unreal-engine-5-code-split / ue5-api-AnimNext.jsonl
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{"className": "DecoratorConstructorFunc", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "A function pointer to a shim to construct a decorator into the desired memory location When called with a nullptr DestPtr, the function returns nullptr and only populates the memory description output argument. This allows the caller to determine how much space to reserve and how to properly align it. This is similar in spirit to various Windows SDK functions.", "module": "AnimNext", "code": "typedef [FDecorator](API\\Plugins\\AnimNext\\DecoratorBase\\FDecorator) *(*)(void *DestPtr, [FDecoratorMemoryLayout](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorMemoryLayout) &MemoryDesc) DecoratorConstructorFunc", "variables": []}
{"className": "DecoratorUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "FDecoratorimpl", "module": "AnimNext", "code": "static constexpr [UE::AnimNext::FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) DecoratorUID = UE::AnimNext::FDecoratorUID(TEXT(\"FAdditiveDecorator\"), 0x7ab3732a );", "variables": []}
{"className": "DecoratorSuper", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "", "module": "AnimNext", "code": "typedef [FDecorator](API\\Plugins\\AnimNext\\DecoratorBase\\FDecorator) DecoratorSuper", "variables": []}
{"className": "FAdditiveDecorator::GetDecoratorMode", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Returns the decorator mode.", "module": "AnimNext", "code": "virtual [EDecoratorMode](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EDecoratorMode) GetDecoratorMode() const", "variables": []}
{"className": "FAdditiveDecorator::GetDecoratorUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Returns the globally unique UID for this decorator.", "module": "AnimNext", "code": "virtual [UE::AnimNext::FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) GetDecoratorUID() const", "variables": []}
{"className": "FAdditiveDecorator", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Base class for additive decorators that override behavior of other decorators.", "module": "AnimNext", "code": "struct FAdditiveDecorator : public [UE::AnimNext::FDecorator](API\\Plugins\\AnimNext\\DecoratorBase\\FDecorator)", "variables": []}
{"className": "DECORATOR_SHIFT", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorHandle.h", "description": "Bottom 24 bits are used by the node shared offset while the top 8 bits by the decorator index.", "module": "AnimNext", "code": "static constexpr uint32 DECORATOR_SHIFT = 24;", "variables": []}
{"className": "FAnimNextDecoratorHandle::GetDecoratorIndex", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorHandle.h", "description": "Returns the decorator index.", "module": "AnimNext", "code": "uint32 GetDecoratorIndex() const", "variables": []}
{"className": "FAnimNextDecoratorHandle::GetNodeHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorHandle.h", "description": "Returns a handle to the node in the shared data segment.", "module": "AnimNext", "code": "[UE::AnimNext::FNodeHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeHandle) GetNodeHandle() const", "variables": []}
{"className": "INVALID_SHARED_OFFSET_VALUE", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorHandle.h", "description": "", "module": "AnimNext", "code": "static constexpr uint32 INVALID_SHARED_OFFSET_VALUE = SHARED_OFFSET_MASK;", "variables": []}
{"className": "FAnimNextDecoratorHandle::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorHandle.h", "description": "Returns true if this decorator handle is valid, false otherwise.", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "SHARED_OFFSET_MASK", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorHandle.h", "description": "", "module": "AnimNext", "code": "static constexpr uint32 SHARED_OFFSET_MASK = ~0u >> (32 - DECORATOR_SHIFT);", "variables": []}
{"className": "FAnimNextDecoratorHandle::FAnimNextDecoratorHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorHandle.h", "description": "Creates a decorator handle pointing to the first decorator of the specified node.", "module": "AnimNext", "code": "FAnimNextDecoratorHandle ( [UE::AnimNext::FNodeHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeHandle) NodeHandle )", "variables": []}
{"className": "FAnimNextDecoratorHandle::FAnimNextDecoratorHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorHandle.h", "description": "Creates a decorator handle pointing to the specified decorator on the specified node.", "module": "AnimNext", "code": "FAnimNextDecoratorHandle ( [UE::AnimNext::FNodeHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeHandle) NodeHandle, uint32 DecoratorIndex_ )", "variables": []}
{"className": "FAnimNextDecoratorHandle::FAnimNextDecoratorHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorHandle.h", "description": "Creates an invalid decorator handle.", "module": "AnimNext", "code": "FAnimNextDecoratorHandle()", "variables": []}
{"className": "FAnimNextDecoratorHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorHandle.h", "description": "FNodeDescription", "module": "AnimNext", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAnimNextDecoratorHandle", "variables": []}
{"className": "FAnimNextDecoratorSharedData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorSharedData.h", "description": "FNodeDescription", "module": "AnimNext", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAnimNextDecoratorSharedData", "variables": []}
{"className": "DecoratorSuper", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "", "module": "AnimNext", "code": "typedef [FDecorator](API\\Plugins\\AnimNext\\DecoratorBase\\FDecorator) DecoratorSuper", "variables": []}
{"className": "DecoratorUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "FDecoratorimpl", "module": "AnimNext", "code": "static constexpr [UE::AnimNext::FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) DecoratorUID = UE::AnimNext::FDecoratorUID(TEXT(\"FBaseDecorator\"), 0xd23dcf79 );", "variables": []}
{"className": "FBaseDecorator::GetDecoratorMode", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Returns the decorator mode.", "module": "AnimNext", "code": "virtual [EDecoratorMode](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EDecoratorMode) GetDecoratorMode() const", "variables": []}
{"className": "FBaseDecorator::GetDecoratorUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Returns the globally unique UID for this decorator.", "module": "AnimNext", "code": "virtual [UE::AnimNext::FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) GetDecoratorUID() const", "variables": []}
{"className": "FBaseDecorator", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Base class for base decorators that are standalone.", "module": "AnimNext", "code": "struct FBaseDecorator : public [UE::AnimNext::FDecorator](API\\Plugins\\AnimNext\\DecoratorBase\\FDecorator)", "variables": []}
{"className": "FDecorator::ConstructDecoratorInstance", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Called when a new instance of the decorator is created or destroyed Derived types must override this and forward to the instance data constructor/destructor", "module": "AnimNext", "code": "void ConstructDecoratorInstance ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & Context, [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) DecoratorPtr, const [FAnimNextDecoratorSharedData](API\\Plugins\\AnimNext\\DecoratorBase\\FAnimNextDecoratorSharedData) & DecoratorDesc, [FDecoratorInstanceData](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInstanceData) & DecoratorInstance ) const", "variables": []}
{"className": "DecoratorUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "The globally unique UID for this decorator Derived types will have their own DecoratorUID member that hides/aliases/shadows this one", "module": "AnimNext", "code": "static constexpr [FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) DecoratorUID = FDecoratorUID(TEXT(\"FDecorator\"), 0x4fc735a2);", "variables": []}
{"className": "FDecorator::DestructDecoratorInstance", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "", "module": "AnimNext", "code": "void DestructDecoratorInstance ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & Context, [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) DecoratorPtr, const [FAnimNextDecoratorSharedData](API\\Plugins\\AnimNext\\DecoratorBase\\FAnimNextDecoratorSharedData) & DecoratorDesc, [FDecoratorInstanceData](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInstanceData) & DecoratorInstance ) const", "variables": []}
{"className": "FInstanceData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "", "module": "AnimNext", "code": "typedef [FDecoratorInstanceData](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInstanceData) FInstanceData", "variables": []}
{"className": "FSharedData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Empty shared/instance data types Derived types must define an alias for these", "module": "AnimNext", "code": "typedef [FAnimNextDecoratorSharedData](API\\Plugins\\AnimNext\\DecoratorBase\\FAnimNextDecoratorSharedData) FSharedData", "variables": []}
{"className": "FDecorator::GetDecoratorInterface", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Returns a pointer to the specified interface if it is supported. Derived types must override this.", "module": "AnimNext", "code": "virtual const [IDecoratorInterface](API\\Plugins\\AnimNext\\DecoratorBase\\IDecoratorInterface) * GetDecoratorInterface ( [FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) InterfaceUID ) const", "variables": []}
{"className": "FDecorator::GetDecoratorMemoryDescription", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Returns the memory requirements of the derived decorator instance.", "module": "AnimNext", "code": "virtual [FDecoratorMemoryLayout](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorMemoryLayout) GetDecoratorMemoryDescription() const", "variables": []}
{"className": "FDecorator::GetDecoratorSharedDataStruct", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Returns theUScriptStructassociated with the shared data for the decorator.", "module": "AnimNext", "code": "virtual [UScriptStruct](API\\Runtime\\CoreUObject\\UObject\\UScriptStruct) * GetDecoratorSharedDataStruct() const", "variables": []}
{"className": "FDecorator::GetDecoratorMode", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Returns the decorator mode.", "module": "AnimNext", "code": "[EDecoratorMode](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EDecoratorMode) GetDecoratorMode() const", "variables": []}
{"className": "FDecorator::GetDecoratorUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Returns the globally unique UID for this decorator.", "module": "AnimNext", "code": "virtual [FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) GetDecoratorUID() const", "variables": []}
{"className": "FDecorator::SaveDecoratorSharedData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Takes the editor properties as authored in the graph and converts them into an instance of theFAnimNextDecoratorSharedDataderived type using UE reflection. Decorators can override this function to control how editor only properties are coerced into the runtime shared data instance.", "module": "AnimNext", "code": "virtual void SaveDecoratorSharedData ( FDecoratorWriter & Writer, const [TMap](API\\Runtime\\Core\\Containers\\TMap)< [FString](API\\Runtime\\Core\\Containers\\FString), [FString](API\\Runtime\\Core\\Containers\\FString) > & Properties, [FAnimNextDecoratorSharedData](API\\Plugins\\AnimNext\\DecoratorBase\\FAnimNextDecoratorSharedData) & OutSharedData ) const", "variables": []}
{"className": "FDecorator::SerializeDecoratorSharedData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Called to serialize decorator shared data.", "module": "AnimNext", "code": "virtual void SerializeDecoratorSharedData ( [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar, [FAnimNextDecoratorSharedData](API\\Plugins\\AnimNext\\DecoratorBase\\FAnimNextDecoratorSharedData) & SharedData ) const", "variables": []}
{"className": "FDecorator::~FDecorator", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "", "module": "AnimNext", "code": "virtual ~FDecorator()", "variables": []}
{"className": "FDecoratorBinding::GetDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "Returns the decorator pointer we are bound to.", "module": "AnimNext", "code": "[FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) GetDecoratorPtr() const", "variables": []}
{"className": "FDecorator", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Decorators can have shared read-only data that all instances of a graph can use (e.g. hard-coded properties). Shared data must derive fromFAnimNextDecoratorSharedData. Decorators can have instance data (e.g. blend weight). Instance data must derive fromFDecoratorInstanceData.", "module": "AnimNext", "code": "struct FDecorator", "variables": []}
{"className": "FDecoratorBinding::GetInstanceData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "Queries a node for a pointer to its decorator instance data. If the decorator handle is invalid, a null pointer is returned.", "module": "AnimNext", "code": "template<class InstanceDataType> InstanceDataType * GetInstanceData() const", "variables": []}
{"className": "FDecoratorBinding::GetInterfaceTyped", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "Performs a naked cast to the desired interface type.", "module": "AnimNext", "code": "template<class DecoratorInterfaceType> const DecoratorInterfaceType * GetInterfaceTyped() const", "variables": []}
{"className": "FDecoratorBinding::GetInterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "Returns the decorator interface UID when bound, an invalid UID otherwise.", "module": "AnimNext", "code": "[FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) GetInterfaceUID() const", "variables": []}
{"className": "FDecoratorBinding::GetSharedData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "Queries a node for a pointer to its decorator shared data. If the decorator handle is invalid, a null pointer is returned.", "module": "AnimNext", "code": "template<class SharedDataType> const SharedDataType * GetSharedData() const", "variables": []}
{"className": "FDecoratorBinding::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "FDecoratorBinding::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "Equality and inequality tests.", "module": "AnimNext", "code": "bool operator== ( const [FDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorBinding) & RHS ) const", "variables": []}
{"className": "FDecoratorBinding::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "", "module": "AnimNext", "code": "bool operator!= ( const [FDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorBinding) & RHS ) const", "variables": []}
{"className": "FDecoratorBinding::FDecoratorBinding", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "Creates an empty binding.", "module": "AnimNext", "code": "FDecoratorBinding()", "variables": []}
{"className": "FDecoratorBinding::FDecoratorBinding", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "Creates a valid binding.", "module": "AnimNext", "code": "FDecoratorBinding ( const [IDecoratorInterface](API\\Plugins\\AnimNext\\DecoratorBase\\IDecoratorInterface) * Interface_, const [FAnimNextDecoratorSharedData](API\\Plugins\\AnimNext\\DecoratorBase\\FAnimNextDecoratorSharedData) * SharedData_, [FDecoratorInstanceData](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInstanceData) * InstanceData_, [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) DecoratorPtr_ )", "variables": []}
{"className": "FDecoratorInstanceData::Construct", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInstanceData.h", "description": "Called after the constructor has been called when a new instance is created. This is called after the default constructor. You can override this function by adding a new one with the same name on your derived type. You can also specialize theFAnimNextDecoratorSharedDatawith the derived version as long as the reference can coerce to 'constFAnimNextDecoratorSharedData&'. Decorators are constructed from the bottom to the top.", "module": "AnimNext", "code": "void Construct ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & Context, [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) DecoratorPtr, const [FAnimNextDecoratorSharedData](API\\Plugins\\AnimNext\\DecoratorBase\\FAnimNextDecoratorSharedData) & DecoratorDesc )", "variables": []}
{"className": "FDecoratorInstanceData::Destruct", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInstanceData.h", "description": "Called before the destructor has been called when an instance is destroyed. This is called before the default destructor. You can override this function by adding a new one with the same name on your derived type. You can also specialize theFAnimNextDecoratorSharedDatawith the derived version as long as the reference can coerce to 'constFAnimNextDecoratorSharedData&'. Decorators are destructed from the top to the bottom.", "module": "AnimNext", "code": "void Destruct ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & Context, [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) DecoratorPtr, const [FAnimNextDecoratorSharedData](API\\Plugins\\AnimNext\\DecoratorBase\\FAnimNextDecoratorSharedData) & DecoratorDesc )", "variables": []}
{"className": "FDecoratorInstanceData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInstanceData.h", "description": "FNodeInstance", "module": "AnimNext", "code": "struct FDecoratorInstanceData", "variables": []}
{"className": "FDecoratorInterfaceUID::GetInterfaceName", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInterfaceUID.h", "description": "Returns a literal string to the interface name.", "module": "AnimNext", "code": "constexpr const TCHAR * GetInterfaceName() const", "variables": []}
