Uploaded 1,226 JSONL files
Browse filesUploaded the 1,226 JSONL files, one for each Unreal Engine module
This view is limited to 50 files because it contains too many changes.
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- .gitattributes +1 -0
- ue5-api-ACLPlugin.jsonl +114 -0
- ue5-api-ACLPluginEditor.jsonl +12 -0
- ue5-api-ADOSupport.jsonl +4 -0
- ue5-api-AESGCMHandlerComponent.jsonl +24 -0
- ue5-api-AIGraph.jsonl +225 -0
- ue5-api-AIModule.jsonl +0 -0
- ue5-api-AISupportModule.jsonl +3 -0
- ue5-api-AITestSuite.jsonl +192 -0
- ue5-api-AMFCodecs.jsonl +66 -0
- ue5-api-ARUtilities.jsonl +28 -0
- ue5-api-AVCodecsCore.jsonl +0 -0
- ue5-api-AVCodecsCoreRHI.jsonl +94 -0
- ue5-api-AVEncoder.jsonl +219 -0
- ue5-api-AVIWriter.jsonl +28 -0
- ue5-api-AbilitySystemGameFeatureActions.jsonl +2 -0
- ue5-api-ActorLayerUtilities.jsonl +5 -0
- ue5-api-ActorPalette.jsonl +14 -0
- ue5-api-ActorPickerMode.jsonl +6 -0
- ue5-api-ActorSequence.jsonl +46 -0
- ue5-api-AddContentDialog.jsonl +37 -0
- ue5-api-AdjustEditor.jsonl +7 -0
- ue5-api-AdvancedPreviewScene.jsonl +85 -0
- ue5-api-AdvancedWidgets.jsonl +0 -0
- ue5-api-Advertising.jsonl +17 -0
- ue5-api-AjaCore.jsonl +139 -0
- ue5-api-AjaMedia.jsonl +101 -0
- ue5-api-AjaMediaOutput.jsonl +51 -0
- ue5-api-AlembicImporter.jsonl +21 -0
- ue5-api-AlembicLibrary.jsonl +142 -0
- ue5-api-Analytics.jsonl +185 -0
- ue5-api-AnalyticsBlueprintLibrary.jsonl +34 -0
- ue5-api-AnalyticsET.jsonl +88 -0
- ue5-api-AnalyticsMulticast.jsonl +6 -0
- ue5-api-AnalyticsMulticastEditor.jsonl +5 -0
- ue5-api-AnalyticsVisualEditing.jsonl +16 -0
- ue5-api-AndroidCameraEditor.jsonl +5 -0
- ue5-api-AndroidCameraFactory.jsonl +2 -0
- ue5-api-AndroidDeviceProfileSelector.jsonl +22 -0
- ue5-api-AndroidFileServer.jsonl +8 -0
- ue5-api-AndroidFileServerEditor.jsonl +6 -0
- ue5-api-AndroidMediaFactory.jsonl +2 -0
- ue5-api-AndroidPermission.jsonl +11 -0
- ue5-api-AnimGraph.jsonl +0 -0
- ue5-api-AnimGraphRuntime.jsonl +0 -0
- ue5-api-AnimNext.jsonl +0 -0
- ue5-api-AnimToTexture.jsonl +57 -0
- ue5-api-AnimToTextureEditor.jsonl +49 -0
- ue5-api-AnimationBlueprintEditor.jsonl +33 -0
- ue5-api-AnimationBlueprintLibrary.jsonl +175 -0
.gitattributes
CHANGED
@@ -57,3 +57,4 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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# Video files - compressed
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.webm filter=lfs diff=lfs merge=lfs -text
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# Video files - compressed
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.webm filter=lfs diff=lfs merge=lfs -text
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ue5-api-Engine.jsonl filter=lfs diff=lfs merge=lfs -text
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ue5-api-ACLPlugin.jsonl
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{"className": "ACLAllocator::allocate", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "virtual void * allocate ( size_t size, size_t alignment )", "variables": []}
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{"className": "ACLAllocator::deallocate", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "virtual void deallocate ( void * ptr, size_t size )", "variables": []}
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{"className": "ACLAllocator", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "The ACL allocator implementation simply forwards to the default heap allocator.", "module": "ACLPlugin", "code": "class ACLAllocator : public iallocator", "variables": []}
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{"className": "ACLCompressionLevel", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "An enum for ACL compression levels.", "module": "ACLPlugin", "code": "enum ACLCompressionLevel { ACLCL_Lowest, ACLCL_Low, ACLCL_Medium, ACLCL_High, ACLCL_Highest, }", "variables": []}
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{"className": "ACLSafetyFallbackResult", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "An enum that represents the result of attempting to use a safety fallback codec.", "module": "ACLPlugin", "code": "enum ACLSafetyFallbackResult { Success, Failure, Ignored, }", "variables": []}
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{"className": "ACLVectorFormat", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "An enum for ACL Vector3 formats.", "module": "ACLPlugin", "code": "enum ACLVectorFormat { ACLVF_Vector3_96, ACLVF_Vector3_Variable, }", "variables": []}
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{"className": "ACLVisualFidelity", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "An enum to represent the ACL visual fidelity level.", "module": "ACLPlugin", "code": "enum ACLVisualFidelity { Highest, Medium, Lowest, }", "variables": []}
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{"className": "ACLVisualFidelityChangeResult", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "An enum to represent the result of latent visual fidelity change requests.", "module": "ACLPlugin", "code": "enum ACLVisualFidelityChangeResult { Dispatched, Completed, Failed, }", "variables": []}
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{"className": "BuildACLTransformTrackArray", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "acl::track_array_qvvf BuildACLTransformTrackArray ( [ACLAllocator](API\\Plugins\\ACLPlugin\\ACLAllocator) & AllocatorImpl, const [FCompressibleAnimData](API\\Runtime\\Engine\\Animation\\FCompressibleAnimData) & CompressibleAnimData, float DefaultVirtualVertexDistance, float SafeVirtualVertexDistance, bool bBuildAdditiveBase )", "variables": []}
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{"className": "FACLCompressedAnimData::Bind", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "ICompressedAnimDataimplementation.", "module": "ACLPlugin", "code": "virtual void Bind ( const [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< uint8 > BulkData )", "variables": []}
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{"className": "FACLCompressedAnimData::GetApproxCompressedSize", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "", "module": "ACLPlugin", "code": "virtual int64 GetApproxCompressedSize() const", "variables": []}
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{"className": "FACLCompressedAnimData::GetCompressedTracks", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "", "module": "ACLPlugin", "code": "const acl::compressed_tracks * GetCompressedTracks() const", "variables": []}
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{"className": "ACLRotationFormat", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "UE4 equivalents for some ACL enums An enum for ACL rotation formats.", "module": "ACLPlugin", "code": "enum ACLRotationFormat { ACLRF_Quat_128, ACLRF_QuatDropW_96, ACLRF_QuatDropW_Variable, }", "variables": []}
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{"className": "FACLCompressedAnimData::IsValid", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "", "module": "ACLPlugin", "code": "virtual bool IsValid() const", "variables": []}
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{"className": "FACLCompressedAnimData", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "", "module": "ACLPlugin", "code": "struct FACLCompressedAnimData : public [ICompressedAnimData](API\\Runtime\\Engine\\Animation\\ICompressedAnimData)", "variables": [{"type": "TArrayView< uin...", "name": "CompressedByteStream", "description": "Holds the compressed_tracks instance"}]}
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{"className": "FACLDatabaseCompressedAnimData::Bind", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "", "module": "ACLPlugin", "code": "virtual void Bind ( const [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< uint8 > BulkData )", "variables": []}
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{"className": "FACLDatabaseCompressedAnimData::GetCompressedTracks", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "", "module": "ACLPlugin", "code": "const acl::compressed_tracks * GetCompressedTracks() const", "variables": []}
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{"className": "FACLDatabaseCompressedAnimData::GetApproxCompressedSize", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "", "module": "ACLPlugin", "code": "virtual int64 GetApproxCompressedSize() const", "variables": []}
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{"className": "FACLDatabaseCompressedAnimData::IsValid", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "", "module": "ACLPlugin", "code": "virtual bool IsValid() const", "variables": []}
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{"className": "FACLDatabaseCompressedAnimData::SerializeCompressedData", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "", "module": "ACLPlugin", "code": "virtual void SerializeCompressedData ( [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
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{"className": "FACLDatabaseCompressedAnimData::~FACLDatabaseCompressedAnimData", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "ICompressedAnimDataimplementation.", "module": "ACLPlugin", "code": "virtual ~FACLDatabaseCompressedAnimData()", "variables": []}
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{"className": "FFidelityChangeRequest", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "Represents a pending visual fidelity change request", "module": "ACLPlugin", "code": "struct FFidelityChangeRequest", "variables": [{"type": "bool", "name": "bIsInProgress", "description": ""}, {"type": "ACLVisualFideli...", "name": "Fidelity", "description": ""}, {"type": "uint32", "name": "RequestID", "description": ""}, {"type": "ACLVisualFideli...", "name": "Result", "description": ""}]}
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{"className": "FACLDatabaseCompressedAnimData", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "", "module": "ACLPlugin", "code": "struct FACLDatabaseCompressedAnimData : public [ICompressedAnimData](API\\Runtime\\Engine\\Animation\\ICompressedAnimData)", "variables": [{"type": "constUAnimBone...", "name": "Codec", "description": "The codec instance that owns us."}, {"type": "TArrayView< uin...", "name": "CompressedByteStream", "description": "Maps the compressed_tracks instance. Used in cooked build only."}, {"type": "TArray< uint8 >", "name": "CompressedClip", "description": "Holds the compressed_tracks instance for the anim sequence"}, {"type": "acl::database_c...", "name": "DatabaseContext", "description": "Maps the database context instance. Used in cooked build only."}, {"type": "uint32", "name": "SequenceNameHash", "description": "The sequence name hash that owns this data."}]}
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{"className": "GetCompressionLevel", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "acl::compression_level8 GetCompressionLevel ( [ACLCompressionLevel](API\\Plugins\\ACLPlugin\\ACLCompressionLevel) Level )", "variables": []}
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{"className": "GetVectorFormat", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "acl::vector_format8 GetVectorFormat ( [ACLVectorFormat](API\\Plugins\\ACLPlugin\\ACLVectorFormat) Format )", "variables": []}
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{"className": "GetRotationFormat", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "Editor only utilities", "module": "ACLPlugin", "code": "acl::rotation_format8 GetRotationFormat ( [ACLRotationFormat](API\\Plugins\\ACLPlugin\\ACLRotationFormat) Format )", "variables": []}
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{"className": "IACLPlugin::Get", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/IACLPluginModule.h", "description": "", "module": "ACLPlugin", "code": "static [IACLPlugin](API\\Plugins\\ACLPlugin\\IACLPlugin) & Get()", "variables": []}
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{"className": "IACLPlugin::IsAvailable", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/IACLPluginModule.h", "description": "", "module": "ACLPlugin", "code": "static bool IsAvailable()", "variables": []}
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{"className": "IACLPlugin", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/IACLPluginModule.h", "description": "The main ACL plugin module interface.", "module": "ACLPlugin", "code": "class IACLPlugin : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
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{"className": "QuatCast", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "rtm::quatf RTM_SIMD_CALL QuatCast ( const FQuat4d & Input )", "variables": []}
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{"className": "QuatCast", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "rtm::quatf RTM_SIMD_CALL QuatCast ( const FQuat4f & Input )", "variables": []}
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{"className": "QuatCast", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "FQuat4f RTM_SIMD_CALL QuatCast ( rtm::quatf_arg0 Input )", "variables": []}
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{"className": "QuatCastD", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "FQuat RTM_SIMD_CALL QuatCastD ( rtm::quatf_arg0 Input )", "variables": []}
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{"className": "TransformCast", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "rtm::qvvf RTM_SIMD_CALL TransformCast ( const FTransform & Input )", "variables": []}
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{"className": "TransformCast", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "FTransform RTM_SIMD_CALL TransformCast ( rtm::qvvf_arg0 Input )", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::BeginDestroy", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "UObjectimplementation.", "module": "ACLPlugin", "code": "virtual void BeginDestroy()", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::GetVisualFidelity", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "Retrieves the current visual fidelity level.", "module": "ACLPlugin", "code": "[ACLVisualFidelity](API\\Plugins\\ACLPlugin\\ACLVisualFidelity) GetVisualFidelity() const", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::GetVisualFidelity", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "", "module": "ACLPlugin", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Animation|ACL\", Meta=(DisplayName=\"Get Database Visual Fidelity\")) static [ACLVisualFidelity](API\\Plugins\\ACLPlugin\\ACLVisualFidelity) GetVisualFidelity ( [UAnimationCompressionLibraryDatabase](API\\Plugins\\ACLPlugin\\UAnimationCompressionLibraryData-) * DatabaseAsset )", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::PostEditChangeProperty", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "UObjectimplementation.", "module": "ACLPlugin", "code": "virtual void PostEditChangeProperty ( [FPropertyChangedEvent](API\\Runtime\\CoreUObject\\UObject\\FPropertyChangedEvent) & PropertyChangedEvent )", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::PostLoad", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.", "module": "ACLPlugin", "code": "virtual void PostLoad()", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::PreSave", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "Objects created from within PreSave will NOT have PreSave called on them!!!", "module": "ACLPlugin", "code": "virtual void PreSave ( [FObjectPreSaveContext](API\\Runtime\\CoreUObject\\UObject\\FObjectPreSaveContext) SaveContext )", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::Serialize", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "Handles reading, writing, and reference collecting usingFArchive. This implementation handles allFPropertyserialization, but can be overridden for native variables.", "module": "ACLPlugin", "code": "virtual void Serialize ( [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::SetVisualFidelity", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "Initiate a latent database change in visual fidelity by streaming in/out as necessary.", "module": "ACLPlugin", "code": "void SetVisualFidelity ( [ACLVisualFidelity](API\\Plugins\\ACLPlugin\\ACLVisualFidelity) VisualFidelity )", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::SetVisualFidelity", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "Initiate a latent database change in quality by streaming in/out as necessary.", "module": "ACLPlugin", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Animation|ACL\", Meta=(DisplayName=\"Set Database Visual Fidelity\", WorldContext=\"WorldContextObject\", Latent, LatentInfo=\"LatentInfo\", ExpandEnumAsExecs=\"Result\")) static void SetVisualFidelity ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * WorldContextObject, [FLatentActionInfo](API\\Runtime\\Engine\\Engine\\FLatentActionInfo) LatentInfo, [UAnimationCompressionLibraryDatabase](API\\Plugins\\ACLPlugin\\UAnimationCompressionLibraryData-) * DatabaseAsset, [ACLVisualFidelityChangeResult](API\\Plugins\\ACLPlugin\\ACLVisualFidelityChangeResult) & Result, [ACLVisualFidelity](API\\Plugins\\ACLPlugin\\ACLVisualFidelity) VisualFidelity )", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::UpdateReferencingAnimSequenceList", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "Updates the internal list of anim sequences that reference this database. Returns whether or not anything changed.", "module": "ACLPlugin", "code": "bool UpdateReferencingAnimSequenceList()", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase::UAnimationCompressionLibraryDatabase", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "", "module": "ACLPlugin", "code": "UAnimationCompressionLibraryDatabase ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
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{"className": "UAnimationCompressionLibraryDatabase", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h", "description": "An ACL database object references severalUAnimSequenceinstances that it contains.", "module": "ACLPlugin", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Config=Engine, Meta=(DisplayName=\"ACL Database\")) class UAnimationCompressionLibraryDatabase : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": []}
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{"className": "UAnimBoneCompressionCodec_ACL::DecompressBone", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACL.h", "description": "Decompress a single bone.", "module": "ACLPlugin", "code": "virtual void DecompressBone ( [FAnimSequenceDecompressionContext](API\\Runtime\\Engine\\Animation\\FAnimSequenceDecompressionContex-) & DecompContext, int32 TrackIndex, FTransform & OutAtom ) const", "variables": []}
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{"className": "UAnimBoneCompressionCodec_ACL::DecompressPose", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACL.h", "description": "UAnimBoneCompressionCodecimplementation.", "module": "ACLPlugin", "code": "virtual void DecompressPose ( [FAnimSequenceDecompressionContext](API\\Runtime\\Engine\\Animation\\FAnimSequenceDecompressionContex-) & DecompContext, const BoneTrackArray & RotationPairs, const BoneTrackArray & TranslationPairs, const BoneTrackArray & ScalePairs, [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< FTransform > & OutAtoms ) const", "variables": []}
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{"className": "UAnimBoneCompressionCodec_ACL::GetCompressionSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACL.h", "description": "UAnimBoneCompressionCodec_ACLBaseimplementation", "module": "ACLPlugin", "code": "virtual void GetCompressionSettings ( acl::compression_settings & OutSettings, const [ITargetPlatform](API\\Developer\\TargetPlatform\\Interfaces\\ITargetPlatform) * TargetPlatform ) const", "variables": []}
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{"className": "UAnimBoneCompressionCodec_ACL::GetOptimizationTargets", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACL.h", "description": "Party code - Epic Games End", "module": "ACLPlugin", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< class [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * > GetOptimizationTargets() const", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACL::PopulateDDCKey", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACL.h", "description": "UAnimBoneCompressionCodecimplementation", "module": "ACLPlugin", "code": "virtual void PopulateDDCKey ( const [UE::Anim::Compression::FAnimDDCKeyArgs](API\\Runtime\\Engine\\Animation\\FAnimDDCKeyArgs) & KeyArgs, [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
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53 |
+
{"className": "UAnimBoneCompressionCodec_ACL::UAnimBoneCompressionCodec_ACL", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACL.h", "description": "", "module": "ACLPlugin", "code": "UAnimBoneCompressionCodec_ACL ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACL", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACL.h", "description": "Uses the open source Animation Compression Library with default settings suitable for general purpose animations.", "module": "ACLPlugin", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Config=Engine, Meta=(DisplayName=\"Anim Compress ACL\")) class UAnimBoneCompressionCodec_ACL : public [UAnimBoneCompressionCodec_ACLBase](API\\Plugins\\ACLPlugin\\UAnimBoneCompressionCodec_ACLBas-)", "variables": [{"type": "TArray<TObject...", "name": "OptimizationTargets", "description": "The skeletal meshes used to estimate the skinning deformation during compression."}]}
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+
{"className": "UAnimBoneCompressionCodec_ACLBase::AllocateAnimData", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "UAnimBoneCompressionCodecimplementation.", "module": "ACLPlugin", "code": "virtual [TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [ICompressedAnimData](API\\Runtime\\Engine\\Animation\\ICompressedAnimData) > AllocateAnimData() const", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACLBase::ByteSwapIn", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "Handles Byte-swapping incoming animation data from a MemoryReader", "module": "ACLPlugin", "code": "virtual void ByteSwapIn ( [ICompressedAnimData](API\\Runtime\\Engine\\Animation\\ICompressedAnimData) & AnimData, [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< uint8 > CompressedData, [FMemoryReader](API\\Runtime\\Core\\Serialization\\FMemoryReader) & MemoryStream ) const", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACLBase::ByteSwapOut", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "Handles Byte-swapping outgoing animation data to an array of BYTEs", "module": "ACLPlugin", "code": "virtual void ByteSwapOut ( [ICompressedAnimData](API\\Runtime\\Engine\\Animation\\ICompressedAnimData) & AnimData, [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< uint8 > CompressedData, [FMemoryWriter](API\\Runtime\\Core\\Serialization\\FMemoryWriter) & MemoryStream ) const", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACLBase::ExecuteSafetyFallback", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "", "module": "ACLPlugin", "code": "virtual [ACLSafetyFallbackResult](API\\Plugins\\ACLPlugin\\ACLSafetyFallbackResult) ExecuteSafetyFallback ( acl::iallocator & Allocator, const acl::compression_settings & Settings, const acl::track_array_qvvf & RawClip, const acl::track_array_qvvf & BaseClip, const acl::compressed_tracks & CompressedClipData, const [FCompressibleAnimData](API\\Runtime\\Engine\\Animation\\FCompressibleAnimData) & CompressibleAnimData, [FCompressibleAnimDataResult](API\\Runtime\\Engine\\Animation\\FCompressibleAnimDataResult) & OutResult )", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACLBase::PopulateDDCKey", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "Party code - Epic Games Begin", "module": "ACLPlugin", "code": "virtual void PopulateDDCKey ( const [UE::Anim::Compression::FAnimDDCKeyArgs](API\\Runtime\\Engine\\Animation\\FAnimDDCKeyArgs) & KeyArgs, [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
|
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+
{"className": "UAnimBoneCompressionCodec_ACLBase::UseDatabase", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "Our implementation.", "module": "ACLPlugin", "code": "virtual bool UseDatabase() const", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACLBase::RegisterWithDatabase", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "", "module": "ACLPlugin", "code": "virtual void RegisterWithDatabase ( const [FCompressibleAnimData](API\\Runtime\\Engine\\Animation\\FCompressibleAnimData) & CompressibleAnimData, [FCompressibleAnimDataResult](API\\Runtime\\Engine\\Animation\\FCompressibleAnimDataResult) & OutResult )", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACLBase::UAnimBoneCompressionCodec_ACLBase", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "", "module": "ACLPlugin", "code": "UAnimBoneCompressionCodec_ACLBase ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
63 |
+
{"className": "UAnimBoneCompressionCodec_ACLBase::Compress", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "UAnimBoneCompressionCodecimplementation.", "module": "ACLPlugin", "code": "virtual bool Compress ( const [FCompressibleAnimData](API\\Runtime\\Engine\\Animation\\FCompressibleAnimData) & CompressibleAnimData, [FCompressibleAnimDataResult](API\\Runtime\\Engine\\Animation\\FCompressibleAnimDataResult) & OutResult )", "variables": []}
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64 |
+
{"className": "UAnimBoneCompressionCodec_ACLBase", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLBase.h", "description": "The base codec implementation for ACL support.", "module": "ACLPlugin", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, MinimalAPI) class UAnimBoneCompressionCodec_ACLBase : public [UAnimBoneCompressionCodec](API\\Runtime\\Engine\\Animation\\UAnimBoneCompressionCodec)", "variables": [{"type": "TEnumAsByte<AC...", "name": "CompressionLevel", "description": "The compression level to use."}, {"type": "float", "name": "DefaultVirtualVertexDistance", "description": "The default virtual vertex distance for normal bones."}, {"type": "float", "name": "ErrorThreshold", "description": "The error threshold to use when optimizing and compressing the animation sequence."}, {"type": "void virtual Ge...", "name": "GetOptimizationTargets", "description": "Party code - Epic Games Begin"}, {"type": "float", "name": "SafeVirtualVertexDistance", "description": "The virtual vertex distance for bones that requires extra accuracy."}]}
|
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+
{"className": "UAnimBoneCompressionCodec_ACLCustom::DecompressBone", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLCustom.h", "description": "Decompress a single bone.", "module": "ACLPlugin", "code": "virtual void DecompressBone ( [FAnimSequenceDecompressionContext](API\\Runtime\\Engine\\Animation\\FAnimSequenceDecompressionContex-) & DecompContext, int32 TrackIndex, FTransform & OutAtom ) const", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACLCustom::DecompressPose", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLCustom.h", "description": "UAnimBoneCompressionCodecimplementation.", "module": "ACLPlugin", "code": "virtual void DecompressPose ( [FAnimSequenceDecompressionContext](API\\Runtime\\Engine\\Animation\\FAnimSequenceDecompressionContex-) & DecompContext, const BoneTrackArray & RotationPairs, const BoneTrackArray & TranslationPairs, const BoneTrackArray & ScalePairs, [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< FTransform > & OutAtoms ) const", "variables": []}
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67 |
+
{"className": "UAnimBoneCompressionCodec_ACLCustom::GetCompressionSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLCustom.h", "description": "UAnimBoneCompressionCodec_ACLBaseimplementation", "module": "ACLPlugin", "code": "virtual void GetCompressionSettings ( acl::compression_settings & OutSettings, const [ITargetPlatform](API\\Developer\\TargetPlatform\\Interfaces\\ITargetPlatform) * TargetPlatform ) const", "variables": []}
|
68 |
+
{"className": "UAnimBoneCompressionCodec_ACLCustom::GetOptimizationTargets", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLCustom.h", "description": "Party code - Epic Games End", "module": "ACLPlugin", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< class [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * > GetOptimizationTargets() const", "variables": []}
|
69 |
+
{"className": "UAnimBoneCompressionCodec_ACLCustom::PopulateDDCKey", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLCustom.h", "description": "UAnimBoneCompressionCodecimplementation", "module": "ACLPlugin", "code": "virtual void PopulateDDCKey ( const [UE::Anim::Compression::FAnimDDCKeyArgs](API\\Runtime\\Engine\\Animation\\FAnimDDCKeyArgs) & KeyArgs, [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
|
70 |
+
{"className": "UAnimBoneCompressionCodec_ACLCustom::UAnimBoneCompressionCodec_ACLCustom", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLCustom.h", "description": "", "module": "ACLPlugin", "code": "UAnimBoneCompressionCodec_ACLCustom ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACLCustom", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLCustom.h", "description": "Uses the open source Animation Compression Library with custom settings suitable for debugging purposes.", "module": "ACLPlugin", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Config=Engine, Meta=(DisplayName=\"Anim Compress ACL Custom\")) class UAnimBoneCompressionCodec_ACLCustom : public [UAnimBoneCompressionCodec_ACLBase](API\\Plugins\\ACLPlugin\\UAnimBoneCompressionCodec_ACLBas-)", "variables": [{"type": "float", "name": "ConstantRotationThresholdAngle", "description": "The threshold used to detect constant rotation tracks."}, {"type": "float", "name": "ConstantScaleThreshold", "description": "The threshold used to detect constant scale tracks."}, {"type": "float", "name": "ConstantTranslationThreshold", "description": "The threshold used to detect constant translation tracks."}, {"type": "TArray<TObject...", "name": "OptimizationTargets", "description": "The skeletal meshes used to estimate the skinning deformation during compression."}, {"type": "TEnumAsByte<AC...", "name": "RotationFormat", "description": "The rotation format to use."}, {"type": "TEnumAsByte<AC...", "name": "ScaleFormat", "description": "The scale format to use."}, {"type": "TEnumAsByte<AC...", "name": "TranslationFormat", "description": "The translation format to use."}]}
|
72 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::AllocateAnimData", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "UAnimBoneCompressionCodecimplementation.", "module": "ACLPlugin", "code": "virtual [TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [ICompressedAnimData](API\\Runtime\\Engine\\Animation\\ICompressedAnimData) > AllocateAnimData() const", "variables": []}
|
73 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::ByteSwapIn", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "Handles Byte-swapping incoming animation data from a MemoryReader", "module": "ACLPlugin", "code": "virtual void ByteSwapIn ( [ICompressedAnimData](API\\Runtime\\Engine\\Animation\\ICompressedAnimData) & AnimData, [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< uint8 > CompressedData, [FMemoryReader](API\\Runtime\\Core\\Serialization\\FMemoryReader) & MemoryStream ) const", "variables": []}
|
74 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::ByteSwapOut", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "Handles Byte-swapping outgoing animation data to an array of BYTEs", "module": "ACLPlugin", "code": "virtual void ByteSwapOut ( [ICompressedAnimData](API\\Runtime\\Engine\\Animation\\ICompressedAnimData) & AnimData, [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< uint8 > CompressedData, [FMemoryWriter](API\\Runtime\\Core\\Serialization\\FMemoryWriter) & MemoryStream ) const", "variables": []}
|
75 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::DecompressBone", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "Decompress a single bone.", "module": "ACLPlugin", "code": "virtual void DecompressBone ( [FAnimSequenceDecompressionContext](API\\Runtime\\Engine\\Animation\\FAnimSequenceDecompressionContex-) & DecompContext, int32 TrackIndex, FTransform & OutAtom ) const", "variables": []}
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+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::DecompressPose", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "Decompresses all the specified bone tracks. The caller is responsible for pre-filling the output pose with sensible values (e.g. reference/bind/additive identity pose) as the codec will only decompress and write out tracks that are contained in the compressed data.", "module": "ACLPlugin", "code": "virtual void DecompressPose ( [FAnimSequenceDecompressionContext](API\\Runtime\\Engine\\Animation\\FAnimSequenceDecompressionContex-) & DecompContext, const BoneTrackArray & RotationPairs, const BoneTrackArray & TranslationPairs, const BoneTrackArray & ScalePairs, [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< FTransform > & OutAtoms ) const", "variables": []}
|
77 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::GetCompressionSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "Part code - Epic Games Begin", "module": "ACLPlugin", "code": "virtual void GetCompressionSettings ( acl::compression_settings & OutSettings, const [ITargetPlatform](API\\Developer\\TargetPlatform\\Interfaces\\ITargetPlatform) * TargetPlatform ) const", "variables": []}
|
78 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::GetOptimizationTargets", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "Part code - Epic Games End", "module": "ACLPlugin", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< class [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * > GetOptimizationTargets() const", "variables": []}
|
79 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::GetPreloadDependencies", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "UObject.", "module": "ACLPlugin", "code": "virtual void GetPreloadDependencies ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * > & OutDeps )", "variables": []}
|
80 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::PopulateDDCKey", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "UAnimBoneCompressionCodecimplementation", "module": "ACLPlugin", "code": "virtual void PopulateDDCKey ( const [UE::Anim::Compression::FAnimDDCKeyArgs](API\\Runtime\\Engine\\Animation\\FAnimDDCKeyArgs) & KeyArgs, [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
|
81 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::PreSave", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "Objects created from within PreSave will NOT have PreSave called on them!!!", "module": "ACLPlugin", "code": "virtual void PreSave ( [FObjectPreSaveContext](API\\Runtime\\CoreUObject\\UObject\\FObjectPreSaveContext) SaveContext )", "variables": []}
|
82 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::UAnimBoneCompressionCodec_ACLDatabase", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "", "module": "ACLPlugin", "code": "UAnimBoneCompressionCodec_ACLDatabase ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
83 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::RegisterWithDatabase", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "", "module": "ACLPlugin", "code": "virtual void RegisterWithDatabase ( const [FCompressibleAnimData](API\\Runtime\\Engine\\Animation\\FCompressibleAnimData) & CompressibleAnimData, [FCompressibleAnimDataResult](API\\Runtime\\Engine\\Animation\\FCompressibleAnimDataResult) & OutResult )", "variables": []}
|
84 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase::UseDatabase", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "UAnimBoneCompressionCodec_ACLBaseimplementation.", "module": "ACLPlugin", "code": "virtual bool UseDatabase() const", "variables": []}
|
85 |
+
{"className": "UAnimBoneCompressionCodec_ACLDatabase", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h", "description": "Uses the open source Animation Compression Library with default settings and database support. The referenced database can be used to strip the least important keyframes on a per platform basis or they can be streamed in/out on demand through Blueprint or C++.", "module": "ACLPlugin", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Config=Engine, Meta=(DisplayName=\"Anim Compress ACL Database\")) class UAnimBoneCompressionCodec_ACLDatabase : public [UAnimBoneCompressionCodec_ACLBase](API\\Plugins\\ACLPlugin\\UAnimBoneCompressionCodec_ACLBas-)", "variables": [{"type": "TObjectPtr<UAn...", "name": "DatabaseAsset", "description": "The database asset that will hold the compressed animation data."}, {"type": "TArray<TObject...", "name": "OptimizationTargets", "description": "The skeletal meshes used to estimate the skinning deformation during compression."}]}
|
86 |
+
{"className": "UAnimBoneCompressionCodec_ACLSafe::DecompressPose", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLSafe.h", "description": "UAnimBoneCompressionCodecimplementation", "module": "ACLPlugin", "code": "virtual void DecompressPose ( [FAnimSequenceDecompressionContext](API\\Runtime\\Engine\\Animation\\FAnimSequenceDecompressionContex-) & DecompContext, const BoneTrackArray & RotationPairs, const BoneTrackArray & TranslationPairs, const BoneTrackArray & ScalePairs, [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< FTransform > & OutAtoms ) const", "variables": []}
|
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+
{"className": "UAnimBoneCompressionCodec_ACLSafe::DecompressBone", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLSafe.h", "description": "Decompress a single bone.", "module": "ACLPlugin", "code": "virtual void DecompressBone ( [FAnimSequenceDecompressionContext](API\\Runtime\\Engine\\Animation\\FAnimSequenceDecompressionContex-) & DecompContext, int32 TrackIndex, FTransform & OutAtom ) const", "variables": []}
|
88 |
+
{"className": "UAnimBoneCompressionCodec_ACLSafe::GetCompressionSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLSafe.h", "description": "UAnimBoneCompressionCodec_ACLBaseimplementation", "module": "ACLPlugin", "code": "virtual void GetCompressionSettings ( acl::compression_settings & OutSettings, const [ITargetPlatform](API\\Developer\\TargetPlatform\\Interfaces\\ITargetPlatform) * TargetPlatform ) const", "variables": []}
|
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+
{"className": "UAnimBoneCompressionCodec_ACLSafe", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLSafe.h", "description": "Uses the open source Animation Compression Library with the safest and least destructive settings suitable when animations must be preserved with near raw fidelity.", "module": "ACLPlugin", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Config=Engine, Meta=(DisplayName=\"Anim Compress ACL Safe\")) class UAnimBoneCompressionCodec_ACLSafe : public [UAnimBoneCompressionCodec_ACLBase](API\\Plugins\\ACLPlugin\\UAnimBoneCompressionCodec_ACLBas-)", "variables": []}
|
90 |
+
{"className": "UAnimBoneCompressionCodec_ACLSafe::UAnimBoneCompressionCodec_ACLSafe", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLSafe.h", "description": "", "module": "ACLPlugin", "code": "UAnimBoneCompressionCodec_ACLSafe ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
91 |
+
{"className": "UAnimCurveCompressionCodec_ACL::Compress", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimCurveCompressionCodec_ACL.h", "description": "Compresses the curve data from an animation sequence.", "module": "ACLPlugin", "code": "virtual bool Compress ( const [FCompressibleAnimData](API\\Runtime\\Engine\\Animation\\FCompressibleAnimData) & AnimSeq, [FAnimCurveCompressionResult](API\\Runtime\\Engine\\Animation\\FAnimCurveCompressionResult) & OutResult )", "variables": []}
|
92 |
+
{"className": "UAnimCurveCompressionCodec_ACL::DecompressCurve", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimCurveCompressionCodec_ACL.h", "description": "Decompress a single curve. Note: Codecs shouldNOTrely on any member properties during decompression. Decompression behavior should entirely be driven by code and the compressed data.", "module": "ACLPlugin", "code": "virtual float DecompressCurve ( const [FCompressedAnimSequence](API\\Runtime\\Engine\\Animation\\FCompressedAnimSequence) & AnimSeq, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, float CurrentTime ) const", "variables": []}
|
93 |
+
{"className": "UAnimCurveCompressionCodec_ACL::DecompressCurves", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimCurveCompressionCodec_ACL.h", "description": "UAnimCurveCompressionCodecimplementation.", "module": "ACLPlugin", "code": "virtual void DecompressCurves ( const [FCompressedAnimSequence](API\\Runtime\\Engine\\Animation\\FCompressedAnimSequence) & AnimSeq, [FBlendedCurve](API\\Runtime\\Engine\\Animation\\FBlendedCurve) & Curves, float CurrentTime ) const", "variables": []}
|
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+
{"className": "UAnimCurveCompressionCodec_ACL::UAnimCurveCompressionCodec_ACL", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimCurveCompressionCodec_ACL.h", "description": "", "module": "ACLPlugin", "code": "UAnimCurveCompressionCodec_ACL ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
95 |
+
{"className": "UAnimCurveCompressionCodec_ACL::PopulateDDCKey", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimCurveCompressionCodec_ACL.h", "description": "UAnimCurveCompressionCodecimplementation.", "module": "ACLPlugin", "code": "virtual void PopulateDDCKey ( [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
|
96 |
+
{"className": "UAnimCurveCompressionCodec_ACL", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimCurveCompressionCodec_ACL.h", "description": "Uses the open source Animation Compression Library with default settings suitable for general purpose animation curves.", "module": "ACLPlugin", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Config=Engine, Meta=(DisplayName=\"ACL Curves\")) class UAnimCurveCompressionCodec_ACL : public [UAnimCurveCompressionCodec](API\\Runtime\\Engine\\Animation\\UAnimCurveCompressionCodec)", "variables": [{"type": "float", "name": "CurvePrecision", "description": "The curve precision to target when compressing the animation curves."}, {"type": "float", "name": "MorphTargetPositionPrecision", "description": "The mesh deformation precision to target when compressing morph target animation curves."}, {"type": "TObjectPtr< cla...", "name": "MorphTargetSource", "description": "The skeletal mesh used to estimate the morph target deformation during compression."}]}
|
97 |
+
{"className": "UE4CustomDecompressionSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "typedef acl::debug_transform_decompression_settings UE4CustomDecompressionSettings", "variables": []}
|
98 |
+
{"className": "UAnimBoneCompressionCodec_ACLSafe::PopulateDDCKey", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLSafe.h", "description": "UAnimBoneCompressionCodecimplementation", "module": "ACLPlugin", "code": "virtual void PopulateDDCKey ( const [UE::Anim::Compression::FAnimDDCKeyArgs](API\\Runtime\\Engine\\Animation\\FAnimDDCKeyArgs) & KeyArgs, [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
|
99 |
+
{"className": "UE4DebugDatabaseSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "typedef acl::debug_database_settings UE4DebugDatabaseSettings", "variables": []}
|
100 |
+
{"className": "database_settings_type", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "typedef [UE4DebugDatabaseSettings](API\\Plugins\\ACLPlugin\\UE4DebugDatabaseSettings) database_settings_type", "variables": []}
|
101 |
+
{"className": "UE4DebugDBDecompressionSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "struct UE4DebugDBDecompressionSettings : public debug_transform_decompression_settings", "variables": []}
|
102 |
+
{"className": "UE4DefaultDatabaseSettings::version_supported", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "Only support our latest version.", "module": "ACLPlugin", "code": "static constexpr acl::compressed_tracks_version16 version_supported()", "variables": []}
|
103 |
+
{"className": "UE4DefaultDatabaseSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "struct UE4DefaultDatabaseSettings : public default_database_settings", "variables": []}
|
104 |
+
{"className": "database_settings_type", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "typedef [UE4DefaultDatabaseSettings](API\\Plugins\\ACLPlugin\\UE4DefaultDatabaseSettings) database_settings_type", "variables": []}
|
105 |
+
{"className": "UE4DefaultDBDecompressionSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "struct UE4DefaultDBDecompressionSettings : public [UE4DefaultDecompressionSettings](API\\Plugins\\ACLPlugin\\UE4DefaultDecompressionSettings)", "variables": []}
|
106 |
+
{"className": "UE4DefaultDecompressionSettings::version_supported", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "Only support our latest version.", "module": "ACLPlugin", "code": "static constexpr acl::compressed_tracks_version16 version_supported()", "variables": []}
|
107 |
+
{"className": "UE4DefaultDecompressionSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "The decompression settings used by ACL", "module": "ACLPlugin", "code": "struct UE4DefaultDecompressionSettings : public default_transform_decompression_settings", "variables": []}
|
108 |
+
{"className": "UE4SafeDecompressionSettings::get_rotation_format", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "static constexpr acl::rotation_format8 get_rotation_format ( acl::rotation_format8 )", "variables": []}
|
109 |
+
{"className": "UE4SafeDecompressionSettings::is_rotation_format_supported", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "static constexpr bool is_rotation_format_supported ( acl::rotation_format8 format )", "variables": []}
|
110 |
+
{"className": "UE4SafeDecompressionSettings", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "struct UE4SafeDecompressionSettings : public [UE4DefaultDecompressionSettings](API\\Plugins\\ACLPlugin\\UE4DefaultDecompressionSettings)", "variables": []}
|
111 |
+
{"className": "VectorCast", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "RTM <-> UE4 conversion utilities", "module": "ACLPlugin", "code": "rtm::vector4f RTM_SIMD_CALL VectorCast ( const FVector3d & Input )", "variables": []}
|
112 |
+
{"className": "VectorCast", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "rtm::vector4f RTM_SIMD_CALL VectorCast ( const FVector3f & Input )", "variables": []}
|
113 |
+
{"className": "VectorCast", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "FVector3f RTM_SIMD_CALL VectorCast ( rtm::vector4f_arg0 Input )", "variables": []}
|
114 |
+
{"className": "VectorCastD", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Public/ACLImpl.h", "description": "", "module": "ACLPlugin", "code": "FVector RTM_SIMD_CALL VectorCastD ( rtm::vector4f_arg0 Input )", "variables": []}
|
ue5-api-ACLPluginEditor.jsonl
ADDED
@@ -0,0 +1,12 @@
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1 |
+
{"className": "IACLPluginEditor::Get", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Public/IACLPluginEditorModule.h", "description": "", "module": "ACLPluginEditor", "code": "static [IACLPluginEditor](API\\Plugins\\ACLPluginEditor\\IACLPluginEditor) & Get()", "variables": []}
|
2 |
+
{"className": "IACLPluginEditor::IsAvailable", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Public/IACLPluginEditorModule.h", "description": "", "module": "ACLPluginEditor", "code": "static bool IsAvailable()", "variables": []}
|
3 |
+
{"className": "IACLPluginEditor", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Public/IACLPluginEditorModule.h", "description": "The editor ACL plugin module interface.", "module": "ACLPluginEditor", "code": "class IACLPluginEditor : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
4 |
+
{"className": "UACLDatabaseBuildCommandlet::Main", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Classes/ACLDatabaseBuildCommandlet.h", "description": "Entry point for your commandlet", "module": "ACLPluginEditor", "code": "virtual int32 Main ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Params )", "variables": []}
|
5 |
+
{"className": "UACLDatabaseBuildCommandlet::UACLDatabaseBuildCommandlet", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Classes/ACLDatabaseBuildCommandlet.h", "description": "", "module": "ACLPluginEditor", "code": "UACLDatabaseBuildCommandlet ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
6 |
+
{"className": "UACLDatabaseBuildCommandlet", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Classes/ACLDatabaseBuildCommandlet.h", "description": "This commandlet is used to update instances ofUAnimationCompressionLibraryDatabaseto ensure their mapping is up-to-date.", "module": "ACLPluginEditor", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UACLDatabaseBuildCommandlet : public [UCommandlet](API\\Runtime\\Engine\\Commandlets\\UCommandlet)", "variables": []}
|
7 |
+
{"className": "UACLStatsDumpCommandlet::Main", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Classes/ACLStatsDumpCommandlet.h", "description": "Entry point for your commandlet", "module": "ACLPluginEditor", "code": "virtual int32 Main ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Params )", "variables": []}
|
8 |
+
{"className": "UACLStatsDumpCommandlet::UACLStatsDumpCommandlet", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Classes/ACLStatsDumpCommandlet.h", "description": "", "module": "ACLPluginEditor", "code": "UACLStatsDumpCommandlet ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
9 |
+
{"className": "UACLStatsDumpCommandlet", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Classes/ACLStatsDumpCommandlet.h", "description": "See cpp implementation for example usage and supported arguments.", "module": "ACLPluginEditor", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UACLStatsDumpCommandlet : public [UCommandlet](API\\Runtime\\Engine\\Commandlets\\UCommandlet)", "variables": [{"type": "UAnimBoneCompre...", "name": "ACLCodec", "description": ""}, {"type": "UAnimBoneCompre...", "name": "ACLCompressionSettings", "description": ""}, {"type": "FString", "name": "ACLRawDir", "description": ""}, {"type": "UAnimBoneCompre...", "name": "AutoCompressionSettings", "description": ""}, {"type": "UAnimCompress_R...", "name": "KeyReductionCodec", "description": ""}, {"type": "UAnimBoneCompre...", "name": "KeyReductionCompressionSettings", "description": ""}, {"type": "FString", "name": "OutputDir", "description": ""}, {"type": "bool", "name": "PerformClipExtraction", "description": ""}, {"type": "bool", "name": "PerformCompression", "description": ""}, {"type": "bool", "name": "PerformExhaustiveDump", "description": ""}, {"type": "bool", "name": "ResumeTask", "description": ""}, {"type": "bool", "name": "SkipAdditiveClips", "description": ""}, {"type": "bool", "name": "TryACLCompression", "description": ""}, {"type": "bool", "name": "TryAutomaticCompression", "description": ""}, {"type": "bool", "name": "TryKeyReduction", "description": ""}, {"type": "bool", "name": "TryKeyReductionRetarget", "description": ""}]}
|
10 |
+
{"className": "UAnimationCompressionLibraryDatabaseFactory::FactoryCreateNew", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Classes/AnimationCompressionLibraryDatabaseFactory.h", "description": "Create a new object by class.\nThe new object.", "module": "ACLPluginEditor", "code": "virtual [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * FactoryCreateNew ( [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * InClass, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InParent, [FName](API\\Runtime\\Core\\UObject\\FName) InName, EObjectFlags Flags, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Context, [FFeedbackContext](API\\Runtime\\Core\\Misc\\FFeedbackContext) * Warn )", "variables": []}
|
11 |
+
{"className": "UAnimationCompressionLibraryDatabaseFactory::UAnimationCompressionLibraryDatabaseFactory", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Classes/AnimationCompressionLibraryDatabaseFactory.h", "description": "", "module": "ACLPluginEditor", "code": "UAnimationCompressionLibraryDatabaseFactory ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
12 |
+
{"className": "UAnimationCompressionLibraryDatabaseFactory", "headerPath": "/Engine/Plugins/Animation/ACLPlugin/Source/ACLPluginEditor/Classes/AnimationCompressionLibraryDatabaseFactory.h", "description": " Copyright 2020 Nicholas Frechette. All Rights Reserved.", "module": "ACLPluginEditor", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object, MinimalAPI) class UAnimationCompressionLibraryDatabaseFactory : public [UFactory](API\\Editor\\UnrealEd\\Factories\\UFactory)", "variables": []}
|
ue5-api-ADOSupport.jsonl
ADDED
@@ -0,0 +1,4 @@
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1 |
+
{"className": "IADOSupport::CreateInstance", "headerPath": "/Engine/Plugins/Runtime/Database/ADOSupport/Source/ADOSupport/Public/ADOSupport.h", "description": "Function to create an ADO database connection object.", "module": "ADOSupport", "code": "[FDataBaseConnection](API\\Plugins\\DatabaseSupport\\FDataBaseConnection) * CreateInstance() const", "variables": []}
|
2 |
+
{"className": "IADOSupport::Get", "headerPath": "/Engine/Plugins/Runtime/Database/ADOSupport/Source/ADOSupport/Public/ADOSupport.h", "description": "Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.\nReturns singleton instance, loading the module on demand if needed", "module": "ADOSupport", "code": "static [IADOSupport](API\\Plugins\\ADOSupport\\IADOSupport) & Get()", "variables": []}
|
3 |
+
{"className": "IADOSupport::IsAvailable", "headerPath": "/Engine/Plugins/Runtime/Database/ADOSupport/Source/ADOSupport/Public/ADOSupport.h", "description": "Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.\nTrue if the module is loaded and ready to use", "module": "ADOSupport", "code": "static bool IsAvailable()", "variables": []}
|
4 |
+
{"className": "IADOSupport", "headerPath": "/Engine/Plugins/Runtime/Database/ADOSupport/Source/ADOSupport/Public/ADOSupport.h", "description": "The public interface to this module", "module": "ADOSupport", "code": "class IADOSupport : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
ue5-api-AESGCMHandlerComponent.jsonl
ADDED
@@ -0,0 +1,24 @@
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1 |
+
{"className": "EAESGCMNetResult", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMFaultHandler.h", "description": "AESGCM net error types, for NetConnection fault handling", "module": "AESGCMHandlerComponent", "code": "enum EAESGCMNetResult { Unknown, Success, AESMissingIV, AESMissingAuthTag, AESMissingPayload, AESDecryptionFailed, AESZeroLastByte, }", "variables": []}
|
2 |
+
{"className": "FAESGCMFaultHandler", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMFaultHandler.h", "description": "AESGCM Fault Handler - implements fault handling for AESGCM net errors, tied to the main NetConnection fault recovery implementation", "module": "AESGCMHandlerComponent", "code": "class FAESGCMFaultHandler : public [UE::Net::FNetResultHandler](API\\Runtime\\NetCore\\Net\\Core\\Connection\\FNetResultHandler)", "variables": []}
|
3 |
+
{"className": "AuthTagSizeInBytes", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "", "module": "AESGCMHandlerComponent", "code": "static const int32 AuthTagSizeInBytes = 16;", "variables": []}
|
4 |
+
{"className": "BlockSizeInBytes", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "This handler uses AES256, which has 32-byte keys.", "module": "AESGCMHandlerComponent", "code": "static const int32 BlockSizeInBytes = 16;", "variables": []}
|
5 |
+
{"className": "FAESGCMHandlerComponent::CountBytes", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "", "module": "AESGCMHandlerComponent", "code": "virtual void CountBytes ( [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar ) const", "variables": []}
|
6 |
+
{"className": "FAESGCMHandlerComponent::DisableEncryption", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "After calling this, future outgoing packets will not be encrypted (until a call to DisableEncryption).", "module": "AESGCMHandlerComponent", "code": "virtual void DisableEncryption()", "variables": []}
|
7 |
+
{"className": "FAESGCMHandlerComponent::EnableEncryption", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "After calling this, future outgoing packets will be encrypted (until a call to DisableEncryption).", "module": "AESGCMHandlerComponent", "code": "virtual void EnableEncryption()", "variables": []}
|
8 |
+
{"className": "FAESGCMHandlerComponent::GetReservedPacketBits", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "IMPORTANT: This MUST be accurate, and should represent the worst-case number of reserved bits expected from the component. If this is inaccurate, packets will randomly fail to send, in rare cases which are extremely hard to trace.\nThe worst-case reserved packet bits for the component", "module": "AESGCMHandlerComponent", "code": "virtual int32 GetReservedPacketBits() const", "variables": []}
|
9 |
+
{"className": "FAESGCMHandlerComponent::Incoming", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "Handles incoming packets", "module": "AESGCMHandlerComponent", "code": "virtual void Incoming ( [FIncomingPacketRef](API\\Runtime\\PacketHandler\\FIncomingPacketRef) PacketRef )", "variables": []}
|
10 |
+
{"className": "FAESGCMHandlerComponent::InitFaultRecovery", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "Initializes a reference to the NetConnection fault recovery interface (does not require Engine dependency)", "module": "AESGCMHandlerComponent", "code": "virtual void InitFaultRecovery ( [UE::Net::FNetConnectionFaultRecoveryBase](API\\Runtime\\NetCore\\Net\\Core\\Connection\\FNetConnectionFaultRecoveryBase) * InFaultRecovery )", "variables": []}
|
11 |
+
{"className": "FAESGCMHandlerComponent::Initialize", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "Initialization functionality should be placed here", "module": "AESGCMHandlerComponent", "code": "virtual void Initialize()", "variables": []}
|
12 |
+
{"className": "FAESGCMHandlerComponent::IsEncryptionEnabled", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "Returns true if encryption is currently enabled.", "module": "AESGCMHandlerComponent", "code": "virtual bool IsEncryptionEnabled() const", "variables": []}
|
13 |
+
{"className": "FAESGCMHandlerComponent::IsValid", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "Return whether this handler is valid", "module": "AESGCMHandlerComponent", "code": "virtual bool IsValid() const", "variables": []}
|
14 |
+
{"className": "IVSizeInBytes", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "", "module": "AESGCMHandlerComponent", "code": "static const int32 IVSizeInBytes = 12;", "variables": []}
|
15 |
+
{"className": "KeySizeInBytes", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "This handler uses AES256, which has 32-byte keys.", "module": "AESGCMHandlerComponent", "code": "static const int32 KeySizeInBytes = 32;", "variables": []}
|
16 |
+
{"className": "FAESGCMHandlerComponent::Outgoing", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "Handles any outgoing packets", "module": "AESGCMHandlerComponent", "code": "virtual void Outgoing ( [FBitWriter](API\\Runtime\\Core\\Serialization\\FBitWriter) & Packet, [FOutPacketTraits](API\\Runtime\\NetCommon\\Net\\Common\\Packets\\FOutPacketTraits) & Traits )", "variables": []}
|
17 |
+
{"className": "FAESGCMHandlerComponent::SetEncryptionData", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "Replace the key used for encryption with NewKey if NewKey is exactly KeySizeInBytes long.", "module": "AESGCMHandlerComponent", "code": "virtual void SetEncryptionData ( const [FEncryptionData](API\\Runtime\\CoreUObject\\UObject\\FEncryptionData) & EncryptionData )", "variables": []}
|
18 |
+
{"className": "FAESGCMHandlerComponent::FAESGCMHandlerComponent", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "Default constructor that leaves the Key empty, and encryption disabled. You must set the key before enabling encryption, or before receiving encrypted packets, or those operations will fail.", "module": "AESGCMHandlerComponent", "code": "FAESGCMHandlerComponent()", "variables": []}
|
19 |
+
{"className": "FAESGCMHandlerComponent", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "AES256 GCM block encryption component.", "module": "AESGCMHandlerComponent", "code": "class FAESGCMHandlerComponent : public [FEncryptionComponent](API\\Runtime\\PacketHandler\\FEncryptionComponent)", "variables": []}
|
20 |
+
{"className": "FAESGCMHandlerComponentModule::CreateComponentInstance", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "Creates an instance of this component", "module": "AESGCMHandlerComponent", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [HandlerComponent](API\\Runtime\\PacketHandler\\HandlerComponent) > CreateComponentInstance ( [FString](API\\Runtime\\Core\\Containers\\FString) & Options )", "variables": []}
|
21 |
+
{"className": "FAESGCMHandlerComponentModule", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h", "description": "The public interface to this module.", "module": "AESGCMHandlerComponent", "code": "class FAESGCMHandlerComponentModule : public [FPacketHandlerComponentModuleInterface](API\\Runtime\\PacketHandler\\FPacketHandlerComponentModuleInt-)", "variables": []}
|
22 |
+
{"className": "LexToString", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMFaultHandler.h", "description": "", "module": "AESGCMHandlerComponent", "code": "const TCHAR * LexToString ( [EAESGCMNetResult](API\\Plugins\\AESGCMHandlerComponent\\EAESGCMNetResult) Enum )", "variables": []}
|
23 |
+
{"className": "UE::Net::AddToAndConsumeChainResultPtr", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMFaultHandler.h", "description": "", "module": "AESGCMHandlerComponent", "code": "namespace UE { namespace Net { [FNetResult](API\\Runtime\\NetCore\\Net\\Core\\Connection\\FNetResult) UE::Net::AddToAndConsumeChainResultPtr ( [TPimplPtr](API\\Runtime\\Core\\Templates\\TPimplPtr)< [FNetResult](API\\Runtime\\NetCore\\Net\\Core\\Connection\\FNetResult), EPimplPtrMode::DeepCopy > & ResultPtr, [TNetResult](API\\Runtime\\NetCore\\Net\\Core\\Connection\\TNetResult)< [EAESGCMNetResult](API\\Plugins\\AESGCMHandlerComponent\\EAESGCMNetResult) > && Result ) } }", "variables": []}
|
24 |
+
{"className": "UE::Net::AddToChainResultPtr", "headerPath": "/Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMFaultHandler.h", "description": "", "module": "AESGCMHandlerComponent", "code": "namespace UE { namespace Net { void UE::Net::AddToChainResultPtr ( [TPimplPtr](API\\Runtime\\Core\\Templates\\TPimplPtr)< [FNetResult](API\\Runtime\\NetCore\\Net\\Core\\Connection\\FNetResult), EPimplPtrMode::DeepCopy > & ResultPtr, [TNetResult](API\\Runtime\\NetCore\\Net\\Core\\Connection\\TNetResult)< [EAESGCMNetResult](API\\Plugins\\AESGCMHandlerComponent\\EAESGCMNetResult) > && Result ) } }", "variables": []}
|
ue5-api-AIGraph.jsonl
ADDED
@@ -0,0 +1,225 @@
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1 |
+
{"className": "FAIGraphConnectionDrawingPolicy::ComputeSplineTangent", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h", "description": "", "module": "AIGraph", "code": "virtual FVector2D ComputeSplineTangent ( const FVector2D & Start, const FVector2D & End ) const", "variables": []}
|
2 |
+
{"className": "FAIGraphConnectionDrawingPolicy::DetermineWiringStyle", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h", "description": "Give specific editor modes a chance to highlight this connection or darken non-interesting connections.", "module": "AIGraph", "code": "virtual void DetermineWiringStyle ( [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * OutputPin, [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * InputPin, [FConnectionParams](API\\Editor\\GraphEditor\\FConnectionParams) & Params )", "variables": []}
|
3 |
+
{"className": "FAIGraphConnectionDrawingPolicy::Draw", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h", "description": "", "module": "AIGraph", "code": "virtual void Draw ( [TMap](API\\Runtime\\Core\\Containers\\TMap)< [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SWidget](API\\Runtime\\SlateCore\\Widgets\\SWidget) >, [FArrangedWidget](API\\Runtime\\SlateCore\\Layout\\FArrangedWidget) > & PinGeometries, [FArrangedChildren](API\\Runtime\\SlateCore\\Layout\\FArrangedChildren) & ArrangedNodes )", "variables": []}
|
4 |
+
{"className": "FAIGraphConnectionDrawingPolicy::DrawPreviewConnector", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h", "description": "", "module": "AIGraph", "code": "virtual void DrawPreviewConnector ( const [FGeometry](API\\Runtime\\SlateCore\\Layout\\FGeometry) & PinGeometry, const FVector2D & StartPoint, const FVector2D & EndPoint, [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * Pin )", "variables": []}
|
5 |
+
{"className": "FAIGraphConnectionDrawingPolicy::DrawSplineWithArrow", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h", "description": "", "module": "AIGraph", "code": "virtual void DrawSplineWithArrow ( const [FGeometry](API\\Runtime\\SlateCore\\Layout\\FGeometry) & StartGeom, const [FGeometry](API\\Runtime\\SlateCore\\Layout\\FGeometry) & EndGeom, const [FConnectionParams](API\\Editor\\GraphEditor\\FConnectionParams) & Params )", "variables": []}
|
6 |
+
{"className": "FAIGraphConnectionDrawingPolicy::DrawSplineWithArrow", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h", "description": "", "module": "AIGraph", "code": "virtual void DrawSplineWithArrow ( const FVector2D & StartPoint, const FVector2D & EndPoint, const [FConnectionParams](API\\Editor\\GraphEditor\\FConnectionParams) & Params )", "variables": []}
|
7 |
+
{"className": "FAIGraphConnectionDrawingPolicy::Internal_DrawLineWithArrow", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h", "description": "", "module": "AIGraph", "code": "void Internal_DrawLineWithArrow ( const FVector2D & StartAnchorPoint, const FVector2D & EndAnchorPoint, const [FConnectionParams](API\\Editor\\GraphEditor\\FConnectionParams) & Params )", "variables": []}
|
8 |
+
{"className": "FAIGraphConnectionDrawingPolicy::FAIGraphConnectionDrawingPolicy", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h", "description": "", "module": "AIGraph", "code": "FAIGraphConnectionDrawingPolicy ( int32 InBackLayerID, int32 InFrontLayerID, float ZoomFactor, const [FSlateRect](API\\Runtime\\SlateCore\\Layout\\FSlateRect) & InClippingRect, [FSlateWindowElementList](API\\Runtime\\SlateCore\\Rendering\\FSlateWindowElementList) & InDrawElements, [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * InGraphObj )", "variables": []}
|
9 |
+
{"className": "FAIGraphEditor::CanCutNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "bool CanCutNodes() const", "variables": []}
|
10 |
+
{"className": "FAIGraphEditor::CanCopyNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "bool CanCopyNodes() const", "variables": []}
|
11 |
+
{"className": "FAIGraphConnectionDrawingPolicy", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h", "description": "", "module": "AIGraph", "code": "class FAIGraphConnectionDrawingPolicy : public [FConnectionDrawingPolicy](API\\Editor\\GraphEditor\\FConnectionDrawingPolicy)", "variables": [{"type": "UEdGraph*", "name": "GraphObj", "description": ""}, {"type": "TMap<UEdGraphN...", "name": "NodeWidgetMap", "description": ""}]}
|
12 |
+
{"className": "FAIGraphEditor::CanCreateComment", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "bool CanCreateComment() const", "variables": []}
|
13 |
+
{"className": "FAIGraphEditor::CanDeleteNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "bool CanDeleteNodes() const", "variables": []}
|
14 |
+
{"className": "FAIGraphEditor::CanDuplicateNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "bool CanDuplicateNodes() const", "variables": []}
|
15 |
+
{"className": "FAIGraphEditor::CanPasteNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "bool CanPasteNodes() const", "variables": []}
|
16 |
+
{"className": "FAIGraphEditor::CanSelectAllNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "Delegates for graph editor commands.", "module": "AIGraph", "code": "bool CanSelectAllNodes() const", "variables": []}
|
17 |
+
{"className": "FAIGraphEditor::CopySelectedNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "void CopySelectedNodes()", "variables": []}
|
18 |
+
{"className": "FAIGraphEditor::CreateCommandList", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "void CreateCommandList()", "variables": []}
|
19 |
+
{"className": "FAIGraphEditor::CutSelectedNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "void CutSelectedNodes()", "variables": []}
|
20 |
+
{"className": "FAIGraphEditor::DeleteSelectedDuplicatableNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "void DeleteSelectedDuplicatableNodes()", "variables": []}
|
21 |
+
{"className": "FAIGraphEditor::DeleteSelectedNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "void DeleteSelectedNodes()", "variables": []}
|
22 |
+
{"className": "FAIGraphEditor::DuplicateNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "void DuplicateNodes()", "variables": []}
|
23 |
+
{"className": "FAIGraphEditor::FixupPastedNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "virtual void FixupPastedNodes ( const [TSet](API\\Runtime\\Core\\Containers\\TSet)< [UEdGraphNode](API\\Runtime\\Engine\\EdGraph\\UEdGraphNode) * > & NewPastedGraphNodes, const [TMap](API\\Runtime\\Core\\Containers\\TMap)< [FGuid](API\\Runtime\\Core\\Misc\\FGuid), [FGuid](API\\Runtime\\Core\\Misc\\FGuid) > & NewToOldNodeMapping )", "variables": []}
|
24 |
+
{"className": "FAIGraphEditor::GetSelectedNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "FGraphPanelSelectionSet GetSelectedNodes() const", "variables": []}
|
25 |
+
{"className": "FAIGraphEditor::OnClassListUpdated", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "virtual void OnClassListUpdated()", "variables": []}
|
26 |
+
{"className": "FAIGraphEditor::OnCreateComment", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "void OnCreateComment()", "variables": []}
|
27 |
+
{"className": "FAIGraphEditor::OnSelectedNodesChanged", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "virtual void OnSelectedNodesChanged ( const [TSet](API\\Runtime\\Core\\Containers\\TSet)< class [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * > & NewSelection )", "variables": []}
|
28 |
+
{"className": "FAIGraphEditor::PasteNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "void PasteNodes()", "variables": []}
|
29 |
+
{"className": "FAIGraphEditor::PasteNodesHere", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "void PasteNodesHere ( const FVector2D & Location )", "variables": []}
|
30 |
+
{"className": "FAIGraphEditor::SelectAllNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "Delegates for graph editor commands.", "module": "AIGraph", "code": "void SelectAllNodes()", "variables": []}
|
31 |
+
{"className": "FAIGraphEditor::PostRedo", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "Signal that client should run any PostRedo code", "module": "AIGraph", "code": "virtual void PostRedo ( bool bSuccess )", "variables": []}
|
32 |
+
{"className": "FAIGraphEditor::PostUndo", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "Signal that client should run any PostUndo code", "module": "AIGraph", "code": "virtual void PostUndo ( bool bSuccess )", "variables": []}
|
33 |
+
{"className": "FAIGraphEditor::FAIGraphEditor", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "FAIGraphEditor()", "variables": []}
|
34 |
+
{"className": "FAIGraphEditor::~FAIGraphEditor", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "virtual ~FAIGraphEditor()", "variables": []}
|
35 |
+
{"className": "FAIGraphEditor", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h", "description": "", "module": "AIGraph", "code": "class FAIGraphEditor : public [FEditorUndoClient](API\\Editor\\UnrealEd\\FEditorUndoClient)", "variables": [{"type": "TSharedPtr<FUI...", "name": "GraphEditorCommands", "description": "The command list for this editor"}, {"type": "FDelegateHandle", "name": "OnClassListUpdatedDelegateHandle", "description": "Handle to the registered OnClassListUpdated delegate"}, {"type": "TWeakPtr<SGrap...", "name": "UpdateGraphEdPtr", "description": "Currently focused graph"}]}
|
36 |
+
{"className": "FAIGraphModule::ShutdownModule", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphModule.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "AIGraph", "code": "virtual void ShutdownModule()", "variables": []}
|
37 |
+
{"className": "FAIGraphModule::StartupModule", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphModule.h", "description": "FModuleManager::Get().LoadModuleChecked(TEXT(\"HTTP\"));", "module": "AIGraph", "code": "virtual void StartupModule()", "variables": []}
|
38 |
+
{"className": "FAIGraphModule", "headerPath": "/Engine/Source/Editor/AIGraph/Public/AIGraphModule.h", "description": "", "module": "AIGraph", "code": "class FAIGraphModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
39 |
+
{"className": "FAISchemaAction_AddComment::PerformAction", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).", "module": "AIGraph", "code": "virtual [UEdGraphNode](API\\Runtime\\Engine\\EdGraph\\UEdGraphNode) * PerformAction ( class [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * ParentGraph, [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * FromPin, const FVector2D Location, bool bSelectNewNode )", "variables": []}
|
40 |
+
{"className": "FAISchemaAction_AddComment::FAISchemaAction_AddComment", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "FAISchemaAction_AddComment()", "variables": []}
|
41 |
+
{"className": "FAISchemaAction_AddComment::FAISchemaAction_AddComment", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "FAISchemaAction_AddComment ( [FText](API\\Runtime\\Core\\Internationalization\\FText) InDescription, [FText](API\\Runtime\\Core\\Internationalization\\FText) InToolTip )", "variables": []}
|
42 |
+
{"className": "FAISchemaAction_AddComment", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Action to add a comment to the graph", "module": "AIGraph", "code": "struct FAISchemaAction_AddComment : public [FEdGraphSchemaAction](API\\Runtime\\Engine\\EdGraph\\FEdGraphSchemaAction)", "variables": []}
|
43 |
+
{"className": "FAISchemaAction_NewNode::AddReferencedObjects", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "GC.", "module": "AIGraph", "code": "virtual void AddReferencedObjects ( [FReferenceCollector](API\\Runtime\\CoreUObject\\UObject\\FReferenceCollector) & Collector )", "variables": []}
|
44 |
+
{"className": "FAISchemaAction_NewNode::PerformAction", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).", "module": "AIGraph", "code": "virtual [UEdGraphNode](API\\Runtime\\Engine\\EdGraph\\UEdGraphNode) * PerformAction ( class [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * ParentGraph, [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * FromPin, const FVector2D Location, bool bSelectNewNode )", "variables": []}
|
45 |
+
{"className": "FAISchemaAction_NewNode::PerformAction", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).", "module": "AIGraph", "code": "virtual [UEdGraphNode](API\\Runtime\\Engine\\EdGraph\\UEdGraphNode) * PerformAction ( class [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * ParentGraph, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * > & FromPins, const FVector2D Location, bool bSelectNewNode )", "variables": []}
|
46 |
+
{"className": "FAISchemaAction_NewNode::SpawnNodeFromTemplate", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "template<typename NodeType> static NodeType * SpawnNodeFromTemplate ( class [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * ParentGraph, NodeType * InTemplateNode, const FVector2D Location )", "variables": []}
|
47 |
+
{"className": "FAISchemaAction_NewNode::FAISchemaAction_NewNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "FAISchemaAction_NewNode()", "variables": []}
|
48 |
+
{"className": "FAISchemaAction_NewNode::FAISchemaAction_NewNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "FAISchemaAction_NewNode ( [FText](API\\Runtime\\Core\\Internationalization\\FText) InNodeCategory, [FText](API\\Runtime\\Core\\Internationalization\\FText) InMenuDesc, [FText](API\\Runtime\\Core\\Internationalization\\FText) InToolTip, const int32 InGrouping )", "variables": []}
|
49 |
+
{"className": "FAISchemaAction_NewNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Action to add a node to the graph", "module": "AIGraph", "code": "struct FAISchemaAction_NewNode : public [FEdGraphSchemaAction](API\\Runtime\\Engine\\EdGraph\\FEdGraphSchemaAction)", "variables": [{"type": "TObjectPtr< cla...", "name": "NodeTemplate", "description": "Template of node we want to create"}]}
|
50 |
+
{"className": "FAISchemaAction_NewSubNode::AddReferencedObjects", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "GC.", "module": "AIGraph", "code": "virtual void AddReferencedObjects ( [FReferenceCollector](API\\Runtime\\CoreUObject\\UObject\\FReferenceCollector) & Collector )", "variables": []}
|
51 |
+
{"className": "FAISchemaAction_NewSubNode::PerformAction", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).", "module": "AIGraph", "code": "virtual [UEdGraphNode](API\\Runtime\\Engine\\EdGraph\\UEdGraphNode) * PerformAction ( class [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * ParentGraph, [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * FromPin, const FVector2D Location, bool bSelectNewNode )", "variables": []}
|
52 |
+
{"className": "FAISchemaAction_NewSubNode::PerformAction", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).", "module": "AIGraph", "code": "virtual [UEdGraphNode](API\\Runtime\\Engine\\EdGraph\\UEdGraphNode) * PerformAction ( class [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * ParentGraph, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * > & FromPins, const FVector2D Location, bool bSelectNewNode )", "variables": []}
|
53 |
+
{"className": "FAISchemaAction_NewSubNode::FAISchemaAction_NewSubNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "FAISchemaAction_NewSubNode()", "variables": []}
|
54 |
+
{"className": "FAISchemaAction_NewSubNode::FAISchemaAction_NewSubNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "FAISchemaAction_NewSubNode ( [FText](API\\Runtime\\Core\\Internationalization\\FText) InNodeCategory, [FText](API\\Runtime\\Core\\Internationalization\\FText) InMenuDesc, [FText](API\\Runtime\\Core\\Internationalization\\FText) InToolTip, const int32 InGrouping )", "variables": []}
|
55 |
+
{"className": "FAISchemaAction_NewSubNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Action to add a subnode to the selected node", "module": "AIGraph", "code": "struct FAISchemaAction_NewSubNode : public [FEdGraphSchemaAction](API\\Runtime\\Engine\\EdGraph\\FEdGraphSchemaAction)", "variables": [{"type": "TObjectPtr< cla...", "name": "NodeTemplate", "description": "Template of node we want to create"}, {"type": "TObjectPtr< cla...", "name": "ParentNode", "description": "Parent node"}]}
|
56 |
+
{"className": "FDragAIGraphNode::GetDropTargetNode", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "[UAIGraphNode](API\\Editor\\AIGraph\\UAIGraphNode) * GetDropTargetNode() const", "variables": []}
|
57 |
+
{"className": "FDragAIGraphNode::GetTypeId", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "static const [FString](API\\Runtime\\Core\\Containers\\FString) & GetTypeId()", "variables": []}
|
58 |
+
{"className": "FDragAIGraphNode::IsOfTypeImpl", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Checks whether this drag and drop operation can cast safely to the specified type.", "module": "AIGraph", "code": "virtual bool IsOfTypeImpl ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Type ) const", "variables": []}
|
59 |
+
{"className": "FDragAIGraphNode::New", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "static [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FDragAIGraphNode](API\\Editor\\AIGraph\\FDragAIGraphNode) > New ( const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SGraphPanel](API\\Editor\\GraphEditor\\SGraphPanel) > & InGraphPanel, const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SGraphNode](API\\Editor\\GraphEditor\\SGraphNode) > & InDraggedNode )", "variables": []}
|
60 |
+
{"className": "FDragAIGraphNode::New", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "static [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FDragAIGraphNode](API\\Editor\\AIGraph\\FDragAIGraphNode) > New ( const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SGraphPanel](API\\Editor\\GraphEditor\\SGraphPanel) > & InGraphPanel, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SGraphNode](API\\Editor\\GraphEditor\\SGraphNode) > > & InDraggedNodes )", "variables": []}
|
61 |
+
{"className": "Super", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "typedef FDragNode Super", "variables": []}
|
62 |
+
{"className": "FDragAIGraphNode", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "class FDragAIGraphNode : public FDragNode", "variables": [{"type": "double", "name": "StartTime", "description": ""}]}
|
63 |
+
{"className": "FGraphNodeClassData::GetClass", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "[UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * GetClass ( bool bSilent )", "variables": []}
|
64 |
+
{"className": "FGraphNodeClassData::GetCategory", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "[FText](API\\Runtime\\Core\\Internationalization\\FText) GetCategory() const", "variables": []}
|
65 |
+
{"className": "FGraphNodeClassData::GetClassName", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetClassName() const", "variables": []}
|
66 |
+
{"className": "FGraphNodeClassData::GetDeprecatedMessage", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetDeprecatedMessage() const", "variables": []}
|
67 |
+
{"className": "FGraphNodeClassData::GetDisplayName", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetDisplayName() const", "variables": []}
|
68 |
+
{"className": "FGraphNodeClassData::GetPackageName", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetPackageName() const", "variables": []}
|
69 |
+
{"className": "FGraphNodeClassData::GetTooltip", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "[FText](API\\Runtime\\Core\\Internationalization\\FText) GetTooltip() const", "variables": []}
|
70 |
+
{"className": "FGraphNodeClassData::IsAbstract", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "bool IsAbstract() const", "variables": []}
|
71 |
+
{"className": "FGraphNodeClassData::IsDeprecated", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "bool IsDeprecated() const", "variables": []}
|
72 |
+
{"className": "FGraphNodeClassData::IsBlueprint", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "bool IsBlueprint() const", "variables": []}
|
73 |
+
{"className": "FGraphNodeClassData::ToString", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) ToString() const", "variables": []}
|
74 |
+
{"className": "FGraphNodeClassData::FGraphNodeClassData", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "FGraphNodeClassData()", "variables": []}
|
75 |
+
{"className": "FGraphNodeClassData::FGraphNodeClassData", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "FGraphNodeClassData ( [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * InClass, const [FString](API\\Runtime\\Core\\Containers\\FString) & InDeprecatedMessage )", "variables": []}
|
76 |
+
{"className": "FGraphNodeClassData::FGraphNodeClassData", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "FGraphNodeClassData ( const [FString](API\\Runtime\\Core\\Containers\\FString) & InAssetName, const [FString](API\\Runtime\\Core\\Containers\\FString) & InGeneratedClassPackage, const [FString](API\\Runtime\\Core\\Containers\\FString) & InClassName, [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * InClass )", "variables": []}
|
77 |
+
{"className": "FGraphNodeClassData", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "struct FGraphNodeClassData", "variables": [{"type": "uint32: 1", "name": "bHideParent", "description": "Set when class wants to hide parent class from selection (just one class up hierarchy)"}, {"type": "uint32: 1", "name": "bIsHidden", "description": "Set when child class masked this one out (e.g. always use game specific class instead of engine one)"}]}
|
78 |
+
{"className": "FGraphNodeClassHelper::AddForcedHiddenClass", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "Adds a single class to the list of hidden classes", "module": "AIGraph", "code": "void AddForcedHiddenClass ( [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * Class )", "variables": []}
|
79 |
+
{"className": "FGraphNodeClassHelper::AddObservedBlueprintClasses", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "static void AddObservedBlueprintClasses ( [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * BaseNativeClass )", "variables": []}
|
80 |
+
{"className": "FGraphNodeClassHelper::AddUnknownClass", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "static void AddUnknownClass ( const [FGraphNodeClassData](API\\Editor\\AIGraph\\FGraphNodeClassData) & ClassData )", "variables": []}
|
81 |
+
{"className": "BlueprintClassCount", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "static [TMap](API\\Runtime\\Core\\Containers\\TMap)< [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) *, int32 > BlueprintClassCount;", "variables": []}
|
82 |
+
{"className": "FOnPackageListUpdated", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "typedef TMulticastDelegate_NoParams< void > FOnPackageListUpdated", "variables": []}
|
83 |
+
{"className": "FGraphNodeClassHelper::GatherClasses", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "void GatherClasses ( const [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * BaseClass, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FGraphNodeClassData](API\\Editor\\AIGraph\\FGraphNodeClassData) > & AvailableClasses )", "variables": []}
|
84 |
+
{"className": "FGraphNodeClassHelper::GetObservedBlueprintClassCount", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "static int32 GetObservedBlueprintClassCount ( [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * BaseNativeClass )", "variables": []}
|
85 |
+
{"className": "FGraphNodeClassHelper::InvalidateCache", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "void InvalidateCache()", "variables": []}
|
86 |
+
{"className": "FGraphNodeClassHelper::IsClassKnown", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "static bool IsClassKnown ( const [FGraphNodeClassData](API\\Editor\\AIGraph\\FGraphNodeClassData) & ClassData )", "variables": []}
|
87 |
+
{"className": "FGraphNodeClassHelper::OnAssetAdded", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "void OnAssetAdded ( const struct [FAssetData](API\\Runtime\\CoreUObject\\AssetRegistry\\FAssetData) & AssetData )", "variables": []}
|
88 |
+
{"className": "FGraphNodeClassHelper::OnAssetRemoved", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "void OnAssetRemoved ( const struct [FAssetData](API\\Runtime\\CoreUObject\\AssetRegistry\\FAssetData) & AssetData )", "variables": []}
|
89 |
+
{"className": "OnPackageListUpdated", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "static [FOnPackageListUpdated](API\\Editor\\AIGraph\\FGraphNodeClassHelper\\FOnPackageListUpdated) OnPackageListUpdated;", "variables": []}
|
90 |
+
{"className": "FGraphNodeClassHelper::OnReloadComplete", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "void OnReloadComplete ( EReloadCompleteReason Reason )", "variables": []}
|
91 |
+
{"className": "FGraphNodeClassHelper::SetForcedHiddenClasses", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "Overrides all previously set hidden classes", "module": "AIGraph", "code": "void SetForcedHiddenClasses ( const [TSet](API\\Runtime\\Core\\Containers\\TSet)< [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * > & Classes )", "variables": []}
|
92 |
+
{"className": "FGraphNodeClassHelper::SetGatherBlueprints", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "void SetGatherBlueprints ( bool bGather )", "variables": []}
|
93 |
+
{"className": "UnknownPackages", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "static [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > UnknownPackages;", "variables": []}
|
94 |
+
{"className": "FGraphNodeClassHelper::UpdateAvailableBlueprintClasses", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "void UpdateAvailableBlueprintClasses()", "variables": []}
|
95 |
+
{"className": "FGraphNodeClassHelper::FGraphNodeClassHelper", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "FGraphNodeClassHelper ( [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * InRootClass )", "variables": []}
|
96 |
+
{"className": "FGraphNodeClassHelper::~FGraphNodeClassHelper", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "~FGraphNodeClassHelper()", "variables": []}
|
97 |
+
{"className": "FGraphNodeClassHelper", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "struct FGraphNodeClassHelper", "variables": []}
|
98 |
+
{"className": "FGraphNodeClassHelper::GetDeprecationMessage", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "static [FString](API\\Runtime\\Core\\Containers\\FString) GetDeprecationMessage ( const [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * Class )", "variables": []}
|
99 |
+
{"className": "FGraphNodeClassNode::AddUniqueSubNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "void AddUniqueSubNode ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FGraphNodeClassNode](API\\Editor\\AIGraph\\FGraphNodeClassNode) > SubNode )", "variables": []}
|
100 |
+
{"className": "FGraphNodeClassNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h", "description": "", "module": "AIGraph", "code": "struct FGraphNodeClassNode", "variables": [{"type": "FGraphNodeClass...", "name": "Data", "description": ""}, {"type": "FString", "name": "ParentClassName", "description": ""}, {"type": "TSharedPtr<FGr...", "name": "ParentNode", "description": ""}, {"type": "TArray<TShared...", "name": "SubNodes", "description": ""}]}
|
101 |
+
{"className": "SGraphEditorActionMenuAI::CollectAllActions", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "Callback used to populate all actions list inSGraphActionMenu", "module": "AIGraph", "code": "void CollectAllActions ( [FGraphActionListBuilderBase](API\\Runtime\\Engine\\EdGraph\\FGraphActionListBuilderBase) & OutAllActions )", "variables": []}
|
102 |
+
{"className": "SGraphEditorActionMenuAI::Construct", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "void Construct ( const [FArguments](API\\Editor\\AIGraph\\SGraphEditorActionMenuAI\\FArguments) & InArgs )", "variables": []}
|
103 |
+
{"className": "SGraphEditorActionMenuAI::FArguments::AutoExpandActionMenu", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "WidgetArgsType & AutoExpandActionMenu &40; bool InArg &41;", "variables": []}
|
104 |
+
{"className": "SGraphEditorActionMenuAI::FArguments::DraggedFromPins", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "WidgetArgsType & DraggedFromPins &40; TArray< UEdGraphPin &42; > InArg &41;", "variables": []}
|
105 |
+
{"className": "SGraphEditorActionMenuAI::FArguments::GraphNode", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "WidgetArgsType & GraphNode &40; UAIGraphNode &42; InArg &41;", "variables": []}
|
106 |
+
{"className": "SGraphEditorActionMenuAI::FArguments::GraphObj", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "WidgetArgsType & GraphObj &40; UEdGraph &42; InArg &41;", "variables": []}
|
107 |
+
{"className": "SGraphEditorActionMenuAI::FArguments::OnClosedCallback", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "WidgetArgsType & OnClosedCallback &40; SGraphEditor::FActionMenuClosed InArg &41;", "variables": []}
|
108 |
+
{"className": "SGraphEditorActionMenuAI::FArguments::SubNodeFlags", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "WidgetArgsType & SubNodeFlags &40; int32 InArg &41;", "variables": []}
|
109 |
+
{"className": "WidgetArgsType", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "typedef FArguments WidgetArgsType", "variables": []}
|
110 |
+
{"className": "SGraphEditorActionMenuAI::FArguments::FArguments", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "FArguments&40;&41;", "variables": []}
|
111 |
+
{"className": "SGraphEditorActionMenuAI::GetFilterTextBox", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "[TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SEditableTextBox](API\\Runtime\\Slate\\Widgets\\Input\\SEditableTextBox) > GetFilterTextBox()", "variables": []}
|
112 |
+
{"className": "FArguments", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "struct FArguments : public [TSlateBaseNamedArgs< SGraphEditorActionMenuAI >](API\\Runtime\\SlateCore\\Widgets\\TSlateBaseNamedArgs)", "variables": []}
