How can you see into my eyes like open doors?





Leading you down, into my core

Where I’ve become so numb Leading you down, into my coreWhere I’ve become so numb



Without a soul

My spirit’s sleeping somewhere cold

Until you find it there, and lead it, baaaaaack, home

Wake me up

WAKE ME UP INSIDE!

I can’t wake up

WAKE ME UP INSIDE

SAVE ME

Call my name and save me from the dark

HI. ARE YOU TOO BROKE TO MAKE THE META KONOSUBA LIST IN ENGLISH? ARE EVEN THE JP BUILDS TOO EXPENSIVE FOR YOU? YOU’RE SCARED YOUR SET 1 KONOSUBA CARDS WILL ROT IN THE CORNER OF YOUR CLOSET SINCE YOU DIDN’T BUY ENOUGH MAGIC TRAIT CARDS? FEAR NOT, SALTNORI IS GOING TO TEACH YOU THE WAYS WITH THIS NEW DECK DECK PROFILE FROM AN ANON. AND FOR SOME REASON THIS TIME, THIS ENTIRE ARTICLE WILL BE WRITTEN IN ALL CAPS FOR MAXIMUM EDGE.

Jokes aside, ALLCAPS is hurting my brain so let’s do this normally. I can’t say for certain but if you basically have all the set 1 cards in this list along with a few of the promos for going out to your locals and actually playing (unlike me who potatos at home), then you’re in for some luck! More than 90% of this build will be from set 1 and the only expensive cards will be at level 3. Plus, this deck will be plenty playable for a budget build.

The Church of Borden can get things done. And because you can play leafa counters, even if it doesn’t go well, it’s not your fault!

It’s society’s fault that rogue and budget decks don’t work out!

You can run away from unpleasant things! That doesn’t mean you’ve lost! Because sometimes as they say, scooping turn 1 is winning by saving time!

The answer you figured out after doubting yourself is usually something you’ll regret, no matter what you choose. If you’re gonna eat damage anyway, do whatever’s easiest for you at the moment!

Do not fear growing getting rekt! Not even God knows whether you’re gonna cancel, so you should, at least, be happy now!

ERIS PADS HER CHE-

1x DUDE WHO DESERVED THE SP THE MOST

[A] [(1) Discard a card from your hand to the Waiting Room] When this is placed from hand to the Stage, you may pay cost. If so, look at up to 3 cards from top of your Library, choose up to 1 of them and put it in your hand, and put the rest in the Waiting Room.

Holy crap I swear these images looked bigger before I copy pasted them. Anyway, Kazuma is a useful tech for digging and hand-fixing and can be good at any stage in the game as long as you have stock. I should also emphasize that he can grab CLIMAXES or events and DON’T BE THAT PERSON WHO SHOWS WHAT YOU GRABBED AFTERWARDS TO YOUR OPPONENT. Seriously DON’T! Not even axis cult members would do something that stupid.

2x RIPPED CRUSADER WHO SOMEHOW LOSES TO CABBAGES

[C] During your Opponent’s turn, this gains +X Power. X = 4000 times Level of the Character Opposite this.

[A] At the start of your Opponent’s Attack Phase, you may move this to an empty Slot in your Front Row that has an Opponent’s Character Opposite that Slot.

Man, is this not the definition of beautiful design? Not only does this Darkness do exactly what she does in the show but she can also get BIG at certain parts of the game. If you happen to play with people who tend to double/triple field aggressively at level 0, you can actually bamboozle them with this card by running in front of a weaker card they didn’t expect. Mind games people! For that reason, I like cards like this when they come out at turn 2 and beyond to abuse those extra attackers.

More importantly, this card can potentially dodge on-reverse effects especially during that crucial transition from level 0 to 1 for your opponents when they slam down that climax. During this phase your opponent’s field will be full so as long as you have an open slot you can use this to your advantage! I suggest using this against Yuuki Sinon players (if they still exist that is) for the maximum laughs.