{"className": "FDecoratorBinding", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "Base class for all decorator bindings. A decorator binding contains untyped data about a specific decorator instance.", "module": "AnimNext", "code": "struct FDecoratorBinding", "variables": [{"type": "FWeakDecoratorP...", "name": "DecoratorPtr", "description": ""}, {"type": "FDecoratorInsta...", "name": "InstanceData", "description": ""}, {"type": "constIDecorato...", "name": "Interface", "description": ""}, {"type": "constFAnimNext...", "name": "SharedData", "description": ""}]}
{"className": "FDecoratorInterfaceUID::GetUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInterfaceUID.h", "description": "Returns the interface global UID.", "module": "AnimNext", "code": "constexpr uint32 GetUID() const", "variables": []}
{"className": "FDecoratorInterfaceUID::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInterfaceUID.h", "description": "Returns whether this UID is valid or not.", "module": "AnimNext", "code": "constexpr bool IsValid() const", "variables": []}
{"className": "FDecoratorInterfaceUID::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInterfaceUID.h", "description": "Compares for equality and inequality.", "module": "AnimNext", "code": "constexpr bool operator== ( [FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) RHS ) const", "variables": []}
{"className": "FDecoratorInterfaceUID::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInterfaceUID.h", "description": "", "module": "AnimNext", "code": "constexpr bool operator!= ( [FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) RHS ) const", "variables": []}
{"className": "FDecoratorInterfaceUID::FDecoratorInterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInterfaceUID.h", "description": "Constructs an invalid UID.", "module": "AnimNext", "code": "constexpr FDecoratorInterfaceUID()", "variables": []}
{"className": "FDecoratorInterfaceUID::FDecoratorInterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInterfaceUID.h", "description": "Constructs an interface UID.", "module": "AnimNext", "code": "constexpr FDecoratorInterfaceUID ( const TCHAR * InterfaceName_, uint32 UID_ )", "variables": []}
{"className": "FDecoratorInterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorInterfaceUID.h", "description": "The whole struct is meant to be 'constexpr' to allow inlining in interface queries.", "module": "AnimNext", "code": "struct FDecoratorInterfaceUID", "variables": []}
{"className": "FDecoratorMemoryLayout", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Encapsulates size/alignment details for a decorator.", "module": "AnimNext", "code": "struct FDecoratorMemoryLayout", "variables": [{"type": "uint32", "name": "DecoratorAlignment", "description": "The alignment in bytes of an instance of the decorator class which derives fromFDecorator."}, {"type": "uint32", "name": "DecoratorSize", "description": "The size in bytes of an instance of the decorator class which derives fromFDecorator."}, {"type": "uint32", "name": "InstanceDataAlignment", "description": "The alignment in bytes of the instance data for the decorator."}, {"type": "uint32", "name": "InstanceDataSize", "description": "The size in bytes of the instance data for the decorator."}, {"type": "uint32", "name": "SharedDataAlignment", "description": "The alignment in bytes of the shared data for the decorator."}, {"type": "uint32", "name": "SharedDataSize", "description": "The size in bytes of the shared data for the decorator."}]}
{"className": "EFlags", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Various flags stored in the pointer alignment bits, assumes an alignment of at least 4 bytes.", "module": "AnimNext", "code": "enum EFlags { IS_WEAK_BIT = 0x01, FLAGS_MASK = 0x03, }", "variables": []}
{"className": "FDecoratorPtr::GetDecoratorIndex", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Returns the decorator index this pointer handle references.", "module": "AnimNext", "code": "constexpr uint32 GetDecoratorIndex() const", "variables": []}
{"className": "FDecoratorPtr::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Returns true when the pointer is valid, false otherwise.", "module": "AnimNext", "code": "constexpr bool IsValid() const", "variables": []}
{"className": "FDecoratorPtr::GetNodeInstance", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Returns a pointer to the node instance.", "module": "AnimNext", "code": "[FNodeInstance](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeInstance) * GetNodeInstance() const", "variables": []}
{"className": "FDecoratorPtr::IsWeak", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Returns true if this pointer handle is weak, false otherwise.", "module": "AnimNext", "code": "constexpr bool IsWeak() const", "variables": []}
{"className": "FDecoratorPtr::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "[FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) & operator= ( const [FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) & DecoratorPtr )", "variables": []}
{"className": "FDecoratorPtr::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "[FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) & operator= ( [FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) && DecoratorPtr )", "variables": []}
{"className": "FDecoratorPtr::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Equality and inequality tests.", "module": "AnimNext", "code": "bool operator== ( const [FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) & RHS ) const", "variables": []}
{"className": "FDecoratorPtr::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "bool operator== ( const [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) & RHS ) const", "variables": []}
{"className": "FDecoratorPtr::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "bool operator!= ( const [FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) & RHS ) const", "variables": []}
{"className": "FDecoratorPtr::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "bool operator!= ( const [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) & RHS ) const", "variables": []}
{"className": "FDecoratorPtr::Reset", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Clears the handle and renders it invalid.", "module": "AnimNext", "code": "void Reset()", "variables": []}
{"className": "FDecoratorPtr::FDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Constructs an invalid pointer handle.", "module": "AnimNext", "code": "constexpr FDecoratorPtr()", "variables": []}
{"className": "FDecoratorPtr::FDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "FDecoratorPtr ( const [FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) & DecoratorPtr )", "variables": []}
{"className": "FDecoratorPtr::FDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "FDecoratorPtr ( [FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) && DecoratorPtr )", "variables": []}
{"className": "FDecoratorPtr::FDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Constructs a pointer handle to the provided instance.", "module": "AnimNext", "code": "FDecoratorPtr ( [FNodeInstance](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeInstance) * NodeInstance, uint32 DecoratorIndex_ )", "variables": []}
{"className": "FDecoratorPtr::FDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Constructs a pointer handle to the provided instance.", "module": "AnimNext", "code": "FDecoratorPtr &40; FNodeInstance &42; NodeInstance, EFlags Flags, uint32 DecoratorIndex_ &41;", "variables": []}
{"className": "FDecoratorPtr::~FDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "~FDecoratorPtr()", "variables": []}
{"className": "FDecoratorRegistryHandle::GetDynamicIndex", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorRegistryHandle.h", "description": "Returns the dynamic array index for this handle when valid, otherwise INDEX_NONE.", "module": "AnimNext", "code": "int32 GetDynamicIndex() const", "variables": []}
{"className": "FDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "FDecoratorInstanceData", "module": "AnimNext", "code": "struct FDecoratorPtr", "variables": []}
{"className": "FDecoratorRegistryHandle::GetStaticOffset", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorRegistryHandle.h", "description": "Returns the static buffer offset for this handle when valid, otherwise INDEX_NONE.", "module": "AnimNext", "code": "int32 GetStaticOffset() const", "variables": []}
{"className": "FDecoratorRegistryHandle::IsDynamic", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorRegistryHandle.h", "description": "Returns whether or not this handle is valid and points to a dynamic decorator.", "module": "AnimNext", "code": "bool IsDynamic() const", "variables": []}
{"className": "FDecoratorRegistryHandle::IsStatic", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorRegistryHandle.h", "description": "Returns whether or not this handle is valid and points to a static decorator.", "module": "AnimNext", "code": "bool IsStatic() const", "variables": []}
{"className": "FDecoratorRegistryHandle::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorRegistryHandle.h", "description": "Returns whether or not this handle points to a valid decorator.", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "FDecoratorRegistryHandle::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorRegistryHandle.h", "description": "Compares for equality and inequality.", "module": "AnimNext", "code": "bool operator== ( [FDecoratorRegistryHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorRegistryHandle) RHS ) const", "variables": []}
{"className": "FDecoratorRegistryHandle::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorRegistryHandle.h", "description": "", "module": "AnimNext", "code": "bool operator!= ( [FDecoratorRegistryHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorRegistryHandle) RHS ) const", "variables": []}
{"className": "FDecoratorRegistryHandle::FDecoratorRegistryHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorRegistryHandle.h", "description": "Default constructed handles are invalid.", "module": "AnimNext", "code": "FDecoratorRegistryHandle()", "variables": []}
{"className": "FDecoratorRegistryHandle::FDecoratorRegistryHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorRegistryHandle.h", "description": "", "module": "AnimNext", "code": "FDecoratorRegistryHandle &40; int16 HandleValue_ &41;", "variables": []}
{"className": "FDecoratorRegistryHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorRegistryHandle.h", "description": "Encapsulates a value used as a handle in the decorator registry. When valid, it can be used to retrieve a pointer to the corresponding decorator.", "module": "AnimNext", "code": "struct FDecoratorRegistryHandle", "variables": []}
{"className": "FDecoratorStaticInitHook::FDecoratorStaticInitHook", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "", "module": "AnimNext", "code": "FDecoratorStaticInitHook ( [DecoratorConstructorFunc](API\\Plugins\\AnimNext\\DecoratorBase\\DecoratorConstructorFunc) DecoratorConstructor_ )", "variables": []}
{"className": "FDecoratorStaticInitHook", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "Allows decorators to automatically register/unregister within the current scope. This can be used during static init.", "module": "AnimNext", "code": "struct FDecoratorStaticInitHook", "variables": []}
{"className": "FDecoratorStaticInitHook::~FDecoratorStaticInitHook", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/Decorator.h", "description": "", "module": "AnimNext", "code": "~FDecoratorStaticInitHook()", "variables": []}
{"className": "FDecoratorUID::GetDecoratorName", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "Returns a literal string to the interface name.", "module": "AnimNext", "code": "constexpr const TCHAR * GetDecoratorName() const", "variables": []}
{"className": "FDecoratorUID::FDecoratorUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "Constructs an invalid UID.", "module": "AnimNext", "code": "constexpr FDecoratorUID()", "variables": []}
{"className": "FDecoratorUID::GetUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "Returns the decorator global UID.", "module": "AnimNext", "code": "constexpr uint32 GetUID() const", "variables": []}
{"className": "FDecoratorUID::FDecoratorUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "Constructs a decorator UID.", "module": "AnimNext", "code": "constexpr FDecoratorUID ( const TCHAR * DecoratorName_, uint32 UID_ )", "variables": []}
{"className": "FExecutionContext::AllocateNodeInstance", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "Allocates a new node instance from a decorator handle If the desired decorator lives in the current parent, a weak handle to it will be returned", "module": "AnimNext", "code": "[FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) AllocateNodeInstance ( [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) ParentBinding, [FAnimNextDecoratorHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FAnimNextDecoratorHandle) ChildDecoratorHandle )", "variables": []}
{"className": "FDecoratorUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "The whole struct is meant to be 'constexpr' to allow inlining.", "module": "AnimNext", "code": "struct FDecoratorUID", "variables": []}
{"className": "FExecutionContext::AllocateNodeInstance", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "Allocates a new node instance from a decorator handle If the desired decorator lives in the current parent, a weak handle to it will be returned", "module": "AnimNext", "code": "[FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) AllocateNodeInstance ( const [FDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorBinding) & ParentBinding, [FAnimNextDecoratorHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FAnimNextDecoratorHandle) ChildDecoratorHandle )", "variables": []}
{"className": "FExecutionContext::GetInterface", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "If no such decorator exists, nullptr is returned.", "module": "AnimNext", "code": "template<class DecoratorInterface> bool GetInterface ( [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) DecoratorPtr, [TDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\TDecoratorBinding)< DecoratorInterface > & InterfaceBinding ) const", "variables": []}
{"className": "FExecutionContext::GetInterface", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "If no such decorator exists, nullptr is returned.", "module": "AnimNext", "code": "template<class DecoratorInterface> bool GetInterface ( const [FDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorBinding) & Binding, [TDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\TDecoratorBinding)< DecoratorInterface > & InterfaceBinding ) const", "variables": []}
{"className": "FDecoratorUID::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "Returns whether this UID is valid or not.", "module": "AnimNext", "code": "constexpr bool IsValid() const", "variables": []}
{"className": "FExecutionContext::GetInterfaceSuper", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "If no such decorator exists, nullptr is returned.", "module": "AnimNext", "code": "template<class DecoratorInterface> bool GetInterfaceSuper ( [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) DecoratorPtr, [TDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\TDecoratorBinding)< DecoratorInterface > & SuperBinding ) const", "variables": []}
{"className": "FExecutionContext::GetInterfaceSuper", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "If no such decorator exists, nullptr is returned.", "module": "AnimNext", "code": "template<class DecoratorInterface> bool GetInterfaceSuper ( const [FDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorBinding) & Binding, [TDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\TDecoratorBinding)< DecoratorInterface > & SuperBinding ) const", "variables": []}
{"className": "FExecutionContext::GetTraversalContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "Returns the current strongly typed traversal context or nullptr if not in a traversal.", "module": "AnimNext", "code": "template<class TraversalContextType> TraversalContextType & GetTraversalContext() const", "variables": []}
{"className": "FExecutionContext::ReleaseNodeInstance", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "Releases a node instance that is no longer referenced.", "module": "AnimNext", "code": "void ReleaseNodeInstance ( [FNodeInstance](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeInstance) * Node )", "variables": []}
{"className": "FExecutionContext::FExecutionContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "Creates an execution context for the specified graph.", "module": "AnimNext", "code": "FExecutionContext ( [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< const uint8 > GraphSharedData )", "variables": []}
{"className": "FExecutionContext::FExecutionContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "", "module": "AnimNext", "code": "FExecutionContext &40; const FExecutionContext & &41;", "variables": []}
{"className": "FExecutionContext::FExecutionContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "", "module": "AnimNext", "code": "FExecutionContext &40; FExecutionContext && &41;", "variables": []}
{"className": "FExecutionContext::~FExecutionContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "Destroys the execution context.", "module": "AnimNext", "code": "~FExecutionContext()", "variables": []}
{"className": "FExecutionContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ExecutionContext.h", "description": "The execution context holds internal state during traversals of the animation graph.", "module": "AnimNext", "code": "struct FExecutionContext", "variables": []}