|
113 |
+
{"className": "SGraphEditorActionMenuAI::FArguments::NewNodePosition", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "WidgetArgsType & NewNodePosition &40; FVector2D InArg &41;", "variables": []}
|
114 |
+
{"className": "SGraphEditorActionMenuAI::OnActionSelected", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "void OnActionSelected ( const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FEdGraphSchemaAction](API\\Runtime\\Engine\\EdGraph\\FEdGraphSchemaAction) > > & SelectedAction, [ESelectInfo::Type](API\\Runtime\\SlateCore\\Types\\ESelectInfo__Type) InSelectionType )", "variables": []}
|
115 |
+
{"className": "SGraphEditorActionMenuAI::~SGraphEditorActionMenuAI", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "~SGraphEditorActionMenuAI()", "variables": []}
|
116 |
+
{"className": "SGraphEditorActionMenuAI", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h", "description": "", "module": "AIGraph", "code": "class SGraphEditorActionMenuAI : public [SBorder](API\\Runtime\\Slate\\Widgets\\Layout\\SBorder)", "variables": [{"type": "bool", "name": "AutoExpandActionMenu", "description": ""}, {"type": "TArray<UEdGrap...", "name": "DraggedFromPins", "description": ""}, {"type": "TSharedPtr<SGr...", "name": "GraphActionMenu", "description": ""}, {"type": "UAIGraphNode&#...", "name": "GraphNode", "description": ""}, {"type": "UEdGraph*", "name": "GraphObj", "description": ""}, {"type": "FVector2D", "name": "NewNodePosition", "description": ""}, {"type": "SGraphEditor::F...", "name": "OnClosedCallback", "description": ""}, {"type": "int32", "name": "SubNodeFlags", "description": ""}]}
|
117 |
+
{"className": "SGraphNodeAI::AddPin", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Add a new pin to this graph node. The pin must be newly created.", "module": "AIGraph", "code": "virtual void AddPin ( const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SGraphPin](API\\Editor\\GraphEditor\\SGraphPin) > & PinToAdd )", "variables": []}
|
118 |
+
{"className": "SGraphNodeAI::AddSubNode", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Adds subnode widget inside current node", "module": "AIGraph", "code": "virtual void AddSubNode ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [SGraphNode](API\\Editor\\GraphEditor\\SGraphNode) > SubNodeWidget )", "variables": []}
|
119 |
+
{"className": "SGraphNodeAI::Construct", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "void Construct ( const [FArguments](API\\Editor\\AIGraph\\SGraphNodeAI\\FArguments) & InArgs, [UAIGraphNode](API\\Editor\\AIGraph\\UAIGraphNode) * InNode )", "variables": []}
|
120 |
+
{"className": "WidgetArgsType", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "typedef FArguments WidgetArgsType", "variables": []}
|
121 |
+
{"className": "SGraphNodeAI::FArguments::FArguments", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "FArguments&40;&41;", "variables": []}
|
122 |
+
{"className": "FArguments", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "struct FArguments : public [TSlateBaseNamedArgs< SGraphNodeAI >](API\\Runtime\\SlateCore\\Widgets\\TSlateBaseNamedArgs)", "variables": []}
|
123 |
+
{"className": "SGraphNodeAI::GetComplexTooltip", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Override this to provide support for an 'expensive' tooltip widget that is only built on demand", "module": "AIGraph", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [SToolTip](API\\Runtime\\Slate\\Widgets\\SToolTip) > GetComplexTooltip()", "variables": []}
|
124 |
+
{"className": "SGraphNodeAI::GetDescription", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetDescription() const", "variables": []}
|
125 |
+
{"className": "SGraphNodeAI::GetDescriptionVisibility", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "virtual [EVisibility](API\\Runtime\\SlateCore\\Layout\\EVisibility) GetDescriptionVisibility() const", "variables": []}
|
126 |
+
{"className": "SGraphNodeAI::GetDragOverMarkerVisibility", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Gets drag over marker visibility", "module": "AIGraph", "code": "[EVisibility](API\\Runtime\\SlateCore\\Layout\\EVisibility) GetDragOverMarkerVisibility() const", "variables": []}
|
127 |
+
{"className": "SGraphNodeAI::GetPreviewCornerText", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetPreviewCornerText() const", "variables": []}
|
128 |
+
{"className": "SGraphNodeAI::GetNameIcon", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "virtual const [FSlateBrush](API\\Runtime\\SlateCore\\Styling\\FSlateBrush) * GetNameIcon() const", "variables": []}
|
129 |
+
{"className": "SGraphNodeAI::GetSubNodeUnderCursor", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Gets decorator or service node if one is found under mouse cursor", "module": "AIGraph", "code": "[TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [SGraphNode](API\\Editor\\GraphEditor\\SGraphNode) > GetSubNodeUnderCursor ( const [FGeometry](API\\Runtime\\SlateCore\\Layout\\FGeometry) & WidgetGeometry, const [FPointerEvent](API\\Runtime\\SlateCore\\Input\\FPointerEvent) & MouseEvent )", "variables": []}
|
130 |
+
{"className": "SGraphNodeAI::GetTitle", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetTitle() const", "variables": []}
|
131 |
+
{"className": "SGraphNodeAI::OnDragLeave", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Called during drag and drop when the drag leaves a widget.", "module": "AIGraph", "code": "virtual void OnDragLeave ( const [FDragDropEvent](API\\Runtime\\SlateCore\\Input\\FDragDropEvent) & DragDropEvent )", "variables": []}
|
132 |
+
{"className": "SGraphNodeAI::OnDrop", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Called when the user is dropping something onto a widget; terminates drag and drop.\nA reply that indicated whether this event was handled.", "module": "AIGraph", "code": "virtual [FReply](API\\Runtime\\SlateCore\\Input\\FReply) OnDrop ( const [FGeometry](API\\Runtime\\SlateCore\\Layout\\FGeometry) & MyGeometry, const [FDragDropEvent](API\\Runtime\\SlateCore\\Input\\FDragDropEvent) & DragDropEvent )", "variables": []}
|
133 |
+
{"className": "SGraphNodeAI::OnMouseDown", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Handle mouse down on the node", "module": "AIGraph", "code": "[FReply](API\\Runtime\\SlateCore\\Input\\FReply) OnMouseDown ( const [FGeometry](API\\Runtime\\SlateCore\\Layout\\FGeometry) & SenderGeometry, const [FPointerEvent](API\\Runtime\\SlateCore\\Input\\FPointerEvent) & MouseEvent )", "variables": []}
|
134 |
+
{"className": "SGraphNodeAI::OnMouseMove", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "The system calls this method to notify the widget that a mouse moved within it. This event is bubbled.\nWhether the event was handled along with possible requests for the system to take action.", "module": "AIGraph", "code": "virtual [FReply](API\\Runtime\\SlateCore\\Input\\FReply) OnMouseMove ( const [FGeometry](API\\Runtime\\SlateCore\\Layout\\FGeometry) & MyGeometry, const [FPointerEvent](API\\Runtime\\SlateCore\\Input\\FPointerEvent) & MouseEvent )", "variables": []}
|
135 |
+
{"className": "SGraphNodeAI::SetDragMarker", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Sets drag marker visible or collapsed on this node", "module": "AIGraph", "code": "void SetDragMarker ( bool bEnabled )", "variables": []}
|
136 |
+
{"className": "SGraphNodeAI::OnDragEnter", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "The concession is to return a can_handled/cannot_handle boolean rather than a fullFReply.\nA reply that indicated whether the contents of the DragDropEvent can potentially be processed by this widget.", "module": "AIGraph", "code": "virtual void OnDragEnter ( const [FGeometry](API\\Runtime\\SlateCore\\Layout\\FGeometry) & MyGeometry, const [FDragDropEvent](API\\Runtime\\SlateCore\\Input\\FDragDropEvent) & DragDropEvent )", "variables": []}
|
137 |
+
{"className": "SGraphNodeAI::OnDragOver", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Called during drag and drop when the the mouse is being dragged over a widget.\nA reply that indicated whether this event was handled.", "module": "AIGraph", "code": "virtual [FReply](API\\Runtime\\SlateCore\\Input\\FReply) OnDragOver ( const [FGeometry](API\\Runtime\\SlateCore\\Layout\\FGeometry) & MyGeometry, const [FDragDropEvent](API\\Runtime\\SlateCore\\Input\\FDragDropEvent) & DragDropEvent )", "variables": []}
|
138 |
+
{"className": "SGraphNodeAI::SetOwner", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "virtual void SetOwner ( const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SGraphPanel](API\\Editor\\GraphEditor\\SGraphPanel) > & OwnerPanel )", "variables": []}
|
139 |
+
{"className": "SGraphNodeAI", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "class SGraphNodeAI : public [SGraphNode](API\\Editor\\GraphEditor\\SGraphNode)", "variables": [{"type": "uint32: 1", "name": "bDragMarkerVisible", "description": ""}, {"type": "TArray<TShared...", "name": "SubNodes", "description": ""}]}
|
140 |
+
{"className": "SGraphPinAI::Construct", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "void Construct ( const [FArguments](API\\Editor\\AIGraph\\SGraphPinAI\\FArguments) & InArgs, [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * InPin )", "variables": []}
|
141 |
+
{"className": "WidgetArgsType", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "typedef FArguments WidgetArgsType", "variables": []}
|
142 |
+
{"className": "SGraphPinAI::FArguments::FArguments", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "FArguments&40;&41;", "variables": []}
|
143 |
+
{"className": "FArguments", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "struct FArguments : public [TSlateBaseNamedArgs< SGraphPinAI >](API\\Runtime\\SlateCore\\Widgets\\TSlateBaseNamedArgs)", "variables": []}
|
144 |
+
{"className": "SGraphPinAI::GetDefaultValueWidget", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "Build the widget we should put into the 'default value' space, shown when nothing connected", "module": "AIGraph", "code": "virtual [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SWidget](API\\Runtime\\SlateCore\\Widgets\\SWidget) > GetDefaultValueWidget()", "variables": []}
|
145 |
+
{"className": "SGraphPinAI::GetPinBorder", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "const [FSlateBrush](API\\Runtime\\SlateCore\\Styling\\FSlateBrush) * GetPinBorder() const", "variables": []}
|
146 |
+
{"className": "SGraphPinAI::GetPinColor", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "The color that we should use to draw this pin", "module": "AIGraph", "code": "virtual [FSlateColor](API\\Runtime\\SlateCore\\Styling\\FSlateColor) GetPinColor() const", "variables": []}
|
147 |
+
{"className": "SGraphPinAI", "headerPath": "/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h", "description": "", "module": "AIGraph", "code": "class SGraphPinAI : public [SGraphPin](API\\Editor\\GraphEditor\\SGraphPin)", "variables": []}
|
148 |
+
{"className": "UAIGraph::CanRemoveNestedObject", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual bool CanRemoveNestedObject ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * TestObject ) const", "variables": []}
|
149 |
+
{"className": "UAIGraph::CollectAllNodeInstances", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual void CollectAllNodeInstances ( [TSet](API\\Runtime\\Core\\Containers\\TSet)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * > & NodeInstances )", "variables": []}
|
150 |
+
{"className": "UAIGraph::Initialize", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual void Initialize()", "variables": []}
|
151 |
+
{"className": "UAIGraph::FindGraphNodePin", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "[UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * FindGraphNodePin ( [UEdGraphNode](API\\Runtime\\Engine\\EdGraph\\UEdGraphNode) * Node, EEdGraphPinDirection Dir )", "variables": []}
|
152 |
+
{"className": "UAIGraph::IsLocked", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "bool IsLocked() const", "variables": []}
|
153 |
+
{"className": "UAIGraph::LockUpdates", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "void LockUpdates()", "variables": []}
|
154 |
+
{"className": "UAIGraph::MarkVersion", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual void MarkVersion()", "variables": []}
|
155 |
+
{"className": "UAIGraph::OnCreated", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual void OnCreated()", "variables": []}
|
156 |
+
{"className": "UAIGraph::OnLoaded", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual void OnLoaded()", "variables": []}
|
157 |
+
{"className": "UAIGraph::OnNodeInstanceRemoved", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual void OnNodeInstanceRemoved ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * NodeInstance )", "variables": []}
|
158 |
+
{"className": "UAIGraph::OnNodesPasted", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual void OnNodesPasted ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ImportStr )", "variables": []}
|
159 |
+
{"className": "UAIGraph::OnSubNodeDropped", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual void OnSubNodeDropped()", "variables": []}
|
160 |
+
{"className": "UAIGraph::RemoveOrphanedNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "void RemoveOrphanedNodes()", "variables": []}
|
161 |
+
{"className": "UAIGraph::Serialize", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "Handles reading, writing, and reference collecting usingFArchive. This implementation handles allFPropertyserialization, but can be overridden for native variables.", "module": "AIGraph", "code": "virtual void Serialize ( [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
|
162 |
+
{"className": "UAIGraph::UnlockUpdates", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "void UnlockUpdates()", "variables": []}
|
163 |
+
{"className": "UAIGraph::UpdateAsset", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual void UpdateAsset ( int32 UpdateFlags )", "variables": []}
|
164 |
+
{"className": "UAIGraph::UpdateClassData", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "void UpdateClassData()", "variables": []}
|
165 |
+
{"className": "UAIGraph::UpdateDeprecatedClasses", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "void UpdateDeprecatedClasses()", "variables": []}
|
166 |
+
{"className": "UAIGraph::UpdateUnknownNodeClasses", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "bool UpdateUnknownNodeClasses()", "variables": []}
|
167 |
+
{"className": "UAIGraph::UpdateVersion", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "virtual void UpdateVersion()", "variables": []}
|
168 |
+
{"className": "UAIGraph::UAIGraph", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "UAIGraph ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
169 |
+
{"className": "UAIGraph", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraph.h", "description": "", "module": "AIGraph", "code": "class UAIGraph : public [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph)", "variables": [{"type": "uint32: 1", "name": "bLockUpdates", "description": "If set, graph modifications won't cause updates in internal tree structure flag allows freezing update during heavy changes like pasting new nodes"}, {"type": "int32", "name": "GraphVersion", "description": ""}]}
|
170 |
+
{"className": "UAIGraphNode::AddSubNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "void AddSubNode ( [UAIGraphNode](API\\Editor\\AIGraph\\UAIGraphNode) * SubNode, class [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * ParentGraph )", "variables": []}
|
171 |
+
{"className": "UAIGraphNode::AutowireNewNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Autowire a newly created node.", "module": "AIGraph", "code": "virtual void AutowireNewNode ( [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * FromPin )", "variables": []}
|
172 |
+
{"className": "UAIGraphNode::CanCreateUnderSpecifiedSchema", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Determine if this node can be created under the specified schema", "module": "AIGraph", "code": "virtual bool CanCreateUnderSpecifiedSchema ( const [UEdGraphSchema](API\\Runtime\\Engine\\EdGraph\\UEdGraphSchema) * Schema ) const", "variables": []}
|
173 |
+
{"className": "UAIGraphNode::CanDuplicateNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Whether or not this node can be safely duplicated (via copy/paste, etc...) in the graph", "module": "AIGraph", "code": "virtual bool CanDuplicateNode() const", "variables": []}
|
174 |
+
{"className": "UAIGraphNode::DestroyNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Destroy the specified node", "module": "AIGraph", "code": "virtual void DestroyNode()", "variables": []}
|
175 |
+
{"className": "UAIGraphNode::CanUserDeleteNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Whether or not this node can be deleted by user action", "module": "AIGraph", "code": "virtual bool CanUserDeleteNode() const", "variables": []}
|
176 |
+
{"className": "UAIGraphNode::FindDiffs", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Gives the node the option to customize how diffs are discovered within it.", "module": "AIGraph", "code": "virtual void FindDiffs ( class [UEdGraphNode](API\\Runtime\\Engine\\EdGraph\\UEdGraphNode) * OtherNode, struct [FDiffResults](API\\Runtime\\Engine\\FDiffResults) & Results )", "variables": []}
|
177 |
+
{"className": "UAIGraphNode::FindSubNodeDropIndex", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "virtual int32 FindSubNodeDropIndex ( [UAIGraphNode](API\\Editor\\AIGraph\\UAIGraphNode) * SubNode ) const", "variables": []}
|
178 |
+
{"className": "UAIGraphNode::GetAIGraph", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "virtual [UAIGraph](API\\Editor\\AIGraph\\UAIGraph) * GetAIGraph()", "variables": []}
|
179 |
+
{"className": "UAIGraphNode::GetBoundGraph", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "virtual [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * GetBoundGraph() const", "variables": []}
|
180 |
+
{"className": "UAIGraphNode::GetDescription", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetDescription() const", "variables": []}
|
181 |
+
{"className": "UAIGraphNode::GetInputPin", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "the input pin for this state", "module": "AIGraph", "code": "virtual [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * GetInputPin ( int32 InputIndex ) const", "variables": []}
|
182 |
+
{"className": "UAIGraphNode::GetOutputPin", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "the output pin for this state", "module": "AIGraph", "code": "virtual [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * GetOutputPin ( int32 InputIndex ) const", "variables": []}
|
183 |
+
{"className": "UAIGraphNode::GetPropertyNameAndValueForDiff", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Returns a human-friendly description of the property in the form \"PropertyName: Value\".", "module": "AIGraph", "code": "virtual [FString](API\\Runtime\\Core\\Containers\\FString) GetPropertyNameAndValueForDiff ( const [FProperty](API\\Runtime\\CoreUObject\\UObject\\FProperty) * Prop, const uint8 * PropertyAddr ) const", "variables": []}
|
184 |
+
{"className": "UAIGraphNode::GetTooltipText", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Gets the tooltip to display when over the node", "module": "AIGraph", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetTooltipText() const", "variables": []}
|
185 |
+
{"className": "UAIGraphNode::HasErrors", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Check if node has any errors, used for assigning colors on graph", "module": "AIGraph", "code": "virtual bool HasErrors() const", "variables": []}
|
186 |
+
{"className": "UAIGraphNode::InitializeInstance", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Initialize instance object", "module": "AIGraph", "code": "virtual void InitializeInstance()", "variables": []}
|
187 |
+
{"className": "UAIGraphNode::InsertSubNodeAt", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "virtual void InsertSubNodeAt ( [UAIGraphNode](API\\Editor\\AIGraph\\UAIGraphNode) * SubNode, int32 DropIndex )", "variables": []}
|
188 |
+
{"className": "UAIGraphNode::IsSubNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Check if node is subnode", "module": "AIGraph", "code": "virtual bool IsSubNode() const", "variables": []}
|
189 |
+
{"className": "UAIGraphNode::NodeConnectionListChanged", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Called when something external to this node has changed the connection list of any of the pins in the node", "module": "AIGraph", "code": "virtual void NodeConnectionListChanged()", "variables": []}
|
190 |
+
{"className": "UAIGraphNode::OnSubNodeAdded", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "virtual void OnSubNodeAdded ( [UAIGraphNode](API\\Editor\\AIGraph\\UAIGraphNode) * SubNode )", "variables": []}
|
191 |
+
{"className": "UAIGraphNode::OnSubNodeRemoved", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "virtual void OnSubNodeRemoved ( [UAIGraphNode](API\\Editor\\AIGraph\\UAIGraphNode) * SubNode )", "variables": []}
|
192 |
+
{"className": "UAIGraphNode::PostCopyNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "virtual void PostCopyNode()", "variables": []}
|
193 |
+
{"className": "UAIGraphNode::PostEditImport", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Called after importing property values for this object (paste, duplicate or .t3d import) Allow the object to perform any cleanup for properties which shouldn't be duplicated or are unsupported by the script serialization", "module": "AIGraph", "code": "virtual void PostEditImport()", "variables": []}
|
194 |
+
{"className": "UAIGraphNode::PostEditUndo", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Called after applying a transaction to the object. Default implementation simply calls PostEditChange.", "module": "AIGraph", "code": "virtual void PostEditUndo()", "variables": []}
|
195 |
+
{"className": "UAIGraphNode::PostPlacedNewNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. This method is not called when a node is reconstructed, etc...", "module": "AIGraph", "code": "virtual void PostPlacedNewNode()", "variables": []}
|
196 |
+
{"className": "UAIGraphNode::PrepareForCopying", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Perform any steps necessary prior to copying a node into the paste buffer", "module": "AIGraph", "code": "virtual void PrepareForCopying()", "variables": []}
|
197 |
+
{"className": "UAIGraphNode::RefreshNodeClass", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Reinitialize node instance", "module": "AIGraph", "code": "virtual bool RefreshNodeClass()", "variables": []}
|
198 |
+
{"className": "UAIGraphNode::RemoveAllSubNodes", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "virtual void RemoveAllSubNodes()", "variables": []}
|
199 |
+
{"className": "UAIGraphNode::RemoveSubNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "void RemoveSubNode ( [UAIGraphNode](API\\Editor\\AIGraph\\UAIGraphNode) * SubNode )", "variables": []}
|
200 |
+
{"className": "UAIGraphNode::ResetNodeOwner", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "virtual void ResetNodeOwner()", "variables": []}
|
201 |
+
{"className": "UAIGraphNode::UpdateNodeClassData", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Updates ClassData from node instance", "module": "AIGraph", "code": "virtual void UpdateNodeClassData()", "variables": []}
|
202 |
+
{"className": "UAIGraphNode::UpdateNodeClassDataFrom", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "static void UpdateNodeClassDataFrom ( [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * InstanceClass, [FGraphNodeClassData](API\\Editor\\AIGraph\\FGraphNodeClassData) & UpdatedData )", "variables": []}
|
203 |
+
{"className": "UAIGraphNode::UsesBlueprint", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "Check if node instance uses blueprint for its implementation", "module": "AIGraph", "code": "bool UsesBlueprint() const", "variables": []}
|
204 |
+
{"className": "UAIGraphNode::UAIGraphNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "UAIGraphNode ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
205 |
+
{"className": "UAIGraphNode", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h", "description": "", "module": "AIGraph", "code": "class UAIGraphNode : public [UEdGraphNode](API\\Runtime\\Engine\\EdGraph\\UEdGraphNode)", "variables": [{"type": "uint32: 1", "name": "bIsReadOnly", "description": "If set, all modifications (including delete/cut) are disabled"}, {"type": "uint32: 1", "name": "bIsSubNode", "description": "If set, this node will be always considered as subnode"}, {"type": "FGraphNodeClass...", "name": "ClassData", "description": "Instance class"}, {"type": "int32", "name": "CopySubNodeIndex", "description": "Subnode index assigned during copy operation to connect nodes again on paste"}, {"type": "FString", "name": "ErrorMessage", "description": "Error message for node"}, {"type": "TObjectPtr<UOb...", "name": "NodeInstance", "description": ""}, {"type": "TObjectPtr<UAI...", "name": "ParentNode", "description": ""}, {"type": "TArray<TObject...", "name": "SubNodes", "description": ""}]}
|
206 |
+
{"className": "UAIGraphSchema::AddNewNodeAction", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FAISchemaAction_NewNode](API\\Editor\\AIGraph\\FAISchemaAction_NewNode) > AddNewNodeAction ( [FGraphActionListBuilderBase](API\\Runtime\\Engine\\EdGraph\\FGraphActionListBuilderBase) & ContextMenuBuilder, const [FText](API\\Runtime\\Core\\Internationalization\\FText) & Category, const [FText](API\\Runtime\\Core\\Internationalization\\FText) & MenuDesc, const [FText](API\\Runtime\\Core\\Internationalization\\FText) & Tooltip )", "variables": []}
|
207 |
+
{"className": "UAIGraphSchema::AddNewSubNodeAction", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FAISchemaAction_NewSubNode](API\\Editor\\AIGraph\\FAISchemaAction_NewSubNode) > AddNewSubNodeAction ( [FGraphActionListBuilderBase](API\\Runtime\\Engine\\EdGraph\\FGraphActionListBuilderBase) & ContextMenuBuilder, const [FText](API\\Runtime\\Core\\Internationalization\\FText) & Category, const [FText](API\\Runtime\\Core\\Internationalization\\FText) & MenuDesc, const [FText](API\\Runtime\\Core\\Internationalization\\FText) & Tooltip )", "variables": []}
|
208 |
+
{"className": "UAIGraphSchema::BreakNodeLinks", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Breaks all links from/to a single node", "module": "AIGraph", "code": "virtual void BreakNodeLinks ( [UEdGraphNode](API\\Runtime\\Engine\\EdGraph\\UEdGraphNode) & TargetNode ) const", "variables": []}
|
209 |
+
{"className": "UAIGraphSchema::BreakPinLinks", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Breaks all links from/to a single pin", "module": "AIGraph", "code": "virtual void BreakPinLinks ( [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) & TargetPin, bool bSendsNodeNotifcation ) const", "variables": []}
|
210 |
+
{"className": "UAIGraphSchema::BreakSinglePinLink", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Breaks the link between two nodes.", "module": "AIGraph", "code": "virtual void BreakSinglePinLink ( [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * SourcePin, [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * TargetPin ) const", "variables": []}
|
211 |
+
{"className": "UAIGraphSchema::CreateConnectionDrawingPolicy", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Returns newFConnectionDrawingPolicyfrom this schema", "module": "AIGraph", "code": "virtual [FConnectionDrawingPolicy](API\\Editor\\GraphEditor\\FConnectionDrawingPolicy) * CreateConnectionDrawingPolicy ( int32 InBackLayerID, int32 InFrontLayerID, float InZoomFactor, const [FSlateRect](API\\Runtime\\SlateCore\\Layout\\FSlateRect) & InClippingRect, class [FSlateWindowElementList](API\\Runtime\\SlateCore\\Rendering\\FSlateWindowElementList) & InDrawElements, class [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * InGraphObj ) const", "variables": []}
|
212 |
+
{"className": "UAIGraphSchema::GetContextMenuActions", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Gets actions that should be added to the right-click context menu for a node or pin", "module": "AIGraph", "code": "virtual void GetContextMenuActions ( class [UToolMenu](API\\Developer\\ToolMenus\\UToolMenu) * Menu, class [UGraphNodeContextMenuContext](API\\Runtime\\Engine\\EdGraph\\UGraphNodeContextMenuContext) * Context ) const", "variables": []}
|
213 |
+
{"className": "UAIGraphSchema::GetCreateCommentAction", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Returns schema action to create comment from implemention", "module": "AIGraph", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FEdGraphSchemaAction](API\\Runtime\\Engine\\EdGraph\\FEdGraphSchemaAction) > GetCreateCommentAction() const", "variables": []}
|
214 |
+
{"className": "UAIGraphSchema::GetGraphNodeContextActions", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "virtual void GetGraphNodeContextActions ( [FGraphContextMenuBuilder](API\\Runtime\\Engine\\EdGraph\\FGraphContextMenuBuilder) & ContextMenuBuilder, int32 SubNodeFlags ) const", "variables": []}
|
215 |
+
{"className": "UAIGraphSchema::GetNodeSelectionCount", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Returns the currently selected graph node count", "module": "AIGraph", "code": "virtual int32 GetNodeSelectionCount ( const [UEdGraph](API\\Runtime\\Engine\\EdGraph\\UEdGraph) * Graph ) const", "variables": []}
|
216 |
+
{"className": "UAIGraphSchema::GetPinTypeColor", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "Gets the draw color of a pin based on it's type.\nThe color representing the passed in type.", "module": "AIGraph", "code": "virtual [FLinearColor](API\\Runtime\\Core\\Math\\FLinearColor) GetPinTypeColor ( const [FEdGraphPinType](API\\Runtime\\Engine\\EdGraph\\FEdGraphPinType) & PinType ) const", "variables": []}
|
217 |
+
{"className": "UAIGraphSchema::GetSubNodeClasses", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "virtual void GetSubNodeClasses ( int32 SubNodeFlags, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FGraphNodeClassData](API\\Editor\\AIGraph\\FGraphNodeClassData) > & ClassData, [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) *& GraphNodeClass ) const", "variables": []}
|
218 |
+
{"className": "UAIGraphSchema::ShouldHidePinDefaultValue", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "If we should disallow viewing and editing of the supplied pin", "module": "AIGraph", "code": "virtual bool ShouldHidePinDefaultValue ( [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * Pin ) const", "variables": []}
|
219 |
+
{"className": "UAIGraphSchema::UAIGraphSchema", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "UAIGraphSchema ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
220 |
+
{"className": "UAIGraphSchema", "headerPath": "/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h", "description": "", "module": "AIGraph", "code": "class UAIGraphSchema : public [UEdGraphSchema](API\\Runtime\\Engine\\EdGraph\\UEdGraphSchema)", "variables": []}
|
221 |
+
{"className": "UK2Node_AIMoveTo::GetMenuCategory", "headerPath": "/Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h", "description": "Override to provide a default category for specific node types to be listed under.\nA localized category string (or an empty string if you want this node listed at the menu's root).", "module": "AIGraph", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetMenuCategory() const", "variables": []}
|
222 |
+
{"className": "UK2Node_AIMoveTo::GetNodeTitle", "headerPath": "/Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h", "description": "Gets the name of this node, shown in title bar", "module": "AIGraph", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetNodeTitle ( [ENodeTitleType::Type](API\\Runtime\\Engine\\EdGraph\\ENodeTitleType__Type) TitleType ) const", "variables": []}
|
223 |
+
{"className": "UK2Node_AIMoveTo::GetTooltipText", "headerPath": "/Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h", "description": "Gets the tooltip to display when over the node", "module": "AIGraph", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetTooltipText() const", "variables": []}
|
224 |
+
{"className": "UK2Node_AIMoveTo::UK2Node_AIMoveTo", "headerPath": "/Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h", "description": "", "module": "AIGraph", "code": "UK2Node_AIMoveTo ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
225 |
+
{"className": "UK2Node_AIMoveTo", "headerPath": "/Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h", "description": "", "module": "AIGraph", "code": "class UK2Node_AIMoveTo : public [UK2Node_BaseAsyncTask](API\\Editor\\BlueprintGraph\\UK2Node_BaseAsyncTask)", "variables": []}
|
ue5-api-AIModule.jsonl
ADDED
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ue5-api-AISupportModule.jsonl
ADDED
@@ -0,0 +1,3 @@
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1 |
+
{"className": "IAISupportModule::Get", "headerPath": "/Engine/Plugins/AI/AISupport/Source/AISupportModule/Public/AISupportModule.h", "description": "Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.\nReturns singleton instance, loading the module on demand if needed", "module": "AISupportModule", "code": "static [IAISupportModule](API\\Plugins\\AISupportModule\\IAISupportModule) & Get()", "variables": []}
|
2 |
+
{"className": "IAISupportModule::IsAvailable", "headerPath": "/Engine/Plugins/AI/AISupport/Source/AISupportModule/Public/AISupportModule.h", "description": "Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.\nTrue if the module is loaded and ready to use", "module": "AISupportModule", "code": "static bool IsAvailable()", "variables": []}
|
3 |
+
{"className": "IAISupportModule", "headerPath": "/Engine/Plugins/AI/AISupport/Source/AISupportModule/Public/AISupportModule.h", "description": "The public interface to this module", "module": "AISupportModule", "code": "class IAISupportModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
ue5-api-AITestSuite.jsonl
ADDED
@@ -0,0 +1,192 @@
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|
1 |
+
{"className": "DoBTStopAction", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTStopAction.h", "description": "", "module": "AITestSuite", "code": "void DoBTStopAction ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, const [EBTTestStopAction](API\\Developer\\AITestSuite\\BehaviorTree\\EBTTestStopAction) StopAction )", "variables": []}
|
2 |
+
{"className": "EBPConditionType", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blueprint.h", "description": "", "module": "AITestSuite", "code": "enum EBPConditionType { NoCondition, TrueCondition, FalseCondition, }", "variables": []}
|
3 |
+
{"className": "EBTTestChangeFlagBehavior", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h", "description": "", "module": "AITestSuite", "code": "enum EBTTestChangeFlagBehavior { Set, Toggle, }", "variables": []}
|
4 |
+
{"className": "EBTTestServiceStopTiming", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_BTStopAction.h", "description": "", "module": "AITestSuite", "code": "enum EBTTestServiceStopTiming { DuringBecomeRelevant, DuringTick, DuringCeaseRelevant, }", "variables": []}
|
5 |
+
{"className": "EBTTestStopAction", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTStopAction.h", "description": "", "module": "AITestSuite", "code": "enum EBTTestStopAction { StopTree, UnInitialize, Cleanup, Restart_ForceReevaluateRootNode, Restart_Complete, StartTree, }", "variables": []}
|
6 |
+
{"className": "EBTTestTaskStopTiming", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_BTStopAction.h", "description": "", "module": "AITestSuite", "code": "enum EBTTestTaskStopTiming { DuringExecute, DuringTick, DuringAbort, DuringFinish, }", "variables": []}
|
7 |
+
{"className": "FBTDelayedAbortMemory", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h", "description": "", "module": "AITestSuite", "code": "struct FBTDelayedAbortMemory", "variables": [{"type": "uint64", "name": "EndFrameIdx", "description": ""}]}
|
8 |
+
{"className": "FBTLatentTaskMemory", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h", "description": "", "module": "AITestSuite", "code": "struct FBTLatentTaskMemory", "variables": [{"type": "uint8: 1", "name": "bFlagSet", "description": ""}, {"type": "uint8: 1", "name": "bIsAborting", "description": ""}, {"type": "uint64", "name": "EndFrameIdx", "description": ""}, {"type": "uint64", "name": "FlagFrameIdx", "description": ""}]}
|
9 |
+
{"className": "FBTLogTaskMemory", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h", "description": "", "module": "AITestSuite", "code": "struct FBTLogTaskMemory", "variables": [{"type": "uint64", "name": "EndFrameIdx", "description": ""}]}
|
10 |
+
{"className": "UTestBTDecorator_Blackboard::CalculateRawConditionValue", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blackboard.h", "description": "Calculates raw, core value of decorator's condition. Should not include calling IsInversed", "module": "AITestSuite", "code": "virtual bool CalculateRawConditionValue ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory ) const", "variables": []}
|
11 |
+
{"className": "UTestBTDecorator_Blackboard::OnBecomeRelevant", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blackboard.h", "description": "Called when execution flow controller becomes active", "module": "AITestSuite", "code": "virtual void OnBecomeRelevant ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
12 |
+
{"className": "UTestBTDecorator_Blackboard::OnCeaseRelevant", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blackboard.h", "description": "Called when execution flow controller becomes inactive", "module": "AITestSuite", "code": "virtual void OnCeaseRelevant ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
13 |
+
{"className": "UTestBTDecorator_Blackboard::UTestBTDecorator_Blackboard", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blackboard.h", "description": "", "module": "AITestSuite", "code": "UTestBTDecorator_Blackboard ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
14 |
+
{"className": "UTestBTDecorator_Blackboard", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blackboard.h", "description": "", "module": "AITestSuite", "code": "class UTestBTDecorator_Blackboard : public [UBTDecorator_Blackboard](API\\Runtime\\AIModule\\BehaviorTree\\Decorators\\UBTDecorator_Blackboard)", "variables": [{"type": "int32", "name": "LogIndexBecomeRelevant", "description": ""}, {"type": "int32", "name": "LogIndexCalculate", "description": ""}, {"type": "int32", "name": "LogIndexCeaseRelevant", "description": ""}]}
|
15 |
+
{"className": "UTestBTDecorator_Blueprint::UTestBTDecorator_Blueprint", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blueprint.h", "description": "", "module": "AITestSuite", "code": "UTestBTDecorator_Blueprint ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
16 |
+
{"className": "UTestBTDecorator_Blueprint::CalculateRawConditionValue", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blueprint.h", "description": "Calculates raw, core value of decorator's condition. Should not include calling IsInversed", "module": "AITestSuite", "code": "virtual bool CalculateRawConditionValue ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory ) const", "variables": []}
|
17 |
+
{"className": "UTestBTDecorator_Blueprint::PostInitProperties", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blueprint.h", "description": "Setup node name", "module": "AITestSuite", "code": "virtual void PostInitProperties()", "variables": []}
|
18 |
+
{"className": "UTestBTDecorator_Blueprint::OnBecomeRelevant", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blueprint.h", "description": "Called when auxiliary node becomes active this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyBecomeRelevant must be set to true for this function to be called Calling INIT_AUXILIARY_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically", "module": "AITestSuite", "code": "virtual void OnBecomeRelevant ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
19 |
+
{"className": "UTestBTDecorator_Blueprint::PostLoad", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blueprint.h", "description": "Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.", "module": "AITestSuite", "code": "virtual void PostLoad()", "variables": []}
|
20 |
+
{"className": "UTestBTDecorator_Blueprint::OnCeaseRelevant", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blueprint.h", "description": "Called when auxiliary node becomes inactive this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyCeaseRelevant must be set to true for this function to be called Calling INIT_AUXILIARY_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically", "module": "AITestSuite", "code": "virtual void OnCeaseRelevant ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
21 |
+
{"className": "UTestBTDecorator_CantExecute::CalculateRawConditionValue", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_CantExecute.h", "description": "Calculates raw, core value of decorator's condition. Should not include calling IsInversed", "module": "AITestSuite", "code": "virtual bool CalculateRawConditionValue ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory ) const", "variables": []}
|
22 |
+
{"className": "UTestBTDecorator_Blueprint", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_Blueprint.h", "description": "", "module": "AITestSuite", "code": "class UTestBTDecorator_Blueprint : public [UBTDecorator_BlueprintBase](API\\Runtime\\AIModule\\BehaviorTree\\Decorators\\UBTDecorator_BlueprintBase)", "variables": [{"type": "EBPConditionTyp...", "name": "BPConditionType", "description": ""}, {"type": "int32", "name": "LogIndexBecomeRelevant", "description": ""}, {"type": "int32", "name": "LogIndexCalculate", "description": ""}, {"type": "int32", "name": "LogIndexCeaseRelevant", "description": ""}, {"type": "FName", "name": "ObservingKeyName", "description": ""}]}
|
23 |
+
{"className": "UTestBTDecorator_CantExecute", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_CantExecute.h", "description": "", "module": "AITestSuite", "code": "class UTestBTDecorator_CantExecute : public [UBTDecorator](API\\Runtime\\AIModule\\BehaviorTree\\UBTDecorator)", "variables": []}
|
24 |
+
{"className": "UTestBTDecorator_CantExecute::UTestBTDecorator_CantExecute", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_CantExecute.h", "description": "", "module": "AITestSuite", "code": "UTestBTDecorator_CantExecute ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
25 |
+
{"className": "UTestBTDecorator_DelayedAbort::GetInstanceMemorySize", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h", "description": "Size of instance memory", "module": "AITestSuite", "code": "virtual uint16 GetInstanceMemorySize() const", "variables": []}
|
26 |
+
{"className": "UTestBTDecorator_DelayedAbort::OnBecomeRelevant", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h", "description": "Called when auxiliary node becomes active this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyBecomeRelevant must be set to true for this function to be called Calling INIT_AUXILIARY_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically", "module": "AITestSuite", "code": "virtual void OnBecomeRelevant ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
27 |
+
{"className": "UTestBTDecorator_DelayedAbort", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h", "description": "", "module": "AITestSuite", "code": "class UTestBTDecorator_DelayedAbort : public [UBTDecorator](API\\Runtime\\AIModule\\BehaviorTree\\UBTDecorator)", "variables": [{"type": "bool", "name": "bOnlyOnce", "description": ""}, {"type": "int32", "name": "DelayTicks", "description": ""}]}
|
28 |
+
{"className": "UTestBTDecorator_DelayedAbort::UTestBTDecorator_DelayedAbort", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h", "description": "", "module": "AITestSuite", "code": "UTestBTDecorator_DelayedAbort ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
29 |
+
{"className": "UTestBTService_BTStopAction::OnBecomeRelevant", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_BTStopAction.h", "description": "Called when auxiliary node becomes active this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyBecomeRelevant must be set to true for this function to be called Calling INIT_AUXILIARY_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically", "module": "AITestSuite", "code": "virtual void OnBecomeRelevant ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
30 |
+
{"className": "UTestBTDecorator_DelayedAbort::TickNode", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h", "description": "Tick function this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyTick must be set to true for this function to be called Calling INIT_AUXILIARY_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically", "module": "AITestSuite", "code": "virtual void TickNode ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory, float DeltaSeconds )", "variables": []}
|
31 |
+
{"className": "UTestBTService_BTStopAction::OnCeaseRelevant", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_BTStopAction.h", "description": "Called when auxiliary node becomes inactive this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyCeaseRelevant must be set to true for this function to be called Calling INIT_AUXILIARY_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically", "module": "AITestSuite", "code": "virtual void OnCeaseRelevant ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
32 |
+
{"className": "UTestBTService_BTStopAction::TickNode", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_BTStopAction.h", "description": "Update next tick interval this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyTick must be set to true for this function to be called Calling INIT_SERVICE_NODE_NOTIFY_FLAGS in the constructor of the service will set this flag automatically", "module": "AITestSuite", "code": "virtual void TickNode ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory, float DeltaSeconds )", "variables": []}
|
33 |
+
{"className": "UTestBTService_BTStopAction::UTestBTService_BTStopAction", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_BTStopAction.h", "description": "", "module": "AITestSuite", "code": "UTestBTService_BTStopAction ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
34 |
+
{"className": "UTestBTService_BTStopAction", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_BTStopAction.h", "description": "", "module": "AITestSuite", "code": "class UTestBTService_BTStopAction : public [UBTService](API\\Runtime\\AIModule\\BehaviorTree\\UBTService)", "variables": [{"type": "int32", "name": "LogIndex", "description": ""}, {"type": "EBTTestStopActi...", "name": "StopAction", "description": ""}, {"type": "EBTTestServiceS...", "name": "StopTiming", "description": ""}]}
|
35 |
+
{"className": "UTestBTService_Log::OnBecomeRelevant", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_Log.h", "description": "Called when auxiliary node becomes active this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyBecomeRelevant must be set to true for this function to be called Calling INIT_AUXILIARY_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically", "module": "AITestSuite", "code": "virtual void OnBecomeRelevant ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
36 |
+
{"className": "UTestBTService_Log::OnCeaseRelevant", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_Log.h", "description": "Called when auxiliary node becomes inactive this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyCeaseRelevant must be set to true for this function to be called Calling INIT_AUXILIARY_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically", "module": "AITestSuite", "code": "virtual void OnCeaseRelevant ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
37 |
+
{"className": "UTestBTService_Log::SetFlagOnTick", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_Log.h", "description": "", "module": "AITestSuite", "code": "void SetFlagOnTick ( [FName](API\\Runtime\\Core\\UObject\\FName) InKeyNameTick, bool bInCallTickOnSearchStart )", "variables": []}
|
38 |
+
{"className": "UTestBTService_Log::TickNode", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_Log.h", "description": "Update next tick interval this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyTick must be set to true for this function to be called Calling INIT_SERVICE_NODE_NOTIFY_FLAGS in the constructor of the service will set this flag automatically", "module": "AITestSuite", "code": "virtual void TickNode ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory, float DeltaSeconds )", "variables": []}
|
39 |
+
{"className": "UTestBTService_Log::UTestBTService_Log", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_Log.h", "description": "", "module": "AITestSuite", "code": "UTestBTService_Log ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
40 |
+
{"className": "UTestBTService_Log", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_Log.h", "description": "", "module": "AITestSuite", "code": "class UTestBTService_Log : public [UBTService](API\\Runtime\\AIModule\\BehaviorTree\\UBTService)", "variables": [{"type": "bool", "name": "bToggleValue", "description": ""}, {"type": "FName", "name": "KeyNameBecomeRelevant", "description": ""}, {"type": "FName", "name": "KeyNameCeaseRelevant", "description": ""}, {"type": "FName", "name": "KeyNameTick", "description": ""}, {"type": "int32", "name": "LogActivation", "description": ""}, {"type": "int32", "name": "LogDeactivation", "description": ""}, {"type": "int32", "name": "LogTick", "description": ""}]}
|
41 |
+
{"className": "UTestBTTask_BTStopAction::AbortTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_BTStopAction.h", "description": "Aborts this task, should return Aborted or InProgress (useFinishLatentAbort()when returning InProgress) this function should be considered as const (don't modify state of object) if node is not instanced!", "module": "AITestSuite", "code": "virtual [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) AbortTask ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
42 |
+
{"className": "UTestBTTask_BTStopAction::ExecuteTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_BTStopAction.h", "description": "Starts this task, should return Succeeded, Failed or InProgress (useFinishLatentTask()when returning InProgress) this function should be considered as const (don't modify state of object) if node is not instanced!", "module": "AITestSuite", "code": "virtual [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) ExecuteTask ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
43 |
+
{"className": "UTestBTTask_BTStopAction::OnTaskFinished", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_BTStopAction.h", "description": "Called when task execution is finished this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyTaskFinished must be set to true for this function to be called Calling INIT_TASK_NODE_NOTIFY_FLAGS in the constructor of the task will set this flag automatically", "module": "AITestSuite", "code": "virtual void OnTaskFinished ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory, [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) TaskResult )", "variables": []}
|
44 |
+
{"className": "UTestBTTask_BTStopAction::TickTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_BTStopAction.h", "description": "Ticks this task this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyTick must be set to true for this function to be called Calling INIT_TASK_NODE_NOTIFY_FLAGS in the constructor of the task will set this flag automatically", "module": "AITestSuite", "code": "virtual void TickTask ( class [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory, float DeltaSeconds )", "variables": []}
|
45 |
+
{"className": "UTestBTTask_BTStopAction::UTestBTTask_BTStopAction", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_BTStopAction.h", "description": "", "module": "AITestSuite", "code": "UTestBTTask_BTStopAction ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
46 |
+
{"className": "UTestBTTask_BTStopAction", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_BTStopAction.h", "description": "", "module": "AITestSuite", "code": "class UTestBTTask_BTStopAction : public [UBTTaskNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTTaskNode)", "variables": [{"type": "int32", "name": "LogIndex", "description": ""}, {"type": "TEnumAsByte<EB...", "name": "LogResult", "description": ""}, {"type": "EBTTestStopActi...", "name": "StopAction", "description": ""}, {"type": "EBTTestTaskStop...", "name": "StopTiming", "description": ""}]}
|
47 |
+
{"className": "UTestBTTask_LatentWithFlags::AbortTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h", "description": "Aborts this task, should return Aborted or InProgress (useFinishLatentAbort()when returning InProgress) this function should be considered as const (don't modify state of object) if node is not instanced!", "module": "AITestSuite", "code": "virtual [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) AbortTask ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
48 |
+
{"className": "UTestBTTask_LatentWithFlags::ChangeFlag", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h", "description": "", "module": "AITestSuite", "code": "void ChangeFlag ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, [FName](API\\Runtime\\Core\\UObject\\FName) FlagToChange ) const", "variables": []}
|
49 |
+
{"className": "UTestBTTask_LatentWithFlags::GetInstanceMemorySize", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h", "description": "Size of instance memory", "module": "AITestSuite", "code": "virtual uint16 GetInstanceMemorySize() const", "variables": []}
|
50 |
+
{"className": "UTestBTTask_LatentWithFlags::LogExecution", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h", "description": "", "module": "AITestSuite", "code": "void LogExecution ( class [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, int32 LogNumber )", "variables": []}
|
51 |
+
{"className": "UTestBTTask_LatentWithFlags::ExecuteTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h", "description": "Starts this task, should return Succeeded, Failed or InProgress (useFinishLatentTask()when returning InProgress) this function should be considered as const (don't modify state of object) if node is not instanced!", "module": "AITestSuite", "code": "virtual [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) ExecuteTask ( class [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
52 |
+
{"className": "UTestBTTask_LatentWithFlags::TickTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h", "description": "Ticks this task this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyTick must be set to true for this function to be called Calling INIT_TASK_NODE_NOTIFY_FLAGS in the constructor of the task will set this flag automatically", "module": "AITestSuite", "code": "virtual void TickTask ( class [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory, float DeltaSeconds )", "variables": []}
|
53 |
+
{"className": "UTestBTTask_LatentWithFlags::UTestBTTask_LatentWithFlags", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h", "description": "", "module": "AITestSuite", "code": "UTestBTTask_LatentWithFlags()", "variables": []}
|
54 |
+
{"className": "UTestBTTask_LatentWithFlags", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h", "description": "", "module": "AITestSuite", "code": "class UTestBTTask_LatentWithFlags : public [UBTTaskNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTTaskNode)", "variables": [{"type": "int32", "name": "AbortHalfTicks", "description": "Num of ticks before 'abort start' andset abort flag_ and then the same num of ticks beforeabort finish_"}, {"type": "EBTTestChangeFl...", "name": "ChangeFlagBehavior", "description": ""}, {"type": "int32", "name": "ExecuteHalfTicks", "description": "Num of ticks before 'execute start' andset execute flag_ and then the same num of ticks beforeexecute finish_"}, {"type": "FName", "name": "KeyNameAbort", "description": ""}, {"type": "FName", "name": "KeyNameExecute", "description": ""}, {"type": "int32", "name": "LogIndexAbortFinish", "description": ""}, {"type": "int32", "name": "LogIndexAborting", "description": ""}, {"type": "int32", "name": "LogIndexAbortStart", "description": ""}, {"type": "int32", "name": "LogIndexExecuteFinish", "description": ""}, {"type": "int32", "name": "LogIndexExecuteStart", "description": ""}, {"type": "int32", "name": "LogIndexExecuting", "description": ""}, {"type": "TEnumAsByte<EB...", "name": "LogResult", "description": ""}]}
|
55 |
+
{"className": "UTestBTTask_Log::GetInstanceMemorySize", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h", "description": "Size of instance memory", "module": "AITestSuite", "code": "virtual uint16 GetInstanceMemorySize() const", "variables": []}
|
56 |
+
{"className": "UTestBTTask_Log::ExecuteTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h", "description": "Starts this task, should return Succeeded, Failed or InProgress (useFinishLatentTask()when returning InProgress) this function should be considered as const (don't modify state of object) if node is not instanced!", "module": "AITestSuite", "code": "virtual [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) ExecuteTask ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
57 |
+
{"className": "UTestBTTask_Log::LogExecution", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h", "description": "", "module": "AITestSuite", "code": "void LogExecution ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, int32 LogNumber )", "variables": []}
|
58 |
+
{"className": "UTestBTTask_Log::TickTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h", "description": "Ticks this task this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyTick must be set to true for this function to be called Calling INIT_TASK_NODE_NOTIFY_FLAGS in the constructor of the task will set this flag automatically", "module": "AITestSuite", "code": "virtual void TickTask ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory, float DeltaSeconds )", "variables": []}
|
59 |
+
{"className": "UTestBTTask_Log::UTestBTTask_Log", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h", "description": "", "module": "AITestSuite", "code": "UTestBTTask_Log ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
60 |
+
{"className": "UTestBTTask_Log", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h", "description": "", "module": "AITestSuite", "code": "class UTestBTTask_Log : public [UBTTaskNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTTaskNode)", "variables": [{"type": "int32", "name": "ExecutionTicks", "description": ""}, {"type": "int32", "name": "LogFinished", "description": ""}, {"type": "int32", "name": "LogIndex", "description": ""}, {"type": "TEnumAsByte<EB...", "name": "LogResult", "description": ""}, {"type": "int32", "name": "LogTickIndex", "description": ""}]}
|
61 |
+
{"className": "UTestBTTask_SetFlag::AbortTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetFlag.h", "description": "Aborts this task, should return Aborted or InProgress (useFinishLatentAbort()when returning InProgress) this function should be considered as const (don't modify state of object) if node is not instanced!", "module": "AITestSuite", "code": "virtual [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) AbortTask ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
62 |
+
{"className": "UTestBTTask_SetFlag::ExecuteTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetFlag.h", "description": "Starts this task, should return Succeeded, Failed or InProgress (useFinishLatentTask()when returning InProgress) this function should be considered as const (don't modify state of object) if node is not instanced!", "module": "AITestSuite", "code": "virtual [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) ExecuteTask ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
63 |
+
{"className": "UTestBTTask_SetFlag::UTestBTTask_SetFlag", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetFlag.h", "description": "", "module": "AITestSuite", "code": "UTestBTTask_SetFlag ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
64 |
+
{"className": "UTestBTTask_SetFlag", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetFlag.h", "description": "", "module": "AITestSuite", "code": "class UTestBTTask_SetFlag : public [UBTTaskNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTTaskNode)", "variables": [{"type": "bool", "name": "bOnAbortValue", "description": ""}, {"type": "bool", "name": "bValue", "description": ""}, {"type": "FName", "name": "KeyName", "description": ""}, {"type": "FName", "name": "OnAbortKeyName", "description": ""}, {"type": "TEnumAsByte<EB...", "name": "TaskResult", "description": ""}]}
|
65 |
+
{"className": "UTestBTTask_SetValue::AbortTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetValue.h", "description": "Aborts this task, should return Aborted or InProgress (useFinishLatentAbort()when returning InProgress) this function should be considered as const (don't modify state of object) if node is not instanced!", "module": "AITestSuite", "code": "virtual [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) AbortTask ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
66 |
+
{"className": "UTestBTTask_SetValue::ExecuteTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetValue.h", "description": "Starts this task, should return Succeeded, Failed or InProgress (useFinishLatentTask()when returning InProgress) this function should be considered as const (don't modify state of object) if node is not instanced!", "module": "AITestSuite", "code": "virtual [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) ExecuteTask ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
67 |
+
{"className": "UTestBTTask_SetValue::UTestBTTask_SetValue", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetValue.h", "description": "", "module": "AITestSuite", "code": "UTestBTTask_SetValue ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
68 |
+
{"className": "UTestBTTask_SetValue", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetValue.h", "description": "", "module": "AITestSuite", "code": "class UTestBTTask_SetValue : public [UBTTaskNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTTaskNode)", "variables": [{"type": "FName", "name": "KeyName", "description": ""}, {"type": "FName", "name": "OnAbortKeyName", "description": ""}, {"type": "int32", "name": "OnAbortValue", "description": ""}, {"type": "TEnumAsByte<EB...", "name": "TaskResult", "description": ""}, {"type": "int32", "name": "Value", "description": ""}]}
|
69 |
+
{"className": "UTestBTTask_ToggleFlag::UTestBTTask_ToggleFlag", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_ToggleFlag.h", "description": "", "module": "AITestSuite", "code": "UTestBTTask_ToggleFlag ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
70 |
+
{"className": "UTestBTTask_ToggleFlag::ExecuteTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_ToggleFlag.h", "description": "Starts this task, should return Succeeded, Failed or InProgress (useFinishLatentTask()when returning InProgress) this function should be considered as const (don't modify state of object) if node is not instanced!", "module": "AITestSuite", "code": "virtual [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) ExecuteTask ( [UBehaviorTreeComponent](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory )", "variables": []}
|
71 |
+
{"className": "UTestBTTask_ToggleFlag", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_ToggleFlag.h", "description": "", "module": "AITestSuite", "code": "class UTestBTTask_ToggleFlag : public [UBTTaskNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTTaskNode)", "variables": [{"type": "FName", "name": "KeyName", "description": ""}, {"type": "int32", "name": "LogIndex", "description": ""}, {"type": "int32", "name": "NumToggles", "description": ""}, {"type": "TEnumAsByte<EB...", "name": "TaskResult", "description": ""}]}
|
72 |
+
{"className": "ETestTaskMessage::Type", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "", "module": "AITestSuite", "code": "namespace ETestTaskMessage { enum Type { Activate, Tick, ExternalConfirm, ExternalCancel, Ended, } }", "variables": []}
|
73 |
+
{"className": "FAITestBase::AddAutoDestroyObject", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "void AddAutoDestroyObject ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) & ObjectRef )", "variables": []}
|
74 |
+
{"className": "FAITestBase::GetTestRunner", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "[FAutomationTestBase](API\\Runtime\\Core\\Misc\\FAutomationTestBase) & GetTestRunner() const", "variables": []}
|
75 |
+
{"className": "FAITestBase::GetWorld", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "virtual [UWorld](API\\Runtime\\Engine\\Engine\\UWorld) & GetWorld() const", "variables": []}
|
76 |
+
{"className": "FAITestBase::NewAutoDestroyObject", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "template<typename ClassToSpawn> ClassToSpawn * NewAutoDestroyObject ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Outer )", "variables": []}
|
77 |
+
{"className": "FAITestBase::InstantTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "false to indicate an issue with test execution. Will signal to automation framework this test instance failed.", "module": "AITestSuite", "code": "virtual bool InstantTest()", "variables": []}
|
78 |
+
{"className": "FAITestBase::SetTestRunner", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "virtual void SetTestRunner ( [FAutomationTestBase](API\\Runtime\\Core\\Misc\\FAutomationTestBase) & AutomationTestInstance )", "variables": []}
|
79 |
+
{"className": "FAITestBase::SetUp", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "true if setup was completed successfully, false otherwise (which will result in failing the test instance).", "module": "AITestSuite", "code": "virtual bool SetUp()", "variables": []}
|
80 |
+
{"className": "FAITestBase::TearDown", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "It's essential that overriding functions call the super-implementation. Otherwise the check in ~FAITestBase will fail.", "module": "AITestSuite", "code": "virtual void TearDown()", "variables": []}
|
81 |
+
{"className": "FAITestBase::Update", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "true to indicate that the test is done.", "module": "AITestSuite", "code": "virtual bool Update()", "variables": []}
|
82 |
+
{"className": "FAITestBase::VerifyLatentResults", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "Lets the Test instance test the results. Use AITEST_*_LATENT macros", "module": "AITestSuite", "code": "virtual void VerifyLatentResults()", "variables": []}
|
83 |
+
{"className": "FAITestBase::FAITestBase", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "FAITestBase()", "variables": []}
|
84 |
+
{"className": "FAITestBase::~FAITestBase", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "virtual ~FAITestBase()", "variables": []}
|
85 |
+
{"className": "FAITestBase", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "struct FAITestBase", "variables": [{"type": "FAutomationTest...", "name": "TestRunner", "description": ""}]}
|
86 |
+
{"className": "FAITestCommand_PerformTest::Update", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)", "module": "AITestSuite", "code": "virtual bool Update()", "variables": []}
|
87 |
+
{"className": "FAITestCommand_PerformTest::FAITestCommand_PerformTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "FAITestCommand_PerformTest ( [FAITestBase](API\\Developer\\AITestSuite\\FAITestBase) * InputParam )", "variables": []}
|
88 |
+
{"className": "FAITestCommand_PerformTest::~FAITestCommand_PerformTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "virtual ~FAITestCommand_PerformTest()", "variables": []}
|
89 |
+
{"className": "FAITestCommand_PerformTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "class FAITestCommand_PerformTest : public [IAutomationLatentCommand](API\\Runtime\\Core\\Misc\\IAutomationLatentCommand)", "variables": []}
|
90 |
+
{"className": "FAITestCommand_SetUpTest::Update", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)", "module": "AITestSuite", "code": "virtual bool Update()", "variables": []}
|
91 |
+
{"className": "FAITestCommand_SetUpTest::FAITestCommand_SetUpTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "FAITestCommand_SetUpTest ( [FAITestBase](API\\Developer\\AITestSuite\\FAITestBase) * InputParam )", "variables": []}
|
92 |
+
{"className": "FAITestCommand_SetUpTest::~FAITestCommand_SetUpTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "virtual ~FAITestCommand_SetUpTest()", "variables": []}
|
93 |
+
{"className": "FAITestCommand_SetUpTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "class FAITestCommand_SetUpTest : public [IAutomationLatentCommand](API\\Runtime\\Core\\Misc\\IAutomationLatentCommand)", "variables": []}
|
94 |
+
{"className": "FAITestCommand_TearDownTest::Update", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)", "module": "AITestSuite", "code": "virtual bool Update()", "variables": []}
|
95 |
+
{"className": "FAITestCommand_TearDownTest::FAITestCommand_TearDownTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "FAITestCommand_TearDownTest ( [FAITestBase](API\\Developer\\AITestSuite\\FAITestBase) * InputParam )", "variables": []}
|
96 |
+
{"className": "FAITestCommand_TearDownTest::~FAITestCommand_TearDownTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "virtual ~FAITestCommand_TearDownTest()", "variables": []}
|
97 |
+
{"className": "FAITestCommand_TearDownTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "class FAITestCommand_TearDownTest : public [IAutomationLatentCommand](API\\Runtime\\Core\\Misc\\IAutomationLatentCommand)", "variables": []}
|
98 |
+
{"className": "FAITestCommand_VerifyTestResults::Update", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)", "module": "AITestSuite", "code": "virtual bool Update()", "variables": []}
|
99 |
+
{"className": "FAITestCommand_VerifyTestResults::FAITestCommand_VerifyTestResults", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "FAITestCommand_VerifyTestResults ( [FAITestBase](API\\Developer\\AITestSuite\\FAITestBase) * InputParam )", "variables": []}
|
100 |
+
{"className": "FAITestCommand_VerifyTestResults", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "class FAITestCommand_VerifyTestResults : public [IAutomationLatentCommand](API\\Runtime\\Core\\Misc\\IAutomationLatentCommand)", "variables": []}
|
101 |
+
{"className": "FAITestCommand_VerifyTestResults::~FAITestCommand_VerifyTestResults", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "virtual ~FAITestCommand_VerifyTestResults()", "variables": []}
|
102 |
+
{"className": "FAITestCommand_WaitOneTick::Update", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)", "module": "AITestSuite", "code": "virtual bool Update()", "variables": []}
|
103 |
+
{"className": "FAITestCommand_WaitOneTick", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "class FAITestCommand_WaitOneTick : public [IAutomationLatentCommand](API\\Runtime\\Core\\Misc\\IAutomationLatentCommand)", "variables": []}
|
104 |
+
{"className": "FAITestCommand_WaitOneTick::FAITestCommand_WaitOneTick", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "FAITestCommand_WaitOneTick()", "variables": []}
|
105 |
+
{"className": "FAITestCommand_WaitSeconds::Update", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)", "module": "AITestSuite", "code": "virtual bool Update()", "variables": []}
|
106 |
+
{"className": "FAITestCommand_WaitSeconds::FAITestCommand_WaitSeconds", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "FAITestCommand_WaitSeconds ( float InputParam )", "variables": []}
|
107 |
+
{"className": "FAITestCommand_WaitSeconds::~FAITestCommand_WaitSeconds", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "virtual ~FAITestCommand_WaitSeconds()", "variables": []}
|
108 |
+
{"className": "FAITestCommand_WaitSeconds", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "class FAITestCommand_WaitSeconds : public [IAutomationLatentCommand](API\\Runtime\\Core\\Misc\\IAutomationLatentCommand)", "variables": []}
|
109 |
+
{"className": "FAITestHelpers::FramesCounter", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "namespace FAITestHelpers { uint64 FAITestHelpers::FramesCounter() }", "variables": []}
|
110 |
+
{"className": "FAITestHelpers::GetWorld", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "Certain blueprints (like level blueprints) require a level outer, and for certain actions we need a level actor selected. This utility function provides an easy way to grab the world (which has a level that we can use for these purposes).", "module": "AITestSuite", "code": "namespace FAITestHelpers { [UWorld](API\\Runtime\\Engine\\Engine\\UWorld) * FAITestHelpers::GetWorld() }", "variables": []}
|
111 |
+
{"className": "FAITestHelpers::UpdateFrameCounter", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "namespace FAITestHelpers { void FAITestHelpers::UpdateFrameCounter() }", "variables": []}
|
112 |
+
{"className": "FAITestHelpers::TickInterval", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "namespace FAITestHelpers { static const float FAITestHelpers::TickInterval = 1.f / 30; }", "variables": []}
|
113 |
+
{"className": "FAITest_SimpleComponentBasedTest::SetTestRunner", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "virtual void SetTestRunner ( [FAutomationTestBase](API\\Runtime\\Core\\Misc\\FAutomationTestBase) & AutomationTestInstance )", "variables": []}
|
114 |
+
{"className": "FAITest_SimpleComponentBasedTest::SetUp", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "true if setup was completed successfully, false otherwise (which will result in failing the test instance).", "module": "AITestSuite", "code": "virtual bool SetUp()", "variables": []}
|
115 |
+
{"className": "FAITest_SimpleComponentBasedTest::TickComponent", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "void TickComponent()", "variables": []}
|
116 |
+
{"className": "FAITest_SimpleComponentBasedTest::FAITest_SimpleComponentBasedTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "FAITest_SimpleComponentBasedTest()", "variables": []}
|
117 |
+
{"className": "FAITest_SimpleComponentBasedTest::~FAITest_SimpleComponentBasedTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "virtual ~FAITest_SimpleComponentBasedTest()", "variables": []}
|
118 |
+
{"className": "FAITest_SimpleComponentBasedTest", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "Specific test types.", "module": "AITestSuite", "code": "template<class FReal> struct FAITest_SimpleComponentBasedTest : public [FAITestBase](API\\Developer\\AITestSuite\\FAITestBase)", "variables": [{"type": "FReal *", "name": "Component", "description": ""}, {"type": "FTestLogger< in...", "name": "Logger", "description": ""}]}
|
119 |
+
{"className": "FBTBuilder::AddParallel", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static [UBTComposite_SimpleParallel](API\\Runtime\\AIModule\\BehaviorTree\\Composites\\UBTComposite_SimpleParallel) & AddParallel ( [UBehaviorTree](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTree) & TreeOb, [EBTParallelMode::Type](API\\Runtime\\AIModule\\BehaviorTree\\Composites\\EBTParallelMode__Type) Mode )", "variables": []}
|
120 |
+
{"className": "FBTBuilder::AddParallel", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static [UBTComposite_SimpleParallel](API\\Runtime\\AIModule\\BehaviorTree\\Composites\\UBTComposite_SimpleParallel) & AddParallel ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, [EBTParallelMode::Type](API\\Runtime\\AIModule\\BehaviorTree\\Composites\\EBTParallelMode__Type) Mode )", "variables": []}
|
121 |
+
{"className": "FBTBuilder::AddSelector", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static [UBTComposite_Selector](API\\Runtime\\AIModule\\BehaviorTree\\Composites\\UBTComposite_Selector) & AddSelector ( [UBehaviorTree](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTree) & TreeOb )", "variables": []}
|
122 |
+
{"className": "FBTBuilder::AddSelector", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static [UBTComposite_Selector](API\\Runtime\\AIModule\\BehaviorTree\\Composites\\UBTComposite_Selector) & AddSelector ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode )", "variables": []}
|
123 |
+
{"className": "FBTBuilder::AddSequence", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static [UBTComposite_Sequence](API\\Runtime\\AIModule\\BehaviorTree\\Composites\\UBTComposite_Sequence) & AddSequence ( [UBehaviorTree](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTree) & TreeOb )", "variables": []}
|
124 |
+
{"className": "FBTBuilder::AddSequence", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static [UBTComposite_Sequence](API\\Runtime\\AIModule\\BehaviorTree\\Composites\\UBTComposite_Sequence) & AddSequence ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode )", "variables": []}
|
125 |
+
{"className": "FBTBuilder::AddTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void AddTask ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, int32 LogIndex, [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) NodeResult, int32 ExecutionTicks, int32 LogTickIndex )", "variables": []}
|
126 |
+
{"className": "FBTBuilder::AddTaskBTStopAction", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void AddTaskBTStopAction ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, int32 LogIndex, [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) NodeResult, [EBTTestTaskStopTiming](API\\Developer\\AITestSuite\\BehaviorTree\\EBTTestTaskStopTiming) StopTiming, [EBTTestStopAction](API\\Developer\\AITestSuite\\BehaviorTree\\EBTTestStopAction) StopAction )", "variables": []}
|
127 |
+
{"className": "FBTBuilder::AddTaskFlagChange", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void AddTaskFlagChange ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, bool bValue, [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) NodeResult, [FName](API\\Runtime\\Core\\UObject\\FName) BoolKeyName, [FName](API\\Runtime\\Core\\UObject\\FName) BoolOnAbortKeyName, bool bOnAbortValue )", "variables": []}
|
128 |
+
{"className": "FBTBuilder::AddTaskLatentFlags", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void AddTaskLatentFlags ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) NodeResult, int32 ExecuteHalfTicks, [FName](API\\Runtime\\Core\\UObject\\FName) ExecuteKeyName, int32 ExecuteLogStart, int32 ExecuteLogFinish, int32 AbortHalfTicks, [FName](API\\Runtime\\Core\\UObject\\FName) AbortKeyName, int32 AbortLogStart, int32 AbortLogFinish, [EBTTestChangeFlagBehavior](API\\Developer\\AITestSuite\\BehaviorTree\\EBTTestChangeFlagBehavior) ChangeFlagBehavior )", "variables": []}
|
129 |
+
{"className": "FBTBuilder::AddTaskLogFinish", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void AddTaskLogFinish ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, int32 LogIndex, int32 FinishIndex, [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) NodeResult, int32 ExecutionTicks )", "variables": []}
|
130 |
+
{"className": "FBTBuilder::AddTaskSubtree", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void AddTaskSubtree ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, [UBehaviorTree](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTree) * TreeAsset )", "variables": []}
|
131 |
+
{"className": "FBTBuilder::AddTaskValueChange", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void AddTaskValueChange ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, int32 Value, [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) NodeResult, [FName](API\\Runtime\\Core\\UObject\\FName) IntKeyName, [FName](API\\Runtime\\Core\\UObject\\FName) IntOnAbortKeyName, int32 OnAbortValue )", "variables": []}
|
132 |
+
{"className": "FBTBuilder::AddTaskToggleFlag", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void AddTaskToggleFlag ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, [EBTNodeResult::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTNodeResult__Type) NodeResult, [FName](API\\Runtime\\Core\\UObject\\FName) BoolKeyName, int32 NumToggles )", "variables": []}
|
133 |
+
{"className": "FBTBuilder::CreateBehaviorTree", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static [UBehaviorTree](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTree) & CreateBehaviorTree ( [UBehaviorTree](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTree) & ParentTree )", "variables": []}
|
134 |
+
{"className": "FBTBuilder::WithDecorator", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "template<class T> static T & WithDecorator ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * DecoratorClass )", "variables": []}
|
135 |
+
{"className": "FBTBuilder::WithDecoratorBlackboard", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void WithDecoratorBlackboard ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, [EBasicKeyOperation::Type](API\\Runtime\\AIModule\\BehaviorTree\\Blackboard\\EBasicKeyOperation__Type) Condition, [EBTFlowAbortMode::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTFlowAbortMode__Type) Observer, [FName](API\\Runtime\\Core\\UObject\\FName) BoolKeyName, int32 LogIndexBecomeRelevant, int32 LogIndexCeaseRelevant, int32 LogIndexCalculate )", "variables": []}
|
136 |
+
{"className": "FBTBuilder::WithDecoratorBlackboard", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void WithDecoratorBlackboard ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, [EArithmeticKeyOperation::Type](API\\Runtime\\AIModule\\BehaviorTree\\Blackboard\\EArithmeticKeyOperation__Type) Condition, int32 Value, [EBTFlowAbortMode::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTFlowAbortMode__Type) Observer, [EBTBlackboardRestart::Type](API\\Runtime\\AIModule\\BehaviorTree\\Decorators\\EBTBlackboardRestart__Type) NotifyMode, [FName](API\\Runtime\\Core\\UObject\\FName) IntKeyName, int32 LogIndexBecomeRelevant, int32 LogIndexCeaseRelevant, int32 LogIndexCalculate )", "variables": []}
|
137 |
+
{"className": "FBTBuilder::CreateBehaviorTree", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static [UBehaviorTree](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTree) & CreateBehaviorTree()", "variables": []}
|
138 |
+
{"className": "FBTBuilder::WithDecoratorBlueprint", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void WithDecoratorBlueprint ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, [EBTFlowAbortMode::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTFlowAbortMode__Type) Observer, [EBPConditionType](API\\Developer\\AITestSuite\\BehaviorTree\\EBPConditionType) BPConditionType, int32 LogIndexBecomeRelevant, int32 LogIndexCeaseRelevant, int32 LogIndexCalculate, [FName](API\\Runtime\\Core\\UObject\\FName) ObservingKeyName )", "variables": []}
|
139 |
+
{"className": "FBTBuilder::WithDecoratorDelayedAbort", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void WithDecoratorDelayedAbort ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, int32 NumTicks, bool bAbortOnlyOnce )", "variables": []}
|
140 |
+
{"className": "FBTBuilder::WithDecoratorLoop", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void WithDecoratorLoop ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, int32 NumLoops )", "variables": []}
|
141 |
+
{"className": "FBTBuilder::WithServiceBTStopAction", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void WithServiceBTStopAction ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, int32 LogIndex, [EBTTestServiceStopTiming](API\\Developer\\AITestSuite\\BehaviorTree\\EBTTestServiceStopTiming) StopTiming, [EBTTestStopAction](API\\Developer\\AITestSuite\\BehaviorTree\\EBTTestStopAction) StopAction )", "variables": []}
|
142 |
+
{"className": "FBTBuilder::WithServiceLog", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void WithServiceLog ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, int32 ActivationIndex, int32 DeactivationIndex, int32 TickIndex, [FName](API\\Runtime\\Core\\UObject\\FName) TickBoolKeyName, bool bCallTickOnSearchStart, [FName](API\\Runtime\\Core\\UObject\\FName) BecomeRelevantBoolKeyName, [FName](API\\Runtime\\Core\\UObject\\FName) CeaseRelevantBoolKeyName, bool bToggleValue )", "variables": []}
|
143 |
+
{"className": "FBTBuilder::WithTaskService", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "template<class T> static T & WithTaskService ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * ServiceClass )", "variables": []}
|
144 |
+
{"className": "FBTBuilder::WithTaskServiceBTStopAction", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void WithTaskServiceBTStopAction ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, int32 LogIndex, [EBTTestServiceStopTiming](API\\Developer\\AITestSuite\\BehaviorTree\\EBTTestServiceStopTiming) StopTiming, [EBTTestStopAction](API\\Developer\\AITestSuite\\BehaviorTree\\EBTTestStopAction) StopAction )", "variables": []}
|
145 |
+
{"className": "FBTBuilder::WithTaskServiceLog", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "static void WithTaskServiceLog ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, int32 ActivationIndex, int32 DeactivationIndex, int32 TickIndex, [FName](API\\Runtime\\Core\\UObject\\FName) TickBoolKeyName, bool bCallTickOnSearchStart, [FName](API\\Runtime\\Core\\UObject\\FName) BecomeRelevantBoolKeyName, [FName](API\\Runtime\\Core\\UObject\\FName) CeaseRelevantBoolKeyName, bool bToggleValue )", "variables": []}
|
146 |
+
{"className": "FBTBuilder", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "struct FBTBuilder", "variables": []}
|
147 |
+
{"className": "FTestHelpers::TestEqual", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "namespace FTestHelpers { template<typename T1, typename T2> bool FTestHelpers::TestEqual ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Description, T1 Expression, T2 Expected, [FAutomationTestBase](API\\Runtime\\Core\\Misc\\FAutomationTestBase) & This ) }", "variables": []}
|
148 |
+
{"className": "FBTBuilder::WithService", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h", "description": "", "module": "AITestSuite", "code": "template<class T> static T & WithService ( [UBTCompositeNode](API\\Runtime\\AIModule\\BehaviorTree\\UBTCompositeNode) & ParentNode, [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * ServiceClass )", "variables": []}
|
149 |
+
{"className": "FTestHelpers::TestEqual", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "namespace FTestHelpers { template<typename T1, typename T2> bool FTestHelpers::TestEqual ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Description, T1 * Expression, T2 * Expected, [FAutomationTestBase](API\\Runtime\\Core\\Misc\\FAutomationTestBase) & This ) }", "variables": []}
|
150 |
+
{"className": "FTestHelpers::TestNotEqual", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "namespace FTestHelpers { template<typename T1, typename T2> bool FTestHelpers::TestNotEqual ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Description, T1 Expression, T2 Expected, [FAutomationTestBase](API\\Runtime\\Core\\Misc\\FAutomationTestBase) & This ) }", "variables": []}
|
151 |
+
{"className": "FTestHelpers::TestNotEqual", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h", "description": "", "module": "AITestSuite", "code": "namespace FTestHelpers { template<typename T1, typename T2> bool FTestHelpers::TestNotEqual ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Description, T1 * Expression, T2 * Expected, [FAutomationTestBase](API\\Runtime\\Core\\Misc\\FAutomationTestBase) & This ) }", "variables": []}
|
152 |
+
{"className": "FTestLogger::Log", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/TestLogger.h", "description": "", "module": "AITestSuite", "code": "void Log ( const ValueType & Value )", "variables": []}
|
153 |
+
{"className": "FTestLogger::FTestLogger", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/TestLogger.h", "description": "", "module": "AITestSuite", "code": "FTestLogger ( [FAutomationTestBase](API\\Runtime\\Core\\Misc\\FAutomationTestBase) * InTestRunner )", "variables": []}
|
154 |
+
{"className": "FTestLogger", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "", "module": "AITestSuite", "code": "template<typename ValueType> struct FTestLogger", "variables": [{"type": "TArray< ValueTy...", "name": "ExpectedValues", "description": ""}, {"type": "TArray< ValueTy...", "name": "LoggedValues", "description": ""}, {"type": "FAutomationTest...", "name": "TestRunner", "description": ""}]}
|
155 |
+
{"className": "FTestTickHelper::GetStatId", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "Return the stat id to use for this tickable", "module": "AITestSuite", "code": "virtual [TStatId](API\\Runtime\\Core\\Stats\\TStatId) GetStatId() const", "variables": []}
|
156 |
+
{"className": "FTestTickHelper::IsTickable", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "Virtual that can be overloaded by the inheriting class. It is used to determine whether an object is ready to be ticked. This is required for example for allUObjectderived classes as they might be loaded async and therefore won't be ready immediately.\ntrue if object is ready to be ticked, false otherwise.", "module": "AITestSuite", "code": "virtual bool IsTickable() const", "variables": []}
|
157 |
+
{"className": "FTestTickHelper::IsTickableInEditor", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "Used to determine whether the object should be ticked in the editor. Defaults to false since that is the previous behavior.\ntrue if this tickable object can be ticked in the editor", "module": "AITestSuite", "code": "virtual bool IsTickableInEditor() const", "variables": []}
|
158 |
+
{"className": "FTestTickHelper::Tick", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "Pure virtual that must be overloaded by the inheriting class. It will be called from within LevelTick.cpp after ticking all actors or from the rendering thread (depending on bIsRenderingThreadObject)", "module": "AITestSuite", "code": "virtual void Tick ( float DeltaTime )", "variables": []}
|
159 |
+
{"className": "FTestTickHelper::FTestTickHelper", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "", "module": "AITestSuite", "code": "FTestTickHelper()", "variables": []}
|
160 |
+
{"className": "FTestTickHelper", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "", "module": "AITestSuite", "code": "struct FTestTickHelper : public [FTickableGameObject](API\\Runtime\\Engine\\FTickableGameObject)", "variables": [{"type": "TWeakObjectPtr<...", "name": "Owner", "description": ""}]}
|
161 |
+
{"className": "IAITestSuite::Get", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestSuite.h", "description": "Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.\nReturns singleton instance, loading the module on demand if needed", "module": "AITestSuite", "code": "static [IAITestSuite](API\\Developer\\AITestSuite\\IAITestSuite) & Get()", "variables": []}
|
162 |
+
{"className": "FTestLogger::~FTestLogger", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/TestLogger.h", "description": "", "module": "AITestSuite", "code": "~FTestLogger()", "variables": []}
|
163 |
+
{"className": "IAITestSuite::IsAvailable", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestSuite.h", "description": "Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.\nTrue if the module is loaded and ready to use", "module": "AITestSuite", "code": "static bool IsAvailable()", "variables": []}
|
164 |
+
{"className": "IAITestSuite", "headerPath": "/Engine/Source/Developer/AITestSuite/Public/AITestSuite.h", "description": "The public interface to this module", "module": "AITestSuite", "code": "class IAITestSuite : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
165 |
+
{"className": "UMockAI::SetEnableTicking", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "", "module": "AITestSuite", "code": "void SetEnableTicking ( bool bShouldTick )", "variables": []}
|
166 |
+
{"className": "UMockAI::TickMe", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "", "module": "AITestSuite", "code": "virtual void TickMe ( float DeltaTime )", "variables": []}
|
167 |
+
{"className": "UMockAI::UseBlackboardComponent", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "", "module": "AITestSuite", "code": "void UseBlackboardComponent()", "variables": []}
|
168 |
+
{"className": "UMockAI::UseBrainComponent", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "", "module": "AITestSuite", "code": "template<typename TBrainClass> void UseBrainComponent()", "variables": []}
|
169 |
+
{"className": "UMockAI::UsePerceptionComponent", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "", "module": "AITestSuite", "code": "void UsePerceptionComponent()", "variables": []}
|
170 |
+
{"className": "UMockAI::UMockAI", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "", "module": "AITestSuite", "code": "UMockAI ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
171 |
+