3x CHUUNIBYOU LOLI WHO IS PROBABLY TERRIBLE AT CHESS

[A] Discard a Climax card from your hand to the Waiting Room] When this is placed from hand to the Stage, you may pay cost. If so, choose a Character with either ::Adventurer:: or ::Magic:: in your Waiting Room and return it to your hand.

[A] At the start of your Opponent’s Attack Phase, you may move this to an empty Slot in the Front Row.

I don’t like 1k runner. It’s weak and puny and irritating and it can’t trade everywhere.

However this card is an exception since its utility is useful throughout almost all stages of the game. Its ability to turn your climax-filled hand can salvage any relevant character, and by relevant I mean NOT ERIS. My rule of thumb is to always run 4 runners in every build I play if I’m running them at all EXCEPT for maybe Konosuba, because this secondary effect allows you to slot other starting cards without sacrificing too much utility. This goes for outside this deck profile as well, no matter what build (unless it’s themed) I highly suggest running a minimum of 2 these runners if possible.

But yeah you can’t grab Eris with this effect. Not that its super important or anything because the only Goddess you need in your life is Aqua.

3x HIGH ROLL BRAINSTORM

[C] Your other Character in the Front Row Center Slot gains “[A] ENCORE[Discard a Character card from your hand to the Waiting Room]”.

[S] BRAINSTORM [(1) Rest this] Flip over the top 4 cards of your Library and put them in the Waiting Room. For each Climax card revealed this way, choose up to 1 Cost 0 or lower Character in your Waiting Room and put them in separate Slots on the Stage.

Our first Aqua card features some dank high risk high reward plays. If you’re feeling lucky, you can tap this card and maybe hit a climax to bring out a level 1 to smash your opponent with. At level 0, there are rarely any series that can get above 5k unless they shit out a level 1 at level 0 just like this which makes trading super easy if you pull this off. However, this card is not without its downsides since it can only bring out cost 0 or lower characters. The longer the game goes on, the more you’re going to wish you had a traditional salvage or search brainstorm that adds your target to hand.

However, it is also important to remember that Aqua gives hand encore which will be extremely useful for having strong field presence with walls or Early Plays. Aqua sama is a merciful goddess who gives people second chances and your cards deserve that too. For that reason, you should probably put your most important front row cards that you don’t want to lose in the middle so you can use them again next turn.

3x OVERRATED GODDESS WHO IS ACTUALLY FLAT AS MEGUMIN

[A] When this is placed from hand to the Stage, choose 1 of your other Characters with either ::Adventurer:: or ::Goddess::, and that Character gains +1000 Power for the turn.

[A] [Return this to your hand] When your Climax is placed in the Climax Zone, you may pay cost. If so, draw a card, and discard a card from your hand to the Waiting Room.

Yes I know, I know… What the hell is an Eris card doing here? Well the Goddess of Water happens to also give her rivals a chance…

Let’s be honest, unless you’re a new player you already know exactly what kind of level 1 game we’re going to play based on this card alone since it has so much synergy with a specific card. And since this deck profile is meant for most of you folks with existing set 1 Konosuba cards, I’ll do you a favor and spend the least time on Eris as possible :3

3x TOTALLY NOT ERIS’ EARLY PLAY CONDITION OR ANYTHING

[A] [Put a card from your hand in Clock] When this is placed from hand to the Stage, you may pay cost. If so, search your Library for up to 1 ::Goddess:: Character, reveal it, put it in your hand, and shuffle your Library.

OK, I swear we’re playing this card mostly for the ability to search Aqua cards :^)

Although it’s not the greatest ability, the option to clock yourself from hand to force level yourself to level 1 is something to keep in mind if you really want to gain a lead on your opponent depending on the circumstances. Alright, and let us pretend like we’re resorting to playing Early Play Eris or something… Running more copies of this card would allow us to fufill her condition more easily. But surely we wouldn’t do something so blasphemous right?

1x A SET 2 CARD! ABOUT FRICKEN TIME!