{"className": "FNodeDescription::GetTemplateHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeDescription.h", "description": "Returns the handle of the node's template in the node template registry.", "module": "AnimNext", "code": "[FNodeTemplateRegistryHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeTemplateRegistryHandle) GetTemplateHandle() const", "variables": []}
{"className": "FNodeDescription::GetUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeDescription.h", "description": "Returns the node UID, unique to the owning sub-graph.", "module": "AnimNext", "code": "uint32 GetUID() const", "variables": []}
{"className": "MAXIMUM_COUNT", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeDescription.h", "description": "The maximum number of nodes allowed within a single graph We use 16 bits to represent node UIDs", "module": "AnimNext", "code": "static constexpr uint32 MAXIMUM_COUNT = std::numeric_limits<uint16>::max();", "variables": []}
{"className": "MAXIMUM_SIZE", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeDescription.h", "description": "Largest allowed size for a node description Graphs are currently limited to 64 KB because we use 16 bit offsets within our node/decorator handles We have no particular limit on the node size besides the graph limit (for now)", "module": "AnimNext", "code": "static constexpr uint32 MAXIMUM_SIZE = 64 * 1024;", "variables": []}
{"className": "FNodeDescription::Serialize", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeDescription.h", "description": "Serializes this node description instance and the shared data of each decorator that follows.", "module": "AnimNext", "code": "void Serialize ( [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
{"className": "FNodeDescription::FNodeDescription", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeDescription.h", "description": "", "module": "AnimNext", "code": "FNodeDescription ( uint16 UID_, [FNodeTemplateRegistryHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeTemplateRegistryHandle) TemplateHandle_ )", "variables": []}
{"className": "FNodeDescription", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeDescription.h", "description": "FNodeTemplate", "module": "AnimNext", "code": "struct FNodeDescription", "variables": []}
{"className": "FNodeHandle::GetSharedOffset", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeHandle.h", "description": "Returns the offset into the shared data relative to the root of the owning sub-graph.", "module": "AnimNext", "code": "uint32 GetSharedOffset() const", "variables": []}
{"className": "INVALID_SHARED_OFFSET_VALUE", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeHandle.h", "description": "We pack the shared offset on 24 bits, the top 8 bits are truncated.", "module": "AnimNext", "code": "static constexpr uint32 INVALID_SHARED_OFFSET_VALUE = ~0u >> (32 - 24);", "variables": []}
{"className": "FNodeHandle::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeHandle.h", "description": "Returns true if this node handle is valid, false otherwise.", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "FNodeHandle::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeHandle.h", "description": "Equality and inequality tests.", "module": "AnimNext", "code": "bool operator== ( [FNodeHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeHandle) RHS ) const", "variables": []}
{"className": "FNodeHandle::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeHandle.h", "description": "", "module": "AnimNext", "code": "bool operator!= ( [FNodeHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeHandle) RHS ) const", "variables": []}
{"className": "FNodeHandle::FNodeHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeHandle.h", "description": "Creates an invalid node handle.", "module": "AnimNext", "code": "FNodeHandle()", "variables": []}
{"className": "FNodeHandle::FNodeHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeHandle.h", "description": "Creates a node handle for the specified shared offset.", "module": "AnimNext", "code": "FNodeHandle ( uint32 SharedOffset_ )", "variables": []}
{"className": "FNodeHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeHandle.h", "description": "FNodeDescription", "module": "AnimNext", "code": "struct FNodeHandle", "variables": []}
{"className": "FNodeInstance::GetNodeHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeInstance.h", "description": "Returns a handle to the shared data for this node.", "module": "AnimNext", "code": "[FNodeHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeHandle) GetNodeHandle() const", "variables": []}
{"className": "FNodeInstance::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeInstance.h", "description": "", "module": "AnimNext", "code": "[FNodeInstance](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeInstance) & operator= ( const [FNodeInstance](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeInstance) & )", "variables": []}
{"className": "FNodeInstance::GetReferenceCount", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeInstance.h", "description": "Returns the number of live references to this node instance, does not include weak handles.", "module": "AnimNext", "code": "uint32 GetReferenceCount() const", "variables": []}
{"className": "FNodeInstance::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeInstance.h", "description": "Returns whether the node instance is valid or not.", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "FNodeInstance::FNodeInstance", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeInstance.h", "description": "", "module": "AnimNext", "code": "FNodeInstance ( const [FNodeInstance](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeInstance) & )", "variables": []}
{"className": "FNodeInstance::FNodeInstance", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeInstance.h", "description": "", "module": "AnimNext", "code": "FNodeInstance &40; FNodeHandle NodeHandle &41;", "variables": []}
{"className": "FNodeInstance", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeInstance.h", "description": "FDecoratorTemplate", "module": "AnimNext", "code": "struct FNodeInstance", "variables": []}
{"className": "FNodeTemplateRegistryHandle::GetTemplateOffset", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeTemplateRegistryHandle.h", "description": "Returns the template offset for this handle when valid, otherwise INDEX_NONE.", "module": "AnimNext", "code": "int32 GetTemplateOffset() const", "variables": []}
{"className": "FNodeTemplateRegistryHandle::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeTemplateRegistryHandle.h", "description": "Returns whether or not this handle points to a valid node template.", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "FNodeTemplateRegistryHandle::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeTemplateRegistryHandle.h", "description": "Compares for equality and inequality.", "module": "AnimNext", "code": "bool operator== ( [FNodeTemplateRegistryHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeTemplateRegistryHandle) RHS ) const", "variables": []}
{"className": "FNodeTemplateRegistryHandle::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeTemplateRegistryHandle.h", "description": "", "module": "AnimNext", "code": "bool operator!= ( [FNodeTemplateRegistryHandle](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeTemplateRegistryHandle) RHS ) const", "variables": []}
{"className": "FNodeTemplateRegistryHandle::FNodeTemplateRegistryHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeTemplateRegistryHandle.h", "description": "Default constructed handles are invalid.", "module": "AnimNext", "code": "FNodeTemplateRegistryHandle()", "variables": []}
{"className": "FNodeTemplateRegistryHandle::FNodeTemplateRegistryHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeTemplateRegistryHandle.h", "description": "", "module": "AnimNext", "code": "FNodeTemplateRegistryHandle &40; int16 TemplateOffset_ &41;", "variables": []}
{"className": "FNodeTemplateRegistryHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/NodeTemplateRegistryHandle.h", "description": "Encapsulates a value used as a handle in the node template registry. When valid, it can be used to retrieve a pointer to the corresponding node template.", "module": "AnimNext", "code": "struct FNodeTemplateRegistryHandle", "variables": []}
{"className": "FScopedTraversalContext::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ITraversalContext.h", "description": "", "module": "AnimNext", "code": "[FScopedTraversalContext](API\\Plugins\\AnimNext\\DecoratorBase\\FScopedTraversalContext) & operator= ( const [FScopedTraversalContext](API\\Plugins\\AnimNext\\DecoratorBase\\FScopedTraversalContext) & )", "variables": []}
{"className": "FScopedTraversalContext::FScopedTraversalContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ITraversalContext.h", "description": "", "module": "AnimNext", "code": "FScopedTraversalContext ( const [FScopedTraversalContext](API\\Plugins\\AnimNext\\DecoratorBase\\FScopedTraversalContext) & )", "variables": []}
{"className": "FScopedTraversalContext::FScopedTraversalContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ITraversalContext.h", "description": "", "module": "AnimNext", "code": "FScopedTraversalContext ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & ExecutionContext, [ITraversalContext](API\\Plugins\\AnimNext\\DecoratorBase\\ITraversalContext) & TraversalContext )", "variables": []}
{"className": "FScopedTraversalContext::~FScopedTraversalContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ITraversalContext.h", "description": "", "module": "AnimNext", "code": "~FScopedTraversalContext()", "variables": []}
{"className": "FScopedTraversalContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ITraversalContext.h", "description": "FExecutionContext", "module": "AnimNext", "code": "struct FScopedTraversalContext", "variables": []}
{"className": "FWeakDecoratorPtr::GetDecoratorIndex", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Returns the decorator index this pointer handle references.", "module": "AnimNext", "code": "constexpr uint32 GetDecoratorIndex() const", "variables": []}
{"className": "FWeakDecoratorPtr::GetNodeInstance", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Returns a pointer to the node instance.", "module": "AnimNext", "code": "constexpr [FNodeInstance](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeInstance) * GetNodeInstance() const", "variables": []}
{"className": "FWeakDecoratorPtr::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Returns true when the pointer is valid, false otherwise.", "module": "AnimNext", "code": "constexpr bool IsValid() const", "variables": []}
{"className": "FWeakDecoratorPtr::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Equality and inequality tests.", "module": "AnimNext", "code": "bool operator== ( const [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) & RHS ) const", "variables": []}
{"className": "FWeakDecoratorPtr::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "bool operator== ( const [FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) & RHS ) const", "variables": []}
{"className": "FWeakDecoratorPtr::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "bool operator!= ( const [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr) & RHS ) const", "variables": []}
{"className": "FWeakDecoratorPtr::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "bool operator!= ( const [FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) & RHS ) const", "variables": []}
{"className": "FWeakDecoratorPtr::Reset", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Clears the handle and renders it invalid.", "module": "AnimNext", "code": "void Reset()", "variables": []}
{"className": "FWeakDecoratorPtr::FWeakDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Constructs an invalid weak pointer handle.", "module": "AnimNext", "code": "constexpr FWeakDecoratorPtr()", "variables": []}
{"className": "FWeakDecoratorPtr::FWeakDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "Constructs a weak pointer handle from a shared pointer handle.", "module": "AnimNext", "code": "FWeakDecoratorPtr ( const [FDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorPtr) & DecoratorPtr )", "variables": []}
{"className": "FWeakDecoratorPtr::FWeakDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "", "module": "AnimNext", "code": "FWeakDecoratorPtr ( [FNodeInstance](API\\Plugins\\AnimNext\\DecoratorBase\\FNodeInstance) * NodeInstance_, uint32 DecoratorIndex_ )", "variables": []}
{"className": "FWeakDecoratorPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorPtr.h", "description": "FDecoratorPtr", "module": "AnimNext", "code": "struct FWeakDecoratorPtr", "variables": []}
{"className": "IDecoratorInterface::GetInterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/IDecoratorInterface.h", "description": "", "module": "AnimNext", "code": "virtual [FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) GetInterfaceUID() const", "variables": []}
{"className": "IDecoratorInterface::~IDecoratorInterface", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/IDecoratorInterface.h", "description": "", "module": "AnimNext", "code": "virtual ~IDecoratorInterface()", "variables": []}
{"className": "InterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/IDecoratorInterface.h", "description": "Derived types will have their own InterfaceUID member that hides/aliases/shadows this one.", "module": "AnimNext", "code": "static constexpr [FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) InterfaceUID = FDecoratorInterfaceUID(TEXT(\"IDecoratorInterface\"), 0x402f6df4);", "variables": []}
{"className": "IDecoratorInterface", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/IDecoratorInterface.h", "description": "Base type for all decorator interfaces. Used for type safety.", "module": "AnimNext", "code": "struct IDecoratorInterface", "variables": []}
{"className": "ITraversalContext::~ITraversalContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ITraversalContext.h", "description": "", "module": "AnimNext", "code": "virtual ~ITraversalContext()", "variables": []}
{"className": "TDecoratorBinding", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorBinding.h", "description": "IHierarchy", "module": "AnimNext", "code": "template<class DecoratorInterfaceType> struct TDecoratorBinding", "variables": []}
{"className": "ITraversalContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/ITraversalContext.h", "description": "FExecutionContext", "module": "AnimNext", "code": "struct ITraversalContext", "variables": []}
{"className": "UE::AnimNext::EDecoratorMode", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorMode.h", "description": "Describes how a decorator behaves once attached to an animation node.", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { enum EDecoratorMode { Base, Additive, } } }", "variables": []}
{"className": "UE::AnimNext::EEvaluationFlags", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/EvaluationFlags.h", "description": "Flags to control what to compute when evaluating an animation node.", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { enum EEvaluationFlags { None = 0x00, Trajectory = 0x01, Pose = 0x02, Curves = 0x04, Attributes = 0x08, All = 0xff, } } }", "variables": []}
{"className": "UE::AnimNext::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "Compares for equality and inequality.", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator== ( [FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) LHS, [FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) RHS ) } }", "variables": []}
{"className": "UE::AnimNext::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator== ( [FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) LHS, uint32 RHS ) } }", "variables": []}
{"className": "UE::AnimNext::operator==", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator== ( uint32 LHS, [FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) RHS ) } }", "variables": []}
{"className": "UE::AnimNext::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator!= ( [FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) LHS, [FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) RHS ) } }", "variables": []}
{"className": "UE::AnimNext::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator!= ( [FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) LHS, uint32 RHS ) } }", "variables": []}
{"className": "UE::AnimNext::operator!=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/DecoratorUID.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator!= ( uint32 LHS, [FDecoratorUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorUID) RHS ) } }", "variables": []}
{"className": "UE::AnimNext::operator&=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/EvaluationFlags.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) & UE::AnimNext::operator&= ( [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) & Lhs, [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator^=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/EvaluationFlags.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) & UE::AnimNext::operator^= ( [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) & Lhs, [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator&", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/EvaluationFlags.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) UE::AnimNext::operator& ( [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) Lhs, [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator^", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/EvaluationFlags.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) UE::AnimNext::operator^ ( [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) Lhs, [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator!", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/EvaluationFlags.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator! ( [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) E ) } }", "variables": []}