{"className": "UMockAI::~UMockAI", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "", "module": "AITestSuite", "code": "virtual ~UMockAI()", "variables": []}
|
172 |
+
{"className": "UMockAI", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI.h", "description": "", "module": "AITestSuite", "code": "class UMockAI : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "TObjectPtr<AAc...", "name": "Actor", "description": ""}, {"type": "TObjectPtr<UBl...", "name": "BBComp", "description": ""}, {"type": "TObjectPtr<UBr...", "name": "BrainComp", "description": ""}, {"type": "TObjectPtr<UAI...", "name": "PerceptionComp", "description": ""}, {"type": "FTestTickHelper", "name": "TickHelper", "description": ""}]}
|
173 |
+
{"className": "ExecutionLog", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h", "description": "", "module": "AITestSuite", "code": "static [TArray](API\\Runtime\\Core\\Containers\\TArray)< int32 > ExecutionLog;", "variables": []}
|
174 |
+
{"className": "UMockAI_BT::RunBT", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h", "description": "", "module": "AITestSuite", "code": "void RunBT ( [UBehaviorTree](API\\Runtime\\AIModule\\BehaviorTree\\UBehaviorTree) & BTAsset, [EBTExecutionMode::Type](API\\Runtime\\AIModule\\BehaviorTree\\EBTExecutionMode__Type) RunType )", "variables": []}
|
175 |
+
{"className": "UMockAI_BT::IsRunning", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h", "description": "", "module": "AITestSuite", "code": "bool IsRunning() const", "variables": []}
|
176 |
+
{"className": "UMockAI_BT::UMockAI_BT", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h", "description": "", "module": "AITestSuite", "code": "UMockAI_BT ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
177 |
+
{"className": "UMockGameplayTaskOwner::GetGameplayTaskOwner", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "Get owner of a task or default one when task is null", "module": "AITestSuite", "code": "virtual [AActor](API\\Runtime\\Engine\\GameFramework\\AActor) * GetGameplayTaskOwner ( const [UGameplayTask](API\\Runtime\\GameplayTasks\\UGameplayTask) * Task ) const", "variables": []}
|
178 |
+
{"className": "UMockGameplayTaskOwner::GetGameplayTasksComponent", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "Finds tasks component for given GameplayTask, Task.GetGameplayTasksComponent() may not be initialized at this point!", "module": "AITestSuite", "code": "virtual [UGameplayTasksComponent](API\\Runtime\\GameplayTasks\\UGameplayTasksComponent) * GetGameplayTasksComponent ( const [UGameplayTask](API\\Runtime\\GameplayTasks\\UGameplayTask) & Task ) const", "variables": []}
|
179 |
+
{"className": "UMockGameplayTaskOwner", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "", "module": "AITestSuite", "code": "class UMockGameplayTaskOwner : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject), public [IGameplayTaskOwnerInterface](API\\Runtime\\GameplayTasks\\IGameplayTaskOwnerInterface)", "variables": [{"type": "TObjectPtr<UGa...", "name": "GTComponent", "description": ""}]}
|
180 |
+
{"className": "UMockGameplayTasksComponent::GetTaskPriorityQueueSize", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "", "module": "AITestSuite", "code": "int32 GetTaskPriorityQueueSize() const", "variables": []}
|
181 |
+
{"className": "UMockGameplayTasksComponent", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "A Testing-time component that is a way to accessUGameplayTasksComponent's protected properties", "module": "AITestSuite", "code": "class UMockGameplayTasksComponent : public [UGameplayTasksComponent](API\\Runtime\\GameplayTasks\\UGameplayTasksComponent)", "variables": []}
|
182 |
+
{"className": "UMockTask_Log::Activate", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "Called to trigger the actual task once the delegates have been set up Note that the default implementation does nothing and you don't have to call it", "module": "AITestSuite", "code": "virtual void Activate()", "variables": []}
|
183 |
+
{"className": "UMockTask_Log::CreateTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "", "module": "AITestSuite", "code": "static [UMockTask_Log](API\\Developer\\AITestSuite\\UMockTask_Log) * CreateTask ( [IGameplayTaskOwnerInterface](API\\Runtime\\GameplayTasks\\IGameplayTaskOwnerInterface) & TaskOwner, [FTestLogger](API\\Developer\\AITestSuite\\FTestLogger)< int32 > & InLogger, const [FGameplayResourceSet](API\\Runtime\\GameplayTasks\\FGameplayResourceSet) & Resources, uint8 Priority )", "variables": []}
|
184 |
+
{"className": "UMockTask_Log::EnableTick", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "Testing only hack-functions", "module": "AITestSuite", "code": "void EnableTick()", "variables": []}
|
185 |
+
{"className": "UMockTask_Log::ExternalCancel", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "Called when the task is asked to cancel from an outside node. What this means depends on the individual task.Bydefault, this does nothing other than ending the task.", "module": "AITestSuite", "code": "virtual void ExternalCancel()", "variables": []}
|
186 |
+
{"className": "UMockTask_Log::ExternalConfirm", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "Called when the task is asked to confirm from an outside node. What this means depends on the individual task.Bydefault, this does nothing other than ending if bEndTask is true.", "module": "AITestSuite", "code": "virtual void ExternalConfirm ( bool bEndTask )", "variables": []}
|
187 |
+
{"className": "UMockTask_Log::OnDestroy", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "End and CleanUp the task - may be called by the task itself or by the task owner if the owner is ending. IMPORTANT! Do NOT call directly! CallEndTask()orTaskOwnerEnded()IMPORTANT! When overriding this function make sure to call Super::OnDestroy(bOwnerFinished) as the last thing, since the function internally marks the task as \"Pending Kill\", and this may interfere with internal BP mechanics", "module": "AITestSuite", "code": "virtual void OnDestroy ( bool bInOwnerFinished )", "variables": []}
|
188 |
+
{"className": "UMockAI_BT", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h", "description": "", "module": "AITestSuite", "code": "class UMockAI_BT : public [UMockAI](API\\Developer\\AITestSuite\\UMockAI)", "variables": [{"type": "TObjectPtr<UBe...", "name": "BTComp", "description": ""}, {"type": "TArray< int32 >", "name": "ExpectedResult", "description": ""}]}
|
189 |
+
{"className": "UMockTask_Log::SetInstaEnd", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "", "module": "AITestSuite", "code": "void SetInstaEnd ( bool bNewValue )", "variables": []}
|
190 |
+
{"className": "UMockTask_Log::TickTask", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "Tick function for this task, if bTickingTask == true", "module": "AITestSuite", "code": "virtual void TickTask ( float DeltaTime )", "variables": []}
|
191 |
+
{"className": "UMockTask_Log::UMockTask_Log", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "", "module": "AITestSuite", "code": "UMockTask_Log ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
192 |
+
{"className": "UMockTask_Log", "headerPath": "/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h", "description": "", "module": "AITestSuite", "code": "class UMockTask_Log : public [UGameplayTask](API\\Runtime\\GameplayTasks\\UGameplayTask)", "variables": [{"type": "bool", "name": "bShoudEndAsPartOfActivation", "description": ""}, {"type": "FTestLogger< in...", "name": "Logger", "description": ""}]}
|
ue5-api-AMFCodecs.jsonl
ADDED
@@ -0,0 +1,66 @@
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1 |
+
{"className": "FAMF::GetFactory", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/AMF.h", "description": "", "module": "AMFCodecs", "code": "amf::AMFFactory * GetFactory() const", "variables": []}
|
2 |
+
{"className": "FAMF::IsValid", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/AMF.h", "description": "Test if the API loaded correctly, or has since been cleaned up.\nTrue if the API is valid.", "module": "AMFCodecs", "code": "virtual bool IsValid() const", "variables": []}
|
3 |
+
{"className": "FAMF::FAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/AMF.h", "description": "", "module": "AMFCodecs", "code": "FAMF()", "variables": []}
|
4 |
+
{"className": "FAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/AMF.h", "description": "", "module": "AMFCodecs", "code": "class FAMF : public [FAPI](API\\Plugins\\AVCodecsCore\\FAPI)", "variables": [{"type": "bool", "name": "bHasCompatibleGPU", "description": ""}]}
|
5 |
+
{"className": "CodecTypeH264", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) const CodecTypeH264 = (TCHAR*)( AMFVideoDecoderUVD_H264_AVC );", "variables": []}
|
6 |
+
{"className": "CodecTypeH265", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) const CodecTypeH265 = (TCHAR*)( AMFVideoDecoderHW_H265_HEVC );", "variables": []}
|
7 |
+
{"className": "FVideoDecoderConfigAMF::CopyFrom", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "void CopyFrom ( amf::AMFPropertyStorage const * Other )", "variables": []}
|
8 |
+
{"className": "FVideoDecoderConfigAMF::CopyTo", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "void CopyTo ( amf::AMFPropertyStorage * Other ) const", "variables": []}
|
9 |
+
{"className": "FParsedPicture", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "struct FParsedPicture", "variables": [{"type": "TArray< uint8 >", "name": "ExtraData", "description": ""}]}
|
10 |
+
{"className": "FVideoDecoderConfigAMF::GetProperty", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "template<typename [TVariant](API\\Runtime\\Core\\Misc\\TVariant)> bool GetProperty ( wchar_t const * Name, [TVariant](API\\Runtime\\Core\\Misc\\TVariant) * OutVariant ) const", "variables": []}
|
11 |
+
{"className": "FVideoDecoderConfigAMF::operator==", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "bool operator== ( [FVideoDecoderConfigAMF](API\\Plugins\\AMFCodecs\\Video\\Decoders\\Configs\\FVideoDecoderConfigAMF) const & Other ) const", "variables": []}
|
12 |
+
{"className": "FVideoDecoderConfigAMF::operator!=", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "bool operator!= ( [FVideoDecoderConfigAMF](API\\Plugins\\AMFCodecs\\Video\\Decoders\\Configs\\FVideoDecoderConfigAMF) const & Other ) const", "variables": []}
|
13 |
+
{"className": "FVideoDecoderConfigAMF::Parse", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "[FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) Parse ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVInstance](API\\Plugins\\AVCodecsCore\\FAVInstance) > const & Instance, [FVideoPacket](API\\Plugins\\AVCodecsCore\\Video\\FVideoPacket) const & Packet, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FParsedPicture](API\\Plugins\\AMFCodecs\\Video\\Decoders\\Configs\\FVideoDecoderConfigAMF\\FParsedPicture) > & OutPictures )", "variables": []}
|
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+
{"className": "FVideoDecoderConfigAMF::SetProperty", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "template<typename [TVariant](API\\Runtime\\Core\\Misc\\TVariant)> void SetProperty ( wchar_t const * Name, [TVariant](API\\Runtime\\Core\\Misc\\TVariant) const & Variant )", "variables": []}
|
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+
{"className": "FVideoDecoderConfigAMF::FVideoDecoderConfigAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "FVideoDecoderConfigAMF ( [EAVPreset](API\\Plugins\\AVCodecsCore\\EAVPreset) Preset )", "variables": []}
|
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+
{"className": "FVideoDecoderConfigAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/Configs/VideoDecoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "struct FVideoDecoderConfigAMF : public [FAVConfig](API\\Plugins\\AVCodecsCore\\FAVConfig)", "variables": [{"type": "FName", "name": "CodecType", "description": ""}, {"type": "uint32", "name": "Height", "description": ""}, {"type": "uint32", "name": "Width", "description": ""}]}
|
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+
{"className": "FVideoDecoderAMF::CopySurface", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "template<typename TResource> static [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) CopySurface ( [TVideoDecoderAMF](API\\Plugins\\AMFCodecs\\Video\\Decoders\\TVideoDecoderAMF)< TResource > & This, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< TResource > & OutResource, amf::AMFSurfacePtr const & InSurface )", "variables": []}
|
18 |
+
{"className": "FVideoDecoderAMF::CopySurface", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Private/Video/Decoders/VideoDecoderAMF.cpp", "description": "", "module": "AMFCodecs", "code": "template<> [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) CopySurface ( [TVideoDecoderAMF](API\\Plugins\\AMFCodecs\\Video\\Decoders\\TVideoDecoderAMF)< [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > & This, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > & OutResource, amf::AMFSurfacePtr const & InSurface )", "variables": []}
|
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+
{"className": "FVideoDecoderAMF::CopySurface", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "template<> [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) CopySurface ( [TVideoDecoderAMF](API\\Plugins\\AMFCodecs\\Video\\Decoders\\TVideoDecoderAMF)< [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > & This, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > & OutResource, amf::AMFSurfacePtr const & InSurface )", "variables": []}
|
20 |
+
{"className": "FVideoDecoderAMF::SetupContext", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "template<typename TResource> static [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SetupContext ( [TVideoDecoderAMF](API\\Plugins\\AMFCodecs\\Video\\Decoders\\TVideoDecoderAMF)< TResource > & This )", "variables": []}
|
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+
{"className": "FVideoDecoderAMF::SetupContext", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Private/Video/Decoders/VideoDecoderAMF.cpp", "description": "", "module": "AMFCodecs", "code": "template<> [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SetupContext ( [TVideoDecoderAMF](API\\Plugins\\AMFCodecs\\Video\\Decoders\\TVideoDecoderAMF)< [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > & This )", "variables": []}
|
22 |
+
{"className": "FVideoDecoderAMF::SetupContext", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "template<> [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SetupContext ( [TVideoDecoderAMF](API\\Plugins\\AMFCodecs\\Video\\Decoders\\TVideoDecoderAMF)< class [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > & This )", "variables": []}
|
23 |
+
{"className": "TVideoDecoderAMF::ApplyConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "FAVResult.", "module": "AMFCodecs", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) ApplyConfig()", "variables": []}
|
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+
{"className": "FVideoDecoderAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "TODO (Andrew) Hack until I get back to AMF.", "module": "AMFCodecs", "code": "struct FVideoDecoderAMF", "variables": []}
|
25 |
+
{"className": "TVideoDecoderAMF::Close", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "virtual void Close()", "variables": []}
|
26 |
+
{"className": "TVideoDecoderAMF::IsInitialized", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "bool IsInitialized() const", "variables": []}
|
27 |
+
{"className": "TVideoDecoderAMF::IsOpen", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "virtual bool IsOpen() const", "variables": []}
|
28 |
+
{"className": "TVideoDecoderAMF::Open", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) Open ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVDevice](API\\Plugins\\AVCodecsCore\\FAVDevice) > const & NewDevice, [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVInstance](API\\Plugins\\AVCodecsCore\\FAVInstance) > const & NewInstance )", "variables": []}
|
29 |
+
{"className": "TVideoDecoderAMF::ReceiveFrame", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "FAVResult.", "module": "AMFCodecs", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) ReceiveFrame ( [TResolvableVideoResource](API\\Plugins\\AVCodecsCore\\Video\\TResolvableVideoResource)< TResource > & InOutResource )", "variables": []}
|
30 |
+
{"className": "TVideoDecoderAMF::SendPacket", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "returnFAVResult(EAVResult::ErrorInvalidState, TEXT(\"Decoder not open\"), TEXT(\"AMF\")); }", "module": "AMFCodecs", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SendPacket ( [FVideoPacket](API\\Plugins\\AVCodecsCore\\Video\\FVideoPacket) const & Packet )", "variables": []}
|
31 |
+
{"className": "TVideoDecoderAMF::TVideoDecoderAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "TVideoDecoderAMF()", "variables": []}
|
32 |
+
{"className": "TVideoDecoderAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "template<typename TResource> class TVideoDecoderAMF : public [TVideoDecoder< TResource, FVideoDecoderConfigAMF >](API\\Plugins\\AVCodecsCore\\Video\\TVideoDecoder)", "variables": [{"type": "amf::AMFContext...", "name": "Context", "description": ""}]}
|
33 |
+
{"className": "TVideoDecoderAMF::~TVideoDecoderAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Decoders/VideoDecoderAMF.h", "description": "", "module": "AMFCodecs", "code": "virtual ~TVideoDecoderAMF()", "variables": []}
|
34 |
+
{"className": "CodecTypeH264", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) const CodecTypeH264 = (TCHAR*)( AMFVideoEncoderVCE_AVC );", "variables": []}
|
35 |
+
{"className": "CodecTypeH265", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) const CodecTypeH265 = (TCHAR*)( AMFVideoEncoder_HEVC );", "variables": []}
|
36 |
+
{"className": "FVideoEncoderConfigAMF::CompareProperty", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "bool CompareProperty ( wchar_t const * Name, [FVideoEncoderConfigAMF](API\\Plugins\\AMFCodecs\\Video\\Encoders\\Configs\\FVideoEncoderConfigAMF) const & Other ) const", "variables": []}
|
37 |
+
{"className": "FVideoEncoderConfigAMF::ConvertRateControlMode", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "static [TAVResult](API\\Plugins\\AVCodecsCore\\TAVResult)< AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_ENUM > ConvertRateControlMode ( [ERateControlMode](API\\Plugins\\AVCodecsCore\\Video\\ERateControlMode) Mode )", "variables": []}
|
38 |
+
{"className": "FVideoEncoderConfigAMF::ConvertRateControlMode", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "static [TAVResult](API\\Plugins\\AVCodecsCore\\TAVResult)< [ERateControlMode](API\\Plugins\\AVCodecsCore\\Video\\ERateControlMode) > ConvertRateControlMode ( AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_ENUM Mode )", "variables": []}
|
39 |
+
{"className": "FVideoEncoderConfigAMF::CopyFrom", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "void CopyFrom ( amf::AMFPropertyStorage const * Other )", "variables": []}
|
40 |
+
{"className": "FVideoEncoderConfigAMF::CopyTo", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "void CopyTo ( amf::AMFPropertyStorage * Other ) const", "variables": []}
|
41 |
+
{"className": "FVideoEncoderConfigAMF::GetProperty", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "template<typename [TVariant](API\\Runtime\\Core\\Misc\\TVariant)> bool GetProperty ( wchar_t const * Name, [TVariant](API\\Runtime\\Core\\Misc\\TVariant) * OutVariant ) const", "variables": []}
|
42 |
+
{"className": "FVideoEncoderConfigAMF::operator==", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "bool operator== ( [FVideoEncoderConfigAMF](API\\Plugins\\AMFCodecs\\Video\\Encoders\\Configs\\FVideoEncoderConfigAMF) const & Other ) const", "variables": []}
|
43 |
+
{"className": "FVideoEncoderConfigAMF::operator!=", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "bool operator!= ( [FVideoEncoderConfigAMF](API\\Plugins\\AMFCodecs\\Video\\Encoders\\Configs\\FVideoEncoderConfigAMF) const & Other ) const", "variables": []}
|
44 |
+
{"className": "FVideoEncoderConfigAMF::SetDifferencesOnly", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "void SetDifferencesOnly ( [FVideoEncoderConfigAMF](API\\Plugins\\AMFCodecs\\Video\\Encoders\\Configs\\FVideoEncoderConfigAMF) const & NewConfig, amf::AMFPropertyStorage * Storage )", "variables": []}
|
45 |
+
{"className": "FVideoEncoderConfigAMF::SetProperty", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "template<typename [TVariant](API\\Runtime\\Core\\Misc\\TVariant)> void SetProperty ( wchar_t const * Name, [TVariant](API\\Runtime\\Core\\Misc\\TVariant) const & Variant )", "variables": []}
|
46 |
+
{"className": "FVideoEncoderConfigAMF::FVideoEncoderConfigAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "FVideoEncoderConfigAMF ( [EAVPreset](API\\Plugins\\AVCodecsCore\\EAVPreset) Preset )", "variables": []}
|
47 |
+
{"className": "FVideoEncoderConfigAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/Configs/VideoEncoderConfigAMF.h", "description": "", "module": "AMFCodecs", "code": "struct FVideoEncoderConfigAMF : public [FAVConfig](API\\Plugins\\AVCodecsCore\\FAVConfig)", "variables": [{"type": "FName", "name": "CodecType", "description": ""}, {"type": "uint32", "name": "Height", "description": ""}, {"type": "bool", "name": "RepeatSPSPPS", "description": ""}, {"type": "uint32", "name": "Width", "description": ""}]}
|
48 |
+
{"className": "FTypeID::Get< amf::AMFSurfacePtr >", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "namespace FTypeID { namespace Get< amf { template<> AMFCODECS_API [FTypeID](API\\Plugins\\AVCodecsCore\\FTypeID) FTypeID::Get< amf::AMFSurfacePtr >() } }", "variables": []}
|
49 |
+
{"className": "FVideoEncoderAMF::MapSurface", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "template<typename TResource> static [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) MapSurface ( [TVideoEncoderAMF](API\\Plugins\\AMFCodecs\\Video\\Encoders\\TVideoEncoderAMF)< TResource > & This, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< amf::AMFSurfacePtr > & OutSurface, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< TResource > const & InResource )", "variables": []}
|
50 |
+
{"className": "FVideoEncoderAMF::MapSurface", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Private/Video/Encoders/VideoEncoderAMF.cpp", "description": "", "module": "AMFCodecs", "code": "template<> [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) MapSurface ( [TVideoEncoderAMF](API\\Plugins\\AMFCodecs\\Video\\Encoders\\TVideoEncoderAMF)< [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > & This, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< amf::AMFSurfacePtr > & OutSurface, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > const & InResource )", "variables": []}
|
51 |
+
{"className": "FVideoEncoderAMF::MapSurface", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "template<> [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) MapSurface ( [TVideoEncoderAMF](API\\Plugins\\AMFCodecs\\Video\\Encoders\\TVideoEncoderAMF)< class [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > & This, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< amf::AMFSurfacePtr > & OutSurface, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< class [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > const & InResource )", "variables": []}
|
52 |
+
{"className": "FVideoEncoderAMF::SetupContext", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "template<typename TResource> static [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SetupContext ( [TVideoEncoderAMF](API\\Plugins\\AMFCodecs\\Video\\Encoders\\TVideoEncoderAMF)< TResource > & This )", "variables": []}
|
53 |
+
{"className": "FVideoEncoderAMF::SetupContext", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Private/Video/Encoders/VideoEncoderAMF.cpp", "description": "", "module": "AMFCodecs", "code": "template<> [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SetupContext ( [TVideoEncoderAMF](API\\Plugins\\AMFCodecs\\Video\\Encoders\\TVideoEncoderAMF)< [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > & This )", "variables": []}
|
54 |
+
{"className": "FVideoEncoderAMF::SetupContext", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "template<> [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SetupContext ( [TVideoEncoderAMF](API\\Plugins\\AMFCodecs\\Video\\Encoders\\TVideoEncoderAMF)< class [FVideoResourceVulkan](API\\Plugins\\AVCodecsCore\\Video\\Resources\\FVideoResourceVulkan) > & This )", "variables": []}
|
55 |
+
{"className": "TVideoEncoderAMF::ApplyConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "FAVResult.", "module": "AMFCodecs", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) ApplyConfig()", "variables": []}
|
56 |
+
{"className": "FVideoEncoderAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "TODO (Andrew) Hack until I get back to AMF.", "module": "AMFCodecs", "code": "struct FVideoEncoderAMF", "variables": []}
|
57 |
+
{"className": "TVideoEncoderAMF::Close", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "virtual void Close()", "variables": []}
|
58 |
+
{"className": "TVideoEncoderAMF::IsInitialized", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "bool IsInitialized() const", "variables": []}
|
59 |
+
{"className": "TVideoEncoderAMF::IsOpen", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "virtual bool IsOpen() const", "variables": []}
|
60 |
+
{"className": "TVideoEncoderAMF::Open", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) Open ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVDevice](API\\Plugins\\AVCodecsCore\\FAVDevice) > const & NewDevice, [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVInstance](API\\Plugins\\AVCodecsCore\\FAVInstance) > const & NewInstance )", "variables": []}
|
61 |
+
{"className": "TVideoEncoderAMF::SendFrame", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "[FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SendFrame ( amf::AMFSurfacePtr Input, bool bShouldApplyConfig )", "variables": []}
|
62 |
+
{"className": "TVideoEncoderAMF::ReceivePacket", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) ReceivePacket ( [FVideoPacket](API\\Plugins\\AVCodecsCore\\Video\\FVideoPacket) & OutPacket )", "variables": []}
|
63 |
+
{"className": "TVideoEncoderAMF::SendFrame", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "returnFAVResult(EAVResult::ErrorInvalidState, TEXT(\"Encoder not open\"), TEXT(\"AMF\")); }", "module": "AMFCodecs", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SendFrame ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< TResource > const & Resource, uint32 Timestamp, bool bForceKeyframe )", "variables": []}
|
64 |
+
{"className": "TVideoEncoderAMF::TVideoEncoderAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "TVideoEncoderAMF()", "variables": []}
|
65 |
+
{"className": "TVideoEncoderAMF::~TVideoEncoderAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "virtual ~TVideoEncoderAMF()", "variables": []}
|
66 |
+
{"className": "TVideoEncoderAMF", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Source/AMFCodecs/Public/Video/Encoders/VideoEncoderAMF.h", "description": "", "module": "AMFCodecs", "code": "template<typename TResource> class TVideoEncoderAMF : public [TVideoEncoder< TResource, FVideoEncoderConfigAMF >](API\\Plugins\\AVCodecsCore\\Video\\TVideoEncoder)", "variables": [{"type": "amf::AMFContext...", "name": "Context", "description": ""}]}
|
ue5-api-ARUtilities.jsonl
ADDED
@@ -0,0 +1,28 @@
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1 |
+
{"className": "AARPassthroughManager::BeginPlay", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARPassthroughManager.h", "description": "Overridable native event for when play begins for this actor.", "module": "ARUtilities", "code": "virtual void BeginPlay()", "variables": []}
|
2 |
+
{"className": "AARPassthroughManager::GetPassthroughMaterialUpdateComponent", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARPassthroughManager.h", "description": "", "module": "ARUtilities", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=\"Passthrough\") [UPassthroughMaterialUpdateComponent](API\\Plugins\\ARUtilities\\UPassthroughMaterialUpdateCompon-) * GetPassthroughMaterialUpdateComponent() const", "variables": []}
|
3 |
+
{"className": "AARPassthroughManager::AARPassthroughManager", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARPassthroughManager.h", "description": "", "module": "ARUtilities", "code": "AARPassthroughManager ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
4 |
+
{"className": "AARPassthroughManager", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARPassthroughManager.h", "description": "A helper actor that collects the ARComponent in the scene and apply the passthrough material to them.", "module": "ARUtilities", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=\"AR\") class AARPassthroughManager : public [AActor](API\\Runtime\\Engine\\GameFramework\\AActor)", "variables": [{"type": "TArray<TSubcla...", "name": "ARComponentClasses", "description": "What kinds of AR components should be gathered"}]}
|
5 |
+
{"className": "EARLiveLinkSourceType", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARLiveLinkRetargetAsset.h", "description": "", "module": "ARUtilities", "code": "enum EARLiveLinkSourceType { None, ARKitPoseTracking, }", "variables": []}
|
6 |
+
{"className": "FARKitPoseTrackingConfig", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARLiveLinkRetargetAsset.h", "description": "", "module": "ARUtilities", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FARKitPoseTrackingConfig", "variables": [{"type": "FVector", "name": "HumanForward", "description": ""}, {"type": "FVector", "name": "MeshForward", "description": ""}]}
|
7 |
+
{"className": "FARUtilitiesModule::ShutdownModule", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilities.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "ARUtilities", "code": "virtual void ShutdownModule()", "variables": []}
|
8 |
+
{"className": "FARUtilitiesModule", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilities.h", "description": "", "module": "ARUtilities", "code": "class FARUtilitiesModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
9 |
+
{"className": "IARLiveLinkRetargetingLogic::BuildPoseFromAnimationData", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARLiveLinkRetargetAsset.h", "description": "", "module": "ARUtilities", "code": "void BuildPoseFromAnimationData ( const [UARLiveLinkRetargetAsset](API\\Plugins\\ARUtilities\\UARLiveLinkRetargetAsset) & SourceAsset, float DeltaTime, const [FLiveLinkSkeletonStaticData](API\\Runtime\\LiveLinkInterface\\Roles\\FLiveLinkSkeletonStaticData) * InSkeletonData, const [FLiveLinkAnimationFrameData](API\\Runtime\\LiveLinkInterface\\Roles\\FLiveLinkAnimationFrameData) * InFrameData, [FCompactPose](API\\Runtime\\Engine\\FCompactPose) & OutPose )", "variables": []}
|
10 |
+
{"className": "IARLiveLinkRetargetingLogic::GetModularFeatureName", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARLiveLinkRetargetAsset.h", "description": "", "module": "ARUtilities", "code": "static const [FName](API\\Runtime\\Core\\UObject\\FName) & GetModularFeatureName()", "variables": []}
|
11 |
+
{"className": "IARLiveLinkRetargetingLogic", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARLiveLinkRetargetAsset.h", "description": "Interface that allows each platform to implement its own retarting logic", "module": "ARUtilities", "code": "class IARLiveLinkRetargetingLogic : public [IModularFeature](API\\Runtime\\Core\\Features\\IModularFeature)", "variables": []}
|
12 |
+
{"className": "UARLiveLinkRetargetAsset::BuildPoseFromAnimationData", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARLiveLinkRetargetAsset.h", "description": "Build OutPose from AnimationData if subject was from this type.", "module": "ARUtilities", "code": "virtual void BuildPoseFromAnimationData ( float DeltaTime, const [FLiveLinkSkeletonStaticData](API\\Runtime\\LiveLinkInterface\\Roles\\FLiveLinkSkeletonStaticData) * InSkeletonData, const [FLiveLinkAnimationFrameData](API\\Runtime\\LiveLinkInterface\\Roles\\FLiveLinkAnimationFrameData) * InFrameData, [FCompactPose](API\\Runtime\\Engine\\FCompactPose) & OutPose )", "variables": []}
|
13 |
+
{"className": "UARLiveLinkRetargetAsset::GetRemappedBoneName", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARLiveLinkRetargetAsset.h", "description": "", "module": "ARUtilities", "code": "[FName](API\\Runtime\\Core\\UObject\\FName) GetRemappedBoneName ( [FName](API\\Runtime\\Core\\UObject\\FName) BoneName ) const", "variables": []}
|
14 |
+
{"className": "UARLiveLinkRetargetAsset::PostEditChangeProperty", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARLiveLinkRetargetAsset.h", "description": "Called when a property on this object has been modified externally", "module": "ARUtilities", "code": "virtual void PostEditChangeProperty ( [FPropertyChangedEvent](API\\Runtime\\CoreUObject\\UObject\\FPropertyChangedEvent) & PropertyChangedEvent )", "variables": []}
|
15 |
+
{"className": "UARLiveLinkRetargetAsset", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARLiveLinkRetargetAsset.h", "description": "Platform agnostic live link retarget asset", "module": "ARUtilities", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Abstract) class UARLiveLinkRetargetAsset : public [ULiveLinkRetargetAsset](API\\Runtime\\LiveLinkAnimationCore\\ULiveLinkRetargetAsset)", "variables": [{"type": "FARKitPoseTrack...", "name": "ARKitPoseTrackingConfig", "description": "Configuration when using ARKit pose tracking"}, {"type": "TMap<FName,FN...", "name": "BoneMap", "description": "Mapping from AR platform bone name to UE4 skeleton bone name"}, {"type": "EARLiveLinkSour...", "name": "SourceType", "description": ""}]}
|
16 |
+
{"className": "UARUtilitiesFunctionLibrary::GetPassthroughCameraUVs", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilitiesFunctionLibrary.h", "description": "Fill out quad vertices in OutUVs using the specified UV offset", "module": "ARUtilities", "code": "static void GetPassthroughCameraUVs ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector2D > & OutUVs, const FVector2D & UVOffset )", "variables": []}
|
17 |
+
{"className": "UARUtilitiesFunctionLibrary::GetUVOffset", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilitiesFunctionLibrary.h", "description": "Return the UV offset by trying to fit a specific texture size onto the view (cropping)", "module": "ARUtilities", "code": "static FVector2D GetUVOffset ( const FVector2D & ViewSize, const FVector2D & TextureSize )", "variables": []}
|
18 |
+
{"className": "FARUtilitiesModule::StartupModule", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilities.h", "description": "IModuleInterfaceimplementation", "module": "ARUtilities", "code": "virtual void StartupModule()", "variables": []}
|
19 |
+
{"className": "UARUtilitiesFunctionLibrary::UpdateCameraTextureParam", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilitiesFunctionLibrary.h", "description": "Update material texture parameter using pre-defined names: For regular texture: CameraTexture For external texture: ExternalCameraTexture", "module": "ARUtilities", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AR Utilities\") static void UpdateCameraTextureParam ( [UMaterialInstanceDynamic](API\\Runtime\\Engine\\Materials\\UMaterialInstanceDynamic) * MaterialInstance, [UTexture](API\\Runtime\\Engine\\Engine\\UTexture) * CameraTexture, float ColorScale )", "variables": []}
|
20 |
+
{"className": "UARUtilitiesFunctionLibrary::UpdateSceneDepthTexture", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilitiesFunctionLibrary.h", "description": "Update material texture parameter using pre-defined names: Scene depth texture: SceneDepthTexture Depth to meter scale: DepthToMeterScale", "module": "ARUtilities", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AR Utilities\") static void UpdateSceneDepthTexture ( [UMaterialInstanceDynamic](API\\Runtime\\Engine\\Materials\\UMaterialInstanceDynamic) * MaterialInstance, [UTexture](API\\Runtime\\Engine\\Engine\\UTexture) * SceneDepthTexture, float DepthToMeterScale )", "variables": []}
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21 |
+
{"className": "UARUtilitiesFunctionLibrary::UpdateWorldToMeterScale", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilitiesFunctionLibrary.h", "description": "Update material texture parameter using pre-defined names: World to meter scale: WorldToMeterScale", "module": "ARUtilities", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AR Utilities\") static void UpdateWorldToMeterScale ( [UMaterialInstanceDynamic](API\\Runtime\\Engine\\Materials\\UMaterialInstanceDynamic) * MaterialInstance, float WorldToMeterScale )", "variables": []}
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22 |
+
{"className": "UARUtilitiesFunctionLibrary", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilitiesFunctionLibrary.h", "description": "", "module": "ARUtilities", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UARUtilitiesFunctionLibrary : public [UBlueprintFunctionLibrary](API\\Runtime\\Engine\\Kismet\\UBlueprintFunctionLibrary)", "variables": []}
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23 |
+
{"className": "UPassthroughMaterialUpdateComponent::AddAffectedComponent", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/PassthroughMaterialUpdateComponent.h", "description": "Add a component to be affected by the passthrough rendering", "module": "ARUtilities", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Passthrough\") void AddAffectedComponent ( [UPrimitiveComponent](API\\Runtime\\Engine\\Components\\UPrimitiveComponent) * InComponent )", "variables": []}
|
24 |
+
{"className": "UPassthroughMaterialUpdateComponent::RemoveAffectedComponent", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/PassthroughMaterialUpdateComponent.h", "description": "Remove the component from passthrough rendering", "module": "ARUtilities", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Passthrough\") void RemoveAffectedComponent ( [UPrimitiveComponent](API\\Runtime\\Engine\\Components\\UPrimitiveComponent) * InComponent )", "variables": []}
|
25 |
+
{"className": "UPassthroughMaterialUpdateComponent::SetPassthroughDebugColor", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/PassthroughMaterialUpdateComponent.h", "description": "Update the passthrough debug color", "module": "ARUtilities", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Passthrough\") void SetPassthroughDebugColor ( [FLinearColor](API\\Runtime\\Core\\Math\\FLinearColor) NewDebugColor )", "variables": []}
|
26 |
+
{"className": "UPassthroughMaterialUpdateComponent::TickComponent", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/PassthroughMaterialUpdateComponent.h", "description": "Function called every frame on this ActorComponent. Override this function to implement custom logic to be executed every frame. Only executes if the component is registered, and also PrimaryComponentTick.bCanEverTick must be set to true.", "module": "ARUtilities", "code": "virtual void TickComponent ( float DeltaTime, ELevelTick TickType, [FActorComponentTickFunction](API\\Runtime\\Engine\\Engine\\FActorComponentTickFunction) * ThisTickFunction )", "variables": []}
|
27 |
+
{"className": "UPassthroughMaterialUpdateComponent::UPassthroughMaterialUpdateComponent", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/PassthroughMaterialUpdateComponent.h", "description": "", "module": "ARUtilities", "code": "UPassthroughMaterialUpdateComponent()", "variables": []}
|
28 |
+
{"className": "UPassthroughMaterialUpdateComponent", "headerPath": "/Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/PassthroughMaterialUpdateComponent.h", "description": "Helper component that automatically pick the correct passthrough material to use and handles updating the camera texture in the tick.", "module": "ARUtilities", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=\"AR\", Meta=(BlueprintSpawnableComponent)) class UPassthroughMaterialUpdateComponent : public [UActorComponent](API\\Runtime\\Engine\\Components\\UActorComponent)", "variables": [{"type": "FLinearColor", "name": "PassthroughDebugColor", "description": "The debug color used to modulate the passthrough material."}, {"type": "TObjectPtr<UMa...", "name": "PassthroughMaterial", "description": "Which material to use for a regular camera texture"}, {"type": "TObjectPtr<UMa...", "name": "PassthroughMaterialExternalTexture", "description": "Which material to use for an external camera texture"}, {"type": "EARTextureType", "name": "TextureType", "description": "Which AR texture to use as the camera texture"}]}
|
ue5-api-AVCodecsCore.jsonl
ADDED
The diff for this file is too large to render.
See raw diff
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|
ue5-api-AVCodecsCoreRHI.jsonl
ADDED
@@ -0,0 +1,94 @@
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|
1 |
+
{"className": "FSimpleAudioEncoderConfig::operator FAudioEncoderConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "operator FAudioEncoderConfig() const", "variables": []}
|
2 |
+
{"className": "FSimpleAudioEncoderConfig::FSimpleAudioEncoderConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "FSimpleAudioEncoderConfig ( [ESimpleAVPreset](API\\Plugins\\AVCodecsCoreRHI\\ESimpleAVPreset) Preset )", "variables": []}
|
3 |
+
{"className": "FSimpleAudioEncoderConfig::FSimpleAudioEncoderConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "FSimpleAudioEncoderConfig ( [FAudioEncoderConfig](API\\Plugins\\AVCodecsCore\\Audio\\FAudioEncoderConfig) const & From )", "variables": []}
|
4 |
+
{"className": "FSimpleAudioEncoderConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSimpleAudioEncoderConfig", "variables": [{"type": "int32", "name": "Bitrate", "description": ""}, {"type": "int32", "name": "NumChannels", "description": ""}, {"type": "int32", "name": "Samplerate", "description": ""}]}
|
5 |
+
{"className": "USimpleAudioEncoder::Close", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Audio\") void Close()", "variables": []}
|
6 |
+
{"className": "USimpleAudioEncoder::GetCodec", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "Configuration.", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Audio\") [ESimpleAudioCodec](API\\Plugins\\AVCodecsCoreRHI\\Audio\\ESimpleAudioCodec) GetCodec() const", "variables": []}
|
7 |
+
{"className": "USimpleAudioEncoder::GetConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Audio\") [FSimpleAudioEncoderConfig](API\\Plugins\\AVCodecsCoreRHI\\Audio\\Encoders\\FSimpleAudioEncoderConfig) GetConfig() const", "variables": []}
|
8 |
+
{"className": "USimpleAudioEncoder::IsAsync", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Audio\") bool IsAsync() const", "variables": []}
|
9 |
+
{"className": "USimpleAudioEncoder::IsOpen", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Audio\") bool IsOpen() const", "variables": []}
|
10 |
+
{"className": "USimpleAudioEncoder::Open", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Audio\") bool Open ( [ESimpleAudioCodec](API\\Plugins\\AVCodecsCoreRHI\\Audio\\ESimpleAudioCodec) Codec, [FSimpleAudioEncoderConfig](API\\Plugins\\AVCodecsCoreRHI\\Audio\\Encoders\\FSimpleAudioEncoderConfig) Config, bool bAsynchronous )", "variables": []}
|
11 |
+
{"className": "USimpleAudioEncoder::ReceivePacket", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Audio\") bool ReceivePacket ( [FSimpleAudioPacket](API\\Plugins\\AVCodecsCoreRHI\\Audio\\FSimpleAudioPacket) & OutPacket )", "variables": []}
|
12 |
+
{"className": "USimpleAudioEncoder::ReceivePackets", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Audio\") void ReceivePackets ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FSimpleAudioPacket](API\\Plugins\\AVCodecsCoreRHI\\Audio\\FSimpleAudioPacket) > & OutPackets )", "variables": []}
|
13 |
+
{"className": "USimpleAudioEncoder::SendFrame", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "bool SendFrame ( [Audio::TSampleBuffer](API\\Runtime\\SignalProcessing\\TSampleBuffer)< float > const & Resource, double Timestamp )", "variables": []}
|
14 |
+
{"className": "USimpleAudioEncoder::SendFrame", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "bool SendFrame ( float const * ResourceData, double Timestamp, int32 NumSamples, float SampleDuration )", "variables": []}
|
15 |
+
{"className": "USimpleAudioEncoder::SendFrameFloat", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Audio\", Meta=(DisplayName=\"Send Frame (PCM16)\")) bool SendFrameFloat ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > const & Resource, double Timestamp, int32 NumSamples, float SampleDuration )", "variables": []}
|
16 |
+
{"className": "USimpleAudioEncoder::SetConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Audio\") void SetConfig ( [FSimpleAudioEncoderConfig](API\\Plugins\\AVCodecsCoreRHI\\Audio\\Encoders\\FSimpleAudioEncoderConfig) NewConfig )", "variables": []}
|
17 |
+
{"className": "USimpleAudioEncoder", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class USimpleAudioEncoder : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject), public [FRunnable](API\\Runtime\\Core\\HAL\\FRunnable)", "variables": []}
|
18 |
+
{"className": "ESimpleAudioCodec", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/SimpleAudio.h", "description": "", "module": "AVCodecsCoreRHI", "code": "enum ESimpleAudioCodec { AAC = 0, }", "variables": []}
|
19 |
+
{"className": "FSimpleAudioPacket", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/SimpleAudio.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSimpleAudioPacket", "variables": [{"type": "FAudioPacket", "name": "RawPacket", "description": ""}]}
|
20 |
+
{"className": "USimpleAudioHelper::GuessCodec", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/SimpleAudio.h", "description": "", "module": "AVCodecsCoreRHI", "code": "static [ESimpleAudioCodec](API\\Plugins\\AVCodecsCoreRHI\\Audio\\ESimpleAudioCodec) GuessCodec ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVInstance](API\\Plugins\\AVCodecsCore\\FAVInstance) > const & Instance )", "variables": []}
|
21 |
+
{"className": "USimpleAudioHelper", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/SimpleAudio.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class USimpleAudioHelper : public [USimpleAVHelper](API\\Plugins\\AVCodecsCoreRHI\\USimpleAVHelper)", "variables": []}
|
22 |
+
{"className": "ESimpleAVPreset", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/SimpleAV.h", "description": "", "module": "AVCodecsCoreRHI", "code": "enum ESimpleAVPreset { Default, UltraLowQuality, LowQuality, HighQuality, Lossless, }", "variables": []}
|
23 |
+
{"className": "USimpleAVHelper::ConvertPreset", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/SimpleAV.h", "description": "", "module": "AVCodecsCoreRHI", "code": "static [EAVPreset](API\\Plugins\\AVCodecsCore\\EAVPreset) ConvertPreset ( [ESimpleAVPreset](API\\Plugins\\AVCodecsCoreRHI\\ESimpleAVPreset) From )", "variables": []}
|
24 |
+
{"className": "TVideoDecoderRHI::ApplyConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/VideoDecoderRHI.h", "description": "FAVResult.", "module": "AVCodecsCoreRHI", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) ApplyConfig()", "variables": []}
|
25 |
+
{"className": "TVideoDecoderRHI::Close", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/VideoDecoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual void Close()", "variables": []}
|
26 |
+
{"className": "TVideoDecoderRHI::IsOpen", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/VideoDecoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual bool IsOpen() const", "variables": []}
|
27 |
+
{"className": "TVideoDecoderRHI::Open", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/VideoDecoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) Open ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVDevice](API\\Plugins\\AVCodecsCore\\FAVDevice) > const & NewDevice, [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVInstance](API\\Plugins\\AVCodecsCore\\FAVInstance) > const & NewInstance )", "variables": []}
|
28 |
+
{"className": "USimpleAVHelper", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/SimpleAV.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class USimpleAVHelper : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": []}
|
29 |
+
{"className": "TVideoDecoderRHI::ReceiveFrame", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/VideoDecoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) ReceiveFrame ( [TResolvableVideoResource](API\\Plugins\\AVCodecsCore\\Video\\TResolvableVideoResource)< [FVideoResourceRHI](API\\Plugins\\AVCodecsCoreRHI\\Video\\Resources\\FVideoResourceRHI) > & InOutResource )", "variables": []}
|
30 |
+
{"className": "TVideoDecoderRHI::Register", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/VideoDecoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "template<typename TChildConfig> static FVideoDecoder::TFactory< [FVideoResourceRHI](API\\Plugins\\AVCodecsCoreRHI\\Video\\Resources\\FVideoResourceRHI), TConfig > & Register()", "variables": []}
|
31 |
+
{"className": "TVideoDecoderRHI::SendPacket", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/VideoDecoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SendPacket ( [FVideoPacket](API\\Plugins\\AVCodecsCore\\Video\\FVideoPacket) const & Packet )", "variables": []}
|
32 |
+
{"className": "TVideoDecoderRHI::TVideoDecoderRHI", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/VideoDecoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "TVideoDecoderRHI()", "variables": []}
|
33 |
+
{"className": "TVideoDecoderRHI", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/VideoDecoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "template<typename TConfig> class TVideoDecoderRHI : public [TVideoDecoder< FVideoResourceRHI, TConfig >](API\\Plugins\\AVCodecsCore\\Video\\TVideoDecoder)", "variables": [{"type": "TSharedPtr<TVi...", "name": "Child", "description": ""}]}
|
34 |
+
{"className": "USimpleVideoDecoder::Close", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/SimpleVideoDecoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") void Close()", "variables": []}
|
35 |
+
{"className": "USimpleVideoDecoder::GetCodec", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/SimpleVideoDecoder.h", "description": "Configuration.", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") [ESimpleVideoCodec](API\\Plugins\\AVCodecsCoreRHI\\Video\\ESimpleVideoCodec) GetCodec() const", "variables": []}
|
36 |
+
{"className": "USimpleVideoDecoder::IsAsync", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/SimpleVideoDecoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") bool IsAsync() const", "variables": []}
|
37 |
+
{"className": "USimpleVideoDecoder::IsOpen", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/SimpleVideoDecoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") bool IsOpen() const", "variables": []}
|
38 |
+
{"className": "USimpleVideoDecoder::Open", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/SimpleVideoDecoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") bool Open ( [ESimpleVideoCodec](API\\Plugins\\AVCodecsCoreRHI\\Video\\ESimpleVideoCodec) Codec, bool bAsynchronous )", "variables": []}
|
39 |
+
{"className": "USimpleVideoDecoder::ReceiveFrame", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/SimpleVideoDecoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") bool ReceiveFrame ( [UTextureRenderTarget2D](API\\Runtime\\Engine\\Engine\\UTextureRenderTarget2D) * Resource )", "variables": []}
|
40 |
+
{"className": "USimpleVideoDecoder::SendPacket", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/SimpleVideoDecoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") bool SendPacket ( [FSimpleVideoPacket](API\\Plugins\\AVCodecsCoreRHI\\Video\\FSimpleVideoPacket) const & Packet )", "variables": []}
|
41 |
+
{"className": "USimpleVideoDecoder", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Decoders/SimpleVideoDecoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class USimpleVideoDecoder : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject), public [FRunnable](API\\Runtime\\Core\\HAL\\FRunnable)", "variables": []}
|
42 |
+
{"className": "FSimpleVideoEncoderConfig::operator FVideoEncoderConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "operator FVideoEncoderConfig() const", "variables": []}
|
43 |
+
{"className": "FSimpleVideoEncoderConfig::FSimpleVideoEncoderConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "FSimpleVideoEncoderConfig ( [ESimpleAVPreset](API\\Plugins\\AVCodecsCoreRHI\\ESimpleAVPreset) Preset )", "variables": []}
|
44 |
+
{"className": "FSimpleVideoEncoderConfig::FSimpleVideoEncoderConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "FSimpleVideoEncoderConfig ( [FVideoEncoderConfig](API\\Plugins\\AVCodecsCore\\Video\\FVideoEncoderConfig) const & From )", "variables": []}
|
45 |
+
{"className": "FSimpleVideoEncoderConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSimpleVideoEncoderConfig", "variables": [{"type": "int32", "name": "Height", "description": ""}, {"type": "int32", "name": "MaxBitrate", "description": ""}, {"type": "int32", "name": "TargetBitrate", "description": ""}, {"type": "int32", "name": "TargetFramerate", "description": ""}, {"type": "int32", "name": "Width", "description": ""}]}
|
46 |
+
{"className": "TVideoEncoderRHI::ApplyConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/VideoEncoderRHI.h", "description": "FAVResult.", "module": "AVCodecsCoreRHI", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) ApplyConfig()", "variables": []}
|
47 |
+
{"className": "TVideoEncoderRHI::Close", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/VideoEncoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual void Close()", "variables": []}
|
48 |
+
{"className": "TVideoEncoderRHI::IsOpen", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/VideoEncoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual bool IsOpen() const", "variables": []}
|
49 |
+
{"className": "TVideoEncoderRHI::Open", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/VideoEncoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) Open ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVDevice](API\\Plugins\\AVCodecsCore\\FAVDevice) > const & NewDevice, [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVInstance](API\\Plugins\\AVCodecsCore\\FAVInstance) > const & NewInstance )", "variables": []}
|
50 |
+
{"className": "TVideoEncoderRHI::ReceivePacket", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/VideoEncoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) ReceivePacket ( [FVideoPacket](API\\Plugins\\AVCodecsCore\\Video\\FVideoPacket) & OutPacket )", "variables": []}
|
51 |
+
{"className": "TVideoEncoderRHI::Register", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/VideoEncoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "template<typename TChildConfig> static FVideoEncoder::TFactory< [FVideoResourceRHI](API\\Plugins\\AVCodecsCoreRHI\\Video\\Resources\\FVideoResourceRHI), TConfig > & Register()", "variables": []}
|
52 |
+
{"className": "TVideoEncoderRHI::SendFrame", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/VideoEncoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) SendFrame ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoResourceRHI](API\\Plugins\\AVCodecsCoreRHI\\Video\\Resources\\FVideoResourceRHI) > const & Resource, uint32 Timestamp, bool bForceKeyframe )", "variables": []}
|
53 |
+
{"className": "TVideoEncoderRHI::TVideoEncoderRHI", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/VideoEncoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "TVideoEncoderRHI()", "variables": []}
|
54 |
+
{"className": "TVideoEncoderRHI", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/VideoEncoderRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "template<typename TConfig> class TVideoEncoderRHI : public [TVideoEncoder< FVideoResourceRHI, TConfig >](API\\Plugins\\AVCodecsCore\\Video\\TVideoEncoder)", "variables": [{"type": "TSharedPtr<TVi...", "name": "Child", "description": ""}]}
|
55 |
+
{"className": "USimpleVideoEncoder::GetCodec", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "Configuration.", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") [ESimpleVideoCodec](API\\Plugins\\AVCodecsCoreRHI\\Video\\ESimpleVideoCodec) GetCodec() const", "variables": []}
|
56 |
+
{"className": "USimpleVideoEncoder::Close", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") void Close()", "variables": []}
|
57 |
+
{"className": "USimpleVideoEncoder::GetConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") [FSimpleVideoEncoderConfig](API\\Plugins\\AVCodecsCoreRHI\\Video\\Encoders\\FSimpleVideoEncoderConfig) GetConfig() const", "variables": []}
|
58 |
+
{"className": "USimpleVideoEncoder::IsAsync", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") bool IsAsync() const", "variables": []}
|
59 |
+
{"className": "USimpleVideoEncoder::IsOpen", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") bool IsOpen() const", "variables": []}
|
60 |
+
{"className": "USimpleVideoEncoder::Open", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") bool Open ( [ESimpleVideoCodec](API\\Plugins\\AVCodecsCoreRHI\\Video\\ESimpleVideoCodec) Codec, [FSimpleVideoEncoderConfig](API\\Plugins\\AVCodecsCoreRHI\\Video\\Encoders\\FSimpleVideoEncoderConfig) Config, bool bAsynchronous )", "variables": []}
|
61 |
+
{"className": "USimpleVideoEncoder::ReceivePacket", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") bool ReceivePacket ( [FSimpleVideoPacket](API\\Plugins\\AVCodecsCoreRHI\\Video\\FSimpleVideoPacket) & OutPacket )", "variables": []}
|
62 |
+
{"className": "USimpleVideoEncoder::ReceivePackets", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") void ReceivePackets ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FSimpleVideoPacket](API\\Plugins\\AVCodecsCoreRHI\\Video\\FSimpleVideoPacket) > & OutPackets )", "variables": []}
|
63 |
+
{"className": "USimpleVideoEncoder::SendFrame", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "bool SendFrame ( FTextureRHIRef const & Resource, double Timestamp, bool bForceKeyframe )", "variables": []}
|
64 |
+
{"className": "USimpleVideoEncoder::SendFrameRenderTarget", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\", Meta=(DisplayName=\"Send Frame (Render Target)\")) bool SendFrameRenderTarget ( [UTextureRenderTarget2D](API\\Runtime\\Engine\\Engine\\UTextureRenderTarget2D) * Resource, double Timestamp, bool bForceKeyframe )", "variables": []}
|
65 |
+
{"className": "USimpleVideoEncoder::SetConfig", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\") void SetConfig ( [FSimpleVideoEncoderConfig](API\\Plugins\\AVCodecsCoreRHI\\Video\\Encoders\\FSimpleVideoEncoderConfig) NewConfig )", "variables": []}
|
66 |
+
{"className": "USimpleVideoEncoder::SendFrameTexture", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\", Meta=(DisplayName=\"Send Frame (Texture)\")) bool SendFrameTexture ( [UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * Resource, double Timestamp, bool bForceKeyframe )", "variables": []}
|
67 |
+
{"className": "USimpleVideoEncoder", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Encoders/SimpleVideoEncoder.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class USimpleVideoEncoder : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject), public [FRunnable](API\\Runtime\\Core\\HAL\\FRunnable)", "variables": []}
|
68 |
+
{"className": "ESimpleVideoCodec", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/SimpleVideo.h", "description": "", "module": "AVCodecsCoreRHI", "code": "enum ESimpleVideoCodec { H264 = 0, H265 = 1, }", "variables": []}
|
69 |
+
{"className": "FSimpleVideoPacket", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/SimpleVideo.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSimpleVideoPacket", "variables": [{"type": "FVideoPacket", "name": "RawPacket", "description": ""}]}
|
70 |
+
{"className": "FResolvableVideoResourceRHI::TryResolve", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoResourceRHI](API\\Plugins\\AVCodecsCoreRHI\\Video\\Resources\\FVideoResourceRHI) > TryResolve ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FAVDevice](API\\Plugins\\AVCodecsCore\\FAVDevice) > const & Device, [FVideoDescriptor](API\\Plugins\\AVCodecsCore\\Video\\FVideoDescriptor) const & Descriptor )", "variables": []}
|
71 |
+
{"className": "FResolvableVideoResourceRHI", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "class FResolvableVideoResourceRHI : public [TResolvable< FVideoResourceRHI >](API\\Plugins\\AVCodecsCore\\TResolvable)", "variables": [{"type": "ETextureCreateF...", "name": "AdditionalFlags", "description": ""}]}
|
72 |
+
{"className": "FVideoContextRHI", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "class FVideoContextRHI : public [FAVContext](API\\Plugins\\AVCodecsCore\\FAVContext)", "variables": []}
|
73 |
+
{"className": "FVideoResourceRHI::CopyFrom", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "void CopyFrom ( TArrayView64< uint8 > const & From )", "variables": []}
|
74 |
+
{"className": "FVideoResourceRHI::CopyFrom", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "void CopyFrom ( [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< uint8 > const & From )", "variables": []}
|
75 |
+
{"className": "FVideoResourceRHI::CopyFrom", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "void CopyFrom ( TArray64< uint8 > const & From )", "variables": []}
|
76 |
+
{"className": "FVideoResourceRHI::CopyFrom", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "void CopyFrom ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< uint8 > const & From )", "variables": []}
|
77 |
+
{"className": "FVideoResourceRHI::CopyFrom", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "void CopyFrom ( FTextureRHIRef const & From )", "variables": []}
|
78 |
+
{"className": "FVideoResourceRHI::Create", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoResourceRHI](API\\Plugins\\AVCodecsCoreRHI\\Video\\Resources\\FVideoResourceRHI) > Create ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FAVDevice](API\\Plugins\\AVCodecsCore\\FAVDevice) > const & Device, [FVideoDescriptor](API\\Plugins\\AVCodecsCore\\Video\\FVideoDescriptor) const & Descriptor, ETextureCreateFlags AdditionalFlags, bool bIsSRGB )", "variables": []}
|
79 |
+
{"className": "FRawData", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "struct FRawData", "variables": [{"type": "FGPUFenceRHIRef", "name": "Fence", "description": ""}, {"type": "uint64", "name": "FenceValue", "description": ""}, {"type": "FTextureRHIRef", "name": "Texture", "description": ""}]}
|
80 |
+
{"className": "FVideoResourceRHI::GetDescriptorFrom", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "static [FVideoDescriptor](API\\Plugins\\AVCodecsCore\\Video\\FVideoDescriptor) GetDescriptorFrom ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVDevice](API\\Plugins\\AVCodecsCore\\FAVDevice) > const & Device, FTextureRHIRef const & Raw )", "variables": []}
|
81 |
+
{"className": "FVideoResourceRHI::GetLayoutFrom", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "static [FAVLayout](API\\Plugins\\AVCodecsCore\\FAVLayout) GetLayoutFrom ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVDevice](API\\Plugins\\AVCodecsCore\\FAVDevice) > const & Device, FTextureRHIRef const & Raw )", "variables": []}
|
82 |
+
{"className": "FVideoResourceRHI::GetRaw", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[FRawData](API\\Plugins\\AVCodecsCoreRHI\\Video\\Resources\\FVideoResourceRHI\\FRawData) const & GetRaw() const", "variables": []}
|
83 |
+
{"className": "FVideoResourceRHI::Lock", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "Lock this resource for internal use. Is a blocking call until the lock can be taken.", "module": "AVCodecsCoreRHI", "code": "virtual void Lock()", "variables": []}
|
84 |
+
{"className": "FVideoResourceRHI::LockScope", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "Lock this resource for internal use, within the current scope. Is a blocking call until the lock can be taken.\nThe lock object. Capture this, because when it goes out of scope it will unlock the resource.", "module": "AVCodecsCoreRHI", "code": "virtual [FScopeLock](API\\Runtime\\Core\\Misc\\FScopeLock) LockScope()", "variables": []}
|
85 |
+
{"className": "FVideoResourceRHI::TransformResource", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoResourceRHI](API\\Plugins\\AVCodecsCoreRHI\\Video\\Resources\\FVideoResourceRHI) > TransformResource ( [FVideoDescriptor](API\\Plugins\\AVCodecsCore\\Video\\FVideoDescriptor) const & OutDescriptor )", "variables": []}
|
86 |
+
{"className": "FVideoResourceRHI::TransformResourceTo", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "void TransformResourceTo ( [FRHICommandListImmediate](API\\Runtime\\RHI\\FRHICommandListImmediate) & RHICmdList, FTextureRHIRef Target, [FVideoDescriptor](API\\Plugins\\AVCodecsCore\\Video\\FVideoDescriptor) const & OutDescriptor )", "variables": []}
|
87 |
+
{"className": "FVideoResourceRHI::Validate", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "FAVResult.", "module": "AVCodecsCoreRHI", "code": "virtual [FAVResult](API\\Plugins\\AVCodecsCore\\FAVResult) Validate() const", "variables": []}
|
88 |
+
{"className": "FVideoResourceRHI::FVideoResourceRHI", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "FVideoResourceRHI ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVDevice](API\\Plugins\\AVCodecsCore\\FAVDevice) > const & Device, [FRawData](API\\Plugins\\AVCodecsCoreRHI\\Video\\Resources\\FVideoResourceRHI\\FRawData) const & Raw )", "variables": []}
|
89 |
+
{"className": "FVideoResourceRHI::FVideoResourceRHI", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "FVideoResourceRHI ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVDevice](API\\Plugins\\AVCodecsCore\\FAVDevice) > const & Device, [FRawData](API\\Plugins\\AVCodecsCoreRHI\\Video\\Resources\\FVideoResourceRHI\\FRawData) const & Raw, [FVideoDescriptor](API\\Plugins\\AVCodecsCore\\Video\\FVideoDescriptor) const & OverrideDescriptor )", "variables": []}
|
90 |
+
{"className": "FVideoResourceRHI::~FVideoResourceRHI", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "virtual ~FVideoResourceRHI()", "variables": []}
|
91 |
+
{"className": "FVideoResourceRHI", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/Resources/VideoResourceRHI.h", "description": "", "module": "AVCodecsCoreRHI", "code": "class FVideoResourceRHI : public [TVideoResource< FVideoContextRHI >](API\\Plugins\\AVCodecsCore\\Video\\TVideoResource)", "variables": []}
|
92 |
+
{"className": "USimpleVideoHelper::GuessCodec", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/SimpleVideo.h", "description": "", "module": "AVCodecsCoreRHI", "code": "static [ESimpleVideoCodec](API\\Plugins\\AVCodecsCoreRHI\\Video\\ESimpleVideoCodec) GuessCodec ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAVInstance](API\\Plugins\\AVCodecsCore\\FAVInstance) > const & Instance )", "variables": []}
|
93 |
+
{"className": "USimpleVideoHelper", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/SimpleVideo.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class USimpleVideoHelper : public [USimpleAVHelper](API\\Plugins\\AVCodecsCoreRHI\\USimpleAVHelper)", "variables": []}
|
94 |
+
{"className": "USimpleVideoHelper::ShareRenderTarget2D", "headerPath": "/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Video/SimpleVideo.h", "description": "", "module": "AVCodecsCoreRHI", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Video\", Meta=(WorldContext=\"WorldContext\")) static void ShareRenderTarget2D ( class [UTextureRenderTarget2D](API\\Runtime\\Engine\\Engine\\UTextureRenderTarget2D) * RenderTarget )", "variables": []}
|
ue5-api-AVEncoder.jsonl
ADDED
@@ -0,0 +1,219 @@
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|
1 |
+
{"className": "AVEncoder::ECodecType", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoCommon.h", "description": "", "module": "AVEncoder", "code": "namespace AVEncoder { enum ECodecType { Undefined, H264, MPEG4, VP8, } }", "variables": []}
|
2 |
+
{"className": "AVEncoder::EH264Profile", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoCommon.h", "description": "", "module": "AVEncoder", "code": "namespace AVEncoder { enum EH264Profile { UNKNOWN, CONSTRAINED_BASELINE, BASELINE, MAIN, CONSTRAINED_HIGH, HIGH, } }", "variables": []}
|
3 |
+
{"className": "AVEncoder::EVideoFrameFormat", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoCommon.h", "description": "", "module": "AVEncoder", "code": "namespace AVEncoder { enum EVideoFrameFormat { Undefined, YUV420P, D3D11_R8G8B8A8_UNORM, D3D12_R8G8B8A8_UNORM, CUDA_R8G8B8A8_UNORM, VULKAN_R8G8B8A8_UNORM, } }", "variables": []}
|
4 |
+
{"className": "AVEncoder::EPacketType", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/MediaPacket.h", "description": "", "module": "AVEncoder", "code": "namespace AVEncoder { enum EPacketType { Audio, Video, Invalid, } }", "variables": []}
|
5 |
+
{"className": "AVEncoder::ToString", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoCommon.h", "description": "", "module": "AVEncoder", "code": "namespace AVEncoder { [FString](API\\Runtime\\Core\\Containers\\FString) AVEncoder::ToString ( [EVideoFrameFormat](API\\Runtime\\AVEncoder\\AVEncoder__EVideoFrameFormat) Format ) }", "variables": []}
|
6 |
+
{"className": "FAudioByteBuffer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "One sample - one sample byte * NumberBytesPerSample One frame - one sample * NumberChannels One second - one frame * SampleRate The number of samples per seconds - one sample byte * NumberBytesPerSample * NumberChannels * SampleRate", "module": "AVEncoder", "code": "typedef [TArrayView](API\\Runtime\\Core\\Containers\\TArrayView)< const uint8_t > FAudioByteBuffer", "variables": []}
|
7 |
+
{"className": "FAudioChannelSample", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "There is the declaration of the single audio sample", "module": "AVEncoder", "code": "typedef int16_t FAudioChannelSample", "variables": []}
|
8 |
+
{"className": "FAudioCodecConfig", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "", "module": "AVEncoder", "code": "struct FAudioCodecConfig", "variables": [{"type": "int32_t", "name": "NumChannels", "description": ""}, {"type": "int32_t", "name": "SampleRate", "description": ""}]}
|
9 |
+
{"className": "FAudioCodec", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "", "module": "AVEncoder", "code": "struct FAudioCodec", "variables": [{"type": "FAudioCodecConf...", "name": "AudioCodecConfig", "description": ""}, {"type": "OnAudioDecodeCa...", "name": "OnAudioDecodeCallback", "description": ""}, {"type": "OnAudioEncodeCa...", "name": "OnAudioEncodeCallback", "description": ""}]}
|
10 |
+
{"className": "FAudioConfig", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/MediaPacket.h", "description": "", "module": "AVEncoder", "code": "struct FAudioConfig", "variables": [{"type": "uint32", "name": "Bitrate", "description": ""}, {"type": "FString", "name": "Codec", "description": ""}, {"type": "uint32", "name": "NumChannels", "description": ""}, {"type": "uint32", "name": "Samplerate", "description": ""}]}
|
11 |
+
{"className": "FAudioEncoder::Encode", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "void Encode ( const [FAudioFrame](API\\Runtime\\AVEncoder\\FAudioFrame) & Frame )", "variables": []}
|
12 |
+
{"className": "FAudioEncoder::GetConfig", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "[FAudioConfig](API\\Runtime\\AVEncoder\\FAudioConfig) GetConfig() const", "variables": []}
|
13 |
+
{"className": "FAudioEncoder::GetName", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "const TCHAR * GetName() const", "variables": []}
|
14 |
+
{"className": "FAudioEncoder::GetType", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "const TCHAR * GetType() const", "variables": []}
|
15 |
+
{"className": "FAudioEncoder::Initialize", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "bool Initialize ( const [FAudioConfig](API\\Runtime\\AVEncoder\\FAudioConfig) & Config )", "variables": []}
|
16 |
+
{"className": "FAudioEncoder::OnEncodedAudioFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "void OnEncodedAudioFrame ( const [FMediaPacket](API\\Runtime\\AVEncoder\\FMediaPacket) & Packet )", "variables": []}
|
17 |
+
{"className": "FAudioEncoder::RegisterListener", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual void RegisterListener ( [IAudioEncoderListener](API\\Runtime\\AVEncoder\\IAudioEncoderListener) & Listener )", "variables": []}
|
18 |
+
{"className": "FAudioEncoder::Shutdown", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "Shutdown MUST be called before destruction", "module": "AVEncoder", "code": "void Shutdown()", "variables": []}
|
19 |
+
{"className": "FAudioEncoder::UnregisterListener", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual void UnregisterListener ( [IAudioEncoderListener](API\\Runtime\\AVEncoder\\IAudioEncoderListener) & Listener )", "variables": []}
|
20 |
+
{"className": "FAudioEncoder::~FAudioEncoder", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual ~FAudioEncoder()", "variables": []}
|
21 |
+
{"className": "FAudioEncoder", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "class FAudioEncoder", "variables": []}
|
22 |
+
{"className": "FAudioEncoderFactory::CreateEncoder", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "[TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [FAudioEncoder](API\\Runtime\\AVEncoder\\FAudioEncoder) > CreateEncoder ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Codec )", "variables": []}
|
23 |
+
{"className": "Factories", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAudioEncoderFactory](API\\Runtime\\AVEncoder\\FAudioEncoderFactory) * > Factories;", "variables": []}
|
24 |
+
{"className": "FAudioEncoderFactory::FindFactory", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static [FAudioEncoderFactory](API\\Runtime\\AVEncoder\\FAudioEncoderFactory) * FindFactory ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Codec )", "variables": []}
|
25 |
+
{"className": "FAudioEncoderFactory::GetAllFactories", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAudioEncoderFactory](API\\Runtime\\AVEncoder\\FAudioEncoderFactory) * > GetAllFactories()", "variables": []}
|
26 |
+
{"className": "FAudioEncoderFactory::GetName", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "const TCHAR * GetName() const", "variables": []}
|
27 |
+
{"className": "FAudioEncoderFactory::GetSupportedCodecs", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > GetSupportedCodecs() const", "variables": []}
|
28 |
+
{"className": "FAudioEncoderFactory::RegisterFactory", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static void RegisterFactory ( [FAudioEncoderFactory](API\\Runtime\\AVEncoder\\FAudioEncoderFactory) & Factory )", "variables": []}
|
29 |
+
{"className": "FAudioEncoderFactory::UnregisterFactory", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static void UnregisterFactory ( [FAudioEncoderFactory](API\\Runtime\\AVEncoder\\FAudioEncoderFactory) & Factory )", "variables": []}
|
30 |
+
{"className": "FAudioEncoderFactory::~FAudioEncoderFactory", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "virtual ~FAudioEncoderFactory()", "variables": []}
|
31 |
+
{"className": "FAudioEncoderFactory", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "class FAudioEncoderFactory", "variables": []}
|
32 |
+
{"className": "FAudioFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "struct FAudioFrame", "variables": [{"type": "Audio::TSampleB...", "name": "Data", "description": ""}, {"type": "FTimespan", "name": "Duration", "description": ""}, {"type": "FTimespan", "name": "Timestamp", "description": ""}]}
|
33 |
+
{"className": "FAudioMuteInfo", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "", "module": "AVEncoder", "code": "struct FAudioMuteInfo", "variables": [{"type": "TOptional<EAud...", "name": "Reason", "description": ""}]}
|
34 |
+
{"className": "FAudioSampleBuffer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "One frame - one sample * NumberChannels One second - one frame * SampleRate The number of samples per seconds - one sample byte * NumberBytesPerSample * NumberChannels * SampleRate", "module": "AVEncoder", "code": "struct FAudioSampleBuffer", "variables": [{"type": "TArrayView< con...", "name": "AudioSamples", "description": "The sequence of audio samples"}, {"type": "FAudioStreamFor...", "name": "AudioStreamFormat", "description": "The format of audio samples"}]}
|
35 |
+
{"className": "FAudioStreamFormat", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "Describes the data format of the audio stream", "module": "AVEncoder", "code": "struct FAudioStreamFormat", "variables": [{"type": "uint32_t", "name": "NumberChannels", "description": "The number of channels in the stream"}, {"type": "uint32_t", "name": "SampleRate", "description": "The number of samples per seconds"}]}
|
36 |
+
{"className": "FCodecPacket::Create", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/CodecPacket.h", "description": "", "module": "AVEncoder", "code": "static [FCodecPacket](API\\Runtime\\AVEncoder\\FCodecPacket) Create ( const uint8 * InData, uint32 InDataSize )", "variables": []}
|
37 |
+
{"className": "FCodecPacket", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/CodecPacket.h", "description": "No constructors are accessible with public or protected access.", "module": "AVEncoder", "code": "class FCodecPacket", "variables": [{"type": "TSharedPtr< uin...", "name": "Data", "description": ""}, {"type": "uint32", "name": "DataSize", "description": ""}, {"type": "uint32", "name": "Framerate", "description": ""}, {"type": "bool", "name": "IsKeyFrame", "description": ""}, {"type": "FTimings", "name": "Timings", "description": ""}, {"type": "uint32", "name": "VideoQP", "description": ""}]}
|
38 |
+
{"className": "FTimings", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/CodecPacket.h", "description": "Encoding/Decoding latency", "module": "AVEncoder", "code": "struct FTimings", "variables": [{"type": "FTimespan", "name": "FinishTs", "description": ""}, {"type": "FTimespan", "name": "StartTs", "description": ""}]}
|
39 |
+
{"className": "FCodecPacket::~FCodecPacket", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/CodecPacket.h", "description": "", "module": "AVEncoder", "code": "virtual ~FCodecPacket()", "variables": []}
|
40 |
+
{"className": "kDefaultStunServerUrl", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/Configuration.h", "description": "", "module": "AVEncoder", "code": "static kDefaultStunServerUrl = TEXT(\"stun:stun.l.google.com:19302\");", "variables": []}
|
41 |
+
{"className": "FConfiguration::Get", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/Configuration.h", "description": "", "module": "AVEncoder", "code": "static [FData](API\\Runtime\\AVEncoder\\FConfiguration\\FData) & Get()", "variables": []}
|
42 |
+
{"className": "FConfiguration", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/Configuration.h", "description": "", "module": "AVEncoder", "code": "struct FConfiguration", "variables": []}
|
43 |
+
{"className": "FData", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/Configuration.h", "description": "", "module": "AVEncoder", "code": "struct FData", "variables": [{"type": "TOptional<FAud...", "name": "CustomAudioCodec", "description": ""}, {"type": "FString", "name": "StunServerUrl", "description": ""}]}
|
44 |
+
{"className": "FFrameBufferOutPlaneDesc", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderAllocationTypes.h", "description": "Output buffer plane description.", "module": "AVEncoder", "code": "struct FFrameBufferOutPlaneDesc", "variables": [{"type": "int32_t", "name": "ByteOffsetBetweenPixels", "description": "Offset in bytes between two pixels."}, {"type": "int32_t", "name": "ByteOffsetBetweenRows", "description": "Offset in bytes between the same column in the next row."}, {"type": "int32_t", "name": "ByteOffsetToFirstPixel", "description": "Offset in bytes from the allocated buffer start address to the first pixel of this plane."}, {"type": "int32_t", "name": "BytesPerPixel", "description": "Bytes per pixel."}, {"type": "int32_t", "name": "Height", "description": "Height of the allocated buffer plane in pixels, including necessary padding."}, {"type": "int32_t", "name": "Width", "description": "Width of the allocated buffer plane in pixels, including necessary padding."}]}
|
45 |
+
{"className": "FIncomingAudioChannelInfo", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "Information which is used to initialize the incoming audio channel", "module": "AVEncoder", "code": "struct FIncomingAudioChannelInfo", "variables": []}
|
46 |
+
{"className": "FMediaPacket::IsVideoKeyFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/MediaPacket.h", "description": "", "module": "AVEncoder", "code": "bool IsVideoKeyFrame() const", "variables": []}
|
47 |
+
{"className": "FMediaPacket", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/MediaPacket.h", "description": "", "module": "AVEncoder", "code": "struct FMediaPacket", "variables": [{"type": "union AVEncoder...", "name": "@14730", "description": ""}, {"type": "AVEncoder::FMed...", "name": "Audio", "description": ""}, {"type": "bool", "name": "bKeyFrame", "description": ""}, {"type": "TArray< uint8 >", "name": "Data", "description": ""}, {"type": "FTimespan", "name": "Duration", "description": ""}, {"type": "uint32", "name": "FrameAvgQP", "description": ""}, {"type": "uint32", "name": "Framerate", "description": ""}, {"type": "int32", "name": "Height", "description": ""}, {"type": "FTimespan", "name": "Timestamp", "description": ""}, {"type": "EPacketType", "name": "Type", "description": ""}, {"type": "AVEncoder::FMed...", "name": "Video", "description": ""}, {"type": "int32", "name": "Width", "description": ""}]}
|
48 |
+
{"className": "FMediaPacket::FMediaPacket", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/MediaPacket.h", "description": "", "module": "AVEncoder", "code": "FMediaPacket ( [EPacketType](API\\Runtime\\AVEncoder\\AVEncoder__EPacketType) TypeIn )", "variables": []}
|
49 |
+
{"className": "FOutgoingAudioChannelInfo", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "Information which is used to initialize the outgoing audio channel", "module": "AVEncoder", "code": "struct FOutgoingAudioChannelInfo", "variables": [{"type": "bool", "name": "bIsMuted", "description": "Initial muted state of the audio channel"}]}
|
50 |
+
{"className": "FVideoDecoder::AllocateOutputFrameBuffer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "EFrameBufferAllocReturn AllocateOutputFrameBuffer ( [FVideoDecoderAllocFrameBufferResult](API\\Runtime\\AVEncoder\\FVideoDecoderAllocFrameBufferRes-) * OutBuffer, const [FVideoDecoderAllocFrameBufferParams](API\\Runtime\\AVEncoder\\FVideoDecoderAllocFrameBufferPar-) * InAllocParams )", "variables": []}
|
51 |
+
{"className": "FVideoConfig", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/MediaPacket.h", "description": "", "module": "AVEncoder", "code": "struct FVideoConfig", "variables": [{"type": "uint32", "name": "Bitrate", "description": ""}, {"type": "FString", "name": "Codec", "description": ""}, {"type": "uint32", "name": "Framerate", "description": ""}, {"type": "uint32", "name": "Height", "description": ""}, {"type": "uint32", "name": "Width", "description": ""}]}
|
52 |
+
{"className": "FVideoDecoder::ClearOnDecodedFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "virtual void ClearOnDecodedFrame()", "variables": []}
|
53 |
+
{"className": "CreateDecoderAllocationInterfaceCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(void *, void **)> CreateDecoderAllocationInterfaceCallback", "variables": []}
|
54 |
+
{"className": "FVideoDecoder::Decode", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "[EDecodeResult](API\\Runtime\\AVEncoder\\FVideoDecoder\\EDecodeResult) Decode ( const [FVideoDecoderInput](API\\Runtime\\AVEncoder\\FVideoDecoderInput) * InInput )", "variables": []}
|
55 |
+
{"className": "FVideoDecoder::CreateDecoderAllocationInterface", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "bool CreateDecoderAllocationInterface()", "variables": []}
|
56 |
+
{"className": "FPlatformDecoderAllocInterface", "headerPath": "/Engine/Source/Runtime/AVEncoder/Private/Decoders/VideoDecoder.cpp", "description": "", "module": "AVEncoder", "code": "struct FPlatformDecoderAllocInterface", "variables": [{"type": "FVideoDecoderMe...", "name": "AllocMethods", "description": ""}, {"type": "void *", "name": "ClientData", "description": ""}]}
|
57 |
+
{"className": "FInit", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "struct FInit", "variables": [{"type": "CreateDecoderAl...", "name": "CreateDecoderAllocationInterface", "description": ""}, {"type": "int32", "name": "Height", "description": ""}, {"type": "ReleaseDecoderA...", "name": "ReleaseDecoderAllocationInterface", "description": ""}, {"type": "int32", "name": "Width", "description": ""}]}
|
58 |
+
{"className": "FVideoDecoder::GetAllocationInterfaceMethods", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "void * GetAllocationInterfaceMethods()", "variables": []}
|
59 |
+
{"className": "EDecodeResult", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "enum EDecodeResult { Success, Failure, }", "variables": []}
|
60 |
+
{"className": "ReleaseDecoderAllocationInterfaceCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(void *, void **)> ReleaseDecoderAllocationInterfaceCallback", "variables": []}
|
61 |
+
{"className": "FVideoDecoder::ReleaseDecoderAllocationInterface", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "void ReleaseDecoderAllocationInterface()", "variables": []}
|
62 |
+
{"className": "FVideoDecoder::SetOnDecodedFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "virtual void SetOnDecodedFrame ( [OnDecodedFrameCallback](API\\Runtime\\AVEncoder\\FVideoDecoder\\OnDecodedFrameCallback) InCallback )", "variables": []}
|
63 |
+
{"className": "FVideoDecoder::Shutdown", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "Shuts the decoder down AND destroys it. Do not store a pointer to this decoder in a smart pointer!", "module": "AVEncoder", "code": "void Shutdown()", "variables": []}
|
64 |
+
{"className": "FVideoDecoder::Setup", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "Setup", "module": "AVEncoder", "code": "bool Setup ( const [FInit](API\\Runtime\\AVEncoder\\FVideoDecoder\\FInit) & InInit )", "variables": []}
|
65 |
+
{"className": "OnDecodedFrameCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(const [FVideoDecoderOutput](API\\Runtime\\AVEncoder\\FVideoDecoderOutput) *)> OnDecodedFrameCallback", "variables": []}
|
66 |
+
{"className": "FVideoDecoder::FVideoDecoder", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "FVideoDecoder()", "variables": []}
|
67 |
+
{"className": "FVideoDecoder::~FVideoDecoder", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "virtual ~FVideoDecoder()", "variables": []}
|
68 |
+
{"className": "FVideoDecoder", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h", "description": "", "module": "AVEncoder", "code": "class FVideoDecoder", "variables": [{"type": "CreateDecoderAl...", "name": "CreateDecoderAllocationInterfaceFN", "description": ""}, {"type": "OnDecodedFrameC...", "name": "OnDecodedFrame", "description": ""}, {"type": "FPlatformDecode...", "name": "PlatformDecoderAllocInterface", "description": ""}, {"type": "ReleaseDecoderA...", "name": "ReleaseDecoderAllocationInterfaceFN", "description": ""}]}
|
69 |
+
{"className": "FVideoDecoderAllocFrameBufferParams", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderAllocationTypes.h", "description": "Video frame buffer allocation parameters.", "module": "AVEncoder", "code": "struct FVideoDecoderAllocFrameBufferParams", "variables": [{"type": "int32_t", "name": "AllocAlignment", "description": ""}, {"type": "int32_t", "name": "AllocFlags", "description": ""}, {"type": "int32_t", "name": "AllocSize", "description": "Number of bytes to allocate with the specified alignment."}, {"type": "int32_t", "name": "BytesPerPixel", "description": ""}, {"type": "void **", "name": "ExtraCustomParameters", "description": "Extra custom parameters (platform specific)"}, {"type": "EFrameBufferTyp...", "name": "FrameBufferType", "description": "Type of output frame buffer to allocate"}, {"type": "int32_t", "name": "Height", "description": ""}, {"type": "int32_t", "name": "Width", "description": "Dimensions to allocate raw buffer for."}]}
|
70 |
+
{"className": "FVideoDecoderAllocFrameBufferResult", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderAllocationTypes.h", "description": "Result structure to be filled in by the application.", "module": "AVEncoder", "code": "struct FVideoDecoderAllocFrameBufferResult", "variables": [{"type": "void *", "name": "AllocatedBuffer", "description": "The buffer the application has allocated."}, {"type": "FFrameBufferOut...", "name": "AllocatedPlaneDesc", "description": ""}, {"type": "int32_t", "name": "AllocatedPlaneLayout", "description": ""}, {"type": "int32_t", "name": "AllocatedPlanesNum", "description": "Information of the allocated buffer planes, if applicable (depending on frame buffer type to allocate)."}, {"type": "int32_t", "name": "AllocatedSize", "description": "The actual buffer size the application has allocated."}, {"type": "void *", "name": "CallbackValue", "description": "Buffer callback user value (a 'this' pointer to something within the application) for the retain and release callbacks."}, {"type": "FReleaseFrameBu...", "name": "ReleaseCallback", "description": "Callback within the application to release the allocated buffer."}, {"type": "FRetainFrameBuf...", "name": "RetainCallback", "description": "Callback within the application to retain the allocated buffer."}]}
|
71 |
+
{"className": "bDebugDontRegisterDefaultCodecs", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderFactory.h", "description": "", "module": "AVEncoder", "code": "static bool bDebugDontRegisterDefaultCodecs = false;", "variables": []}
|
72 |
+
{"className": "FVideoDecoderFactory::Create", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderFactory.h", "description": "Decoder creation create a decoder instance. If not nullptr it must be destroyed through invoking its Shutdown() method!", "module": "AVEncoder", "code": "[FVideoDecoder](API\\Runtime\\AVEncoder\\FVideoDecoder) * Create ( uint32 InID, const FVideoDecoder::FInit & InInit )", "variables": []}
|
73 |
+
{"className": "CreateDecoderCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderFactory.h", "description": "The callback type used to create a registered decoder", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< [FVideoDecoder](API\\Runtime\\AVEncoder\\FVideoDecoder) *()> CreateDecoderCallback", "variables": []}
|
74 |
+
{"className": "FVideoDecoderFactory::Debug_SetDontRegisterDefaultCodecs", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderFactory.h", "description": "", "module": "AVEncoder", "code": "static void Debug_SetDontRegisterDefaultCodecs()", "variables": []}
|
75 |
+
{"className": "FVideoDecoderFactory::Get", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderFactory.h", "description": "", "module": "AVEncoder", "code": "static [FVideoDecoderFactory](API\\Runtime\\AVEncoder\\FVideoDecoderFactory) & Get()", "variables": []}
|
76 |
+
{"className": "FVideoDecoderFactory::GetAvailable", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderFactory.h", "description": "Get a list of registered decoders", "module": "AVEncoder", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FVideoDecoderInfo](API\\Runtime\\AVEncoder\\FVideoDecoderInfo) > & GetAvailable() const", "variables": []}
|
77 |
+
{"className": "FVideoDecoderFactory::GetInfo", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderFactory.h", "description": "", "module": "AVEncoder", "code": "bool GetInfo ( uint32 InID, [FVideoDecoderInfo](API\\Runtime\\AVEncoder\\FVideoDecoderInfo) & OutInfo ) const", "variables": []}
|
78 |
+
{"className": "NextID", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderFactory.h", "description": "", "module": "AVEncoder", "code": "static [FThreadSafeCounter](API\\Runtime\\Core\\HAL\\FThreadSafeCounter) NextID = 1;", "variables": []}
|
79 |
+
{"className": "FVideoDecoderFactory::Register", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderFactory.h", "description": "Register a decoder so that it can be iterated and created", "module": "AVEncoder", "code": "void Register ( const [FVideoDecoderInfo](API\\Runtime\\AVEncoder\\FVideoDecoderInfo) & InInfo, const [CreateDecoderCallback](API\\Runtime\\AVEncoder\\FVideoDecoderFactory\\CreateDecoderCallback) & InCreateDecoder )", "variables": []}
|
80 |
+
{"className": "FVideoDecoderFactory", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderFactory.h", "description": "No destructors are accessible with public or protected access.", "module": "AVEncoder", "code": "class FVideoDecoderFactory", "variables": []}
|
81 |
+