[A] When this is placed from hand to the Stage, reveal the top card of your Library. If it’s a Character with either ::Adventurer::, ::Goddess::, or ::Axis Cultist::, put it in your hand and discard a card from your hand to the Waiting Room. (Otherwise put it back where it was)

[A] [(2)] When this is placed from hand to the Stage, you may pay cost. If so, return all cards in your Waiting Room to your Library and shuffle your Library.

Ok, so let me get this straight off my chest, you’re not going to have enough stock to be abusing this refresh ability like meta Konosuba so unless you’re reaaaaaaaaaaaally desperate, I would start having second thoughts. However it would be a stretch to say we’re not running this card as a 1-of for that ability since just having the option to do this is really powerful even in the decks that can’t build stock too well. I do have to say that I’ve been saved by this ability many times more than I would like to admit sadly.

Otherwise, this card is quite neat for hand-fixing since unlike Megumin runner, she can actually grab Goddess cards…

Wait, are you accusing me again of implying that we’re running this to grab Eris more easily? SMH you’re being delusional. Go eat Axis followers’ soap or something.

3x DANK PROMO YOU GET IF YOU’RE NOT A POTATO

[C] Your other Character in the Front Row Center Slot gains +1000 Power.

[A] This ability activates up to 3 times per turn. When your other Character is placed from the Waiting Room to the Stage, that Character gains +500 Power and “[A] ENCORE [Discard a Character card from your hand to the Waiting Room” for the turn.

A very interesting card indeed since it stacks TONS OF POWER into the middle and gives power to any character that was TURN UNDEAD by Aqua sama. This is quite useful for lvel 1 Eri- I mean, ABUSING any characters that you hit with your lovely Aqua brainstorm that we covered earlier. As long as you have the hand size actually, you can do some neat tricks with cards that resolve their effect when they hit waiting room!

NOW, LET US MOVE ONTO OUR LEVEL 1s!

3x SMASH THAT ABUSE BUTTON FOR AQUA

[A] When this is placed from the Stage to the Waiting Room, you may reveal up to 3 cards from top of your Library. If you reveal at least 1 card this way, choose up to 1 Character among them with either ::Adventurer:: or ::Goddess::, put it in your hand, put the rest in the Waiting Room, and discard a card from your hand to the Waiting Room.

YES, you can combo this card with the PR Aqua you get from just joining your weekly tourneys. When this Aqua hits the waiting room during “encore” step, you can first pay cost and hand-fix/mill through your deck and then just ditch another card to encore this to field. Why you ask? Well if you have the hand size to spare, you can actually use this ability to hand-fix AGAIN when this dies on the swing back and mill through your deck once more. Notice how I specifically said if you have the hand size to spare.

Now, I know what you’re probably thinking. The Aqua brainstorm just isn’t enough reason for you to use this dank strategy because it isn’t consistent enough. Well, about that~

2x SLIMED LOLI THAT ONLY LOLICONS FIND ATTRACTIVE

[A] This ability activates up to three times per turn. When your other Character is placed from the Waiting Room to the Stage, this gains +2000 Power for the turn.

OOOOOOH now we’re really hitting the big power levels. Aqua brainstorm + hand encore strategies allow this card to get stupidly big and run over pretty much anything, even some level 2s! If you stack the abilities, you’re going to be reaching powers big enough to potentially even run over Early Plays!

Man, this card would have been even more hilarious had we gotten standby for this set but then again, standby triggers would have probably made this set potentially a bit too strong…

So now that you have an idea with what we’re trying to achieve with this deck, what else better cards are there to pair with this gimmick of shitting out cards from the waiting room? Well there’s another Aqua we can use~

3x STACKED GODDESS

[C] If you have another ‘”Troublemaker” Aqua’, this gains +3000 Power.

Just like how we plan to stack our powers, this Goddess also comes stacked with great ASSETS. BTW, “Troublemaker” Aqua is the brainstorm we play so make sure you have that in the back by the time you play this card… Although if you haven’t realized it by now, you’re probably summoning this card out of all things with this brainstorm. If you bring it out at level 0, you can be sure this card won’t be dying unless your opponent randomly hits level 1 when you least expected it. Unlike your other two cards, this card reaches a respectable number on defense so it has a higher chance of survival, meaning that’s one less card you have to play from hand potentially next turn.