{"className": "UE::AnimNext::operator~", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorBase/EvaluationFlags.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) UE::AnimNext::operator~ ( [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) E ) } }", "variables": []}
{"className": "FChildrenArray", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IHierarchy.h", "description": "", "module": "AnimNext", "code": "typedef [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FWeakDecoratorPtr](API\\Plugins\\AnimNext\\DecoratorBase\\FWeakDecoratorPtr), [TMemStackAllocator](API\\Runtime\\Core\\Misc\\TMemStackAllocator)<>> FChildrenArray", "variables": []}
{"className": "FEvaluateTraversalContext::FEvaluateTraversalContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "", "module": "AnimNext", "code": "FEvaluateTraversalContext ( [EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) EvaluationFlags_ )", "variables": []}
{"className": "FEvaluateTraversalContext::GetEvaluationFlags", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "", "module": "AnimNext", "code": "[EEvaluationFlags](API\\Plugins\\AnimNext\\DecoratorBase\\UE__AnimNext__EEvaluationFlags) GetEvaluationFlags() const", "variables": []}
{"className": "FEvaluateTraversalContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "Contains all relevant transient data for an evaluate traversal.", "module": "AnimNext", "code": "struct FEvaluateTraversalContext : public [UE::AnimNext::ITraversalContext](API\\Plugins\\AnimNext\\DecoratorBase\\ITraversalContext)", "variables": []}
{"className": "FPoseContainer", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "TODO: Hook up our real pose container.", "module": "AnimNext", "code": "struct FPoseContainer", "variables": []}
{"className": "FUpdateTraversalContext::GetDeltaTime", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "", "module": "AnimNext", "code": "double GetDeltaTime() const", "variables": []}
{"className": "FUpdateTraversalContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "Contains all relevant transient data for an update traversal.", "module": "AnimNext", "code": "struct FUpdateTraversalContext : public [UE::AnimNext::ITraversalContext](API\\Plugins\\AnimNext\\DecoratorBase\\ITraversalContext)", "variables": []}
{"className": "FUpdateTraversalContext::GetPlayRate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "", "module": "AnimNext", "code": "double GetPlayRate() const", "variables": []}
{"className": "IEvaluate::PostEvaluate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "Called after a decorator's children have been evaluated.", "module": "AnimNext", "code": "virtual void PostEvaluate ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & Context, const [TDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\TDecoratorBinding)< [IEvaluate](API\\Plugins\\AnimNext\\DecoratorInterfaces\\IEvaluate) > & Binding ) const", "variables": []}
{"className": "IEvaluate::GetInterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "", "module": "AnimNext", "code": "virtual [UE::AnimNext::FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) GetInterfaceUID() const", "variables": []}
{"className": "InterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "Globally unique UID for this interface", "module": "AnimNext", "code": "static constexpr [UE::AnimNext::FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) InterfaceUID = UE::AnimNext::FDecoratorInterfaceUID(TEXT(\"IEvaluate\"), 0xa303e9e7 );", "variables": []}
{"className": "IEvaluate::PreEvaluate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "Called before a decorator's children are evaluated.", "module": "AnimNext", "code": "virtual void PreEvaluate ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & Context, const [TDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\TDecoratorBinding)< [IEvaluate](API\\Plugins\\AnimNext\\DecoratorInterfaces\\IEvaluate) > & Binding ) const", "variables": []}
{"className": "IEvaluate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "EEvaluationFlags", "module": "AnimNext", "code": "struct IEvaluate : public [UE::AnimNext::IDecoratorInterface](API\\Plugins\\AnimNext\\DecoratorBase\\IDecoratorInterface)", "variables": []}
{"className": "IHierarchy::GetChildren", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IHierarchy.h", "description": "Appends weak handles to any children we wish to traverse. Decorators are responsible for allocating and releasing child instance data.", "module": "AnimNext", "code": "virtual void GetChildren ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & Context, const [TDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\TDecoratorBinding)< [IHierarchy](API\\Plugins\\AnimNext\\DecoratorInterfaces\\IHierarchy) > & Binding, [FChildrenArray](API\\Plugins\\AnimNext\\DecoratorInterfaces\\FChildrenArray) & Children ) const", "variables": []}
{"className": "IHierarchy::GetInterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IHierarchy.h", "description": "", "module": "AnimNext", "code": "virtual [UE::AnimNext::FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) GetInterfaceUID() const", "variables": []}
{"className": "InterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IHierarchy.h", "description": "Globally unique UID for this interface", "module": "AnimNext", "code": "static constexpr [UE::AnimNext::FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) InterfaceUID = UE::AnimNext::FDecoratorInterfaceUID(TEXT(\"IHierarchy\"), 0x846d8a37 );", "variables": []}
{"className": "IHierarchy", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IHierarchy.h", "description": "This interface exposes hierarchy traversal information to navigate the graph.", "module": "AnimNext", "code": "struct IHierarchy : public [UE::AnimNext::IDecoratorInterface](API\\Plugins\\AnimNext\\DecoratorBase\\IDecoratorInterface)", "variables": []}
{"className": "ITimeline::GetInterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/ITimeline.h", "description": "", "module": "AnimNext", "code": "virtual [UE::AnimNext::FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) GetInterfaceUID() const", "variables": []}
{"className": "ITimeline::GetPlayRate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/ITimeline.h", "description": "Returns the play rate of this timeline.", "module": "AnimNext", "code": "virtual double GetPlayRate ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & Context, const [TDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\TDecoratorBinding)< [ITimeline](API\\Plugins\\AnimNext\\DecoratorInterfaces\\ITimeline) > & Binding ) const", "variables": []}
{"className": "InterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/ITimeline.h", "description": "Globally unique UID for this interface", "module": "AnimNext", "code": "static constexpr [UE::AnimNext::FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) InterfaceUID = UE::AnimNext::FDecoratorInterfaceUID(TEXT(\"ITimeline\"), 0x53760727 );", "variables": []}
{"className": "ITimeline", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/ITimeline.h", "description": "This interface exposes timeline related information.", "module": "AnimNext", "code": "struct ITimeline : public [UE::AnimNext::IDecoratorInterface](API\\Plugins\\AnimNext\\DecoratorBase\\IDecoratorInterface)", "variables": []}
{"className": "IUpdate::GetInterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "", "module": "AnimNext", "code": "virtual [UE::AnimNext::FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) GetInterfaceUID() const", "variables": []}
{"className": "InterfaceUID", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "Globally unique UID for this interface", "module": "AnimNext", "code": "static constexpr [UE::AnimNext::FDecoratorInterfaceUID](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorInterfaceUID) InterfaceUID = UE::AnimNext::FDecoratorInterfaceUID(TEXT(\"IUpdate\"), 0x59d24dc5 );", "variables": []}
{"className": "IUpdate::PostUpdate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "Called after a decorator's children have been updated.", "module": "AnimNext", "code": "virtual void PostUpdate ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & Context, const [TDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\TDecoratorBinding)< [IUpdate](API\\Plugins\\AnimNext\\DecoratorInterfaces\\IUpdate) > & Binding ) const", "variables": []}
{"className": "IUpdate::PreUpdate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "Called before a decorator's children are updated.", "module": "AnimNext", "code": "virtual void PreUpdate ( [FExecutionContext](API\\Plugins\\AnimNext\\DecoratorBase\\FExecutionContext) & Context, const [TDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\TDecoratorBinding)< [IUpdate](API\\Plugins\\AnimNext\\DecoratorInterfaces\\IUpdate) > & Binding ) const", "variables": []}
{"className": "IUpdate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "When a node is decorator is visited, PreUpdate is first called on it. It is responsible for forwarding the call to the next decorator that implements this interface on the decorator stack of the node. Once all decorators have had the chance to PreUpdate, the children of the decorator are queried through theIHierarchyinterface. The children will then evaluate and PostUpdate will then be called afterwards on the original decorator.", "module": "AnimNext", "code": "struct IUpdate : public [UE::AnimNext::IDecoratorInterface](API\\Plugins\\AnimNext\\DecoratorBase\\IDecoratorInterface)", "variables": []}
{"className": "TDecoratorBinding< IEvaluate >::GetInterface", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "", "module": "AnimNext", "code": "const IEvaluate &42; GetInterface&40;&41; const", "variables": []}
{"className": "TDecoratorBinding< IEvaluate >::PostEvaluate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "IEvaluate::PostEvaluate", "module": "AnimNext", "code": "void PostEvaluate &40; FExecutionContext & Context &41; const", "variables": []}
{"className": "TDecoratorBinding< IEvaluate >::PreEvaluate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "IEvaluate::PreEvaluate", "module": "AnimNext", "code": "void PreEvaluate &40; FExecutionContext & Context &41; const", "variables": []}
{"className": "TDecoratorBinding< IHierarchy >::GetChildren", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IHierarchy.h", "description": "IHierarchy::GetChildren", "module": "AnimNext", "code": "void GetChildren &40; FExecutionContext & Context, FChildrenArray & Children &41; const", "variables": []}
{"className": "TDecoratorBinding< IEvaluate >", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IEvaluate.h", "description": "Specialization for decorator binding.", "module": "AnimNext", "code": "template<> struct TDecoratorBinding< IEvaluate > : public [UE::AnimNext::FDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorBinding)", "variables": []}
{"className": "TDecoratorBinding< IHierarchy >::GetInterface", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IHierarchy.h", "description": "", "module": "AnimNext", "code": "const IHierarchy &42; GetInterface&40;&41; const", "variables": []}
{"className": "TDecoratorBinding< IHierarchy >", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IHierarchy.h", "description": "Specialization for decorator binding.", "module": "AnimNext", "code": "template<> struct TDecoratorBinding< IHierarchy > : public [UE::AnimNext::FDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorBinding)", "variables": []}
{"className": "TDecoratorBinding< ITimeline >::GetInterface", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/ITimeline.h", "description": "", "module": "AnimNext", "code": "const ITimeline &42; GetInterface&40;&41; const", "variables": []}
{"className": "TDecoratorBinding< ITimeline >::GetPlayRate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/ITimeline.h", "description": "ITimeline::GetPlayRate", "module": "AnimNext", "code": "double GetPlayRate &40; FExecutionContext & Context &41; const", "variables": []}
{"className": "TDecoratorBinding< ITimeline >", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/ITimeline.h", "description": "Specialization for decorator binding.", "module": "AnimNext", "code": "template<> struct TDecoratorBinding< ITimeline > : public [UE::AnimNext::FDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorBinding)", "variables": []}
{"className": "TDecoratorBinding< IUpdate >::PostUpdate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "IUpdate::PostUpdate", "module": "AnimNext", "code": "void PostUpdate &40; FExecutionContext & Context &41; const", "variables": []}
{"className": "TDecoratorBinding< IUpdate >::GetInterface", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "", "module": "AnimNext", "code": "const IUpdate &42; GetInterface&40;&41; const", "variables": []}
{"className": "TDecoratorBinding< IUpdate >::PreUpdate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "IUpdate::PreUpdate", "module": "AnimNext", "code": "void PreUpdate &40; FExecutionContext & Context &41; const", "variables": []}
{"className": "TDecoratorBinding< IUpdate >", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecoratorInterfaces/IUpdate.h", "description": "Specialization for decorator binding.", "module": "AnimNext", "code": "template<> struct TDecoratorBinding< IUpdate > : public [UE::AnimNext::FDecoratorBinding](API\\Plugins\\AnimNext\\DecoratorBase\\FDecoratorBinding)", "variables": []}
{"className": "FAllocatedBlock::AddRef", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "uint32 AddRef() const", "variables": []}
{"className": "FAllocatedBlock::GetRefCount", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "uint32 GetRefCount() const", "variables": []}
{"className": "FAllocatedBlock::Release", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "uint32 Release() const", "variables": []}
{"className": "FAllocatedBlock::FAllocatedBlock", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "FAllocatedBlock&40;&41;", "variables": []}
{"className": "FAllocatedBlock::FAllocatedBlock", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "FAllocatedBlock &40; const FAllocatedBlock & Other &41;", "variables": []}
{"className": "FAllocatedBlock::FAllocatedBlock", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "FAllocatedBlock &40; FAllocatedBlock && Other &41;", "variables": []}
{"className": "FAllocatedBlock::FAllocatedBlock", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "FAllocatedBlock ( void * InMemory, int32 InNumElem, [FParamTypeHandle](API\\Plugins\\AnimNext\\Param\\FParamTypeHandle) InTypeHandle )", "variables": []}
{"className": "FAllocatedBlock", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "struct FAllocatedBlock", "variables": [{"type": "void *", "name": "Memory", "description": ""}, {"type": "int32", "name": "NumElem", "description": ""}, {"type": "int32", "name": "NumRefs", "description": ""}, {"type": "FParamTypeHandl...", "name": "TypeHandle", "description": ""}]}
{"className": "FAnimNextReferencePose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "USTRUCT wrapper for reference pose.", "module": "AnimNext", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAnimNextReferencePose : public [UE::AnimNext::TReferencePose< FDefaultAllocator >](API\\Plugins\\AnimNext\\TReferencePose)", "variables": []}
{"className": "FContext::GetDeltaTime", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Context.h", "description": "", "module": "AnimNext", "code": "float GetDeltaTime() const", "variables": []}
{"className": "FContext::GetMutableParamStack", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Context.h", "description": "Access the parameter stack, cached on construction.", "module": "AnimNext", "code": "[FParamStack](API\\Plugins\\AnimNext\\Param\\FParamStack) & GetMutableParamStack() const", "variables": []}
{"className": "FContext::GetParamStack", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Context.h", "description": "", "module": "AnimNext", "code": "const [FParamStack](API\\Plugins\\AnimNext\\Param\\FParamStack) & GetParamStack() const", "variables": []}
{"className": "FContext::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Context.h", "description": "", "module": "AnimNext", "code": "[FContext](API\\Plugins\\AnimNext\\FContext) & operator= ( const [FContext](API\\Plugins\\AnimNext\\FContext) & )", "variables": []}
{"className": "FContext::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Context.h", "description": "", "module": "AnimNext", "code": "[FContext](API\\Plugins\\AnimNext\\FContext) & operator= ( [FContext](API\\Plugins\\AnimNext\\FContext) && Other )", "variables": []}
{"className": "FContext::FContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Context.h", "description": "", "module": "AnimNext", "code": "FContext()", "variables": []}
{"className": "FContext::FContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Context.h", "description": "", "module": "AnimNext", "code": "FContext ( float InDeltaTime )", "variables": []}
{"className": "FAnimNextLODPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "USTRUCT wrapper for LOD pose.", "module": "AnimNext", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAnimNextLODPose : public [UE::AnimNext::TLODPose< FDefaultAllocator >](API\\Plugins\\AnimNext\\TLODPose)", "variables": []}
{"className": "FContext::FContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Context.h", "description": "", "module": "AnimNext", "code": "FContext ( const [FContext](API\\Plugins\\AnimNext\\FContext) & Other )", "variables": []}
