.DESCRIPTION, "Sets the mode of a specified viewport window to 'Scripted' mode or 'Default' mode when executed.\n 'Scripted' mode disables default viewport interaction and enables placing UI elements over the viewport. 'Default' mode is the default state of the viewport, and entering it will destroy any UI elements on the viewport.\n Executing with 'Enable Viewport Mouse Events' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by viewport mouse event nodes, including 'On Viewport Dragged' and 'Read Viewport Drag State'.\n Executing with 'Enable Picking' set to true in 'Scripted' mode is required to allow the specified viewport to be targeted by the 'On Picked' and 'Read Pick State' nodes.") node_type.set_metadata(ogn.MetadataKeys.EXCLUSIONS, "tests") node_type.set_metadata(ogn.MetadataKeys.LANGUAGE, "Python") OgnSetViewportModeDatabase.INTERFACE.add_to_node_type(node_type) @staticmethod def on_connection_type_resolve(node): on_connection_type_resolve_function = getattr(OgnSetViewportModeDatabase.NODE_TYPE_CLASS, 'on_connection_type_resolve', None) if callable(on_connection_type_resolve_function): on_connection_type_resolve_function(node) NODE_TYPE_CLASS = None @staticmethod def register(node_type_class): OgnSetViewportModeDatabase.NODE_TYPE_CLASS = node_type_class og.register_node_type(OgnSetViewportModeDatabase.abi, 1) @staticmethod def deregister(): og.deregister_node_type("omni.graph.ui_nodes.SetViewportMode")
17,641
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/OgnOnViewportDraggedDatabase.py
"""Support for simplified access to data on nodes of type omni.graph.ui_nodes.OnViewportDragged Event node which fires when a viewport drag event occurs in the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node. """ import numpy import omni.graph.core as og import omni.graph.core._omni_graph_core as _og import omni.graph.tools.ogn as ogn class OgnOnViewportDraggedDatabase(og.Database): """Helper class providing simplified access to data on nodes of type omni.graph.ui_nodes.OnViewportDragged Class Members: node: Node being evaluated Attribute Value Properties: Inputs: inputs.gesture inputs.onlyPlayback inputs.useNormalizedCoords inputs.viewport Outputs: outputs.began outputs.ended outputs.finalPosition outputs.initialPosition Predefined Tokens: tokens.LeftMouseDrag tokens.RightMouseDrag tokens.MiddleMouseDrag """ # Imprint the generator and target ABI versions in the file for JIT generation GENERATOR_VERSION = (1, 41, 3) TARGET_VERSION = (2, 139, 12) # This is an internal object that provides per-class storage of a per-node data dictionary PER_NODE_DATA = {} # This is an internal object that describes unchanging attributes in a generic way # The values in this list are in no particular order, as a per-attribute tuple # Name, Type, ExtendedTypeIndex, UiName, Description, Metadata, # Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg # You should not need to access any of this data directly, use the defined database interfaces INTERFACE = og.Database._get_interface([ ('inputs:gesture', 'token', 0, 'Gesture', 'The input gesture to trigger viewport drag events', {'displayGroup': 'parameters', ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.ALLOWED_TOKENS: 'Left Mouse Drag,Right Mouse Drag,Middle Mouse Drag', ogn.MetadataKeys.ALLOWED_TOKENS_RAW: '{"LeftMouseDrag": "Left Mouse Drag", "RightMouseDrag": "Right Mouse Drag", "MiddleMouseDrag": "Middle Mouse Drag"}', ogn.MetadataKeys.DEFAULT: '"Left Mouse Drag"'}, True, "Left Mouse Drag", False, ''), ('inputs:onlyPlayback', 'bool', 0, 'Only Simulate On Play', 'When true, the node is only computed while Stage is being played', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'true'}, True, True, False, ''), ('inputs:useNormalizedCoords', 'bool', 0, 'Use Normalized Coords', 'When true, the components of 2D position outputs are scaled to between 0 and 1,\nwhere 0 is top/left and 1 is bottom/right.