{"className": "FVideoDecoderInfo", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoCommon.h", "description": "", "module": "AVEncoder", "code": "struct FVideoDecoderInfo", "variables": [{"type": "ECodecType", "name": "CodecType", "description": ""}, {"type": "uint32", "name": "ID", "description": ""}, {"type": "uint32", "name": "MaxHeight", "description": ""}, {"type": "uint32", "name": "MaxWidth", "description": ""}]}
|
82 |
+
{"className": "FVideoDecoderInput::Create", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoDecoderInput](API\\Runtime\\AVEncoder\\FVideoDecoderInput) > Create ( const [FInputData](API\\Runtime\\AVEncoder\\FVideoDecoderInput\\FInputData) & InInputData )", "variables": []}
|
83 |
+
{"className": "FInputData", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "struct FInputData", "variables": [{"type": "bool", "name": "bIsComplete", "description": ""}, {"type": "bool", "name": "bIsKeyframe", "description": ""}, {"type": "bool", "name": "bMissingFrames", "description": ""}, {"type": "int32", "name": "ContentType", "description": ""}, {"type": "const void *...", "name": "EncodedData", "description": ""}, {"type": "int32", "name": "EncodedDataSize", "description": ""}, {"type": "int32", "name": "Height", "description": ""}, {"type": "int64", "name": "PTS", "description": ""}, {"type": "int32", "name": "Rotation", "description": ""}, {"type": "int32", "name": "Width", "description": ""}]}
|
84 |
+
{"className": "FVideoDecoderInput::GetContentType", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetContentType() const", "variables": []}
|
85 |
+
{"className": "FVideoDecoderInput::GetData", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "const void * GetData() const", "variables": []}
|
86 |
+
{"className": "FVideoDecoderInput::GetDataSize", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetDataSize() const", "variables": []}
|
87 |
+
{"className": "FVideoDecoderInput::GetHeight", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetHeight() const", "variables": []}
|
88 |
+
{"className": "FVideoDecoderInput::GetPTS", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int64 GetPTS() const", "variables": []}
|
89 |
+
{"className": "FVideoDecoderInput::GetRotation", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetRotation() const", "variables": []}
|
90 |
+
{"className": "FVideoDecoderInput::GetWidth", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetWidth() const", "variables": []}
|
91 |
+
{"className": "FVideoDecoderInput::IsCompleteFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "bool IsCompleteFrame() const", "variables": []}
|
92 |
+
{"className": "FVideoDecoderInput::HasMissingFrames", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "bool HasMissingFrames() const", "variables": []}
|
93 |
+
{"className": "FVideoDecoderInput::IsKeyframe", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "bool IsKeyframe() const", "variables": []}
|
94 |
+
{"className": "FVideoDecoderInput::operator=", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "[FVideoDecoderInput](API\\Runtime\\AVEncoder\\FVideoDecoderInput) & operator= ( const [FVideoDecoderInput](API\\Runtime\\AVEncoder\\FVideoDecoderInput) & )", "variables": []}
|
95 |
+
{"className": "FVideoDecoderInput::FVideoDecoderInput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "FVideoDecoderInput()", "variables": []}
|
96 |
+
{"className": "FVideoDecoderInput::FVideoDecoderInput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "FVideoDecoderInput ( const [FVideoDecoderInput](API\\Runtime\\AVEncoder\\FVideoDecoderInput) & )", "variables": []}
|
97 |
+
{"className": "FVideoDecoderInput::~FVideoDecoderInput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "virtual ~FVideoDecoderInput()", "variables": []}
|
98 |
+
{"className": "FVideoDecoderInput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "class FVideoDecoderInput", "variables": []}
|
99 |
+
{"className": "FVideoDecoderOutput::AddRef", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 AddRef()", "variables": []}
|
100 |
+
{"className": "FVideoDecoderOutput::GetAllocatedBuffer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "const [FVideoDecoderAllocFrameBufferResult](API\\Runtime\\AVEncoder\\FVideoDecoderAllocFrameBufferRes-) * GetAllocatedBuffer() const", "variables": []}
|
101 |
+
{"className": "FVideoDecoderOutput::GetAspectX", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetAspectX() const", "variables": []}
|
102 |
+
{"className": "FVideoDecoderOutput::GetAspectY", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetAspectY() const", "variables": []}
|
103 |
+
{"className": "FVideoDecoderOutput::GetColorFormat", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "uint32 GetColorFormat() const", "variables": []}
|
104 |
+
{"className": "FVideoDecoderOutput::GetCropBottom", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetCropBottom() const", "variables": []}
|
105 |
+
{"className": "FVideoDecoderOutput::GetCropLeft", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetCropLeft() const", "variables": []}
|
106 |
+
{"className": "FVideoDecoderOutput::GetCropRight", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetCropRight() const", "variables": []}
|
107 |
+
{"className": "FVideoDecoderOutput::GetCropTop", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetCropTop() const", "variables": []}
|
108 |
+
{"className": "FVideoDecoderOutput::GetHeight", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetHeight() const", "variables": []}
|
109 |
+
{"className": "FVideoDecoderOutput::GetPitchX", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetPitchX() const", "variables": []}
|
110 |
+
{"className": "FVideoDecoderOutput::GetPitchY", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetPitchY() const", "variables": []}
|
111 |
+
{"className": "FVideoDecoderOutput::GetPTS", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int64 GetPTS() const", "variables": []}
|
112 |
+
{"className": "FVideoDecoderOutput::GetWidth", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 GetWidth() const", "variables": []}
|
113 |
+
{"className": "FVideoDecoderOutput::Release", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "int32 Release()", "variables": []}
|
114 |
+
{"className": "FVideoDecoderOutput::FVideoDecoderOutput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "FVideoDecoderOutput()", "variables": []}
|
115 |
+
{"className": "FVideoDecoderOutput::FVideoDecoderOutput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "FVideoDecoderOutput ( const [FVideoDecoderOutput](API\\Runtime\\AVEncoder\\FVideoDecoderOutput) & )", "variables": []}
|
116 |
+
{"className": "FVideoDecoderOutput::operator=", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "[FVideoDecoderOutput](API\\Runtime\\AVEncoder\\FVideoDecoderOutput) & operator= ( const [FVideoDecoderOutput](API\\Runtime\\AVEncoder\\FVideoDecoderOutput) & )", "variables": []}
|
117 |
+
{"className": "FVideoDecoderOutput::~FVideoDecoderOutput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "virtual ~FVideoDecoderOutput()", "variables": []}
|
118 |
+
{"className": "FVideoDecoderOutput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoDecoderInput.h", "description": "", "module": "AVEncoder", "code": "class FVideoDecoderOutput", "variables": []}
|
119 |
+
{"className": "FVideoEncoder::AddLayer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual bool AddLayer ( [FLayerConfig](API\\Runtime\\AVEncoder\\FVideoEncoder\\FLayerConfig) const & config )", "variables": []}
|
120 |
+
{"className": "FVideoEncoder::ClearOnEncodedPacket", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "void ClearOnEncodedPacket()", "variables": []}
|
121 |
+
{"className": "FVideoEncoder::CreateLayer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual [FLayer](API\\Runtime\\AVEncoder\\FVideoEncoder\\FLayer) * CreateLayer ( uint32 layerIdx, [FLayerConfig](API\\Runtime\\AVEncoder\\FVideoEncoder\\FLayerConfig) const & config )", "variables": []}
|
122 |
+
{"className": "FVideoEncoder::DestroyLayer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual void DestroyLayer ( [FLayer](API\\Runtime\\AVEncoder\\FVideoEncoder\\FLayer) * layer )", "variables": []}
|
123 |
+
{"className": "FVideoEncoder::Encode", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual void Encode ( const [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) > frame, [FEncodeOptions](API\\Runtime\\AVEncoder\\FVideoEncoder\\FEncodeOptions) const & options )", "variables": []}
|
124 |
+
{"className": "FEncodeOptions", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "struct FEncodeOptions", "variables": [{"type": "bool", "name": "bForceKeyFrame", "description": ""}, {"type": "OnFrameEncodedC...", "name": "OnFrameEncoded", "description": ""}]}
|
125 |
+
{"className": "FVideoEncoder::FLayer::GetConfig", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "FLayerConfig const & GetConfig&40;&41; const", "variables": []}
|
126 |
+
{"className": "FVideoEncoder::FLayer::UpdateConfig", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "void UpdateConfig &40; FLayerConfig const & config &41;", "variables": []}
|
127 |
+
{"className": "FVideoEncoder::FLayer::FLayer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "FLayer &40; FLayerConfig const & layerConfig &41;", "variables": []}
|
128 |
+
{"className": "FLayer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "class FLayer", "variables": [{"type": "FCriticalSectio...", "name": "ConfigMutex", "description": ""}, {"type": "FLayerConfig", "name": "CurrentConfig", "description": ""}, {"type": "bool", "name": "NeedsReconfigure", "description": ""}]}
|
129 |
+
{"className": "FVideoEncoder::FLayer::~FLayer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual &126;FLayer&40;&41;", "variables": []}
|
130 |
+
{"className": "FVideoEncoder::FLayerConfig::operator==", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "bool operator&61;&61; &40; FLayerConfig const & other &41; const", "variables": []}
|
131 |
+
{"className": "FVideoEncoder::FLayerConfig::operator!=", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "bool operator&33;&61; &40; FLayerConfig const & other &41; const", "variables": []}
|
132 |
+
{"className": "FLayerConfig", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "struct FLayerConfig", "variables": [{"type": "bool", "name": "FillData", "description": ""}, {"type": "H264Profile", "name": "H264Profile", "description": ""}, {"type": "uint32", "name": "Height", "description": ""}, {"type": "int32", "name": "MaxBitrate", "description": ""}, {"type": "uint32", "name": "MaxFramerate", "description": ""}, {"type": "MultipassMode", "name": "MultipassMode", "description": ""}, {"type": "int32", "name": "QPMax", "description": ""}, {"type": "int32", "name": "QPMin", "description": ""}, {"type": "RateControlMode", "name": "RateControlMode", "description": ""}, {"type": "int32", "name": "TargetBitrate", "description": ""}, {"type": "uint32", "name": "Width", "description": ""}]}
|
133 |
+
{"className": "FVideoEncoder::GetLayerConfig", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "[FLayerConfig](API\\Runtime\\AVEncoder\\FVideoEncoder\\FLayerConfig) GetLayerConfig ( uint32 layerIdx ) const", "variables": []}
|
134 |
+
{"className": "FVideoEncoder::GetNumLayers", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "uint32 GetNumLayers() const", "variables": []}
|
135 |
+
{"className": "FVideoEncoder::GetMaxLayers", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual uint32 GetMaxLayers() const", "variables": []}
|
136 |
+
{"className": "MultipassMode", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "enum MultipassMode { UNKNOWN, DISABLED, QUARTER, FULL, }", "variables": []}
|
137 |
+
{"className": "H264Profile", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "enum H264Profile { AUTO, CONSTRAINED_BASELINE, BASELINE, MAIN, CONSTRAINED_HIGH, HIGH, HIGH444, STEREO, SVC_TEMPORAL_SCALABILITY, PROGRESSIVE_HIGH, }", "variables": []}
|
138 |
+
{"className": "OnEncodedPacketCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(uint32, const [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) >, const [FCodecPacket](API\\Runtime\\AVEncoder\\FCodecPacket) &)> OnEncodedPacketCallback", "variables": []}
|
139 |
+
{"className": "OnFrameEncodedCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(const [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) >)> OnFrameEncodedCallback", "variables": []}
|
140 |
+
{"className": "RateControlMode", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "enum RateControlMode { UNKNOWN, CONSTQP, VBR, CBR, }", "variables": []}
|
141 |
+
{"className": "FVideoEncoder::SetOnEncodedPacket", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "void SetOnEncodedPacket ( [OnEncodedPacketCallback](API\\Runtime\\AVEncoder\\FVideoEncoder\\OnEncodedPacketCallback) callback )", "variables": []}
|
142 |
+
{"className": "FVideoEncoder::Setup", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual bool Setup ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) > input, [FLayerConfig](API\\Runtime\\AVEncoder\\FVideoEncoder\\FLayerConfig) const & config )", "variables": []}
|
143 |
+
{"className": "FVideoEncoder::Shutdown", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual void Shutdown()", "variables": []}
|
144 |
+
{"className": "FVideoEncoder::UpdateLayerConfig", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "void UpdateLayerConfig ( uint32 layerIdx, [FLayerConfig](API\\Runtime\\AVEncoder\\FVideoEncoder\\FLayerConfig) const & config )", "variables": []}
|
145 |
+
{"className": "FVideoEncoder::FVideoEncoder", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "FVideoEncoder()", "variables": []}
|
146 |
+
{"className": "FVideoEncoder::~FVideoEncoder", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "virtual ~FVideoEncoder()", "variables": []}
|
147 |
+
{"className": "FVideoEncoderFactory::Create", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "[TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [FVideoEncoder](API\\Runtime\\AVEncoder\\FVideoEncoder) > Create ( uint32 InID, const FVideoEncoder::FLayerConfig & config )", "variables": []}
|
148 |
+
{"className": "FVideoEncoder", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoder.h", "description": "", "module": "AVEncoder", "code": "class FVideoEncoder", "variables": [{"type": "TArray<FLayer...", "name": "Layers", "description": ""}, {"type": "OnEncodedPacket...", "name": "OnEncodedPacket", "description": ""}]}
|
149 |
+
{"className": "FVideoEncoderFactory::Create", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "[TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [FVideoEncoder](API\\Runtime\\AVEncoder\\FVideoEncoder) > Create ( uint32 InID, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) > InInput, const FVideoEncoder::FLayerConfig & config )", "variables": []}
|
150 |
+
{"className": "CreateEncoderCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "The callback type used to create a registered encoder", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< [TUniquePtr](API\\Runtime\\Core\\Templates\\TUniquePtr)< [FVideoEncoder](API\\Runtime\\AVEncoder\\FVideoEncoder) >()> CreateEncoderCallback", "variables": []}
|
151 |
+
{"className": "FVideoEncoderFactory::Debug_SetDontRegisterDefaultCodecs", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static void Debug_SetDontRegisterDefaultCodecs()", "variables": []}
|
152 |
+
{"className": "FVideoEncoderFactory::Get", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static [FVideoEncoderFactory](API\\Runtime\\AVEncoder\\FVideoEncoderFactory) & Get()", "variables": []}
|
153 |
+
{"className": "FVideoEncoderFactory::HasEncoderForCodec", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "bool HasEncoderForCodec ( [ECodecType](API\\Runtime\\AVEncoder\\AVEncoder__ECodecType) CodecType ) const", "variables": []}
|
154 |
+
{"className": "FVideoEncoderFactory::GetInfo", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "bool GetInfo ( uint32 InID, [FVideoEncoderInfo](API\\Runtime\\AVEncoder\\FVideoEncoderInfo) & OutInfo ) const", "variables": []}
|
155 |
+
{"className": "FVideoEncoderFactory::IsSetup", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "bool IsSetup() const", "variables": []}
|
156 |
+
{"className": "NextID", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static [FThreadSafeCounter](API\\Runtime\\Core\\HAL\\FThreadSafeCounter) NextID = 4711;", "variables": []}
|
157 |
+
{"className": "FVideoEncoderFactory::Register", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "Register an encoder so that it can be iterated and created", "module": "AVEncoder", "code": "void Register ( const [FVideoEncoderInfo](API\\Runtime\\AVEncoder\\FVideoEncoderInfo) & InInfo, const [CreateEncoderCallback](API\\Runtime\\AVEncoder\\FVideoEncoderFactory\\CreateEncoderCallback) & InCreateEncoder )", "variables": []}
|
158 |
+
{"className": "FVideoEncoderFactory::Shutdown", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static void Shutdown()", "variables": []}
|
159 |
+
{"className": "FVideoEncoderFactory::GetAvailable", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "Get a list of registered encoders", "module": "AVEncoder", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FVideoEncoderInfo](API\\Runtime\\AVEncoder\\FVideoEncoderInfo) > & GetAvailable() const", "variables": []}
|
160 |
+
{"className": "ProtectSingleton", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static FCriticalSection ProtectSingleton;", "variables": []}
|
161 |
+
{"className": "FVideoEncoderFactory", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "No destructors are accessible with public or protected access.", "module": "AVEncoder", "code": "class FVideoEncoderFactory", "variables": []}
|
162 |
+
{"className": "Singleton", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderFactory.h", "description": "", "module": "AVEncoder", "code": "static [FVideoEncoderFactory](API\\Runtime\\AVEncoder\\FVideoEncoderFactory) Singleton;", "variables": []}
|
163 |
+
{"className": "FVideoEncoderInfo", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoCommon.h", "description": "", "module": "AVEncoder", "code": "struct FVideoEncoderInfo", "variables": [{"type": "ECodecType", "name": "CodecType", "description": ""}, {"type": "AVEncoder::FVid...", "name": "H264", "description": ""}, {"type": "uint32", "name": "ID", "description": ""}, {"type": "uint32", "name": "MaxHeight", "description": ""}, {"type": "uint32", "name": "MaxLevel", "description": ""}, {"type": "uint32", "name": "MaxWidth", "description": ""}, {"type": "uint32", "name": "MinLevel", "description": ""}, {"type": "TArray<EVideoF...", "name": "SupportedInputFormats", "description": ""}, {"type": "uint32", "name": "SupportedProfiles", "description": ""}]}
|
164 |
+
{"className": "FVideoEncoderInput::CreateBuffer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Create a user managed buffer", "module": "AVEncoder", "code": "[FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) * CreateBuffer ( [OnFrameReleasedCallback](API\\Runtime\\AVEncoder\\FVideoEncoderInput\\OnFrameReleasedCallback) InOnFrameReleased )", "variables": []}
|
165 |
+
{"className": "FVideoEncoderInput::CreateForCUDA", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Create input for an encoder that encodes a CUarray", "module": "AVEncoder", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) > CreateForCUDA ( void * InApplicationCudaContext, bool IsResizable )", "variables": []}
|
166 |
+
{"className": "FVideoEncoderInput::CreateDummy", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Construct video encoder input based on expected input frame format", "module": "AVEncoder", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) > CreateDummy ( bool isResizable )", "variables": []}
|
167 |
+
{"className": "FVideoEncoderInput::CreateForD3D11", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Create input for an encoder that encodes a D3D11 texture", "module": "AVEncoder", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) > CreateForD3D11 ( void * InApplicationD3D11Device, bool IsResizable, bool IsShared )", "variables": []}
|
168 |
+
{"className": "FVideoEncoderInput::CreateForD3D12", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Create input for an encoder that encodes a D3D12 texture", "module": "AVEncoder", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) > CreateForD3D12 ( void * InApplicationD3D12Device, bool IsResizable, bool IsShared )", "variables": []}
|
169 |
+
{"className": "FVideoEncoderInput::CreateForVulkan", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Create input for an encoder that encodes a VkImage", "module": "AVEncoder", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) > CreateForVulkan ( void * InApplicationVulkanData, bool IsResizable )", "variables": []}
|
170 |
+
{"className": "FVideoEncoderInput::CreateForYUV420P", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) > CreateForYUV420P ( uint32 InWidth, uint32 InHeight, bool isResizable )", "variables": []}
|
171 |
+
{"className": "FVideoEncoderInput::DestroyBuffer", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Destroy user managed buffer", "module": "AVEncoder", "code": "void DestroyBuffer ( [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) * Buffer )", "variables": []}
|
172 |
+
{"className": "FVideoEncoderInput::Flush", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Destroy/release any frames that are not currently in use", "module": "AVEncoder", "code": "void Flush()", "variables": []}
|
173 |
+
{"className": "FVideoEncoderInput::GetAvailableEncoders", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Get a list of supported video encoders", "module": "AVEncoder", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FVideoEncoderInfo](API\\Runtime\\AVEncoder\\FVideoEncoderInfo) > & GetAvailableEncoders()", "variables": []}
|
174 |
+
{"className": "FVideoEncoderInput::GetCUDAEncoderContext", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "CUcontext GetCUDAEncoderContext() const", "variables": []}
|
175 |
+
{"className": "FVideoEncoderInput::GetFrameFormat", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "[EVideoFrameFormat](API\\Runtime\\AVEncoder\\AVEncoder__EVideoFrameFormat) GetFrameFormat() const", "variables": []}
|
176 |
+
{"className": "FVideoEncoderInput::ObtainInputFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Obtain a video frame that can be used as a buffer for input to a video encoder", "module": "AVEncoder", "code": "[TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) > ObtainInputFrame()", "variables": []}
|
177 |
+
{"className": "OnFrameReleasedCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "New packet callback prototype void(uint32 LayerIndex, const FCodecPacket& Packet)", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(const [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) *)> OnFrameReleasedCallback", "variables": []}
|
178 |
+
{"className": "FVideoEncoderInput::operator=", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "[FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) & operator= ( const [FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) & )", "variables": []}
|
179 |
+
{"className": "FVideoEncoderInput::ReleaseInputFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Release (free) an input frame and make it available for future use", "module": "AVEncoder", "code": "void ReleaseInputFrame ( [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) * InFrame )", "variables": []}
|
180 |
+
{"className": "FVideoEncoderInput::SetMaxNumBuffers", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Properties", "module": "AVEncoder", "code": "virtual void SetMaxNumBuffers ( uint32 InMaxNumBuffers )", "variables": []}
|
181 |
+
{"className": "FVideoEncoderInput::FVideoEncoderInput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "FVideoEncoderInput ( const [FVideoEncoderInput](API\\Runtime\\AVEncoder\\FVideoEncoderInput) & )", "variables": []}
|
182 |
+
{"className": "FVideoEncoderInput::FVideoEncoderInput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "FVideoEncoderInput()", "variables": []}
|
183 |
+
{"className": "FVideoEncoderInput::~FVideoEncoderInput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "virtual ~FVideoEncoderInput()", "variables": []}
|
184 |
+
{"className": "FVideoEncoderInput", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "class FVideoEncoderInput", "variables": [{"type": "bool", "name": "bIsResizable", "description": ""}, {"type": "EVideoFrameForm...", "name": "FrameFormat", "description": ""}, {"type": "uint32", "name": "MaxNumBuffers", "description": ""}, {"type": "uint32", "name": "NextFrameID", "description": ""}, {"type": "uint32", "name": "NumBuffers", "description": ""}]}
|
185 |
+
{"className": "FVideoEncoderInputFrame::AllocateYUV420P", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "void AllocateYUV420P()", "variables": []}
|
186 |
+
{"className": "FVideoEncoderInputFrame::Clone", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Clone frame - this will create a copy that references the original until destroyed.", "module": "AVEncoder", "code": "const [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) * Clone ( [FCloneDestroyedCallback](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame\\FCloneDestroyedCallback) InCloneDestroyedCallback ) const", "variables": []}
|
187 |
+
{"className": "EUnderlyingRHI", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "enum EUnderlyingRHI { Undefined, D3D11, D3D12, Vulkan, }", "variables": []}
|
188 |
+
{"className": "FCloneDestroyedCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "The callback type used to create a registered encoder", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(const [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) *)> FCloneDestroyedCallback", "variables": []}
|
189 |
+
{"className": "FCUDA", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "CUDA", "module": "AVEncoder", "code": "struct FCUDA", "variables": [{"type": "CUcontext", "name": "EncoderDevice", "description": ""}, {"type": "CUarray", "name": "EncoderTexture", "description": ""}, {"type": "void *", "name": "SharedHandle", "description": ""}, {"type": "EUnderlyingRHI", "name": "UnderlyingRHI", "description": ""}]}
|
190 |
+
{"className": "FReleaseCUDATextureCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "The callback type used to create a registered encoder", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(CUarray)> FReleaseCUDATextureCallback", "variables": []}
|
191 |
+
{"className": "FYUV420P", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "struct FYUV420P", "variables": [{"type": "const uint8 \u0004...", "name": "Data", "description": ""}, {"type": "uint32", "name": "StrideU", "description": ""}, {"type": "uint32", "name": "StrideV", "description": ""}, {"type": "uint32", "name": "StrideY", "description": ""}]}
|
192 |
+
{"className": "FVideoEncoderInputFrame::GetCUDA", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "const [FCUDA](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame\\FCUDA) & GetCUDA() const", "variables": []}
|
193 |
+
{"className": "FVideoEncoderInputFrame::GetCUDA", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "[FCUDA](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame\\FCUDA) & GetCUDA()", "variables": []}
|
194 |
+
{"className": "FVideoEncoderInputFrame::GetFormat", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Current format of frame", "module": "AVEncoder", "code": "[EVideoFrameFormat](API\\Runtime\\AVEncoder\\AVEncoder__EVideoFrameFormat) GetFormat() const", "variables": []}
|
195 |
+
{"className": "FVideoEncoderInputFrame::GetHeight", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "uint32 GetHeight() const", "variables": []}
|
196 |
+
{"className": "FVideoEncoderInputFrame::GetFrameID", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "uint32 GetFrameID() const", "variables": []}
|
197 |
+
{"className": "FVideoEncoderInputFrame::GetTimestampRTP", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "int64 GetTimestampRTP() const", "variables": []}
|
198 |
+
{"className": "FVideoEncoderInputFrame::GetTimestampUs", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "int64 GetTimestampUs() const", "variables": []}
|
199 |
+
{"className": "FVideoEncoderInputFrame::GetYUV420P", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "const [FYUV420P](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame\\FYUV420P) & GetYUV420P() const", "variables": []}
|
200 |
+
{"className": "FVideoEncoderInputFrame::GetWidth", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "uint32 GetWidth() const", "variables": []}
|
201 |
+
{"className": "FVideoEncoderInputFrame::GetYUV420P", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "[FYUV420P](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame\\FYUV420P) & GetYUV420P()", "variables": []}
|
202 |
+
{"className": "FVideoEncoderInputFrame::Obtain", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Obtain (increase reference count) of this input frame.", "module": "AVEncoder", "code": "const [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) * Obtain() const", "variables": []}
|
203 |
+
{"className": "FVideoEncoderInputFrame::Release", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Release (decrease reference count) of this input frame.", "module": "AVEncoder", "code": "void Release() const", "variables": []}
|
204 |
+
{"className": "FVideoEncoderInputFrame::SetFrameID", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "void SetFrameID ( uint32 id )", "variables": []}
|
205 |
+
{"className": "FVideoEncoderInputFrame::SetHeight", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Height of frame buffer", "module": "AVEncoder", "code": "void SetHeight ( uint32 InHeight )", "variables": []}
|
206 |
+
{"className": "FVideoEncoderInputFrame::SetTexture", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "void SetTexture ( CUarray InTexture, [EUnderlyingRHI](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame\\EUnderlyingRHI) UnderlyingRHI, void * SharedHandle, [FReleaseCUDATextureCallback](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame\\FReleaseCUDATextureCallback) InOnReleaseTexture )", "variables": []}
|
207 |
+
{"className": "FVideoEncoderInputFrame::SetTimestampRTP", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "void SetTimestampRTP ( int64 timestampRTP )", "variables": []}
|
208 |
+
{"className": "FVideoEncoderInputFrame::SetTimestampUs", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "void SetTimestampUs ( int64 timestampUs )", "variables": []}
|
209 |
+
{"className": "FVideoEncoderInputFrame::SetWidth", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "Width of frame buffer", "module": "AVEncoder", "code": "void SetWidth ( uint32 InWidth )", "variables": []}
|
210 |
+
{"className": "FVideoEncoderInputFrame::SetYUV420P", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "void SetYUV420P ( const uint8 * InDataY, const uint8 * InDataU, const uint8 * InDataV, uint32 InStrideY, uint32 InStrideU, uint32 InStrideV )", "variables": []}
|
211 |
+
{"className": "FVideoEncoderInputFrame::FVideoEncoderInputFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "FVideoEncoderInputFrame()", "variables": []}
|
212 |
+
{"className": "FVideoEncoderInputFrame::FVideoEncoderInputFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "FVideoEncoderInputFrame ( const [FVideoEncoderInputFrame](API\\Runtime\\AVEncoder\\FVideoEncoderInputFrame) & CloneFrom )", "variables": []}
|
213 |
+
{"className": "FVideoEncoderInputFrame::~FVideoEncoderInputFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "", "module": "AVEncoder", "code": "virtual ~FVideoEncoderInputFrame()", "variables": []}
|
214 |
+
{"className": "IAudioEncoderListener::OnEncodedAudioFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "void OnEncodedAudioFrame ( const [FMediaPacket](API\\Runtime\\AVEncoder\\FMediaPacket) & Packet )", "variables": []}
|
215 |
+
{"className": "FVideoEncoderInputFrame", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h", "description": "TODO this should go elsewhere and be made cross platform.", "module": "AVEncoder", "code": "class FVideoEncoderInputFrame", "variables": [{"type": "bool", "name": "bFreeYUV420PData", "description": ""}, {"type": "FCUDA", "name": "CUDA", "description": ""}, {"type": "EVideoFrameForm...", "name": "Format", "description": ""}, {"type": "uint32", "name": "FrameID", "description": ""}, {"type": "uint32", "name": "Height", "description": ""}, {"type": "FThreadSafeCoun...", "name": "NumReferences", "description": ""}, {"type": "FReleaseCUDATex...", "name": "OnReleaseCUDATexture", "description": ""}, {"type": "TFunction< void...", "name": "OnTextureEncode", "description": ""}, {"type": "int64", "name": "TimestampRTP", "description": ""}, {"type": "int64", "name": "TimestampUs", "description": ""}, {"type": "uint32", "name": "Width", "description": ""}, {"type": "FYUV420P", "name": "YUV420P", "description": ""}]}
|
216 |
+
{"className": "IAudioEncoderListener", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioEncoder.h", "description": "", "module": "AVEncoder", "code": "class IAudioEncoderListener", "variables": []}
|
217 |
+
{"className": "LibRtc::EAudioMuteReason", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "librtc", "module": "AVEncoder", "code": "namespace LibRtc { enum EAudioMuteReason { Unsupported, Manual, NotListening, AdminDisabled, } }", "variables": []}
|
218 |
+
{"className": "OnAudioDecodeCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "The undecoded audio byte buffer is not guaranteed to be available after callback finishes. The pointer of the decoded audio sample buffer should be valid until the next decode call will happen.", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(const [FAudioByteBuffer](API\\Runtime\\AVEncoder\\FAudioByteBuffer) &AudioBytes, const [FAudioSampleBuffer](API\\Runtime\\AVEncoder\\FAudioSampleBuffer) &)> OnAudioDecodeCallback", "variables": []}
|
219 |
+
{"className": "OnAudioEncodeCallback", "headerPath": "/Engine/Source/Runtime/AVEncoder/Public/AudioTypes.h", "description": "The unencoded audio sample buffer is not guaranteed to be available after callback finishes. The pointer of the encoded audio byte buffer should be valid until the next encode call will happen.", "module": "AVEncoder", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(const [FAudioSampleBuffer](API\\Runtime\\AVEncoder\\FAudioSampleBuffer) &, const [FAudioByteBuffer](API\\Runtime\\AVEncoder\\FAudioByteBuffer) &AudioBytes)> OnAudioEncodeCallback", "variables": []}
|
ue5-api-AVIWriter.jsonl
ADDED
@@ -0,0 +1,28 @@
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1 |
+
{"className": "FAVIWriter::CreateInstance", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Create a new avi writer from the specified options", "module": "AVIWriter", "code": "static [FAVIWriter](API\\Runtime\\AVIWriter\\FAVIWriter) * CreateInstance ( const [FAVIWriterOptions](API\\Runtime\\AVIWriter\\FAVIWriterOptions) & InOptions )", "variables": []}
|
2 |
+
{"className": "FAVIWriter::DropFrames", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "void DropFrames ( int32 NumFramesToDrop )", "variables": []}
|
3 |
+
{"className": "FAVIWriter::Finalize", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "void Finalize()", "variables": []}
|
4 |
+
{"className": "FAVIWriter::GetFrameData", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Access captured frame data. Safe to be called from any thread.", "module": "AVIWriter", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [FCapturedFrame](API\\Runtime\\AVIWriter\\FCapturedFrame) > GetFrameData ( uint32 WaitTimeMs ) const", "variables": []}
|
5 |
+
{"className": "FAVIWriter::GetFrameNumber", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "int32 GetFrameNumber() const", "variables": []}
|
6 |
+
{"className": "FAVIWriter::GetHeight", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "uint32 GetHeight() const", "variables": []}
|
7 |
+
{"className": "FAVIWriter::GetNumOutstandingFrames", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Retrieve the number of oustanding frames we have not processed yet", "module": "AVIWriter", "code": "int32 GetNumOutstandingFrames() const", "variables": []}
|
8 |
+
{"className": "FAVIWriter::GetWidth", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "uint32 GetWidth() const", "variables": []}
|
9 |
+
{"className": "FAVIWriter::Initialize", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "void Initialize()", "variables": []}
|
10 |
+
{"className": "FAVIWriter::IsCapturing", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "bool IsCapturing() const", "variables": []}
|
11 |
+
{"className": "FAVIWriter::Update", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "void Update ( double FrameTimeSeconds, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FColor](API\\Runtime\\Core\\Math\\FColor) > FrameData )", "variables": []}
|
12 |
+
{"className": "FAVIWriter::FAVIWriter", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Protected constructor to avoid abuse.", "module": "AVIWriter", "code": "FAVIWriter ( const [FAVIWriterOptions](API\\Runtime\\AVIWriter\\FAVIWriterOptions) & InOptions )", "variables": []}
|
13 |
+
{"className": "FAVIWriter::~FAVIWriter", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Public destruction", "module": "AVIWriter", "code": "virtual ~FAVIWriter()", "variables": []}
|
14 |
+
{"className": "FAVIWriter", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Class responsible for writing frames out to an AVI file", "module": "AVIWriter", "code": "class FAVIWriter", "variables": [{"type": "FThreadSafeBool", "name": "bCapturing", "description": "Whether we are capturing or not"}, {"type": "TUniquePtr<FCa...", "name": "CapturedFrames", "description": "Container that manages frames that we have already captured"}, {"type": "int32", "name": "FrameNumber", "description": "The current frame number"}, {"type": "FAVIWriterOptio...", "name": "Options", "description": "Creation options"}]}
|
15 |
+
{"className": "FAVIWriterOptions::FAVIWriterOptions", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "FAVIWriterOptions()", "variables": []}
|
16 |
+
{"className": "FAVIWriterOptions", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Creation options for the AVI writer", "module": "AVIWriter", "code": "struct FAVIWriterOptions", "variables": [{"type": "bool", "name": "bSynchronizeFrames", "description": "When true, the game thread will block until captured frames have been processed by the avi writer"}, {"type": "int32", "name": "CaptureFramerateDenominator", "description": "The denominator of the captured video, ie (30/1) will capture at 30 frames per second."}, {"type": "int32", "name": "CaptureFramerateNumerator", "description": "The numerator of the captured video, ie (30/1) will capture at 30 frames per second."}, {"type": "FString", "name": "CodecName", "description": "Optional codec to use for compression"}, {"type": "TOptional< floa...", "name": "CompressionQuality", "description": "Optional compression quality, as a value between 0 and 1"}, {"type": "uint32", "name": "Height", "description": ""}, {"type": "FString", "name": "OutputFilename", "description": "Output filename"}, {"type": "uint32", "name": "Width", "description": ""}]}
|
17 |
+
{"className": "FCapturedFrame::operator=", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "[FCapturedFrame](API\\Runtime\\AVIWriter\\FCapturedFrame) & operator= ( [FCapturedFrame](API\\Runtime\\AVIWriter\\FCapturedFrame) && In )", "variables": []}
|
18 |
+
{"className": "FCapturedFrame::FCapturedFrame", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "FCapturedFrame()", "variables": []}
|
19 |
+
{"className": "FCapturedFrame::FCapturedFrame", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "FCapturedFrame ( double InStartTimeSeconds, double InEndTimeSeconds, uint32 InFrameIndex, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FColor](API\\Runtime\\Core\\Math\\FColor) > InFrameData )", "variables": []}
|
20 |
+
{"className": "FCapturedFrame::FCapturedFrame", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "FCapturedFrame ( [FCapturedFrame](API\\Runtime\\AVIWriter\\FCapturedFrame) && In )", "variables": []}
|
21 |
+
{"className": "FCapturedFrame::~FCapturedFrame", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "~FCapturedFrame()", "variables": []}
|
22 |
+
{"className": "FCapturedFrame", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Data structure representing a captured frame", "module": "AVIWriter", "code": "struct FCapturedFrame", "variables": [{"type": "double", "name": "EndTimeSeconds", "description": "The End time of this frame"}, {"type": "TArray<FColor...", "name": "FrameData", "description": "The frame data itself (empty for a dropped frame)"}, {"type": "uint32", "name": "FrameIndex", "description": "The frame index of this frame in the stream"}, {"type": "FEvent*", "name": "FrameProcessedEvent", "description": "Triggered when the frame has been processed"}, {"type": "double", "name": "StartTimeSeconds", "description": "The start time of this frame"}]}
|
23 |
+
{"className": "FCapturedFrames::Add", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Add a captured frame to this container. Only to be called from the owner tasread.", "module": "AVIWriter", "code": "void Add ( [FCapturedFrame](API\\Runtime\\AVIWriter\\FCapturedFrame) Frame )", "variables": []}
|
24 |
+
{"className": "FCapturedFrames::GetNumOutstandingFrames", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Retrieve the number of oustanding frames we have not processed yet", "module": "AVIWriter", "code": "int32 GetNumOutstandingFrames() const", "variables": []}
|
25 |
+
{"className": "FCapturedFrames::ReadFrames", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Read frames from this container (potentially from a thread)", "module": "AVIWriter", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [FCapturedFrame](API\\Runtime\\AVIWriter\\FCapturedFrame) > ReadFrames ( uint32 WaitTimeMs )", "variables": []}
|
26 |
+
{"className": "FCapturedFrames::FCapturedFrames", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Construct from a directory to place archives in, and a maximum number of frames we can hold in", "module": "AVIWriter", "code": "FCapturedFrames ( const [FString](API\\Runtime\\Core\\Containers\\FString) & InArchiveDirectory, int32 InMaxInMemoryFrames )", "variables": []}
|
27 |
+
{"className": "FCapturedFrames::~FCapturedFrames", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "", "module": "AVIWriter", "code": "~FCapturedFrames()", "variables": []}
|
28 |
+
{"className": "FCapturedFrames", "headerPath": "/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h", "description": "Container for managing captured frames. Temporarily archives frames to the file system when capture rate drops.", "module": "AVIWriter", "code": "struct FCapturedFrames", "variables": []}
|
ue5-api-AbilitySystemGameFeatureActions.jsonl
ADDED
@@ -0,0 +1,2 @@
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1 |
+
{"className": "UGameFeatureAction_AddAttributeDefaults", "headerPath": "/Engine/Plugins/Experimental/AbilitySystemGameFeatureActions/Source/AbilitySystemGameFeatureActions/Public/GameFeatureAction_AddAttributeDefaults.h", "description": "Adds ability system attribute defaults from this game feature", "module": "AbilitySystemGameFeatureActions", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Meta=(DisplayName=\"Add Attribute Defaults\")) class UGameFeatureAction_AddAttributeDefaults : public [UGameFeatureAction](API\\Plugins\\GameFeatures\\UGameFeatureAction)", "variables": [{"type": "TArray<FSoftOb...", "name": "AttribDefaultTableNames", "description": "List of attribute default tables to add"}]}
|
2 |
+
{"className": "UGameFeatureAction_AddAttributeDefaults::OnGameFeatureRegistering", "headerPath": "/Engine/Plugins/Experimental/AbilitySystemGameFeatureActions/Source/AbilitySystemGameFeatureActions/Public/GameFeatureAction_AddAttributeDefaults.h", "description": "Called when the object owning the action is registered for possible activation, this is called even if a feature never activates", "module": "AbilitySystemGameFeatureActions", "code": "virtual void OnGameFeatureRegistering()", "variables": []}
|
ue5-api-ActorLayerUtilities.jsonl
ADDED
@@ -0,0 +1,5 @@
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1 |
+
{"className": "ULayersBlueprintLibrary::AddActorToLayer", "headerPath": "/Engine/Plugins/Runtime/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h", "description": "Adds the actor to the specified layer", "module": "ActorLayerUtilities", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Layer) static void AddActorToLayer ( [AActor](API\\Runtime\\Engine\\GameFramework\\AActor) * InActor, const [FActorLayer](API\\Plugins\\ActorLayerUtilities\\FActorLayer) & Layer )", "variables": []}
|
2 |
+
{"className": "FActorLayer", "headerPath": "/Engine/Plugins/Runtime/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h", "description": "", "module": "ActorLayerUtilities", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FActorLayer", "variables": [{"type": "FName", "name": "Name", "description": "The name of this layer"}]}
|
3 |
+
{"className": "ULayersBlueprintLibrary::GetActors", "headerPath": "/Engine/Plugins/Runtime/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h", "description": "Get all the actors in this layer", "module": "ActorLayerUtilities", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Layer, Meta=(WorldContext=WorldContextObject)) static [TArray](API\\Runtime\\Core\\Containers\\TArray)< [AActor](API\\Runtime\\Engine\\GameFramework\\AActor) * > GetActors ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * WorldContextObject, const [FActorLayer](API\\Plugins\\ActorLayerUtilities\\FActorLayer) & ActorLayer )", "variables": []}
|
4 |
+
{"className": "ULayersBlueprintLibrary::RemoveActorFromLayer", "headerPath": "/Engine/Plugins/Runtime/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h", "description": "Removes the actor from the specified layer", "module": "ActorLayerUtilities", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Layer) static void RemoveActorFromLayer ( [AActor](API\\Runtime\\Engine\\GameFramework\\AActor) * InActor, const [FActorLayer](API\\Plugins\\ActorLayerUtilities\\FActorLayer) & Layer )", "variables": []}
|
5 |
+
{"className": "ULayersBlueprintLibrary", "headerPath": "/Engine/Plugins/Runtime/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h", "description": "Function library containing methods for interacting with editor layers", "module": "ActorLayerUtilities", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class ULayersBlueprintLibrary : public [UBlueprintFunctionLibrary](API\\Runtime\\Engine\\Kismet\\UBlueprintFunctionLibrary)", "variables": []}
|
ue5-api-ActorPalette.jsonl
ADDED
@@ -0,0 +1,14 @@
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1 |
+
{"className": "FActorPaletteCommands::RegisterCommands", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteCommands.h", "description": "Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro.", "module": "ActorPalette", "code": "virtual void RegisterCommands()", "variables": []}
|
2 |
+
{"className": "FActorPaletteCommands::FActorPaletteCommands", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteCommands.h", "description": "", "module": "ActorPalette", "code": "FActorPaletteCommands()", "variables": []}
|
3 |
+
{"className": "FActorPaletteCommands", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteCommands.h", "description": "", "module": "ActorPalette", "code": "class FActorPaletteCommands : public [TCommands< FActorPaletteCommands >](API\\Runtime\\Slate\\Framework\\Commands\\TCommands)", "variables": [{"type": "TSharedPtr<FUI...", "name": "ResetCameraView", "description": ""}, {"type": "TSharedPtr<FUI...", "name": "ToggleGameView", "description": ""}]}
|
4 |
+
{"className": "FActorPaletteModule::ShutdownModule", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteModule.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "ActorPalette", "code": "virtual void ShutdownModule()", "variables": []}
|
5 |
+
{"className": "FActorPaletteModule::StartupModule", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteModule.h", "description": "IModuleInterfaceimplementation", "module": "ActorPalette", "code": "virtual void StartupModule()", "variables": []}
|
6 |
+
{"className": "FActorPaletteModule", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteModule.h", "description": "", "module": "ActorPalette", "code": "class FActorPaletteModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
7 |
+
{"className": "FActorPaletteStyle::Get", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteStyle.h", "description": "The Slate style set for the Shooter game", "module": "ActorPalette", "code": "static const [ISlateStyle](API\\Runtime\\SlateCore\\Styling\\ISlateStyle) & Get()", "variables": []}
|
8 |
+
{"className": "FActorPaletteModule::PluginButtonClicked", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteModule.h", "description": "This function will be bound to Command (by default it will bring up plugin window)", "module": "ActorPalette", "code": "void PluginButtonClicked()", "variables": []}
|
9 |
+
{"className": "FActorPaletteStyle::Initialize", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteStyle.h", "description": "", "module": "ActorPalette", "code": "static void Initialize()", "variables": []}
|
10 |
+
{"className": "FActorPaletteStyle::ReloadTextures", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteStyle.h", "description": "Reloads textures used by slate renderer", "module": "ActorPalette", "code": "static void ReloadTextures()", "variables": []}
|
11 |
+
{"className": "FActorPaletteStyle::GetStyleSetName", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteStyle.h", "description": "", "module": "ActorPalette", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) GetStyleSetName()", "variables": []}
|
12 |
+
{"className": "FActorPaletteStyle::Shutdown", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteStyle.h", "description": "", "module": "ActorPalette", "code": "static void Shutdown()", "variables": []}
|
13 |
+
{"className": "StyleInstance", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteStyle.h", "description": "", "module": "ActorPalette", "code": "static [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< class [FSlateStyleSet](API\\Runtime\\SlateCore\\Styling\\FSlateStyleSet) > StyleInstance = NULL;", "variables": []}
|
14 |
+
{"className": "FActorPaletteStyle", "headerPath": "/Engine/Plugins/Experimental/ActorPalette/Source/ActorPalette/Public/ActorPaletteStyle.h", "description": "", "module": "ActorPalette", "code": "class FActorPaletteStyle", "variables": []}
|
ue5-api-ActorPickerMode.jsonl
ADDED
@@ -0,0 +1,6 @@
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|
1 |
+
{"className": "FActorPickerModeModule::BeginActorPickingMode", "headerPath": "/Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h", "description": "Enter actor picking mode (note: will cancel any current actor picking)", "module": "ActorPickerMode", "code": "void BeginActorPickingMode ( FOnGetAllowedClasses InOnGetAllowedClasses, FOnShouldFilterActor InOnShouldFilterActor, FOnActorSelected InOnActorSelected ) const", "variables": []}
|
2 |
+
{"className": "FActorPickerModeModule::EndActorPickingMode", "headerPath": "/Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h", "description": "Exit actor picking mode", "module": "ActorPickerMode", "code": "void EndActorPickingMode() const", "variables": []}
|
3 |
+
{"className": "FActorPickerModeModule::ShutdownModule", "headerPath": "/Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "ActorPickerMode", "code": "virtual void ShutdownModule()", "variables": []}
|
4 |
+
{"className": "FActorPickerModeModule::IsInActorPickingMode", "headerPath": "/Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h", "description": "Whether or not actor picking mode is currently active", "module": "ActorPickerMode", "code": "bool IsInActorPickingMode() const", "variables": []}
|
5 |
+
{"className": "FActorPickerModeModule::StartupModule", "headerPath": "/Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h", "description": "FModuleManager::Get().LoadModuleChecked(TEXT(\"HTTP\"));", "module": "ActorPickerMode", "code": "virtual void StartupModule()", "variables": []}
|
6 |
+
{"className": "FActorPickerModeModule", "headerPath": "/Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h", "description": "Actor picker mode module", "module": "ActorPickerMode", "code": "class FActorPickerModeModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
ue5-api-ActorSequence.jsonl
ADDED
@@ -0,0 +1,46 @@
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1 |
+
{"className": "EActorSequenceObjectReferenceType", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "", "module": "ActorSequence", "code": "enum EActorSequenceObjectReferenceType { ContextActor, ExternalActor, Component, }", "variables": []}
|
2 |
+
{"className": "FActorSequenceObjectReference::CreateForActor", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "Generates a new reference to an object within a given context.", "module": "ActorSequence", "code": "static [FActorSequenceObjectReference](API\\Plugins\\ActorSequence\\FActorSequenceObjectReference) CreateForActor ( [AActor](API\\Runtime\\Engine\\GameFramework\\AActor) * InActor, [AActor](API\\Runtime\\Engine\\GameFramework\\AActor) * ResolutionContext )", "variables": []}
|
3 |
+
{"className": "FActorSequenceObjectReference::CreateForComponent", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "Generates a new reference to an object within a given context.", "module": "ActorSequence", "code": "static [FActorSequenceObjectReference](API\\Plugins\\ActorSequence\\FActorSequenceObjectReference) CreateForComponent ( [UActorComponent](API\\Runtime\\Engine\\Components\\UActorComponent) * InComponent )", "variables": []}
|
4 |
+
{"className": "FActorSequenceObjectReference::CreateForContextActor", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "Generates a new reference to the root actor.", "module": "ActorSequence", "code": "static [FActorSequenceObjectReference](API\\Plugins\\ActorSequence\\FActorSequenceObjectReference) CreateForContextActor()", "variables": []}
|
5 |
+
{"className": "FActorSequenceObjectReference::IsValid", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "Check whether this object reference is valid or not", "module": "ActorSequence", "code": "bool IsValid() const", "variables": []}
|
6 |
+
{"className": "FActorSequenceObjectReference::Resolve", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "Resolve this reference from the specified source actor\nThe object", "module": "ActorSequence", "code": "[UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Resolve ( [AActor](API\\Runtime\\Engine\\GameFramework\\AActor) * SourceActor ) const", "variables": []}
|
7 |
+
{"className": "FActorSequenceObjectReference::FActorSequenceObjectReference", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "Default construction to a null reference", "module": "ActorSequence", "code": "FActorSequenceObjectReference()", "variables": []}
|
8 |
+
{"className": "FActorSequenceObjectReference", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "An external reference to an level sequence object, resolvable through an arbitrary context.", "module": "ActorSequence", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FActorSequenceObjectReference", "variables": []}
|
9 |
+
{"className": "FActorSequenceObjectReferenceMap::CreateBinding", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "Create a binding for the specified ID", "module": "ActorSequence", "code": "void CreateBinding ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & ObjectId, const [FActorSequenceObjectReference](API\\Plugins\\ActorSequence\\FActorSequenceObjectReference) & ObjectReference )", "variables": []}
|
10 |
+
{"className": "FActorSequenceObjectReferenceMap::HasBinding", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "Check whether this map has a binding for the specified object id\ntrue if this map contains a binding for the id, false otherwise", "module": "ActorSequence", "code": "bool HasBinding ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & ObjectId ) const", "variables": []}
|
11 |
+
{"className": "FActorSequenceObjectReferenceMap::ResolveBinding", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "Resolve a binding for the specified ID using a given context", "module": "ActorSequence", "code": "void ResolveBinding ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & ObjectId, [AActor](API\\Runtime\\Engine\\GameFramework\\AActor) * ParentActor, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) *, TInlineAllocator< 1 >> & OutObjects ) const", "variables": []}
|
12 |
+
{"className": "FActorSequenceObjectReferenceMap::RemoveBinding", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "Remove a binding for the specified ID", "module": "ActorSequence", "code": "void RemoveBinding ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & ObjectId )", "variables": []}
|
13 |
+
{"className": "FActorSequenceObjectReferenceMap", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "", "module": "ActorSequence", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FActorSequenceObjectReferenceMap", "variables": []}
|
14 |
+
{"className": "FActorSequenceObjectReferences", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h", "description": "", "module": "ActorSequence", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FActorSequenceObjectReferences", "variables": [{"type": "TArray<FActorS...", "name": "Array", "description": ""}]}
|
15 |
+
{"className": "UActorSequence::BindPossessableObject", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "UnbindPossessableObjects", "module": "ActorSequence", "code": "virtual void BindPossessableObject ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & ObjectId, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) & PossessedObject, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Context )", "variables": []}
|
16 |
+
{"className": "UActorSequence::CanPossessObject", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "Check whether the given object can be possessed by this animation.\ntrue if the object can be possessed, false otherwise.", "module": "ActorSequence", "code": "virtual bool CanPossessObject ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) & Object, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InPlaybackContext ) const", "variables": []}
|
17 |
+
{"className": "UActorSequence::CreateDirectorInstance", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "Called to retrieve or construct a director instance to be used for the specified player", "module": "ActorSequence", "code": "virtual [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * CreateDirectorInstance ( [IMovieScenePlayer](API\\Runtime\\MovieScene\\IMovieScenePlayer) & Player, [FMovieSceneSequenceID](API\\Runtime\\MovieScene\\FMovieSceneSequenceID) SequenceID )", "variables": []}
|
18 |
+
{"className": "FOnInitialize", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "Event that is fired to initialize default state for a sequence", "module": "ActorSequence", "code": "class FOnInitialize : public TBaseMulticastDelegate_OneParam< void, UActorSequence * >", "variables": []}
|
19 |
+
{"className": "UActorSequence::GetDisplayName", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "Get the display name for this movie sequence", "module": "ActorSequence", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetDisplayName() const", "variables": []}
|
20 |
+
{"className": "UActorSequence::GetMovieScene", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "The returned movie scene represents the root movie scene. It may contain additional child movie scenes.\nThe movie scene.", "module": "ActorSequence", "code": "virtual [UMovieScene](API\\Runtime\\MovieScene\\UMovieScene) * GetMovieScene() const", "variables": []}
|
21 |
+
{"className": "UActorSequence::GetParentBlueprint", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "", "module": "ActorSequence", "code": "[UBlueprint](API\\Runtime\\Engine\\Engine\\UBlueprint) * GetParentBlueprint() const", "variables": []}
|
22 |
+
{"className": "UActorSequence::GetParentObject", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "Get the logical parent object for the supplied object (not necessarily its outer).\nThe parent object, or nullptr if the object has no logical parent.", "module": "ActorSequence", "code": "virtual [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * GetParentObject ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Object ) const", "variables": []}
|
23 |
+
{"className": "UActorSequence::IsTrackSupported", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "Sequences can determine whether they support a particular track type", "module": "ActorSequence", "code": "virtual ETrackSupport IsTrackSupported ( [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< class [UMovieSceneTrack](API\\Runtime\\MovieScene\\UMovieSceneTrack) > InTrackClass ) const", "variables": []}
|
24 |
+
{"className": "UActorSequence::IsEditable", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "", "module": "ActorSequence", "code": "bool IsEditable() const", "variables": []}
|
25 |
+
{"className": "UActorSequence::LocateBoundObjects", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "Locate all the objects that correspond to the specified object ID, using the specified context", "module": "ActorSequence", "code": "virtual void LocateBoundObjects ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & ObjectId, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Context, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) *, TInlineAllocator< 1 >> & OutObjects ) const", "variables": []}
|
26 |
+
{"className": "UActorSequence::OnInitializeSequence", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "", "module": "ActorSequence", "code": "[UActorSequence::FOnInitialize](API\\Plugins\\ActorSequence\\UActorSequence\\FOnInitialize) TBaseMulticastDelegate_OneParam OnInitializeSequence()", "variables": []}
|
27 |
+
{"className": "OnInitializeSequenceEvent", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "", "module": "ActorSequence", "code": "static [FOnInitialize](API\\Plugins\\ActorSequence\\UActorSequence\\FOnInitialize) OnInitializeSequenceEvent;", "variables": []}
|
28 |
+
{"className": "UActorSequence::UnbindInvalidObjects", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "Unbinds specific objects from the provided GUID that do not resolve", "module": "ActorSequence", "code": "virtual void UnbindInvalidObjects ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & ObjectId, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Context )", "variables": []}
|
29 |
+
{"className": "UActorSequence::UnbindObjects", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "Unbinds specific objects from the provided GUID", "module": "ActorSequence", "code": "virtual void UnbindObjects ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & ObjectId, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * > & InObjects, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Context )", "variables": []}
|
30 |
+
{"className": "UActorSequence::UnbindPossessableObjects", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "BindPossessableObject", "module": "ActorSequence", "code": "virtual void UnbindPossessableObjects ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & ObjectId )", "variables": []}
|
31 |
+
{"className": "UActorSequence", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "Movie scene animation embedded within an actor.", "module": "ActorSequence", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Experimental, DefaultToInstanced) class UActorSequence : public [UMovieSceneSequence](API\\Runtime\\MovieScene\\UMovieSceneSequence)", "variables": []}
|
32 |
+
{"className": "UActorSequence::UActorSequence", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h", "description": "", "module": "ActorSequence", "code": "UActorSequence ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
33 |
+
{"className": "UActorSequenceComponent::BeginPlay", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "Begins Play for the component. Called when the owning Actor begins play or when the component is created if the Actor has already begun play. Actor BeginPlay normally happens right after PostInitializeComponents but can be delayed for networked or child actors. Requires component to be registered and initialized.", "module": "ActorSequence", "code": "virtual void BeginPlay()", "variables": []}
|
34 |
+
{"className": "UActorSequenceComponent::EndPlay", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "Ends gameplay for this component. Called fromAActor::EndPlayonly if bHasBegunPlay is true", "module": "ActorSequence", "code": "virtual void EndPlay ( const [EEndPlayReason::Type](API\\Runtime\\Engine\\Engine\\EEndPlayReason__Type) EndPlayReason )", "variables": []}
|
35 |
+
{"className": "UActorSequenceComponent::GetSequence", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "", "module": "ActorSequence", "code": "[UActorSequence](API\\Plugins\\ActorSequence\\UActorSequence) * GetSequence() const", "variables": []}
|
36 |
+
{"className": "UActorSequenceComponent::GetSequencePlayer", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "", "module": "ActorSequence", "code": "[UActorSequencePlayer](API\\Plugins\\ActorSequence\\UActorSequencePlayer) * GetSequencePlayer() const", "variables": []}
|
37 |
+
{"className": "UActorSequenceComponent::PauseSequence", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "Calls the Pause function on the SequencePlayer if its valid.", "module": "ActorSequence", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Sequencer|Player\") void PauseSequence()", "variables": []}
|
38 |
+
{"className": "UActorSequenceComponent::PlaySequence", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "Calls the Play function on the SequencePlayer if its valid.", "module": "ActorSequence", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Sequencer|Player\") void PlaySequence()", "variables": []}
|
39 |
+
{"className": "UActorSequenceComponent::PostInitProperties", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.", "module": "ActorSequence", "code": "virtual void PostInitProperties()", "variables": []}
|
40 |
+
{"className": "UActorSequenceComponent::StopSequence", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "Calls the Stop function on the SequencePlayer if its valid.", "module": "ActorSequence", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Sequencer|Player\") void StopSequence()", "variables": []}
|
41 |
+
{"className": "UActorSequenceComponent::UActorSequenceComponent", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "", "module": "ActorSequence", "code": "UActorSequenceComponent ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & Init )", "variables": []}
|
42 |
+
{"className": "UActorSequenceComponent::TickComponent", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "Function called every frame on this ActorComponent. Override this function to implement custom logic to be executed every frame. Only executes if the component is registered, and also PrimaryComponentTick.bCanEverTick must be set to true.", "module": "ActorSequence", "code": "virtual void TickComponent ( float DeltaTime, enum ELevelTick TickType, [FActorComponentTickFunction](API\\Runtime\\Engine\\Engine\\FActorComponentTickFunction) * ThisTickFunction )", "variables": []}
|
43 |
+
{"className": "UActorSequencePlayer::GetEventContexts", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequencePlayer.h", "description": "Access the event contexts for this movie scene player", "module": "ActorSequence", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * > GetEventContexts() const", "variables": []}
|
44 |
+
{"className": "UActorSequenceComponent", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h", "description": "Movie scene animation embedded within an actor.", "module": "ActorSequence", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Experimental, ClassGroup=Sequence, HideCategories=(Collision, Cooking, Activation), Meta=(BlueprintSpawnableComponent)) class UActorSequenceComponent : public [UActorComponent](API\\Runtime\\Engine\\Components\\UActorComponent)", "variables": [{"type": "FMovieSceneSequ...", "name": "PlaybackSettings", "description": ""}, {"type": "TObjectPtr<UAc...", "name": "Sequence", "description": "Embedded actor sequence data"}, {"type": "TObjectPtr<UAc...", "name": "SequencePlayer", "description": ""}]}
|
45 |
+
{"className": "UActorSequencePlayer::GetPlaybackContext", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequencePlayer.h", "description": "Access the playback context for this movie scene player", "module": "ActorSequence", "code": "virtual [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * GetPlaybackContext() const", "variables": []}
|
46 |
+
{"className": "UActorSequencePlayer", "headerPath": "/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequencePlayer.h", "description": "UActorSequencePlayeris used to actually \"play\" an actor sequence asset at runtime.", "module": "ActorSequence", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UActorSequencePlayer : public [UMovieSceneSequencePlayer](API\\Runtime\\MovieScene\\UMovieSceneSequencePlayer)", "variables": []}
|
ue5-api-AddContentDialog.jsonl
ADDED
@@ -0,0 +1,37 @@
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|
1 |
+
{"className": "FFeatureAdditionalFiles::FFeatureAdditionalFiles", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "FFeatureAdditionalFiles()", "variables": []}
|
2 |
+
{"className": "FFeatureAdditionalFiles", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Structure that defines a shared feature pack resource.", "module": "AddContentDialog", "code": "struct FFeatureAdditionalFiles", "variables": [{"type": "TArray<FString...", "name": "AdditionalFilesList", "description": "List of files to insert"}, {"type": "FString", "name": "DestinationFilesFolder", "description": "Name of the folder to insert the files to"}]}
|
3 |
+
{"className": "FFeaturePackContentSource::BuildListOfAdditionalFiles", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "void BuildListOfAdditionalFiles ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & AdditionalFileSourceList, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & FileList, bool & bContainsSourceFiles )", "variables": []}
|
4 |
+
{"className": "FFeaturePackContentSource::GetAdditionalFilesForPack", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Returns a list of additional files (including the path) as specified in the config file if one exists in the pack file.\ntrue if config file was read and parsed successfully", "module": "AddContentDialog", "code": "bool GetAdditionalFilesForPack ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & FileList, bool & bContainsSource )", "variables": []}
|
5 |
+
{"className": "FFeaturePackContentSource::CopyAdditionalFilesToFolder", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Copies the list of files specified in 'AdditionFilesToInclude' section in the config.ini of the feature pack.\ntrue if config file was read and parsed successfully", "module": "AddContentDialog", "code": "void CopyAdditionalFilesToFolder ( const [FString](API\\Runtime\\Core\\Containers\\FString) & DestinationFolder, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & FilesCopied, bool & bHasSourceFiles, [FString](API\\Runtime\\Core\\Containers\\FString) InGameFolder )", "variables": []}
|
6 |
+
{"className": "FFeaturePackContentSource::GetCategories", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets the category for the content source.", "module": "AddContentDialog", "code": "virtual const [TArray](API\\Runtime\\Core\\Containers\\TArray)< EContentSourceCategory > & GetCategories() const", "variables": []}
|
7 |
+
{"className": "FFeaturePackContentSource::GetClassTypesUsed", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets the class types used in this pack.", "module": "AddContentDialog", "code": "virtual const [FString](API\\Runtime\\Core\\Containers\\FString) & GetClassTypesUsed() const", "variables": []}
|
8 |
+
{"className": "FFeaturePackContentSource::GetFocusAssetName", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "const [FString](API\\Runtime\\Core\\Containers\\FString) & GetFocusAssetName() const", "variables": []}
|
9 |
+
{"className": "FFeaturePackContentSource::GetIconData", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets the image data for the icon which should represent the content source in the UI.", "module": "AddContentDialog", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< FImageData > GetIconData() const", "variables": []}
|
10 |
+
{"className": "FFeaturePackContentSource::GetIdent", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets the identity of the content.", "module": "AddContentDialog", "code": "virtual const [FString](API\\Runtime\\Core\\Containers\\FString) & GetIdent() const", "variables": []}
|
11 |
+
{"className": "FFeaturePackContentSource::GetLocalizedDescriptions", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets the description of the content source as an array or localized strings.", "module": "AddContentDialog", "code": "virtual const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FLocalizedText > & GetLocalizedDescriptions() const", "variables": []}
|
12 |
+
{"className": "FFeaturePackContentSource::GetLocalizedAssetTypes", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets the asset types used in this pack.", "module": "AddContentDialog", "code": "virtual const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FLocalizedText > & GetLocalizedAssetTypes() const", "variables": []}
|
13 |
+
{"className": "FFeaturePackContentSource::GetLocalizedNames", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets the name of the content source as an array of localized strings.", "module": "AddContentDialog", "code": "virtual const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FLocalizedText > & GetLocalizedNames() const", "variables": []}
|
14 |
+
{"className": "FFeaturePackContentSource::GetScreenshotData", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets an array or image data for screenshots for the content source.", "module": "AddContentDialog", "code": "virtual const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< FImageData > > & GetScreenshotData() const", "variables": []}
|
15 |
+
{"className": "FFeaturePackContentSource::GetSortKey", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets the category for the content source.", "module": "AddContentDialog", "code": "virtual const [FString](API\\Runtime\\Core\\Containers\\FString) & GetSortKey() const", "variables": []}
|
16 |
+
{"className": "FFeaturePackContentSource::ImportPendingPacks", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "static void ImportPendingPacks()", "variables": []}
|
17 |
+
{"className": "FFeaturePackContentSource::InsertAdditionalFeaturePacks", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "void InsertAdditionalFeaturePacks()", "variables": []}
|
18 |
+
{"className": "FFeaturePackContentSource::InsertAdditionalResources", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "bool InsertAdditionalResources ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FFeaturePackLevelSet](API\\Editor\\AddContentDialog\\FFeaturePackLevelSet) > InAdditionalFeaturePacks, EFeaturePackDetailLevel RequiredLevel, const [FString](API\\Runtime\\Core\\Containers\\FString) & InDestinationFolder, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & InFilesCopied )", "variables": []}
|
19 |
+
{"className": "FFeaturePackContentSource::IsDataValid", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Is the data in this content valid.", "module": "AddContentDialog", "code": "virtual bool IsDataValid() const", "variables": []}
|
20 |
+
{"className": "FFeaturePackContentSource::InstallToProject", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Installs the content in the content source to the specific path.\ntrue if install succeeded", "module": "AddContentDialog", "code": "virtual bool InstallToProject ( [FString](API\\Runtime\\Core\\Containers\\FString) InstallPath )", "variables": []}
|
21 |
+
{"className": "FFeaturePackContentSource::FFeaturePackContentSource", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "FFeaturePackContentSource()", "variables": []}
|
22 |
+
{"className": "FFeaturePackContentSource::FFeaturePackContentSource", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "FFeaturePackContentSource ( [FString](API\\Runtime\\Core\\Containers\\FString) InFeaturePackPath )", "variables": []}
|
23 |
+
{"className": "FFeaturePackContentSource::~FFeaturePackContentSource", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "virtual ~FFeaturePackContentSource()", "variables": []}
|
24 |
+
{"className": "FFeaturePackContentSource", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "A content source which represents a content upack.", "module": "AddContentDialog", "code": "class FFeaturePackContentSource : public IContentSource", "variables": [{"type": "TArray<FString...", "name": "ParseErrors", "description": "Errors found when parsing manifest (if any)"}]}
|
25 |
+
{"className": "FFeaturePackLevelSet::GetFeaturePackNameForLevel", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetFeaturePackNameForLevel ( EFeaturePackDetailLevel InLevel, bool bLevelRequired )", "variables": []}
|
26 |
+
{"className": "FFeaturePackLevelSet::FFeaturePackLevelSet", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "FFeaturePackLevelSet()", "variables": []}
|
27 |
+
{"className": "FFeaturePackLevelSet::FFeaturePackLevelSet", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Creates a newFFeaturePackLevelSet", "module": "AddContentDialog", "code": "FFeaturePackLevelSet ( [FString](API\\Runtime\\Core\\Containers\\FString) InMountName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< EFeaturePackDetailLevel > InDetailLevels )", "variables": []}
|
28 |
+
{"className": "FFeaturePackLevelSet", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Structure that defines a shared feature pack resource.", "module": "AddContentDialog", "code": "struct FFeaturePackLevelSet", "variables": [{"type": "TArray< EFeatur...", "name": "DetailLevels", "description": "List of shared resource levels for this shared resource."}, {"type": "FString", "name": "MountName", "description": "Mount name for the shared resource - this is the folder the resource will be copied to on project generation as well as the name of the folder that will appear in the content browser."}]}
|
29 |
+
{"className": "FLocalizedTextArray::GetTwoLetterLanguage", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets the iso 2-letter language specifier for this text.", "module": "AddContentDialog", "code": "const [FString](API\\Runtime\\Core\\Containers\\FString) & GetTwoLetterLanguage() const", "variables": []}
|
30 |
+
{"className": "FLocalizedTextArray::GetTags", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Gets the array of tags in the language specified.", "module": "AddContentDialog", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FText](API\\Runtime\\Core\\Internationalization\\FText) > & GetTags() const", "variables": []}
|
31 |
+
{"className": "FLocalizedTextArray::FLocalizedTextArray", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "FLocalizedTextArray()", "variables": []}
|
32 |
+
{"className": "FLocalizedTextArray::FLocalizedTextArray", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "Creates a new FLocalizedText", "module": "AddContentDialog", "code": "FLocalizedTextArray ( [FString](API\\Runtime\\Core\\Containers\\FString) InTwoLetterLanguage, [FString](API\\Runtime\\Core\\Containers\\FString) InText )", "variables": []}
|
33 |
+
{"className": "FPackData", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "struct FPackData", "variables": [{"type": "TArray<UObject...", "name": "ImportedObjects", "description": ""}, {"type": "FString", "name": "PackMap", "description": ""}, {"type": "FString", "name": "PackName", "description": ""}, {"type": "FString", "name": "PackSource", "description": ""}]}
|
34 |
+
{"className": "FLocalizedTextArray", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h", "description": "", "module": "AddContentDialog", "code": "class FLocalizedTextArray", "variables": []}
|
35 |
+
{"className": "IAddContentDialogModule::GetContentSourceProviderManager", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/IAddContentDialogModule.h", "description": "Gets the object responsible for managing content source providers.", "module": "AddContentDialog", "code": "[TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< FContentSourceProviderManager > GetContentSourceProviderManager()", "variables": []}
|
36 |
+
{"className": "IAddContentDialogModule", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/IAddContentDialogModule.h", "description": "Defines methods for interacting with the Add Content Dialog.", "module": "AddContentDialog", "code": "class IAddContentDialogModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
37 |
+
{"className": "IAddContentDialogModule::ShowDialog", "headerPath": "/Engine/Source/Editor/AddContentDialog/Public/IAddContentDialogModule.h", "description": "Creates a dialog for adding existing content to a project.", "module": "AddContentDialog", "code": "void ShowDialog ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SWindow](API\\Runtime\\SlateCore\\Widgets\\SWindow) > ParentWindow )", "variables": []}
|
ue5-api-AdjustEditor.jsonl
ADDED
@@ -0,0 +1,7 @@
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1 |
+
{"className": "FAdjustEditorModule", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Public/AdjustEditor.h", "description": "", "module": "AdjustEditor", "code": "class FAdjustEditorModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
2 |
+
{"className": "FAdjustEventMapping", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "Holds the event name and corresponding token from Adjust dashboard.", "module": "AdjustEditor", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAdjustEventMapping", "variables": [{"type": "FString", "name": "Name", "description": "The event name (the one passed in to RecordEvent calls)."}, {"type": "FString", "name": "Token", "description": "The token of the corresponding event, generated by the Adjust dashboard."}]}
|
3 |
+
{"className": "UAdjustSettings::ReadConfigSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "Provides a mechanism to read the section based information into thisUObject's properties", "module": "AdjustEditor", "code": "virtual void ReadConfigSettings()", "variables": []}
|
4 |
+
{"className": "UAdjustSettings::WriteConfigSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "Provides a mechanism to save this object's properties to the section based ini values", "module": "AdjustEditor", "code": "virtual void WriteConfigSettings()", "variables": []}
|
5 |
+
{"className": "UAdjustSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "", "module": "AdjustEditor", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAdjustSettings : public [UAnalyticsSettingsBase](API\\Runtime\\AnalyticsVisualEditing\\UAnalyticsSettingsBase)", "variables": [{"type": "FString", "name": "AppToken", "description": "Application token from dashboard."}, {"type": "bool", "name": "bEventBuffering", "description": "Optional event buffering (send in batches once a minute instead of immediately)"}, {"type": "bool", "name": "bSandboxDistribution", "description": "Check to run in sandbox mode instead of production for distribution builds."}, {"type": "bool", "name": "bSandboxNondistribution", "description": "Check to run in sandbox mode instead of production for non-distribution builds."}, {"type": "bool", "name": "bSendInBackground", "description": "Send while in application in background."}, {"type": "FString", "name": "DefaultTracker", "description": "Token from dashboard for tracker URL (may be left empty)"}, {"type": "float", "name": "DelayStart", "description": "Optional start delay (up to 10 seconds) before first events are sent."}, {"type": "TArray<FAdjust...", "name": "EventMap", "description": "Mapping of event names to tokens generated by Adjust dashboard."}, {"type": "TEnumAsByte<EA...", "name": "LogLevel", "description": "Level of verbosity to use for logging."}, {"type": "FString", "name": "ProcessName", "description": "Override the process name; will use the package name if not provided."}]}
|
6 |
+
{"className": "UAdjustSettings::UAdjustSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "", "module": "AdjustEditor", "code": "UAdjustSettings ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
7 |
+
{"className": "EAndroidAdjustLogging::Type", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "", "module": "AdjustEditor", "code": "namespace EAndroidAdjustLogging { enum Type { verbose, debug, info, warn, error, assert, supress, } }", "variables": []}
|
ue5-api-AdvancedPreviewScene.jsonl
ADDED
@@ -0,0 +1,85 @@
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1 |
+
{"className": "FAdvancedPreviewScene::BindCommands", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Bind our command bindings to handlers", "module": "AdvancedPreviewScene", "code": "void BindCommands()", "variables": []}
|
2 |
+
{"className": "FAdvancedPreviewScene::GetBackgroundColor", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "BeginFPreviewScene", "module": "AdvancedPreviewScene", "code": "virtual [FLinearColor](API\\Runtime\\Core\\Math\\FLinearColor) GetBackgroundColor() const", "variables": []}
|
3 |
+
{"className": "FAdvancedPreviewScene::GetCurrentProfileIndex", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const int32 GetCurrentProfileIndex() const", "variables": []}
|
4 |
+
{"className": "FAdvancedPreviewScene::GetFloorMeshComponent", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const [UStaticMeshComponent](API\\Runtime\\Engine\\Components\\UStaticMeshComponent) * GetFloorMeshComponent() const", "variables": []}
|
5 |
+
{"className": "FAdvancedPreviewScene::GetFloorOffset", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "float GetFloorOffset() const", "variables": []}
|
6 |
+
{"className": "FAdvancedPreviewScene::GetFloorVisibility", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Sets the visiblity state for the floor/environment by storing it in the scene profile and refreshing the scene, in case bDirect is true it sets the visibility directly and leaves the profile untouched.", "module": "AdvancedPreviewScene", "code": "bool GetFloorVisibility() const", "variables": []}
|
7 |
+
{"className": "FAdvancedPreviewScene::GetSkyRotation", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const float GetSkyRotation() const", "variables": []}
|
8 |
+
{"className": "FAdvancedPreviewScene::GetStatId", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Return the stat id to use for this tickable", "module": "AdvancedPreviewScene", "code": "virtual [TStatId](API\\Runtime\\Core\\Stats\\TStatId) GetStatId() const", "variables": []}
|
9 |
+
{"className": "FAdvancedPreviewScene::GetTickableTickType", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Virtual that can be overloaded by the inheriting class. It is used to determine whether an object will ever be able to tick, and if not, it will not get added to the tickable objects array. If the tickable tick type is Conditional then the virtual IsTickable will be called to determine whether to tick the object on each given frame\ntrue if object will ever want to be ticked, false otherwise.", "module": "AdvancedPreviewScene", "code": "virtual ETickableTickType GetTickableTickType() const", "variables": []}
|
10 |
+
{"className": "FAdvancedPreviewScene::HandleInputKey", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Deprecated* This version of HandleInputKey is deprecated. Please use the version that takes EventArgs instead.", "module": "AdvancedPreviewScene", "code": "const bool HandleInputKey ( [FViewport](API\\Runtime\\Engine\\FViewport) * InViewport, int32 ControllerId, [FKey](API\\Runtime\\InputCore\\FKey) Key, EInputEvent Event, float AmountDepressed, bool Gamepad )", "variables": []}
|
11 |
+
{"className": "FAdvancedPreviewScene::HandleInputKey", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const bool HandleInputKey ( const [FInputKeyEventArgs](API\\Runtime\\Engine\\FInputKeyEventArgs) & EventArgs )", "variables": []}
|
12 |
+
{"className": "FAdvancedPreviewScene::HandleToggleEnvironment", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Toggle the sky sphere on and off", "module": "AdvancedPreviewScene", "code": "void HandleToggleEnvironment()", "variables": []}
|
13 |
+
{"className": "FAdvancedPreviewScene::HandleToggleFloor", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Toggle the floor mesh on and off", "module": "AdvancedPreviewScene", "code": "void HandleToggleFloor()", "variables": []}
|
14 |
+
{"className": "FAdvancedPreviewScene::HandleTogglePostProcessing", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Toggle post processing on and off", "module": "AdvancedPreviewScene", "code": "void HandleTogglePostProcessing()", "variables": []}
|
15 |
+
{"className": "FAdvancedPreviewScene::HandleViewportInput", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Deprecated* This version of HandleInputKey is deprecated. Please use the version that takes EventArgs instead.", "module": "AdvancedPreviewScene", "code": "const bool HandleViewportInput ( [FViewport](API\\Runtime\\Engine\\FViewport) * InViewport, int32 ControllerId, [FKey](API\\Runtime\\InputCore\\FKey) Key, float Delta, float DeltaTime, int32 NumSamples, bool bGamepad )", "variables": []}
|
16 |
+
{"className": "FAdvancedPreviewScene::HandleViewportInput", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const bool HandleViewportInput ( [FViewport](API\\Runtime\\Engine\\FViewport) * InViewport, [FInputDeviceId](API\\Runtime\\Core\\Misc\\FInputDeviceId) DeviceId, [FKey](API\\Runtime\\InputCore\\FKey) Key, float Delta, float DeltaTime, int32 NumSamples, bool bGamepad )", "variables": []}
|
17 |
+
{"className": "FAdvancedPreviewScene::IsUsingPostProcessing", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const bool IsUsingPostProcessing() const", "variables": []}
|
18 |
+
{"className": "FAdvancedPreviewScene::OnAssetViewerSettingsRefresh", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Handle refreshing the scene when settings change", "module": "AdvancedPreviewScene", "code": "void OnAssetViewerSettingsRefresh ( const [FName](API\\Runtime\\Core\\UObject\\FName) & InPropertyName )", "variables": []}
|
19 |
+
{"className": "FAdvancedPreviewScene::SetEnvironmentVisibility", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void SetEnvironmentVisibility ( const bool bVisible, const bool bDirect )", "variables": []}
|
20 |
+
{"className": "FAdvancedPreviewScene::SetFloorOffset", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void SetFloorOffset ( const float InFloorOffset )", "variables": []}
|
21 |
+
{"className": "FAdvancedPreviewScene::SetFloorVisibility", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void SetFloorVisibility ( const bool bVisible, const bool bDirect )", "variables": []}
|
22 |
+
{"className": "FAdvancedPreviewScene::SetProfileIndex", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void SetProfileIndex ( const int32 InProfileIndex )", "variables": []}
|
23 |
+
{"className": "FAdvancedPreviewScene::SetSkyRotation", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void SetSkyRotation ( const float SkyRotation )", "variables": []}
|
24 |
+
{"className": "FAdvancedPreviewScene::Tick", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "EndFPreviewSceneBeginFTickableEditorObject", "module": "AdvancedPreviewScene", "code": "virtual void Tick ( float DeltaTime )", "variables": []}
|
25 |
+
{"className": "FAdvancedPreviewScene::FAdvancedPreviewScene", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "FAdvancedPreviewScene ( [ConstructionValues](API\\Runtime\\Engine\\FPreviewScene\\ConstructionValues) CVS, float InFloorOffset )", "variables": []}
|
26 |
+
{"className": "FAdvancedPreviewScene::UpdateScene", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void UpdateScene ( [FPreviewSceneProfile](API\\Editor\\AdvancedPreviewScene\\FPreviewSceneProfile) & Profile, bool bUpdateSkyLight, bool bUpdateEnvironment, bool bUpdatePostProcessing, bool bUpdateDirectionalLight )", "variables": []}
|
27 |
+
{"className": "FAdvancedPreviewScene::~FAdvancedPreviewScene", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "~FAdvancedPreviewScene()", "variables": []}
|
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+