{"className": "FContext::FContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Context.h", "description": "", "module": "AnimNext", "code": "FContext ( [FContext](API\\Plugins\\AnimNext\\FContext) && Other )", "variables": []}
{"className": "FContext", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Context.h", "description": "Context providing methods for mutating & interrogating the anim interface runtime.", "module": "AnimNext", "code": "struct FContext", "variables": []}
{"className": "FDataHandle::AsArrayView", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType)> [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< [DataType](API\\Plugins\\OptimusCore\\DataType) > AsArrayView()", "variables": []}
{"className": "FDataHandle::AsArrayView", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType)> [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< [DataType](API\\Plugins\\OptimusCore\\DataType) > AsArrayView() const", "variables": []}
{"className": "FDataHandle::GetPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType)> [DataType](API\\Plugins\\OptimusCore\\DataType) * GetPtr()", "variables": []}
{"className": "FDataHandle::GetPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType)> const [DataType](API\\Plugins\\OptimusCore\\DataType) * GetPtr() const", "variables": []}
{"className": "FDataHandle::GetRef", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType)> const [DataType](API\\Plugins\\OptimusCore\\DataType) & GetRef() const", "variables": []}
{"className": "FDataHandle::GetRef", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType)> [DataType](API\\Plugins\\OptimusCore\\DataType) & GetRef()", "variables": []}
{"className": "FDataHandle::GetTypeHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "[FParamTypeHandle](API\\Plugins\\AnimNext\\Param\\FParamTypeHandle) GetTypeHandle() const", "variables": []}
{"className": "FDataHandle::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "FDataHandle::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "[FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) & operator= ( const [FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) & Other )", "variables": []}
{"className": "FDataHandle::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "[FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) & operator= ( [FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) && Other )", "variables": []}
{"className": "FDataHandle::FDataHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "FDataHandle()", "variables": []}
{"className": "FDataHandle::FDataHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "FDataHandle ( [Private::FAllocatedBlock](API\\Plugins\\AnimNext\\FAllocatedBlock) * InAllocatedBlock )", "variables": []}
{"className": "FDataHandle::FDataHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "FDataHandle ( const [FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) & Other )", "variables": []}
{"className": "FDataHandle::FDataHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "FDataHandle ( [FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) && Other )", "variables": []}
{"className": "FDataHandle::~FDataHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "~FDataHandle()", "variables": []}
{"className": "FDataHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "struct FDataHandle", "variables": []}
{"className": "FDataRegistry::AllocateData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Allocates memory for a type, initialized with the default constructor (with optional passed arguments) Returns a refcounted animation data handle Allocated memory will be released once the refcount reaches 0", "module": "AnimNext", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType), typename... ArgTypes> [FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) AllocateData ( const int32 NumElements, ArgTypes &&... Args )", "variables": []}
{"className": "DestroyFnSignature", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "", "module": "AnimNext", "code": "typedef void(* DestroyFnSignature", "variables": []}
{"className": "DEFAULT_BLOCK_SIZE", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "", "module": "AnimNext", "code": "static constexpr int32 DEFAULT_BLOCK_SIZE = 32;", "variables": []}
{"className": "FDataRegistry::Get", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Access the global registry.", "module": "AnimNext", "code": "static [FDataRegistry](API\\Plugins\\AnimNext\\FDataRegistry) * Get()", "variables": []}
{"className": "FDataRegistry::GetOrGenerateReferencePose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Returns a ref counted handle to the refence pose of the given skeletal mesh component.", "module": "AnimNext", "code": "[FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) GetOrGenerateReferencePose ( [USkeletalMeshComponent](API\\Runtime\\Engine\\Components\\USkeletalMeshComponent) * SkeletalMeshComponent )", "variables": []}
{"className": "FDataRegistry::GetRegisteredData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Obtains the data hanle for the passed Id, if it exists. If there is no anim data handle registered, the handle IsValid will be false", "module": "AnimNext", "code": "[FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) GetRegisteredData ( const [FName](API\\Runtime\\Core\\UObject\\FName) & Id ) const", "variables": []}
{"className": "FDataRegistry::PreAllocateMemory", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Allocates uninitialized memory for a type (leaving the initialization to the caller) Returns a refcounted animation data handle Allocated memory will be released once the refcount reaches 0", "module": "AnimNext", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType)> [FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) PreAllocateMemory ( const int32 NumElements )", "variables": []}
{"className": "FDataRegistry::RegisterData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Registers an anim data handle with arbitrary data using anFNameNote that AnimDataHandles are refcounted, so this makes them permanent until unregistered", "module": "AnimNext", "code": "void RegisterData ( const [FName](API\\Runtime\\Core\\UObject\\FName) & Id, const [FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) & AnimationDataHandle )", "variables": []}
{"className": "FDataRegistry::RegisterDataType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Registers a type and sets the desired preallocation block size If a type is allocated without registering, a default block size of 32 will be used", "module": "AnimNext", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType)> void RegisterDataType ( int32 AllocationBlockSize )", "variables": []}
{"className": "FDataRegistry::RegisterReferencePose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Generates and registers a reference pose for the SkeletalMesh asset of the SkeletalMeshComponent and modifies it with the additional required bones or the visibility state of the bones of the SkeletalMeshComponent", "module": "AnimNext", "code": "[FDataHandle](API\\Plugins\\AnimNext\\FDataHandle) RegisterReferencePose ( [USkeletalMeshComponent](API\\Runtime\\Engine\\Components\\USkeletalMeshComponent) * SkeletalMeshComponent )", "variables": []}
{"className": "FDataRegistry::RemoveReferencePose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Removes a previously registered reference pose for the given SkeletalMeshComponent.", "module": "AnimNext", "code": "void RemoveReferencePose ( [USkeletalMeshComponent](API\\Runtime\\Engine\\Components\\USkeletalMeshComponent) * SkeletalMeshComponent )", "variables": []}
{"className": "FDataRegistry::UnregisterData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Unregisters a previously registered anim data handle.", "module": "AnimNext", "code": "void UnregisterData ( const [FName](API\\Runtime\\Core\\UObject\\FName) & Id )", "variables": []}
{"className": "FDataRegistry", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h", "description": "Global registry of animation data Holds ref counted data that gets released when the last DataHandle of that element goes out of scope Calling public functions from multiple threads is expected. Data races are guarded by a FRWLock. TODO : Memory management will have to be implemented to avoid fragmentation and performance reasons", "module": "AnimNext", "code": "class FDataRegistry", "variables": []}
{"className": "FDecompressionTools::DecompressPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h", "description": "Decompress and retarget animation data using provided RetargetTransforms.", "module": "AnimNext", "code": "static void DecompressPose ( [FLODPose](API\\Plugins\\AnimNext\\FLODPose) & OutAnimationPoseData, const [FCompressedAnimSequence](API\\Runtime\\Engine\\Animation\\FCompressedAnimSequence) & CompressedData, const [FAnimExtractContext](API\\Runtime\\Engine\\Animation\\FAnimExtractContext) & ExtractionContext, [FAnimSequenceDecompressionContext](API\\Runtime\\Engine\\Animation\\FAnimSequenceDecompressionContex-) & DecompressionContext, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FTransform > & RetargetTransforms, const [FRootMotionReset](API\\Runtime\\Engine\\Animation\\FRootMotionReset) & RootMotionReset )", "variables": []}
{"className": "FDecompressionTools::DecompressPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h", "description": "Decompress and retarget animation data.", "module": "AnimNext", "code": "static void DecompressPose ( [FLODPose](API\\Plugins\\AnimNext\\FLODPose) & OutAnimationPoseData, const [FCompressedAnimSequence](API\\Runtime\\Engine\\Animation\\FCompressedAnimSequence) & CompressedData, const [FAnimExtractContext](API\\Runtime\\Engine\\Animation\\FAnimExtractContext) & ExtractionContext, [FAnimSequenceDecompressionContext](API\\Runtime\\Engine\\Animation\\FAnimSequenceDecompressionContex-) & DecompressionContext, [FName](API\\Runtime\\Core\\UObject\\FName) RetargetSource, const [FRootMotionReset](API\\Runtime\\Engine\\Animation\\FRootMotionReset) & RootMotionReset )", "variables": []}
{"className": "FDecompressionTools::GetAnimationPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h", "description": "Extracted fromUAnimSequenceExtracts Animation Data from the provided AnimSequence, using AnimExtractContext extraction parameters", "module": "AnimNext", "code": "static void GetAnimationPose ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimSequence, [FLODPose](API\\Plugins\\AnimNext\\FLODPose) & OutAnimationPoseData, const [FAnimExtractContext](API\\Runtime\\Engine\\Animation\\FAnimExtractContext) & ExtractionContext )", "variables": []}
{"className": "FDecompressionTools::GetBonePose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h", "description": "Get Bone Transform of the Time given, relative to Parent for all RequiredBones This returns different transform based on additive or not. Or what kind of additive.", "module": "AnimNext", "code": "static void GetBonePose ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimSequence, const [FAnimExtractContext](API\\Runtime\\Engine\\Animation\\FAnimExtractContext) & ExtractionContext, [FLODPose](API\\Plugins\\AnimNext\\FLODPose) & OutAnimationPoseData, bool bForceUseRawData )", "variables": []}
{"className": "FDecompressionTools::GetBonePose_Additive", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h", "description": "", "module": "AnimNext", "code": "static void GetBonePose_Additive ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimSequence, const [FAnimExtractContext](API\\Runtime\\Engine\\Animation\\FAnimExtractContext) & ExtractionContext, [FLODPose](API\\Plugins\\AnimNext\\FLODPose) & OutAnimationPoseData )", "variables": []}
{"className": "FDecompressionTools::RetargetBoneTransform", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h", "description": "", "module": "AnimNext", "code": "static void RetargetBoneTransform ( const [FReferencePose](API\\Plugins\\AnimNext\\FReferencePose) & ReferencePose, const [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * SourceSkeleton, const [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * TargetSkeleton, const [FName](API\\Runtime\\Core\\UObject\\FName) & RetargetSource, FTransform & BoneTransform, const int32 SkeletonBoneIndex, const int32 LODBoneIndex, const bool bIsBakedAdditive, const bool bDisableRetargeting )", "variables": []}
{"className": "FDecompressionTools::GetBonePose_AdditiveMeshRotationOnly", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h", "description": "", "module": "AnimNext", "code": "static void GetBonePose_AdditiveMeshRotationOnly ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimSequence, const [FAnimExtractContext](API\\Runtime\\Engine\\Animation\\FAnimExtractContext) & ExtractionContext, [FLODPose](API\\Plugins\\AnimNext\\FLODPose) & OutAnimationPoseData )", "variables": []}
{"className": "FDecompressionTools::RetargetBoneTransform", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h", "description": "", "module": "AnimNext", "code": "static void RetargetBoneTransform ( const [FReferencePose](API\\Plugins\\AnimNext\\FReferencePose) & ReferencePose, const [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * SourceSkeleton, const [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * TargetSkeleton, const [FName](API\\Runtime\\Core\\UObject\\FName) & SourceName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FTransform > & RetargetTransforms, FTransform & BoneTransform, const int32 SkeletonBoneIndex, const int32 LODBoneIndex, const bool bIsBakedAdditive, const bool bDisableRetargeting )", "variables": []}
{"className": "FGenerationLODData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "", "module": "AnimNext", "code": "struct FGenerationLODData", "variables": [{"type": "TArray< FBoneIn...", "name": "ExcludedBones", "description": ""}, {"type": "TArray< FBoneIn...", "name": "ExcludedBonesFromPrevLOD", "description": ""}, {"type": "TArray< FBoneIn...", "name": "RequiredBones", "description": ""}]}
{"className": "FDecompressionTools", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h", "description": "", "module": "AnimNext", "code": "class FDecompressionTools", "variables": []}
{"className": "FGenerationTools::CalculateDifferenceFromParentLOD", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "Calculate the bone indexes difference from LOD0 for LODIndex.", "module": "AnimNext", "code": "static void CalculateDifferenceFromParentLOD ( int32 LODIndex, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FGenerationLODData](API\\Plugins\\AnimNext\\FGenerationLODData) > & GenerationLODData )", "variables": []}
{"className": "FGenerationTools::CheckExcludedBones", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "For each LOD : Check the excluded bones in LOD(N) contain all the bones excluded in LOD(N-1)", "module": "AnimNext", "code": "static bool CheckExcludedBones ( const int32 NumLODs, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FGenerationLODData](API\\Plugins\\AnimNext\\FGenerationLODData) > & GenerationLODData, const [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * SkeletalMesh )", "variables": []}
{"className": "FGenerationTools::GenerateLODData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "", "module": "AnimNext", "code": "static void GenerateLODData ( const [USkeletalMeshComponent](API\\Runtime\\Engine\\Components\\USkeletalMeshComponent) * SkeletalMeshComponent, const [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * SkeletalMesh, const int32 StartLOD, const int32 NumLODs, const [TIndirectArray](API\\Runtime\\Core\\Containers\\TIndirectArray)< [FSkeletalMeshLODRenderData](API\\Runtime\\Engine\\Rendering\\FSkeletalMeshLODRenderData) > & LODRenderData, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FBoneIndexType > & RequiredBones_LOD0, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FGenerationLODData](API\\Plugins\\AnimNext\\FGenerationLODData) > & GenerationLODData, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FGenerationLODData](API\\Plugins\\AnimNext\\FGenerationLODData) > & GenerationComponentSpaceLODData )", "variables": []}
{"className": "FGenerationTools::CheckSkeletalAllMeshSocketsAlwaysAnimate", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "Checks if all sockets of a skeletal mesh are set to always animate, as it is a requirement for generating a single reference pose, where the local space pose and the component space pose use the same bone indexes", "module": "AnimNext", "code": "static bool CheckSkeletalAllMeshSocketsAlwaysAnimate ( const [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * SkeletalMesh )", "variables": []}
{"className": "FGenerationTools::DifferenceBoneIndexArrays", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "Utility for taking two arrays of bone indices, which must be strictly increasing, and finding the A - B. That is - any items left in A, after removing B.", "module": "AnimNext", "code": "static void DifferenceBoneIndexArrays ( const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FBoneIndexType > & A, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FBoneIndexType > & B, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FBoneIndexType > & Output )", "variables": []}
{"className": "FGenerationTools::GenerateOrderedBoneList", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "For each LOD : Generates an unified list of bones, in LOD order (if possible) Returns true if the unified list could be created, false otherwise", "module": "AnimNext", "code": "static bool GenerateOrderedBoneList ( const [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * SkeletalMesh, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FGenerationLODData](API\\Plugins\\AnimNext\\FGenerationLODData) > & GenerationLODData, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FBoneIndexType > & OrderedBoneList )", "variables": []}