1x WHAT YOU’LL LOOK LIKE AFTER GETTING FREE STOCK

[C] If there are 3 or fewer cards in your Stock, this gains the following ability. “[A] When the Battle Opponent of this becomes Reversed, you may put the top card of your Library in your Stock.”

This is a pretty sugoi tech 1 considering you run cards that can search Goddess trait at level 0 without paying stock and a brainstorm that can potentially bring this out early for some dank gainz. Just don’t be that guy who can’t do basic mental math before starting your attack phase and please count your stock.

Any more copies of this is unnecessary since further copies after you get the initial one off is unlikely, as you’ve probably amassed 3 stock or more which downgrades this card into a 5k vanilla. Unless you use your Aqua refresher, chances that you use this again are slim since it’s not worth using up all that stock to get this off again.

Wait, you’re STILL not satisfied with our level 1 game? FINE.

4x THE WRONG GODDESS BUT WE HAVE NO CHOICE

[A] When your Climax is placed in the Climax Zone, this gains +1500 Power for the turn.

[A] CX COMBO When “Revive” is placed in your Climax Zone, if this is in the Front Row and you have another ::Goddess:: Character, you may choose a Cost 0 or lower Character in your Waiting Room with either ::Adventurer:: or ::Goddess:: and put it in any Slot on the Stage.

Ok, everything was leading up to this point and we just had to put her in. She procs your PR effect for the dank hand encore and attack buff stacking and just has perfect synergy with her level 0 that bounces to hand as it creates space for her to summon a character from waiting room. Furthermore, she makes your Megumin level 1 get STUPIDLY big. She also allows you to play less characters from hand since you’re going to summon them from waiting room anyway.

She even lets you play a character from waiting room over your on-death mill/hand-fix Aqua which you can technically use to proactively go through your deck.

Let’s be real though, because she is ERIS she must have her downsides right? Well there definitely are more than one. She doesn’t exactly give plusses to hand and the combo feels very underwhelming without her level 0 bounce to hand. While she doesn’t have to reverse to net you plusses, she’s also a glass cannon and 100% going to die on the swingback unlike ASTOLFOPHA.

She’s also more useful depending on the time she’s fielded, aka 2 Eris which will give you either a front row attacker and some backrow but the problem issometimes you’ll already have your backrow ready by the time you hit level 1. This causes an issue since you want to ideally field her in multiples for maximum gainz and if you already have 2 backrow slots that means fielding 2 Eris is MUDA. This is something I dislike greatly since I believe one should be rewarded for being able to set up for their level 1 game instead of the opposite. Just look at our pretty boi, when he successfully triple fields he gets u like 10 cards in hand!

Regardless of these issues, we should still play Eris because all our cards basically have high synergy with her and she will get the job done. Although I have yet to introduce the biggest downside…. YOU’RE PLAYING ERIS INSTEAD OF AQUA!

AND NOW, IT IS TIME FOR OUR LEVEL 2 GAME. OH WAIT, BUT WHAT IF I TOLD YOU THERE WERE NO LEVEL 2S IN OUR ROSTER?

Ok then, let’s introduce some 3s that actually comprise of our level 2 game…

1x AQUA THAT MIGHT TOO TOO EXPENSIVE FOR YOU SO WE LIMITED HER NUMBER

[C] If you have 4 or more Characters with either ::Adventurer::, ::Goddess::, or ::Axis Cultist::, this gets -1 Level while in your hand.

[C] During your turn, if all your Characters are either ::Adventurer::, ::Goddess::, or ::Axis Cultist::, this gains +2000 Power.

[A] [Discard a card from your hand to the Waiting Room] When this is placed from hand to the Stage, you may pay cost. If so, put the top card of your Clock in your Stock.