\nWhen false, components are in viewport render resolution pixels.', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: 'false'}, True, False, False, ''), ('inputs:viewport', 'token', 0, 'Viewport', 'Name of the viewport window to watch for drag events', {ogn.MetadataKeys.LITERAL_ONLY: '1', ogn.MetadataKeys.DEFAULT: '"Viewport"'}, True, "Viewport", False, ''), ('outputs:began', 'execution', 0, 'Began', "Enabled when the drag begins, populating 'Initial Position' with the current mouse position", {}, True, None, False, ''), ('outputs:ended', 'execution', 0, 'Ended', "Enabled when the drag ends, populating 'Final Position' with the current mouse position", {}, True, None, False, ''), ('outputs:finalPosition', 'double2', 0, 'Final Position', "The mouse position at which the drag ended (valid when 'Ended' is enabled)", {}, True, None, False, ''), ('outputs:initialPosition', 'double2', 0, 'Initial Position', "The mouse position at which the drag began (valid when either 'Began' or 'Ended' is enabled)", {}, True, None, False, ''), ]) class tokens: LeftMouseDrag = "Left Mouse Drag" RightMouseDrag = "Right Mouse Drag" MiddleMouseDrag = "Middle Mouse Drag" @classmethod def _populate_role_data(cls): """Populate a role structure with the non-default roles on this node type""" role_data = super()._populate_role_data() role_data.outputs.began = og.AttributeRole.EXECUTION role_data.outputs.ended = og.AttributeRole.EXECUTION return role_data class ValuesForInputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to input attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedReadAttributes = [] self._batchedReadValues = [] @property def gesture(self): data_view = og.AttributeValueHelper(self._attributes.gesture) return data_view.get() @gesture.setter def gesture(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.gesture) data_view = og.AttributeValueHelper(self._attributes.gesture) data_view.set(value) @property def onlyPlayback(self): data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) return data_view.get() @onlyPlayback.setter def onlyPlayback(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.onlyPlayback) data_view = og.AttributeValueHelper(self._attributes.onlyPlayback) data_view.set(value) @property def useNormalizedCoords(self): data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) return data_view.get() @useNormalizedCoords.setter def useNormalizedCoords(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.useNormalizedCoords) data_view = og.AttributeValueHelper(self._attributes.useNormalizedCoords) data_view.set(value) @property def viewport(self): data_view = og.AttributeValueHelper(self._attributes.viewport) return data_view.get() @viewport.setter def viewport(self, value): if self._setting_locked: raise og.ReadOnlyError(self._attributes.viewport) data_view = og.AttributeValueHelper(self._attributes.viewport) data_view.set(value) def _prefetch(self): readAttributes = self._batchedReadAttributes newValues = _og._prefetch_input_attributes_data(readAttributes) if len(readAttributes) == len(newValues): self._batchedReadValues = newValues class ValuesForOutputs(og.DynamicAttributeAccess): LOCAL_PROPERTY_NAMES = { } """Helper class that creates natural hierarchical access to output attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) self._batchedWriteValues = { } @property def began(self): data_view = og.AttributeValueHelper(self._attributes.began) return data_view.get() @began.setter def began(self, value): data_view = og.AttributeValueHelper(self._attributes.began) data_view.set(value) @property def ended(self): data_view = og.AttributeValueHelper(self._attributes.ended) return data_view.get() @ended.setter def ended(self, value): data_view = og.AttributeValueHelper(self._attributes.ended) data_view.set(value) @property def finalPosition(self): data_view = og.AttributeValueHelper(self._attributes.finalPosition) return data_view.get() @finalPosition.setter def finalPosition(self, value): data_view = og.AttributeValueHelper(self._attributes.finalPosition) data_view.set(value) @property def initialPosition(self): data_view = og.AttributeValueHelper(self._attributes.initialPosition) return data_view.get() @initialPosition.setter def initialPosition(self, value): data_view = og.AttributeValueHelper(self._attributes.initialPosition) data_view.set(value) def _commit(self): _og._commit_output_attributes_data(self._batchedWriteValues) self._batchedWriteValues = { } class ValuesForState(og.DynamicAttributeAccess): """Helper class that creates natural hierarchical access to state attributes""" def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface): """Initialize simplified access for the attribute data""" context = node.get_graph().get_default_graph_context() super().__init__(context, node, attributes, dynamic_attributes) def __init__(self, node): super().__init__(node) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT) self.inputs = OgnOnViewportDraggedDatabase.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT) self.outputs = OgnOnViewportDraggedDatabase.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes) dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE) self.state = OgnOnViewportDraggedDatabase.ValuesForState(node, self.attributes.state, dynamic_attributes)
