Reserved. Also. How many can we submit?(EDIT 1)First idea of many: A Mongol specific narrative event involving the reformation and centralization of the one Mongol Empire, doing away with all of the Khaganates it split into.Trigger: A Mongol character of the Tengriist religion controls both the Il-Khanate and the Golden Horde for a period of 20 years, as well as all De Jure territory in the Empires of Tataria and Persia. (I don't really care how long it is, only what paradox feels is appropriate should they grant me the blessing of having my event added)Event Text: "The Great Khan [x] has united the two mighty Khaganates of the west under his banner, this is a momentous day for all Mongols across the world. At the moment, the Great Khan is rallying his troops to push back to the east and unify the struggling Khagans of the Empire's hereditary lands. It will be a hard task for our hordes to reunite the east with the west, especially with the now prominent religious differences, but once the task is done we can again focus on the task we set out to complete so long ago. World domination! With the Empire under the banner of a single Great Khan once more it will be an unstoppable force once again, we will not stop until our banners are planted firmly in all four corners of the earth!"Effect: The character who controls both Empires will have them both destroyed, and create the new, Mongol Empire. It's de jure lands will encompass all of Tataria and the Persian Empire, and those two titles will become Titular. The character will also get a significant stat boost and the nickname "The Restorer", as well as another full set of doomstacks in their capital, attrition free of course. (That last part I'm not too hooked on, so if that's the only thing holding it back from being added then by all means don't include it, whatever it takes to get this event in!)Side note: If this event is added the flag for the Empire should be this or something akin to it https://upload.wikimedia.org/wikipedia/commons/c/ca/White_Sulde_of_the_Mongol_Empire.jpg ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Second idea: An event for Norsemen raiding Constantinople concerning the formation of the Varangian GuardTrigger: A Norse ruler leads a successful raid against Constantinople, meaning all of the gold possible is looted, and the ruler has the Viking trait.Event text. "The Emperor of the Greeks is impressed by our fighting skills, and has offered us much more gold than we could have ever looted and stored on our ships if we stay and protect his palace and family. We would not be required to abandon the gods and he would keep us well paid for our services, additionally, he is willing to grant us a degree of autonomy. Saying that we may keep our current holdings in the North so long as a portion of us stay in Greece and all of us answer his call if he summons us to arms. A good deal of the men say we would be foolish to turn down such an opportunity.Option A: We will agree to fight for the Greeks, but only as long as they pay us well when we fight for them.Character gains the title Commander of the Varangian Guard, character receive 200 gold and automatically receives the plundered amount without having to take it back to his land. Character becomes a vassal of the Byzantine Empire and is given a baron or county, his lands pass to the closest living relative or relatives based on the system of succession. If no relatives exist a courtier gets the land.Option B: We do not trust the Greeks, but their gold is good. We will fight for them but retain our holdings and also fight for whoever else can afford us.Character gains title Commander of the Varangian Guard, character receives 150 gold and automatically receives the plundered amount, character does not become a vassal of the Byzantine Empire. Varangian Guard is a norse pagan mercenary group that can be hired for a large sum of money by lord north of Africa and the middle east, and west of the Cumans.Option C: This Greek Emperor will face me in single combat, if he wins, I agree, if I win, he pays me and we keep our loot.(I highly doubt Paradox doesn't already have an event for the Varangians, but I thought it might be cool to allow players to hold the title without the console commands.)----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Third Idea: This one speaks for itself.Trigger: A Norse ruler is at war with his neighbor and is not the holder of a (non petty) Kingdom and has at least one daughter of marrying ageEvent Text: "A strange man has come to our lands speaking a language we do not understand, but he seems to understand ours, after his capture by our warriors he was released. We thought nothing of it, considering him nothing but a raving madman in strange dress. But now he has returned with a beast from the forest, we watched in horror as it killed a dozen of our warriors who sallied out to meet and slay it. The strange man claims he can trap and kill the beast. But he needs our help to do it. And even worse, your daughter [x]has fallen for this man. She will not abandon him if we send him out.Option A: We will aid this strange man in trapping this creature, it took the lives of our warriors. We will string it's head high in our hall fall the glory of the allfather!5% chance the character dies. 15% chance the character gains maimed 30% chance the character is wounded 50% chance the character gains 150 prestige, 100 piety, and 125 gold. The character also receives the personality modifier (the ones under traits I forget their actual names) "The head of a monster" which gives ticking prestige piety and cash, also never expires.Option B: We will not help this man, if he wishes to fight a monster only the gods could slay he may do so, but no more of our warriors will die to the horrid beast's wicked tail and maw.Character loses 50 prestige and piety, no gold, and the eldest daughter of the character is banished to another, random norse realm with no word of what happened to her or the strange man.(Obviously only fires once. And for those of you who get the reference you're awesome!)----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Fourth (and most likely final) idea: A God Among Men (Rarely happens)Trigger: Norse pagan character with the trait possessed.Event Text: "In your dreams you see fire spewing from the earth's cracks and the scenes of a great battle, you recognize the figures in the battle as gods and their enemies as those in the prophecies of the volva who guide Odin himself, what you are seeing is clear, you are seeing Ragnarok. Something disturbs you though, in your dreams you see yourself, you see yourself getting killed in the great battle and resurrected after a great victory. Could it be that you are one of the immortal Aesir?Option A: I am Falkyi, God of Dreams and Foresight!Character gains 3 learning, 3 intrigue. Gains the personality trait "Aesir". Aesir says "This character believes that they are one of the immortal gods of the norse religion walking on earth, while few worship them, few doubt their divinity." Which gives opinion +20 for all Norse rulers, gives a HUGE amount of piety tick, small prestige tick, and small gold tick, as well as +1 to every stat.Option B: I am Khorman, God of Blood and Pillaging!Character gains trait impaler, character gains 5 martial. Gains personality trait Aesir.Option C: I am Baldr, but strangely I have lost my memory until now.Character gains 3 diplomacy, 3 stewardship. Gains +15 general opinion. Gains trait Aesir.(Please forgive me for the horrible names of the two made up gods.)