{"className": "FAdvancedPreviewScene", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "class FAdvancedPreviewScene : public [FPreviewScene](API\\Runtime\\Engine\\FPreviewScene), public [FTickableEditorObject](API\\Editor\\UnrealEd\\FTickableEditorObject)", "variables": [{"type": "bool", "name": "bPostProcessing", "description": ""}, {"type": "bool", "name": "bRotateLighting", "description": ""}, {"type": "bool", "name": "bSkyChanged", "description": ""}, {"type": "int32", "name": "CurrentProfileIndex", "description": ""}, {"type": "float", "name": "CurrentRotationSpeed", "description": ""}, {"type": "UAssetViewerSet...", "name": "DefaultSettings", "description": ""}, {"type": "UStaticMeshComp...", "name": "FloorMeshComponent", "description": ""}, {"type": "UMaterialInstan...", "name": "InstancedSkyMaterial", "description": ""}, {"type": "UPostProcessCom...", "name": "PostProcessComponent", "description": ""}, {"type": "float", "name": "PreviousRotation", "description": ""}, {"type": "FDelegateHandle", "name": "RefreshDelegate", "description": "Delegate handle used to refresh the scene when settings change"}, {"type": "UStaticMeshComp...", "name": "SkyComponent", "description": ""}, {"type": "TSharedPtr<FUI...", "name": "UICommandList", "description": "Command list for input handling"}, {"type": "float", "name": "UILightingRigRotationDelta", "description": ""}]}
|
29 |
+
{"className": "FDetailCustomizationInfo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "Info about a per-instance details customization", "module": "AdvancedPreviewScene", "code": "struct FDetailCustomizationInfo", "variables": [{"type": "FOnGetDetailCus...", "name": "OnGetDetailCustomizationInstance", "description": ""}, {"type": "UStruct*", "name": "Struct", "description": ""}]}
|
30 |
+
{"className": "FAdvancedPreviewSceneModule::CreateAdvancedPreviewSceneSettingsWidget", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "Create an advanced preview scene settings widget.\na new widget", "module": "AdvancedPreviewScene", "code": "virtual [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SWidget](API\\Runtime\\SlateCore\\Widgets\\SWidget) > CreateAdvancedPreviewSceneSettingsWidget ( const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAdvancedPreviewScene](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewScene) > & InPreviewScene, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InAdditionalSettings, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FDetailCustomizationInfo](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewSceneModule\\FDetailCustomiza-) > & InDetailCustomizations, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FPropertyTypeCustomizationInfo](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewSceneModule\\FPropertyTypeCus-) > & InPropertyTypeCustomizations, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FDetailDelegates](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewSceneModule\\FDetailDelegates) > & InDelegates )", "variables": []}
|
31 |
+
{"className": "FDetailDelegates", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "Info about a Delegates to subscribe to", "module": "AdvancedPreviewScene", "code": "struct FDetailDelegates", "variables": [{"type": "FOnPreviewScene...", "name": "OnPreviewSceneChangedDelegate", "description": ""}]}
|
32 |
+
{"className": "FOnPreviewSceneChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "", "module": "AdvancedPreviewScene", "code": "typedef TMulticastDelegate_OneParam< void, [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAdvancedPreviewScene](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewScene) > > FOnPreviewSceneChanged", "variables": []}
|
33 |
+
{"className": "FPropertyTypeCustomizationInfo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "Info about a per-instance property type customization", "module": "AdvancedPreviewScene", "code": "struct FPropertyTypeCustomizationInfo", "variables": [{"type": "FOnGetPropertyT...", "name": "OnGetPropertyTypeCustomizationInstance", "description": ""}, {"type": "FName", "name": "StructName", "description": ""}]}
|
34 |
+
{"className": "FAdvancedPreviewSceneModule::ShutdownModule", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "AdvancedPreviewScene", "code": "virtual void ShutdownModule()", "variables": []}
|
35 |
+
{"className": "FAdvancedPreviewSceneModule::StartupModule", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "IModuleInterfaceimplementation.", "module": "AdvancedPreviewScene", "code": "virtual void StartupModule()", "variables": []}
|
36 |
+
{"className": "FAdvancedPreviewSceneModule", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "", "module": "AdvancedPreviewScene", "code": "class FAdvancedPreviewSceneModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
37 |
+
{"className": "FPreviewProfileController::GetActiveProfile", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "Returns the preview profiles currently active.", "module": "AdvancedPreviewScene", "code": "virtual [FString](API\\Runtime\\Core\\Containers\\FString) GetActiveProfile() const", "variables": []}
|
38 |
+
{"className": "FPreviewProfileController::GetPreviewProfiles", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "Returns the list of available preview profiles names.", "module": "AdvancedPreviewScene", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > GetPreviewProfiles ( int32 & OutCurrentProfileIndex ) const", "variables": []}
|
39 |
+
{"className": "FPreviewProfileController::OnPreviewProfileListChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "Invoked after the list of available profiles has changed.", "module": "AdvancedPreviewScene", "code": "virtual FOnPreviewProfileListChanged & OnPreviewProfileListChanged()", "variables": []}
|
40 |
+
{"className": "FPreviewProfileController::OnPreviewProfileChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "Invoked after the active preview profile changed.", "module": "AdvancedPreviewScene", "code": "virtual [FOnPreviewProfileChanged](API\\Editor\\UnrealEd\\IPreviewProfileController\\FOnPreviewProfileChanged) & OnPreviewProfileChanged()", "variables": []}
|
41 |
+
{"className": "FPreviewProfileController::SetActiveProfile", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "Set the specified preview profiles as the active one.", "module": "AdvancedPreviewScene", "code": "virtual bool SetActiveProfile ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ProfileName )", "variables": []}
|
42 |
+
{"className": "FPreviewProfileController::FPreviewProfileController", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "", "module": "AdvancedPreviewScene", "code": "FPreviewProfileController()", "variables": []}
|
43 |
+
{"className": "FPreviewProfileController::~FPreviewProfileController", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "", "module": "AdvancedPreviewScene", "code": "virtual ~FPreviewProfileController()", "variables": []}
|
44 |
+
{"className": "FPreviewProfileController", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "This class was created to decouple UnrealEd from AdvancedPreviewScene and prevent circular dependencies between the modules.", "module": "AdvancedPreviewScene", "code": "class FPreviewProfileController : public [IPreviewProfileController](API\\Editor\\UnrealEd\\IPreviewProfileController)", "variables": []}
|
45 |
+
{"className": "FPreviewSceneProfile::LoadEnvironmentMap", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Retrieve the environment map texture using the saved path", "module": "AdvancedPreviewScene", "code": "void LoadEnvironmentMap()", "variables": []}
|
46 |
+
{"className": "FPreviewSceneProfile::FPreviewSceneProfile", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "FPreviewSceneProfile()", "variables": []}
|
47 |
+
{"className": "FPreviewSceneProfile", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Preview scene profile settings structure.", "module": "AdvancedPreviewScene", "code": "struct FPreviewSceneProfile", "variables": [{"type": "bool", "name": "bPostProcessingEnabled", "description": "Whether or not the Post Processing should influence the scene"}, {"type": "bool", "name": "bRotateLightingRig", "description": "Toggle rotating of the sky and directional lighting, press K and drag for manual rotating of Sky and L for Directional lighting"}, {"type": "bool", "name": "bSharedProfile", "description": "Whether or not this profile should be stored in the Project ini file"}, {"type": "bool", "name": "bShowEnvironment", "description": "Toggle visibility of the environment sphere"}, {"type": "bool", "name": "bShowFloor", "description": "Toggle visibility of the floor mesh"}, {"type": "bool", "name": "bUseSkyLighting", "description": "Whether or not image based lighting is enabled for the environment cube map"}, {"type": "FLinearColor", "name": "DirectionalLightColor", "description": "Manually set the directional light colour"}, {"type": "float", "name": "DirectionalLightIntensity", "description": "Manually set the directional light intensity (0.0 - 20.0)"}, {"type": "FRotator", "name": "DirectionalLightRotation", "description": "Rotation for directional light"}, {"type": "FLinearColor", "name": "EnvironmentColor", "description": "The environment color, used if Show Environment is false."}, {"type": "TSoftObjectPtr<...", "name": "EnvironmentCubeMap", "description": "Sets environment cube map used for sky lighting and reflections"}, {"type": "FString", "name": "EnvironmentCubeMapPath", "description": "Storing path to environment cube to prevent it from getting cooked"}, {"type": "float", "name": "EnvironmentIntensity", "description": "The environment intensity (0.0 - 20.0), used if Show Environment is false."}, {"type": "float", "name": "LightingRigRotation", "description": "Current rotation value of the sky in degrees (0 - 360)"}, {"type": "FPostProcessSet...", "name": "PostProcessingSettings", "description": "Manual set post processing settings"}, {"type": "FString", "name": "ProfileName", "description": "Name to identify the profile"}, {"type": "float", "name": "RotationSpeed", "description": "Speed at which the sky rotates when rotating is toggled"}, {"type": "float", "name": "SkyLightIntensity", "description": "Manually set the sky light intensity (0.0 - 20.0)"}]}
|
48 |
+
{"className": "SAdvancedPreviewDetailsTab::AddProfileButtonClick", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "[FReply](API\\Runtime\\SlateCore\\Input\\FReply) AddProfileButtonClick()", "variables": []}
|
49 |
+
{"className": "SAdvancedPreviewDetailsTab::ComboBoxSelectionChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void ComboBoxSelectionChanged ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FString](API\\Runtime\\Core\\Containers\\FString) > NewSelection, [ESelectInfo::Type](API\\Runtime\\SlateCore\\Types\\ESelectInfo__Type) )", "variables": []}
|
50 |
+
{"className": "SAdvancedPreviewDetailsTab::Construct", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "SWidgetfunctions", "module": "AdvancedPreviewScene", "code": "void Construct ( const [FArguments](API\\Editor\\AdvancedPreviewScene\\SAdvancedPreviewDetailsTab\\FArguments) & InArgs, const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAdvancedPreviewScene](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewScene) > & InPreviewScene )", "variables": []}
|
51 |
+
{"className": "SAdvancedPreviewDetailsTab::CreateSettingsView", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void CreateSettingsView()", "variables": []}
|
52 |
+
{"className": "SAdvancedPreviewDetailsTab::FArguments::AdditionalSettings", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "Additional settings object to display in the view", "module": "AdvancedPreviewScene", "code": "WidgetArgsType & AdditionalSettings &40; UObject &42; InArg &41;", "variables": []}
|
53 |
+
{"className": "SAdvancedPreviewDetailsTab::FArguments::Delegates", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "Delegates to use for this details tab", "module": "AdvancedPreviewScene", "code": "WidgetArgsType & Delegates &40; TArray< FAdvancedPreviewSceneModule::FDetailDelegates > InArg &41;", "variables": []}
|
54 |
+
{"className": "SAdvancedPreviewDetailsTab::FArguments::DetailCustomizations", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "Customizations to use for this details tab", "module": "AdvancedPreviewScene", "code": "WidgetArgsType & DetailCustomizations &40; TArray< FAdvancedPreviewSceneModule::FDetailCustomizationInfo > InArg &41;", "variables": []}
|
55 |
+
{"className": "SAdvancedPreviewDetailsTab::FArguments::PropertyTypeCustomizations", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "Customizations to use for this details tab", "module": "AdvancedPreviewScene", "code": "WidgetArgsType & PropertyTypeCustomizations &40; TArray< FAdvancedPreviewSceneModule::FPropertyTypeCustomizationInfo > InArg &41;", "variables": []}
|
56 |
+
{"className": "WidgetArgsType", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "typedef FArguments WidgetArgsType", "variables": []}
|
57 |
+
{"className": "FArguments", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "struct FArguments : public [TSlateBaseNamedArgs< SAdvancedPreviewDetailsTab >](API\\Runtime\\SlateCore\\Widgets\\TSlateBaseNamedArgs)", "variables": []}
|
58 |
+
{"className": "SAdvancedPreviewDetailsTab::FArguments::FArguments", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "FArguments&40;&41;", "variables": []}
|
59 |
+
{"className": "SAdvancedPreviewDetailsTab::OnAssetViewerSettingsRefresh", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void OnAssetViewerSettingsRefresh ( const [FName](API\\Runtime\\Core\\UObject\\FName) & InPropertyName )", "variables": []}
|
60 |
+
{"className": "SAdvancedPreviewDetailsTab::OnAssetViewerSettingsPostUndo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void OnAssetViewerSettingsPostUndo()", "variables": []}
|
61 |
+
{"className": "SAdvancedPreviewDetailsTab::OnPreviewSceneChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void OnPreviewSceneChanged ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAdvancedPreviewScene](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewScene) > PreviewScene )", "variables": []}
|
62 |
+
{"className": "SAdvancedPreviewDetailsTab::Refresh", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void Refresh()", "variables": []}
|
63 |
+
{"className": "SAdvancedPreviewDetailsTab::RemoveProfileButtonClick", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "[FReply](API\\Runtime\\SlateCore\\Input\\FReply) RemoveProfileButtonClick()", "variables": []}
|
64 |
+
{"className": "SAdvancedPreviewDetailsTab::UpdateProfileNames", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void UpdateProfileNames()", "variables": []}
|
65 |
+
{"className": "SAdvancedPreviewDetailsTab::UpdateSettingsView", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void UpdateSettingsView()", "variables": []}
|
66 |
+
{"className": "SAdvancedPreviewDetailsTab::SAdvancedPreviewDetailsTab", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "SAdvancedPreviewDetailsTab()", "variables": []}
|
67 |
+
{"className": "SAdvancedPreviewDetailsTab::~SAdvancedPreviewDetailsTab", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "~SAdvancedPreviewDetailsTab()", "variables": []}
|
68 |
+
{"className": "SAdvancedPreviewDetailsTab", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "class SAdvancedPreviewDetailsTab : public [SCompoundWidget](API\\Runtime\\SlateCore\\Widgets\\SCompoundWidget)", "variables": [{"type": "UObject*", "name": "AdditionalSettings", "description": ""}, {"type": "FDelegateHandle", "name": "AddRemoveProfileDelegate", "description": ""}, {"type": "UAssetViewerSet...", "name": "DefaultSettings", "description": ""}, {"type": "TArray<FAdvanc...", "name": "Delegates", "description": ""}, {"type": "TArray<FAdvanc...", "name": "DetailCustomizations", "description": ""}, {"type": "UEditorPerProje...", "name": "PerProjectSettings", "description": ""}, {"type": "FDelegateHandle", "name": "PostUndoDelegate", "description": ""}, {"type": "TWeakPtr<FAdva...", "name": "PreviewScenePtr", "description": ""}, {"type": "TSharedPtr<STe...", "name": "ProfileComboBox", "description": ""}, {"type": "int32", "name": "ProfileIndex", "description": ""}, {"type": "TArray<TShared...", "name": "ProfileNames", "description": ""}, {"type": "TArray<FAdvanc...", "name": "PropertyTypeCustomizations", "description": ""}, {"type": "FDelegateHandle", "name": "RefreshDelegate", "description": ""}, {"type": "TSharedPtr<IDe...", "name": "SettingsView", "description": "Property viewing widget"}]}
|
69 |
+
{"className": "FOnAssetViewerProfileAddRemovedEvent", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "class FOnAssetViewerProfileAddRemovedEvent : public TBaseMulticastDelegate_NoParams< void >", "variables": []}
|
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+
{"className": "FOnAssetViewerSettingsChangedEvent", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "class FOnAssetViewerSettingsChangedEvent : public TBaseMulticastDelegate_OneParam< void, const FName & >", "variables": []}
|
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+
{"className": "FOnAssetViewerSettingsPostUndo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "class FOnAssetViewerSettingsPostUndo : public TBaseMulticastDelegate_NoParams< void >", "variables": []}
|
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+
{"className": "UAssetViewerSettings::Get", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "static [UAssetViewerSettings](API\\Editor\\AdvancedPreviewScene\\UAssetViewerSettings) * Get()", "variables": []}
|
73 |
+
{"className": "UAssetViewerSettings::OnAssetViewerSettingsPostUndo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "[FOnAssetViewerSettingsPostUndo](API\\Editor\\AdvancedPreviewScene\\UAssetViewerSettings\\FOnAssetViewerSe-_1) & OnAssetViewerSettingsPostUndo()", "variables": []}
|
74 |
+
{"className": "UAssetViewerSettings::OnAssetViewerProfileAddRemoved", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "[FOnAssetViewerProfileAddRemovedEvent](API\\Editor\\AdvancedPreviewScene\\UAssetViewerSettings\\FOnAssetViewerPr-) & OnAssetViewerProfileAddRemoved()", "variables": []}
|
75 |
+
{"className": "UAssetViewerSettings::OnAssetViewerSettingsChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "[FOnAssetViewerSettingsChangedEvent](API\\Editor\\AdvancedPreviewScene\\UAssetViewerSettings\\FOnAssetViewerSe-) & OnAssetViewerSettingsChanged()", "variables": []}
|
76 |
+
{"className": "UAssetViewerSettings::PostInitProperties", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.", "module": "AdvancedPreviewScene", "code": "virtual void PostInitProperties()", "variables": []}
|
77 |
+
{"className": "UAssetViewerSettings::PostEditChangeProperty", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "BeginUObject", "module": "AdvancedPreviewScene", "code": "virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\\Runtime\\CoreUObject\\UObject\\FPropertyChangedEvent) & PropertyChangedEvent )", "variables": []}
|
78 |
+
{"className": "UAssetViewerSettings::PostRedo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Signal that client should run any PostRedo code", "module": "AdvancedPreviewScene", "code": "virtual void PostRedo ( bool bSuccess )", "variables": []}
|
79 |
+
{"className": "UAssetViewerSettings::PostUndo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "EndUObjectBeginFEditorUndoClient", "module": "AdvancedPreviewScene", "code": "virtual void PostUndo ( bool bSuccess )", "variables": []}
|
80 |
+
{"className": "UAssetViewerSettings::UAssetViewerSettings", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "UAssetViewerSettings()", "variables": []}
|
81 |
+
{"className": "UAssetViewerSettings::Save", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Saves the config data out to the ini files", "module": "AdvancedPreviewScene", "code": "void Save ( bool bWarnIfFail )", "variables": []}
|
82 |
+
{"className": "UAssetViewerSettings::~UAssetViewerSettings", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "virtual ~UAssetViewerSettings()", "variables": []}
|
83 |
+
{"className": "UAssetViewerSettings", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Default asset viewer settings.", "module": "AdvancedPreviewScene", "code": "class UAssetViewerSettings : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject), public [FEditorUndoClient](API\\Editor\\UnrealEd\\FEditorUndoClient)", "variables": [{"type": "bool", "name": "bFakeConfigValue_HACK", "description": "This will enforce mutable CDO ofUAssetViewerSettingstransacted."}, {"type": "int32", "name": "NumProfiles", "description": "Cached value to determine whether or not a profile was added or removed"}, {"type": "FOnAssetViewerP...", "name": "OnAssetViewerProfileAddRemovedEvent", "description": ""}, {"type": "FOnAssetViewerS...", "name": "OnAssetViewerSettingsChangedEvent", "description": "Broadcasts after an scene profile was added or deleted from the asset viewer singleton instance"}, {"type": "FOnAssetViewerS...", "name": "OnAssetViewerSettingsPostUndoEvent", "description": ""}, {"type": "TArray<FPrevie...", "name": "Profiles", "description": "EndFEditorUndoClientCollection of scene profiles"}]}
|
84 |
+
{"className": "ULocalProfiles", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "class ULocalProfiles : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "TArray<FPrevie...", "name": "Profiles", "description": "Collection of local scene profiles"}]}
|
85 |
+
{"className": "USharedProfiles", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "class USharedProfiles : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "TArray<FPrevie...", "name": "Profiles", "description": "Collection of shared scene profiles"}]}
|
ue5-api-AdvancedWidgets.jsonl
ADDED
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|
ue5-api-Advertising.jsonl
ADDED
@@ -0,0 +1,17 @@
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1 |
+
{"className": "FAdvertising::Get", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h", "description": "Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.\nReturns singleton instance, loading the module on demand if needed", "module": "Advertising", "code": "static [FAdvertising](API\\Runtime\\Advertising\\FAdvertising) & Get()", "variables": []}
|
2 |
+
{"className": "FAdvertising::GetAdvertisingProvider", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h", "description": "", "module": "Advertising", "code": "virtual [IAdvertisingProvider](API\\Runtime\\Advertising\\Interfaces\\IAdvertisingProvider) * GetAdvertisingProvider ( const [FName](API\\Runtime\\Core\\UObject\\FName) & ProviderName )", "variables": []}
|
3 |
+
{"className": "FAdvertising::GetDefaultProvider", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h", "description": "", "module": "Advertising", "code": "virtual [IAdvertisingProvider](API\\Runtime\\Advertising\\Interfaces\\IAdvertisingProvider) * GetDefaultProvider()", "variables": []}
|
4 |
+
{"className": "FAdvertising::GetDefaultProviderName", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h", "description": "", "module": "Advertising", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) GetDefaultProviderName()", "variables": []}
|
5 |
+
{"className": "FAdvertising::IsAvailable", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h", "description": "Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.\nTrue if the module is loaded and ready to use", "module": "Advertising", "code": "static bool IsAvailable()", "variables": []}
|
6 |
+
{"className": "FAdvertising::FAdvertising", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h", "description": "Module functionality.", "module": "Advertising", "code": "FAdvertising()", "variables": []}
|
7 |
+
{"className": "FAdvertising::~FAdvertising", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h", "description": "", "module": "Advertising", "code": "virtual ~FAdvertising()", "variables": []}
|
8 |
+
{"className": "FAdvertising", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h", "description": "Advertising module interface implementation", "module": "Advertising", "code": "class FAdvertising : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
9 |
+
{"className": "IAdvertisingProvider::CloseAdBanner", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h", "description": "", "module": "Advertising", "code": "void CloseAdBanner()", "variables": []}
|
10 |
+
{"className": "IAdvertisingProvider::HideAdBanner", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h", "description": "", "module": "Advertising", "code": "void HideAdBanner()", "variables": []}
|
11 |
+
{"className": "IAdvertisingProvider::GetAdIDCount", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h", "description": "", "module": "Advertising", "code": "int32 GetAdIDCount()", "variables": []}
|
12 |
+
{"className": "IAdvertisingProvider::IsInterstitialAdAvailable", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h", "description": "", "module": "Advertising", "code": "bool IsInterstitialAdAvailable()", "variables": []}
|
13 |
+
{"className": "IAdvertisingProvider::IsInterstitialAdRequested", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h", "description": "", "module": "Advertising", "code": "bool IsInterstitialAdRequested()", "variables": []}
|
14 |
+
{"className": "IAdvertisingProvider::LoadInterstitialAd", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h", "description": "", "module": "Advertising", "code": "void LoadInterstitialAd ( int32 adID )", "variables": []}
|
15 |
+
{"className": "IAdvertisingProvider::ShowAdBanner", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h", "description": "", "module": "Advertising", "code": "void ShowAdBanner ( bool bShowOnBottomOfScreen, int32 adID )", "variables": []}
|
16 |
+
{"className": "IAdvertisingProvider::ShowInterstitialAd", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h", "description": "", "module": "Advertising", "code": "void ShowInterstitialAd()", "variables": []}
|
17 |
+
{"className": "IAdvertisingProvider", "headerPath": "/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h", "description": "Generic interface for an advertising provider. Other modules can define more and register them with this module.", "module": "Advertising", "code": "class IAdvertisingProvider : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
ue5-api-AjaCore.jsonl
ADDED
@@ -0,0 +1,139 @@
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{"className": "AJAAncillaryFrameData::AJAAncillaryFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAAncillaryFrameData()", "variables": []}
|
2 |
+
{"className": "AJAAncillaryFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct AJAAncillaryFrameData", "variables": [{"type": "uint8_t *", "name": "AncBuffer", "description": ""}, {"type": "uint32_t", "name": "AncBufferSize", "description": ""}, {"type": "uint8_t *", "name": "AncF2Buffer", "description": ""}, {"type": "uint32_t", "name": "AncF2BufferSize", "description": ""}]}
|
3 |
+
{"className": "AJAAudioFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct AJAAudioFrameData", "variables": [{"type": "uint8_t *", "name": "AudioBuffer", "description": ""}, {"type": "uint32_t", "name": "AudioBufferSize", "description": ""}, {"type": "uint32_t", "name": "AudioRate", "description": ""}, {"type": "uint32_t", "name": "NumChannels", "description": ""}, {"type": "uint32_t", "name": "NumSamples", "description": ""}]}
|
4 |
+
{"className": "AJAAudioFrameData::AJAAudioFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAAudioFrameData()", "variables": []}
|
5 |
+
{"className": "AJAAutoDetectChannel::AutoDetectChannelData::AutoDetectChannelData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AutoDetectChannelData&40;&41;", "variables": []}
|
6 |
+
{"className": "AutoDetectChannelData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct AutoDetectChannelData", "variables": [{"type": "uint32_t", "name": "ChannelIndex", "description": ""}, {"type": "FAJAVideoFormat", "name": "DetectedVideoFormat", "description": ""}, {"type": "uint32_t", "name": "DeviceIndex", "description": ""}, {"type": "ETimecodeFormat", "name": "TimecodeFormat", "description": ""}]}
|
7 |
+
{"className": "AJAAutoDetectChannel::GetChannelData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "[AutoDetectChannelData](API\\Plugins\\AjaCore\\AJAAutoDetectChannel\\AutoDetectChannelData) GetChannelData ( int32_t Index ) const", "variables": []}
|
8 |
+
{"className": "AJAAutoDetectChannel::GetNumOfChannelData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "int32_t GetNumOfChannelData() const", "variables": []}
|
9 |
+
{"className": "AJAAutoDetectChannel::Initialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool Initialize ( [IAJAAutoDetectCallbackInterface](API\\Plugins\\AjaCore\\IAJAAutoDetectCallbackInterface) * InCallbackInterface )", "variables": []}
|
10 |
+
{"className": "AJAAutoDetectChannel::operator=", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "[AJAAutoDetectChannel](API\\Plugins\\AjaCore\\AJAAutoDetectChannel) & operator= ( [AJAAutoDetectChannel](API\\Plugins\\AjaCore\\AJAAutoDetectChannel) & )", "variables": []}
|
11 |
+
{"className": "AJAAutoDetectChannel::Uninitialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "void Uninitialize()", "variables": []}
|
12 |
+
{"className": "AJAAutoDetectChannel::AJAAutoDetectChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAAutoDetectChannel()", "variables": []}
|
13 |
+
{"className": "AJAAutoDetectChannel::AJAAutoDetectChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAAutoDetectChannel ( [AJAAutoDetectChannel](API\\Plugins\\AjaCore\\AJAAutoDetectChannel) & )", "variables": []}
|
14 |
+
{"className": "AJAAutoDetectChannel::~AJAAutoDetectChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "virtual ~AJAAutoDetectChannel()", "variables": []}
|
15 |
+
{"className": "AJAAutoDetectChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJAAutoDetectChanneldefinition", "module": "AjaCore", "code": "class AJAAutoDetectChannel", "variables": []}
|
16 |
+
{"className": "AJADeviceOptions::AJADeviceOptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJADeviceOptions ( uint32_t InChannelIndex )", "variables": []}
|
17 |
+
{"className": "AJADeviceOptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJADeviceOptionsdefinition", "module": "AjaCore", "code": "struct AJADeviceOptions", "variables": [{"type": "bool", "name": "bWantMultiFormatMode", "description": ""}, {"type": "uint32_t", "name": "DeviceIndex", "description": ""}]}
|
18 |
+
{"className": "DeviceInfo", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct DeviceInfo", "variables": [{"type": "bool", "name": "bCanDo12GRouting", "description": ""}, {"type": "bool", "name": "bCanDo12GSdi", "description": ""}, {"type": "bool", "name": "bCanDo2K", "description": ""}, {"type": "bool", "name": "bCanDo3GLevelConversion", "description": ""}, {"type": "bool", "name": "bCanDo4K", "description": ""}, {"type": "bool", "name": "bCanDoAlpha", "description": ""}, {"type": "bool", "name": "bCanDoCustomAnc", "description": ""}, {"type": "bool", "name": "bCanDoDualLink", "description": ""}, {"type": "bool", "name": "bCanDoLtc", "description": ""}, {"type": "bool", "name": "bCanDoLtcInRefPort", "description": ""}, {"type": "bool", "name": "bCanDoMultiFormat", "description": ""}, {"type": "bool", "name": "bCanDoTSI", "description": ""}, {"type": "bool", "name": "bCanFrameStore1DoPlayback", "description": ""}, {"type": "bool", "name": "bIsSupported", "description": ""}, {"type": "bool", "name": "bSupportPixelFormat10bitRGB", "description": ""}, {"type": "bool", "name": "bSupportPixelFormat10bitYCBCR", "description": ""}, {"type": "bool", "name": "bSupportPixelFormat8bitARGB", "description": ""}, {"type": "bool", "name": "bSupportPixelFormat8bitYCBCR", "description": ""}, {"type": "uint32_t", "name": "NumberOfLtcInput", "description": ""}, {"type": "uint32_t", "name": "NumberOfLtcOutput", "description": ""}, {"type": "int32_t", "name": "NumHdmiInput", "description": ""}, {"type": "int32_t", "name": "NumHdmiOutput", "description": ""}, {"type": "int32_t", "name": "NumSdiInput", "description": ""}, {"type": "int32_t", "name": "NumSdiOutput", "description": ""}]}
|
19 |
+
{"className": "FormatedTextSize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "static const int32_t FormatedTextSize = 64;", "variables": []}
|
20 |
+
{"className": "FormatedTextType", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "typedef TCHAR[FormatedTextSize] FormatedTextType", "variables": []}
|
21 |
+
{"className": "AJADeviceScanner::GetDeviceInfo", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool GetDeviceInfo ( int32_t InDeviceIndex, [DeviceInfo](API\\Plugins\\AjaCore\\AJADeviceScanner\\DeviceInfo) & OutDeviceInfo ) const", "variables": []}
|
22 |
+
{"className": "AJADeviceScanner::GetDeviceTextId", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool GetDeviceTextId ( int32_t InDeviceIndex, [FormatedTextType](API\\Plugins\\AjaCore\\AJADeviceScanner\\FormatedTextType) & OutTextId ) const", "variables": []}
|
23 |
+
{"className": "AJADeviceScanner::GetNumDevices", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "int32_t GetNumDevices() const", "variables": []}
|
24 |
+
{"className": "AJADeviceScanner::operator=", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "[AJADeviceScanner](API\\Plugins\\AjaCore\\AJADeviceScanner) & operator= ( const [AJADeviceScanner](API\\Plugins\\AjaCore\\AJADeviceScanner) & )", "variables": []}
|
25 |
+
{"className": "AJADeviceScanner::AJADeviceScanner", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJADeviceScanner()", "variables": []}
|
26 |
+
{"className": "AJADeviceScanner::AJADeviceScanner", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJADeviceScanner ( const [AJADeviceScanner](API\\Plugins\\AjaCore\\AJADeviceScanner) & )", "variables": []}
|
27 |
+
{"className": "AJADeviceScanner::~AJADeviceScanner", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "~AJADeviceScanner()", "variables": []}
|
28 |
+
{"className": "AJADeviceScanner", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJADeviceScannerdefinition", "module": "AjaCore", "code": "class AJADeviceScanner", "variables": []}
|
29 |
+
{"className": "AJAInputChannel::GetDeviceOptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "const [AJADeviceOptions](API\\Plugins\\AjaCore\\AJADeviceOptions) & GetDeviceOptions() const", "variables": []}
|
30 |
+
{"className": "AJAInputChannel::GetFrameDropCount", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "Only available if the initialization succeeded.", "module": "AjaCore", "code": "uint32_t GetFrameDropCount() const", "variables": []}
|
31 |
+
{"className": "AJAInputChannel::GetOptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "const [AJAInputOutputChannelOptions](API\\Plugins\\AjaCore\\AJAInputOutputChannelOptions) & GetOptions() const", "variables": []}
|
32 |
+
{"className": "AJAInputChannel::Initialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool Initialize ( const [AJADeviceOptions](API\\Plugins\\AjaCore\\AJADeviceOptions) & InDevice, const [AJAInputOutputChannelOptions](API\\Plugins\\AjaCore\\AJAInputOutputChannelOptions) & Options )", "variables": []}
|
33 |
+
{"className": "AJAInputChannel::operator=", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "[AJAInputChannel](API\\Plugins\\AjaCore\\AJAInputChannel) & operator= ( [AJAInputChannel](API\\Plugins\\AjaCore\\AJAInputChannel) & )", "variables": []}
|
34 |
+
{"className": "AJAInputChannel::Uninitialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "void Uninitialize()", "variables": []}
|
35 |
+
{"className": "AJAInputChannel::AJAInputChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAInputChannel()", "variables": []}
|
36 |
+
{"className": "AJAInputChannel::AJAInputChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAInputChannel ( [AJAInputChannel](API\\Plugins\\AjaCore\\AJAInputChannel) & )", "variables": []}
|
37 |
+
{"className": "AJAInputChannel::~AJAInputChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "virtual ~AJAInputChannel()", "variables": []}
|
38 |
+
{"className": "AJAInputChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJAInputChanneldefinition", "module": "AjaCore", "code": "class AJAInputChannel", "variables": []}
|
39 |
+
{"className": "AJAInputFrameData::AJAInputFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAInputFrameData()", "variables": []}
|
40 |
+
{"className": "AJAInputFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJAInputFrameDatadefinition", "module": "AjaCore", "code": "struct AJAInputFrameData", "variables": [{"type": "uint32_t", "name": "FramesDropped", "description": ""}, {"type": "FTimecode", "name": "Timecode", "description": ""}]}
|
41 |
+
{"className": "AJAInputOutputChannelOptions::AJAInputOutputChannelOptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAInputOutputChannelOptions ( const TCHAR * DebugName, uint32_t InChannelIndex )", "variables": []}
|
42 |
+
{"className": "AJAInputOutputChannelOptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct AJAInputOutputChannelOptions", "variables": [{"type": "union AJA::AJAI...", "name": "@15264", "description": ""}, {"type": "uint32_t: 1", "name": "bAutoDetectFormat", "description": ""}, {"type": "uint32_t: 1", "name": "bBurnTimecode", "description": ""}, {"type": "uint32_t: 1", "name": "bConvertOutputLevelAToB", "description": ""}, {"type": "uint32_t: 1", "name": "bDirectlyWriteAudio", "description": ""}, {"type": "uint32_t: 1", "name": "bDisplayWarningIfDropFrames", "description": ""}, {"type": "uint32_t: 1", "name": "bOutput", "description": ""}, {"type": "uint32_t: 1", "name": "bOutputInterlacedFieldsTimecodeNeedToMatch", "description": ""}, {"type": "uint32_t: 1", "name": "bTEST_OutputInterlaced", "description": ""}, {"type": "uint32_t", "name": "BurnTimecodePercentY", "description": ""}, {"type": "uint32_t: 1", "name": "bUseAncillary", "description": ""}, {"type": "uint32_t: 1", "name": "bUseAudio", "description": ""}, {"type": "uint32_t: 1", "name": "bUseAutoCirculating", "description": ""}, {"type": "uint32_t: 1", "name": "bUseGPUDMA", "description": ""}, {"type": "uint32_t: 1", "name": "bUseKey", "description": ""}, {"type": "uint32_t: 1", "name": "bUseVideo", "description": ""}, {"type": "IAJAInputOutput...", "name": "CallbackInterface", "description": ""}, {"type": "uint32_t", "name": "ChannelIndex", "description": ""}, {"type": "FAjaHDROptions", "name": "HDROptions", "description": ""}, {"type": "uint32_t", "name": "KeyChannelIndex", "description": ""}, {"type": "uint32_t", "name": "NumberOfAudioChannel", "description": ""}, {"type": "uint32_t", "name": "Options", "description": ""}, {"type": "uint32_t", "name": "OutputNumberOfBuffers", "description": ""}, {"type": "EAJAReferenceTy...", "name": "OutputReferenceType", "description": ""}, {"type": "EPixelFormat", "name": "PixelFormat", "description": ""}, {"type": "uint32_t", "name": "SynchronizeChannelIndex", "description": ""}, {"type": "ETimecodeFormat", "name": "TimecodeFormat", "description": ""}, {"type": "ETransportType", "name": "TransportType", "description": ""}, {"type": "FAJAVideoFormat", "name": "VideoFormatIndex", "description": ""}]}
|
43 |
+
{"className": "AJAOutputChannel::DMAWriteAudio", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool DMAWriteAudio ( const uint8 * Buffer, int32 BufferSize )", "variables": []}
|
44 |
+
{"className": "AJAOutputChannel::GetNumAudioSamplesPerFrame", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "int32_t GetNumAudioSamplesPerFrame ( const [AJAOutputFrameBufferData](API\\Plugins\\AjaCore\\AJAOutputFrameBufferData) & InFrameData ) const", "variables": []}
|
45 |
+
{"className": "AJAOutputChannel::GetOutputDimension", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool GetOutputDimension ( uint32_t & OutWidth, uint32_t & OutHeight ) const", "variables": []}
|
46 |
+
{"className": "AJAOutputChannel::Initialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool Initialize ( const [AJADeviceOptions](API\\Plugins\\AjaCore\\AJADeviceOptions) & InDevice, const [AJAInputOutputChannelOptions](API\\Plugins\\AjaCore\\AJAInputOutputChannelOptions) & Options )", "variables": []}
|
47 |
+
{"className": "AJAOutputChannel::operator=", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "[AJAOutputChannel](API\\Plugins\\AjaCore\\AJAOutputChannel) & operator= ( [AJAOutputChannel](API\\Plugins\\AjaCore\\AJAOutputChannel) & )", "variables": []}
|
48 |
+
{"className": "AJAOutputChannel::SetAncillaryFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "Set a new buffer that will be copied to the AJA.", "module": "AjaCore", "code": "bool SetAncillaryFrameData ( const [AJAOutputFrameBufferData](API\\Plugins\\AjaCore\\AJAOutputFrameBufferData) & InFrameData, uint8_t * AncillaryBuffer, uint32_t AncillaryBufferSize )", "variables": []}
|
49 |
+
{"className": "AJAOutputChannel::SetAudioFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool SetAudioFrameData ( const [AJAOutputFrameBufferData](API\\Plugins\\AjaCore\\AJAOutputFrameBufferData) & InFrameData, uint8_t * AudioBuffer, uint32_t AudioBufferSize )", "variables": []}
|
50 |
+
{"className": "AJAOutputChannel::SetVideoFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool SetVideoFrameData ( const [AJAOutputFrameBufferData](API\\Plugins\\AjaCore\\AJAOutputFrameBufferData) & InFrameData, [FRHITexture](API\\Runtime\\RHI\\FRHITexture) * RHITexture )", "variables": []}
|
51 |
+
{"className": "AJAOutputChannel::SetVideoFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool SetVideoFrameData ( const [AJAOutputFrameBufferData](API\\Plugins\\AjaCore\\AJAOutputFrameBufferData) & InFrameData, uint8_t * VideoBuffer, uint32_t VideoBufferSize )", "variables": []}
|
52 |
+
{"className": "AJAOutputChannel::Uninitialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "void Uninitialize()", "variables": []}
|
53 |
+
{"className": "AJAOutputChannel::AJAOutputChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAOutputChannel()", "variables": []}
|
54 |
+
{"className": "AJAOutputChannel::AJAOutputChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAOutputChannel ( [AJAOutputChannel](API\\Plugins\\AjaCore\\AJAOutputChannel) & )", "variables": []}
|
55 |
+
{"className": "AJAOutputChannel::~AJAOutputChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "virtual ~AJAOutputChannel()", "variables": []}
|
56 |
+
{"className": "AJAOutputChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJAOutputChanneldefinition", "module": "AjaCore", "code": "class AJAOutputChannel", "variables": []}
|
57 |
+
{"className": "InvalidFrameIdentifier", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "static const uint32_t InvalidFrameIdentifier = static_cast<uint32_t>(-1);", "variables": []}
|
58 |
+
{"className": "AJAOutputFrameBufferData::AJAOutputFrameBufferData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAOutputFrameBufferData()", "variables": []}
|
59 |
+
{"className": "AJAOutputFrameBufferData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJAOutputFrameBufferDatadefinition", "module": "AjaCore", "code": "struct AJAOutputFrameBufferData", "variables": [{"type": "bool", "name": "bEvenFrame", "description": ""}, {"type": "uint32_t", "name": "FrameIdentifier", "description": ""}, {"type": "FTimecode", "name": "Timecode", "description": ""}]}
|
60 |
+
{"className": "AJAOutputFrameData::AJAOutputFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAOutputFrameData()", "variables": []}
|
61 |
+
{"className": "AJAOutputFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct AJAOutputFrameData : public [AJA::AJAInputFrameData](API\\Plugins\\AjaCore\\AJAInputFrameData)", "variables": [{"type": "uint32_t", "name": "FramesLost", "description": ""}]}
|
62 |
+
{"className": "AJARequestedInputBufferData::AJARequestedInputBufferData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJARequestedInputBufferData()", "variables": []}
|
63 |
+
{"className": "AJARequestedInputBufferData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct AJARequestedInputBufferData", "variables": [{"type": "uint8_t *", "name": "AncBuffer", "description": ""}, {"type": "uint8_t *", "name": "AncF2Buffer", "description": ""}, {"type": "uint8_t *", "name": "AudioBuffer", "description": ""}, {"type": "uint8_t *", "name": "VideoBuffer", "description": ""}]}
|
64 |
+
{"className": "AJARequestInputBufferData::AJARequestInputBufferData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJARequestInputBufferData()", "variables": []}
|
65 |
+
{"className": "AJARequestInputBufferData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct AJARequestInputBufferData", "variables": [{"type": "uint32_t", "name": "AncBufferSize", "description": ""}, {"type": "uint32_t", "name": "AncF2BufferSize", "description": ""}, {"type": "uint32_t", "name": "AudioBufferSize", "description": ""}, {"type": "bool", "name": "bIsProgressivePicture", "description": ""}, {"type": "uint32_t", "name": "VideoBufferSize", "description": ""}]}
|
66 |
+
{"className": "AJASyncChannel::GetSyncCount", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool GetSyncCount ( uint32_t & OutCount ) const", "variables": []}
|
67 |
+
{"className": "AJASyncChannel::GetTimecode", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool GetTimecode ( [FTimecode](API\\Plugins\\AjaCore\\FTimecode) & OutTimecode ) const", "variables": []}
|
68 |
+
{"className": "AJASyncChannel::GetVideoFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool GetVideoFormat ( [FAJAVideoFormat](API\\Plugins\\AjaCore\\FAJAVideoFormat) & OutVideoFormat )", "variables": []}
|
69 |
+
{"className": "AJASyncChannel::Initialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool Initialize ( const [AJADeviceOptions](API\\Plugins\\AjaCore\\AJADeviceOptions) & InDevice, const [AJASyncChannelOptions](API\\Plugins\\AjaCore\\AJASyncChannelOptions) & InOption )", "variables": []}
|
70 |
+
{"className": "AJASyncChannel::operator=", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "[AJASyncChannel](API\\Plugins\\AjaCore\\AJASyncChannel) & operator= ( [AJASyncChannel](API\\Plugins\\AjaCore\\AJASyncChannel) & )", "variables": []}
|
71 |
+
{"className": "AJASyncChannel::Uninitialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "void Uninitialize()", "variables": []}
|
72 |
+
{"className": "AJASyncChannel::WaitForSync", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "Only available if the initialization succeeded.", "module": "AjaCore", "code": "bool WaitForSync() const", "variables": []}
|
73 |
+
{"className": "AJASyncChannel::AJASyncChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJASyncChannel()", "variables": []}
|
74 |
+
{"className": "AJASyncChannel::AJASyncChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJASyncChannel ( [AJASyncChannel](API\\Plugins\\AjaCore\\AJASyncChannel) & )", "variables": []}
|
75 |
+
{"className": "AJASyncChannel::~AJASyncChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "~AJASyncChannel()", "variables": []}
|
76 |
+
{"className": "AJASyncChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "class AJASyncChannel", "variables": []}
|
77 |
+
{"className": "AJASyncChannelOptions::AJASyncChannelOptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJASyncChannelOptions ( const TCHAR * DebugName )", "variables": []}
|
78 |
+
{"className": "AJASyncChannelOptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct AJASyncChannelOptions", "variables": [{"type": "bool", "name": "bAutoDetectFormat", "description": ""}, {"type": "bool", "name": "bOutput", "description": ""}, {"type": "bool", "name": "bWaitForFrameToBeReady", "description": ""}, {"type": "IAJASyncChannel...", "name": "CallbackInterface", "description": ""}, {"type": "uint32_t", "name": "ChannelIndex", "description": ""}, {"type": "ETimecodeFormat", "name": "TimecodeFormat", "description": ""}, {"type": "ETransportType", "name": "TransportType", "description": ""}, {"type": "FAJAVideoFormat", "name": "VideoFormatIndex", "description": ""}]}
|
79 |
+
{"className": "AJATimecodeChannel::GetTimecode", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "Only available if the initialization succeeded.", "module": "AjaCore", "code": "bool GetTimecode ( [FTimecode](API\\Plugins\\AjaCore\\FTimecode) & OutTimecode ) const", "variables": []}
|
80 |
+
{"className": "AJATimecodeChannel::Initialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool Initialize ( const [AJADeviceOptions](API\\Plugins\\AjaCore\\AJADeviceOptions) & InDevice, const [AJATimecodeChannelOptions](API\\Plugins\\AjaCore\\AJATimecodeChannelOptions) & InOption )", "variables": []}
|
81 |
+
{"className": "AJATimecodeChannel::operator=", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "[AJATimecodeChannel](API\\Plugins\\AjaCore\\AJATimecodeChannel) & operator= ( [AJATimecodeChannel](API\\Plugins\\AjaCore\\AJATimecodeChannel) & )", "variables": []}
|
82 |
+
{"className": "AJATimecodeChannel::Uninitialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "void Uninitialize()", "variables": []}
|
83 |
+
{"className": "AJATimecodeChannel::AJATimecodeChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJATimecodeChannel()", "variables": []}
|
84 |
+
{"className": "AJATimecodeChannel::AJATimecodeChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJATimecodeChannel ( [AJATimecodeChannel](API\\Plugins\\AjaCore\\AJATimecodeChannel) & )", "variables": []}
|
85 |
+
{"className": "AJATimecodeChannel::~AJATimecodeChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "~AJATimecodeChannel()", "variables": []}
|
86 |
+
{"className": "AJATimecodeChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "class AJATimecodeChannel", "variables": []}
|
87 |
+
{"className": "AJATimecodeChannelOptions::AJATimecodeChannelOptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJATimecodeChannelOptions ( const TCHAR * DebugName )", "variables": []}
|
88 |
+
{"className": "AJATimecodeChannelOptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct AJATimecodeChannelOptions", "variables": [{"type": "bool", "name": "bAutoDetectFormat", "description": ""}, {"type": "bool", "name": "bReadTimecodeFromReferenceIn", "description": "Timecode read from dedicated pin."}, {"type": "bool", "name": "bUseDedicatedPin", "description": ""}, {"type": "IAJATimecodeCha...", "name": "CallbackInterface", "description": ""}, {"type": "uint32_t", "name": "ChannelIndex", "description": ""}, {"type": "uint32_t", "name": "LTCFrameRateDenominator", "description": ""}, {"type": "uint32_t", "name": "LTCFrameRateNumerator", "description": ""}, {"type": "uint32_t", "name": "LTCSourceIndex", "description": ""}, {"type": "ETimecodeFormat", "name": "TimecodeFormat", "description": ""}, {"type": "ETransportType", "name": "TransportType", "description": "Timecode read from input channels."}, {"type": "FAJAVideoFormat", "name": "VideoFormatIndex", "description": ""}]}
|
89 |
+
{"className": "AJAVideoFormats::GetNumSupportedFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "int32_t GetNumSupportedFormat() const", "variables": []}
|
90 |
+
{"className": "AJAVideoFormats::GetSupportedFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "[VideoFormatDescriptor](API\\Plugins\\AjaCore\\AJAVideoFormats\\VideoFormatDescriptor) GetSupportedFormat ( int32_t InIndex ) const", "variables": []}
|
91 |
+
{"className": "AJAVideoFormats::GetVideoFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "static [VideoFormatDescriptor](API\\Plugins\\AjaCore\\AJAVideoFormats\\VideoFormatDescriptor) GetVideoFormat ( [FAJAVideoFormat](API\\Plugins\\AjaCore\\FAJAVideoFormat) InVideoFormatIndex )", "variables": []}
|
92 |
+
{"className": "AJAVideoFormats::operator=", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "[AJAVideoFormats](API\\Plugins\\AjaCore\\AJAVideoFormats) & operator= ( const [AJAVideoFormats](API\\Plugins\\AjaCore\\AJAVideoFormats) & )", "variables": []}
|
93 |
+
{"className": "AJAVideoFormats::VideoFormatDescriptor::VideoFormatDescriptor", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "VideoFormatDescriptor&40;&41;", "variables": []}
|
94 |
+
{"className": "VideoFormatDescriptor", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct VideoFormatDescriptor", "variables": [{"type": "bool", "name": "bIs2K", "description": ""}, {"type": "bool", "name": "bIs372DualLink", "description": ""}, {"type": "bool", "name": "bIs4K", "description": ""}, {"type": "bool", "name": "bIsHD", "description": ""}, {"type": "bool", "name": "bIsInterlacedStandard", "description": ""}, {"type": "bool", "name": "bIsProgressiveStandard", "description": ""}, {"type": "bool", "name": "bIsPsfStandard", "description": ""}, {"type": "bool", "name": "bIsSD", "description": ""}, {"type": "bool", "name": "bIsValid", "description": ""}, {"type": "bool", "name": "bIsVideoFormatA", "description": ""}, {"type": "bool", "name": "bIsVideoFormatB", "description": ""}, {"type": "uint32_t", "name": "FrameRateDenominator", "description": ""}, {"type": "uint32_t", "name": "FrameRateNumerator", "description": ""}, {"type": "uint32_t", "name": "ResolutionHeight", "description": ""}, {"type": "uint32_t", "name": "ResolutionWidth", "description": ""}, {"type": "FAJAVideoFormat", "name": "VideoFormatIndex", "description": ""}]}
|
95 |
+
{"className": "AJAVideoFormats::VideoFormatToString", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "static std::string VideoFormatToString ( [FAJAVideoFormat](API\\Plugins\\AjaCore\\FAJAVideoFormat) InVideoFormatIndex )", "variables": []}
|
96 |
+
{"className": "AJAVideoFormats::VideoFormatToString", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "static bool VideoFormatToString ( [FAJAVideoFormat](API\\Plugins\\AjaCore\\FAJAVideoFormat) InVideoFormatIndex, char * OutCStr, uint32_t MaxLen )", "variables": []}
|
97 |
+
{"className": "AJAVideoFormats::AJAVideoFormats", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAVideoFormats ( int32_t InDeviceId )", "variables": []}
|
98 |
+
{"className": "AJAVideoFormats::AJAVideoFormats", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAVideoFormats ( const [AJAVideoFormats](API\\Plugins\\AjaCore\\AJAVideoFormats) & )", "variables": []}
|
99 |
+
{"className": "AJAVideoFormats::~AJAVideoFormats", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "~AJAVideoFormats()", "variables": []}
|
100 |
+
{"className": "AJAVideoFormats", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJAVideoFormatsdefinition", "module": "AjaCore", "code": "struct AJAVideoFormats", "variables": []}
|
101 |
+
{"className": "AJAVideoFrameData::AJAVideoFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "AJAVideoFrameData()", "variables": []}
|
102 |
+
{"className": "AJAVideoFrameData", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct AJAVideoFrameData", "variables": [{"type": "bool", "name": "bIsProgressivePicture", "description": ""}, {"type": "FAjaHDROptions", "name": "HDROptions", "description": ""}, {"type": "uint32_t", "name": "Height", "description": ""}, {"type": "EPixelFormat", "name": "PixelFormat", "description": ""}, {"type": "uint32_t", "name": "Stride", "description": ""}, {"type": "uint8_t *", "name": "VideoBuffer", "description": ""}, {"type": "uint32_t", "name": "VideoBufferSize", "description": ""}, {"type": "FAJAVideoFormat", "name": "VideoFormatIndex", "description": ""}, {"type": "uint32_t", "name": "Width", "description": ""}]}
|
103 |
+
{"className": "AJA::EAjaHDRMetadataEOTF", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "HDR Transfer function.", "module": "AjaCore", "code": "namespace AJA { enum EAjaHDRMetadataEOTF { SDR, HLG, PQ, Unspecified, } }", "variables": []}
|
104 |
+
{"className": "AJA::EAjaHDRMetadataGamut", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "HDR Color Gamut.", "module": "AjaCore", "code": "namespace AJA { enum EAjaHDRMetadataGamut { Rec709, Rec2020, Invalid, } }", "variables": []}
|
105 |
+
{"className": "AJA::EAjaHDRMetadataLuminance", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "HDR Luminance.", "module": "AjaCore", "code": "namespace AJA { enum EAjaHDRMetadataLuminance { YCbCr, ICtCp, } }", "variables": []}
|
106 |
+
{"className": "AJA::EAJAReferenceType", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJAInputOutputChannelOptionsdefinition", "module": "AjaCore", "code": "namespace AJA { enum EAJAReferenceType { EAJA_REFERENCETYPE_EXTERNAL, EAJA_REFERENCETYPE_FREERUN, EAJA_REFERENCETYPE_INPUT, } }", "variables": []}
|
107 |
+
{"className": "AJA::EPixelFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "Pixel formats supported", "module": "AjaCore", "code": "namespace AJA { enum EPixelFormat { PF_8BIT_YCBCR, PF_8BIT_ARGB, PF_10BIT_RGB, PF_10BIT_YCBCR, } }", "variables": []}
|
108 |
+
{"className": "AJA::ETimecodeFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "namespace AJA { enum ETimecodeFormat { TCF_None, TCF_LTC, TCF_VITC1, } }", "variables": []}
|
109 |
+
{"className": "FAjaCoreModule", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AjaCoreModule.h", "description": "", "module": "AjaCore", "code": "class FAjaCoreModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
110 |
+
{"className": "AJA::ETransportType", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "SDI transport type", "module": "AjaCore", "code": "namespace AJA { enum ETransportType { TT_SdiSingle, TT_SdiSingle4kTSI, TT_SdiDual, TT_SdiQuadSQ, TT_SdiQuadTSI, TT_Hdmi, TT_Hdmi4kTSI, } }", "variables": []}
|
111 |
+
{"className": "FAJADevice", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "typedef void * FAJADevice", "variables": []}
|
112 |
+
{"className": "FAjaHDROptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "Set of metadata describing a HDR video signal.", "module": "AjaCore", "code": "struct FAjaHDROptions", "variables": [{"type": "EAjaHDRMetadata...", "name": "EOTF", "description": "Transfer function to use for converting the video signal to an optical signal."}, {"type": "EAjaHDRMetadata...", "name": "Gamut", "description": "The color gamut of the video signal."}, {"type": "EAjaHDRMetadata...", "name": "Luminance", "description": "Color representation format of the video signal."}]}
|
113 |
+
{"className": "FAJAVideoFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "typedef uint32_t FAJAVideoFormat", "variables": []}
|
114 |
+
{"className": "FDeviceInfo", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "typedef void * FDeviceInfo", "variables": []}
|
115 |
+
{"className": "FDeviceScanner", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "Types provided from the interface", "module": "AjaCore", "code": "typedef void * FDeviceScanner", "variables": []}
|
116 |
+
{"className": "FTimecode::operator==", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool operator== ( const [FTimecode](API\\Plugins\\AjaCore\\FTimecode) & Other ) const", "variables": []}
|
117 |
+
{"className": "FTimecode::FTimecode", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "FTimecode()", "variables": []}
|
118 |
+
{"className": "FTimecode", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "Timecode", "module": "AjaCore", "code": "struct FTimecode", "variables": [{"type": "bool", "name": "bDropFrame", "description": ""}, {"type": "uint32_t", "name": "Frames", "description": ""}, {"type": "uint32_t", "name": "Hours", "description": ""}, {"type": "uint32_t", "name": "Minutes", "description": ""}, {"type": "uint32_t", "name": "Seconds", "description": ""}]}
|
119 |
+
{"className": "IAJAAutoDetectCallbackInterface::OnCompletion", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "void OnCompletion ( bool bSucceed )", "variables": []}
|
120 |
+
{"className": "IAJAAutoDetectCallbackInterface::IAJAAutoDetectCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "IAJAAutoDetectCallbackInterface()", "variables": []}
|
121 |
+
{"className": "IAJAAutoDetectCallbackInterface::~IAJAAutoDetectCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "virtual ~IAJAAutoDetectCallbackInterface()", "variables": []}
|
122 |
+
{"className": "IAJAAutoDetectCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJAAutoDetectChannelCallbackInterface definition", "module": "AjaCore", "code": "struct IAJAAutoDetectCallbackInterface", "variables": []}
|
123 |
+
{"className": "IAJAInputOutputChannelCallbackInterface::OnCompletion", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "void OnCompletion ( bool bSucceed )", "variables": []}
|
124 |
+
{"className": "IAJAInputOutputChannelCallbackInterface::OnFormatChange", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "virtual void OnFormatChange ( [FAJAVideoFormat](API\\Plugins\\AjaCore\\FAJAVideoFormat) VideoFormat )", "variables": []}
|
125 |
+
{"className": "IAJAInputOutputChannelCallbackInterface::OnInputFrameReceived", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool OnInputFrameReceived ( const [AJAInputFrameData](API\\Plugins\\AjaCore\\AJAInputFrameData) & InFrameData, const [AJAAncillaryFrameData](API\\Plugins\\AjaCore\\AJAAncillaryFrameData) & InAncillaryFrame, const [AJAAudioFrameData](API\\Plugins\\AjaCore\\AJAAudioFrameData) & InAudioFrame, const [AJAVideoFrameData](API\\Plugins\\AjaCore\\AJAVideoFrameData) & InVideoFrame )", "variables": []}
|
126 |
+
{"className": "IAJAInputOutputChannelCallbackInterface::OnOutputFrameCopied", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool OnOutputFrameCopied ( const [AJAOutputFrameData](API\\Plugins\\AjaCore\\AJAOutputFrameData) & InFrameData )", "variables": []}
|
127 |
+
{"className": "IAJAInputOutputChannelCallbackInterface::OnOutputFrameStarted", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "virtual void OnOutputFrameStarted()", "variables": []}
|
128 |
+
{"className": "IAJAInputOutputChannelCallbackInterface::OnRequestInputBuffer", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "bool OnRequestInputBuffer ( const [AJARequestInputBufferData](API\\Plugins\\AjaCore\\AJARequestInputBufferData) & RequestBuffer, [AJARequestedInputBufferData](API\\Plugins\\AjaCore\\AJARequestedInputBufferData) & OutRequestedBuffer )", "variables": []}
|
129 |
+
{"className": "IAJAInputOutputChannelCallbackInterface::IAJAInputOutputChannelCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "IAJAInputOutputChannelCallbackInterface()", "variables": []}
|
130 |
+
{"className": "IAJAInputOutputChannelCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "struct IAJAInputOutputChannelCallbackInterface : public [AJA::IAJASyncChannelCallbackInterface](API\\Plugins\\AjaCore\\IAJASyncChannelCallbackInterface)", "variables": []}
|
131 |
+
{"className": "IAJASyncChannelCallbackInterface::OnInitializationCompleted", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "void OnInitializationCompleted ( bool bSucceed )", "variables": []}
|
132 |
+
{"className": "IAJASyncChannelCallbackInterface::IAJASyncChannelCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "IAJASyncChannelCallbackInterface()", "variables": []}
|
133 |
+
{"className": "IAJASyncChannelCallbackInterface::~IAJASyncChannelCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "virtual ~IAJASyncChannelCallbackInterface()", "variables": []}
|
134 |
+
{"className": "IAJASyncChannelCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJASyncChanneldefinition", "module": "AjaCore", "code": "struct IAJASyncChannelCallbackInterface", "variables": []}
|
135 |
+
{"className": "IAJATimecodeChannelCallbackInterface::OnInitializationCompleted", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "void OnInitializationCompleted ( bool bSucceed )", "variables": []}
|
136 |
+
{"className": "IAJATimecodeChannelCallbackInterface::IAJATimecodeChannelCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "IAJATimecodeChannelCallbackInterface()", "variables": []}
|
137 |
+
{"className": "IAJATimecodeChannelCallbackInterface::~IAJATimecodeChannelCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "", "module": "AjaCore", "code": "virtual ~IAJATimecodeChannelCallbackInterface()", "variables": []}
|
138 |
+
{"className": "IAJATimecodeChannelCallbackInterface", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "AJATimecodeChanneldefinition", "module": "AjaCore", "code": "struct IAJATimecodeChannelCallbackInterface", "variables": []}
|
139 |
+
{"className": "LoggingCallbackPtr", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/Aja/Public/AJALib.h", "description": "Logging Callbacks", "module": "AjaCore", "code": "typedef void(*)(const TCHAR *Format,...) LoggingCallbackPtr", "variables": []}
|
ue5-api-AjaMedia.jsonl
ADDED
@@ -0,0 +1,101 @@
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|
1 |
+
{"className": "EAjaHDRMetadataEOTF", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaDefinitions.h", "description": "HDR Transfer function. Must matchAJA::EAjaHDRMetadataEOTF.", "module": "AjaMedia", "code": "enum EAjaHDRMetadataEOTF { SDR, HLG, PQ, }", "variables": []}
|
2 |
+
{"className": "EAjaHDRMetadataGamut", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaDefinitions.h", "description": "HDR Color Gamut. Must matchAJA::EAjaHDRMetadataGamut.", "module": "AjaMedia", "code": "enum EAjaHDRMetadataGamut { Rec709, Rec2020, }", "variables": []}
|
3 |
+
{"className": "EAjaMediaAudioChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "Available number of audio channel supported by Unreal Engine & AJA", "module": "AjaMedia", "code": "enum EAjaMediaAudioChannel { Channel6, Channel8, }", "variables": []}
|
4 |
+
{"className": "EAjaMediaSourceColorFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "Native data format.", "module": "AjaMedia", "code": "enum EAjaMediaSourceColorFormat { YUV2_8bit, YUV_10bit, }", "variables": []}
|
5 |
+
{"className": "FAjaDeviceProvider::AutoDetectConfiguration", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Auto detect sources that are currently streaming to the device", "module": "AjaMedia", "code": "void AutoDetectConfiguration ( [FOnConfigurationAutoDetected](API\\Plugins\\AjaMedia\\FAjaDeviceProvider\\FOnConfigurationAutoDetected) OnAutoDetected )", "variables": []}
|
6 |
+
{"className": "FAjaDeviceProvider::CanDeviceDoAlpha", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Can device do fill and key", "module": "AjaMedia", "code": "bool CanDeviceDoAlpha ( const [FMediaIODevice](API\\Plugins\\MediaIOCore\\FMediaIODevice) & InDevice ) const", "variables": []}
|
7 |
+
{"className": "FAjaDeviceProvider::EndAutoDetectConfiguration", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Auto detect sources that are currently streaming to the device", "module": "AjaMedia", "code": "void EndAutoDetectConfiguration()", "variables": []}
|
8 |
+
{"className": "FMediaIOConfigurationWithTimecodeFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Auto detect sources that are currently streaming to the device", "module": "AjaMedia", "code": "struct FMediaIOConfigurationWithTimecodeFormat", "variables": [{"type": "FMediaIOConfigu...", "name": "Configuration", "description": ""}, {"type": "EMediaIOTimecod...", "name": "TimecodeFormat", "description": ""}]}
|
9 |
+
{"className": "FOnConfigurationAutoDetected", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "typedef TBaseDelegate_OneParam< void, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FMediaIOConfigurationWithTimecodeFormat](API\\Plugins\\AjaMedia\\FAjaDeviceProvider\\FMediaIOConfigurationWithTimecod-) > > FOnConfigurationAutoDetected", "variables": []}
|
10 |
+
{"className": "FAjaDeviceProvider::GetConfigurations", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FMediaIOConfiguration](API\\Plugins\\MediaIOCore\\FMediaIOConfiguration) > GetConfigurations() const", "variables": []}
|
11 |
+
{"className": "FAjaDeviceProvider::GetConfigurations", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FMediaIOConfiguration](API\\Plugins\\MediaIOCore\\FMediaIOConfiguration) > GetConfigurations ( bool bAllowInput, bool bAllowOutput ) const", "variables": []}
|
12 |
+
{"className": "FAjaDeviceProvider::GetConnections", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FMediaIOConnection](API\\Plugins\\MediaIOCore\\FMediaIOConnection) > GetConnections() const", "variables": []}
|
13 |
+
{"className": "FAjaDeviceProvider::GetDefaultConfiguration", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [FMediaIOConfiguration](API\\Plugins\\MediaIOCore\\FMediaIOConfiguration) GetDefaultConfiguration() const", "variables": []}
|
14 |
+
{"className": "FAjaDeviceProvider::GetDefaultInputConfiguration", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [FMediaIOInputConfiguration](API\\Plugins\\MediaIOCore\\FMediaIOInputConfiguration) GetDefaultInputConfiguration() const", "variables": []}
|
15 |
+
{"className": "FAjaDeviceProvider::GetDefaultMode", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [FMediaIOMode](API\\Plugins\\MediaIOCore\\FMediaIOMode) GetDefaultMode() const", "variables": []}
|
16 |
+
{"className": "FAjaDeviceProvider::GetDefaultOutputConfiguration", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [FMediaIOOutputConfiguration](API\\Plugins\\MediaIOCore\\FMediaIOOutputConfiguration) GetDefaultOutputConfiguration() const", "variables": []}
|
17 |
+
{"className": "FAjaDeviceProvider::GetDevices", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FMediaIODevice](API\\Plugins\\MediaIOCore\\FMediaIODevice) > GetDevices() const", "variables": []}
|
18 |
+
{"className": "FAjaDeviceProvider::GetDefaultTimecodeConfiguration", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [FMediaIOVideoTimecodeConfiguration](API\\Plugins\\MediaIOCore\\FMediaIOVideoTimecodeConfigurati-) GetDefaultTimecodeConfiguration() const", "variables": []}
|
19 |
+
{"className": "FAjaDeviceProvider::GetFName", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [FName](API\\Runtime\\Core\\UObject\\FName) GetFName()", "variables": []}
|
20 |
+
{"className": "FAjaDeviceProvider::GetInputConfigurations", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FMediaIOInputConfiguration](API\\Plugins\\MediaIOCore\\FMediaIOInputConfiguration) > GetInputConfigurations() const", "variables": []}
|
21 |
+
{"className": "FAjaDeviceProvider::GetModes", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FMediaIOMode](API\\Plugins\\MediaIOCore\\FMediaIOMode) > GetModes ( const [FMediaIODevice](API\\Plugins\\MediaIOCore\\FMediaIODevice) & InDevice, bool bInOutput ) const", "variables": []}
|
22 |
+
{"className": "FAjaDeviceProvider::GetOutputConfigurations", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FMediaIOOutputConfiguration](API\\Plugins\\MediaIOCore\\FMediaIOOutputConfiguration) > GetOutputConfigurations() const", "variables": []}
|
23 |
+
{"className": "FAjaDeviceProvider::GetProtocolName", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) GetProtocolName()", "variables": []}
|
24 |
+
{"className": "FAjaDeviceProvider::GetProviderName", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) GetProviderName()", "variables": []}
|
25 |
+
{"className": "FAjaDeviceProvider::GetTimecodeConfiguration", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAjaMediaTimecodeConfiguration](API\\Plugins\\AjaMedia\\FAjaMediaTimecodeConfiguration) > GetTimecodeConfiguration() const", "variables": []}
|
26 |
+
{"className": "FAjaDeviceProvider::GetTimecodeConfigurations", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FMediaIOVideoTimecodeConfiguration](API\\Plugins\\MediaIOCore\\FMediaIOVideoTimecodeConfigurati-) > GetTimecodeConfigurations() const", "variables": []}
|
27 |
+
{"className": "FAjaDeviceProvider::GetTimecodeReferences", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAjaMediaTimecodeReference](API\\Plugins\\AjaMedia\\FAjaMediaTimecodeReference) > GetTimecodeReferences() const", "variables": []}
|
28 |
+
{"className": "FAjaDeviceProvider::operator=", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "[FAjaDeviceProvider](API\\Plugins\\AjaMedia\\FAjaDeviceProvider) & operator= ( const [FAjaDeviceProvider](API\\Plugins\\AjaMedia\\FAjaDeviceProvider) & )", "variables": []}
|
29 |
+
{"className": "FAjaDeviceProvider::FAjaDeviceProvider", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "FAjaDeviceProvider()", "variables": []}
|
30 |
+
{"className": "FAjaDeviceProvider::FAjaDeviceProvider", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "FAjaDeviceProvider ( const [FAjaDeviceProvider](API\\Plugins\\AjaMedia\\FAjaDeviceProvider) & )", "variables": []}
|
31 |
+
{"className": "FAjaDeviceProvider::~FAjaDeviceProvider", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "virtual ~FAjaDeviceProvider()", "variables": []}
|
32 |
+
{"className": "FAjaDeviceProvider", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Implementation ofIMediaIOCoreDeviceProviderfor AJA", "module": "AjaMedia", "code": "class FAjaDeviceProvider : public [IMediaIOCoreDeviceProvider](API\\Plugins\\MediaIOCore\\IMediaIOCoreDeviceProvider)", "variables": []}
|
33 |
+
{"className": "FAjaMediaHDROptions", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaDefinitions.h", "description": "Set of metadata describing a HDR video signal.", "module": "AjaMedia", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAjaMediaHDROptions", "variables": [{"type": "EAjaHDRMetadata...", "name": "EOTF", "description": "Transfer function to use for converting the video signal to an optical signal."}, {"type": "EAjaHDRMetadata...", "name": "Gamut", "description": "The color gamut of the video signal."}]}
|
34 |
+
{"className": "FAjaMediaTimecodeConfiguration::GetDefault", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Used by the UX to have a default selected value. May not be valid with every device.", "module": "AjaMedia", "code": "static [FAjaMediaTimecodeConfiguration](API\\Plugins\\AjaMedia\\FAjaMediaTimecodeConfiguration) GetDefault()", "variables": []}
|
35 |
+
{"className": "FAjaMediaTimecodeConfiguration::operator==", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "bool operator== ( const [FAjaMediaTimecodeConfiguration](API\\Plugins\\AjaMedia\\FAjaMediaTimecodeConfiguration) & Other ) const", "variables": []}
|
36 |
+
{"className": "FAjaMediaTimecodeConfiguration::IsValid", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Return true if the configuration has been set properly", "module": "AjaMedia", "code": "bool IsValid() const", "variables": []}
|
37 |
+
{"className": "FAjaMediaTimecodeConfiguration::ToText", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Get the configuration text representation.\nString representation, i.e. \"Video/Single1/1080p30fps/LTC\".", "module": "AjaMedia", "code": "[FText](API\\Runtime\\Core\\Internationalization\\FText) ToText() const", "variables": []}
|
38 |
+
{"className": "FAjaMediaTimecodeConfiguration::FAjaMediaTimecodeConfiguration", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "FAjaMediaTimecodeConfiguration()", "variables": []}
|
39 |
+
{"className": "FAjaMediaTimecodeConfiguration", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Configuration of an AJA timecode from Video", "module": "AjaMedia", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAjaMediaTimecodeConfiguration", "variables": [{"type": "FMediaIOConfigu...", "name": "MediaConfiguration", "description": "Read the timecode from a video signal."}, {"type": "EMediaIOTimecod...", "name": "TimecodeFormat", "description": "Timecode format to read from a video signal."}]}
|
40 |
+
{"className": "FAjaMediaTimecodeReference::GetDefault", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Used by the UX to have a default selected value. May not be valid with every device.", "module": "AjaMedia", "code": "static [FAjaMediaTimecodeReference](API\\Plugins\\AjaMedia\\FAjaMediaTimecodeReference) GetDefault()", "variables": []}
|
41 |
+
{"className": "FAjaMediaTimecodeReference::IsValid", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Return true if the configuration has been set properly", "module": "AjaMedia", "code": "bool IsValid() const", "variables": []}
|
42 |
+
{"className": "FAjaMediaTimecodeReference::operator==", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "bool operator== ( const [FAjaMediaTimecodeReference](API\\Plugins\\AjaMedia\\FAjaMediaTimecodeReference) & Other ) const", "variables": []}
|
43 |
+
{"className": "FAjaMediaTimecodeReference::ToText", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Get the configuration text representation.", "module": "AjaMedia", "code": "[FText](API\\Runtime\\Core\\Internationalization\\FText) ToText() const", "variables": []}
|
44 |
+
{"className": "FAjaMediaTimecodeReference::FAjaMediaTimecodeReference", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "", "module": "AjaMedia", "code": "FAjaMediaTimecodeReference()", "variables": []}
|
45 |
+
{"className": "FAjaMediaTimecodeReference", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaDeviceProvider.h", "description": "Configuration of an AJA timecode.", "module": "AjaMedia", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAjaMediaTimecodeReference", "variables": [{"type": "FMediaIODevice", "name": "Device", "description": "The frame rate of the LTC from the reference pin."}, {"type": "FFrameRate", "name": "LtcFrameRate", "description": "The frame rate of the LTC from the reference pin."}, {"type": "int32", "name": "LtcIndex", "description": "The LTC index to read from the reference pin."}]}
|
46 |
+
{"className": "IAjaMediaModule::CanBeUsed", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/IAjaMediaModule.h", "description": "true if the Aja card can be used", "module": "AjaMedia", "code": "bool CanBeUsed() const", "variables": []}
|
47 |
+
{"className": "IAjaMediaModule::CreatePlayer", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/IAjaMediaModule.h", "description": "Create an AJA based media player.\nA new media player, or nullptr if a player couldn't be created.", "module": "AjaMedia", "code": "[TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IMediaPlayer](API\\Runtime\\Media\\IMediaPlayer), ESPMode::ThreadSafe > CreatePlayer ( [IMediaEventSink](API\\Runtime\\Media\\IMediaEventSink) & EventSink )", "variables": []}
|
48 |
+
{"className": "IAjaMediaModule::Get", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/IAjaMediaModule.h", "description": "", "module": "AjaMedia", "code": "static [IAjaMediaModule](API\\Plugins\\AjaMedia\\IAjaMediaModule) & Get()", "variables": []}
|
49 |
+
{"className": "IAjaMediaModule::GetStyle", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/IAjaMediaModule.h", "description": "SlateStyleSet to be used across the AjaMedia module", "module": "AjaMedia", "code": "[TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FSlateStyleSet](API\\Runtime\\SlateCore\\Styling\\FSlateStyleSet) > GetStyle()", "variables": []}
|
50 |
+
{"className": "IAjaMediaModule::IsInitialized", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/IAjaMediaModule.h", "description": "true if the Aja module and AJA dll could be loaded", "module": "AjaMedia", "code": "bool IsInitialized() const", "variables": []}
|
51 |
+
{"className": "IAjaMediaModule", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/IAjaMediaModule.h", "description": "Interface for the AjaMedia module.", "module": "AjaMedia", "code": "class IAjaMediaModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
52 |
+
{"className": "UAjaCustomTimeStep::BeginDestroy", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.", "module": "AjaMedia", "code": "virtual void BeginDestroy()", "variables": []}
|
53 |
+
{"className": "UAjaCustomTimeStep::FAJACallback::OnInitializationCompleted", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Private/Assets/AjaCustomTimeStep.cpp", "description": "", "module": "AjaMedia", "code": "virtual void OnInitializationCompleted &40; bool bSucceed &41;", "variables": []}
|
54 |
+
{"className": "UAjaCustomTimeStep::FAJACallback::FAJACallback", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Private/Assets/AjaCustomTimeStep.cpp", "description": "", "module": "AjaMedia", "code": "FAJACallback &40; UAjaCustomTimeStep &42; InOwner &41;", "variables": []}
|
55 |
+
{"className": "FAJACallback", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Private/Assets/AjaCustomTimeStep.cpp", "description": "", "module": "AjaMedia", "code": "struct FAJACallback : public [AJA::IAJASyncChannelCallbackInterface](API\\Plugins\\AjaCore\\IAJASyncChannelCallbackInterface)", "variables": [{"type": "UAjaCustomTimeS...", "name": "Owner", "description": ""}]}
|
56 |
+
{"className": "UAjaCustomTimeStep::GetFixedFrameRate", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "Get The fixed FrameRate", "module": "AjaMedia", "code": "virtual [FFrameRate](API\\Runtime\\Core\\Misc\\FFrameRate) GetFixedFrameRate() const", "variables": []}
|
57 |
+
{"className": "UAjaCustomTimeStep::GetSynchronizationState", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "The state of the CustomTimeStep.", "module": "AjaMedia", "code": "virtual ECustomTimeStepSynchronizationState GetSynchronizationState() const", "variables": []}
|
58 |
+
{"className": "UAjaCustomTimeStep::GetSyncRate", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "Get the sync rate (not always the same as the fixed frame rate)", "module": "AjaMedia", "code": "virtual [FFrameRate](API\\Runtime\\Core\\Misc\\FFrameRate) GetSyncRate() const", "variables": []}
|
59 |
+
{"className": "UAjaCustomTimeStep::Initialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "This CustomTimeStep became the Engine's CustomTimeStep.", "module": "AjaMedia", "code": "virtual bool Initialize ( [UEngine](API\\Runtime\\Engine\\Engine\\UEngine) * InEngine )", "variables": []}
|
60 |
+
{"className": "UAjaCustomTimeStep::GetLastSyncCountDelta", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "Returns how many syncs occurred since the last tick", "module": "AjaMedia", "code": "virtual uint32 GetLastSyncCountDelta() const", "variables": []}
|
61 |
+
{"className": "UAjaCustomTimeStep::IsLastSyncDataValid", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "Returns true if the Sync related functions will return valid data", "module": "AjaMedia", "code": "virtual bool IsLastSyncDataValid() const", "variables": []}
|
62 |
+
{"className": "UAjaCustomTimeStep::PostEditChangeChainProperty", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "This alternate version of PostEditChange is called when properties inside structs are modified. The property that was actually modified is located at the tail of the list. The head of the list of theFStructPropertymember variable that contains the property that was modified.", "module": "AjaMedia", "code": "virtual void PostEditChangeChainProperty ( struct [FPropertyChangedChainEvent](API\\Runtime\\CoreUObject\\UObject\\FPropertyChangedChainEvent) & PropertyChangedEvent )", "variables": []}
|
63 |
+
{"className": "UAjaCustomTimeStep::Shutdown", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "This CustomTimeStep stop being the Engine's CustomTimeStep.", "module": "AjaMedia", "code": "virtual void Shutdown ( [UEngine](API\\Runtime\\Engine\\Engine\\UEngine) * InEngine )", "variables": []}
|
64 |
+
{"className": "UAjaCustomTimeStep::SupportsFormatAutoDetection", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "Whether automatic format detection is supported.", "module": "AjaMedia", "code": "virtual bool SupportsFormatAutoDetection() const", "variables": []}
|
65 |
+
{"className": "UAjaCustomTimeStep::UpdateTimeStep", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "Update FApp::CurrentTime/FApp::DeltaTime and optionally wait until the end of the frame.\ntrue if the Engine's TimeStep should also be performed; false otherwise.", "module": "AjaMedia", "code": "virtual bool UpdateTimeStep ( [UEngine](API\\Runtime\\Engine\\Engine\\UEngine) * InEngine )", "variables": []}
|
66 |
+
{"className": "UAjaCustomTimeStep::WaitForSync", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "Blocks until it gets a sync signal. Returns false if unsuccessful", "module": "AjaMedia", "code": "virtual bool WaitForSync()", "variables": []}
|
67 |
+
{"className": "UAjaCustomTimeStep::UAjaCustomTimeStep", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "", "module": "AjaMedia", "code": "UAjaCustomTimeStep ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
68 |
+
{"className": "UAjaCustomTimeStep", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaCustomTimeStep.h", "description": "Control the Engine TimeStep via the AJA card. When the signal is lost in the editor (not in PIE), the CustomTimeStep will try to re-synchronize every second.", "module": "AjaMedia", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, EditInlineNew, Meta=(DisplayName=\"AJA SDI Input\", MediaIOCustomLayout=\"AJA\")) class UAjaCustomTimeStep : public [UGenlockedCustomTimeStep](API\\Runtime\\TimeManagement\\UGenlockedCustomTimeStep)", "variables": [{"type": "bool", "name": "bEnableOverrunDetection", "description": "Enable mechanism to detect Engine loop overrunning the source"}, {"type": "bool", "name": "bUseReferenceIn", "description": "If true, the Engine will wait for a signal coming in from the Reference In pin."}, {"type": "bool", "name": "bWaitForFrameToBeReady", "description": "If true, the Engine will wait for the frame to be read."}, {"type": "FMediaIOConfigu...", "name": "MediaConfiguration", "description": "The device, port and video settings that correspond to where the Genlock signal will be coming from"}, {"type": "EMediaIOTimecod...", "name": "TimecodeFormat", "description": "The type of Timecode to read from SDI stream."}]}
|
69 |
+
{"className": "UAjaMediaSettings", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSettings.h", "description": "Settings for the AjaMedia plug-in.", "module": "AjaMedia", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=AjaMedia) class UAjaMediaSettings : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": []}
|
70 |
+
{"className": "UAjaMediaSource::CanEditChange", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "Called by the editor to query whether a property of this object is allowed to be modified. The property editor uses this to disable controls for properties that should not be changed. When overriding this function you should always call the parent implementation first.\ntrue if the property can be modified in the editor, otherwise false", "module": "AjaMedia", "code": "virtual bool CanEditChange ( const [FProperty](API\\Runtime\\CoreUObject\\UObject\\FProperty) * InProperty ) const", "variables": []}
|
71 |
+
{"className": "UAjaMediaSource::GetMediaOption", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "Get a Boolean media option.\nThe option value.", "module": "AjaMedia", "code": "virtual bool GetMediaOption ( const [FName](API\\Runtime\\Core\\UObject\\FName) & Key, bool DefaultValue ) const", "variables": []}
|
72 |
+
{"className": "UAjaMediaSource::GetMediaOption", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "Get a signed integer media option.\nThe option value.", "module": "AjaMedia", "code": "virtual int64 GetMediaOption ( const [FName](API\\Runtime\\Core\\UObject\\FName) & Key, int64 DefaultValue ) const", "variables": []}
|
73 |
+
{"className": "UAjaMediaSource::GetMediaOption", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "Get a string media option.\nThe option value.", "module": "AjaMedia", "code": "virtual [FString](API\\Runtime\\Core\\Containers\\FString) GetMediaOption ( const [FName](API\\Runtime\\Core\\UObject\\FName) & Key, const [FString](API\\Runtime\\Core\\Containers\\FString) & DefaultValue ) const", "variables": []}
|
74 |
+
{"className": "UAjaMediaSource::GetUrl", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "GetProxies", "module": "AjaMedia", "code": "virtual [FString](API\\Runtime\\Core\\Containers\\FString) GetUrl() const", "variables": []}
|
75 |
+
{"className": "UAjaMediaSource::HasMediaOption", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "Check whether the specified option is set.\ntrue if the option is set, false otherwise.", "module": "AjaMedia", "code": "virtual bool HasMediaOption ( const [FName](API\\Runtime\\Core\\UObject\\FName) & Key ) const", "variables": []}
|
76 |
+
{"className": "UAjaMediaSource::PostEditChangeChainProperty", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "This alternate version of PostEditChange is called when properties inside structs are modified. The property that was actually modified is located at the tail of the list. The head of the list of theFStructPropertymember variable that contains the property that was modified.", "module": "AjaMedia", "code": "virtual void PostEditChangeChainProperty ( struct [FPropertyChangedChainEvent](API\\Runtime\\CoreUObject\\UObject\\FPropertyChangedChainEvent) & PropertyChangedEvent )", "variables": []}
|
77 |
+
{"className": "UAjaMediaSource::PostLoad", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.", "module": "AjaMedia", "code": "virtual void PostLoad()", "variables": []}
|
78 |
+
{"className": "UAjaMediaSource::SupportsFormatAutoDetection", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "", "module": "AjaMedia", "code": "virtual bool SupportsFormatAutoDetection() const", "variables": []}
|
79 |
+
{"className": "UAjaMediaSource::Validate", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "Validate the media source settings (must be implemented in child classes).\ntrue if validation passed, false otherwise.", "module": "AjaMedia", "code": "virtual bool Validate() const", "variables": []}
|
80 |
+
{"className": "UAjaMediaSource", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h", "description": "No constructors are accessible with public or protected access.", "module": "AjaMedia", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, HideCategories=(Platforms, Object), Meta=(MediaIOCustomLayout=\"AJA\")) class UAjaMediaSource : public [UCaptureCardMediaSource](API\\Plugins\\MediaIOCore\\UCaptureCardMediaSource)", "variables": [{"type": "EAjaMediaAudioC...", "name": "AudioChannel", "description": "Desired number of audio channel to capture."}, {"type": "EMediaIOAutoDet...", "name": "AutoDetectableTimecodeFormat", "description": "Use the time code embedded in the input stream."}, {"type": "bool", "name": "bCaptureAncillary", "description": "Capture Ancillary from the AJA source. It will decrease performance"}, {"type": "bool", "name": "bCaptureAudio", "description": "Capture Audio from the AJA source."}, {"type": "bool", "name": "bCaptureVideo", "description": "Capture Video from the AJA source."}, {"type": "bool", "name": "bCaptureWithAutoCirculating", "description": "Use a ring buffer to capture and transfer data."}, {"type": "bool", "name": "bEncodeTimecodeInTexel", "description": "Burn Frame Timecode in the input texture without any frame number clipping."}, {"type": "bool", "name": "bLogDropFrame", "description": "Log a warning when there's a drop frame."}, {"type": "EAjaMediaSource...", "name": "ColorFormat", "description": "Native data format internally used by the device after being converted from SDI/HDMI signal."}, {"type": "int32", "name": "MaxNumAncillaryFrameBuffer", "description": "Maximum number of ancillary data frames to buffer."}, {"type": "int32", "name": "MaxNumAudioFrameBuffer", "description": "Maximum number of audio frames to buffer."}, {"type": "int32", "name": "MaxNumVideoFrameBuffer", "description": "Maximum number of video frames to buffer."}, {"type": "FMediaIOConfigu...", "name": "MediaConfiguration", "description": "The device, port and video settings that correspond to the input."}]}
|
81 |
+
{"className": "UAjaTimecodeProvider::BeginDestroy", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.", "module": "AjaMedia", "code": "virtual void BeginDestroy()", "variables": []}
|
82 |
+
{"className": "UAjaTimecodeProvider::FAJACallback::OnInitializationCompleted", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Private/Assets/AjaTimecodeProvider.cpp", "description": "", "module": "AjaMedia", "code": "virtual void OnInitializationCompleted &40; bool bSucceed &41;", "variables": []}
|
83 |
+
{"className": "UAjaTimecodeProvider::FAJACallback::FAJACallback", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Private/Assets/AjaTimecodeProvider.cpp", "description": "", "module": "AjaMedia", "code": "FAJACallback &40; UAjaTimecodeProvider &42; InOwner &41;", "variables": []}
|
84 |
+
{"className": "FAJACallback", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Private/Assets/AjaTimecodeProvider.cpp", "description": "", "module": "AjaMedia", "code": "struct FAJACallback : public [AJA::IAJATimecodeChannelCallbackInterface](API\\Plugins\\AjaCore\\IAJATimecodeChannelCallbackInter-)", "variables": [{"type": "UAjaTimecodePro...", "name": "Owner", "description": ""}]}
|
85 |
+
{"className": "UAjaTimecodeProvider::FetchTimecode", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Fetch current timecode from its source. e.g. From hardware/network/file/etc. It is recommended to cache the fetched timecode.", "module": "AjaMedia", "code": "virtual bool FetchTimecode ( [FQualifiedFrameTime](API\\Runtime\\Core\\Misc\\FQualifiedFrameTime) & OutFrameTime )", "variables": []}
|
86 |
+
{"className": "UAjaTimecodeProvider::GetStatId", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Return the stat id to use for this tickable", "module": "AjaMedia", "code": "virtual [TStatId](API\\Runtime\\Core\\Stats\\TStatId) GetStatId() const", "variables": []}
|
87 |
+
{"className": "UAjaTimecodeProvider::GetSynchronizationState", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "The state of the TimecodeProvider and if it's currently synchronized and the Timecode and FrameRate getters are valid.", "module": "AjaMedia", "code": "virtual ETimecodeProviderSynchronizationState GetSynchronizationState() const", "variables": []}
|
88 |
+