10,185
Python
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnOnViewportHovered.cpp
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <OgnOnViewportHoveredDatabase.h> #include "ViewportHoverNodeCommon.h" #include <omni/kit/IApp.h> #include <omni/ui/Workspace.h> namespace omni { namespace graph { namespace ui_nodes { class OgnOnViewportHovered { public: struct InternalState { carb::events::ISubscriptionPtr hoverBeganSub; carb::events::ISubscriptionPtr hoverEndedSub; ViewportHoverEventPayloads eventPayloads; ViewportHoverEventStates eventStates; } m_internalState; exec::unstable::Stamp m_setStamp; // stamp set when the event occurs exec::unstable::SyncStamp m_syncStamp; // stamp set by each instance static void initialize(GraphContextObj const&, NodeObj const& nodeObj) { OgnOnViewportHovered& state = OgnOnViewportHoveredDatabase::sSharedState<OgnOnViewportHovered>(nodeObj); // Subscribe to hover events if (omni::kit::IApp* app = carb::getCachedInterface<omni::kit::IApp>()) { state.m_internalState.hoverBeganSub = carb::events::createSubscriptionToPushByType( app->getMessageBusEventStream(), kHoverBeganEventType, [nodeObj](carb::events::IEvent* e) { if (e) { OgnOnViewportHovered& state = OgnOnViewportHoveredDatabase::sSharedState<OgnOnViewportHovered>(nodeObj); state.m_internalState.eventPayloads.clear(); state.m_internalState.eventPayloads.setHoverBeganPayload(e->payload); state.m_setStamp.next(); if (nodeObj.iNode->isValid(nodeObj)) nodeObj.iNode->requestCompute(nodeObj); } } ); state.m_internalState.hoverEndedSub = carb::events::createSubscriptionToPushByType( app->getMessageBusEventStream(), kHoverEndedEventType, [nodeObj](carb::events::IEvent* e) { if (e) { OgnOnViewportHovered& state = OgnOnViewportHoveredDatabase::sSharedState<OgnOnViewportHovered>(nodeObj); state.m_internalState.eventPayloads.setHoverEndedPayload(e->payload); state.m_setStamp.next(); if (nodeObj.iNode->isValid(nodeObj)) nodeObj.iNode->requestCompute(nodeObj); } } ); } } static void release(const NodeObj& nodeObj) { OgnOnViewportHovered& state = OgnOnViewportHoveredDatabase::sSharedState<OgnOnViewportHovered>(nodeObj); // Unsubscribe from hover events if (state.m_internalState.hoverBeganSub.get()) state.m_internalState.hoverBeganSub.detach()->unsubscribe(); if (state.m_internalState.hoverEndedSub.get()) state.m_internalState.hoverEndedSub.detach()->unsubscribe(); } static bool compute(OgnOnViewportHoveredDatabase& db) { if (checkNodeDisabledForOnlyPlay(db)) return true; OgnOnViewportHovered& sharedState = db.sharedState<OgnOnViewportHovered>(); OgnOnViewportHovered& perInstanceState = db.perInstanceState<OgnOnViewportHovered>(); if(perInstanceState.m_syncStamp.makeSync(sharedState.m_setStamp)) { if (sharedState.m_internalState.eventPayloads.empty()) return true; // Get the targeted viewport char const* const viewportWindowName = db.tokenToString(db.inputs.viewport()); if (!omni::ui::Workspace::getWindow(viewportWindowName)) { db.logWarning("Viewport window '%s' not found", viewportWindowName); } // Process event payloads and update event state bool hoverBegan = false; for (auto const& hoverBeganPayload : sharedState.m_internalState.eventPayloads.hoverBeganPayloads()) { if (!hoverBeganPayload.second.isValid) continue; auto& eventStateValue = sharedState.m_internalState.eventStates[hoverBeganPayload.first]; eventStateValue.isHovered = true; if (std::strcmp(viewportWindowName, hoverBeganPayload.first.viewportWindowName) == 0) { hoverBegan = true; } } bool hoverEnded = false; for (auto const& hoverEndedPayload : sharedState.m_internalState.eventPayloads.hoverEndedPayloads()) { if (!hoverEndedPayload.second.isValid) continue; auto& eventStateValue = sharedState.m_internalState.eventStates[hoverEndedPayload.first]; if (eventStateValue.isHovered) { eventStateValue.isHovered = false; if (std::strcmp(viewportWindowName, hoverEndedPayload.first.viewportWindowName) == 0) { hoverEnded = true; } } } // Get event state and set outputs auto it = sharedState.m_internalState.eventStates.find({viewportWindowName}); if (it != sharedState.m_internalState.eventStates.end()) { if (hoverEnded) { db.outputs.began() = kExecutionAttributeStateDisabled; db.outputs.ended() = kExecutionAttributeStateEnabled; } else if (hoverBegan) { db.outputs.began() = kExecutionAttributeStateEnabled; db.outputs.ended() = kExecutionAttributeStateDisabled; } else { db.outputs.began() = kExecutionAttributeStateDisabled; db.outputs.ended() = kExecutionAttributeStateDisabled; } } } return true; } }; REGISTER_OGN_NODE() } // ui } // graph } // omni
