I did some testing. The key factor seems to be time and speed inside the cone during the count down.That means there are two fairly easy approaches to do it.The first one is simply parking inside the cone edge opposite to your destination once and staying there. Engage towards destination when charged but stay put, fully throttle up once the FSD is charged.This approach was generally a little slower because parking at minimum speed inside the edge takes forever to super charge. However it also did not cause any more damage than usual - so I guess both the charge and damage are tied to the same time/speed/depth criteria(?).The second one is getting the charge first as usual (however you prefer to do it - but getting out again) and engaging towards destination when charged, but parking at minimum speed just outside of the edge opposite to your destination. Once fully charged, full throttle through the cone towards the destination. This approach seems faster and easier. Despite keeping aligned at minimum speed inside the cone not being too hard (since the turbulence seems to be tied to speed) it's a lot better not worrying about that at all. It works because the jump engage is triggered by your throttle setting rather than your actual super cruise speed, so you are tumbling through the full cone width at minimum speed while the FSD already counts down. No way to go wrongWell tiny cones may still be difficult/impossible depending on the direction of your destination.