{"className": "FGenerationTools::GenerateRawLODData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "Generates the full list of bones required by a LOD, based on the SkeletalRetrieve RequiredBones Compute ExcludedBones versus LOD0 and PreviousLOD Remove ExcludedBonesFromPrevLOD from BonesInAllLODS", "module": "AnimNext", "code": "static void GenerateRawLODData ( const [USkeletalMeshComponent](API\\Runtime\\Engine\\Components\\USkeletalMeshComponent) * SkeletalMeshComponent, const [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * SkeletalMesh, const int32 LODIndex, const [TIndirectArray](API\\Runtime\\Core\\Containers\\TIndirectArray)< [FSkeletalMeshLODRenderData](API\\Runtime\\Engine\\Rendering\\FSkeletalMeshLODRenderData) > & LODRenderData, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FBoneIndexType > & OutRequiredBones, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FBoneIndexType > & OutFillComponentSpaceTransformsRequiredBones )", "variables": []}
{"className": "FGenerationTools::GenerateReferencePose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "Generates the reference pose data from a SkeletalMeshComponent and / or Skeletal Mesh asset If no SkeletalMeshComponent is passed, the reference pose will not exclude invisible bones and will not include shadow shapes required bones If no SkeletalMesh asset is passed, there will be no generation", "module": "AnimNext", "code": "static bool GenerateReferencePose ( const [USkeletalMeshComponent](API\\Runtime\\Engine\\Components\\USkeletalMeshComponent) * SkeletalMeshComponent, const [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * SkeletalMesh, [UE::AnimNext::FReferencePose](API\\Plugins\\AnimNext\\FReferencePose) & OutAnimationReferencePose )", "variables": []}
{"className": "FGenerationTools::RemapPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "Converts AnimBP pose to AnimNext Pose This function expects both poses to have the same LOD (number of bones and indexes) The target pose should be assigned to the correct reference pose prior to this call", "module": "AnimNext", "code": "static void RemapPose ( int32 LODLevel, const [FPoseContext](API\\Runtime\\Engine\\Animation\\FPoseContext) & SourcePose, const [FReferencePose](API\\Plugins\\AnimNext\\FReferencePose) & RefPose, [FLODPose](API\\Plugins\\AnimNext\\FLODPose) & TargetPose )", "variables": []}
{"className": "FGenerationTools::RemapPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "Converts AnimNext pose to AnimBP Pose This function expects both poses to have the same LOD (number of bones and indexes) The target pose should be assigned to the correct reference pose prior to this call", "module": "AnimNext", "code": "static void RemapPose ( int32 LODLevel, const [FReferencePose](API\\Plugins\\AnimNext\\FReferencePose) & RefPose, const [FLODPose](API\\Plugins\\AnimNext\\FLODPose) & SourcePose, [FPoseContext](API\\Runtime\\Engine\\Animation\\FPoseContext) & TargetPose )", "variables": []}
{"className": "FGenerationTools", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h", "description": "", "module": "AnimNext", "code": "class FGenerationTools", "variables": []}
{"className": "FLODPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "typedef [FLODPoseHeap](API\\Plugins\\AnimNext\\FLODPoseHeap) FLODPose", "variables": []}
{"className": "FLODPoseHeap", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "typedef [TLODPose](API\\Plugins\\AnimNext\\TLODPose)< FDefaultAllocator > FLODPoseHeap", "variables": []}
{"className": "FReferencePose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "Hide the allocator usage", "module": "AnimNext", "code": "typedef [TReferencePose](API\\Plugins\\AnimNext\\TReferencePose)< FDefaultAllocator > FReferencePose", "variables": []}
{"className": "FLODPoseStack", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "typedef [TLODPose](API\\Plugins\\AnimNext\\TLODPose)< FAnimStackAllocator > FLODPoseStack", "variables": []}
{"className": "FTransformArray", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "typedef [FTransformArraySoAHeap](API\\Plugins\\AnimNext\\FTransformArraySoAHeap) FTransformArray", "variables": []}
{"className": "FTransformArrayAoSHeap", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "Transform Array using ArrayOfStructs model", "module": "AnimNext", "code": "typedef [TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS)< FDefaultAllocator > FTransformArrayAoSHeap", "variables": []}
{"className": "FTransformArrayAoSStack", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "typedef [TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS)< FAnimStackAllocator > FTransformArrayAoSStack", "variables": []}
{"className": "FTransformArrayHeap", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "typedef [FTransformArraySoAHeap](API\\Plugins\\AnimNext\\FTransformArraySoAHeap) FTransformArrayHeap", "variables": []}
{"className": "FTransformArraySoAHeap", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "Transform Array using StructsOfArrays model", "module": "AnimNext", "code": "typedef [TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA)< FDefaultAllocator > FTransformArraySoAHeap", "variables": []}
{"className": "FTransformArraySoAStack", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "typedef [TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA)< FAnimStackAllocator > FTransformArraySoAStack", "variables": []}
{"className": "FTransformArrayStack", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "typedef [FTransformArraySoAStack](API\\Plugins\\AnimNext\\FTransformArraySoAStack) FTransformArrayStack", "variables": []}
{"className": "FTransformSoAAdapter::GetRotation", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "FQuat & GetRotation() const", "variables": []}
{"className": "FTransformSoAAdapter::GetScale3D", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "FVector & GetScale3D() const", "variables": []}
{"className": "FTransformSoAAdapter::GetTranslation", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "FVector & GetTranslation() const", "variables": []}
{"className": "FTransformSoAAdapter::NormalizeRotation", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void NormalizeRotation()", "variables": []}
{"className": "FTransformSoAAdapter::operator FTransform", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "operator FTransform()", "variables": []}
{"className": "FTransformSoAAdapter::operator FTransform", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "operator FTransform() const", "variables": []}
{"className": "FTransformSoAAdapter::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void operator= ( const FTransform & Transform )", "variables": []}
{"className": "FTransformSoAAdapter::SetRotation", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void SetRotation ( const FQuat & InRotation )", "variables": []}
{"className": "FTransformSoAAdapter::ScaleTranslation", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void ScaleTranslation ( const [FVector::FReal](API\\Runtime\\Core\\Math\\TVector\\FReal) & Scale )", "variables": []}
{"className": "FTransformSoAAdapter::SetScale3D", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void SetScale3D ( const FVector & InScale3D )", "variables": []}
{"className": "FTransformSoAAdapter::SetTranslation", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void SetTranslation ( const FVector & InTranslation )", "variables": []}
{"className": "FTransformSoAAdapter::FTransformSoAAdapter", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "FTransformSoAAdapter ( FQuat & InRotation, FVector & InTranslation, FVector & InScale3D )", "variables": []}
{"className": "FTransformSoAAdapter", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "This enables using a SoA array with operator[].", "module": "AnimNext", "code": "struct FTransformSoAAdapter", "variables": [{"type": "FQuat &", "name": "Rotation", "description": ""}, {"type": "FVector &", "name": "Scale3D", "description": ""}, {"type": "FVector &", "name": "Translation", "description": ""}]}
{"className": "EContainerType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "", "module": "AnimNext", "code": "typedef ::[EPropertyBagContainerType](API\\Plugins\\StructUtils\\EPropertyBagContainerType) EContainerType", "variables": []}
{"className": "EValueType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "", "module": "AnimNext", "code": "typedef ::[EPropertyBagPropertyType](API\\Plugins\\StructUtils\\EPropertyBagPropertyType) EValueType", "variables": []}
{"className": "FAnimNextParamType::GetAlignment", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Helper function returning the alignment of the type.\nAlignment of the type.", "module": "AnimNext", "code": "size_t GetAlignment() const", "variables": []}
{"className": "FAnimNextParamType::GetContainerType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Get the type of the container described by this parameter.", "module": "AnimNext", "code": "[EContainerType](API\\Plugins\\StructUtils\\EPropertyBagContainerType) GetContainerType() const", "variables": []}
{"className": "FAnimNextParamType::GetHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Get a parameter type handle that represents this type", "module": "AnimNext", "code": "[UE::AnimNext::FParamTypeHandle](API\\Plugins\\AnimNext\\Param\\FParamTypeHandle) GetHandle() const", "variables": []}
{"className": "FAnimNextParamType::GetSize", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Helper function returning the size of the type.\nSize in bytes of the type.", "module": "AnimNext", "code": "size_t GetSize() const", "variables": []}
{"className": "FAnimNextParamType::GetValueType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Get the type of the value described by this parameter.", "module": "AnimNext", "code": "[EValueType](API\\Plugins\\StructUtils\\EPropertyBagPropertyType) GetValueType() const", "variables": []}
{"className": "FAnimNextParamType::GetType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Get a parameter type based on the passed-in built-in type", "module": "AnimNext", "code": "template<typename ParamType> static [FAnimNextParamType](API\\Plugins\\AnimNext\\Param\\FAnimNextParamType) GetType()", "variables": []}
{"className": "FAnimNextParamType::GetValueTypeAlignment", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Helper function returning the alignment of the value type. This is identical to GetAlignment for non containers\nAlignment of the value type.", "module": "AnimNext", "code": "size_t GetValueTypeAlignment() const", "variables": []}
{"className": "FAnimNextParamType::GetValueTypeObject", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Get the pointer to the object that defines the Enum, Struct, or Class.", "module": "AnimNext", "code": "const [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * GetValueTypeObject() const", "variables": []}
{"className": "FAnimNextParamType::GetValueTypeSize", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Helper function returning the size of the value type. This is identical to GetSize for non containers\nSize in bytes of the value type.", "module": "AnimNext", "code": "size_t GetValueTypeSize() const", "variables": []}
{"className": "FAnimNextParamType::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "whether this type actually describes a type", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "FAnimNextParamType::ToString", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Get a string representing this type", "module": "AnimNext", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) ToString() const", "variables": []}
{"className": "FAnimNextParamType::FAnimNextParamType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "", "module": "AnimNext", "code": "FAnimNextParamType()", "variables": []}
{"className": "FAnimNextParamType::FAnimNextParamType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Construct a parameter type from the passed in value, container and object type.", "module": "AnimNext", "code": "FAnimNextParamType ( [EValueType](API\\Plugins\\StructUtils\\EPropertyBagPropertyType) InValueType, [EContainerType](API\\Plugins\\StructUtils\\EPropertyBagContainerType) InContainerType, const [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InValueTypeObject )", "variables": []}
{"className": "FAnimNextParamType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "Representation of a parameter's type. Serializable, but fairly heavyweight to pass around and compare. Faster comparisons and other operations can be performed on UE::AnimNext::FTypeHandle, but they cannot be serialized as they are not stable across runs.", "module": "AnimNext", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAnimNextParamType", "variables": []}
{"className": "InvalidIndex", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamId.h", "description": "", "module": "AnimNext", "code": "static constexpr uint32 InvalidIndex = ((uint32) 0xffffffff);", "variables": []}
{"className": "FParamId::ToInt", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamId.h", "description": "Get the index of this param.", "module": "AnimNext", "code": "uint32 ToInt() const", "variables": []}
{"className": "FParamId::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamId.h", "description": "", "module": "AnimNext", "code": "[FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) & operator= ( const [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) & InName )", "variables": []}
{"className": "FParamId::ToName", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamId.h", "description": "Get the name that this parameter was created from.", "module": "AnimNext", "code": "[FName](API\\Runtime\\Core\\UObject\\FName) ToName() const", "variables": []}
{"className": "FParamId::FParamId", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamId.h", "description": "", "module": "AnimNext", "code": "FParamId ( const [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) & InName )", "variables": []}
{"className": "FParamId::FParamId", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamId.h", "description": "Make a parameter ID from anFName.", "module": "AnimNext", "code": "FParamId ( [FName](API\\Runtime\\Core\\UObject\\FName) InName )", "variables": []}
{"className": "FParamId::FParamId", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamId.h", "description": "Make a parameter ID from an index (for internal use)", "module": "AnimNext", "code": "FParamId &40; uint32 InParameterIndex &41;", "variables": []}
{"className": "FParamId", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamId.h", "description": "Global identifier used to index into dense parameter arrays.", "module": "AnimNext", "code": "struct FParamId", "variables": []}
{"className": "FParamId::FParamId", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamId.h", "description": "", "module": "AnimNext", "code": "FParamId()", "variables": []}
{"className": "EGetParamResult", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Results forFParamStack::GetParam.", "module": "AnimNext", "code": "enum EGetParamResult { Succeeded = 0x00, NotInScope = 0x01, IncorrectType = 0x02, Immutable = 0x04, }", "variables": []}
{"className": "EParamFlags", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "enum EParamFlags { None = 0, Mutable = 1 << 0, Embedded = 1 << 1, Reference = 1 << 2, }", "variables": []}
{"className": "FParamStack::Get", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get the param stack for this thread.", "module": "AnimNext", "code": "static [FParamStack](API\\Plugins\\AnimNext\\Param\\FParamStack) & Get()", "variables": []}
{"className": "FParamStack::GetMutableParam", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get a mutable reference to the value of a parameter given aFParamId.\na mutable reference to the parameter's value. Function asserts if the parameter is not present", "module": "AnimNext", "code": "template<typename ValueType> ValueType & GetMutableParam ( [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) InParamId, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) * OutResult )", "variables": []}
{"className": "FParamStack::GetMutableParam", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get a mutable reference to the value of a parameter given aFName. Using theFParamIdoverload will avoid having to hash theFNameto recover the ID.\na mutable reference to the parameter's value. Function asserts if the parameter is not present", "module": "AnimNext", "code": "template<typename ValueType> ValueType & GetMutableParam ( [FName](API\\Runtime\\Core\\UObject\\FName) InKey, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) * OutResult )", "variables": []}
{"className": "FParamStack::GetMutableParamPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get a pointer to a parameter's mutable value given aFParamId.\nnullptr if the parameter is not mapped or mutable", "module": "AnimNext", "code": "template<typename ValueType> ValueType * GetMutableParamPtr ( [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) InParamId, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) * OutResult )", "variables": []}
{"className": "FParamStack::GetMutableParamPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get a pointer to a parameter's mutable value given aFName. Using theFParamIdoverload will avoid having to hash theFNameto recover the ID.\nnullptr if the parameter is not mapped", "module": "AnimNext", "code": "template<typename ValueType> ValueType * GetMutableParamPtr ( [FName](API\\Runtime\\Core\\UObject\\FName) InKey, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) * OutResult )", "variables": []}
{"className": "FParamStack::GetMutableParamData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "FParamStack::EGetParamResult", "module": "AnimNext", "code": "[EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) GetMutableParamData ( [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) InId, [FParamTypeHandle](API\\Plugins\\AnimNext\\Param\\FParamTypeHandle) InTypeHandle, [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< uint8 > & OutParamData )", "variables": []}