Hmmm if this card eventually spiked to 2480 yen to 3280 and fluctated there in JP… Chances are it’ll be even more expensive in English so let’s be merciful to our wallet for the sake of our sanity.

This card is great mostly for one reason; its condition to be played early. It’s stupidly easy to play it down from hand. Otherwise, it’s actually not that great… It dodges anti-heal which was really neat and it basically means it was a 3/1! But the problem is it will almost always die on the swingback due to being a measly 9k base.

And before you guys start yelling at me NO SALTNORI IF THIS CARD IS SO BAD WHY WAS IT SO EXPENSIVE, well let me tell u folks why.

In meta Konosuba, you didn’t really care if it died on the swing back. You had so many resources and stock that you could just play another copy of this down on the turn after and feel like nothing happened. This card was basically ABUSABLE.

In this deck however, it certainly isn’t and most importantly our wallets cannot sustain the damage it will do to our bank account. However, what’s neat is that we have a lot of hand encore we can use thanks to our level 0-1 game so just put this in the middle and you can just ditch 1 card in hand to basically use it again on the next turn. Pretty neat eh? Instead our main level 2 game will feature a not-as-cool Goddess…

3x I LIED TO YOU GUYS WE’RE PLAYING HER

[C] If ‘”Meaning for Killing Snow Sprites?” Aqua’ is in your Clock, this gets -1 Level while in your hand.

[A] When this is placed from hand to the Stage, you may choose a Character with either ::Adventurer:: or ::Goddess:: in your Waiting Room and return it to your hand.

[A] [(1) Discard 2 cards from your hand to the Waiting Room] This ability activates up to once per turn. When your Character in the Front Row Center Slot attacks, you may pay cost. If so, reveal the top card of your Library. If it’s a Character with either ::Adventurer:: or ::Goddess::, Stand this. (Put the revealed card back where it was)

Ahh… THIS FUCKING CARD. I HATE IT. I ABSOLUTELY FUCKING HATE IT. BUT THAT DOES NOT MEAN WE SHOULDN’T PLAY IT. It fits our game plan just so well and in specific scenarios, you can do that good ol’ strategy of killing your opponent while you’re at level 2.

Let me do this real quick though as I have built up a lot of salt from whiffing with this card’s finishing cost. For this, let’s put a montage of sad reacts only for all the games I literally had in my reach that I lost because this evil Goddess revealed a climax since I’m apparently too compressed for this game. In fact, I should be punished for reaching otherwise a good deck state in every other deck.

This one is for that one time I lost in top 8 regionals thanks to Eris

This one is for every time I was denied store credit because Eris lost me the game

This one is for Alonne who I was stuck on for several weeks. Great boss fight btw.

And this one is because I didn’t pull Mordred on FGO and she would certainly be useful for farming cheesecakes atm in the Christmas Event IF I HAD HER. FUCK YOU GATCHA

Now that the salt is mostly gone, let’s remember the other 50% of the time where I absolutely destroyed people with this card. For the sake of saving time, I shall let u click a video that essentially summarizes my feelings.

S S S STYLISH!

2x NOT ERIS BUT SOME THIEF

[A] When this is placed from hand to the Stage, you may put the top card of your Clock in the Waiting Room.

[A] When this attacks, choose 1 of your other ::Adventurer:: Characters, and that Character gains +X Power for the turn. X = 500 times # of your other ::Adventurer:: Characters.

[A] [(1) Discard 2 Character cards from your hand to the Waiting Room] When this attacks, you may pay cost. If so, look at up to 3 cards from top of your Opponent’s Library, choose up to 3 of them and put them in the Waiting Room, return the rest to the Library and shuffle that Library.

Ahhhh running 2 of these almost reminds me of the JP ratios that keep coming up in topping lists. This is quite useful as a yellow splash and a healer finisher that can help against opponents that have reached dank compression levels. If you’re opponent is looking smug and acting cocky as if they’d already won, you should probably get this card ready in hand so you can tell them to basically piss off.

