According to the lead engine programmer on The Witcher 3: Wild Hunt, the upcoming DirectX 12 update is unlikely to change the resolution issues games are having on the Xbox One.

While speaking with GamingBolt , the developer, Balazs Torok shared his thoughts on the upcoming release of DirectX12.“I think there is a lot of confusion around what and why DX12 will improve. Most games out there can’t go 1080p because the additional load on the shading units would be too much. For all these games DX12 is not going to change anything"“They might be able to push more triangles to the GPU but they are not going to be able to shade them, which defeats the purpose. To answer the first question, I think we will see a change in the way graphics programmers will think about their pipelines and this will result in much better systems hopefully.”While DirectX 12 will be coming to several platforms, the Xbox One has made headlines since its launch, as several games have been released that don't run at 1080p on the console, with Diablo 3 being one of the most recent examples

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