{"className": "FParamStack::GetParam", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get a const reference to the value of a parameter given aFParamId.\na const reference to the parameter's value. Function asserts if the parameter is not present", "module": "AnimNext", "code": "template<typename ValueType> const ValueType & GetParam ( [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) InParamId, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) * OutResult ) const", "variables": []}
{"className": "FParamStack::GetParam", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get a const reference to the value of a parameter given aFName. Using theFParamIdoverload will avoid having to hash theFNameto recover the ID.\na const reference to the parameter's value. Function asserts if the parameter is not present", "module": "AnimNext", "code": "template<typename ValueType> const ValueType & GetParam ( [FName](API\\Runtime\\Core\\UObject\\FName) InKey, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) * OutResult ) const", "variables": []}
{"className": "FParamStack::GetParamData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "FParamStack::EGetParamResult", "module": "AnimNext", "code": "[EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) GetParamData ( [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) InId, [FParamTypeHandle](API\\Plugins\\AnimNext\\Param\\FParamTypeHandle) InTypeHandle, TConstArrayView< uint8 > & OutParamData ) const", "variables": []}
{"className": "FParamStack::GetParamPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get a pointer to a parameter's value given aFParamId.\nnullptr if the parameter is not mapped", "module": "AnimNext", "code": "template<typename ValueType> const ValueType * GetParamPtr ( [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) InParamId, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) * OutResult ) const", "variables": []}
{"className": "FParamStack::GetParamPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get a pointer to a parameter's value given aFName. Using theFParamIdoverload will avoid having to hash theFNameto recover the ID.\nnullptr if the parameter is not mapped", "module": "AnimNext", "code": "template<typename ValueType> const ValueType * GetParamPtr ( [FName](API\\Runtime\\Core\\UObject\\FName) InKey, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) * OutResult ) const", "variables": []}
{"className": "FParamStack::GetParamValue", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get the value of a parameter given aFParamId. Potentially performs a copy of the value.\nthe parameter's value, or a default value if the parameter is not present", "module": "AnimNext", "code": "template<typename ValueType> ValueType GetParamValue ( [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) InParamId, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) * OutResult ) const", "variables": []}
{"className": "FParamStack::GetParamValue", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Get the value of a parameter given aFName. Potentially performs a copy of the value.\nthe parameter's value, or a default value if the parameter is not present", "module": "AnimNext", "code": "template<typename ValueType> ValueType GetParamValue ( [FName](API\\Runtime\\Core\\UObject\\FName) InKey, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) * OutResult ) const", "variables": []}
{"className": "FParamStack::MakeLayer", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Create a cached parameter layer from an instanced property bag.", "module": "AnimNext", "code": "static [TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [FParamStackLayer](API\\Plugins\\AnimNext\\Param\\FParamStackLayer) > MakeLayer ( const [FInstancedPropertyBag](API\\Plugins\\StructUtils\\FInstancedPropertyBag) & InInstancedPropertyBag )", "variables": []}
{"className": "FParamStack::MakeLayer", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Create a cached parameter layer from set of params.", "module": "AnimNext", "code": "static [TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [FParamStackLayer](API\\Plugins\\AnimNext\\Param\\FParamStackLayer) > MakeLayer ( TConstArrayView< TPair< [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId), FParam >> InParams )", "variables": []}
{"className": "FParamStack::MakeValueLayer", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Make a parameter layer from a value", "module": "AnimNext", "code": "template<typename... ValueType> static [TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [FParamStackLayer](API\\Plugins\\AnimNext\\Param\\FParamStackLayer) > MakeValueLayer ( [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) InParamId, ValueType &&... InValue )", "variables": []}
{"className": "FParamStack::MakeValueLayer", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Make a parameter layer from a value", "module": "AnimNext", "code": "template<typename... ValueType> static [TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [FParamStackLayer](API\\Plugins\\AnimNext\\Param\\FParamStackLayer) > MakeValueLayer ( [FName](API\\Runtime\\Core\\UObject\\FName) InName, ValueType &&... InValue )", "variables": []}
{"className": "FParamStack::MakeValuesLayer", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Make a parameter layer from an interleaved parameter list of keys and values", "module": "AnimNext", "code": "template<typename... Args> static [TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [FParamStackLayer](API\\Plugins\\AnimNext\\Param\\FParamStackLayer) > MakeValuesLayer ( Args &&... InValues )", "variables": []}
{"className": "FParamStack::PopLayer", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Pop a parameter layer.", "module": "AnimNext", "code": "void PopLayer()", "variables": []}
{"className": "FParamStack::PushLayer", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Push a layer.", "module": "AnimNext", "code": "void PushLayer ( [FParamStackLayer](API\\Plugins\\AnimNext\\Param\\FParamStackLayer) & InLayer )", "variables": []}
{"className": "FParamStack::PushLayer", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Push an internally-owned layer. Copies parameter data to internal storage.", "module": "AnimNext", "code": "void PushLayer ( TConstArrayView< TPair< [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId), FParam >> InParams )", "variables": []}
{"className": "FParamStack::PushValue", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Push a value as a parameter layer", "module": "AnimNext", "code": "template<typename... ValueType> void PushValue ( [FParamId](API\\Plugins\\AnimNext\\Param\\FParamId) InParamId, ValueType &&... InValue )", "variables": []}
{"className": "FParamStack::PushValue", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Push a value as a parameter layer", "module": "AnimNext", "code": "template<typename... ValueType> void PushValue ( [FName](API\\Runtime\\Core\\UObject\\FName) InName, ValueType &&... InValue )", "variables": []}
{"className": "FParamStack::PushValues", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Push an interleaved parameter list of keys and values as a parameter layer", "module": "AnimNext", "code": "template<typename... Args> void PushValues ( Args &&... InValues )", "variables": []}
{"className": "FParamStack::FParamStack", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "FParamStack()", "variables": []}
{"className": "FParamStack", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "Stack of parameter layers. Acts as an associative container - allows retrieval of parameter calues (by ID) that have been pushed onto the stack in 'layers'. Parameter values (and notably types) on higher stack layers override those on lower layers. Older values and types are restored when a layer is popped. Parameter values, once pushed, can be overridden by subsequent layers, but they cannot be removed until the layer that initially introduces the parameter is popped.", "module": "AnimNext", "code": "struct FParamStack", "variables": []}
{"className": "FParamStackLayer", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "No constructors are accessible with public or protected access.", "module": "AnimNext", "code": "struct FParamStackLayer", "variables": []}
{"className": "EParamType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Byte enum representing built-in parameter types. Types beyond this are Custom and are accessed via an index into the global type array, which is slower", "module": "AnimNext", "code": "enum EParamType { None = 0, Bool, Byte, Int32, Int64, Float, Double, Name, String, Text, Vector, Vector4, Quat, Transform, MaxBuiltIn = Transform, Custom = 0xff, Max = Custom, }", "variables": []}
{"className": "FParamTypeHandle::FromProperty", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Make a parameter type handle from aFProperty", "module": "AnimNext", "code": "static [FParamTypeHandle](API\\Plugins\\AnimNext\\Param\\FParamTypeHandle) FromProperty ( const [FProperty](API\\Runtime\\CoreUObject\\UObject\\FProperty) * InProperty )", "variables": []}
{"className": "FParamTypeHandle::FromPropertyBagPropertyDesc", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Make a parameter type handle from a property bag property desc", "module": "AnimNext", "code": "static [FParamTypeHandle](API\\Plugins\\AnimNext\\Param\\FParamTypeHandle) FromPropertyBagPropertyDesc ( const [FPropertyBagPropertyDesc](API\\Plugins\\StructUtils\\FPropertyBagPropertyDesc) & Desc )", "variables": []}
{"className": "FParamTypeHandle::FromRaw", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Make a parameter handle from a raw uint32", "module": "AnimNext", "code": "static [FParamTypeHandle](API\\Plugins\\AnimNext\\Param\\FParamTypeHandle) FromRaw ( uint32 InRawHandle )", "variables": []}
{"className": "FParamTypeHandle::GetAlignment", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Helper function returning the alignment of the type.\nAlignment of the type.", "module": "AnimNext", "code": "size_t GetAlignment() const", "variables": []}
{"className": "FParamTypeHandle::GetHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Get a parameter type based on the passed-in built-in type", "module": "AnimNext", "code": "template<typename ParamType> static constexpr [FParamTypeHandle](API\\Plugins\\AnimNext\\Param\\FParamTypeHandle) GetHandle()", "variables": []}
{"className": "FParamTypeHandle::GetSize", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Helper function returning the size of the type.\nSize in bytes of the type.", "module": "AnimNext", "code": "size_t GetSize() const", "variables": []}
{"className": "FParamTypeHandle::GetType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Get the parameter type that this handle corresponds to", "module": "AnimNext", "code": "[FAnimNextParamType](API\\Plugins\\AnimNext\\Param\\FAnimNextParamType) GetType() const", "variables": []}
{"className": "FParamTypeHandle::GetValueTypeAlignment", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Helper function returning the alignment of the value type. This is identical to GetAlignment for non containers\nAlignment of the value type.", "module": "AnimNext", "code": "size_t GetValueTypeAlignment() const", "variables": []}
{"className": "FParamTypeHandle::GetValueTypeSize", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Helper function returning the size of the value type. This is identical to GetSize for non containers\nSize in bytes of the value type.", "module": "AnimNext", "code": "size_t GetValueTypeSize() const", "variables": []}
{"className": "FParamTypeHandle::IsBuiltInType", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Check whether this describes a built-in type (i.e. not a custom type)", "module": "AnimNext", "code": "bool IsBuiltInType() const", "variables": []}
{"className": "FParamTypeHandle::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Check type invariants - type handle is either:", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "FParamTypeHandle::ToRaw", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Return the raw value that this handle uses to represent itself", "module": "AnimNext", "code": "uint32 ToRaw() const", "variables": []}
{"className": "FParamTypeHandle::ToString", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Get a string representing this type", "module": "AnimNext", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) ToString() const", "variables": []}
{"className": "FParamTypeHandle::FParamTypeHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "", "module": "AnimNext", "code": "constexpr FParamTypeHandle()", "variables": []}
{"className": "FParamTypeHandle", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h", "description": "Representation of a parameter's type. Lightweight to compare and pass around, but not serializable as not stable across runs. Serialization can be performed onFAnimNextParamType.", "module": "AnimNext", "code": "struct FParamTypeHandle", "variables": [{"type": "uint32: 8", "name": "BuiltInType", "description": ""}, {"type": "uint32: 24", "name": "CustomTypeIndex", "description": ""}, {"type": "UE::AnimNext::F...", "name": "Fields", "description": ""}, {"type": "uint32", "name": "Value", "description": ""}]}
{"className": "Value", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "", "module": "AnimNext", "code": "enum { Value = false }", "variables": []}
{"className": "TIsSoftClassPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "", "module": "AnimNext", "code": "template<typename T> struct TIsSoftClassPtr", "variables": []}
{"className": "TIsSoftObjectPtr", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "", "module": "AnimNext", "code": "template<typename T> struct TIsSoftObjectPtr", "variables": []}
{"className": "Value", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamType.h", "description": "", "module": "AnimNext", "code": "enum { Value = false }", "variables": []}
{"className": "UE::AnimNext::operator&=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) & UE::AnimNext::operator&= ( [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) & Lhs, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator&=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { FParamStack::EParamFlags & UE::AnimNext::operator&= ( FParamStack::EParamFlags & Lhs, FParamStack::EParamFlags Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator^=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) & UE::AnimNext::operator^= ( [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) & Lhs, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator^=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { FParamStack::EParamFlags & UE::AnimNext::operator^= ( FParamStack::EParamFlags & Lhs, FParamStack::EParamFlags Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator&", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) UE::AnimNext::operator& ( [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) Lhs, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator&", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr FParamStack::EParamFlags UE::AnimNext::operator& ( FParamStack::EParamFlags Lhs, FParamStack::EParamFlags Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator^", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) UE::AnimNext::operator^ ( [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) Lhs, [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator^", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr FParamStack::EParamFlags UE::AnimNext::operator^ ( FParamStack::EParamFlags Lhs, FParamStack::EParamFlags Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator!", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator! ( [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) E ) } }", "variables": []}
{"className": "UE::AnimNext::operator!", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator! ( FParamStack::EParamFlags E ) } }", "variables": []}
{"className": "UE::AnimNext::operator~", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) UE::AnimNext::operator~ ( [FParamStack::EGetParamResult](API\\Plugins\\AnimNext\\Param\\FParamStack\\EGetParamResult) E ) } }", "variables": []}
{"className": "UE::AnimNext::operator~", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamStack.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr FParamStack::EParamFlags UE::AnimNext::operator~ ( FParamStack::EParamFlags E ) } }", "variables": []}
{"className": "TLODPose::GetDisableRetargeting", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "True if retargeting is disabled", "module": "AnimNext", "code": "bool GetDisableRetargeting() const", "variables": []}
{"className": "TLODPose::GetNumBones", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "int32 GetNumBones() const", "variables": []}
{"className": "TLODPose::GetRefPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "const [FReferencePose](API\\Plugins\\AnimNext\\FReferencePose) & GetRefPose() const", "variables": []}
{"className": "TLODPose::GetLODBoneIndexes", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "const [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< const FBoneIndexType > GetLODBoneIndexes() const", "variables": []}
{"className": "TLODPose::GetSkeletonAsset", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "const [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * GetSkeletonAsset() const", "variables": []}
{"className": "TLODPose::GetSkeletonToLODBoneIndexes", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "const [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< const FBoneIndexType > GetSkeletonToLODBoneIndexes() const", "variables": []}
{"className": "INVALID_LOD_LEVEL", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "static constexpr int32 INVALID_LOD_LEVEL = -1;", "variables": []}
