Fallout 4 introduced the settlement building system to the franchise, and while it was overall considered a positive addition, there were issues with how it was implemented into the gameplay. Fallout 76, however, is the perfect place for the system to be successful. Here's why.

With Fallout 4, the main issue with settlement building was that it constantly went against the grain of the game's story. In it, you're desperately searching for your missing son who was taken from you during the prologue. However, Preston Garvey's constant reminder to you that "there's a settlement that needs your help" makes it feel like you're supposed to be doing that instead. If you choose to ignore the settlements, then the game nags on you to no end. But if you choose to focus on them, it feels strange that you're even bothering with the task while your son is missing. This creates a lose-lose scenario where no matter what you do, it seems that you're doing the wrong thing. Best VPN providers 2020: Learn about ExpressVPN, NordVPN & more Ideally, the settlement building should have been saved until after the main story was completed to prevent this issue completely. This way, there would be no conflict between it and the narrative — and this is something that Fallout 76 has the potential to achieve spectacularly. Rebuilding what was lost