Other than that, this is also another healer that can help you live longer. It also has that nice attack pump that can help Eris get over cards so in the case you are against Standby SAO or something, you won’t get memory kicked to oblivion and can maybe get your re-stand off.

4x HEALER FINISHER THAT DESERVED LN ART FOR HER FOIL

[A] When this is placed from hand to the Stage, you may put the top card of your Clock in the Waiting Room.

[A] CX COMBO [(1)] When this attacks, if “First Time Feeling Uplifted” is in the Climax Zone, you may pay cost. If so, choose 1 of your Characters, and that Character gains +2000 Power and the following ability for the turn. “[A] This ability activates up to once per turn. When the Damage dealt by this is Cancelled, you may deal 2 Damage to your Opponent.” (Damage Cancel can occur)

Ahhhhh more healers. I looooooooove healers. I know that some of you guys don’t but damn I love them. On the other hand, had this card NOT been a Darkness card and it didn’t heal, I wouldn’t like this card as much.

Paying 1 for a cancel burn2 isn’t necessarily bad since it’s cheap but it’s not great either when you compare it to other healer finishers like Yukina that have high damage output. I’ve had games where some guy just takes the damage and I’m like wow I wish I didn’t have a cancel burn.

What is neat though is that you’re able to stack these burns onto Eris, who if able to get off her re-stand, will most likely do tons of damage to your opponent. As long as Eris survives her level 2 game (which you can also technically hand encore), you only have to play stock for 1-2 of these to pull off your endgame which is honestly not bad as long as her re-stand succeeds. Now getting off that re-stand is the hard part, but let’s be real… it’s hella exciting. It’s almost like playing Dark Souls again…

10/10 right?

CLIMAXES:

4x MASOCHISTIC ORGASMS

4x BOOK INTO A BOOK

FINAL THOUGHTS AND SOME THINGS I WANT TO SAY ABOUT SET 2

First of all, thank you guys for reading these deckprofiles and more importantly, thank you to the anons who always send them in. They’re always fun to review and talk about and I appreciate them a lot. I think it’s great to also give back to the community in this form of entertainment since it’s not just only fun for you guys but it’s hella entertaining for me even if I’d rather be playing FGO most of the time…

Once again, this deck is a budget build that anyone with a lot of set 1 Goddess/yellow cards can improve with a few set 2 cards. There are some things however that I would like to add since they could substantially improve the deck if you’re willing to shell out more $$$$$$$$$$$$$$$$$$$

This Aqua Fumio has been getting only better over time and holy crap she is nuts in the Meta build. Unsurprisingly, she would also be great in this deck too since pulling off her effects will make your re-stands stick more… as long as you don’t reveal those climaxes!

ANOTHER ERIS CARD. I KNOW. However, for the low cost of 1 stock you can bottom deck troublesome Early Plays and it’s well worth it especially since you play lots of cards that can fetch Goddess trait. Her first effect is pretty niche but you can do it sometimes too.

This card is quite decent if there are no AOT players around… And due to the current English Meta this Aqua shouldn’t be too expensive. As long as you get 1 reverse off, you can easily plus up to 3 which replenishes the stupid amounts of cards in hand that Eris Early Play consumes. The real problem is that you’re probably playing 8 of these 2 soul triggers which I ABSOLUTELY DETEST even more than whiffing Eris.

Undoubtedly one of the best cards in the set. The big issue stopping this from being in this deck is that it’s another potential whiff for Eris. If you do happen to be a person with BIG BALLS or you switch Eris out for another level 2-3 game, please put 2-3 of these in. It will absolutely turn the tide of certain matches.

I can make more suggestions but you’re probably getting bored of them so let me end with this. Set 2 Konosuba is stupidly expensive if you’re making the meta deck but it doesn’t have to be that way. You can make a fun, playable deck such as this and it can honestly net surprising wins in tourneys as long as you reveal those climaxes. So don’t let that stop you from killing your wallet…

AND DON’T FORGET.

ERIS PADS HER CHEST!