Ms. Marku said she understands the importance of games to her students and has even used Oregon Trail as a teaching tool.

“They go on the phone like it’s nothing,” she said. “They go on an iPad, and they can spend hours in front of it.”

Maxime Durand, who has been the lead researcher and history consultant for the Assassin’s Creed franchise since 2010, and Jean Guesdon, the creative director on Origins, said they had often heard from educators who saw the potential of using the games. Some had even used small portions in their lessons. But so much of Assassin’s Creed, given its violence and fictional narrative, is problematic in a school setting.

Even Ms. Marku said the violent content could hamper the franchise’s acceptance for education purposes, especially for parents reacting to the name of the series or those familiar with its subject matter.