{"className": "UAjaTimecodeProvider::GetTickableTickType", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Virtual that can be overloaded by the inheriting class. It is used to determine whether an object will ever be able to tick, and if not, it will not get added to the tickable objects array. If the tickable tick type is Conditional then the virtual IsTickable will be called to determine whether to tick the object on each given frame\ntrue if object will ever want to be ticked, false otherwise.", "module": "AjaMedia", "code": "virtual ETickableTickType GetTickableTickType() const", "variables": []}
|
89 |
+
{"className": "UAjaTimecodeProvider::Initialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "This Provider became the Engine's Provider.", "module": "AjaMedia", "code": "virtual bool Initialize ( class [UEngine](API\\Runtime\\Engine\\Engine\\UEngine) * InEngine )", "variables": []}
|
90 |
+
{"className": "UAjaTimecodeProvider::IsAutoDetected", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Get whether this provider is currently using autodetection.", "module": "AjaMedia", "code": "virtual bool IsAutoDetected() const", "variables": []}
|
91 |
+
{"className": "UAjaTimecodeProvider::IsTickable", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Virtual that can be overloaded by the inheriting class. It is used to determine whether an object is ready to be ticked. This is required for example for allUObjectderived classes as they might be loaded async and therefore won't be ready immediately.\ntrue if object is ready to be ticked, false otherwise.", "module": "AjaMedia", "code": "virtual bool IsTickable() const", "variables": []}
|
92 |
+
{"className": "UAjaTimecodeProvider::IsTickableInEditor", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Used to determine whether the object should be ticked in the editor. Defaults to false since that is the previous behavior.\ntrue if this tickable object can be ticked in the editor", "module": "AjaMedia", "code": "virtual bool IsTickableInEditor() const", "variables": []}
|
93 |
+
{"className": "UAjaTimecodeProvider::IsTickableWhenPaused", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Used to determine if an object should be ticked when the game is paused. Defaults to false, as that mimics old behavior.\ntrue if it should be ticked when paused, false otherwise", "module": "AjaMedia", "code": "virtual bool IsTickableWhenPaused() const", "variables": []}
|
94 |
+
{"className": "UAjaTimecodeProvider::PostLoad", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.", "module": "AjaMedia", "code": "virtual void PostLoad()", "variables": []}
|
95 |
+
{"className": "UAjaTimecodeProvider::SetIsAutoDetected", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Set the autodetected flag on this provider.", "module": "AjaMedia", "code": "virtual void SetIsAutoDetected ( bool bInIsAutoDetected )", "variables": []}
|
96 |
+
{"className": "UAjaTimecodeProvider::Serialize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Handles reading, writing, and reference collecting usingFArchive. This implementation handles allFPropertyserialization, but can be overridden for native variables.", "module": "AjaMedia", "code": "virtual void Serialize ( [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
|
97 |
+
{"className": "UAjaTimecodeProvider::Shutdown", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "This Provider stopped being the Engine's Provider.", "module": "AjaMedia", "code": "virtual void Shutdown ( class [UEngine](API\\Runtime\\Engine\\Engine\\UEngine) * InEngine )", "variables": []}
|
98 |
+
{"className": "UAjaTimecodeProvider::SupportsAutoDetected", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Whether this provider supports format autodetection.", "module": "AjaMedia", "code": "virtual bool SupportsAutoDetected() const", "variables": []}
|
99 |
+
{"className": "UAjaTimecodeProvider::Tick", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Pure virtual that must be overloaded by the inheriting class. It will be called from within LevelTick.cpp after ticking all actors or from the rendering thread (depending on bIsRenderingThreadObject)", "module": "AjaMedia", "code": "virtual void Tick ( float DeltaTime )", "variables": []}
|
100 |
+
{"className": "UAjaTimecodeProvider::UAjaTimecodeProvider", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "", "module": "AjaMedia", "code": "UAjaTimecodeProvider()", "variables": []}
|
101 |
+
{"className": "UAjaTimecodeProvider", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h", "description": "Class to fetch a timecode via an AJA card. When the signal is lost in the editor (not in PIE), the TimecodeProvider will try to re-synchronize every second.", "module": "AjaMedia", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, EditInlineNew, Meta=(DisplayName=\"AJA SDI Input\", MediaIOCustomLayout=\"AJA\")) class UAjaTimecodeProvider : public [UGenlockedTimecodeProvider](API\\Runtime\\TimeManagement\\UGenlockedTimecodeProvider), public [FTickableGameObject](API\\Runtime\\Engine\\FTickableGameObject)", "variables": [{"type": "bool", "name": "bAutoDetectTimecode", "description": ""}, {"type": "bool", "name": "bUseDedicatedPin", "description": "Should we read the timecode from a dedicated LTC pin or an SDI input."}, {"type": "bool", "name": "bUseReferenceIn", "description": "Read LTC timecode from reference pin. Will fail if device doesn't support that feature."}, {"type": "FAjaMediaTimeco...", "name": "LTCConfiguration", "description": "Where to read LTC timecode from with which FrameRate expected"}, {"type": "FMediaIOVideoTi...", "name": "TimecodeConfiguration", "description": "Use the time code embedded in the input stream. Timecode format to read from a video signal."}]}
|
ue5-api-AjaMediaOutput.jsonl
ADDED
@@ -0,0 +1,51 @@
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1 |
+
{"className": "EAjaMediaOutputAudioSampleRate", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "", "module": "AjaMediaOutput", "code": "enum EAjaMediaOutputAudioSampleRate { SR_48k = 48000, }", "variables": []}
|
2 |
+
{"className": "EAjaMediaOutputChannelConfiguration", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "Number of output audio channels", "module": "AjaMediaOutput", "code": "enum EAjaMediaOutputChannelConfiguration { CH_6 = 6, CH_8 = 8, CH_16 = 16, }", "variables": []}
|
3 |
+
{"className": "EAjaMediaOutputPixelFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "Native data format.", "module": "AjaMediaOutput", "code": "enum EAjaMediaOutputPixelFormat { PF_8BIT_YUV, PF_10BIT_YUV, }", "variables": []}
|
4 |
+
{"className": "IAjaMediaOutputModule::Get", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/IAjaMediaOutputModule.h", "description": "Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.\nReturns singleton instance, loading the module on demand if needed", "module": "AjaMediaOutput", "code": "static [IAjaMediaOutputModule](API\\Plugins\\AjaMediaOutput\\IAjaMediaOutputModule) & Get()", "variables": []}
|
5 |
+
{"className": "IAjaMediaOutputModule::IsAvailable", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/IAjaMediaOutputModule.h", "description": "Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.\nTrue if the module is loaded and ready to use", "module": "AjaMediaOutput", "code": "static bool IsAvailable()", "variables": []}
|
6 |
+
{"className": "IAjaMediaOutputModule", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/IAjaMediaOutputModule.h", "description": "The public interface to this module. In most cases, this interface is only public to sibling modules within this plugin.", "module": "AjaMediaOutput", "code": "class IAjaMediaOutputModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
7 |
+
{"className": "UAjaFrameGrabberProtocol::CanWriteToFileImpl", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaFrameGrabberProtocol.h", "description": "Test whether this capture protocol thinks the file should be written to. Only called when we're not overwriting existing files.Bydefault, we simply test for the file's existence, however this can be overridden to afford complex behaviour like writing out multiple video files for different file names\nWhether we should deem this file writable or not", "module": "AjaMediaOutput", "code": "virtual bool CanWriteToFileImpl ( const TCHAR * InFilename, bool bOverwriteExisting ) const", "variables": []}
|
8 |
+
{"className": "UAjaFrameGrabberProtocol::FinalizeImpl", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaFrameGrabberProtocol.h", "description": "Called when we have finished capturing", "module": "AjaMediaOutput", "code": "virtual void FinalizeImpl()", "variables": []}
|
9 |
+
{"className": "UAjaFrameGrabberProtocol::HasFinishedProcessingImpl", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaFrameGrabberProtocol.h", "description": "Check whether this protocol has any processing left to do, or whether it should be finalized. Only called when the capture has been asked to end.", "module": "AjaMediaOutput", "code": "virtual bool HasFinishedProcessingImpl() const", "variables": []}
|
10 |
+
{"className": "UAjaFrameGrabberProtocol::StartCaptureImpl", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaFrameGrabberProtocol.h", "description": "~UMovieSceneCaptureProtocolBase implementation", "module": "AjaMediaOutput", "code": "virtual bool StartCaptureImpl()", "variables": []}
|
11 |
+
{"className": "UAjaFrameGrabberProtocol::UAjaFrameGrabberProtocol", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaFrameGrabberProtocol.h", "description": "UAjaFrameGrabberProtocol", "module": "AjaMediaOutput", "code": "UAjaFrameGrabberProtocol ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjInit )", "variables": []}
|
12 |
+
{"className": "UAjaFrameGrabberProtocol", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaFrameGrabberProtocol.h", "description": "", "module": "AjaMediaOutput", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName=\"AJA Output\", CommandLineID=\"AJAOutput\")) class UAjaFrameGrabberProtocol : public [UMovieSceneImageCaptureProtocolBase](API\\Runtime\\MovieSceneCapture\\UMovieSceneImageCaptureProtocolB-)", "variables": [{"type": "FString", "name": "Information", "description": "States unused options for AJAFrameGrabberProtocolSettings"}, {"type": "FSoftObjectPath", "name": "MediaOutput", "description": "~EndUMovieSceneCaptureProtocolBaseimplementation AJA Setting to use for the FrameGrabberProtocol"}]}
|
13 |
+
{"className": "UAjaMediaCapture::FAjaOutputCallback::OnCompletion", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Private/AjaMediaCapture.cpp", "description": "", "module": "AjaMediaOutput", "code": "virtual void OnCompletion &40; bool bSucceed &41;", "variables": []}
|
14 |
+
{"className": "UAjaMediaCapture::FAjaOutputCallback::OnInitializationCompleted", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Private/AjaMediaCapture.cpp", "description": "", "module": "AjaMediaOutput", "code": "virtual void OnInitializationCompleted &40; bool bSucceed &41;", "variables": []}
|
15 |
+
{"className": "UAjaMediaCapture::FAjaOutputCallback::OnInputFrameReceived", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Private/AjaMediaCapture.cpp", "description": "", "module": "AjaMediaOutput", "code": "virtual bool OnInputFrameReceived &40; const AJA::AJAInputFrameData & InInputFrame, const AJA::AJAAncillaryFrameData & InAncillaryFrame, const AJA::AJAAudioFrameData & AudioFrame, const AJA::AJAVideoFrameData & VideoFrame &41;", "variables": []}
|
16 |
+
{"className": "UAjaMediaCapture::FAjaOutputCallback::OnOutputFrameCopied", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Private/AjaMediaCapture.cpp", "description": "", "module": "AjaMediaOutput", "code": "virtual bool OnOutputFrameCopied &40; const AJA::AJAOutputFrameData & InFrameData &41;", "variables": []}
|
17 |
+
{"className": "UAjaMediaCapture::FAjaOutputCallback::OnOutputFrameStarted", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Private/AjaMediaCapture.cpp", "description": "", "module": "AjaMediaOutput", "code": "virtual void OnOutputFrameStarted&40;&41;", "variables": []}
|
18 |
+
{"className": "UAjaMediaCapture::FAjaOutputCallback::OnRequestInputBuffer", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Private/AjaMediaCapture.cpp", "description": "", "module": "AjaMediaOutput", "code": "virtual bool OnRequestInputBuffer &40; const AJA::AJARequestInputBufferData & RequestBuffer, AJA::AJARequestedInputBufferData & OutRequestedBuffer &41;", "variables": []}
|
19 |
+
{"className": "UAjaMediaCapture::FAJAOutputChannel::FAJAOutputChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Private/AjaMediaCapture.cpp", "description": "", "module": "AjaMediaOutput", "code": "FAJAOutputChannel&40;&41;", "variables": []}
|
20 |
+
{"className": "FAjaOutputCallback", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Private/AjaMediaCapture.cpp", "description": "", "module": "AjaMediaOutput", "code": "struct FAjaOutputCallback : public [AJA::IAJAInputOutputChannelCallbackInterface](API\\Plugins\\AjaCore\\IAJAInputOutputChannelCallbackIn-)", "variables": [{"type": "uint64", "name": "LastFrameDropCount", "description": "Last frame drop count to detect count"}, {"type": "UAjaMediaCaptur...", "name": "Owner", "description": ""}, {"type": "uint64", "name": "PreviousDroppedCount", "description": ""}]}
|
21 |
+
{"className": "FAJAOutputChannel", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Private/AjaMediaCapture.cpp", "description": "", "module": "AjaMediaOutput", "code": "struct FAJAOutputChannel : public [AJA::AJAOutputChannel](API\\Plugins\\AjaCore\\AJAOutputChannel)", "variables": []}
|
22 |
+
{"className": "UAjaMediaCapture::GetRGBToYUVConversionMatrix", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "Get the RGB to YUV Conversion Matrix, should be overriden for media outputs that support different color gamuts (ie. BT 2020). Will default to returning the RGBToYUV Rec709 matrix.", "module": "AjaMediaOutput", "code": "virtual const FMatrix & GetRGBToYUVConversionMatrix() const", "variables": []}
|
23 |
+
{"className": "UAjaMediaCapture::HasFinishedProcessing", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "Check whether this capture has any processing left to do.", "module": "AjaMediaOutput", "code": "virtual bool HasFinishedProcessing() const", "variables": []}
|
24 |
+
{"className": "UAjaMediaCapture::InitializeCapture", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "Initialization method to prepare implementation for capture", "module": "AjaMediaOutput", "code": "virtual bool InitializeCapture()", "variables": []}
|
25 |
+
{"className": "UAjaMediaCapture::LockDMATexture_RenderThread", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "", "module": "AjaMediaOutput", "code": "virtual void LockDMATexture_RenderThread ( FTextureRHIRef InTexture )", "variables": []}
|
26 |
+
{"className": "UAjaMediaCapture::OnFrameCaptured_AnyThread", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "Callback when the buffer was successfully copied to CPU ram. The buffer is only valid for the duration of the callback. SupportsAnyThreadCapture must return true in the implementation in order for this to be called.", "module": "AjaMediaOutput", "code": "virtual void OnFrameCaptured_AnyThread ( const [FCaptureBaseData](API\\Plugins\\MediaIOCore\\UMediaCapture\\FCaptureBaseData) & InBaseData, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FMediaCaptureUserData](API\\Plugins\\MediaIOCore\\FMediaCaptureUserData), ESPMode::ThreadSafe > InUserData, const [FMediaCaptureResourceData](API\\Plugins\\MediaIOCore\\UMediaCapture\\FMediaCaptureResourceData) & InResourceData )", "variables": []}
|
27 |
+
{"className": "UAjaMediaCapture::OnFrameCaptured_RenderingThread", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "Callback when the buffer was successfully copied to CPU ram. The callback in called from a critical point. If you intend to process the buffer, do so in another thread. The buffer is only valid for the duration of the callback.", "module": "AjaMediaOutput", "code": "virtual void OnFrameCaptured_RenderingThread ( const [FCaptureBaseData](API\\Plugins\\MediaIOCore\\UMediaCapture\\FCaptureBaseData) & InBaseData, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FMediaCaptureUserData](API\\Plugins\\MediaIOCore\\FMediaCaptureUserData), ESPMode::ThreadSafe > InUserData, void * InBuffer, int32 Width, int32 Height, int32 BytesPerRow )", "variables": []}
|
28 |
+
{"className": "UAjaMediaCapture::OnRHIResourceCaptured_AnyThread", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "AnyThread version of the above callbacks. SupportsAnyThreadCapture must return true in the implementation in order for this to be called.", "module": "AjaMediaOutput", "code": "virtual void OnRHIResourceCaptured_AnyThread ( const [FCaptureBaseData](API\\Plugins\\MediaIOCore\\UMediaCapture\\FCaptureBaseData) & InBaseData, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FMediaCaptureUserData](API\\Plugins\\MediaIOCore\\FMediaCaptureUserData), ESPMode::ThreadSafe > InUserData, FTextureRHIRef InTexture )", "variables": []}
|
29 |
+
{"className": "UAjaMediaCapture::OnRHIResourceCaptured_RenderingThread", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "Callbacks when the buffer was successfully copied on the GPU ram. The callback in called from a critical point. If you intend to process the texture/buffer, do so in another thread. The texture is valid for the duration of the callback.", "module": "AjaMediaOutput", "code": "virtual void OnRHIResourceCaptured_RenderingThread ( const [FCaptureBaseData](API\\Plugins\\MediaIOCore\\UMediaCapture\\FCaptureBaseData) & InBaseData, [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FMediaCaptureUserData](API\\Plugins\\MediaIOCore\\FMediaCaptureUserData), ESPMode::ThreadSafe > InUserData, FTextureRHIRef InTexture )", "variables": []}
|
30 |
+
{"className": "UAjaMediaCapture::PostInitializeCaptureViewport", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "Called after initialize for viewport capture type", "module": "AjaMediaOutput", "code": "virtual bool PostInitializeCaptureViewport ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FSceneViewport](API\\Runtime\\Engine\\Slate\\FSceneViewport) > & InSceneViewport )", "variables": []}
|
31 |
+
{"className": "UAjaMediaCapture::ShouldCaptureRHIResource", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "Should we callOnFrameCaptured_RenderingThread()with a RHI resource -or- readback the memory to CPU ram and callOnFrameCaptured_RenderingThread().", "module": "AjaMediaOutput", "code": "virtual bool ShouldCaptureRHIResource() const", "variables": []}
|
32 |
+
{"className": "UAjaMediaCapture::StopCaptureImpl", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "", "module": "AjaMediaOutput", "code": "virtual void StopCaptureImpl ( bool bAllowPendingFrameToBeProcess )", "variables": []}
|
33 |
+
{"className": "UAjaMediaCapture::SupportsAnyThreadCapture", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "Whether the capture callbacks can be called on any thread. If true, the _AnyThread callbacks will be used instead of the _RenderThread ones.", "module": "AjaMediaOutput", "code": "virtual bool SupportsAnyThreadCapture() const", "variables": []}
|
34 |
+
{"className": "UAjaMediaCapture::UnlockDMATexture_RenderThread", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "", "module": "AjaMediaOutput", "code": "virtual void UnlockDMATexture_RenderThread ( FTextureRHIRef InTexture )", "variables": []}
|
35 |
+
{"className": "UAjaMediaCapture::UpdateAudioDeviceImpl", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "", "module": "AjaMediaOutput", "code": "virtual bool UpdateAudioDeviceImpl ( const [FAudioDeviceHandle](API\\Runtime\\Engine\\FAudioDeviceHandle) & InAudioDeviceHandle )", "variables": []}
|
36 |
+
{"className": "UAjaMediaCapture::UpdateRenderTargetImpl", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "", "module": "AjaMediaOutput", "code": "virtual bool UpdateRenderTargetImpl ( [UTextureRenderTarget2D](API\\Runtime\\Engine\\Engine\\UTextureRenderTarget2D) * InRenderTarget )", "variables": []}
|
37 |
+
{"className": "UAjaMediaCapture::UpdateSceneViewportImpl", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "", "module": "AjaMediaOutput", "code": "virtual bool UpdateSceneViewportImpl ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FSceneViewport](API\\Runtime\\Engine\\Slate\\FSceneViewport) > & InSceneViewport )", "variables": []}
|
38 |
+
{"className": "UAjaMediaCapture::ValidateMediaOutput", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "", "module": "AjaMediaOutput", "code": "virtual bool ValidateMediaOutput() const", "variables": []}
|
39 |
+
{"className": "UAjaMediaCapture::UAjaMediaCapture", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "", "module": "AjaMediaOutput", "code": "UAjaMediaCapture()", "variables": []}
|
40 |
+
{"className": "UAjaMediaCapture::~UAjaMediaCapture", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "", "module": "AjaMediaOutput", "code": "~UAjaMediaCapture()", "variables": []}
|
41 |
+
{"className": "UAjaMediaCapture", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaCapture.h", "description": "Output Media for AJA streams. The output format could be any of EAjaMediaOutputPixelFormat.", "module": "AjaMediaOutput", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UAjaMediaCapture : public [UMediaCapture](API\\Plugins\\MediaIOCore\\UMediaCapture)", "variables": []}
|
42 |
+
{"className": "UAjaMediaOutput::CanEditChange", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "Called by the editor to query whether a property of this object is allowed to be modified. The property editor uses this to disable controls for properties that should not be changed. When overriding this function you should always call the parent implementation first.\ntrue if the property can be modified in the editor, otherwise false", "module": "AjaMediaOutput", "code": "virtual bool CanEditChange ( const [FProperty](API\\Runtime\\CoreUObject\\UObject\\FProperty) * InProperty ) const", "variables": []}
|
43 |
+
{"className": "UAjaMediaOutput::CreateMediaCaptureImpl", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "", "module": "AjaMediaOutput", "code": "virtual [UMediaCapture](API\\Plugins\\MediaIOCore\\UMediaCapture) * CreateMediaCaptureImpl()", "variables": []}
|
44 |
+
{"className": "UAjaMediaOutput::GetConversionOperation", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "The conversion we wish to accomplish on the GPU before the DMA transfer occurs.", "module": "AjaMediaOutput", "code": "virtual [EMediaCaptureConversionOperation](API\\Plugins\\MediaIOCore\\EMediaCaptureConversionOperation) GetConversionOperation ( [EMediaCaptureSourceType](API\\Plugins\\MediaIOCore\\EMediaCaptureSourceType) InSourceType ) const", "variables": []}
|
45 |
+
{"className": "UAjaMediaOutput::GetRequestedFrameRate", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "", "module": "AjaMediaOutput", "code": "[FFrameRate](API\\Runtime\\Core\\Misc\\FFrameRate) GetRequestedFrameRate() const", "variables": []}
|
46 |
+
{"className": "UAjaMediaOutput::GetRequestedPixelFormat", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "The pixel format of the buffer we wish to capture. Some conversion are available. See EMediaCaptureConversionOperation", "module": "AjaMediaOutput", "code": "virtual EPixelFormat GetRequestedPixelFormat() const", "variables": []}
|
47 |
+
{"className": "UAjaMediaOutput::GetRequestedSize", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "The size of the buffer we wish to capture. The size of the buffer can not change during the capture. Return UMediaOutput::RequestCaptureSourceSize if you wish to take the buffer size as the requested size.", "module": "AjaMediaOutput", "code": "virtual FIntPoint GetRequestedSize() const", "variables": []}
|
48 |
+
{"className": "UAjaMediaOutput::PostEditChangeChainProperty", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "This alternate version of PostEditChange is called when properties inside structs are modified. The property that was actually modified is located at the tail of the list. The head of the list of theFStructPropertymember variable that contains the property that was modified.", "module": "AjaMediaOutput", "code": "virtual void PostEditChangeChainProperty ( struct [FPropertyChangedChainEvent](API\\Runtime\\CoreUObject\\UObject\\FPropertyChangedChainEvent) & PropertyChangedEvent )", "variables": []}
|
49 |
+
{"className": "UAjaMediaOutput::Validate", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "Validate the media output settings (must be implemented in child classes).\ntrue if validation passed, false otherwise.", "module": "AjaMediaOutput", "code": "virtual bool Validate ( [FString](API\\Runtime\\Core\\Containers\\FString) & OutFailureReason ) const", "variables": []}
|
50 |
+
{"className": "UAjaMediaOutput::UAjaMediaOutput", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "", "module": "AjaMediaOutput", "code": "UAjaMediaOutput ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
51 |
+
{"className": "UAjaMediaOutput", "headerPath": "/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaOutput.h", "description": "'Enable alpha channel support in post-processing' must be set to 'Allow through tonemapper' to enabled the Key.", "module": "AjaMediaOutput", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(MediaIOCustomLayout=\"AJA\")) class UAjaMediaOutput : public [UMediaOutput](API\\Plugins\\MediaIOCore\\UMediaOutput)", "variables": [{"type": "int32", "name": "AudioBufferSize", "description": "Size of the buffer that holds rendered audio samples, a bigger buffer will produce a more stable output signal but will introduce more delay."}, {"type": "EAjaMediaOutput...", "name": "AudioSampleRate", "description": "Audio output sample rate."}, {"type": "bool", "name": "bEncodeTimecodeInTexel", "description": "Burn Frame Timecode on the output without any frame number clipping."}, {"type": "bool", "name": "bInterlacedFieldsTimecodeNeedToMatch", "description": "Only make sense in interlaced mode."}, {"type": "bool", "name": "bInvertKeyOutput", "description": "Invert Key Output"}, {"type": "bool", "name": "bLogDropFrame", "description": "Log a warning when there's a drop frame."}, {"type": "bool", "name": "bOutputAudio", "description": "Whether to capture and output audio from the engine."}, {"type": "bool", "name": "bOutputAudioOnAudioThread", "description": "Whether to output audio on the audio thread instead of the rendering thread."}, {"type": "bool", "name": "bOutputIn3GLevelB", "description": "If the video format is compatible with 3G Level A, do the conversion to output in LevelB."}, {"type": "bool", "name": "bOutputWithAutoCirculating", "description": "The output of the Audio, Ancillary and/or video will be perform at the same time."}, {"type": "bool", "name": "bWaitForSyncEvent", "description": "Try to maintain a the engine \"Genlock\" with the VSync signal."}, {"type": "FAjaMediaHDROpt...", "name": "HDROptions", "description": "HDR Metadata of the video signal."}, {"type": "int32", "name": "NumberOfAJABuffers", "description": "Number of frame used to transfer from the system memory to the AJA card."}, {"type": "EAjaMediaOutput...", "name": "NumOutputAudioChannels", "description": "Number of audio channels used when output audio on the card."}, {"type": "FMediaIOOutputC...", "name": "OutputConfiguration", "description": "The device, port and video settings that correspond to the output."}, {"type": "EAjaMediaOutput...", "name": "PixelFormat", "description": "Native data format internally used by the device before being converted to SDI/HDMI signal."}, {"type": "EMediaIOTimecod...", "name": "TimecodeFormat", "description": "Whether to embed the Engine's timecode to the output frame."}]}
|
ue5-api-AlembicImporter.jsonl
ADDED
@@ -0,0 +1,21 @@
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1 |
+
{"className": "IAlembicImporterModuleInterface", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Public/AlembicImporterModule.h", "description": "", "module": "AlembicImporter", "code": "class IAlembicImporterModuleInterface : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
2 |
+
{"className": "UAlembicImportFactory::CanReimport", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "Check to see if the handler is capable of reimporting the object\ntrue if this handler is capable of reimporting the provided object", "module": "AlembicImporter", "code": "virtual bool CanReimport ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Obj, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & OutFilenames )", "variables": []}
|
3 |
+
{"className": "UAlembicImportFactory::DoesSupportClass", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "true if it supports this class", "module": "AlembicImporter", "code": "virtual bool DoesSupportClass ( [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * Class )", "variables": []}
|
4 |
+
{"className": "UAlembicImportFactory::FactoryCanImport", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "Whether the specified file can be imported by this factory.\ntrue if the file is supported, false otherwise.", "module": "AlembicImporter", "code": "virtual bool FactoryCanImport ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Filename )", "variables": []}
|
5 |
+
{"className": "UAlembicImportFactory::FactoryCreateFile", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "The default implementation of this method will load the contents of the entire file into a byte buffer and call FactoryCreateBinary. User defined factories may override this behavior to process the provided file name on their own.\nThe new object.", "module": "AlembicImporter", "code": "virtual [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * FactoryCreateFile ( [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * InClass, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InParent, [FName](API\\Runtime\\Core\\UObject\\FName) InName, EObjectFlags Flags, const [FString](API\\Runtime\\Core\\Containers\\FString) & Filename, const TCHAR * Parms, [FFeedbackContext](API\\Runtime\\Core\\Misc\\FFeedbackContext) * Warn, bool & bOutOperationCanceled )", "variables": []}
|
6 |
+
{"className": "UAlembicImportFactory::GetDisplayName", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "Returns the name of the factory for menus", "module": "AlembicImporter", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetDisplayName() const", "variables": []}
|
7 |
+
{"className": "UAlembicImportFactory::GetPriority", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "Get the import priority for this handler. Import handlers with higher priority values will take precedent over lower priorities.", "module": "AlembicImporter", "code": "virtual int32 GetPriority() const", "variables": []}
|
8 |
+
{"className": "UAlembicImportFactory::ImportGeometryCache", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "ImportGeometryCache\nUObject*", "module": "AlembicImporter", "code": "[UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * ImportGeometryCache ( [FAbcImporter](API\\Plugins\\AlembicLibrary\\FAbcImporter) & Importer, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InParent, EObjectFlags Flags )", "variables": []}
|
9 |
+
{"className": "UAlembicImportFactory::ImportSkeletalMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "ImportGeometryCache\nUObject*", "module": "AlembicImporter", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * > ImportSkeletalMesh ( [FAbcImporter](API\\Plugins\\AlembicLibrary\\FAbcImporter) & Importer, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InParent, EObjectFlags Flags )", "variables": []}
|
10 |
+
{"className": "UAlembicImportFactory::ImportStaticMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "Imports a StaticMesh (using AbcImporter) from the Alembic File\nUObject*", "module": "AlembicImporter", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * > ImportStaticMesh ( [FAbcImporter](API\\Plugins\\AlembicLibrary\\FAbcImporter) & Importer, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InParent, EObjectFlags Flags )", "variables": []}
|
11 |
+
{"className": "UAlembicImportFactory::PopulateOptionsWithImportData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "", "module": "AlembicImporter", "code": "void PopulateOptionsWithImportData ( [UAbcAssetImportData](API\\Plugins\\AlembicLibrary\\UAbcAssetImportData) * ImportData )", "variables": []}
|
12 |
+
{"className": "UAlembicImportFactory::PostInitProperties", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.", "module": "AlembicImporter", "code": "virtual void PostInitProperties()", "variables": []}
|
13 |
+
{"className": "UAlembicImportFactory::Reimport", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "Attempt to reimport the specified object from its sourceEReimportResult::Succeededif this handler was able to handle reimporting the provided object,EReimportResult::Failedif this handler was unable to handle reimporting the provided object orEReimportResult::Cancelledif the handler was cancelled part-way through re-importing the provided object.", "module": "AlembicImporter", "code": "virtual [EReimportResult::Type](API\\Editor\\UnrealEd\\EReimportResult__Type) Reimport ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Obj )", "variables": []}
|
14 |
+
{"className": "UAlembicImportFactory::ReimportGeometryCache", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "ReimportGeometryCacheEReimportResult::Type", "module": "AlembicImporter", "code": "[EReimportResult::Type](API\\Editor\\UnrealEd\\EReimportResult__Type) ReimportGeometryCache ( [UGeometryCache](API\\Plugins\\GeometryCache\\UGeometryCache) * Cache )", "variables": []}
|
15 |
+
{"className": "UAlembicImportFactory::ReimportSkeletalMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "ReimportGeometryCacheEReimportResult::Type", "module": "AlembicImporter", "code": "[EReimportResult::Type](API\\Editor\\UnrealEd\\EReimportResult__Type) ReimportSkeletalMesh ( [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * SkeletalMesh )", "variables": []}
|
16 |
+
{"className": "UAlembicImportFactory::ReimportStaticMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "ReimportStaticMeshEReimportResult::Type", "module": "AlembicImporter", "code": "[EReimportResult::Type](API\\Editor\\UnrealEd\\EReimportResult__Type) ReimportStaticMesh ( [UStaticMesh](API\\Runtime\\Engine\\Engine\\UStaticMesh) * Mesh )", "variables": []}
|
17 |
+
{"className": "UAlembicImportFactory::SetReimportPaths", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "Sets the reimport path(s) for the specified object", "module": "AlembicImporter", "code": "virtual void SetReimportPaths ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Obj, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & NewReimportPaths )", "variables": []}
|
18 |
+
{"className": "UAlembicImportFactory::ResolveSupportedClass", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "Resolves SupportedClass for factories which support multiple classes. Such factories will have a nullptr SupportedClass member.", "module": "AlembicImporter", "code": "virtual [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * ResolveSupportedClass()", "variables": []}
|
19 |
+
{"className": "UAlembicImportFactory::ShowImportOptionsWindow", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "", "module": "AlembicImporter", "code": "void ShowImportOptionsWindow ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< SAlembicImportOptions > & Options, [FString](API\\Runtime\\Core\\Containers\\FString) FilePath, const [FAbcImporter](API\\Plugins\\AlembicLibrary\\FAbcImporter) & Importer )", "variables": []}
|
20 |
+
{"className": "UAlembicImportFactory::UAlembicImportFactory", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "", "module": "AlembicImporter", "code": "UAlembicImportFactory ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
21 |
+
{"className": "UAlembicImportFactory", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h", "description": "", "module": "AlembicImporter", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object) class UAlembicImportFactory : public [UFactory](API\\Editor\\UnrealEd\\Factories\\UFactory), public [FReimportHandler](API\\Editor\\UnrealEd\\FReimportHandler)", "variables": [{"type": "bool", "name": "bShowOption", "description": ""}, {"type": "TObjectPtr<UAb...", "name": "ImportSettings", "description": "Object used to show import options for Alembic"}]}
|
ue5-api-AlembicLibrary.jsonl
ADDED
@@ -0,0 +1,142 @@
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1 |
+
{"className": "EAbcConversionPreset", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "Enum that describes type of asset to import", "module": "AlembicLibrary", "code": "enum EAbcConversionPreset { Maya, Max, Custom, }", "variables": []}
|
2 |
+
{"className": "EAbcGeometryCacheMotionVectorsImport", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "enum EAbcGeometryCacheMotionVectorsImport { NoMotionVectors, ImportAbcVelocitiesAsMotionVectors, CalculateMotionVectorsDuringImport, }", "variables": []}
|
3 |
+
{"className": "EAbcImportError", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "", "module": "AlembicLibrary", "code": "enum EAbcImportError { AbcImportError_NoError, AbcImportError_InvalidArchive, AbcImportError_NoValidTopObject, AbcImportError_NoMeshes, AbcImportError_FailedToImportData, }", "variables": []}
|
4 |
+
{"className": "EAlembicImportType", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "Enum that describes type of asset to import", "module": "AlembicLibrary", "code": "enum EAlembicImportType { StaticMesh, GeometryCache, Skeletal, }", "variables": []}
|
5 |
+
{"className": "EAlembicSamplingType", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "enum EAlembicSamplingType { PerFrame, PerXFrames, PerTimeStep, }", "variables": []}
|
6 |
+
{"className": "EBaseCalculationType", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "enum EBaseCalculationType { None = 0, PercentageBased = 1, FixedNumber, NoCompression, }", "variables": []}
|
7 |
+
{"className": "EFrameReadFlags", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Read flags for the abc file", "module": "AlembicLibrary", "code": "enum EFrameReadFlags { None = 0, PositionAndNormalOnly = 1 << 1, ApplyMatrix = 1 << 2, ForceSingleThreaded = 1 << 4, }", "variables": []}
|
8 |
+
{"className": "FAbcCompressionSettings::FAbcCompressionSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "FAbcCompressionSettings()", "variables": []}
|
9 |
+
{"className": "FAbcCompressionSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FAbcCompressionSettings", "variables": [{"type": "EBaseCalculatio...", "name": "BaseCalculationType", "description": "Determines how the final number of bases that are stored as morph targets are calculated"}, {"type": "bool", "name": "bBakeMatrixAnimation", "description": "Whether or not Matrix-only animation should be baked out as vertex animation (or skipped?)"}, {"type": "bool", "name": "bMergeMeshes", "description": "Whether or not the individual meshes should be merged for compression purposes"}, {"type": "int32", "name": "MaxNumberOfBases", "description": "Will generate given fixed number of bases as morph targets"}, {"type": "float", "name": "MinimumNumberOfVertexInfluencePercentage", "description": "Minimum percentage of influenced vertices required for a morph target to be valid"}, {"type": "float", "name": "PercentageOfTotalBases", "description": "Will generate given percentage of the given bases as morph targets"}]}
|
10 |
+
{"className": "FAbcConversionSettings::FAbcConversionSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "FAbcConversionSettings()", "variables": []}
|
11 |
+
{"className": "FAbcConversionSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FAbcConversionSettings", "variables": [{"type": "bool", "name": "bFlipU", "description": "Flag whether or not to flip the U channel in the Texture Coordinates"}, {"type": "bool", "name": "bFlipV", "description": "Flag whether or not to flip the V channel in the Texture Coordinates"}, {"type": "EAbcConversionP...", "name": "Preset", "description": "Currently preset that should be applied"}, {"type": "FVector", "name": "Rotation", "description": "Rotation in Euler angles that should be applied"}, {"type": "FVector", "name": "Scale", "description": "Scale value that should be applied"}]}
|
12 |
+
{"className": "FAbcFile::ContainsHeterogeneousMeshes", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "const bool ContainsHeterogeneousMeshes() const", "variables": []}
|
13 |
+
{"className": "FAbcFile::ExtractCustomAttributes", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "void ExtractCustomAttributes ( const Alembic::AbcGeom::IPolyMesh & InMesh )", "variables": []}
|
14 |
+
{"className": "FMetaData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "typedef TPair< [FString](API\\Runtime\\Core\\Containers\\FString), [FString](API\\Runtime\\Core\\Containers\\FString) > FMetaData", "variables": []}
|
15 |
+
{"className": "FAbcFile::GetArchiveBounds", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "const FBoxSphereBounds & GetArchiveBounds() const", "variables": []}
|
16 |
+
{"className": "FAbcFile::GetArchiveMetaData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Returns the metadata of the Alembic archive", "module": "AlembicLibrary", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [FMetaData](API\\Plugins\\AlembicLibrary\\FAbcFile\\FMetaData) > GetArchiveMetaData() const", "variables": []}
|
17 |
+
{"className": "FAbcFile::GetEndFrameIndex", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "const int32 GetEndFrameIndex() const", "variables": []}
|
18 |
+
{"className": "FAbcFile::GetFilePath", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Get file path for currently opened ABC file", "module": "AlembicLibrary", "code": "const [FString](API\\Runtime\\Core\\Containers\\FString) GetFilePath() const", "variables": []}
|
19 |
+
{"className": "FAbcFile::GetFrameIndex", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Returns frame index equivalent to a given time, based on the frame rate of the file", "module": "AlembicLibrary", "code": "int32 GetFrameIndex ( float Time )", "variables": []}
|
20 |
+
{"className": "FAbcFile::GetFramerate", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "const int32 GetFramerate() const", "variables": []}
|
21 |
+
{"className": "FAbcFile::CleanupFrameData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Cleans up frame data. Must be called after ReadFrame when the frame data (with matching ReadIndex) is not needed anymore", "module": "AlembicLibrary", "code": "void CleanupFrameData ( const int32 ReadIndex )", "variables": []}
|
22 |
+
{"className": "FAbcFile::GetImportLength", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "const float GetImportLength() const", "variables": []}
|
23 |
+
{"className": "FAbcFile::GetImportNumFrames", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "const int32 GetImportNumFrames() const", "variables": []}
|
24 |
+
{"className": "FAbcFile::GetImportSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Returns user specified import settings", "module": "AlembicLibrary", "code": "const [UAbcImportSettings](API\\Plugins\\AlembicLibrary\\UAbcImportSettings) * GetImportSettings() const", "variables": []}
|
25 |
+
{"className": "FAbcFile::GetImportTimeOffset", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "const float GetImportTimeOffset() const", "variables": []}
|
26 |
+
{"className": "FAbcFile::GetMaterialByName", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Returns a material for the specified material(faceset) name or null if it wasn't created or found", "module": "AlembicLibrary", "code": "[UMaterialInterface](API\\Runtime\\Engine\\Materials\\UMaterialInterface) ** GetMaterialByName ( const [FString](API\\Runtime\\Core\\Containers\\FString) & InMaterialName )", "variables": []}
|
27 |
+
{"className": "FAbcFile::GetMaxFrameIndex", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "const int32 GetMaxFrameIndex() const", "variables": []}
|
28 |
+
{"className": "FAbcFile::GetMeshUtilities", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Return mesh utilities module ptr (used in non-gamethread jobs)", "module": "AlembicLibrary", "code": "[IMeshUtilities](API\\Developer\\MeshUtilities\\IMeshUtilities) * GetMeshUtilities() const", "variables": []}
|
29 |
+
{"className": "FAbcFile::GetMinFrameIndex", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Returns ABC specific frame and timing information", "module": "AlembicLibrary", "code": "const int32 GetMinFrameIndex() const", "variables": []}
|
30 |
+
{"className": "FAbcFile::GetNumPolyMeshes", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Return number of PolyMeshes inside of the ABC file", "module": "AlembicLibrary", "code": "const int32 GetNumPolyMeshes() const", "variables": []}
|
31 |
+
{"className": "FAbcFile::GetPolyMeshes", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Return array of PolyMeshes inside of the ABC file", "module": "AlembicLibrary", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAbcPolyMesh](API\\Plugins\\AlembicLibrary\\FAbcPolyMesh) * > & GetPolyMeshes() const", "variables": []}
|
32 |
+
{"className": "FAbcFile::GetSecondsPerFrame", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "const float GetSecondsPerFrame() const", "variables": []}
|
33 |
+
{"className": "FAbcFile::GetStartFrameIndex", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Returns start/end frame index of imported playback range", "module": "AlembicLibrary", "code": "const int32 GetStartFrameIndex() const", "variables": []}
|
34 |
+
{"className": "FAbcFile::GetTransforms", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Return array of Transform Objects inside of the ABC file", "module": "AlembicLibrary", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAbcTransform](API\\Plugins\\AlembicLibrary\\FAbcTransform) * > & GetTransforms() const", "variables": []}
|
35 |
+
{"className": "FAbcFile::GetUniqueFaceSetNames", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Returns the list of unique face set names from the meshes to be imported", "module": "AlembicLibrary", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & GetUniqueFaceSetNames() const", "variables": []}
|
36 |
+
{"className": "FAbcFile::Import", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Sets up import data and propagates import settings to read objects", "module": "AlembicLibrary", "code": "[EAbcImportError](API\\Plugins\\AlembicLibrary\\EAbcImportError) Import ( [UAbcImportSettings](API\\Plugins\\AlembicLibrary\\UAbcImportSettings) * InImportSettings )", "variables": []}
|
37 |
+
{"className": "FAbcFile::Open", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Opens the ABC file and reads initial data for import options", "module": "AlembicLibrary", "code": "[EAbcImportError](API\\Plugins\\AlembicLibrary\\EAbcImportError) Open()", "variables": []}
|
38 |
+
{"className": "FAbcFile::ProcessFrames", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Process all to-import frames for each poly mesh inside of the ABC file", "module": "AlembicLibrary", "code": "void ProcessFrames ( [TFunctionRef](API\\Runtime\\Core\\GenericPlatform\\TFunctionRef)< void(int32, [FAbcFile](API\\Plugins\\AlembicLibrary\\FAbcFile) *)> InCallback, const [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) InFlags )", "variables": []}
|
39 |
+
{"className": "FAbcFile::ReadFrame", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "Reads the frame data for the given FrameIndex, with the ReadIndex used to specify the current read when doing concurrent reads (up to 8 at the same time)", "module": "AlembicLibrary", "code": "void ReadFrame ( int32 FrameIndex, const [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) InFlags, const int32 ReadIndex )", "variables": []}
|
40 |
+
{"className": "FAbcFile::TraverseAbcHierarchy", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "void TraverseAbcHierarchy ( const Alembic::Abc::IObject & InObject, [IAbcObject](API\\Plugins\\AlembicLibrary\\IAbcObject) * InParent )", "variables": []}
|
41 |
+
{"className": "FAbcFile::FAbcFile", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "FAbcFile ( const [FString](API\\Runtime\\Core\\Containers\\FString) & InFilePath )", "variables": []}
|
42 |
+
{"className": "FAbcFile::~FAbcFile", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "~FAbcFile()", "variables": []}
|
43 |
+
{"className": "FAbcFile", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "class FAbcFile", "variables": [{"type": "FString", "name": "AppName", "description": ""}, {"type": "Alembic::Abc::I...", "name": "Archive", "description": "Archive-typed ABC file"}, {"type": "FBoxSphereBound...", "name": "ArchiveBounds", "description": "Entire bounds of the archive over time"}, {"type": "float", "name": "ArchiveSecondsPerFrame", "description": "FPS stored inside of the ABC file"}, {"type": "Alembic::AbcCor...", "name": "CompressionType", "description": ""}, {"type": "TMap<FString, ...", "name": "CustomAttributes", "description": ""}, {"type": "FString", "name": "DateWritten", "description": ""}, {"type": "int32", "name": "EndFrameIndex", "description": ""}, {"type": "Alembic::AbcCor...", "name": "Factory", "description": "Factory used to generate objects"}, {"type": "constFString", "name": "FilePath", "description": "File path for the ABC file"}, {"type": "int32", "name": "FramesPerSecond", "description": "Frames per second (retrieved and specified in top Alembic object)"}, {"type": "FString", "name": "Hash", "description": ""}, {"type": "float", "name": "ImportLength", "description": "Final length (in seconds)_of sequence we are importing"}, {"type": "UAbcImportSetti...", "name": "ImportSettings", "description": "Cached user set import settings"}, {"type": "float", "name": "ImportTimeOffset", "description": ""}, {"type": "uint32", "name": "LibVersion", "description": ""}, {"type": "FString", "name": "LibVersionString", "description": ""}, {"type": "TMap<FString, ...", "name": "MaterialMap", "description": "Map of material created for the imported alembic file identified by material names"}, {"type": "int32", "name": "MaxFrameIndex", "description": ""}, {"type": "float", "name": "MaxTime", "description": ""}, {"type": "IMeshUtilities...", "name": "MeshUtilities", "description": "Cached Mesh utilities ptr for normal calculations"}, {"type": "int32", "name": "MinFrameIndex", "description": "Min and maximum frame index which contain actual data in the Alembic file"}, {"type": "float", "name": "MinTime", "description": "Min and maximum time found in the Alembic file"}, {"type": "int32", "name": "NumFrames", "description": "Total (max) number of frames in the Alembic file"}, {"type": "TArray<IAbcObj...", "name": "Objects", "description": "Abstract and typed objects part of this ABC file"}, {"type": "TArray<FAbcPol...", "name": "PolyMeshes", "description": ""}, {"type": "IAbcObject*...", "name": "RootObject", "description": "Root (top) object in the ABC file"}, {"type": "float", "name": "SecondsPerFrame", "description": "Seconds per frame (calculated according to FPS)"}, {"type": "int32", "name": "StartFrameIndex", "description": "Frame indices at which to start and stop importing"}, {"type": "Alembic::Abc::I...", "name": "TopObject", "description": "Alembic typed root (top) object"}, {"type": "TArray<FAbcTra...", "name": "Transforms", "description": ""}, {"type": "TArray<FString...", "name": "UniqueFaceSetNames", "description": ""}, {"type": "FString", "name": "UserDescription", "description": ""}]}
|
44 |
+
{"className": "FAbcGeometryCacheSettings::FAbcGeometryCacheSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "FAbcGeometryCacheSettings()", "variables": []}
|
45 |
+
{"className": "FAbcGeometryCacheSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FAbcGeometryCacheSettings", "variables": [{"type": "bool", "name": "bApplyConstantTopologyOptimizations", "description": "Force the preprocessor to only do optimization once instead of when the preprocessor decides."}, {"type": "bool", "name": "bFlattenTracks", "description": "Whether or not to merge all vertex animation into one track."}, {"type": "bool", "name": "bOptimizeIndexBuffers", "description": "Optimizes index buffers for each unique frame, to allow better cache coherency on the GPU."}, {"type": "bool", "name": "bStoreImportedVertexNumbers", "description": "Store the imported vertex numbers."}, {"type": "float", "name": "CompressedPositionPrecision", "description": "Precision used for compressing vertex positions (lower = better result but less compression, higher = more lossy compression but smaller size)"}, {"type": "int32", "name": "CompressedTextureCoordinatesNumberOfBits", "description": "Bit-precision used for compressing texture coordinates (hight = better result but less compression, lower = more lossy compression but smaller size)"}, {"type": "EAbcGeometryCac...", "name": "MotionVectors", "description": ""}]}
|
46 |
+
{"className": "FAbcImporter::GetEndFrameIndex", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Returns the highest frame index containing data for the imported Alembic file", "module": "AlembicLibrary", "code": "const uint32 GetEndFrameIndex() const", "variables": []}
|
47 |
+
{"className": "FAbcImporter::GetNumMeshTracks", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Returns the number of tracks found in the imported Alembic file", "module": "AlembicLibrary", "code": "const uint32 GetNumMeshTracks() const", "variables": []}
|
48 |
+
{"className": "FAbcImporter::GetPolyMeshes", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Returns the array of imported PolyMesh objects", "module": "AlembicLibrary", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< class [FAbcPolyMesh](API\\Plugins\\AlembicLibrary\\FAbcPolyMesh) * > & GetPolyMeshes() const", "variables": []}
|
49 |
+
{"className": "FAbcImporter::GetStartFrameIndex", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Returns the lowest frame index containing data for the imported Alembic file", "module": "AlembicLibrary", "code": "const uint32 GetStartFrameIndex() const", "variables": []}
|
50 |
+
{"className": "FAbcImporter::ImportAsGeometryCache", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Import an Alembic file as a GeometryCache\nUGeometryCache*", "module": "AlembicLibrary", "code": "[UGeometryCache](API\\Plugins\\GeometryCache\\UGeometryCache) * ImportAsGeometryCache ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InParent, EObjectFlags Flags )", "variables": []}
|
51 |
+
{"className": "FAbcImporter::ImportAsSkeletalMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "", "module": "AlembicLibrary", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * > ImportAsSkeletalMesh ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InParent, EObjectFlags Flags )", "variables": []}
|
52 |
+
{"className": "FAbcImporter::ImportAsStaticMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Import Alembic meshes as a StaticMeshInstance\nFStaticMesh*", "module": "AlembicLibrary", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UStaticMesh](API\\Runtime\\Engine\\Engine\\UStaticMesh) * > ImportAsStaticMesh ( [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InParent, EObjectFlags Flags )", "variables": []}
|
53 |
+
{"className": "FAbcImporter::ImportTrackData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Imports the individual tracks from the Alembic file", "module": "AlembicLibrary", "code": "const [EAbcImportError](API\\Plugins\\AlembicLibrary\\EAbcImportError) ImportTrackData ( const int32 InNumThreads, [UAbcImportSettings](API\\Plugins\\AlembicLibrary\\UAbcImportSettings) * ImportSettings )", "variables": []}
|
54 |
+
{"className": "FAbcImporter::OpenAbcFileForImport", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Opens and caches basic data from the Alembic file to be used for populating the importer UI", "module": "AlembicLibrary", "code": "const [EAbcImportError](API\\Plugins\\AlembicLibrary\\EAbcImportError) OpenAbcFileForImport ( const [FString](API\\Runtime\\Core\\Containers\\FString) InFilePath )", "variables": []}
|
55 |
+
{"className": "FAbcImporter::ReimportAsGeometryCache", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Reimport an Alembic file as a GeometryCache\nUGeometryCache*", "module": "AlembicLibrary", "code": "[UGeometryCache](API\\Plugins\\GeometryCache\\UGeometryCache) * ReimportAsGeometryCache ( [UGeometryCache](API\\Plugins\\GeometryCache\\UGeometryCache) * GeometryCache )", "variables": []}
|
56 |
+
{"className": "FAbcImporter::ReimportAsSkeletalMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Reimport an Alembic file as a SkeletalMesh\nUSkeletalMesh*", "module": "AlembicLibrary", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * > ReimportAsSkeletalMesh ( [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * SkeletalMesh )", "variables": []}
|
57 |
+
{"className": "FAbcImporter::ReimportAsStaticMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Reimport an Alembic mesh\nFStaticMesh*", "module": "AlembicLibrary", "code": "const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UStaticMesh](API\\Runtime\\Engine\\Engine\\UStaticMesh) * > ReimportAsStaticMesh ( [UStaticMesh](API\\Runtime\\Engine\\Engine\\UStaticMesh) * Mesh )", "variables": []}
|
58 |
+
{"className": "FAbcImporter::RetrieveAssetImportData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "", "module": "AlembicLibrary", "code": "void RetrieveAssetImportData ( [UAbcAssetImportData](API\\Plugins\\AlembicLibrary\\UAbcAssetImportData) * ImportData )", "variables": []}
|
59 |
+
{"className": "FAbcImporter::UpdateAssetImportData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "", "module": "AlembicLibrary", "code": "void UpdateAssetImportData ( [UAbcAssetImportData](API\\Plugins\\AlembicLibrary\\UAbcAssetImportData) * AssetImportData )", "variables": []}
|
60 |
+
{"className": "FAbcImporter::FAbcImporter", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "", "module": "AlembicLibrary", "code": "FAbcImporter()", "variables": []}
|
61 |
+
{"className": "FAbcImporter::~FAbcImporter", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "", "module": "AlembicLibrary", "code": "~FAbcImporter()", "variables": []}
|
62 |
+
{"className": "FAbcImporter", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "", "module": "AlembicLibrary", "code": "class FAbcImporter", "variables": []}
|
63 |
+
{"className": "FAbcImportLogger::AddImportMessage", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h", "description": "Adds an import message to the stored array for later output", "module": "AlembicLibrary", "code": "static void AddImportMessage ( const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FTokenizedMessage](API\\Runtime\\Core\\Logging\\FTokenizedMessage) > Message )", "variables": []}
|
64 |
+
{"className": "MessageLock", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h", "description": "", "module": "AlembicLibrary", "code": "static FCriticalSection MessageLock;", "variables": []}
|
65 |
+
{"className": "FAbcImportLogger::RetrieveMessages", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h", "description": "Returns the messages and flushes them from the logger", "module": "AlembicLibrary", "code": "static [TArray](API\\Runtime\\Core\\Containers\\TArray)< [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FTokenizedMessage](API\\Runtime\\Core\\Logging\\FTokenizedMessage) > > RetrieveMessages()", "variables": []}
|
66 |
+
{"className": "TokenizedErrorMessages", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h", "description": "Error messages", "module": "AlembicLibrary", "code": "static [TArray](API\\Runtime\\Core\\Containers\\TArray)< [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FTokenizedMessage](API\\Runtime\\Core\\Logging\\FTokenizedMessage) > > TokenizedErrorMessages;", "variables": []}
|
67 |
+
{"className": "FAbcImportLogger::FAbcImportLogger", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h", "description": "", "module": "AlembicLibrary", "code": "FAbcImportLogger()", "variables": []}
|
68 |
+
{"className": "FAbcImportLogger", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h", "description": "", "module": "AlembicLibrary", "code": "class FAbcImportLogger", "variables": []}
|
69 |
+
{"className": "FAbcMaterialSettings::FAbcMaterialSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "FAbcMaterialSettings()", "variables": []}
|
70 |
+
{"className": "FAbcMaterialSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FAbcMaterialSettings", "variables": [{"type": "bool", "name": "bCreateMaterials", "description": "Whether or not to create materials according to found Face Set names (will not work without face sets)"}, {"type": "bool", "name": "bFindMaterials", "description": "Whether or not to try and find materials according to found Face Set names (will not work without face sets)"}]}
|
71 |
+
{"className": "FAbcMeshSample::Copy", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "void Copy ( const [FAbcMeshSample](API\\Plugins\\AlembicLibrary\\FAbcMeshSample) & InSample, const ESampleReadFlags ReadFlags )", "variables": []}
|
72 |
+
{"className": "FAbcImportLogger::OutputMessages", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h", "description": "Outputs the messages to a new named page in the message log", "module": "AlembicLibrary", "code": "static void OutputMessages ( const [FString](API\\Runtime\\Core\\Containers\\FString) & PageName )", "variables": []}
|
73 |
+
{"className": "FAbcMeshSample::Copy", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "void Copy ( const [FAbcMeshSample](API\\Plugins\\AlembicLibrary\\FAbcMeshSample) * InSample, const ESampleReadFlags ReadFlags )", "variables": []}
|
74 |
+
{"className": "FAbcMeshSample::Reset", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "void Reset ( const ESampleReadFlags ReadFlags )", "variables": []}
|
75 |
+
{"className": "FAbcMeshSample::FAbcMeshSample", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "Constructing from other sample", "module": "AlembicLibrary", "code": "FAbcMeshSample ( const [FAbcMeshSample](API\\Plugins\\AlembicLibrary\\FAbcMeshSample) & InSample )", "variables": []}
|
76 |
+
{"className": "FAbcMeshSample::FAbcMeshSample", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "FAbcMeshSample()", "variables": []}
|
77 |
+
{"className": "FAbcNormalGenerationSettings::FAbcNormalGenerationSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "FAbcNormalGenerationSettings()", "variables": []}
|
78 |
+
{"className": "FAbcMeshSample", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "Structure for storing individual track samples", "module": "AlembicLibrary", "code": "struct FAbcMeshSample", "variables": [{"type": "TArray<FLinear...", "name": "Colors", "description": ""}, {"type": "TArray< uint32 ...", "name": "Indices", "description": ""}, {"type": "TArray< int32 >", "name": "MaterialIndices", "description": "Per Face material and smoothing group index."}, {"type": "TArray< FVector...", "name": "Normals", "description": "Vertex attributes (per index based)"}, {"type": "uint32", "name": "NumMaterials", "description": ""}, {"type": "uint32", "name": "NumSmoothingGroups", "description": "Number of smoothing groups and different materials (will always be at least 1)"}, {"type": "uint32", "name": "NumUVSets", "description": ""}, {"type": "float", "name": "SampleTime", "description": "Time in track this sample was taken from."}, {"type": "TArray< uint32 ...", "name": "SmoothingGroupIndices", "description": ""}, {"type": "TArray< FVector...", "name": "TangentX", "description": ""}, {"type": "TArray< FVector...", "name": "TangentY", "description": ""}, {"type": "TArray< FVector...", "name": "UVs", "description": ""}, {"type": "TArray< FVector...", "name": "Velocities", "description": ""}, {"type": "TArray< FVector...", "name": "Vertices", "description": ""}]}
|
79 |
+
{"className": "FAbcNormalGenerationSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FAbcNormalGenerationSettings", "variables": [{"type": "bool", "name": "bForceOneSmoothingGroupPerObject", "description": "Whether or not to force smooth normals for each individual object rather than calculating smoothing groups"}, {"type": "bool", "name": "bIgnoreDegenerateTriangles", "description": "Determines whether or not the degenerate triangles should be ignored when calculating tangents/normals"}, {"type": "bool", "name": "bRecomputeNormals", "description": "Determines whether or not the normals should be forced to be recomputed"}, {"type": "bool", "name": "bSkipComputingTangents", "description": "Determines whether tangents are computed for GeometryCache."}, {"type": "float", "name": "HardEdgeAngleThreshold", "description": "Threshold used to determine whether an angle between two normals should be considered hard, closer to 0 means more smooth vs 1"}]}
|
80 |
+
{"className": "FAbcPolyMesh::CalculateNormalsForSample", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "Calculate normals for sample according to available data and user settings", "module": "AlembicLibrary", "code": "void CalculateNormalsForSample ( [FAbcMeshSample](API\\Plugins\\AlembicLibrary\\FAbcMeshSample) * Sample )", "variables": []}
|
81 |
+
{"className": "FAbcPolyMesh::GetFirstSample", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "Returns the first sample available for this object", "module": "AlembicLibrary", "code": "const [FAbcMeshSample](API\\Plugins\\AlembicLibrary\\FAbcMeshSample) * GetFirstSample() const", "variables": []}
|
82 |
+
{"className": "FAbcPolyMesh::GetMatrix", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "virtual FMatrix GetMatrix ( const int32 FrameIndex ) const", "variables": []}
|
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+
{"className": "FAbcPolyMesh::GetSample", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "EndIAbcObjectoverrides Returns sample for the given frame index (if it is part of the resident samples)", "module": "AlembicLibrary", "code": "const [FAbcMeshSample](API\\Plugins\\AlembicLibrary\\FAbcMeshSample) * GetSample ( const int32 FrameIndex ) const", "variables": []}
|
84 |
+
{"className": "FAbcPolyMesh::GetSampleReadFlags", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "Returns the value of the bitmask used for skipping constant vertex attributes while reading samples", "module": "AlembicLibrary", "code": "ESampleReadFlags GetSampleReadFlags() const", "variables": []}
|
85 |
+
{"className": "FAbcPolyMesh::GetTransformedFirstSample", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "Returns the first sample available for this object transformed by first available matrix", "module": "AlembicLibrary", "code": "const [FAbcMeshSample](API\\Plugins\\AlembicLibrary\\FAbcMeshSample) * GetTransformedFirstSample() const", "variables": []}
|
86 |
+
{"className": "FAbcPolyMesh::GetVisibility", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "Returns the visibility value (true = visible, false = hidden) for the given frame index (if it is part of the resident samples)", "module": "AlembicLibrary", "code": "const bool GetVisibility ( const int32 FrameIndex ) const", "variables": []}
|
87 |
+
{"className": "FAbcPolyMesh::HasConstantTransform", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "virtual bool HasConstantTransform() const", "variables": []}
|
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+
{"className": "FAbcPolyMesh::PurgeFrameData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "virtual void PurgeFrameData ( const int32 FrameIndex )", "variables": []}
|
89 |
+
{"className": "FAbcPolyMesh::ReadFirstFrame", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "BeginIAbcObjectoverrides", "module": "AlembicLibrary", "code": "virtual bool ReadFirstFrame ( const float InTime, const int32 FrameIndex )", "variables": []}
|
90 |
+
{"className": "FAbcPolyMesh::SetFrameAndTime", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "virtual void SetFrameAndTime ( const float InTime, const int32 FrameIndex, const [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) InFlags, const int32 TargetIndex )", "variables": []}
|
91 |
+
{"className": "FAbcPolyMesh::~FAbcPolyMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "virtual ~FAbcPolyMesh()", "variables": []}
|
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+
{"className": "FAbcPolyMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "class FAbcPolyMesh : public [IAbcObject](API\\Plugins\\AlembicLibrary\\IAbcObject)", "variables": [{"type": "bool", "name": "bConstantTopology", "description": "Flag whether or not this object has constant topology (used for eligibility for PCA compression)"}, {"type": "bool", "name": "bConstantTransformation", "description": "Flag whether or not this object has a constant world matrix (used whether to incorporate into PCA compression)"}, {"type": "bool", "name": "bConstantVisibility", "description": "Flag whether or not this object has a constant visibility value across the entire animated range"}, {"type": "bool", "name": "bFirstFrameVisibility", "description": "Whether or not the mesh is visible in the first Frame"}, {"type": "bool", "name": "bReturnFirstSample", "description": "Whether or not to just return FirstSample"}, {"type": "bool", "name": "bReturnTransformedFirstSample", "description": "Whether or not to just return the transformed FirstSample"}, {"type": "bool", "name": "bShouldImport", "description": "Whether or not this Mesh object should be imported"}, {"type": "FBoxSphereBound...", "name": "ChildBounds", "description": ""}, {"type": "TArray<FString...", "name": "FaceSetNames", "description": "Array of face set names found for this object"}, {"type": "FAbcMeshSample...", "name": "FirstSample", "description": "Initial mesh sample for this object in first frame with available data"}, {"type": "const Alembic::...", "name": "PolyMesh", "description": "Alembic representation of this object"}, {"type": "FAbcMeshSample...", "name": "ResidentSamples", "description": "Resident set of Mesh Samples for this object, used for parallel reading of samples/frames"}, {"type": "bool[MaxNumberO...", "name": "ResidentVisibilitySamples", "description": ""}, {"type": "ESampleReadFlag...", "name": "SampleReadFlags", "description": "Bitmask read flag used for skipping constant vertex attributes while reading samples"}, {"type": "const Alembic::...", "name": "Schema", "description": "Schema extracted from Poly Mesh object"}, {"type": "FBoxSphereBound...", "name": "SelfBounds", "description": "Cached self and child bounds for entire duration of the animation"}, {"type": "FAbcMeshSample...", "name": "TransformedFirstSample", "description": "Initial mesh sample for this object in first frame with available data, transformed by first available matrix"}]}
|
93 |
+
{"className": "FAbcSamplingSettings::FAbcSamplingSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "FAbcSamplingSettings()", "variables": []}
|
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+
{"className": "FAbcSamplingSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FAbcSamplingSettings", "variables": [{"type": "bool", "name": "bSkipEmpty", "description": "Skip empty (pre-roll) frames and start importing at the frame which actually contains data"}, {"type": "int32", "name": "FrameEnd", "description": "Ending index to stop sampling the animation at"}, {"type": "int32", "name": "FrameStart", "description": "Starting index to start sampling the animation from"}, {"type": "int32", "name": "FrameSteps", "description": "Steps to take when sampling the animation"}, {"type": "EAlembicSamplin...", "name": "SamplingType", "description": "Type of sampling performed while importing the animation"}, {"type": "float", "name": "TimeSteps", "description": "Time steps to take when sampling the animation"}]}
|
95 |
+
{"className": "FAbcStaticMeshSettings::FAbcStaticMeshSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "FAbcStaticMeshSettings()", "variables": []}
|
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+
{"className": "FAbcStaticMeshSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FAbcStaticMeshSettings", "variables": [{"type": "bool", "name": "bGenerateLightmapUVs", "description": "Flag for whether or not lightmap UVs should be generated."}, {"type": "bool", "name": "bMergeMeshes", "description": "Whether or not to merge the static meshes on import (remember this can cause problems with overlapping UV-sets)"}, {"type": "bool", "name": "bPropagateMatrixTransformations", "description": "This will, if applicable, apply matrix transformations to the meshes."}]}
|
97 |
+
{"className": "FAbcTransform::GetMatrix", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h", "description": "", "module": "AlembicLibrary", "code": "virtual FMatrix GetMatrix ( const int32 FrameIndex ) const", "variables": []}
|
98 |
+
{"className": "FAbcPolyMesh::FAbcPolyMesh", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h", "description": "", "module": "AlembicLibrary", "code": "FAbcPolyMesh ( const Alembic::AbcGeom::IPolyMesh & InPolyMesh, const [FAbcFile](API\\Plugins\\AlembicLibrary\\FAbcFile) * InFile, [IAbcObject](API\\Plugins\\AlembicLibrary\\IAbcObject) * InParent )", "variables": []}
|
99 |
+
{"className": "FAbcTransform::HasConstantTransform", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h", "description": "", "module": "AlembicLibrary", "code": "virtual bool HasConstantTransform() const", "variables": []}
|
100 |
+
{"className": "FAbcTransform::PurgeFrameData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h", "description": "", "module": "AlembicLibrary", "code": "virtual void PurgeFrameData ( const int32 FrameIndex )", "variables": []}
|
101 |
+
{"className": "FAbcTransform::ReadFirstFrame", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h", "description": "BeginIAbcObjectoverrides", "module": "AlembicLibrary", "code": "virtual bool ReadFirstFrame ( const float InTime, const int32 FrameIndex )", "variables": []}
|
102 |
+
{"className": "FAbcTransform::SetFrameAndTime", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h", "description": "", "module": "AlembicLibrary", "code": "virtual void SetFrameAndTime ( const float InTime, const int32 FrameIndex, const [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) InFlags, const int32 TargetIndex )", "variables": []}
|
103 |
+
{"className": "FAbcTransform::FAbcTransform", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h", "description": "", "module": "AlembicLibrary", "code": "FAbcTransform ( const Alembic::AbcGeom::IXform & InTransform, const [FAbcFile](API\\Plugins\\AlembicLibrary\\FAbcFile) * InFile, [IAbcObject](API\\Plugins\\AlembicLibrary\\IAbcObject) * InParent )", "variables": []}
|
104 |
+
{"className": "FAbcTransform::~FAbcTransform", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h", "description": "", "module": "AlembicLibrary", "code": "virtual ~FAbcTransform()", "variables": []}
|
105 |
+
{"className": "FAbcTransform", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h", "description": "", "module": "AlembicLibrary", "code": "class FAbcTransform : public [IAbcObject](API\\Plugins\\AlembicLibrary\\IAbcObject)", "variables": [{"type": "bool", "name": "bConstantIdentity", "description": "EndIAbcObjectoverrides Flag whether or not this transformation object is identity constant"}, {"type": "FMatrix", "name": "InitialValue", "description": "Initial value for this object in first frame with available data"}, {"type": "FMatrix[MaxNumb...", "name": "ResidentMatrices", "description": "Resident set of matrix values for this object, used for parallel reading of samples/frames"}, {"type": "const Alembic::...", "name": "Schema", "description": "Schema extracted from transform object"}, {"type": "const Alembic::...", "name": "Transform", "description": "Alembic representation of this object"}]}
|
106 |
+
{"className": "FAbcUtilities::GetFrameMeshData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcUtilities.h", "description": "Populates aFGeometryCacheMeshDatainstance (with merged meshes) for the given frame of an Alembic with ConcurrencyIndex used as the concurrent read index", "module": "AlembicLibrary", "code": "static void GetFrameMeshData ( [FAbcFile](API\\Plugins\\AlembicLibrary\\FAbcFile) & AbcFile, int32 FrameIndex, [FGeometryCacheMeshData](API\\Plugins\\GeometryCache\\FGeometryCacheMeshData) & OutMeshData, int32 ConcurrencyIndex )", "variables": []}
|
107 |
+
{"className": "FAbcUtilities::SetupGeometryCacheMaterials", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcUtilities.h", "description": "Sets up materials from an AbcFile to a GeometryCache and moves them into the given package", "module": "AlembicLibrary", "code": "static void SetupGeometryCacheMaterials ( [FAbcFile](API\\Plugins\\AlembicLibrary\\FAbcFile) & AbcFile, class [UGeometryCache](API\\Plugins\\GeometryCache\\UGeometryCache) * GeometryCache, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * Package )", "variables": []}
|
108 |
+
{"className": "FAbcUtilities", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcUtilities.h", "description": "", "module": "AlembicLibrary", "code": "class FAbcUtilities", "variables": []}
|
109 |
+
{"className": "FCompressedAbcData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "", "module": "AlembicLibrary", "code": "struct FCompressedAbcData", "variables": [{"type": "FAbcMeshSample...", "name": "AverageSample", "description": "Average sample to apply the bases to"}, {"type": "TArray<FAbcMes...", "name": "BaseSamples", "description": "List of base samples calculated using PCA compression"}, {"type": "TArray<TArray<...", "name": "CurveValues", "description": "Contains the curve values for each individual base"}, {"type": "FGuid", "name": "Guid", "description": "GUID identifying the poly mesh object this compressed data corresponds to"}, {"type": "TArray<FString...", "name": "MaterialNames", "description": "Material names used for retrieving created materials"}, {"type": "TArray<TArray<...", "name": "TimeValues", "description": "Contains the time key values for each individual base"}]}
|
110 |
+
{"className": "FCompressedAbcData::~FCompressedAbcData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "", "module": "AlembicLibrary", "code": "~FCompressedAbcData()", "variables": []}
|
111 |
+
{"className": "FMeshSection::FMeshSection", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "", "module": "AlembicLibrary", "code": "FMeshSection()", "variables": []}
|
112 |
+
{"className": "FMeshSection", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h", "description": "Mesh section used for chunking the mesh data during Skeletal mesh building", "module": "AlembicLibrary", "code": "struct FMeshSection", "variables": [{"type": "TArray<FColor...", "name": "Colors", "description": ""}, {"type": "TArray< uint32 ...", "name": "Indices", "description": ""}, {"type": "int32", "name": "MaterialIndex", "description": ""}, {"type": "uint32", "name": "NumFaces", "description": ""}, {"type": "uint32", "name": "NumUVSets", "description": ""}, {"type": "TArray< uint32 ...", "name": "OriginalIndices", "description": ""}, {"type": "TArray< FVector...", "name": "TangentX", "description": ""}, {"type": "TArray< FVector...", "name": "TangentY", "description": ""}, {"type": "TArray< FVector...", "name": "TangentZ", "description": ""}, {"type": "TArray< FVector...", "name": "UVs", "description": ""}]}
|
113 |
+
{"className": "IAbcObject::GetMatrix", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "virtual FMatrix GetMatrix ( const int32 FrameIndex ) const", "variables": []}
|
114 |
+
{"className": "IAbcObject::GetName", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "const [FString](API\\Runtime\\Core\\Containers\\FString) & GetName() const", "variables": []}
|
115 |
+
{"className": "IAbcObject::GetNumberOfSamples", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "int32 GetNumberOfSamples() const", "variables": []}
|
116 |
+
{"className": "IAbcObject::GetFrameIndexForFirstData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "int32 GetFrameIndexForFirstData() const", "variables": []}
|
117 |
+
{"className": "IAbcObject::GetTimeForFirstData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "float GetTimeForFirstData() const", "variables": []}
|
118 |
+
{"className": "IAbcObject::GetTimeForFrameIndex", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "float GetTimeForFrameIndex ( const int32 FrameIndex ) const", "variables": []}
|
119 |
+
{"className": "IAbcObject::GetTimeForLastData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "float GetTimeForLastData() const", "variables": []}
|
120 |
+
{"className": "IAbcObject::HasConstantTransform", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "bool HasConstantTransform() const", "variables": []}
|
121 |
+
{"className": "IAbcObject::IsConstant", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "bool IsConstant() const", "variables": []}
|
122 |
+
{"className": "IAbcObject::PurgeFrameData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "void PurgeFrameData ( const int32 FrameIndex )", "variables": []}
|
123 |
+
{"className": "IAbcObject::ReadFirstFrame", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "bool ReadFirstFrame ( const float InTime, const int32 FrameIndex )", "variables": []}
|
124 |
+
{"className": "IAbcObject::SetFrameAndTime", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "void SetFrameAndTime ( const float InTime, const int32 FrameIndex, const [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) InFlags, const int32 TargetIndex )", "variables": []}
|
125 |
+
{"className": "IAbcObject::IAbcObject", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "IAbcObject ( const Alembic::Abc::IObject & InObject, const [FAbcFile](API\\Plugins\\AlembicLibrary\\FAbcFile) * InFile, [IAbcObject](API\\Plugins\\AlembicLibrary\\IAbcObject) * InParent )", "variables": []}
|
126 |
+
{"className": "IAbcObject::~IAbcObject", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "virtual ~IAbcObject()", "variables": []}
|
127 |
+
{"className": "IAbcObject", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h", "description": "", "module": "AlembicLibrary", "code": "class IAbcObject", "variables": [{"type": "bool", "name": "bConstant", "description": "Flag whether or not this object is constant"}, {"type": "constFAbcFile...", "name": "File", "description": "File of which this object is part of"}, {"type": "float[MaxNumber...", "name": "FrameTimes", "description": ""}, {"type": "bool[MaxNumberO...", "name": "InUseSamples", "description": ""}, {"type": "float", "name": "MaxTime", "description": "Time of last frame containing data"}, {"type": "float", "name": "MinTime", "description": "Time of first frame containing data"}, {"type": "FString", "name": "Name", "description": "Name of this object"}, {"type": "int32", "name": "NumSamples", "description": "Number of data samples for this object"}, {"type": "const Alembic::...", "name": "Object", "description": "Abstract Alembic representation of this object"}, {"type": "IAbcObject*...", "name": "Parent", "description": "Parent object"}, {"type": "int32[MaxNumber...", "name": "ResidentSampleIndices", "description": ""}, {"type": "int32", "name": "StartFrameIndex", "description": "Frame index of first frame containing data"}]}
|
128 |
+
{"className": "IAlembicLibraryModule::Get", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AlembicLibraryModule.h", "description": "Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.\nReturns singleton instance, loading the module on demand if needed", "module": "AlembicLibrary", "code": "static [IAlembicLibraryModule](API\\Plugins\\AlembicLibrary\\IAlembicLibraryModule) & Get()", "variables": []}
|
129 |
+
{"className": "IAlembicLibraryModule::IsAvailable", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AlembicLibraryModule.h", "description": "Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.\nTrue if the module is loaded and ready to use", "module": "AlembicLibrary", "code": "static bool IsAvailable()", "variables": []}
|
130 |
+
{"className": "IAlembicLibraryModule", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AlembicLibraryModule.h", "description": "", "module": "AlembicLibrary", "code": "class IAlembicLibraryModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
131 |
+
{"className": "operator&", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "constexpr [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) operator& ( [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) Lhs, [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) Rhs )", "variables": []}
|
132 |
+
{"className": "operator&=", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "[EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) & operator&= ( [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) & Lhs, [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) Rhs )", "variables": []}
|
133 |
+
{"className": "operator~", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "constexpr [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) operator~ ( [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) E )", "variables": []}
|
134 |
+
{"className": "operator^", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "constexpr [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) operator^ ( [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) Lhs, [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) Rhs )", "variables": []}
|
135 |
+
{"className": "operator!", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "constexpr bool operator! ( [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) E )", "variables": []}
|
136 |
+
{"className": "operator^=", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h", "description": "", "module": "AlembicLibrary", "code": "[EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) & operator^= ( [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) & Lhs, [EFrameReadFlags](API\\Plugins\\AlembicLibrary\\EFrameReadFlags) Rhs )", "variables": []}
|
137 |
+
{"className": "UAbcAssetImportData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcAssetImportData.h", "description": "Base class for import data and options used when importing any asset from Alembic", "module": "AlembicLibrary", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAbcAssetImportData : public [UAssetImportData](API\\Runtime\\Engine\\EditorFramework\\UAssetImportData)", "variables": [{"type": "FAbcCompression...", "name": "CompressionSettings", "description": ""}, {"type": "FAbcConversionS...", "name": "ConversionSettings", "description": ""}, {"type": "FAbcGeometryCac...", "name": "GeometryCacheSettings", "description": ""}, {"type": "FAbcMaterialSet...", "name": "MaterialSettings", "description": ""}, {"type": "FAbcNormalGener...", "name": "NormalGenerationSettings", "description": ""}, {"type": "FAbcSamplingSet...", "name": "SamplingSettings", "description": ""}, {"type": "FAbcStaticMeshS...", "name": "StaticMeshSettings", "description": ""}, {"type": "TArray<FString...", "name": "TrackNames", "description": ""}]}
|
138 |
+
{"className": "UAbcAssetImportData::UAbcAssetImportData", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcAssetImportData.h", "description": "", "module": "AlembicLibrary", "code": "UAbcAssetImportData ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
139 |
+
{"className": "UAbcImportSettings::Serialize", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "Handles reading, writing, and reference collecting usingFArchive. This implementation handles allFPropertyserialization, but can be overridden for native variables.", "module": "AlembicLibrary", "code": "virtual void Serialize ( class [FArchive](API\\Runtime\\Core\\Serialization\\FArchive) & Ar )", "variables": []}
|
140 |
+
{"className": "UAbcImportSettings::Get", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "Accessor and initializer", "module": "AlembicLibrary", "code": "static [UAbcImportSettings](API\\Plugins\\AlembicLibrary\\UAbcImportSettings) * Get()", "variables": []}
|
141 |
+
{"className": "UAbcImportSettings::UAbcImportSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "", "module": "AlembicLibrary", "code": "UAbcImportSettings ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
142 |
+
{"className": "UAbcImportSettings", "headerPath": "/Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h", "description": "Class that contains all options for importing an alembic file", "module": "AlembicLibrary", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UAbcImportSettings : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "bool", "name": "bReimport", "description": ""}, {"type": "FAbcCompression...", "name": "CompressionSettings", "description": ""}, {"type": "FAbcConversionS...", "name": "ConversionSettings", "description": ""}, {"type": "FAbcGeometryCac...", "name": "GeometryCacheSettings", "description": ""}, {"type": "EAlembicImportT...", "name": "ImportType", "description": "Type of asset to import from Alembic file"}, {"type": "FAbcMaterialSet...", "name": "MaterialSettings", "description": ""}, {"type": "FAbcNormalGener...", "name": "NormalGenerationSettings", "description": ""}, {"type": "int32", "name": "NumThreads", "description": ""}, {"type": "FAbcSamplingSet...", "name": "SamplingSettings", "description": ""}, {"type": "FAbcStaticMeshS...", "name": "StaticMeshSettings", "description": ""}]}
|
ue5-api-Analytics.jsonl
ADDED
@@ -0,0 +1,185 @@
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|
1 |
+
{"className": "AnalyticsConversion::ToString", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsConversion.h", "description": "", "module": "Analytics", "code": "namespace AnalyticsConversion { template<typename T> decltype(auto) AnalyticsConversion::ToString ( T && Value ) }", "variables": []}
|
2 |
+
{"className": "FAnalytics::ConfigFromIni::GetValue", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Method that can be bound to an FAnalyticsProviderConfigurationDelegate.", "module": "Analytics", "code": "FString GetValue &40; const FString & KeyName, bool bIsRequired &41; const", "variables": []}
|
3 |
+
{"className": "FAnalytics::ConfigFromIni::GetDefaultProviderModuleName", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Reads the ProviderModuleName key from the Analytics section of GEngineIni, which is the default, preferred location to look for the analytics provider name. This is purely optional, and you can store that information anywhere you want or merely hardcode the provider module.", "module": "Analytics", "code": "static FName GetDefaultProviderModuleName&40;&41;", "variables": []}
|
4 |
+
{"className": "FAnalytics::ConfigFromIni::SetSectionNameByBuildType", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Allows setting the INI section name based on the build type passed in. Allows access to the default section values when the application chooses the build type itself.", "module": "Analytics", "code": "void SetSectionNameByBuildType &40; EAnalyticsBuildType InBuildType &41;", "variables": []}
|
5 |
+
{"className": "FAnalytics::ConfigFromIni::ConfigFromIni", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Create a config using the default values: IniName - GEngineIni SectionName (Development) = AnalyticsDevelopment SectionName (Debug) = AnalyticsDebug SectionName (Test) = AnalyticsTest SectionName (Release) = Analytics", "module": "Analytics", "code": "ConfigFromIni&40;&41;", "variables": []}
|
6 |
+
{"className": "FAnalytics::ConfigFromIni::ConfigFromIni", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Create a config AS IF the BuildType matches the one passed in.", "module": "Analytics", "code": "ConfigFromIni &40; EAnalyticsBuildType InBuildType &41;", "variables": []}
|
7 |
+
{"className": "FAnalytics::ConfigFromIni::ConfigFromIni", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Create a config, specifying the Ini name and a single section name for all build types.", "module": "Analytics", "code": "ConfigFromIni &40; const FString & InIniName, const FString & InSectionName &41;", "variables": []}
|
8 |
+
{"className": "FAnalytics::ConfigFromIni::ConfigFromIni", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Create a config, specifying the Ini name and the section name for each build type.", "module": "Analytics", "code": "ConfigFromIni &40; const FString & InIniName, const FString & SectionNameDevelopment, const FString & SectionNameDebug, const FString & SectionNameTest, const FString & SectionNameRelease &41;", "variables": []}
|
9 |
+
{"className": "ConfigFromIni", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "A common way of configuring is from Inis, so this class supports that notion directly by providing a configuration class with a method suitable to be used as an FAnalyticsProviderConfigurationDelegate that reads values from the specified ini and section (based on the BuildType). Also provides a default location to store a provider name, accessed viaGetDefaultProviderModuleName().", "module": "Analytics", "code": "struct ConfigFromIni", "variables": [{"type": "FString", "name": "IniName", "description": "Ini file name to find the config values."}, {"type": "FString", "name": "SectionName", "description": "Section name in the Ini file in which to find the keys."}]}