{"className": "TLODPose::PrepareForLOD", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "void PrepareForLOD ( const [FReferencePose](API\\Plugins\\AnimNext\\FReferencePose) & InRefPose, int32 InLODLevel, bool bSetRefPose, bool bAdditive )", "variables": []}
{"className": "TLODPose::SetIdentity", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "void SetIdentity ( bool bAdditive )", "variables": []}
{"className": "TLODPose::SetDisableRetargeting", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "Disable Retargeting", "module": "AnimNext", "code": "void SetDisableRetargeting ( bool bDisableRetargeting )", "variables": []}
{"className": "TLODPose::SetRefPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "void SetRefPose ( bool bAdditive )", "variables": []}
{"className": "TLODPose::SetUseRAWData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "Ignore compressed data and use RAW data instead, for debugging.", "module": "AnimNext", "code": "void SetUseRAWData ( bool bUseRAWData )", "variables": []}
{"className": "TLODPose::SetUseSourceData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "Use Source data instead.", "module": "AnimNext", "code": "void SetUseSourceData ( bool bUseSourceData )", "variables": []}
{"className": "TLODPose::ShouldUseRawData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "True if we're requesting RAW data instead of compressed data. For debugging.", "module": "AnimNext", "code": "bool ShouldUseRawData() const", "variables": []}
{"className": "TLODPose::ShouldUseSourceData", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "True if we're requesting Source data instead of RawAnimationData. For debugging.", "module": "AnimNext", "code": "bool ShouldUseSourceData() const", "variables": []}
{"className": "TLODPose::TLODPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "TLODPose()", "variables": []}
{"className": "TLODPose::TLODPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "TLODPose ( const [FReferencePose](API\\Plugins\\AnimNext\\FReferencePose) & InRefPose, int32 InLODLevel, bool bSetRefPose, bool bAdditive )", "variables": []}
{"className": "TLODPose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "template<typename AllocatorType> struct TLODPose", "variables": [{"type": "ELODPoseFlags", "name": "Flags", "description": ""}, {"type": "TTransformArray...", "name": "LocalTransforms", "description": ""}, {"type": "int32", "name": "LODLevel", "description": ""}, {"type": "constFReferenc...", "name": "RefPose", "description": ""}]}
{"className": "TReferencePose::GetLODBoneIndexes", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "const [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< const FBoneIndexType > GetLODBoneIndexes ( int32 LODLevel ) const", "variables": []}
{"className": "TReferencePose::GetLODBoneIndexFromSkeletonBoneIndex", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "int32 GetLODBoneIndexFromSkeletonBoneIndex ( int32 SkeletionBoneIndex ) const", "variables": []}
{"className": "TReferencePose::GetRefPoseRotation", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "const FQuat & GetRefPoseRotation ( int32 LODBoneIndex ) const", "variables": []}
{"className": "TReferencePose::GetNumBonesForLOD", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "int32 GetNumBonesForLOD ( int32 LODLevel ) const", "variables": []}
{"className": "TReferencePose::GetRefPoseScale3D", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "const FVector & GetRefPoseScale3D ( int32 LODBoneIndex ) const", "variables": []}
{"className": "TReferencePose::GetRefPoseTransform", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "FTransform GetRefPoseTransform ( int32 LODBoneIndex ) const", "variables": []}
{"className": "TReferencePose::GetRefPoseTranslation", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "const FVector & GetRefPoseTranslation ( int32 LODBoneIndex ) const", "variables": []}
{"className": "TReferencePose::GetSkeletonBoneIndexFromLODBoneIndex", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "int32 GetSkeletonBoneIndexFromLODBoneIndex ( int32 LODBoneIndex ) const", "variables": []}
{"className": "TReferencePose::GetSkeletonToLODBoneIndexes", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "const [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< const FBoneIndexType > GetSkeletonToLODBoneIndexes ( int32 LODLevel ) const", "variables": []}
{"className": "TReferencePose::Initialize", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "void Initialize ( const [FReferenceSkeleton](API\\Runtime\\Engine\\FReferenceSkeleton) & RefSkeleton, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [TArray](API\\Runtime\\Core\\Containers\\TArray)< FBoneIndexType >> & InLODBoneIndexes, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [TArray](API\\Runtime\\Core\\Containers\\TArray)< FBoneIndexType >> & InSkeletonToLODBoneIndexes, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< int32, AllocatorType > & InLODNumBones, bool bFastPath )", "variables": []}
{"className": "TReferencePose::IsFastPath", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "bool IsFastPath() const", "variables": []}
{"className": "TReferencePose::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "TReferencePose::TReferencePose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "TReferencePose()", "variables": []}
{"className": "TReferencePose", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "template<typename AllocatorType> struct TReferencePose", "variables": [{"type": "EReferencePoseG...", "name": "GenerationFlags", "description": ""}, {"type": "TArray<TArray<...", "name": "LODBoneIndexes", "description": ""}, {"type": "TArray< int32, ...", "name": "LODNumBones", "description": ""}, {"type": "TTransformArray...", "name": "ReferenceLocalTransforms", "description": ""}, {"type": "TWeakObjectPtr<...", "name": "SkeletalMesh", "description": ""}, {"type": "TWeakObjectPtr<...", "name": "Skeleton", "description": ""}, {"type": "TArray<TArray<...", "name": "SkeletonToLODBoneIndexes", "description": ""}]}
{"className": "TTransformArray", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "typedef [TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA)< AllocatorType > TTransformArray", "variables": []}
{"className": "TTransformArrayAoS::Blend", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "Set this transform array to the weighted blend of the supplied two transforms.", "module": "AnimNext", "code": "void Blend ( const [TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS) & AtomArray1, const [TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS) & AtomArray2, float BlendWeight )", "variables": []}
{"className": "TTransformArrayAoS::ContainsNaN", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "bool ContainsNaN() const", "variables": []}
{"className": "TTransformArrayAoS::CopyTransforms", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void CopyTransforms ( const [TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS) & Other, int32 Index, int32 NumTransforms )", "variables": []}
{"className": "TTransformArrayAoS::GetTransforms", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< FTransform > & GetTransforms()", "variables": []}
{"className": "TTransformArrayAoS::GetTransforms", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FTransform > & GetTransforms() const", "variables": []}
{"className": "TTransformArrayAoS::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "TTransformArrayAoS::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "[TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS) & operator= ( [TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS) && Other )", "variables": []}
{"className": "TTransformArrayAoS::Num", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "int32 Num() const", "variables": []}
{"className": "TTransformArrayAoS::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "[TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS) & operator= ( const [TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS) & Other )", "variables": []}
{"className": "TTransformArrayAoS::operator[]", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "FTransform & operator[] ( int32 Index )", "variables": []}
{"className": "TTransformArrayAoS::operator[]", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "const FTransform & operator[] ( int32 Index ) const", "variables": []}
{"className": "TTransformArrayAoS::Reset", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void Reset ( int NumTransforms )", "variables": []}
{"className": "TTransformArrayAoS::SetIdentity", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void SetIdentity ( bool bAdditiveIdentity )", "variables": []}
{"className": "TTransformArrayAoS::SetNum", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void SetNum ( int32 NumTransforms, bool bAllowShrinking )", "variables": []}
{"className": "TTransformArrayAoS::TTransformArrayAoS", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "Default empty (no memory) Transform.", "module": "AnimNext", "code": "TTransformArrayAoS()", "variables": []}
{"className": "TTransformArrayAoS::TTransformArrayAoS", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "Create a TransformArray of N elements.", "module": "AnimNext", "code": "TTransformArrayAoS ( const int NumTransforms )", "variables": []}
{"className": "TTransformArrayAoS::TTransformArrayAoS", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "TTransformArrayAoS ( [TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS) && Other )", "variables": []}
{"className": "TTransformArrayAoS::TTransformArrayAoS", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "TTransformArrayAoS ( const [TTransformArrayAoS](API\\Plugins\\AnimNext\\TTransformArrayAoS) & Other )", "variables": []}
{"className": "TTransformArrayAoS::~TTransformArrayAoS", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "~TTransformArrayAoS()", "variables": []}
{"className": "TTransformArrayAoS", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "template<typename AllocatorType> struct TTransformArrayAoS", "variables": [{"type": "TArray< FTransf...", "name": "Transforms", "description": ""}]}
{"className": "TTransformArraySoA::ContainsNaN", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "bool ContainsNaN() const", "variables": []}
{"className": "TTransformArraySoA::Blend", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "Set this transform array to the weighted blend of the supplied two transforms.", "module": "AnimNext", "code": "void Blend ( const [TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA) & AtomArray1, const [TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA) & AtomArray2, float BlendWeight )", "variables": []}
{"className": "TTransformArraySoA::CopyTransforms", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void CopyTransforms ( const [TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA) & Other, int32 Index, int32 NumTransforms )", "variables": []}
{"className": "TTransformArraySoA::IsValid", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "bool IsValid() const", "variables": []}
{"className": "TTransformArraySoA::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "[TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA) & operator= ( const [TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA) & Other )", "variables": []}
{"className": "TTransformArraySoA::Num", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "int32 Num() const", "variables": []}
{"className": "TTransformArraySoA::operator=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "[TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA) & operator= ( [TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA) && Other )", "variables": []}
{"className": "TTransformArraySoA::operator[]", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "const [FTransformSoAAdapter](API\\Plugins\\AnimNext\\FTransformSoAAdapter) operator[] ( int Index ) const", "variables": []}
{"className": "TTransformArraySoA::operator[]", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "[FTransformSoAAdapter](API\\Plugins\\AnimNext\\FTransformSoAAdapter) operator[] ( int Index )", "variables": []}
{"className": "TTransformArraySoA::SetIdentity", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void SetIdentity ( bool bAdditiveIdentity )", "variables": []}
{"className": "TTransformArraySoA::Reset", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void Reset ( int32 NumTransforms )", "variables": []}
{"className": "TTransformArraySoA::SetNum", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "void SetNum ( int32 NumTransforms, bool bAllowShrinking )", "variables": []}
{"className": "TTransformArraySoA::TTransformArraySoA", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "Default empty (no memory) Transform.", "module": "AnimNext", "code": "TTransformArraySoA()", "variables": []}
{"className": "TTransformArraySoA::TTransformArraySoA", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "TTransformArraySoA ( const [TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA) & Other )", "variables": []}
{"className": "TTransformArraySoA::TTransformArraySoA", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "TTransformArraySoA ( [TTransformArraySoA](API\\Plugins\\AnimNext\\TTransformArraySoA) && Other )", "variables": []}
{"className": "TTransformArraySoA::TTransformArraySoA", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "Create a TransformArray of N elements. Optionally initializes to identity (default)", "module": "AnimNext", "code": "TTransformArraySoA ( int NumTransforms, bool bSetIdentity, bool bAdditiveIdentity )", "variables": []}
{"className": "TTransformArraySoA::~TTransformArraySoA", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "", "module": "AnimNext", "code": "~TTransformArraySoA()", "variables": []}
{"className": "TTransformArraySoA", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TransformArray.h", "description": "Transform Array Test using StructOfArrays model", "module": "AnimNext", "code": "template<typename AllocatorType> struct TTransformArraySoA", "variables": [{"type": "TArrayView< FQu...", "name": "Rotations", "description": ""}, {"type": "TArrayView< FVe...", "name": "Scales3D", "description": ""}, {"type": "TArrayView< FVe...", "name": "Translations", "description": ""}]}
{"className": "UE::AnimNext::ELODPoseFlags", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { enum ELODPoseFlags { None = 0, Additive = 1 << 0, DisableRetargeting = 1 << 1, UseRawData = 1 << 2, UseSourceData = 1 << 3, } } }", "variables": []}
{"className": "UE::AnimNext::EReferencePoseGenerationFlags", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { enum EReferencePoseGenerationFlags { None = 0, FastPath = 1 << 0, } } }", "variables": []}
{"className": "UE::AnimNext::ETransformFlags", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistryTypes.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { enum ETransformFlags { None = 0, ComponentSpaceSet = 1 << 0, } } }", "variables": []}
{"className": "UE::AnimNext::operator&=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) & UE::AnimNext::operator&= ( [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) & Lhs, [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator&=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) & UE::AnimNext::operator&= ( [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) & Lhs, [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator^=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) & UE::AnimNext::operator^= ( [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) & Lhs, [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator^=", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) & UE::AnimNext::operator^= ( [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) & Lhs, [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator&", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) UE::AnimNext::operator& ( [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) Lhs, [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator^", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) UE::AnimNext::operator^ ( [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) Lhs, [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator^", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) UE::AnimNext::operator^ ( [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) Lhs, [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) Rhs ) } }", "variables": []}
{"className": "UE::AnimNext::operator!", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator! ( [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) E ) } }", "variables": []}
{"className": "UE::AnimNext::operator!", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr bool UE::AnimNext::operator! ( [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) E ) } }", "variables": []}
{"className": "UE::AnimNext::operator~", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/LODPose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) UE::AnimNext::operator~ ( [ELODPoseFlags](API\\Plugins\\AnimNext\\UE__AnimNext__ELODPoseFlags) E ) } }", "variables": []}
{"className": "UE::AnimNext::operator~", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) UE::AnimNext::operator~ ( [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) E ) } }", "variables": []}
{"className": "UE::AnimNext::operator&", "headerPath": "/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h", "description": "", "module": "AnimNext", "code": "namespace UE { namespace AnimNext { constexpr [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) UE::AnimNext::operator& ( [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) Lhs, [EReferencePoseGenerationFlags](API\\Plugins\\AnimNext\\UE__AnimNext__EReferencePoseGene-) Rhs ) } }", "variables": []}