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnSlider.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.graph.core as og import omni.kit.app import omni.ui as ui from . import UINodeCommon class OgnSlider: @staticmethod def internal_state(): return UINodeCommon.OgnUINodeInternalState() @staticmethod def compute(db) -> bool: # OM-97733: This node hasn't been converted to use the widget registry yet. Let's discourage # its use. db.log_warning("The Slider node is unsupported and may not behave as expected.") if db.inputs.create != og.ExecutionAttributeState.DISABLED: min_value = db.inputs.min max_value = db.inputs.max step = db.inputs.step if step <= 0: db.log_error("The step size of the slider must be positive!") return False width = db.inputs.width if width <= 0: db.log_error("The width of the slider must be positive!") return False widget_identifier = UINodeCommon.get_unique_widget_identifier(db) parent_widget = UINodeCommon.get_parent_widget(db) if parent_widget is None: return False # Tear down previously created widget if db.internal_state.created_widget is not None: UINodeCommon.tear_down_widget(db) def on_slider_finished_dragging(model): if not db.internal_state.created_widget.enabled: return message_bus = omni.kit.app.get_app().get_message_bus_event_stream() event_name = "value_changed_" + widget_identifier reg_event_name = UINodeCommon.registered_event_name(event_name) payload = {"newValue": model.get_value_as_float(), "valueType": "float"} message_bus.push(reg_event_name, payload=payload) # Now create the button widget and register callbacks with parent_widget: db.internal_state.created_frame = ui.Frame() with db.internal_state.created_frame: with ui.HStack(content_clipping=1): db.internal_state.created_widget = ui.FloatSlider( identifier=widget_identifier, width=width, min=min_value, max=max_value, step=step, ) db.internal_state.created_widget.model.set_value((min_value + max_value) / 2) db.internal_state.created_widget.model.add_end_edit_fn(on_slider_finished_dragging) db.outputs.created = og.ExecutionAttributeState.ENABLED db.outputs.widgetPath = UINodeCommon.find_widget_path(db.internal_state.created_widget) return True if db.inputs.tearDown != og.ExecutionAttributeState.DISABLED: return UINodeCommon.tear_down_widget(db) if db.inputs.show != og.ExecutionAttributeState.DISABLED: return UINodeCommon.show_widget(db) if db.inputs.hide != og.ExecutionAttributeState.DISABLED: return UINodeCommon.hide_widget(db) if db.inputs.enable != og.ExecutionAttributeState.DISABLED: return UINodeCommon.enable_widget(db) if db.inputs.disable != og.ExecutionAttributeState.DISABLED: return UINodeCommon.disable_widget(db) db.log_warning("Unexpected execution with no execution input enabled") return False
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnLockViewportRender.py
# Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # from enum import Enum, auto from omni.graph.core import ExecutionAttributeState from omni.graph.ui_nodes.ogn.OgnLockViewportRenderDatabase import OgnLockViewportRenderDatabase from omni.kit.viewport.utility import get_active_viewport_window class LockState(Enum): """Enum for lock state""" UNLOCKED = auto() """The target has been unlocked.""" LOCKED = auto() """The target has been locked.""" UNLOCKING = auto() """The target is being unlocked.""" class OgnLockViewportRenderInternalState: """Convenience class for maintaining per-node state information""" def __init__(self): self._lock_state = LockState.UNLOCKED self._viewport_name = "" self._viewport_api = None self._viewport_widget = None self._previous_freeze_frame = None self._previous_display_delegate = None self._elapsed_time = 0.0 self._fading_time = 1.0 @property def lock_state(self) -> LockState: return self._lock_state @lock_state.setter def lock_state(self, state: LockState): self._lock_state = state @property def viewport_name(self): return self._viewport_name @viewport_name.setter def viewport_name(self, name): self._viewport_name = name @property def viewport_api(self): return self._viewport_api @viewport_api.setter def viewport_api(self, api): assert api is not None self._viewport_api = api @property def viewport_widget(self): return self._viewport_widget @viewport_widget.setter def viewport_widget(self, widget): assert widget is not None self._viewport_widget = widget @property def previous_freeze_frame(self): return self._previous_freeze_frame @previous_freeze_frame.setter def previous_freeze_frame(self, freeze_frame): assert isinstance(freeze_frame, bool) self._previous_freeze_frame = freeze_frame @property def previous_display_delegate(self): return self._previous_display_delegate @previous_display_delegate.setter def previous_display_delegate(self, display_delegate): assert display_delegate is not None self._previous_display_delegate = display_delegate @property def elapsed_time(self) -> float: return self._elapsed_time @elapsed_time.setter def elapsed_time(self, time: float): self._elapsed_time = time @property def fading_time(self) -> float: return self._fading_time @fading_time.setter def fading_time(self, time: float): self._fading_time = time def restore_freeze_frame(self): if self._viewport_api is not None: assert isinstance(self._previous_freeze_frame, bool) self._viewport_api.freeze_frame = self._previous_freeze_frame self._viewport_api = None self._previous_freeze_frame = None def restore_display_delegate(self): if self._viewport_widget is not None: self._viewport_widget.display_delegate = self._previous_display_delegate self._viewport_widget = None self._previous_display_delegate = None class OgnLockViewportRender: """ Locks and unlocks viewport render. """ @staticmethod def internal_state(): """Return an object that will contain per-node state information""" return OgnLockViewportRenderInternalState() @staticmethod def unlock_immediately_if_locked(internal_state): """Unlock viewport render immediately if locked""" assert isinstance(internal_state, OgnLockViewportRenderInternalState) if internal_state.lock_state != LockState.UNLOCKED: internal_state.restore_display_delegate() internal_state.restore_freeze_frame() internal_state.lock_state = LockState.UNLOCKED @staticmethod def release(node): """When a node is removed it will get a release call for cleanup""" internal_state = OgnLockViewportRenderDatabase.per_node_internal_state(node) if internal_state is not None: OgnLockViewportRender.unlock_immediately_if_locked(internal_state) @staticmethod def compute(db) -> bool: """Compute the outputs from the current inputs""" try: # An extension is generally not allowed to force a specific viewport backend like omni.kit.widget.viewport # to be loaded; instead it is the application that controls which viewport to be loaded. If the following # import fails at runtime, it is because omni.kit.widget.viewport is not loaded by the application, then # the node won't be supported to lock and unlock viewport render. from omni.kit.widget.viewport.display_delegate import OverlayViewportDisplayDelegate locked_exec_attr_state = ExecutionAttributeState.DISABLED fade_started_exec_attr_state = ExecutionAttributeState.DISABLED fade_complete_exec_attr_state = ExecutionAttributeState.DISABLED internal_state = db.internal_state # If target viewport is changed, make sure viewport render is unlocked for the previous viewport viewport_name = db.inputs.viewport if internal_state.viewport_name != viewport_name: OgnLockViewportRender.unlock_immediately_if_locked(internal_state) internal_state.viewport_name = viewport_name if db.inputs.lock == ExecutionAttributeState.ENABLED: if internal_state.lock_state == LockState.UNLOCKED: # sanity check assert ( internal_state.viewport_api is None and internal_state.viewport_widget is None and internal_state.previous_freeze_frame is None and internal_state.previous_display_delegate is None ), "Invalid internal state" viewport_window = get_active_viewport_window(viewport_name) assert viewport_window, f"Unknown viewport window {viewport_name}" viewport_api = viewport_window.viewport_api viewport_widget = viewport_window.viewport_widget # We need to restore the display delegate to the previous one when unlocking viewport render internal_state.viewport_api = viewport_api internal_state.viewport_widget = viewport_widget internal_state.previous_freeze_frame = viewport_api.freeze_frame internal_state.previous_display_delegate = viewport_widget.display_delegate # Signal other viewport elements