|
10 |
+
{"className": "FAnalytics::CreateAnalyticsProvider", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Factory function to create a specific analytics provider by providing the string name of the provider module, which will be dynamically loaded.\nthe analytics provider instance that was created. Could be NULL if initialization failed.", "module": "Analytics", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IAnalyticsProvider](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsProvider) > CreateAnalyticsProvider ( const [FName](API\\Runtime\\Core\\UObject\\FName) & ProviderModuleName, const FAnalyticsProviderConfigurationDelegate & GetConfigValue )", "variables": []}
|
11 |
+
{"className": "FAnalytics::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.\nReturns singleton instance, loading the module on demand if needed", "module": "Analytics", "code": "static [FAnalytics](API\\Runtime\\Analytics\\FAnalytics) & Get()", "variables": []}
|
12 |
+
{"className": "FAnalytics::GetConfigValueFromIni", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Helper for reading configuration values from an INI file (which will be a common scenario). This is exposed here so we're not exporting more classes from the module. It's merely a helper forConfigFromInistruct above.", "module": "Analytics", "code": "virtual [FString](API\\Runtime\\Core\\Containers\\FString) GetConfigValueFromIni ( const [FString](API\\Runtime\\Core\\Containers\\FString) & IniName, const [FString](API\\Runtime\\Core\\Containers\\FString) & SectionName, const [FString](API\\Runtime\\Core\\Containers\\FString) & KeyName, bool bIsRequired )", "variables": []}
|
13 |
+
{"className": "FAnalytics::GetDefaultConfiguredProvider", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "This implementation is kept in the header file to illustrate how providers are created using configuration delegates.", "module": "Analytics", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IAnalyticsProvider](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsProvider) > GetDefaultConfiguredProvider()", "variables": []}
|
14 |
+
{"className": "FAnalytics::IsAvailable", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.\nTrue if the module is loaded and ready to use", "module": "Analytics", "code": "static bool IsAvailable()", "variables": []}
|
15 |
+
{"className": "FAnalytics::WriteConfigValueToIni", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Helper for writing configuration values from to an INI file (which will be a common scenario).", "module": "Analytics", "code": "virtual void WriteConfigValueToIni ( const [FString](API\\Runtime\\Core\\Containers\\FString) & IniName, const [FString](API\\Runtime\\Core\\Containers\\FString) & SectionName, const [FString](API\\Runtime\\Core\\Containers\\FString) & KeyName, const [FString](API\\Runtime\\Core\\Containers\\FString) & Value )", "variables": []}
|
16 |
+
{"className": "FAnalytics::FAnalytics", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "Module functionality.", "module": "Analytics", "code": "FAnalytics()", "variables": []}
|
17 |
+
{"className": "FAnalytics", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "To create an analytics provider using all the system defaults, simply call the staticGetDefaultConfiguredProvider().", "module": "Analytics", "code": "class FAnalytics : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
18 |
+
{"className": "FAnalytics::~FAnalytics", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h", "description": "", "module": "Analytics", "code": "virtual ~FAnalytics()", "variables": []}
|
19 |
+
{"className": "AttrTypeEnum", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "", "module": "Analytics", "code": "enum AttrTypeEnum { String, Number, Boolean, Null, JsonFragment, }", "variables": []}
|
20 |
+
{"className": "FAnalyticsEventAttribute::GetName", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "", "module": "Analytics", "code": "const [FString](API\\Runtime\\Core\\Containers\\FString) & GetName() const", "variables": []}
|
21 |
+
{"className": "FAnalyticsEventAttribute::GetValue", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "", "module": "Analytics", "code": "const [FString](API\\Runtime\\Core\\Containers\\FString) & GetValue() const", "variables": []}
|
22 |
+
{"className": "FAnalyticsEventAttribute::IsJsonFragment", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "", "module": "Analytics", "code": "bool IsJsonFragment() const", "variables": []}
|
23 |
+
{"className": "FAnalyticsEventAttribute::operator+", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "ALlow aggregation of attributes", "module": "Analytics", "code": "[FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) & operator+ ( const [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) & RHS )", "variables": []}
|
24 |
+
{"className": "FAnalyticsEventAttribute::IsValidAttributeName", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "", "module": "Analytics", "code": "static bool IsValidAttributeName ( const [FString](API\\Runtime\\Core\\Containers\\FString) & InName )", "variables": []}
|
25 |
+
{"className": "FAnalyticsEventAttribute::operator+=", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "ALlow aggregation of attributes", "module": "Analytics", "code": "[FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) & operator+= ( const [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) & RHS )", "variables": []}
|
26 |
+
{"className": "FAnalyticsEventAttribute::operator=", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "Hack to allow assignment. This class only \"sort of\" acts like an immutable class because the const members prevents assignment, which was not intended when this code was changed.", "module": "Analytics", "code": "[FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) & operator= ( const [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) & RHS )", "variables": []}
|
27 |
+
{"className": "FAnalyticsEventAttribute::operator=", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "Hack to allow assignment. This class only \"sort of\" acts like an immutable class because the const members prevents assignment, which was not intended when this code was changed.", "module": "Analytics", "code": "[FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) & operator= ( [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) && RHS )", "variables": []}
|
28 |
+
{"className": "FAnalyticsEventAttribute::SetValue", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "Allow setting value for any type that supports LexToString", "module": "Analytics", "code": "template<typename ValueType> void SetValue ( ValueType && InValue )", "variables": []}
|
29 |
+
{"className": "FAnalyticsEventAttribute::SwitchToJsonFragment", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "Legacy support for old RecordEventJson API. Don't call this directly.", "module": "Analytics", "code": "void SwitchToJsonFragment()", "variables": []}
|
30 |
+
{"className": "FAnalyticsEventAttribute::ToString", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "If you need the old AttrValue behavior (i.e. stringify everything), call this function instead.", "module": "Analytics", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) ToString() const", "variables": []}
|
31 |
+
{"className": "FAnalyticsEventAttribute::FAnalyticsEventAttribute", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "The implementation of this class references deprecated members. Don't fire warnings for these. For this reason we actually implement the entire class out-of-line, but still in the header files, so we can wrap all the implementations in DISABLE macro easily.", "module": "Analytics", "code": "FAnalyticsEventAttribute()", "variables": []}
|
32 |
+
{"className": "FAnalyticsEventAttribute::FAnalyticsEventAttribute", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "Reinstate the default copy ctor because that one still works fine.", "module": "Analytics", "code": "FAnalyticsEventAttribute ( const [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) & RHS )", "variables": []}
|
33 |
+
{"className": "FAnalyticsEventAttribute::FAnalyticsEventAttribute", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "Hack to allow copy ctor using an rvalue-ref. This class only \"sort of\" acts like an immutable class because the const members prevents assignment, which was not intended when this code was changed.", "module": "Analytics", "code": "FAnalyticsEventAttribute ( [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) && RHS )", "variables": []}
|
34 |
+
{"className": "FAnalyticsEventAttribute::FAnalyticsEventAttribute", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "", "module": "Analytics", "code": "template<typename ValueType> FAnalyticsEventAttribute ( [FString](API\\Runtime\\Core\\Containers\\FString) InName, ValueType && InValue )", "variables": []}
|
35 |
+
{"className": "FAnalyticsEventAttribute::~FAnalyticsEventAttribute", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "", "module": "Analytics", "code": "~FAnalyticsEventAttribute()", "variables": []}
|
36 |
+
{"className": "FAnalyticsEventAttribute", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "Struct to hold key/value pairs that will be sent as attributes along with analytics events. All values are actually strings, but we provide a convenient constructor that relies on ToStringForAnalytics() to convert common types.", "module": "Analytics", "code": "struct FAnalyticsEventAttribute", "variables": []}
|
37 |
+
{"className": "FAnalyticsPropertyStore::Contains", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Returns true if the store contains the specified key.", "module": "Analytics", "code": "virtual bool Contains ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key ) const", "variables": []}
|
38 |
+
{"className": "FAnalyticsPropertyStore::Create", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Create a new store, creating the file of the specified capacity and resetting the current state.", "module": "Analytics", "code": "bool Create ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Pathname, uint32 CapacityHint )", "variables": []}
|
39 |
+
{"className": "ETypeCode", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "enum ETypeCode { I32 = 0x00, U32 = 0x01, I64 = 0x02, U64 = 0x03, Flt = 0x04, Dbl = 0x05, Bool = 0x06, Date = 0x07, Str = 0x08, RawMask = 0x0F, Dead = 0x80, }", "variables": []}
|
40 |
+
{"className": "FAnalyticsPropertyStore::Flush", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Flushes cached values to disk. Only one thread can flush at a time, causing possible latency if a flush is alreary happenning. Store.Flush();//Flushinthecallingthread,blockuntilallthreadshasfinishedflushing.Store.Flush(false,FTimespan::Zero());//Flushinthecallingthreadifpossible,returnimmediatedlyifanotherthreadisalreadyflushing.Store.Flush(true,FTimespan::Zero());//Flushinabackgroudthreadifnootherthreadisflushing,returnimmediatedlyifanotherflushingtaskisrunning.Store.Flush(true);//Flushinabackgroundthread,mightblockifathreadisalreadyflushing.(Itdoesn'tqueueseveraltasks).\nTrue if the flush was executed (synchronous) or scheduled (asynchronous), false if the operation timed out.", "module": "Analytics", "code": "virtual bool Flush ( bool bAsync, const [FTimespan](API\\Runtime\\Core\\Misc\\FTimespan) & Timeout )", "variables": []}
|
41 |
+
{"className": "FAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Reads the specified key value from the store.\nOne of the following code", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int32 & OutValue ) const", "variables": []}
|
42 |
+
{"className": "FAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint32 & OutValue ) const", "variables": []}
|
43 |
+
{"className": "FAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int64 & OutValue ) const", "variables": []}
|
44 |
+
{"className": "FAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint64 & OutValue ) const", "variables": []}
|
45 |
+
{"className": "FAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, float & OutValue ) const", "variables": []}
|
46 |
+
{"className": "FAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, double & OutValue ) const", "variables": []}
|
47 |
+
{"className": "FAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, bool & OutValue ) const", "variables": []}
|
48 |
+
{"className": "FAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, [FString](API\\Runtime\\Core\\Containers\\FString) & OutValue ) const", "variables": []}
|
49 |
+
{"className": "FAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, [FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) & OutValue ) const", "variables": []}
|
50 |
+
{"className": "FAnalyticsPropertyStore::IsValid", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Returns true is the store was successfully created or loaded.", "module": "Analytics", "code": "bool IsValid() const", "variables": []}
|
51 |
+
{"className": "FAnalyticsPropertyStore::Load", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Load the specified file in memory, resetting the current state.\ntrue if the file was loaded successuflly, false if the file doesn't exist, the file format/version is invalid or if the file is corrupted (failed checksum).", "module": "Analytics", "code": "bool Load ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Pathname )", "variables": []}
|
52 |
+
{"className": "FAnalyticsPropertyStore::Num", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Returns the number of elements in the store.", "module": "Analytics", "code": "virtual uint32 Num() const", "variables": []}
|
53 |
+
{"className": "FAnalyticsPropertyStore::operator=", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[FAnalyticsPropertyStore](API\\Runtime\\Analytics\\FAnalyticsPropertyStore) & operator= ( const [FAnalyticsPropertyStore](API\\Runtime\\Analytics\\FAnalyticsPropertyStore) & )", "variables": []}
|
54 |
+
{"className": "FAnalyticsPropertyStore::operator=", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[FAnalyticsPropertyStore](API\\Runtime\\Analytics\\FAnalyticsPropertyStore) & operator= ( [FAnalyticsPropertyStore](API\\Runtime\\Analytics\\FAnalyticsPropertyStore) && )", "variables": []}
|
55 |
+
{"className": "FAnalyticsPropertyStore::Remove", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Removes the specified key from the store.\ntrue if the key was removed.", "module": "Analytics", "code": "virtual bool Remove ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key )", "variables": []}
|
56 |
+
{"className": "FAnalyticsPropertyStore::RemoveAll", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Removes all existing keys from the store.", "module": "Analytics", "code": "virtual void RemoveAll()", "variables": []}
|
57 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Adds or updates the specified key/value pair. If the key doesn't exist, the key/value pair is added. If the key already exists, the value is updated if the stored value and the specified value types match.EStatusCode::Successif the key was added or updated,EStatusCode::BadTypeif the value type did not match the current value type.", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int32 Value )", "variables": []}
|
58 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Conditionnnaly adds or updates the specified key/value pair. The operation is atomic from the caller perspective. The function reads the actual value (if it exists), invoke the ConditionFn callback and write the value back if the condition function returns true. If the key doesn't exist, the actual value passed back to the condition function is null. If the condition function returns true, the proposed value is set, otherwise, the operation is declined and the store remains unchanged.\nOne of the following code", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int32 Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const int32 *, const int32 &)> & ConditionFn )", "variables": []}
|
59 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint32 Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const uint32 *, const uint32 &)> & ConditionFn )", "variables": []}
|
60 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int64 Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const int64 *, const int64 &)> & ConditionFn )", "variables": []}
|
61 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint64 Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const uint64 *, const uint64 &)> & ConditionFn )", "variables": []}
|
62 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, float Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const float *, const float &)> & ConditionFn )", "variables": []}
|
63 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, double Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const double *, const double &)> & ConditionFn )", "variables": []}
|
64 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, bool Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const bool *, const bool &)> & ConditionFn )", "variables": []}
|
65 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [FString](API\\Runtime\\Core\\Containers\\FString) & Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const [FString](API\\Runtime\\Core\\Containers\\FString) *, const [FString](API\\Runtime\\Core\\Containers\\FString) &)> & ConditionFn )", "variables": []}
|
66 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) & Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const [FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) *, const [FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) &)> & ConditionFn )", "variables": []}
|
67 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint32 Value )", "variables": []}
|
68 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int64 Value )", "variables": []}
|
69 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint64 Value )", "variables": []}
|
70 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, float Value )", "variables": []}
|
71 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, double Value )", "variables": []}
|
72 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, bool Value )", "variables": []}
|
73 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [FString](API\\Runtime\\Core\\Containers\\FString) & Value, uint32 CharCountCapacityHint )", "variables": []}
|
74 |
+
{"className": "FAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) & Value )", "variables": []}
|
75 |
+
{"className": "FAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Updates an exiting value. The operation is atomic from the caller perspective. The function reads the actual value and invoke UpdateFn callback with the actual value. The callback can update the actual value or decline the operation. If the key is not found, the callback is not invoked.\nOne of the following code", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(int32 &)> & UpdateFn )", "variables": []}
|
76 |
+
{"className": "FAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(uint32 &)> & UpdateFn )", "variables": []}
|
77 |
+
{"className": "FAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(uint64 &)> & UpdateFn )", "variables": []}
|
78 |
+
{"className": "FAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(int64 &)> & UpdateFn )", "variables": []}
|
79 |
+
{"className": "FAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(float &)> & UpdateFn )", "variables": []}
|
80 |
+
{"className": "FAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool([FString](API\\Runtime\\Core\\Containers\\FString) &)> & UpdateFn )", "variables": []}
|
81 |
+
{"className": "FAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(bool &)> & UpdateFn )", "variables": []}
|
82 |
+
{"className": "FAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool([FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) &)> & UpdateFn )", "variables": []}
|
83 |
+
{"className": "FAnalyticsPropertyStore::VisitAll", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Iterates the keys currently stored and invokes the visitor function for each key, converting the value to its string representation.", "module": "Analytics", "code": "virtual void VisitAll ( const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void([FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) &&)> & VisitFn ) const", "variables": []}
|
84 |
+
{"className": "FAnalyticsPropertyStore::FAnalyticsPropertyStore", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "FAnalyticsPropertyStore ( const [FAnalyticsPropertyStore](API\\Runtime\\Analytics\\FAnalyticsPropertyStore) & )", "variables": []}
|
85 |
+
{"className": "FAnalyticsPropertyStore::FAnalyticsPropertyStore", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Create an empty store.", "module": "Analytics", "code": "FAnalyticsPropertyStore()", "variables": []}
|
86 |
+
{"className": "FAnalyticsPropertyStore::FAnalyticsPropertyStore", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "FAnalyticsPropertyStore ( [FAnalyticsPropertyStore](API\\Runtime\\Analytics\\FAnalyticsPropertyStore) && )", "variables": []}
|
87 |
+
{"className": "FAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual [EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(double &)> & UpdateFn )", "variables": []}
|
88 |
+
{"className": "FAnalyticsPropertyStore::~FAnalyticsPropertyStore", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual ~FAnalyticsPropertyStore()", "variables": []}
|
89 |
+
{"className": "FJsonFragment::FJsonFragment", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "", "module": "Analytics", "code": "FJsonFragment ( [FString](API\\Runtime\\Core\\Containers\\FString) && StringRef )", "variables": []}
|
90 |
+
{"className": "FAnalyticsPropertyStore", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsPropertyStore.h", "description": "Implements a fast key/value database to store the metrics gathered to create the session summary event. The store is buffered in memory until it is flushed to disk by callingFlush(). It is not designed to handle millions of key/value pairs, but rather a small subset that fits in memory. The implementation reserve disk space ahead of time and can usually perform in-place update. Setting or getting intrinsic types (int32, uint32, int64, uint64, float, double, bool as well asFDateTime) doesn't allocate memory. The string time is often updated in place if enough capacity was reserved. All store operations are thread safe and atomic from the caller perspective.", "module": "Analytics", "code": "class FAnalyticsPropertyStore : public [IAnalyticsPropertyStore](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore)", "variables": []}
|
91 |
+
{"className": "FJsonFragment", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "", "module": "Analytics", "code": "struct FJsonFragment", "variables": [{"type": "FString", "name": "FragmentString", "description": ""}]}
|
92 |
+
{"className": "FJsonNull", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "", "module": "Analytics", "code": "struct FJsonNull", "variables": []}
|
93 |
+
{"className": "ImplMakeAnalyticsEventAttributeArray::MakeArray", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "Recursion terminator. Empty list.", "module": "Analytics", "code": "namespace ImplMakeAnalyticsEventAttributeArray { template<typename Allocator> void ImplMakeAnalyticsEventAttributeArray::MakeArray ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute), Allocator > & Attrs ) }", "variables": []}
|
94 |
+
{"className": "ImplMakeAnalyticsEventAttributeArray::MakeArray", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h", "description": "Recursion terminator. Convert the key/value pair to analytics strings.", "module": "Analytics", "code": "namespace ImplMakeAnalyticsEventAttributeArray { template<typename Allocator, typename KeyType, typename ValueType> void ImplMakeAnalyticsEventAttributeArray::MakeArray ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute), Allocator > & Attrs, KeyType && Key, ValueType && Value ) }", "variables": []}
|
95 |
+
{"className": "IAnalyticsPropertyStore::Contains", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Returns true if the store contains the specified key.", "module": "Analytics", "code": "bool Contains ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key ) const", "variables": []}
|
96 |
+
{"className": "IAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Reads the specified key value from the store.\nOne of the following code", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int32 & OutValue ) const", "variables": []}
|
97 |
+
{"className": "IAnalyticsPropertyStore::Flush", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Flushes cached values to persistent storage.\nTrue if the flush was executed (synchronous) or scheduled (asynchronous), false if the operation timed out.", "module": "Analytics", "code": "bool Flush ( bool bAsync, const [FTimespan](API\\Runtime\\Core\\Misc\\FTimespan) & Timeout )", "variables": []}
|
98 |
+
{"className": "EStatusCode", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "The list of store operation outcome.", "module": "Analytics", "code": "enum EStatusCode { Success, NotFound, BadType, Declined, }", "variables": []}
|
99 |
+
{"className": "IAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint32 & OutValue ) const", "variables": []}
|
100 |
+
{"className": "IAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int64 & OutValue ) const", "variables": []}
|
101 |
+
{"className": "IAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint64 & OutValue ) const", "variables": []}
|
102 |
+
{"className": "IAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, float & OutValue ) const", "variables": []}
|
103 |
+
{"className": "IAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, double & OutValue ) const", "variables": []}
|
104 |
+
{"className": "IAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, bool & OutValue ) const", "variables": []}
|
105 |
+
{"className": "IAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, [FString](API\\Runtime\\Core\\Containers\\FString) & OutValue ) const", "variables": []}
|
106 |
+
{"className": "IAnalyticsPropertyStore::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, [FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) & OutValue ) const", "variables": []}
|
107 |
+
{"className": "IAnalyticsPropertyStore::Num", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Returns the number of elements in the store.", "module": "Analytics", "code": "uint32 Num() const", "variables": []}
|
108 |
+
{"className": "IAnalyticsPropertyStore::Remove", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Removes the specified key from the store.\ntrue if the key was removed.", "module": "Analytics", "code": "bool Remove ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key )", "variables": []}
|
109 |
+
{"className": "IAnalyticsPropertyStore::RemoveAll", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Removes all existing keys from the store.", "module": "Analytics", "code": "void RemoveAll()", "variables": []}
|
110 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Adds or updates the specified key/value pair. If the key doesn't exist, the key/value pair is added. If the key already exists, the value is updated if the stored value and the specified value types match.EStatusCode::Successif the key was added or updated,EStatusCode::BadTypeif the value type did not match the current value type.", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int32 Value )", "variables": []}
|
111 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint32 Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const uint32 *, const uint32 &)> & ConditionFn )", "variables": []}
|
112 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Conditionnnaly adds or updates the specified key/value pair. The operation is atomic from the caller perspective. The function reads the actual value (if it exists), invoke the ConditionFn callback and write the value back if the condition function returns true. If the key doesn't exist, the actual value passed back to the condition function is null. If the condition function returns true, the proposed value is set, otherwise, the operation is declined and the store remains unchanged.\nOne of the following code", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int32 Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const int32 *, const int32 &)> & ConditionFn )", "variables": []}
|
113 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, int64 Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const int64 *, const int64 &)> & ConditionFn )", "variables": []}
|
114 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint64 Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const uint64 *, const uint64 &)> & ConditionFn )", "variables": []}
|
115 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, double Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const double *, const double &)> & ConditionFn )", "variables": []}
|
116 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, float Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const float *, const float &)> & ConditionFn )", "variables": []}
|
117 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, bool Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const bool *, const bool &)> & ConditionFn )", "variables": []}
|
118 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [FString](API\\Runtime\\Core\\Containers\\FString) & Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const [FString](API\\Runtime\\Core\\Containers\\FString) *, const [FString](API\\Runtime\\Core\\Containers\\FString) &)> & ConditionFn )", "variables": []}
|
119 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) & Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const [FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) *, const [FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) &)> & ConditionFn )", "variables": []}
|
120 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint32 Value )", "variables": []}
|
121 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, uint64 Value )", "variables": []}
|
122 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, float Value )", "variables": []}
|
123 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, double Value )", "variables": []}
|
124 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, bool Value )", "variables": []}
|
125 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) & Value )", "variables": []}
|
126 |
+
{"className": "IAnalyticsPropertyStore::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [FString](API\\Runtime\\Core\\Containers\\FString) & Value, uint32 CharCountCapacityHint )", "variables": []}
|
127 |
+
{"className": "IAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Updates an exiting value. The operation is atomic from the caller perspective. The function reads the actual value and invoke UpdateFn callback with the actual value. The callback can update the actual value or decline the operation. If the key is not found, the callback is not invoked.\nOne of the following code", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(int32 &)> & UpdateFn )", "variables": []}
|
128 |
+
{"className": "IAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(uint32 &)> & UpdateFn )", "variables": []}
|
129 |
+
{"className": "IAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(uint64 &)> & UpdateFn )", "variables": []}
|
130 |
+
{"className": "IAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(int64 &)> & UpdateFn )", "variables": []}
|
131 |
+
{"className": "IAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(float &)> & UpdateFn )", "variables": []}
|
132 |
+
{"className": "IAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(double &)> & UpdateFn )", "variables": []}
|
133 |
+
{"className": "IAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool([FString](API\\Runtime\\Core\\Containers\\FString) &)> & UpdateFn )", "variables": []}
|
134 |
+
{"className": "IAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(bool &)> & UpdateFn )", "variables": []}
|
135 |
+
{"className": "IAnalyticsPropertyStore::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Key, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool([FDateTime](API\\Runtime\\Core\\Misc\\FDateTime) &)> & UpdateFn )", "variables": []}
|
136 |
+
{"className": "IAnalyticsPropertyStore::VisitAll", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Iterates the keys currently stored and invokes the visitor function for each key, converting the value to its string representation.", "module": "Analytics", "code": "void VisitAll ( const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void([FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) &&)> & VisitFn ) const", "variables": []}
|
137 |
+
{"className": "IAnalyticsPropertyStore::~IAnalyticsPropertyStore", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "virtual ~IAnalyticsPropertyStore()", "variables": []}
|
138 |
+
{"className": "IAnalyticsPropertyStore", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Implements a fast type safe key/value database to store analytics properties collected during a session.", "module": "Analytics", "code": "class IAnalyticsPropertyStore", "variables": []}
|
139 |
+
{"className": "IAnalyticsProvider::EndSession", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Ends the session. Usually no need to call explicitly, as the provider should do this for you when the instance is destroyed.", "module": "Analytics", "code": "void EndSession()", "variables": []}
|
140 |
+
{"className": "IAnalyticsProvider::FlushEvents", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support explicitly sending any cached events. In which case this method does nothing.", "module": "Analytics", "code": "void FlushEvents()", "variables": []}
|
141 |
+
{"className": "IAnalyticsProvider::GetSessionID", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Gets the opaque session identifier string for the provider.", "module": "Analytics", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetSessionID() const", "variables": []}
|
142 |
+
{"className": "IAnalyticsProvider::GetUserID", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Gset the current UserID. Use -ANALYTICSUSERID=command line to force the provider to use a specific UserID for this run.", "module": "Analytics", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetUserID() const", "variables": []}
|
143 |
+
{"className": "IAnalyticsProvider::RecordCurrencyGiven", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support currency events. In this case this method is equivalent to sending a regular event with name \"Currency Given\".", "module": "Analytics", "code": "virtual void RecordCurrencyGiven ( const [FString](API\\Runtime\\Core\\Containers\\FString) & GameCurrencyType, int GameCurrencyAmount )", "variables": []}
|
144 |
+
{"className": "IAnalyticsProvider::RecordCurrencyGiven", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support currency events. In this case this method is equivalent to sending a regular event with name \"Currency Given\".", "module": "Analytics", "code": "virtual void RecordCurrencyGiven ( const [FString](API\\Runtime\\Core\\Containers\\FString) & GameCurrencyType, int GameCurrencyAmount, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & EventAttrs )", "variables": []}
|
145 |
+
{"className": "IAnalyticsProvider::RecordCurrencyPurchase", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support item purchase events. In this case this method is equivalent to sending a regular event with name \"Item Purchase\".", "module": "Analytics", "code": "virtual void RecordCurrencyPurchase ( const [FString](API\\Runtime\\Core\\Containers\\FString) & GameCurrencyType, int GameCurrencyAmount )", "variables": []}
|
146 |
+
{"className": "IAnalyticsProvider::RecordCurrencyPurchase", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support currency events. In this case this method is equivalent to sending a regular event with name \"Currency Purchase\".", "module": "Analytics", "code": "virtual void RecordCurrencyPurchase ( const [FString](API\\Runtime\\Core\\Containers\\FString) & GameCurrencyType, int GameCurrencyAmount, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & EventAttrs )", "variables": []}
|
147 |
+
{"className": "IAnalyticsProvider::RecordCurrencyPurchase", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support currency events. In this case this method is equivalent to sending a regular event with name \"Currency Purchase\".", "module": "Analytics", "code": "virtual void RecordCurrencyPurchase ( const [FString](API\\Runtime\\Core\\Containers\\FString) & GameCurrencyType, int GameCurrencyAmount, const [FString](API\\Runtime\\Core\\Containers\\FString) & RealCurrencyType, float RealMoneyCost, const [FString](API\\Runtime\\Core\\Containers\\FString) & PaymentProvider )", "variables": []}
|
148 |
+
{"className": "IAnalyticsProvider::RecordError", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support all events. In this case this method is equivalent to sending a regular event with name \"Game Error\".", "module": "Analytics", "code": "virtual void RecordError ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Error )", "variables": []}
|
149 |
+
{"className": "IAnalyticsProvider::RecordError", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support all events. In this case this method is equivalent to sending a regular event with name \"Game Error\".", "module": "Analytics", "code": "virtual void RecordError ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Error, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & EventAttrs )", "variables": []}
|
150 |
+
{"className": "IAnalyticsProvider::RecordEvent", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Overload for RecordEvent that takes no parameters", "module": "Analytics", "code": "void RecordEvent ( const [FString](API\\Runtime\\Core\\Containers\\FString) & EventName )", "variables": []}
|
151 |
+
{"className": "IAnalyticsProvider::RecordEvent", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Records a named event with an array of attributes", "module": "Analytics", "code": "void RecordEvent ( const [FString](API\\Runtime\\Core\\Containers\\FString) & EventName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & Attributes )", "variables": []}
|
152 |
+
{"className": "IAnalyticsProvider::RecordEvent", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Overload for RecordEvent that takes a single attribute", "module": "Analytics", "code": "void RecordEvent ( const [FString](API\\Runtime\\Core\\Containers\\FString) & EventName, const [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) & Attribute )", "variables": []}
|
153 |
+
{"className": "IAnalyticsProvider::RecordEvent", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Overload for RecordEvent that takes a single name/value pair", "module": "Analytics", "code": "void RecordEvent ( const [FString](API\\Runtime\\Core\\Containers\\FString) & EventName, const [FString](API\\Runtime\\Core\\Containers\\FString) & ParamName, const [FString](API\\Runtime\\Core\\Containers\\FString) & ParamValue )", "variables": []}
|
154 |
+
{"className": "IAnalyticsProvider::RecordItemPurchase", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support item purchase events. In this case this method is equivalent to sending a regular event with name \"Item Purchase\".", "module": "Analytics", "code": "void RecordItemPurchase ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ItemId, int ItemQuantity )", "variables": []}
|
155 |
+
{"className": "IAnalyticsProvider::RecordItemPurchase", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support item purchase events. In this case this method is equivalent to sending a regular event with name \"Item Purchase\".", "module": "Analytics", "code": "virtual void RecordItemPurchase ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ItemId, int ItemQuantity, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & EventAttrs )", "variables": []}
|
156 |
+
{"className": "IAnalyticsProvider::RecordItemPurchase", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support item purchase events. In this case this method is equivalent to sending a regular event with name \"Item Purchase\".", "module": "Analytics", "code": "virtual void RecordItemPurchase ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ItemId, const [FString](API\\Runtime\\Core\\Containers\\FString) & Currency, int PerItemCost, int ItemQuantity )", "variables": []}
|
157 |
+
{"className": "IAnalyticsProvider::RecordProgress", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support all events. In this case this method is equivalent to sending a regular event with name \"Progression\".", "module": "Analytics", "code": "virtual void RecordProgress ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ProgressType, const [FString](API\\Runtime\\Core\\Containers\\FString) & ProgressHierarchy )", "variables": []}
|
158 |
+
{"className": "IAnalyticsProvider::RecordProgress", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support all events. In this case this method is equivalent to sending a regular event with name \"Progression\".", "module": "Analytics", "code": "virtual void RecordProgress ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ProgressType, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & ProgressHierarchy, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & EventAttrs )", "variables": []}
|
159 |
+
{"className": "IAnalyticsProvider::RecordProgress", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Note that not all providers support all events. In this case this method is equivalent to sending a regular event with name \"Progression\".", "module": "Analytics", "code": "virtual void RecordProgress ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ProgressType, const [FString](API\\Runtime\\Core\\Containers\\FString) & ProgressHierarchy, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & EventAttrs )", "variables": []}
|
160 |
+
{"className": "IAnalyticsProvider::SetAge", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Sets the location the game believes the user is playing in as part of the session", "module": "Analytics", "code": "virtual void SetAge ( const int32 InAge )", "variables": []}
|
161 |
+
{"className": "IAnalyticsProvider::SetBuildInfo", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Sets a user defined string as the build information/version for the session", "module": "Analytics", "code": "virtual void SetBuildInfo ( const [FString](API\\Runtime\\Core\\Containers\\FString) & InBuildInfo )", "variables": []}
|
162 |
+
{"className": "IAnalyticsProvider::SetGender", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Sets the gender the game believes the user is as part of the session", "module": "Analytics", "code": "virtual void SetGender ( const [FString](API\\Runtime\\Core\\Containers\\FString) & InGender )", "variables": []}
|
163 |
+
{"className": "IAnalyticsProvider::SetLocation", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Sets the location the game believes the user is playing in as part of the session", "module": "Analytics", "code": "virtual void SetLocation ( const [FString](API\\Runtime\\Core\\Containers\\FString) & InLocation )", "variables": []}
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164 |
+
{"className": "IAnalyticsProvider::SetSessionID", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Sets the session ID of the analytics session. This is not something you normally have to do, except for circumstances where you need to send events on behalf of another user (like a dedicated server sending events for the connected clients).", "module": "Analytics", "code": "bool SetSessionID ( const [FString](API\\Runtime\\Core\\Containers\\FString) & InSessionID )", "variables": []}
|
165 |
+
{"className": "IAnalyticsProvider::SetUserID", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Set the UserID for use with analytics. Some providers require a unique ID to be provided when supplying events, and some providers create their own. If you are using a provider that requires you to supply the ID, use this method to set it.", "module": "Analytics", "code": "void SetUserID ( const [FString](API\\Runtime\\Core\\Containers\\FString) & InUserID )", "variables": []}
|
166 |
+
{"className": "IAnalyticsProvider::StartSession", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Starts a session. It's technically legal to send events without starting a session. The use case is for backends and dedicated servers to send events on behalf of a user without technically affecting the session length of the local player. Local players log in and start/end the session, but remote players simply call SetUserID and start sending events, which is legal and analytics providers should gracefully handle this. Repeated calls to this method will be ignored.\ntrue if the session started successfully.", "module": "Analytics", "code": "bool StartSession()", "variables": []}
|
167 |
+
{"className": "IAnalyticsProvider::StartSession", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Starts a session. See parameterless-version for contract details.", "module": "Analytics", "code": "bool StartSession ( const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & Attributes )", "variables": []}
|
168 |
+
{"className": "IAnalyticsProvider::StartSession", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Overload for StartSession that takes a single name/value pair", "module": "Analytics", "code": "bool StartSession ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ParamName, const [FString](API\\Runtime\\Core\\Containers\\FString) & ParamValue )", "variables": []}
|
169 |
+
{"className": "IAnalyticsProvider::StartSession", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "Overload for StartSession that takes a single attribute", "module": "Analytics", "code": "bool StartSession ( const [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) & Attribute )", "variables": []}
|
170 |
+
{"className": "IAnalyticsProvider::~IAnalyticsProvider", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "", "module": "Analytics", "code": "virtual ~IAnalyticsProvider()", "variables": []}
|
171 |
+
{"className": "IAnalyticsProvider", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h", "description": "There are several other methods to record specific types of events. They were added for legacy reasons to support specific third party implementations. Derived classes generally do not have to worry about them.", "module": "Analytics", "code": "class IAnalyticsProvider", "variables": []}
|
172 |
+
{"className": "IAnalyticsProviderModule::CreateAnalyticsProvider", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProviderModule.h", "description": "", "module": "Analytics", "code": "[TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IAnalyticsProvider](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsProvider) > CreateAnalyticsProvider ( const FAnalyticsProviderConfigurationDelegate & GetConfigValue ) const", "variables": []}
|
173 |
+
{"className": "IAnalyticsProviderModule", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProviderModule.h", "description": "Generic interface for an analytics provider. Other modules can define more and register them with this module.", "module": "Analytics", "code": "class IAnalyticsProviderModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
174 |
+
{"className": "TAnalyticsProperty::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[IAnalyticsPropertyStore::EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Get ( [IAnalyticsPropertyStore](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore) * Store, T & OutValue ) const", "variables": []}
|
175 |
+
{"className": "TAnalyticsProperty::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[IAnalyticsPropertyStore::EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( [IAnalyticsPropertyStore](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore) * Store, const T & Value ) const", "variables": []}
|
176 |
+
{"className": "TAnalyticsProperty::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[IAnalyticsPropertyStore::EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Set ( [IAnalyticsPropertyStore](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore) * Store, const T & Value, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const T *, const T &)> & ConditionFn ) const", "variables": []}
|
177 |
+
{"className": "TAnalyticsProperty::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "[IAnalyticsPropertyStore::EStatusCode](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore\\EStatusCode) Update ( [IAnalyticsPropertyStore](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore) * Store, const [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(T &InOutValue)> & UpdateFn ) const", "variables": []}
|
178 |
+
{"className": "TAnalyticsProperty::TAnalyticsProperty", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "TAnalyticsProperty ( const TCHAR * InKey )", "variables": []}
|
179 |
+
{"className": "TAnalyticsProperty", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "TAnalyticsProperty< FString >", "module": "Analytics", "code": "template<typename T> class TAnalyticsProperty", "variables": [{"type": "constFString", "name": "Key", "description": ""}]}
|
180 |
+
{"className": "TAnalyticsProperty< FString >::Get", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "IAnalyticsPropertyStore::EStatusCode Get &40; IAnalyticsPropertyStore &42; Store, FString & OutValue &41; const", "variables": []}
|
181 |
+
{"className": "TAnalyticsProperty< FString >::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "IAnalyticsPropertyStore::EStatusCode Set &40; IAnalyticsPropertyStore &42; Store, const FString & Value, uint32 CharCountCapacityHint &41; const", "variables": []}
|
182 |
+
{"className": "TAnalyticsProperty< FString >::Set", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "IAnalyticsPropertyStore::EStatusCode Set &40; IAnalyticsPropertyStore &42; Store, const FString & Value, const TFunction< bool(const FString &42;, const FString &)> & ConditionFn &41; const", "variables": []}
|
183 |
+
{"className": "TAnalyticsProperty< FString >::TAnalyticsProperty", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "TAnalyticsProperty &40; const TCHAR &42; InKey &41;", "variables": []}
|
184 |
+
{"className": "TAnalyticsProperty< FString >::Update", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "", "module": "Analytics", "code": "IAnalyticsPropertyStore::EStatusCode Update &40; IAnalyticsPropertyStore &42; Store, const TFunction< bool(FString &InOutValue)> & UpdateFn &41; const", "variables": []}
|
185 |
+
{"className": "TAnalyticsProperty< FString >", "headerPath": "/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h", "description": "Specialization forFStringbecause the caller can specifies a capacity when adding a string.", "module": "Analytics", "code": "template<> class TAnalyticsProperty< FString >", "variables": [{"type": "constFString", "name": "Key", "description": ""}]}
|
ue5-api-AnalyticsBlueprintLibrary.jsonl
ADDED
@@ -0,0 +1,34 @@
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1 |
+
{"className": "FAnalyticsBlueprintLibraryModule::Get", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Public/AnalyticsBlueprintLibraryModule.h", "description": "Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.\nReturns singleton instance, loading the module on demand if needed", "module": "AnalyticsBlueprintLibrary", "code": "static [FAnalyticsBlueprintLibraryModule](API\\Plugins\\AnalyticsBlueprintLibrary\\FAnalyticsBlueprintLibraryModule) & Get()", "variables": []}
|
2 |
+
{"className": "FAnalyticsBlueprintLibraryModule", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Public/AnalyticsBlueprintLibraryModule.h", "description": "The public interface to this module", "module": "AnalyticsBlueprintLibrary", "code": "class FAnalyticsBlueprintLibraryModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
3 |
+
{"className": "FAnalyticsEventAttr", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Blueprint accessible version of the analytics event struct", "module": "AnalyticsBlueprintLibrary", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FAnalyticsEventAttr", "variables": [{"type": "FString", "name": "Name", "description": ""}, {"type": "FString", "name": "Value", "description": ""}]}
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4 |
+
{"className": "UAnalyticsBlueprintLibrary::EndSession", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Ends an analytics session", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void EndSession()", "variables": []}
|
5 |
+
{"className": "UAnalyticsBlueprintLibrary::FlushEvents", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Requests that any cached events be sent immediately", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void FlushEvents()", "variables": []}
|
6 |
+
{"className": "UAnalyticsBlueprintLibrary::GetSessionId", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Gets the current session id from the analytics provider", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static [FString](API\\Runtime\\Core\\Containers\\FString) GetSessionId()", "variables": []}
|
7 |
+
{"className": "UAnalyticsBlueprintLibrary::GetUserId", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Gets the current user id from the analytics provider", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static [FString](API\\Runtime\\Core\\Containers\\FString) GetUserId()", "variables": []}
|
8 |
+
{"className": "UAnalyticsBlueprintLibrary::MakeEventAttribute", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Builds a struct from the attribute name and value", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=\"Analytics\") static [FAnalyticsEventAttr](API\\Plugins\\AnalyticsBlueprintLibrary\\FAnalyticsEventAttr) MakeEventAttribute ( const [FString](API\\Runtime\\Core\\Containers\\FString) & AttributeName, const [FString](API\\Runtime\\Core\\Containers\\FString) & AttributeValue )", "variables": []}
|
9 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordCurrencyGiven", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an in-game currency was granted by the game with no real-world money being involved", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordCurrencyGiven ( const [FString](API\\Runtime\\Core\\Containers\\FString) & GameCurrencyType, int32 GameCurrencyAmount )", "variables": []}
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10 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordCurrencyPurchase", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an in-game currency was purchased using real-world money", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordCurrencyPurchase ( const [FString](API\\Runtime\\Core\\Containers\\FString) & GameCurrencyType, int32 GameCurrencyAmount, const [FString](API\\Runtime\\Core\\Containers\\FString) & RealCurrencyType, float RealMoneyCost, const [FString](API\\Runtime\\Core\\Containers\\FString) & PaymentProvider )", "variables": []}
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11 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordCurrencyGivenWithAttributes", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an in-game currency was granted by the game with no real-world money being involved", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordCurrencyGivenWithAttributes ( const [FString](API\\Runtime\\Core\\Containers\\FString) & GameCurrencyType, int32 GameCurrencyAmount, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttr](API\\Plugins\\AnalyticsBlueprintLibrary\\FAnalyticsEventAttr) > & Attributes )", "variables": []}
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12 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordError", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an error event has happened", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordError ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Error )", "variables": []}
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13 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordErrorWithAttributes", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an error event has happened with attributes", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordErrorWithAttributes ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Error, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttr](API\\Plugins\\AnalyticsBlueprintLibrary\\FAnalyticsEventAttr) > & Attributes )", "variables": []}
|
14 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordEvent", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an event has happened by name without any attributes (an event counter)", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordEvent ( const [FString](API\\Runtime\\Core\\Containers\\FString) & EventName )", "variables": []}
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15 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordEventWithAttribute", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an event has happened by name with a single attribute", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordEventWithAttribute ( const [FString](API\\Runtime\\Core\\Containers\\FString) & EventName, const [FString](API\\Runtime\\Core\\Containers\\FString) & AttributeName, const [FString](API\\Runtime\\Core\\Containers\\FString) & AttributeValue )", "variables": []}
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16 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordEventWithAttributes", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an event has happened by name with a single attribute", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordEventWithAttributes ( const [FString](API\\Runtime\\Core\\Containers\\FString) & EventName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttr](API\\Plugins\\AnalyticsBlueprintLibrary\\FAnalyticsEventAttr) > & Attributes )", "variables": []}
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17 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordItemPurchase", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an in-game item was purchased using the specified in-game currency", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordItemPurchase ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ItemId, const [FString](API\\Runtime\\Core\\Containers\\FString) & Currency, int32 PerItemCost, int32 ItemQuantity )", "variables": []}
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18 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordProgress", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records a user progress event has happened", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordProgress ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ProgressType, const [FString](API\\Runtime\\Core\\Containers\\FString) & ProgressName )", "variables": []}
|
19 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordProgressWithFullHierarchyAndAttributes", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records a user progress event has happened with a full list of progress hierarchy names and with attributes", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordProgressWithFullHierarchyAndAttributes ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ProgressType, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & ProgressNames, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttr](API\\Plugins\\AnalyticsBlueprintLibrary\\FAnalyticsEventAttr) > & Attributes )", "variables": []}
|
20 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordProgressWithAttributes", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records a user progress event has happened with attributes", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordProgressWithAttributes ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ProgressType, const [FString](API\\Runtime\\Core\\Containers\\FString) & ProgressName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttr](API\\Plugins\\AnalyticsBlueprintLibrary\\FAnalyticsEventAttr) > & Attributes )", "variables": []}
|
21 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordSimpleCurrencyPurchase", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an in-game currency was purchased using real-world money", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordSimpleCurrencyPurchase ( const [FString](API\\Runtime\\Core\\Containers\\FString) & GameCurrencyType, int32 GameCurrencyAmount )", "variables": []}
|
22 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordSimpleItemPurchase", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an in-game item was purchased", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordSimpleItemPurchase ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ItemId, int32 ItemQuantity )", "variables": []}
|
23 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordSimpleCurrencyPurchaseWithAttributes", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an in-game currency was purchased using real-world money", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordSimpleCurrencyPurchaseWithAttributes ( const [FString](API\\Runtime\\Core\\Containers\\FString) & GameCurrencyType, int32 GameCurrencyAmount, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttr](API\\Plugins\\AnalyticsBlueprintLibrary\\FAnalyticsEventAttr) > & Attributes )", "variables": []}
|
24 |
+
{"className": "UAnalyticsBlueprintLibrary::RecordSimpleItemPurchaseWithAttributes", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Records an in-game item was purchased with attributes", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void RecordSimpleItemPurchaseWithAttributes ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ItemId, int32 ItemQuantity, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttr](API\\Plugins\\AnalyticsBlueprintLibrary\\FAnalyticsEventAttr) > & Attributes )", "variables": []}
|
25 |
+
{"className": "UAnalyticsBlueprintLibrary::SetAge", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Sets the user's age (if supported) on the analytics provider", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void SetAge ( int32 Age )", "variables": []}
|
26 |
+
{"className": "UAnalyticsBlueprintLibrary::SetBuildInfo", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Sets the game's build info (if supported) on the analytics provider", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void SetBuildInfo ( const [FString](API\\Runtime\\Core\\Containers\\FString) & BuildInfo )", "variables": []}
|
27 |
+
{"className": "UAnalyticsBlueprintLibrary::SetGender", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Sets the user's gender (if supported) on the analytics provider", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void SetGender ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Gender )", "variables": []}
|
28 |
+
{"className": "UAnalyticsBlueprintLibrary::SetLocation", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Sets the user's location (if supported) on the analytics provider", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void SetLocation ( const [FString](API\\Runtime\\Core\\Containers\\FString) & Location )", "variables": []}
|
29 |
+
{"className": "UAnalyticsBlueprintLibrary::SetSessionId", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Sets the session id (if supported) on the analytics provider", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void SetSessionId ( const [FString](API\\Runtime\\Core\\Containers\\FString) & SessionId )", "variables": []}
|
30 |
+
{"className": "UAnalyticsBlueprintLibrary::SetUserId", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Sets the user id (if supported) on the analytics provider", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static void SetUserId ( const [FString](API\\Runtime\\Core\\Containers\\FString) & UserId )", "variables": []}
|
31 |
+
{"className": "UAnalyticsBlueprintLibrary::StartSessionWithAttributes", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Starts an analytics session with custom attributes specified", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static bool StartSessionWithAttributes ( const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttr](API\\Plugins\\AnalyticsBlueprintLibrary\\FAnalyticsEventAttr) > & Attributes )", "variables": []}
|
32 |
+
{"className": "UAnalyticsBlueprintLibrary::StartSession", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "Starts an analytics session without any custom attributes specified", "module": "AnalyticsBlueprintLibrary", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"Analytics\") static bool StartSession()", "variables": []}
|
33 |
+
{"className": "UAnalyticsBlueprintLibrary::UAnalyticsBlueprintLibrary", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "", "module": "AnalyticsBlueprintLibrary", "code": "UAnalyticsBlueprintLibrary ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
34 |
+
{"className": "UAnalyticsBlueprintLibrary", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h", "description": "", "module": "AnalyticsBlueprintLibrary", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(ScriptName=\"AnalyticsLibrary\")) class UAnalyticsBlueprintLibrary : public [UBlueprintFunctionLibrary](API\\Runtime\\Engine\\Kismet\\UBlueprintFunctionLibrary)", "variables": []}
|
ue5-api-AnalyticsET.jsonl
ADDED
@@ -0,0 +1,88 @@
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1 |
+
{"className": "FAnalyticsET::Config::GetDefaultAppEnvironment", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "Default value if no APIServer configuration is provided.", "module": "AnalyticsET", "code": "static FString GetDefaultAppEnvironment&40;&41;", "variables": []}
|
2 |
+
{"className": "FAnalyticsET::Config::GetDefaultUploadType", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "Default value if no UploadType is given, and UseDataRouter protocol is specified.", "module": "AnalyticsET", "code": "static FString GetDefaultUploadType&40;&41;", "variables": []}
|
3 |
+
{"className": "FAnalyticsET::Config::GetKeyNameForAPIKey", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "KeyName required for APIKey configuration.", "module": "AnalyticsET", "code": "static FString GetKeyNameForAPIKey&40;&41;", "variables": []}
|
4 |
+
{"className": "FAnalyticsET::Config::GetKeyNameForAPIServer", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "KeyName required for APIServer configuration.", "module": "AnalyticsET", "code": "static FString GetKeyNameForAPIServer&40;&41;", "variables": []}
|
5 |
+
{"className": "FAnalyticsET::Config::GetKeyNameForAppVersion", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "KeyName required for AppVersion configuration.", "module": "AnalyticsET", "code": "static FString GetKeyNameForAppVersion&40;&41;", "variables": []}
|
6 |
+
{"className": "FAnalyticsET::Config::GetKeyNameForAppEnvironment", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "For the the data router backend protocol.", "module": "AnalyticsET", "code": "static FString GetKeyNameForAppEnvironment&40;&41;", "variables": []}
|
7 |
+
{"className": "FAnalyticsET::Config::GetKeyNameForUploadType", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "For the the data router backend protocol.", "module": "AnalyticsET", "code": "static FString GetKeyNameForUploadType&40;&41;", "variables": []}
|
8 |
+
{"className": "FAnalyticsET::Config::GetKeyNameForUseLegacyProtocol", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "Optional parameter to use the legacy backend protocol.", "module": "AnalyticsET", "code": "static FString GetKeyNameForUseLegacyProtocol&40;&41;", "variables": []}
|
9 |
+
{"className": "FAnalyticsET::Config::Config", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "Default ctor to ensure all values have their proper default.", "module": "AnalyticsET", "code": "Config&40;&41;", "variables": []}
|
10 |
+
{"className": "FAnalyticsET::Config::Config", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "Ctor exposing common configurables .", "module": "AnalyticsET", "code": "Config &40; FString InAPIKeyET, FString InAPIServerET, FString InAppVersionET, bool InUseLegacyProtocol, FString InAppEnvironment, FString InUploadType, TArray< FString > InAltApiServers, float InFlushIntervalSec, int32 InMaximumPayloadSize, int32 InPreallocatedPayloadSize &41;", "variables": []}
|
11 |
+
{"className": "Config", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "Defines required configuration values for ET analytics provider. APIKeyET MUST be set. Set APIServerET to an empty string to create a \"NULL\" analytics provider that will be a valid instance but will suppress sending any events.", "module": "AnalyticsET", "code": "struct Config", "variables": [{"type": "TArray<FString...", "name": "AltAPIServersET", "description": "ET Alt API Servers - Base URLs to send events on retry."}, {"type": "FString", "name": "APIKeyET", "description": "ET APIKey - Get from your account manager"}, {"type": "FString", "name": "APIServerET", "description": "ET API Server - Base URL to send events."}, {"type": "FString", "name": "AppEnvironment", "description": "The AppEnvironment that the data router should use. Defaults to GetDefaultAppEnvironment."}, {"type": "FString", "name": "AppVersionET", "description": "AppVersion - defines the app version passed to the provider."}, {"type": "bool", "name": "bDropEventsOnFlushFailure", "description": "When true (default), events are dropped if flush fails"}, {"type": "float", "name": "FlushIntervalSec", "description": "Maximum time to elapse before forcing events to be flushed."}, {"type": "int32", "name": "MaximumPayloadSize", "description": "Maximum size a payload can reach before we force a flush of the payload."}, {"type": "int32", "name": "PreallocatedPayloadSize", "description": "We preallocate a payload."}, {"type": "uint32", "name": "RetryLimitCount", "description": "Maximum number of retries to attempt."}, {"type": "FString", "name": "UploadType", "description": "The UploadType that the data router should use. Defaults to GetDefaultUploadType."}, {"type": "bool", "name": "UseLegacyProtocol", "description": "When true, sends events using the legacy ET protocol that passes all attributes as URL parameters."}]}
|
12 |
+
{"className": "FAnalyticsET::CreateAnalyticsProvider", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "Construct an ET analytics provider directly from a config object.", "module": "AnalyticsET", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IAnalyticsProviderET](API\\Runtime\\AnalyticsET\\IAnalyticsProviderET) > CreateAnalyticsProvider ( const [Config](API\\Runtime\\AnalyticsET\\FAnalyticsET\\Config) & ConfigValues ) const", "variables": []}
|
13 |
+
{"className": "FAnalyticsET::CreateAnalyticsProvider", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "IAnalyticsProviderModuleinterface. Creates the analytics provider given a configuration delegate. The keys required exactly match the field names in theConfigobject.", "module": "AnalyticsET", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IAnalyticsProvider](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsProvider) > CreateAnalyticsProvider ( const FAnalyticsProviderConfigurationDelegate & GetConfigValue ) const", "variables": []}
|
14 |
+
{"className": "FAnalyticsET::Get", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.\nReturns singleton instance, loading the module on demand if needed", "module": "AnalyticsET", "code": "static [FAnalyticsET](API\\Runtime\\AnalyticsET\\FAnalyticsET) & Get()", "variables": []}
|
15 |
+
{"className": "FAnalyticsET", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h", "description": "Public implementation of EpicGames.MCP.AnalyticsProvider", "module": "AnalyticsET", "code": "class FAnalyticsET : public [IAnalyticsProviderModule](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsProviderModule)", "variables": []}
|
16 |
+
{"className": "FAnalyticsFlowTracker::EndFlow", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "End the flow for the current context and pop the stack", "module": "AnalyticsET", "code": "bool EndFlow ( bool bSuccess, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & AdditionalAttributes )", "variables": []}
|
17 |
+
{"className": "FAnalyticsFlowTracker::EndFlow", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "End an existing flow by name", "module": "AnalyticsET", "code": "bool EndFlow ( const [FName](API\\Runtime\\Core\\UObject\\FName) & FlowName, bool bSuccess, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & AdditionalAttributes )", "variables": []}
|
18 |
+
{"className": "FAnalyticsFlowTracker::EndFlow", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "End an bool flow by GUID", "module": "AnalyticsET", "code": "bool EndFlow ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & FlowGuid, bool bSuccess, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & AdditionalAttributes )", "variables": []}
|
19 |
+
{"className": "FAnalyticsFlowTracker::EndSession", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "Ends all open Flows and SubFlows", "module": "AnalyticsET", "code": "void EndSession()", "variables": []}
|
20 |
+
{"className": "FAnalyticsFlowTracker::EndSubFlow", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "End an existing flow step by name", "module": "AnalyticsET", "code": "bool EndSubFlow ( const [FName](API\\Runtime\\Core\\UObject\\FName) & SubFlowName, bool bSuccess, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & AdditionalAttributes )", "variables": []}
|
21 |
+
{"className": "FAnalyticsFlowTracker::EndSubFlow", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "End an existing flow step by GUID", "module": "AnalyticsET", "code": "bool EndSubFlow ( const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & SubFlowGuid, bool bSuccess, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & AdditionalAttributes )", "variables": []}
|
22 |
+
{"className": "FAnalyticsFlowTracker::SetProvider", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "Sets the analytics provider for the flow tracker.", "module": "AnalyticsET", "code": "void SetProvider ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IAnalyticsProviderET](API\\Runtime\\AnalyticsET\\IAnalyticsProviderET) > & AnalyticsProvider )", "variables": []}
|
23 |
+
{"className": "FAnalyticsFlowTracker::StartFlow", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "Start a new Flow, the existing flow context will be pushed onto a stack and the new flow will become the current context", "module": "AnalyticsET", "code": "[FGuid](API\\Runtime\\Core\\Misc\\FGuid) StartFlow ( const [FName](API\\Runtime\\Core\\UObject\\FName) & FlowName )", "variables": []}
|
24 |
+
{"className": "FAnalyticsFlowTracker::StartSession", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "Begins a new flow tracking session. Will emit Flow and SubFlow events to the specified analytics provider", "module": "AnalyticsET", "code": "void StartSession()", "variables": []}
|
25 |
+
{"className": "FAnalyticsFlowTracker::StartSubFlow", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "Start a new flow and add it to the current flow context", "module": "AnalyticsET", "code": "[FGuid](API\\Runtime\\Core\\Misc\\FGuid) StartSubFlow ( const [FName](API\\Runtime\\Core\\UObject\\FName) & SubFlowName )", "variables": []}
|
26 |
+
{"className": "FAnalyticsFlowTracker::StartSubFlow", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "Start a new flow step and add it to a specific flow context by GUID", "module": "AnalyticsET", "code": "[FGuid](API\\Runtime\\Core\\Misc\\FGuid) StartSubFlow ( const [FName](API\\Runtime\\Core\\UObject\\FName) & SubFlowName, const [FGuid](API\\Runtime\\Core\\Misc\\FGuid) & FlowGuid )", "variables": []}
|
27 |
+
{"className": "FAnalyticsFlowTracker::FAnalyticsFlowTracker", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "", "module": "AnalyticsET", "code": "FAnalyticsFlowTracker()", "variables": []}
|
28 |
+
{"className": "FAnalyticsFlowTracker::~FAnalyticsFlowTracker", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "", "module": "AnalyticsET", "code": "~FAnalyticsFlowTracker()", "variables": []}
|
29 |
+
{"className": "FAnalyticsFlowTracker", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsFlowTracker.h", "description": "", "module": "AnalyticsET", "code": "class FAnalyticsFlowTracker : private [FNoncopyable](API\\Runtime\\Core\\Templates\\FNoncopyable)", "variables": []}
|
30 |
+
{"className": "FAnalyticsProviderETEventCache::AddToCache", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Adds a new event to the cache. If the estimated payload size will increase beyond MaximumPayloadSize then a flush will be queued here. This will makeHasFlushesQueued()== true.", "module": "AnalyticsET", "code": "void AddToCache ( [FString](API\\Runtime\\Core\\Containers\\FString) EventName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & Attributes )", "variables": []}
|
31 |
+
{"className": "FAnalyticsProviderETEventCache::AddToCache", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Adds a new event to the cache. If the estimated payload size will increase beyond MaximumPayloadSize then a flush will be queued here. This will makeHasFlushesQueued()== true.", "module": "AnalyticsET", "code": "void AddToCache ( [FString](API\\Runtime\\Core\\Containers\\FString) EventName )", "variables": []}
|
32 |
+
{"className": "FAnalyticsProviderETEventCache::CanFlush", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Determines whether we have anything we need to flush, either a queued flush or existing events in the payload.", "module": "AnalyticsET", "code": "bool CanFlush() const", "variables": []}
|
33 |
+
{"className": "FAnalyticsProviderETEventCache::GetDefaultAttributeCount", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "the number of default attributes are currently being applied.", "module": "AnalyticsET", "code": "int32 GetDefaultAttributeCount() const", "variables": []}
|
34 |
+
{"className": "FAnalyticsProviderETEventCache::FlushCacheUTF8", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Flushes the cache as a UTF8 char array. Returns a uint8 because that's whatIHttpRequestprefers. If nothing is cached, returns an empty array.", "module": "AnalyticsET", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< uint8 > FlushCacheUTF8()", "variables": []}
|
35 |
+
{"className": "FAnalyticsProviderETEventCache::GetDefaultAttribute", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Range checking is not done, similar toTArray. UseGetDefaultAttributeCount()first!\none attribute of the default attributes so we don't have to copy the entire attribute array.", "module": "AnalyticsET", "code": "[FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) GetDefaultAttribute ( int32 AttributeIndex ) const", "variables": []}
|
36 |
+
{"className": "FAnalyticsProviderETEventCache::GetDefaultAttributes", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "the current array of default attributes.", "module": "AnalyticsET", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > GetDefaultAttributes() const", "variables": []}
|
37 |
+
{"className": "FAnalyticsProviderETEventCache::GetNumCachedEvents", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Gets the number of cached events (doesn't include any flushes that are already queued for flush).", "module": "AnalyticsET", "code": "int GetNumCachedEvents() const", "variables": []}
|
38 |
+
{"className": "FAnalyticsProviderETEventCache::FlushCache", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Flushes the cache as a string. This method is inefficient because we build up the array directly as UTF8. If nothing is cached, returns an empty string.", "module": "AnalyticsET", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) FlushCache ( SIZE_T * OutEventCount )", "variables": []}
|
39 |
+
{"className": "FAnalyticsProviderETEventCache::HasFlushesQueued", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Lets external code know that there are payloads queued for flush. This happens when AddCache() calls cause the payload size to exceed MaxPayloadSize. Calling code needs to notice this and flush the queue.", "module": "AnalyticsET", "code": "bool HasFlushesQueued() const", "variables": []}
|
40 |
+
{"className": "FAnalyticsProviderETEventCache::GetSetPreallocatedPayloadSize", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Gets the preallocated size of the payload buffer.", "module": "AnalyticsET", "code": "int32 GetSetPreallocatedPayloadSize() const", "variables": []}
|
41 |
+
{"className": "FAnalyticsProviderETEventCache::Lock::Lock", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "", "module": "AnalyticsET", "code": "Lock &40; FAnalyticsProviderETEventCache & EventCache &41;", "variables": []}
|
42 |
+
{"className": "Lock", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "For when you need to take a lock across multiple API calls", "module": "AnalyticsET", "code": "class Lock", "variables": []}
|
43 |
+
{"className": "FAnalyticsProviderETEventCache::SetPreallocatedPayloadSize", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Sets the preallocated payload size", "module": "AnalyticsET", "code": "void SetPreallocatedPayloadSize ( int32 InSetPreallocatedPayloadSize )", "variables": []}
|
44 |
+
{"className": "FAnalyticsProviderETEventCache::FAnalyticsProviderETEventCache", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Default ctor.", "module": "AnalyticsET", "code": "FAnalyticsProviderETEventCache ( int32 MaximumPayloadSize, int32 InPreallocatedPayloadSize )", "variables": []}
|
45 |
+
{"className": "FAnalyticsProviderETEventCache::SetDefaultAttributes", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "Sets an array of attributes that will automatically be appended to any event that is sent. Logical effect is like adding them to all events before calling RecordEvent. Practically, it is implemented much more efficiently from a storage and allocation perspective.", "module": "AnalyticsET", "code": "void SetDefaultAttributes ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > && DefaultAttributes )", "variables": []}
|
46 |
+
{"className": "FAnalyticsProviderETEventCache", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsProviderETEventCache.h", "description": "All public APIs in this class are threadsafe. Implemented via crappy critical sections for now, but they are safe.", "module": "AnalyticsET", "code": "class FAnalyticsProviderETEventCache", "variables": []}
|
47 |
+
{"className": "FAnalyticsSessionSummaryManager::CleanupExpiredFiles", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Cleans up all expired files that match the analytics session filename pattern. The manager automaticallly clean up if it runs, but if the analytics is off and the manager is not instantiated anymore, some dead files can be left over.", "module": "AnalyticsET", "code": "static void CleanupExpiredFiles ( const [FString](API\\Runtime\\Core\\Containers\\FString) & SavedDir )", "variables": []}
|
48 |
+
{"className": "FAnalyticsSessionSummaryManager::GetSessionExpirationAge", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Returns the age at which a session is considered expired and shouldn't be sent anymore.\nThe expiration delay.", "module": "AnalyticsET", "code": "static [FTimespan](API\\Runtime\\Core\\Misc\\FTimespan) GetSessionExpirationAge()", "variables": []}
|
49 |
+
{"className": "IsUserLoggingOutProperty", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Special key handled in CRC to decide if an abnormal shutdown crash report should be generated.", "module": "AnalyticsET", "code": "static const [TAnalyticsProperty](API\\Runtime\\Analytics\\Interfaces\\TAnalyticsProperty)< bool > IsUserLoggingOutProperty = TEXT(\"IsUserLoggingOut\");", "variables": []}
|
50 |
+
{"className": "FAnalyticsSessionSummaryManager::MakeStore", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Creates a new property store associated to this manager process group. The manager only sends an analytics session summary when all collecting processes have closed their property store. Ensure to flush and release the store before calling the managerShutdown()to ensure the session is sent as soon a possible. Subsequent calls to MakeStore will increment an internal counter in the store's filename.", "module": "AnalyticsET", "code": "[TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IAnalyticsPropertyStore](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsPropertyStore) > MakeStore ( uint32 InitialCapacity )", "variables": []}
|
51 |
+
{"className": "FAnalyticsSessionSummaryManager::SetUserId", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Sets a the user id used for reporting analytics. Allows for changing the application user after startup. Will set the user id on all existing stores created from this session summary manager.", "module": "AnalyticsET", "code": "void SetUserId ( const [FString](API\\Runtime\\Core\\Containers\\FString) & UserId )", "variables": []}
|
52 |
+
{"className": "FAnalyticsSessionSummaryManager::SetSender", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Sets a summary sender to enable the manager to send sessions. If the sender is null, the sessions are not sent. If the sender is set, the manager will periodically search and send pending sessions, usually the one left over from processes that died unexpectedly. As a rule, the principal process is responsible to send the left over summary sessions and a subsidiary process only sends the current sessions summary if it is the last process of the group to exit. The manager deletes the session data while sending.", "module": "AnalyticsET", "code": "void SetSender ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IAnalyticsSessionSummarySender](API\\Runtime\\AnalyticsET\\IAnalyticsSessionSummarySender) > Sender )", "variables": []}
|
53 |
+
{"className": "FAnalyticsSessionSummaryManager::Shutdown", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "MakeStore()", "module": "AnalyticsET", "code": "void Shutdown ( bool bDiscard )", "variables": []}
|
54 |
+
{"className": "ShutdownTypeCodeProperty", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Special key handled by the manager for the analytics backend. Its value must be one of EAnalyticsSessionShutdownType enum value.", "module": "AnalyticsET", "code": "static const [TAnalyticsProperty](API\\Runtime\\Analytics\\Interfaces\\TAnalyticsProperty)< int32 > ShutdownTypeCodeProperty = TEXT(\"ShutdownTypeCode\");", "variables": []}
|
55 |
+
{"className": "FAnalyticsSessionSummaryManager::FAnalyticsSessionSummaryManager", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Constructs a manager for a subsidiary process, usually a companion process that collects extra information on the behalf of the principal process.", "module": "AnalyticsET", "code": "FAnalyticsSessionSummaryManager ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ProcessName, const [FString](API\\Runtime\\Core\\Containers\\FString) & ProcessGroupId, uint32 PrincipalProcessId, const [FString](API\\Runtime\\Core\\Containers\\FString) & SavedDir )", "variables": []}
|
56 |
+
{"className": "FAnalyticsSessionSummaryManager::Tick", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Discovers and salvages/sends/cleans up left over from previous execution(s), if any. Only the principal process can send left over sessions.", "module": "AnalyticsET", "code": "void Tick()", "variables": []}
|
57 |
+
{"className": "FAnalyticsSessionSummaryManager::FAnalyticsSessionSummaryManager", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "IAnalyticsProviderET", "module": "AnalyticsET", "code": "FAnalyticsSessionSummaryManager ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ProcessName, const [FString](API\\Runtime\\Core\\Containers\\FString) & ProcessGroupId, const [FString](API\\Runtime\\Core\\Containers\\FString) & UserId, const [FString](API\\Runtime\\Core\\Containers\\FString) & AppId, const [FString](API\\Runtime\\Core\\Containers\\FString) & AppVersion, const [FString](API\\Runtime\\Core\\Containers\\FString) & SessionId, const [FString](API\\Runtime\\Core\\Containers\\FString) & SavedDir )", "variables": []}
|
58 |
+
{"className": "FAnalyticsSessionSummaryManager::FAnalyticsSessionSummaryManager", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Delegate constructor.", "module": "AnalyticsET", "code": "FAnalyticsSessionSummaryManager &40; const FString & ProcessName, const FString & ProcessGroupId, uint32 InCurrentProcessId, uint32 PrincipalProcessId, const FString & UserId, const FString & AppId, const FString & AppVersion, const FString & SessionId, const FString & SessionRootDir &41;", "variables": []}
|
59 |
+
{"className": "FAnalyticsSessionSummaryManager::~FAnalyticsSessionSummaryManager", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Destructor.", "module": "AnalyticsET", "code": "~FAnalyticsSessionSummaryManager()", "variables": []}
|
60 |
+
{"className": "FAnalyticsSessionSummaryManager", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummaryManager.h", "description": "Several processes can collaborate to collect analytics for one principal process. The common case being the Editor acting as the principal process and CrashReportClient (CRC) acting as a subsidiary process. The principal process and its subsidiaries form a group of processes tied together. The last process of the group to exit is responsible to aggregates and sends the final report for the principal process. For any reasons, if the final report cannot be sent by a group, the responsibility to deal with the left over is put on the principal process. The principal process is responsible to clean up the left over from its previous execution(s) and possibly salvage and send reports delayed.", "module": "AnalyticsET", "code": "class FAnalyticsSessionSummaryManager", "variables": []}
|
61 |
+
{"className": "FAnalyticsSessionSummarySender::SendSessionSummary", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummarySender.h", "description": "Emits the summary events for the specified session id on behalf of the specified user/app/appversion. The function filters the properties by invoking the functor specified at construction.", "module": "AnalyticsET", "code": "virtual bool SendSessionSummary ( const [FString](API\\Runtime\\Core\\Containers\\FString) & UserId, const [FString](API\\Runtime\\Core\\Containers\\FString) & AppId, const [FString](API\\Runtime\\Core\\Containers\\FString) & AppVersion, const [FString](API\\Runtime\\Core\\Containers\\FString) & SessionId, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & Properties )", "variables": []}
|
62 |
+
{"className": "FAnalyticsSessionSummarySender::FAnalyticsSessionSummarySender", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummarySender.h", "description": "Construction a summary sender.", "module": "AnalyticsET", "code": "FAnalyticsSessionSummarySender ( [IAnalyticsProviderET](API\\Runtime\\AnalyticsET\\IAnalyticsProviderET) & Provider, [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) &)> ShouldEmitFilterFunc )", "variables": []}
|
63 |
+
{"className": "FAnalyticsSessionSummarySender", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsSessionSummarySender.h", "description": "Sends the analytics session summary to Epic Games analytics service.", "module": "AnalyticsET", "code": "class FAnalyticsSessionSummarySender : public [IAnalyticsSessionSummarySender](API\\Runtime\\AnalyticsET\\IAnalyticsSessionSummarySender)", "variables": []}
|
64 |
+
{"className": "IAnalyticsProviderET::GetAppID", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Method to get the AppID (APIKey)\nthe AppID (APIKey)", "module": "AnalyticsET", "code": "const [FString](API\\Runtime\\Core\\Containers\\FString) & GetAppID() const", "variables": []}
|
65 |
+
{"className": "IAnalyticsProviderET::GetAppVersion", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Method to get the AppVersion\nthe AppVersion", "module": "AnalyticsET", "code": "const [FString](API\\Runtime\\Core\\Containers\\FString) & GetAppVersion() const", "variables": []}
|
66 |
+
{"className": "IAnalyticsProviderET::GetConfig", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Return the current provider configuration.", "module": "AnalyticsET", "code": "const [FAnalyticsET::Config](API\\Runtime\\AnalyticsET\\FAnalyticsET\\Config) & GetConfig() const", "variables": []}
|
67 |
+
{"className": "IAnalyticsProviderET::GetDefaultEventAttribute", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Range checking is not done, similar toTArray. Use GetDefaultAttributeCount() first!\none attribute of the default attributes so we don't have to copy the entire attribute array.", "module": "AnalyticsET", "code": "[FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) GetDefaultEventAttribute ( int AttributeIndex ) const", "variables": []}
