

Rust製ゲームエンジンPistonのバックエンド（DirectX、OpenGL）はなんですか？


CC BY-SA 3.0
2016-11-18T07:26:44.913
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2016-11-19T09:48:58.367
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rust
Rust製ゲームエンジンPistonのバックエンドは何？


[Piston overview,
Backends](https://github.com/PistonDevelopers/piston/wiki/Piston-
overview#backends) より：

> These integrates Piston with various external APIs. The window and graphics
> backends are decoupled. The reason is greater flexibility when shipping a
> product, easier to compare API design and performance, and works both for
> cross and native platforms.
>
> Window (uses the piston core):
>
>   * pistoncore-glfw_window
>   * pistoncore-glutin_window
>   * pistoncore-sdl2_window
>

>
> 2D graphics (uses piston2d-graphics:
>
>   * piston2d-opengl_graphics
>   * piston2d-gfx_graphics
>   * piston2d-glium_graphics
>


CC BY-SA 3.0
2016-11-19T09:48:58.367
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2016-11-19T09:48:58.367
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