that the viewport is locked so certain things won't update viewport_api.freeze_frame = True # Set to a new display delegate that overlays the locked frame on top of the renderer output viewport_widget.display_delegate = OverlayViewportDisplayDelegate(viewport_api) locked_exec_attr_state = ExecutionAttributeState.ENABLED internal_state.lock_state = LockState.LOCKED else: if internal_state.lock_state == LockState.LOCKED: # Start updating relevant parts of the viewport now that the transition has begun internal_state.restore_freeze_frame() internal_state.elapsed_time = 0.0 internal_state.fading_time = max(db.inputs.fadeTime, 0.0) # Push this node in a latent state. Note the output connection of the `fadeStarted` attribute # can't be activated at the same tick because only 1 activated output is permited per compute, # therefore it has to be activated until the next tick. fade_complete_exec_attr_state = ExecutionAttributeState.LATENT_PUSH internal_state.lock_state = LockState.UNLOCKING elif internal_state.lock_state == LockState.UNLOCKING: elapsed_time = internal_state.elapsed_time fading_time = internal_state.fading_time assert elapsed_time >= 0.0 and fading_time >= 0.0 if elapsed_time == 0.0: fade_started_exec_attr_state = ExecutionAttributeState.ENABLED elif elapsed_time < fading_time: display_delegate = internal_state.viewport_widget.display_delegate assert isinstance(display_delegate, OverlayViewportDisplayDelegate) display_delegate.set_overlay_alpha(1.0 - elapsed_time / fading_time) elif elapsed_time >= fading_time: # Reset the display delegate to the previous one that was used before locking viewport render internal_state.restore_display_delegate() # Output attribute connection is activated and the latent state is finished for this node fade_complete_exec_attr_state = ExecutionAttributeState.LATENT_FINISH internal_state.lock_state = LockState.UNLOCKED internal_state.elapsed_time += db.abi_context.get_elapsed_time() db.outputs.locked = locked_exec_attr_state db.outputs.fadeStarted = fade_started_exec_attr_state db.outputs.fadeComplete = fade_complete_exec_attr_state except Exception as error: # noqa: PLW0703 db.log_error(str(error)) return False return True
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Python
38.555984
118
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnComboBox.py
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. # import omni.graph.core as og import omni.kit.app import omni.ui as ui from . import UINodeCommon class ComboBoxItem(ui.AbstractItem): def __init__(self, text): super().__init__() self.model = ui.SimpleStringModel(text) class ComboBoxModel(ui.AbstractItemModel): def __init__(self, item_list): super().__init__() self._current_index = ui.SimpleIntModel(0) self._current_index.add_value_changed_fn(lambda index_model: self._item_changed(None)) self._items = [ComboBoxItem(text) for text in item_list] def get_item_children(self, item=None): return self._items def get_item_value_model(self, item=None, column_id=0): if item is None: return self._current_index return item.model class OgnComboBox: @staticmethod def internal_state(): return UINodeCommon.OgnUINodeInternalState() @staticmethod def compute(db) -> bool: # OM-97733: This node hasn't been converted to use the widget registry yet. Let's discourage # its use. db.log_warning("The ComboBox node is unsupported and may not behave as expected.") if db.inputs.create != og.ExecutionAttributeState.DISABLED: item_list = db.inputs.itemList if not item_list: db.log_error("The combo box must have at least one item!") return False width = db.inputs.width if width <= 0: db.log_error("The width of the combo box must be positive!") return False widget_identifier = UINodeCommon.get_unique_widget_identifier(db) parent_widget = UINodeCommon.get_parent_widget(db) if parent_widget is None: return False # Tear down previously created widget if db.internal_state.created_widget is not None: UINodeCommon.tear_down_widget(db) def on_combox_box_item_changed(model, item): if not db.internal_state.created_widget.enabled: return current_index = model.get_item_value_model().as_int selected_child = model.get_item_children()[current_index] selected_value = model.get_item_value_model(selected_child).as_string message_bus = omni.kit.app.get_app().get_message_bus_event_stream() event_name = "value_changed_" + widget_identifier reg_event_name = UINodeCommon.registered_event_name(event_name) payload = {"newValue": selected_value, "valueType": "string"} message_bus.push(reg_event_name, payload=payload) # Now create the button widget and register callbacks with parent_widget: db.internal_state.created_frame = ui.Frame() with db.internal_state.created_frame: with ui.HStack(content_clipping=1): db.internal_state.created_widget = ui.ComboBox( ComboBoxModel(item_list), identifier=widget_identifier, width=width, ) db.internal_state.created_widget.model.add_item_changed_fn(on_combox_box_item_changed) db.outputs.created = og.ExecutionAttributeState.ENABLED db.outputs.widgetPath = UINodeCommon.find_widget_path(db.internal_state.created_widget) return True if db.inputs.tearDown != og.ExecutionAttributeState.DISABLED: return UINodeCommon.tear_down_widget(db) if db.inputs.show != og.ExecutionAttributeState.DISABLED: return UINodeCommon.show_widget(db) if db.inputs.hide != og.ExecutionAttributeState.DISABLED: return UINodeCommon.hide_widget(db) if db.inputs.enable != og.ExecutionAttributeState.DISABLED: return UINodeCommon.enable_widget(db) if db.inputs.disable != og.ExecutionAttributeState.DISABLED: return UINodeCommon.disable_widget(db) db.log_warning("Unexpected execution with no execution input enabled") return False
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/OgnGetCameraPosition.cpp
// Copyright (c) 2021-2021, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // // clang-format off #include "UsdPCH.h" // clang-format on #include <OgnGetCameraPositionDatabase.h> #include "CameraState.h" #include "NodeUtils.h" namespace omni { namespace graph { namespace ui_nodes { class OgnGetCameraPosition { public: static bool compute(OgnGetCameraPositionDatabase& db) { PXR_NS::UsdPrim prim = getPrimFromPathOrRelationship(db, OgnGetCameraPositionAttributes::inputs::prim.m_token); if (!prim) return false; auto camera = PXR_NS::UsdGeomCamera(prim); if (!camera) return true; CameraState cameraState(std::move(camera)); carb::Double3 position; cameraState.getCameraPosition(position); carb::Double3& positionAttrib = reinterpret_cast<carb::Double3&>(db.outputs.position()); positionAttrib = position; return true; } }; REGISTER_OGN_NODE() } } }
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omniverse-code/kit/exts/omni.graph.ui_nodes/omni/graph/ui_nodes/ogn/nodes/UINodeCommon.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and related documentation without an express // license agreement from NVIDIA CORPORATION is strictly prohibited. // #include <omni/graph/core/ogn/UsdTypes.h> #include <carb/dictionary/IDictionary.h> #include <carb/events/EventsUtils.h> #include <carb/events/IEvents.h> #include <algorithm> #include <cstring> #include <map> #include <memory> #include <utility> namespace omni { namespace graph { namespace ui_nodes { /** * Checks if the node with `inputs:onlyPlayback` should be disabled, because playback is not happening. * * @param[in] db The node OGN Database object * @return true if the node should be disabled */ template<typename NodeDb> bool checkNodeDisabledForOnlyPlay(NodeDb const& db) { return db.inputs.onlyPlayback() && (not db.abi_context().iContext->getIsPlaying(db.abi_context())); } /** * Memoizes constant copies of C-strings to reduce heap allocation calls when passing equivalent C-strings between scopes. */ class StringMemo { public: /** * Finds or creates a constant copy of the input C-string having the same lifetime as this StringMemo object. * * @param[in] cstr A null-terminated C-style string * @return An equivalent constant C-style string */ char const* lookup(char const* cstr) { if (!cstr) return nullptr; auto it = m_map.find(cstr); if (it == m_map.end()) { std::unique_ptr<char const, cstr_deleter> cstr_copy {cstrdup(cstr)}; char const* cstr_copy_ptr = cstr_copy.get(); m_map.emplace(cstr_copy_ptr, std::move(cstr_copy)); return cstr_copy_ptr; } return it->first; } private: static char* cstrdup(const char *cstr) { std::size_t const len = std::strlen(cstr); char* new_copy = static_cast<char*>(std::malloc(len + 1)); if (!new_copy) return nullptr; std::memcpy(new_copy, cstr, len + 1); return new_copy; } struct cstr_cmp { bool operator()(char const* a, char const* b) const { return std::strcmp(a, b) < 0; } }; struct cstr_deleter{ void operator()(char const* p) const { std::free(const_cast<char*>(p)); } }; std::map<char const*, std::unique_ptr<char const, cstr_deleter>, cstr_cmp> m_map; }; } } }
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