|
68 |
+
{"className": "IAnalyticsProviderET::GetDefaultEventAttributesSafe", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "the current array of default attributes.", "module": "AnalyticsET", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > GetDefaultEventAttributesSafe() const", "variables": []}
|
69 |
+
{"className": "IAnalyticsProviderET::BlockUntilFlushed", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Blocks execution in the thread until all events have been flushed to the network.", "module": "AnalyticsET", "code": "void BlockUntilFlushed ( float InTimeoutSec )", "variables": []}
|
70 |
+
{"className": "OnEventRecorded", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "", "module": "AnalyticsET", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< void(const [FString](API\\Runtime\\Core\\Containers\\FString) &EventName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > &Attrs, bool bJson)> OnEventRecorded", "variables": []}
|
71 |
+
{"className": "IAnalyticsProviderET::RecordEvent", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Primary RecordEvent API. Allow move semantics to capture the attributes.", "module": "AnalyticsET", "code": "void RecordEvent ( [FString](API\\Runtime\\Core\\Containers\\FString) && EventName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & Attributes )", "variables": []}
|
72 |
+
{"className": "IAnalyticsProviderET::RecordEvent", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "This class augments RecordEvent with a version that takes the EventName by rvalue reference to save a string copy. Implement the base version in terms of this one.", "module": "AnalyticsET", "code": "virtual void RecordEvent ( const [FString](API\\Runtime\\Core\\Containers\\FString) & EventName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & Attributes )", "variables": []}
|
73 |
+
{"className": "IAnalyticsProviderET::SetAppID", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Special setter to set the AppID, something that is not normally allowed for third party analytics providers.", "module": "AnalyticsET", "code": "void SetAppID ( [FString](API\\Runtime\\Core\\Containers\\FString) && AppID )", "variables": []}
|
74 |
+
{"className": "IAnalyticsProviderET::SetAppVersion", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Sets the AppVersion.", "module": "AnalyticsET", "code": "void SetAppVersion ( [FString](API\\Runtime\\Core\\Containers\\FString) && AppVersion )", "variables": []}
|
75 |
+
{"className": "IAnalyticsProviderET::SetEventCallback", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Set a callback to be invoked any time an event is queued.", "module": "AnalyticsET", "code": "void SetEventCallback ( const [OnEventRecorded](API\\Runtime\\AnalyticsET\\IAnalyticsProviderET\\OnEventRecorded) & Callback )", "variables": []}
|
76 |
+
{"className": "IAnalyticsProviderET::GetDefaultEventAttributeCount", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Used with GetDefaultAttribute to iterate over the default attributes.\nthe number of default attributes are currently being applied.", "module": "AnalyticsET", "code": "int32 GetDefaultEventAttributeCount() const", "variables": []}
|
77 |
+
{"className": "IAnalyticsProviderET::SetDefaultEventAttributes", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Sets an array of attributes that will automatically be appended to any event that is sent. Logical effect is like adding them to all events before calling RecordEvent. Practically, it is implemented much more efficiently from a storage and allocation perspective.", "module": "AnalyticsET", "code": "void SetDefaultEventAttributes ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > && Attributes )", "variables": []}
|
78 |
+
{"className": "IAnalyticsProviderET::SetShouldRecordEventFunc", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Set an event filter to dynamically control whether an event should be sent.", "module": "AnalyticsET", "code": "void SetShouldRecordEventFunc ( const [ShouldRecordEventFunction](API\\Runtime\\AnalyticsET\\IAnalyticsProviderET\\ShouldRecordEventFunction) & ShouldRecordEventFunc )", "variables": []}
|
79 |
+
{"className": "IAnalyticsProviderET::SetHeader", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Sets a header to be included with analytics http requests", "module": "AnalyticsET", "code": "void SetHeader ( const [FString](API\\Runtime\\Core\\Containers\\FString) & HeaderName, const [FString](API\\Runtime\\Core\\Containers\\FString) & HeaderValue )", "variables": []}
|
80 |
+
{"className": "IAnalyticsProviderET::SetURLEndpoint", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Updates the default URL endpoint and AltDomains.", "module": "AnalyticsET", "code": "void SetURLEndpoint ( const [FString](API\\Runtime\\Core\\Containers\\FString) & UrlEndpoint, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & AltDomains )", "variables": []}
|
81 |
+
{"className": "IAnalyticsProviderET::StartSession", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "This class augments StartSession with a version that takes the SessionID instead of always generating it. Implement the base version in terms of this one.", "module": "AnalyticsET", "code": "virtual bool StartSession ( const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & Attributes )", "variables": []}
|
82 |
+
{"className": "ShouldRecordEventFunction", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Callback used before any event is actually sent. Allows higher level code to disable events.", "module": "AnalyticsET", "code": "typedef [TFunction](API\\Runtime\\Core\\GenericPlatform\\TFunction)< bool(const [IAnalyticsProviderET](API\\Runtime\\AnalyticsET\\IAnalyticsProviderET) &ThisProvider, const [FString](API\\Runtime\\Core\\Containers\\FString) &EventName)> ShouldRecordEventFunction", "variables": []}
|
83 |
+
{"className": "IAnalyticsProviderET::ShouldRecordEvent", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Allows higher level code to abort logic to set up for a RecordEvent call by checking the filter that will be used to send the event first.\ntrue if the event will be recorded using the currently installed ShouldRecordEvent function", "module": "AnalyticsET", "code": "bool ShouldRecordEvent ( const [FString](API\\Runtime\\Core\\Containers\\FString) & EventName ) const", "variables": []}
|
84 |
+
{"className": "IAnalyticsProviderET::StartSession", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "Primary StartSession API. Allow move semantics to capture the attributes.", "module": "AnalyticsET", "code": "bool StartSession ( [FString](API\\Runtime\\Core\\Containers\\FString) InSessionID, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & Attributes )", "variables": []}
|
85 |
+
{"className": "IAnalyticsProviderET", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h", "description": "ET specific analytics provider instance. Exposes additional APIs to support Json-based events, default attributes, and allowing events to be disabled (generally via hotfixing).", "module": "AnalyticsET", "code": "class IAnalyticsProviderET : public [IAnalyticsProvider](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsProvider)", "variables": []}
|
86 |
+
{"className": "IAnalyticsSessionSummarySender::SendSessionSummary", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsSessionSummarySender.h", "description": "Emits the summary events for the specified session id on behalf of the specified user/app/appversion. The function filters the properties by invoking the functor specified at construction.", "module": "AnalyticsET", "code": "bool SendSessionSummary ( const [FString](API\\Runtime\\Core\\Containers\\FString) & UserId, const [FString](API\\Runtime\\Core\\Containers\\FString) & AppId, const [FString](API\\Runtime\\Core\\Containers\\FString) & AppVersion, const [FString](API\\Runtime\\Core\\Containers\\FString) & SessionId, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnalyticsEventAttribute](API\\Runtime\\Analytics\\FAnalyticsEventAttribute) > & Properties )", "variables": []}
|
87 |
+
{"className": "IAnalyticsSessionSummarySender::~IAnalyticsSessionSummarySender", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsSessionSummarySender.h", "description": "", "module": "AnalyticsET", "code": "virtual ~IAnalyticsSessionSummarySender()", "variables": []}
|
88 |
+
{"className": "IAnalyticsSessionSummarySender", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsSessionSummarySender.h", "description": "Sends the analytics session summary to a backend service.", "module": "AnalyticsET", "code": "class IAnalyticsSessionSummarySender", "variables": []}
|
ue5-api-AnalyticsMulticast.jsonl
ADDED
@@ -0,0 +1,6 @@
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|
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1 |
+
{"className": "FAnalyticsMulticast::Config::GetKeyNameForProviderModuleNames", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Public/AnalyticsMulticast.h", "description": "KeyName required for APIKey configuration.", "module": "AnalyticsMulticast", "code": "static FString GetKeyNameForProviderModuleNames&40;&41;", "variables": []}
|
2 |
+
{"className": "Config", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Public/AnalyticsMulticast.h", "description": "Defines required configuration values for multicast analytics provider. Basically, you provide a list of provider modules that define the providers you want to multicast events to. Beyond that, each provider module created will use the provided configuration delegate to configure itself, so that configuration delegate must be able to configure each specific provider as well (see CreateAnalyticsProvider function below).", "module": "AnalyticsMulticast", "code": "struct Config", "variables": [{"type": "FString", "name": "ProviderModuleNames", "description": "Comma separated list of analytics provider modules"}]}
|
3 |
+
{"className": "FAnalyticsMulticast::CreateAnalyticsProvider", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Public/AnalyticsMulticast.h", "description": "Construct an analytics provider directly from a config object (and a delegate to provide configuration to each configured provider).", "module": "AnalyticsMulticast", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IAnalyticsProvider](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsProvider) > CreateAnalyticsProvider ( const [Config](API\\Plugins\\AnalyticsMulticast\\FAnalyticsMulticast\\Config) & ConfigValues, const FAnalyticsProviderConfigurationDelegate & GetConfigValue ) const", "variables": []}
|
4 |
+
{"className": "FAnalyticsMulticast::CreateAnalyticsProvider", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Public/AnalyticsMulticast.h", "description": "When a particular provider module is loaded, it will create an instance and use the provided Configuration delegate to configure each provider.", "module": "AnalyticsMulticast", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [IAnalyticsProvider](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsProvider) > CreateAnalyticsProvider ( const FAnalyticsProviderConfigurationDelegate & GetConfigValue ) const", "variables": []}
|
5 |
+
{"className": "FAnalyticsMulticast::Get", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Public/AnalyticsMulticast.h", "description": "Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.\nReturns singleton instance, loading the module on demand if needed", "module": "AnalyticsMulticast", "code": "static [FAnalyticsMulticast](API\\Plugins\\AnalyticsMulticast\\FAnalyticsMulticast) & Get()", "variables": []}
|
6 |
+
{"className": "FAnalyticsMulticast", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Public/AnalyticsMulticast.h", "description": "Exposes a multicast provider that multicasts analytics events to multiple providers. Configured using a comma separated list of provider modules. Each module then uses The supplied configuration delegate to configure itself.", "module": "AnalyticsMulticast", "code": "class FAnalyticsMulticast : public [IAnalyticsProviderModule](API\\Runtime\\Analytics\\Interfaces\\IAnalyticsProviderModule)", "variables": []}
|
ue5-api-AnalyticsMulticastEditor.jsonl
ADDED
@@ -0,0 +1,5 @@
|
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|
|
|
|
|
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|
1 |
+
{"className": "FAnalyticsMulticastEditorModule", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Public/AnalyticsMulticastEditor.h", "description": "", "module": "AnalyticsMulticastEditor", "code": "class FAnalyticsMulticastEditorModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
2 |
+
{"className": "UAnalyticsMulticastSettings::ReadConfigSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Classes/AnalyticsMulticastSettings.h", "description": "Provides a mechanism to read the section based information into thisUObject's properties", "module": "AnalyticsMulticastEditor", "code": "virtual void ReadConfigSettings()", "variables": []}
|
3 |
+
{"className": "UAnalyticsMulticastSettings::WriteConfigSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Classes/AnalyticsMulticastSettings.h", "description": "Provides a mechanism to save this object's properties to the section based ini values", "module": "AnalyticsMulticastEditor", "code": "virtual void WriteConfigSettings()", "variables": []}
|
4 |
+
{"className": "UAnalyticsMulticastSettings::UAnalyticsMulticastSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Classes/AnalyticsMulticastSettings.h", "description": "", "module": "AnalyticsMulticastEditor", "code": "UAnalyticsMulticastSettings ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
5 |
+
{"className": "UAnalyticsMulticastSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Classes/AnalyticsMulticastSettings.h", "description": "", "module": "AnalyticsMulticastEditor", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAnalyticsMulticastSettings : public [UAnalyticsSettingsBase](API\\Runtime\\AnalyticsVisualEditing\\UAnalyticsSettingsBase)", "variables": [{"type": "TArray<FString...", "name": "DebugMulticastProviders", "description": "The list of analytics providers to forward analytics events to"}, {"type": "TArray<FString...", "name": "DevelopmentMulticastProviders", "description": "The list of analytics providers to forward analytics events to"}, {"type": "TArray<FString...", "name": "ReleaseMulticastProviders", "description": "The list of analytics providers to forward analytics events to"}, {"type": "TArray<FString...", "name": "TestMulticastProviders", "description": "The list of analytics providers to forward analytics events to"}]}
|
ue5-api-AnalyticsVisualEditing.jsonl
ADDED
@@ -0,0 +1,16 @@
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1 |
+
{"className": "FAnalyticsVisualEditingModule", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Public/AnalyticsVisualEditing.h", "description": "This module holds the baseUObjectclass that allows visual editing of configuration settings in the Unreal Editor. This is needed because the settings need to be usable outside of theUObjectframework so these objects wrap those settings for editor display purposes and write the non-UObject config property information out", "module": "AnalyticsVisualEditing", "code": "class FAnalyticsVisualEditingModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
2 |
+
{"className": "UAnalyticsSettings::ReadConfigSettings", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "Provides a mechanism to read the section based information into thisUObject's properties", "module": "AnalyticsVisualEditing", "code": "virtual void ReadConfigSettings()", "variables": []}
|
3 |
+
{"className": "UAnalyticsSettings::WriteConfigSettings", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "Provides a mechanism to save this object's properties to the section based ini values", "module": "AnalyticsVisualEditing", "code": "virtual void WriteConfigSettings()", "variables": []}
|
4 |
+
{"className": "UAnalyticsSettings", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "", "module": "AnalyticsVisualEditing", "code": "class UAnalyticsSettings : public [UAnalyticsSettingsBase](API\\Runtime\\AnalyticsVisualEditing\\UAnalyticsSettingsBase)", "variables": [{"type": "FString", "name": "DebugProviderName", "description": "The name of the plugin containing your desired analytics provider"}, {"type": "FString", "name": "DevelopmentProviderName", "description": "The name of the plugin containing your desired analytics provider"}, {"type": "FString", "name": "ReleaseProviderName", "description": "The name of the plugin containing your desired analytics provider"}, {"type": "FString", "name": "TestProviderName", "description": "The name of the plugin containing your desired analytics provider"}]}
|
5 |
+
{"className": "UAnalyticsSettings::UAnalyticsSettings", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "", "module": "AnalyticsVisualEditing", "code": "UAnalyticsSettings ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
6 |
+
{"className": "UAnalyticsSettingsBase::GetDevelopmentIniSection", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "", "module": "AnalyticsVisualEditing", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetDevelopmentIniSection() const", "variables": []}
|
7 |
+
{"className": "UAnalyticsSettingsBase::GetDebugIniSection", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "", "module": "AnalyticsVisualEditing", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetDebugIniSection() const", "variables": []}
|
8 |
+
{"className": "UAnalyticsSettingsBase::GetReleaseIniSection", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "Helpers so that subclasses don't need to hardcode the strings in case they change", "module": "AnalyticsVisualEditing", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetReleaseIniSection() const", "variables": []}
|
9 |
+
{"className": "UAnalyticsSettingsBase::GetIniName", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "", "module": "AnalyticsVisualEditing", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetIniName() const", "variables": []}
|
10 |
+
{"className": "UAnalyticsSettingsBase::GetSectionDescription", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "Gets the description for the section, uses the classes ToolTip by default.", "module": "AnalyticsVisualEditing", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetSectionDescription() const", "variables": []}
|
11 |
+
{"className": "UAnalyticsSettingsBase::GetSectionText", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "Gets the section text for this", "module": "AnalyticsVisualEditing", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetSectionText() const", "variables": []}
|
12 |
+
{"className": "UAnalyticsSettingsBase::GetTestIniSection", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "", "module": "AnalyticsVisualEditing", "code": "[FString](API\\Runtime\\Core\\Containers\\FString) GetTestIniSection() const", "variables": []}
|
13 |
+
{"className": "UAnalyticsSettingsBase::ReadConfigSettings", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "Provides a mechanism to read the section based information into thisUObject's properties", "module": "AnalyticsVisualEditing", "code": "virtual void ReadConfigSettings()", "variables": []}
|
14 |
+
{"className": "UAnalyticsSettingsBase::WriteConfigSettings", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "Provides a mechanism to save this object's properties to the section based ini values", "module": "AnalyticsVisualEditing", "code": "virtual void WriteConfigSettings()", "variables": []}
|
15 |
+
{"className": "UAnalyticsSettingsBase::UAnalyticsSettingsBase", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "", "module": "AnalyticsVisualEditing", "code": "UAnalyticsSettingsBase ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
16 |
+
{"className": "UAnalyticsSettingsBase", "headerPath": "/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h", "description": "", "module": "AnalyticsVisualEditing", "code": "class UAnalyticsSettingsBase : public [UDeveloperSettings](API\\Runtime\\DeveloperSettings\\Engine\\UDeveloperSettings)", "variables": [{"type": "FText", "name": "SettingsDisplayName", "description": ""}, {"type": "FText", "name": "SettingsTooltip", "description": ""}]}
|
ue5-api-AndroidCameraEditor.jsonl
ADDED
@@ -0,0 +1,5 @@
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1 |
+
{"className": "FAndroidCameraEditorModule::ShutdownModule", "headerPath": "/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraEditor.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "AndroidCameraEditor", "code": "virtual void ShutdownModule()", "variables": []}
|
2 |
+
{"className": "FAndroidCameraEditorModule::StartupModule", "headerPath": "/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraEditor.h", "description": "FModuleManager::Get().LoadModuleChecked(TEXT(\"HTTP\"));", "module": "AndroidCameraEditor", "code": "virtual void StartupModule()", "variables": []}
|
3 |
+
{"className": "FAndroidCameraEditorModule", "headerPath": "/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraEditor.h", "description": "", "module": "AndroidCameraEditor", "code": "class FAndroidCameraEditorModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
4 |
+
{"className": "UAndroidCameraRuntimeSettings::UAndroidCameraRuntimeSettings", "headerPath": "/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraRuntimeSettings.h", "description": "", "module": "AndroidCameraEditor", "code": "UAndroidCameraRuntimeSettings ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
5 |
+
{"className": "UAndroidCameraRuntimeSettings", "headerPath": "/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraRuntimeSettings.h", "description": "Implements the settings for the AndroidCamera plugin.", "module": "AndroidCameraEditor", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig) class UAndroidCameraRuntimeSettings : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "bool", "name": "bEnablePermission", "description": "Enable camera permission in AndroidManifest."}, {"type": "bool", "name": "bRequiresAnyCamera", "description": "Requires a camera to operate (if true and back-facing and front-facing are false, sets android.hardware.camera.any as required)"}, {"type": "bool", "name": "bRequiresBackFacingCamera", "description": "Requires back-facing camera in AndroidManifest (android.hardware.camera)"}, {"type": "bool", "name": "bRequiresFrontFacingCamera", "description": "Requires front-facing camera in AndroidManifest (android.hardware.camera.front)"}]}
|
ue5-api-AndroidCameraFactory.jsonl
ADDED
@@ -0,0 +1,2 @@
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1 |
+
{"className": "UAndroidCameraSettings::UAndroidCameraSettings", "headerPath": "/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Public/AndroidCameraSettings.h", "description": "Default constructor.", "module": "AndroidCameraFactory", "code": "UAndroidCameraSettings()", "variables": []}
|
2 |
+
{"className": "UAndroidCameraSettings", "headerPath": "/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Public/AndroidCameraSettings.h", "description": "Settings for the ImgMedia module.", "module": "AndroidCameraFactory", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine) class UAndroidCameraSettings : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "bool", "name": "CacheableVideoSampleBuffers", "description": "Whether video samples should be cacheable (default = off)."}]}
|
ue5-api-AndroidDeviceProfileSelector.jsonl
ADDED
@@ -0,0 +1,22 @@
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1 |
+
{"className": "FAndroidDeviceProfileSelector::FindMatchingProfile", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "static [FString](API\\Runtime\\Core\\Containers\\FString) FindMatchingProfile ( const [FString](API\\Runtime\\Core\\Containers\\FString) & FallbackProfileName )", "variables": []}
|
2 |
+
{"className": "FAndroidDeviceProfileSelector::GetNumProfiles", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "static int32 GetNumProfiles()", "variables": []}
|
3 |
+
{"className": "FAndroidDeviceProfileSelector::GetSelectorProperties", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "static const [TMap](API\\Runtime\\Core\\Containers\\TMap)< [FName](API\\Runtime\\Core\\UObject\\FName), [FString](API\\Runtime\\Core\\Containers\\FString) > & GetSelectorProperties()", "variables": []}
|
4 |
+
{"className": "SelectorProperties", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "Container of various device properties used for device profile matching.", "module": "AndroidDeviceProfileSelector", "code": "static [TMap](API\\Runtime\\Core\\Containers\\TMap)< [FName](API\\Runtime\\Core\\UObject\\FName), [FString](API\\Runtime\\Core\\Containers\\FString) > SelectorProperties;", "variables": []}
|
5 |
+
{"className": "FAndroidDeviceProfileSelector::SetSelectorProperties", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "static void SetSelectorProperties ( const [TMap](API\\Runtime\\Core\\Containers\\TMap)< [FName](API\\Runtime\\Core\\UObject\\FName), [FString](API\\Runtime\\Core\\Containers\\FString) > & Params )", "variables": []}
|
6 |
+
{"className": "FAndroidDeviceProfileSelector", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "class FAndroidDeviceProfileSelector", "variables": []}
|
7 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_GPUFamily", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_GPUFamily ( TEXT(\"SRC_GPUFamily\") ) }", "variables": []}
|
8 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_GLVersion", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_GLVersion ( TEXT(\"SRC_GLVersion\") ) }", "variables": []}
|
9 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_Chipset", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_Chipset ( TEXT(\"SRC_Chipset\") ) }", "variables": []}
|
10 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_HMDSystemName", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_HMDSystemName ( TEXT(\"SRC_HMDSystemName\") ) }", "variables": []}
|
11 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_TotalPhysicalGB", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_TotalPhysicalGB ( TEXT(\"SRC_TotalPhysicalGB\") ) }", "variables": []}
|
12 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_VulkanAvailable", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_VulkanAvailable ( TEXT(\"SRC_VulkanAvailable\") ) }", "variables": []}
|
13 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_VulkanVersion", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_VulkanVersion ( TEXT(\"SRC_VulkanVersion\") ) }", "variables": []}
|
14 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_AndroidVersion", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_AndroidVersion ( TEXT(\"SRC_AndroidVersion\") ) }", "variables": []}
|
15 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_DeviceMake", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_DeviceMake ( TEXT(\"SRC_DeviceMake\") ) }", "variables": []}
|
16 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_DeviceModel", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_DeviceModel ( TEXT(\"SRC_DeviceModel\") ) }", "variables": []}
|
17 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_DeviceBuildNumber", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_DeviceBuildNumber ( TEXT(\"SRC_DeviceBuildNumber\") ) }", "variables": []}
|
18 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_UsingHoudini", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_UsingHoudini ( TEXT(\"SRC_UsingHoudini\") ) }", "variables": []}
|
19 |
+
{"className": "FAndroidProfileSelectorSourceProperties::SRC_Hardware", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "namespace FAndroidProfileSelectorSourceProperties { static [FName](API\\Runtime\\Core\\UObject\\FName) FAndroidProfileSelectorSourceProperties::SRC_Hardware ( TEXT(\"SRC_Hardware\") ) }", "variables": []}
|
20 |
+
{"className": "FJavaSurfaceViewDevice", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidJavaSurfaceViewDevices.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FJavaSurfaceViewDevice", "variables": [{"type": "FString", "name": "Manufacturer", "description": ""}, {"type": "FString", "name": "Model", "description": ""}]}
|
21 |
+
{"className": "UAndroidJavaSurfaceViewDevices::UAndroidJavaSurfaceViewDevices", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidJavaSurfaceViewDevices.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "UAndroidJavaSurfaceViewDevices ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
22 |
+
{"className": "UAndroidJavaSurfaceViewDevices", "headerPath": "/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidJavaSurfaceViewDevices.h", "description": "", "module": "AndroidDeviceProfileSelector", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=DeviceProfiles) class UAndroidJavaSurfaceViewDevices : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "TArray<FJavaSu...", "name": "SurfaceViewDevices", "description": "Array of devices that require the java view scaling workaround"}]}
|
ue5-api-AndroidFileServer.jsonl
ADDED
@@ -0,0 +1,8 @@
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1 |
+
{"className": "EAFSActiveType::Type", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/Classes/AndroidFileServerBPLibrary.h", "description": "", "module": "AndroidFileServer", "code": "namespace EAFSActiveType { enum Type { None = 0, USBOnly = 1, NetworkOnly = 2, Combined = 3, } }", "variables": []}
|
2 |
+
{"className": "FAndroidFileServerModule::ShutdownModule", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/Public/AndroidFileServer.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "AndroidFileServer", "code": "virtual void ShutdownModule()", "variables": []}
|
3 |
+
{"className": "FAndroidFileServerModule", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/Public/AndroidFileServer.h", "description": "", "module": "AndroidFileServer", "code": "class FAndroidFileServerModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
4 |
+
{"className": "FAndroidFileServerModule::StartupModule", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/Public/AndroidFileServer.h", "description": "IModuleInterfaceimplementation", "module": "AndroidFileServer", "code": "virtual void StartupModule()", "variables": []}
|
5 |
+
{"className": "UAndroidFileServerBPLibrary::IsFileServerRunning", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/Classes/AndroidFileServerBPLibrary.h", "description": "Check if Android FileServer is running", "module": "AndroidFileServer", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AndroidFileServer\") static [TEnumAsByte](API\\Runtime\\Core\\Containers\\TEnumAsByte)< [EAFSActiveType::Type](API\\Plugins\\AndroidFileServer\\EAFSActiveType__Type) > IsFileServerRunning()", "variables": []}
|
6 |
+
{"className": "UAndroidFileServerBPLibrary::StartFileServer", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/Classes/AndroidFileServerBPLibrary.h", "description": "Request startup of Android FileServer", "module": "AndroidFileServer", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AndroidFileServer\") static bool StartFileServer ( bool bUSB, bool bNetwork, int32 Port )", "variables": []}
|
7 |
+
{"className": "UAndroidFileServerBPLibrary::StopFileServer", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/Classes/AndroidFileServerBPLibrary.h", "description": "Request termination of Android FileServer", "module": "AndroidFileServer", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AndroidFileServer\") static bool StopFileServer ( bool bUSB, bool bNetwork )", "variables": []}
|
8 |
+
{"className": "UAndroidFileServerBPLibrary", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/Classes/AndroidFileServerBPLibrary.h", "description": "", "module": "AndroidFileServer", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAndroidFileServerBPLibrary : public [UBlueprintFunctionLibrary](API\\Runtime\\Engine\\Kismet\\UBlueprintFunctionLibrary)", "variables": []}
|
ue5-api-AndroidFileServerEditor.jsonl
ADDED
@@ -0,0 +1,6 @@
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|
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|
1 |
+
{"className": "EAFSConnectionType::Type", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServerEditor/Public/AndroidFileServerRuntimeSettings.h", "description": "Implements the settings for the AndroidFileServer plugin.", "module": "AndroidFileServerEditor", "code": "namespace EAFSConnectionType { enum Type { USBOnly = 0, NetworkOnly = 1, Combined = 2, } }", "variables": []}
|
2 |
+
{"className": "FAndroidFileServerEditorModule::ShutdownModule", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServerEditor/Public/AndroidFileServerEditor.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "AndroidFileServerEditor", "code": "virtual void ShutdownModule()", "variables": []}
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3 |
+
{"className": "FAndroidFileServerEditorModule::StartupModule", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServerEditor/Public/AndroidFileServerEditor.h", "description": "FModuleManager::Get().LoadModuleChecked(TEXT(\"HTTP\"));", "module": "AndroidFileServerEditor", "code": "virtual void StartupModule()", "variables": []}
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4 |
+
{"className": "FAndroidFileServerEditorModule", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServerEditor/Public/AndroidFileServerEditor.h", "description": "", "module": "AndroidFileServerEditor", "code": "class FAndroidFileServerEditorModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
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5 |
+
{"className": "UAndroidFileServerRuntimeSettings::UAndroidFileServerRuntimeSettings", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServerEditor/Public/AndroidFileServerRuntimeSettings.h", "description": "", "module": "AndroidFileServerEditor", "code": "UAndroidFileServerRuntimeSettings ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
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6 |
+
{"className": "UAndroidFileServerRuntimeSettings", "headerPath": "/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServerEditor/Public/AndroidFileServerRuntimeSettings.h", "description": "", "module": "AndroidFileServerEditor", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig) class UAndroidFileServerRuntimeSettings : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "bool", "name": "bAllowExternalStartInShipping", "description": "Allow FileServer to be started in Shipping builds with UnrealAndroidFileTool."}, {"type": "bool", "name": "bAllowNetworkConnection", "description": "Allow FileServer connection using network."}, {"type": "bool", "name": "bCompileAFSProject", "description": "Compile standalone AFS project."}, {"type": "bool", "name": "bEnablePlugin", "description": "Enable Android FileServer for packaged builds and quick launch."}, {"type": "bool", "name": "bIncludeInShipping", "description": "Embed FileServer in Shipping builds."}, {"type": "bool", "name": "bLogFiles", "description": "Log files transferred."}, {"type": "bool", "name": "bReportStats", "description": "Report transfer rate statistics."}, {"type": "bool", "name": "bUseCompression", "description": "Enable compression during data transfer."}, {"type": "bool", "name": "bUseManualIPAddress", "description": "Use manual IP address instead of automatic query from device (only for single device deploys!)"}, {"type": "TEnumAsByte<EA...", "name": "ConnectionType", "description": "How to connect to file server (USB cable, Network, or combined)"}, {"type": "FString", "name": "ManualIPAddress", "description": "IP address of device to use."}, {"type": "FString", "name": "SecurityToken", "description": "Optional security token required to start FileServer (leave empty to disable)"}]}
|
ue5-api-AndroidMediaFactory.jsonl
ADDED
@@ -0,0 +1,2 @@
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1 |
+
{"className": "UAndroidMediaSettings::UAndroidMediaSettings", "headerPath": "/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Public/AndroidMediaSettings.h", "description": "Default constructor.", "module": "AndroidMediaFactory", "code": "UAndroidMediaSettings()", "variables": []}
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2 |
+
{"className": "UAndroidMediaSettings", "headerPath": "/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Public/AndroidMediaSettings.h", "description": "Settings for the ImgMedia module.", "module": "AndroidMediaFactory", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine) class UAndroidMediaSettings : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "bool", "name": "CacheableVideoSampleBuffers", "description": "Whether video samples should be cacheable (default = off)."}]}
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ue5-api-AndroidPermission.jsonl
ADDED
@@ -0,0 +1,11 @@
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1 |
+
{"className": "FAndroidPermissionDelegate", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Classes/AndroidPermissionCallbackProxy.h", "description": "", "module": "AndroidPermission", "code": "typedef TMulticastDelegate_TwoParams< void, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > &, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< bool > & > FAndroidPermissionDelegate", "variables": []}
|
2 |
+
{"className": "FAndroidPermissionDynamicDelegate", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Classes/AndroidPermissionCallbackProxy.h", "description": "", "module": "AndroidPermission", "code": "class FAndroidPermissionDynamicDelegate", "variables": []}
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3 |
+
{"className": "FAndroidPermissionModule::ShutdownModule", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Public/AndroidPermission.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "AndroidPermission", "code": "virtual void ShutdownModule()", "variables": []}
|
4 |
+
{"className": "FAndroidPermissionModule::StartupModule", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Public/AndroidPermission.h", "description": "FModuleManager::Get().LoadModuleChecked(TEXT(\"HTTP\"));", "module": "AndroidPermission", "code": "virtual void StartupModule()", "variables": []}
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5 |
+
{"className": "FAndroidPermissionModule", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Public/AndroidPermission.h", "description": "", "module": "AndroidPermission", "code": "class FAndroidPermissionModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
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6 |
+
{"className": "UAndroidPermissionCallbackProxy::GetInstance", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Classes/AndroidPermissionCallbackProxy.h", "description": "", "module": "AndroidPermission", "code": "static [UAndroidPermissionCallbackProxy](API\\Plugins\\AndroidPermission\\UAndroidPermissionCallbackProxy) * GetInstance()", "variables": []}
|
7 |
+
{"className": "UAndroidPermissionCallbackProxy", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Classes/AndroidPermissionCallbackProxy.h", "description": "", "module": "AndroidPermission", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAndroidPermissionCallbackProxy : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "FAndroidPermiss...", "name": "OnPermissionsGrantedDelegate", "description": ""}, {"type": "FAndroidPermiss...", "name": "OnPermissionsGrantedDynamicDelegate", "description": ""}]}
|
8 |
+
{"className": "UAndroidPermissionFunctionLibrary::AcquirePermissions", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Classes/AndroidPermissionFunctionLibrary.h", "description": "Try to acquire permissions and return a singleton callback proxy object containing OnPermissionsGranted delegate", "module": "AndroidPermission", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName=\"Request Android Permissions\"), Category=\"AndroidPermission\") static [UAndroidPermissionCallbackProxy](API\\Plugins\\AndroidPermission\\UAndroidPermissionCallbackProxy) * AcquirePermissions ( const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > & permissions )", "variables": []}
|
9 |
+
{"className": "UAndroidPermissionFunctionLibrary::CheckPermission", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Classes/AndroidPermissionFunctionLibrary.h", "description": "Check if the permission is already granted", "module": "AndroidPermission", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName=\"Check Android Permission\"), Category=\"AndroidPermission\") static bool CheckPermission ( const [FString](API\\Runtime\\Core\\Containers\\FString) & permission )", "variables": []}
|
10 |
+
{"className": "UAndroidPermissionFunctionLibrary::Initialize", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Classes/AndroidPermissionFunctionLibrary.h", "description": "Initialize java objects and cache them for further usage. called when the module is loaded", "module": "AndroidPermission", "code": "static void Initialize()", "variables": []}
|
11 |
+
{"className": "UAndroidPermissionFunctionLibrary", "headerPath": "/Engine/Plugins/Runtime/AndroidPermission/Source/AndroidPermission/Classes/AndroidPermissionFunctionLibrary.h", "description": "", "module": "AndroidPermission", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAndroidPermissionFunctionLibrary : public [UBlueprintFunctionLibrary](API\\Runtime\\Engine\\Kismet\\UBlueprintFunctionLibrary)", "variables": []}
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ue5-api-AnimGraph.jsonl
ADDED
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ue5-api-AnimGraphRuntime.jsonl
ADDED
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See raw diff
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ue5-api-AnimNext.jsonl
ADDED
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ue5-api-AnimToTexture.jsonl
ADDED
@@ -0,0 +1,57 @@
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1 |
+
{"className": "AnimToTextureParamNames::AutoPlay", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::AutoPlay = TEXT(\"AutoPlay\"); }", "variables": []}
|
2 |
+
{"className": "AnimToTextureParamNames::BonePositionTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::BonePositionTexture = TEXT(\"BonePositionTexture\"); }", "variables": []}
|
3 |
+
{"className": "AnimToTextureParamNames::BoneRotationTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::BoneRotationTexture = TEXT(\"BoneRotationTexture\"); }", "variables": []}
|
4 |
+
{"className": "AnimToTextureParamNames::BoneWeightRowsPerFrame", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::BoneWeightRowsPerFrame = TEXT(\"BoneWeightsRowsPerFrame\"); }", "variables": []}
|
5 |
+
{"className": "AnimToTextureParamNames::BoneWeightsTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::BoneWeightsTexture = TEXT(\"BoneWeightsTexture\"); }", "variables": []}
|
6 |
+
{"className": "AnimToTextureParamNames::EndFrame", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::EndFrame = TEXT(\"EndFrame\"); }", "variables": []}
|
7 |
+
{"className": "AnimToTextureParamNames::Frame", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::Frame = TEXT(\"Frame\"); }", "variables": []}
|
8 |
+
{"className": "AnimToTextureParamNames::NumBones", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::NumBones = TEXT(\"NumBones\"); }", "variables": []}
|
9 |
+
{"className": "AnimToTextureParamNames::MinBBox", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::MinBBox = TEXT(\"MinBBox\"); }", "variables": []}
|
10 |
+
{"className": "AnimToTextureParamNames::NumFrames", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::NumFrames = TEXT(\"NumFrames\"); }", "variables": []}
|
11 |
+
{"className": "AnimToTextureParamNames::RowsPerFrame", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::RowsPerFrame = TEXT(\"RowsPerFrame\"); }", "variables": []}
|
12 |
+
{"className": "AnimToTextureParamNames::SampleRate", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::SampleRate = TEXT(\"SampleRate\"); }", "variables": []}
|
13 |
+
{"className": "AnimToTextureParamNames::SizeBBox", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::SizeBBox = TEXT(\"SizeBBox\"); }", "variables": []}
|
14 |
+
{"className": "AnimToTextureParamNames::StartFrame", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::StartFrame = TEXT(\"StartFrame\"); }", "variables": []}
|
15 |
+
{"className": "AnimToTextureParamNames::UseFourInfluences", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::UseFourInfluences = TEXT(\"UseFourInfluences\"); }", "variables": []}
|
16 |
+
{"className": "AnimToTextureParamNames::UseTwoInfluences", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::UseTwoInfluences = TEXT(\"UseTwoInfluences\"); }", "variables": []}
|
17 |
+
{"className": "AnimToTextureParamNames::UseUV0", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::UseUV0 = TEXT(\"UseUV0\"); }", "variables": []}
|
18 |
+
{"className": "AnimToTextureParamNames::UseUV1", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::UseUV1 = TEXT(\"UseUV1\"); }", "variables": []}
|
19 |
+
{"className": "AnimToTextureParamNames::UseUV2", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::UseUV2 = TEXT(\"UseUV2\"); }", "variables": []}
|
20 |
+
{"className": "AnimToTextureParamNames::UseUV3", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::UseUV3 = TEXT(\"UseUV3\"); }", "variables": []}
|
21 |
+
{"className": "AnimToTextureParamNames::VertexNormalTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::VertexNormalTexture = TEXT(\"NormalTexture\"); }", "variables": []}
|
22 |
+
{"className": "EAnimToTextureNumBoneInfluences", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "enum EAnimToTextureNumBoneInfluences { One, Two, Four, }", "variables": []}
|
23 |
+
{"className": "EAnimToTextureMode", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "enum EAnimToTextureMode { Vertex, Bone, }", "variables": []}
|
24 |
+
{"className": "AnimToTextureParamNames::VertexPositionTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "namespace AnimToTextureParamNames { static const [FName](API\\Runtime\\Core\\UObject\\FName) AnimToTextureParamNames::VertexPositionTexture = TEXT(\"PositionTexture\"); }", "variables": []}
|
25 |
+
{"className": "EAnimToTexturePrecision", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "enum EAnimToTexturePrecision { EightBits, SixteenBits, }", "variables": []}
|
26 |
+
{"className": "FAnimToTextureAnimInfo", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FAnimToTextureAnimInfo", "variables": [{"type": "int32", "name": "EndFrame", "description": ""}, {"type": "int32", "name": "StartFrame", "description": ""}]}
|
27 |
+
{"className": "FAnimToTextureAnimSequenceInfo", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FAnimToTextureAnimSequenceInfo", "variables": [{"type": "TObjectPtr<UAn...", "name": "AnimSequence", "description": ""}, {"type": "bool", "name": "bEnabled", "description": ""}, {"type": "bool", "name": "bUseCustomRange", "description": "Use Custom FrameRange"}, {"type": "int32", "name": "EndFrame", "description": "Animation End Frame (Inclusive)"}, {"type": "int32", "name": "StartFrame", "description": "Animation Start Frame"}]}
|
28 |
+
{"className": "FAnimToTextureAutoPlayData", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "", "module": "AnimToTexture", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FAnimToTextureAutoPlayData", "variables": [{"type": "float", "name": "EndFrame", "description": "Last frame of animation"}, {"type": "float", "name": "PlayRate", "description": "Rate for increasing and decreasing speed."}, {"type": "float", "name": "StartFrame", "description": "Starting frame for animation."}, {"type": "float", "name": "TimeOffset", "description": "Adds offset to time"}]}
|
29 |
+
{"className": "FAnimToTextureFrameData", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "", "module": "AnimToTexture", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FAnimToTextureFrameData", "variables": [{"type": "float", "name": "Frame", "description": "Frame to be played"}, {"type": "float", "name": "PrevFrame", "description": "Previous Frame (this is needeed for motion blur)"}]}
|
30 |
+
{"className": "FAnimToTextureModule::ShutdownModule", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureModule.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "AnimToTexture", "code": "virtual void ShutdownModule()", "variables": []}
|
31 |
+
{"className": "FAnimToTextureModule", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureModule.h", "description": "", "module": "AnimToTexture", "code": "class FAnimToTextureModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
32 |
+
{"className": "FAnimToTextureModule::StartupModule", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureModule.h", "description": "IModuleInterfaceimplementation", "module": "AnimToTexture", "code": "virtual void StartupModule()", "variables": []}
|
33 |
+
{"className": "UAnimToTextureDataAsset::BP_GetBonePositionTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Default, Meta=(DisplayName=\"Get Bone Position Texture\")) [UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * BP_GetBonePositionTexture()", "variables": []}
|
34 |
+
{"className": "UAnimToTextureDataAsset::BP_GetBoneRotationTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Default, Meta=(DisplayName=\"Get Bone Rotation Texture\")) [UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * BP_GetBoneRotationTexture()", "variables": []}
|
35 |
+
{"className": "UAnimToTextureDataAsset::BP_GetBoneWeightTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Default, Meta=(DisplayName=\"Get Bone Weight Texture\")) [UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * BP_GetBoneWeightTexture()", "variables": []}
|
36 |
+
{"className": "UAnimToTextureDataAsset::BP_GetSkeletalMesh", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Default, Meta=(DisplayName=\"Get Skeletal Mesh\")) [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * BP_GetSkeletalMesh()", "variables": []}
|
37 |
+
{"className": "UAnimToTextureDataAsset::BP_GetStaticMesh", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Default, Meta=(DisplayName=\"Get Static Mesh\")) [UStaticMesh](API\\Runtime\\Engine\\Engine\\UStaticMesh) * BP_GetStaticMesh()", "variables": []}
|
38 |
+
{"className": "UAnimToTextureDataAsset::GetAsset", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "If we weren't in a plugin, we could unify this in a base class.", "module": "AnimToTexture", "code": "template<typename AssetType> static AssetType * GetAsset ( const [TSoftObjectPtr](API\\Runtime\\CoreUObject\\UObject\\TSoftObjectPtr)< AssetType > & AssetPointer )", "variables": []}
|
39 |
+
{"className": "UAnimToTextureDataAsset::GetBoneRotationTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * GetBoneRotationTexture() const", "variables": []}
|
40 |
+
{"className": "UAnimToTextureDataAsset::GetBonePositionTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * GetBonePositionTexture() const", "variables": []}
|
41 |
+
{"className": "UAnimToTextureDataAsset::GetBoneWeightTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * GetBoneWeightTexture() const", "variables": []}
|
42 |
+
{"className": "UAnimToTextureDataAsset::GetIndexFromAnimSequence", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "Finds AnimSequenceIndexin the Animations Array. Only Enabled elements are returned. Returns -1 if not found.", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Default) int32 GetIndexFromAnimSequence ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * Sequence )", "variables": []}
|
43 |
+
{"className": "UAnimToTextureDataAsset::GetSkeletalMesh", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * GetSkeletalMesh() const", "variables": []}
|
44 |
+
{"className": "UAnimToTextureDataAsset::GetStaticMesh", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UStaticMesh](API\\Runtime\\Engine\\Engine\\UStaticMesh) * GetStaticMesh() const", "variables": []}
|
45 |
+
{"className": "UAnimToTextureDataAsset::GetVertexNormalTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * GetVertexNormalTexture() const", "variables": []}
|
46 |
+
{"className": "UAnimToTextureDataAsset::ResetInfo", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)() void ResetInfo()", "variables": []}
|
47 |
+
{"className": "UAnimToTextureInstancePlaybackLibrary::BatchUpdateInstancesAutoPlayData", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "Updates all instances with the given Transforms and AutoPlayData", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AnimToTexture|Playback\") static bool BatchUpdateInstancesAutoPlayData ( [UInstancedStaticMeshComponent](API\\Runtime\\Engine\\Components\\UInstancedStaticMeshComponent) * InstancedMeshComponent, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnimToTextureAutoPlayData](API\\Plugins\\AnimToTexture\\FAnimToTextureAutoPlayData) > & AutoPlayData, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FMatrix > & Transforms, bool bMarkRenderStateDirty )", "variables": []}
|
48 |
+
{"className": "UAnimToTextureInstancePlaybackLibrary::BatchUpdateInstancesFrameData", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "Updates all instances with the given Transforms and FrameData", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AnimToTexture|Playback\") static bool BatchUpdateInstancesFrameData ( [UInstancedStaticMeshComponent](API\\Runtime\\Engine\\Components\\UInstancedStaticMeshComponent) * InstancedMeshComponent, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnimToTextureFrameData](API\\Plugins\\AnimToTexture\\FAnimToTextureFrameData) > & FrameData, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FMatrix > & Transforms, bool bMarkRenderStateDirty )", "variables": []}
|
49 |
+
{"className": "UAnimToTextureDataAsset::GetVertexPositionTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * GetVertexPositionTexture() const", "variables": []}
|
50 |
+
{"className": "UAnimToTextureInstancePlaybackLibrary::GetAutoPlayDataFromDataAsset", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "Returns an AutoPlayData with the Start and End Frame for the given AnimationIndex. If AnimationIndex is out of range, false will be returned.", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AnimToTexture|Playback\") static bool GetAutoPlayDataFromDataAsset ( const [UAnimToTextureDataAsset](API\\Plugins\\AnimToTexture\\UAnimToTextureDataAsset) * DataAsset, int32 AnimationIndex, [FAnimToTextureAutoPlayData](API\\Plugins\\AnimToTexture\\FAnimToTextureAutoPlayData) & AutoPlayData, float TimeOffset, float PlayRate )", "variables": []}
|
51 |
+
{"className": "UAnimToTextureInstancePlaybackLibrary::GetFrame", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AnimToTexture|Playback\") static float GetFrame ( float Time, float StartFrame, float EndFrame, float TimeOffset, float PlayRate, float SampleRate )", "variables": []}
|
52 |
+
{"className": "UAnimToTextureInstancePlaybackLibrary::GetFrameDataFromDataAsset", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AnimToTexture|Playback\") static bool GetFrameDataFromDataAsset ( const [UAnimToTextureDataAsset](API\\Plugins\\AnimToTexture\\UAnimToTextureDataAsset) * DataAsset, int32 AnimationIndex, float Time, [FAnimToTextureFrameData](API\\Plugins\\AnimToTexture\\FAnimToTextureFrameData) & AutoPlayData, float TimeOffset, float PlayRate )", "variables": []}
|
53 |
+
{"className": "UAnimToTextureDataAsset", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h", "description": "", "module": "AnimToTexture", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, BlueprintType) class UAnimToTextureDataAsset : public [UPrimaryDataAsset](API\\Runtime\\Engine\\Engine\\UPrimaryDataAsset)", "variables": [{"type": "int32", "name": "AnimationIndex", "description": "AnimationIndexIndexof the animation to play."}, {"type": "TArray<FAnimTo...", "name": "Animations", "description": ""}, {"type": "TArray<FAnimTo...", "name": "AnimSequences", "description": ""}, {"type": "FName", "name": "AttachToSocket", "description": "Bone used for Rigid Binding."}, {"type": "bool", "name": "bAutoPlay", "description": "Material Layer Static Switches AutoPlay will use Engine Time for driving the animation."}, {"type": "bool", "name": "bEnforcePowerOfTwo", "description": "Enforce Power Of Two on texture resolutions."}, {"type": "FVector3f", "name": "BoneMinBBox", "description": ""}, {"type": "TSoftObjectPtr<...", "name": "BonePositionTexture", "description": "Texture for storing bone positions This is only used on Bone Mode"}, {"type": "TSoftObjectPtr<...", "name": "BoneRotationTexture", "description": "Texture for storing bone rotations This is only used on Bone Mode"}, {"type": "int32", "name": "BoneRowsPerFrame", "description": ""}, {"type": "FVector3f", "name": "BoneSizeBBox", "description": ""}, {"type": "int32", "name": "BoneWeightRowsPerFrame", "description": ""}, {"type": "TSoftObjectPtr<...", "name": "BoneWeightTexture", "description": "Texture for storing vertex/bone weighting This is only used on Bone Mode"}, {"type": "int32", "name": "Frame", "description": "Frame to play When not using AutoPlay, user is responsible of setting the frame."}, {"type": "int32", "name": "MaxHeight", "description": "Texture Max resolution of the texture. A smaller size will be used if the data fits."}, {"type": "int32", "name": "MaxWidth", "description": "Max resolution of the texture. A smaller size will be used if the data fits."}, {"type": "EAnimToTextureM...", "name": "Mode", "description": "Storage Mode."}, {"type": "EAnimToTextureN...", "name": "NumBoneInfluences", "description": "Number of Bone Influences for deformation."}, {"type": "int32", "name": "NumBones", "description": "Total Number of Bones"}, {"type": "int32", "name": "NumDriverTriangles", "description": "Number of Driver Triangles Each StaticMesh Vertex will be influenced by N SkeletalMesh (Driver) Triangles."}, {"type": "int32", "name": "NumFrames", "description": "Info Total Number of Frames in all animations"}, {"type": "EAnimToTextureP...", "name": "Precision", "description": "Texture Precision"}, {"type": "FTransform", "name": "RootTransform", "description": "Animation Adds transformation to baked textures."}, {"type": "float", "name": "SampleRate", "description": ""}, {"type": "float", "name": "Sigma", "description": "Inverse Distance Weighting This exponent value will be used for computing weights for the DriverTriangles."}, {"type": "int32", "name": "SkeletalLODIndex", "description": "SkeletalMesh LOD to bake."}, {"type": "TSoftObjectPtr<...", "name": "SkeletalMesh", "description": "SkeletalMesh to bake animations from."}, {"type": "int32", "name": "StaticLODIndex", "description": "StaticMesh LOD to bake to."}, {"type": "TSoftObjectPtr<...", "name": "StaticMesh", "description": "StaticMesh to bake to."}, {"type": "int32", "name": "UVChannel", "description": "StaticMesh UVChannelIndexfor storing vertex information."}, {"type": "FVector3f", "name": "VertexMinBBox", "description": ""}, {"type": "TSoftObjectPtr<...", "name": "VertexNormalTexture", "description": "Texture for storing vertex normals This is only used on Vertex Mode"}, {"type": "TSoftObjectPtr<...", "name": "VertexPositionTexture", "description": "Texture for storing vertex positions This is only used on Vertex Mode"}, {"type": "int32", "name": "VertexRowsPerFrame", "description": ""}, {"type": "FVector3f", "name": "VertexSizeBBox", "description": ""}]}
|
54 |
+
{"className": "UAnimToTextureInstancePlaybackLibrary::SetupInstancedMeshComponent", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "Adds Instances and allocates the necessary CustomData.", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AnimToTexture|Playback\") static bool SetupInstancedMeshComponent ( [UInstancedStaticMeshComponent](API\\Runtime\\Engine\\Components\\UInstancedStaticMeshComponent) * InstancedMeshComponent, int32 NumInstances, bool bAutoPlay )", "variables": []}
|
55 |
+
{"className": "UAnimToTextureInstancePlaybackLibrary::UpdateInstanceAutoPlayData", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "Updates a single instance with given AutoPlayData", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AnimToTexture|Playback\") static bool UpdateInstanceAutoPlayData ( [UInstancedStaticMeshComponent](API\\Runtime\\Engine\\Components\\UInstancedStaticMeshComponent) * InstancedMeshComponent, int32 InstanceIndex, const [FAnimToTextureAutoPlayData](API\\Plugins\\AnimToTexture\\FAnimToTextureAutoPlayData) & AutoPlayData, bool bMarkRenderStateDirty )", "variables": []}
|
56 |
+
{"className": "UAnimToTextureInstancePlaybackLibrary::UpdateInstanceFrameData", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "", "module": "AnimToTexture", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AnimToTexture|Playback\") static bool UpdateInstanceFrameData ( [UInstancedStaticMeshComponent](API\\Runtime\\Engine\\Components\\UInstancedStaticMeshComponent) * InstancedMeshComponent, int32 InstanceIndex, const [FAnimToTextureFrameData](API\\Plugins\\AnimToTexture\\FAnimToTextureFrameData) & FrameData, bool bMarkRenderStateDirty )", "variables": []}
|
57 |
+
{"className": "UAnimToTextureInstancePlaybackLibrary", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h", "description": "", "module": "AnimToTexture", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAnimToTextureInstancePlaybackLibrary : public [UBlueprintFunctionLibrary](API\\Runtime\\Engine\\Kismet\\UBlueprintFunctionLibrary)", "variables": []}
|
ue5-api-AnimToTextureEditor.jsonl
ADDED
@@ -0,0 +1,49 @@
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1 |
+
{"className": "AnimToTexture_Private::VectorToColor", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "namespace AnimToTexture_Private { template<class V, class C> void AnimToTexture_Private::VectorToColor ( const V & Vector, C & Color ) }", "variables": []}
|
2 |
+
{"className": "AnimToTexture_Private::WriteSkinWeightsToTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "Writes list of skinweights into texture. The SkinWeights data is already in uint8 & uint16 format, no need for normalizing it.", "module": "AnimToTextureEditor", "code": "namespace AnimToTexture_Private { template<class TextureSettings> bool AnimToTexture_Private::WriteSkinWeightsToTexture ( const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [VertexSkinWeightFour](API\\Plugins\\AnimToTextureEditor\\VertexSkinWeightFour) > & SkinWeights, const int32 NumBones, const int32 RowsPerFrame, const int32 Height, const int32 Width, [UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * Texture ) }", "variables": []}
|
3 |
+
{"className": "AnimToTexture_Private::WriteToTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "Helper utility for writing 8 or 16 bits textures", "module": "AnimToTextureEditor", "code": "namespace AnimToTexture_Private { template<class TextureSettings> bool AnimToTexture_Private::WriteToTexture ( [UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * Texture, const uint32 Height, const uint32 Width, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< typename TextureSettings::ColorType > & Data ) }", "variables": []}
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4 |
+
{"className": "AnimToTexture_Private::WriteVectorsToTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "Writes list of vectors into texture Note: They must be pre-normalized.", "module": "AnimToTextureEditor", "code": "namespace AnimToTexture_Private { template<class V, class TextureSettings> bool AnimToTexture_Private::WriteVectorsToTexture ( const [TArray](API\\Runtime\\Core\\Containers\\TArray)< V > & Vectors, const int32 NumFrames, const int32 RowsPerFrame, const int32 Height, const int32 Width, [UTexture2D](API\\Runtime\\Engine\\Engine\\UTexture2D) * Texture ) }", "variables": []}
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5 |
+
{"className": "FAnimToTextureAssetActions::GetActions", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureAssetActions.h", "description": "Generates a menubuilder for the specified objects.", "module": "AnimToTextureEditor", "code": "virtual void GetActions ( const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * > & InObjects, [FMenuBuilder](API\\Runtime\\Slate\\Framework\\MultiBox\\FMenuBuilder) & MenuBuilder )", "variables": []}
|
6 |
+
{"className": "FAnimToTextureAssetActions::GetCategories", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureAssetActions.h", "description": "Returns the categories that this asset type appears in. The return value is one or more flags from EAssetTypeCategories.", "module": "AnimToTextureEditor", "code": "virtual uint32 GetCategories()", "variables": []}
|
7 |
+
{"className": "FAnimToTextureAssetActions::GetName", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureAssetActions.h", "description": "IAssetTypeActionsImplementation.", "module": "AnimToTextureEditor", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetName() const", "variables": []}
|
8 |
+
{"className": "FAnimToTextureAssetActions::GetSubMenus", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureAssetActions.h", "description": "Returns array of sub-menu names that this asset type is parented under in the Asset Creation Context Menu.", "module": "AnimToTextureEditor", "code": "virtual const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FText](API\\Runtime\\Core\\Internationalization\\FText) > & GetSubMenus() const", "variables": []}
|
9 |
+
{"className": "FAnimToTextureAssetActions::GetSupportedClass", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureAssetActions.h", "description": "Get the supported class of this type.", "module": "AnimToTextureEditor", "code": "virtual [UClass](API\\Runtime\\CoreUObject\\UObject\\UClass) * GetSupportedClass() const", "variables": []}
|
10 |
+
{"className": "FAnimToTextureAssetActions::GetThumbnailOverlay", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureAssetActions.h", "description": "Optionally returns a custom widget to overlay on top of this assets' thumbnail", "module": "AnimToTextureEditor", "code": "virtual [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [SWidget](API\\Runtime\\SlateCore\\Widgets\\SWidget) > GetThumbnailOverlay ( const [FAssetData](API\\Runtime\\CoreUObject\\AssetRegistry\\FAssetData) & AssetData ) const", "variables": []}
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11 |
+
{"className": "FAnimToTextureAssetActions::GetTypeColor", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureAssetActions.h", "description": "Returns the color associated with this type", "module": "AnimToTextureEditor", "code": "virtual [FColor](API\\Runtime\\Core\\Math\\FColor) GetTypeColor() const", "variables": []}
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12 |
+
{"className": "FAnimToTextureAssetActions", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureAssetActions.h", "description": "", "module": "AnimToTextureEditor", "code": "class FAnimToTextureAssetActions : public [FAssetTypeActions_Base](API\\Developer\\AssetTools\\FAssetTypeActions_Base)", "variables": []}
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13 |
+
{"className": "FAnimToTextureEditorModule::ShutdownModule", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureEditorModule.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "AnimToTextureEditor", "code": "virtual void ShutdownModule()", "variables": []}
|
14 |
+
{"className": "FAnimToTextureEditorModule::StartupModule", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureEditorModule.h", "description": "IModuleInterfaceimplementation", "module": "AnimToTextureEditor", "code": "virtual void StartupModule()", "variables": []}
|
15 |
+
{"className": "FAnimToTextureEditorModule", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureEditorModule.h", "description": "", "module": "AnimToTextureEditor", "code": "class FAnimToTextureEditorModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
|
16 |
+
{"className": "ColorType", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "typedef [FVector4u16](API\\Plugins\\AnimToTextureEditor\\FVector4u16) ColorType", "variables": []}
|
17 |
+
{"className": "CompressionSettings", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "static constexpr TextureCompressionSettings CompressionSettings = TextureCompressionSettings::TC_HDR;", "variables": []}
|
18 |
+
{"className": "DefaultColor", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "static constexpr [ColorType](API\\Plugins\\AnimToTextureEditor\\FHighPrecision\\ColorType) DefaultColor = { 0, 0, 0, 0 };", "variables": []}
|
19 |
+
{"className": "PixelFormat", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "static constexpr EPixelFormat PixelFormat = EPixelFormat::PF_R16G16B16A16_UNORM;", "variables": []}
|
20 |
+
{"className": "TextureSourceFormat", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "static constexpr ETextureSourceFormat TextureSourceFormat = ETextureSourceFormat::TSF_RGBA16;", "variables": []}
|
21 |
+
{"className": "FHighPrecision", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "struct FHighPrecision", "variables": []}
|
22 |
+
{"className": "ColorType", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "typedef [FColor](API\\Runtime\\Core\\Math\\FColor) ColorType", "variables": []}
|
23 |
+
{"className": "CompressionSettings", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "static constexpr TextureCompressionSettings CompressionSettings = TextureCompressionSettings::TC_VectorDisplacementmap;", "variables": []}
|
24 |
+
{"className": "PixelFormat", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "static constexpr EPixelFormat PixelFormat = EPixelFormat::PF_B8G8R8A8;", "variables": []}
|
25 |
+
{"className": "TextureSourceFormat", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "static constexpr ETextureSourceFormat TextureSourceFormat = ETextureSourceFormat::TSF_BGRA8;", "variables": []}
|
26 |
+
{"className": "FLowPrecision", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "struct FLowPrecision", "variables": []}
|
27 |
+
{"className": "FSourceMeshToDriverMesh::DeformVerticesAndNormals", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "Deforms Source Vertices with Driver Triangles.", "module": "AnimToTextureEditor", "code": "void DeformVerticesAndNormals ( const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector3f > & DriverVertices, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector3f > & OutVertices, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector3f > & OutNormals ) const", "variables": []}
|
28 |
+
{"className": "FSourceMeshToDriverMesh::GetNumSourceVertices", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "Returns Number of Source Vertices.", "module": "AnimToTextureEditor", "code": "int32 GetNumSourceVertices() const", "variables": []}
|
29 |
+
{"className": "FSourceMeshToDriverMesh::GetSourceNormals", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "Returns Source Normals.", "module": "AnimToTextureEditor", "code": "int32 GetSourceNormals ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector3f > & OutNormals ) const", "variables": []}
|
30 |
+
{"className": "FSourceMeshToDriverMesh::GetSourceVertices", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "Returns Source Vertices.", "module": "AnimToTextureEditor", "code": "int32 GetSourceVertices ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector3f > & OutVertices ) const", "variables": []}
|
31 |
+
{"className": "FSourceMeshToDriverMesh::ProjectSkinWeights", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "Project SkinWeights.", "module": "AnimToTextureEditor", "code": "void ProjectSkinWeights ( [TArray](API\\Runtime\\Core\\Containers\\TArray)< [VertexSkinWeightMax](API\\Plugins\\AnimToTextureEditor\\VertexSkinWeightMax) > & OutSkinWeights ) const", "variables": []}
|
32 |
+
{"className": "FSourceMeshToDriverMesh::Update", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "", "module": "AnimToTextureEditor", "code": "void Update ( const [UStaticMesh](API\\Runtime\\Engine\\Engine\\UStaticMesh) * StaticMesh, const int32 StaticMeshLODIndex, const [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * SkeletalMesh, const int32 SkeletalMeshLODIndex, const int32 NumDrivers, const float Sigma )", "variables": []}
|
33 |
+
{"className": "FSourceMeshToDriverMesh::FSourceMeshToDriverMesh", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "", "module": "AnimToTextureEditor", "code": "FSourceMeshToDriverMesh()", "variables": []}
|
34 |
+
{"className": "DefaultColor", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "static constexpr [ColorType](API\\Plugins\\AnimToTextureEditor\\FLowPrecision\\ColorType) DefaultColor = FColor(0, 0, 0, 0);", "variables": []}
|
35 |
+
{"className": "FSourceMeshToDriverMesh", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "Creates Mapping between StaticMesh (Source) and SkeletalMesh (Driver)", "module": "AnimToTextureEditor", "code": "class FSourceMeshToDriverMesh", "variables": []}
|
36 |
+
{"className": "FSourceVertexData::Update", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "", "module": "AnimToTextureEditor", "code": "void Update ( const FVector3f & SourceVertex, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector3f > & DriverVertices, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FIntVector3 > & DriverTriangles, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [VertexSkinWeightMax](API\\Plugins\\AnimToTextureEditor\\VertexSkinWeightMax) > & DriverSkinWeights, const int32 NumDrivers, const float Sigma )", "variables": []}
|
37 |
+
{"className": "FSourceVertexData::FSourceVertexData", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "", "module": "AnimToTextureEditor", "code": "FSourceVertexData()", "variables": []}
|
38 |
+
{"className": "FSourceVertexData", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "", "module": "AnimToTextureEditor", "code": "class FSourceVertexData", "variables": [{"type": "TArray<FSource...", "name": "DriverTriangleData", "description": "DriverTriangle Data specific to this SourceVertex."}]}
|
39 |
+
{"className": "FSourceVertexDriverTriangleData", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h", "description": "", "module": "AnimToTextureEditor", "code": "struct FSourceVertexDriverTriangleData", "variables": [{"type": "FVector3f", "name": "BarycentricCoords", "description": ""}, {"type": "float", "name": "InverseDistanceWeight", "description": ""}, {"type": "FMatrix44f", "name": "InvMatrix", "description": ""}, {"type": "VertexSkinWeigh...", "name": "SkinWeights", "description": ""}, {"type": "uint8", "name": "TangentLocalIndex", "description": ""}, {"type": "FIntVector3", "name": "Triangle", "description": ""}]}
|
40 |
+
{"className": "FVector4u16", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureUtils.h", "description": "", "module": "AnimToTextureEditor", "code": "struct FVector4u16", "variables": [{"type": "uint16", "name": "W", "description": ""}, {"type": "uint16", "name": "X", "description": ""}, {"type": "uint16", "name": "Y", "description": ""}, {"type": "uint16", "name": "Z", "description": ""}]}
|
41 |
+
{"className": "TVertexSkinWeight", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureSkeletalMesh.h", "description": "", "module": "AnimToTextureEditor", "code": "template<uint16 NumInfluences> struct TVertexSkinWeight", "variables": [{"type": "TStaticArray< u...", "name": "BoneWeights", "description": ""}, {"type": "TStaticArray< u...", "name": "MeshBoneIndices", "description": ""}]}
|
42 |
+
{"className": "UAnimToTextureBPLibrary::AnimationToTexture", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureBPLibrary.h", "description": "Bakes Animation Data into Textures.", "module": "AnimToTextureEditor", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(Category=\"AnimToTexture\")) static bool AnimationToTexture ( [UAnimToTextureDataAsset](API\\Plugins\\AnimToTexture\\UAnimToTextureDataAsset) * DataAsset )", "variables": []}
|
43 |
+
{"className": "UAnimToTextureBPLibrary::ConvertSkeletalMeshToStaticMesh", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureBPLibrary.h", "description": "Utility for converting SkeletalMesh into a StaticMesh", "module": "AnimToTextureEditor", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AnimToTexture\") static [UStaticMesh](API\\Runtime\\Engine\\Engine\\UStaticMesh) * ConvertSkeletalMeshToStaticMesh ( [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * SkeletalMesh, const [FString](API\\Runtime\\Core\\Containers\\FString) PackageName, const int32 LODIndex )", "variables": []}
|
44 |
+
{"className": "UAnimToTextureBPLibrary::SetLightMapIndex", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureBPLibrary.h", "description": "Utility for setting a StaticMesh LightMapIndex.", "module": "AnimToTextureEditor", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=\"AnimToTexture\") static bool SetLightMapIndex ( [UStaticMesh](API\\Runtime\\Engine\\Engine\\UStaticMesh) * StaticMesh, const int32 LODIndex, const int32 LightmapIndex, bool bGenerateLightmapUVs )", "variables": []}
|
45 |
+
{"className": "UAnimToTextureBPLibrary::UpdateMaterialInstanceFromDataAsset", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureBPLibrary.h", "description": "Updates a material's parameters to match those of an AnimToTexture DataAsset", "module": "AnimToTextureEditor", "code": "[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(Category=\"AnimToTexture\")) static void UpdateMaterialInstanceFromDataAsset ( const [UAnimToTextureDataAsset](API\\Plugins\\AnimToTexture\\UAnimToTextureDataAsset) * DataAsset, class [UMaterialInstanceConstant](API\\Runtime\\Engine\\Materials\\UMaterialInstanceConstant) * MaterialInstance, const EMaterialParameterAssociation MaterialParameterAssociation )", "variables": []}
|
46 |
+
{"className": "UAnimToTextureBPLibrary::UAnimToTextureBPLibrary", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureBPLibrary.h", "description": "", "module": "AnimToTextureEditor", "code": "UAnimToTextureBPLibrary ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
|
47 |
+
{"className": "UAnimToTextureBPLibrary", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureBPLibrary.h", "description": "The texture can store Vertex positions and normals or Bone positions and rotations.", "module": "AnimToTextureEditor", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAnimToTextureBPLibrary : public [UBlueprintFunctionLibrary](API\\Runtime\\Engine\\Kismet\\UBlueprintFunctionLibrary)", "variables": []}
|
48 |
+
{"className": "VertexSkinWeightFour", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureSkeletalMesh.h", "description": "", "module": "AnimToTextureEditor", "code": "typedef [TVertexSkinWeight](API\\Plugins\\AnimToTextureEditor\\TVertexSkinWeight)< 4 > VertexSkinWeightFour", "variables": []}
|
49 |
+
{"className": "VertexSkinWeightMax", "headerPath": "/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureSkeletalMesh.h", "description": "", "module": "AnimToTextureEditor", "code": "typedef [TVertexSkinWeight](API\\Plugins\\AnimToTextureEditor\\TVertexSkinWeight)< 12 > VertexSkinWeightMax", "variables": []}
|
ue5-api-AnimationBlueprintEditor.jsonl
ADDED
@@ -0,0 +1,33 @@
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1 |
+
{"className": "SAnimationGraphNode::Construct", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "", "module": "AnimationBlueprintEditor", "code": "void Construct ( const [FArguments](API\\Editor\\AnimationBlueprintEditor\\AnimationNodes\\SAnimationGraphNode\\FArguments) & InArgs, [UAnimGraphNode_Base](API\\Editor\\AnimGraph\\UAnimGraphNode_Base) * InNode )", "variables": []}
|
2 |
+
{"className": "SAnimationGraphNode::CreateBelowPinControls", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Override this to add widgets below the pins but above advanced view arrow.", "module": "AnimationBlueprintEditor", "code": "virtual void CreateBelowPinControls ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [SVerticalBox](API\\Runtime\\SlateCore\\Widgets\\SVerticalBox) > MainBox )", "variables": []}
|
3 |
+
{"className": "SAnimationGraphNode::CreateNodeFunctionsWidget", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Create below-widget controls for editing anim node functions.", "module": "AnimationBlueprintEditor", "code": "static [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SWidget](API\\Runtime\\SlateCore\\Widgets\\SWidget) > CreateNodeFunctionsWidget ( [UAnimGraphNode_Base](API\\Editor\\AnimGraph\\UAnimGraphNode_Base) * InAnimNode, [TAttribute](API\\Runtime\\Core\\Misc\\TAttribute)< bool > InUseLowDetail )", "variables": []}
|
4 |
+
{"className": "SAnimationGraphNode::CreateNodeContentArea", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Create the inner node content area, including the left/right pin boxes", "module": "AnimationBlueprintEditor", "code": "virtual [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SWidget](API\\Runtime\\SlateCore\\Widgets\\SWidget) > CreateNodeContentArea()", "variables": []}
|
5 |
+
{"className": "SAnimationGraphNode::CreateNodeTagWidget", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Create below-widget controls for editing anim node tags.", "module": "AnimationBlueprintEditor", "code": "static [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SWidget](API\\Runtime\\SlateCore\\Widgets\\SWidget) > CreateNodeTagWidget ( [UAnimGraphNode_Base](API\\Editor\\AnimGraph\\UAnimGraphNode_Base) * InAnimNode, [TAttribute](API\\Runtime\\Core\\Misc\\TAttribute)< bool > InUseLowDetail )", "variables": []}
|
6 |
+
{"className": "SAnimationGraphNode::CreateTitleWidget", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "", "module": "AnimationBlueprintEditor", "code": "virtual [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SWidget](API\\Runtime\\SlateCore\\Widgets\\SWidget) > CreateTitleWidget ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [SNodeTitle](API\\Editor\\GraphEditor\\SNodeTitle) > InNodeTitle )", "variables": []}
|
7 |
+
{"className": "ErrorReportingSlotReverseIndex", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Reverse index of the error reporting bar slot.", "module": "AnimationBlueprintEditor", "code": "static const int32 ErrorReportingSlotReverseIndex = 0;", "variables": []}
|
8 |
+
{"className": "WidgetArgsType", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "", "module": "AnimationBlueprintEditor", "code": "typedef FArguments WidgetArgsType", "variables": []}
|
9 |
+
{"className": "SAnimationGraphNode::FArguments::FArguments", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "", "module": "AnimationBlueprintEditor", "code": "FArguments&40;&41;", "variables": []}
|
10 |
+
{"className": "FArguments", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "", "module": "AnimationBlueprintEditor", "code": "struct FArguments : public [TSlateBaseNamedArgs< SAnimationGraphNode >](API\\Runtime\\SlateCore\\Widgets\\TSlateBaseNamedArgs)", "variables": []}
|
11 |
+
{"className": "SAnimationGraphNode::GetNodeInfoPopups", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Populate the popups array with any popups to render", "module": "AnimationBlueprintEditor", "code": "virtual void GetNodeInfoPopups ( [FNodeInfoContext](API\\Editor\\GraphEditor\\FNodeInfoContext) * Context, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FGraphInformationPopupInfo](API\\Editor\\GraphEditor\\FGraphInformationPopupInfo) > & Popups ) const", "variables": []}
|
12 |
+
{"className": "SAnimationGraphNode::GetOverlayWidgets", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Populate the widgets array with any overlay widgets to render", "module": "AnimationBlueprintEditor", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FOverlayWidgetInfo](API\\Editor\\GraphEditor\\FOverlayWidgetInfo) > GetOverlayWidgets ( bool bSelected, const FVector2D & WidgetSize ) const", "variables": []}
|
13 |
+
{"className": "SAnimationGraphNode::IsHidingPinWidgets", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Returns true if the node is hiding its pins", "module": "AnimationBlueprintEditor", "code": "virtual bool IsHidingPinWidgets() const", "variables": []}
|
14 |
+
{"className": "SAnimationGraphNode::ReconfigurePinWidgetsForPropertyBindings", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Tweak any created pin widgets so they respond to bindings.", "module": "AnimationBlueprintEditor", "code": "static void ReconfigurePinWidgetsForPropertyBindings ( [UAnimGraphNode_Base](API\\Editor\\AnimGraph\\UAnimGraphNode_Base) * InAnimGraphNode, [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SGraphNode](API\\Editor\\GraphEditor\\SGraphNode) > InGraphNodeWidget, [TFunctionRef](API\\Runtime\\Core\\GenericPlatform\\TFunctionRef)< [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [SGraphPin](API\\Editor\\GraphEditor\\SGraphPin) >([UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) *)> InFindWidgetForPin )", "variables": []}
|
15 |
+
{"className": "TagAndFunctionsSlotReverseIndex", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Reverse index of the tag/functions slot.", "module": "AnimationBlueprintEditor", "code": "static const int32 TagAndFunctionsSlotReverseIndex = 1;", "variables": []}
|
16 |
+
{"className": "SAnimationGraphNode::Tick", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation.", "module": "AnimationBlueprintEditor", "code": "virtual void Tick ( const [FGeometry](API\\Runtime\\SlateCore\\Layout\\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime )", "variables": []}
|
17 |
+
{"className": "SAnimationGraphNode", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationNodes/SAnimationGraphNode.h", "description": "", "module": "AnimationBlueprintEditor", "code": "class SAnimationGraphNode : public [SGraphNodeK2Base](API\\Editor\\GraphEditor\\KismetNodes\\SGraphNodeK2Base)", "variables": []}
|
18 |
+
{"className": "IAnimationBlueprintEditor::GetAssetBrowser", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h", "description": "Get the asset browser we host", "module": "AnimationBlueprintEditor", "code": "[IAnimationSequenceBrowser](API\\Editor\\Persona\\IAnimationSequenceBrowser) * GetAssetBrowser() const", "variables": []}
|
19 |
+
{"className": "IAnimationBlueprintEditor::GetLastGraphPinTypeUsed", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h", "description": "Get the last pin type we used to create a graph pin", "module": "AnimationBlueprintEditor", "code": "const [FEdGraphPinType](API\\Runtime\\Engine\\EdGraph\\FEdGraphPinType) & GetLastGraphPinTypeUsed() const", "variables": []}
|
20 |
+
{"className": "IAnimationBlueprintEditor::GetPreviewInstance", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h", "description": "Get the preview anim instance we are using, which can be a linked instance depending on preview settings", "module": "AnimationBlueprintEditor", "code": "[UAnimInstance](API\\Runtime\\Engine\\Animation\\UAnimInstance) * GetPreviewInstance() const", "variables": []}
|
21 |
+
{"className": "IAnimationBlueprintEditor::SetLastGraphPinTypeUsed", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h", "description": "Set the last pin type we used to create a graph pin", "module": "AnimationBlueprintEditor", "code": "void SetLastGraphPinTypeUsed ( const [FEdGraphPinType](API\\Runtime\\Engine\\EdGraph\\FEdGraphPinType) & InType )", "variables": []}
|
22 |
+
{"className": "IAnimationBlueprintEditorModule::CreateAnimationBlueprintEditor", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h", "description": "Note: This function should not be called directly, use one of the following instead:", "module": "AnimationBlueprintEditor", "code": "[TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [IAnimationBlueprintEditor](API\\Editor\\AnimationBlueprintEditor\\IAnimationBlueprintEditor) > CreateAnimationBlueprintEditor ( const [EToolkitMode::Type](API\\Editor\\EditorFramework\\Toolkits\\EToolkitMode__Type) Mode, const [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< class [IToolkitHost](API\\Editor\\EditorFramework\\Toolkits\\IToolkitHost) > & InitToolkitHost, class [UAnimBlueprint](API\\Runtime\\Engine\\Animation\\UAnimBlueprint) * Blueprint )", "variables": []}
|
23 |
+
{"className": "IAnimationBlueprintEditor", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h", "description": "", "module": "AnimationBlueprintEditor", "code": "class IAnimationBlueprintEditor : public [FBlueprintEditor](API\\Editor\\Kismet\\FBlueprintEditor), public [IHasPersonaToolkit](API\\Editor\\Persona\\IHasPersonaToolkit)", "variables": []}
|
24 |
+
{"className": "FAnimationBlueprintEditorToolbarExtender", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h", "description": "Get all toolbar extenders", "module": "AnimationBlueprintEditor", "code": "typedef TBaseDelegate_TwoParams< [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FExtender](API\\Runtime\\Slate\\Framework\\MultiBox\\FExtender) >, const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FUICommandList](API\\Runtime\\Slate\\Framework\\Commands\\FUICommandList) >, [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [IAnimationBlueprintEditor](API\\Editor\\AnimationBlueprintEditor\\IAnimationBlueprintEditor) > > FAnimationBlueprintEditorToolbarExtender", "variables": []}
|
25 |
+
{"className": "FOnGetCustomDebugObjects", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h", "description": "", "module": "AnimationBlueprintEditor", "code": "typedef TMulticastDelegate_TwoParams< void, const [IAnimationBlueprintEditor](API\\Editor\\AnimationBlueprintEditor\\IAnimationBlueprintEditor) &, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FCustomDebugObject](API\\Editor\\Kismet\\FCustomDebugObject) > & > FOnGetCustomDebugObjects", "variables": []}
|
26 |
+
{"className": "IAnimationBlueprintEditorModule::GetAllAnimationBlueprintEditorToolbarExtenders", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h", "description": "", "module": "AnimationBlueprintEditor", "code": "[TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnimationBlueprintEditorToolbarExtender](API\\Editor\\AnimationBlueprintEditor\\IAnimationBlueprintEditorModule\\FAnimationBluepr-) > & GetAllAnimationBlueprintEditorToolbarExtenders()", "variables": []}
|
27 |
+
{"className": "IAnimationBlueprintEditorModule::OnGetCustomDebugObjects", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h", "description": "", "module": "AnimationBlueprintEditor", "code": "[FOnGetCustomDebugObjects](API\\Editor\\AnimationBlueprintEditor\\IAnimationBlueprintEditorModule\\FOnGetCustomDebu-) & OnGetCustomDebugObjects()", "variables": []}
|
28 |
+
{"className": "IAnimationBlueprintEditorModule", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h", "description": "", "module": "AnimationBlueprintEditor", "code": "class IAnimationBlueprintEditorModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface), public [IHasMenuExtensibility](API\\Editor\\UnrealEd\\Toolkits\\IHasMenuExtensibility), public [IHasToolBarExtensibility](API\\Editor\\UnrealEd\\Toolkits\\IHasToolBarExtensibility)", "variables": []}
|
29 |
+
{"className": "FOnUpdateSettingsMulticaster", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h", "description": "", "module": "AnimationBlueprintEditor", "code": "typedef TMulticastDelegate_TwoParams< void, const [UAnimationBlueprintEditorSettings](API\\Editor\\AnimationBlueprintEditor\\UAnimationBlueprintEditorSetting-) *, [EPropertyChangeType::Type](API\\Runtime\\CoreUObject\\UObject\\Type) > FOnUpdateSettingsMulticaster", "variables": []}
|
30 |
+
{"className": "UAnimationBlueprintEditorSettings::PostEditChangeProperty", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h", "description": "Called when a property on this object has been modified externally", "module": "AnimationBlueprintEditor", "code": "virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\\Runtime\\CoreUObject\\UObject\\FPropertyChangedEvent) & PropertyChangedEvent )", "variables": []}
|
31 |
+
{"className": "UAnimationBlueprintEditorSettings::RegisterOnUpdateSettings", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h", "description": "", "module": "AnimationBlueprintEditor", "code": "[FDelegateHandle](API\\Runtime\\Core\\Delegates\\FDelegateHandle) RegisterOnUpdateSettings ( const FOnUpdateSettingsMulticaster::FDelegate & Delegate )", "variables": []}
|
32 |
+
{"className": "UAnimationBlueprintEditorSettings::UnregisterOnUpdateSettings", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h", "description": "", "module": "AnimationBlueprintEditor", "code": "void UnregisterOnUpdateSettings ( [FDelegateHandle](API\\Runtime\\Core\\Delegates\\FDelegateHandle) Object )", "variables": []}
|
33 |
+
{"className": "UAnimationBlueprintEditorSettings", "headerPath": "/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h", "description": "Settings for the Animation Blueprint Editor.", "module": "AnimationBlueprintEditor", "code": "class UAnimationBlueprintEditorSettings : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "bool", "name": "bPoseWatchSelectedNodes", "description": "If true, automatically pose watch selected nodes."}, {"type": "bool", "name": "bShowGraphCornerText", "description": "Whether to display the corner text in an animation graph."}, {"type": "FOnUpdateSettin...", "name": "OnSettingsChange", "description": ""}]}
|
ue5-api-AnimationBlueprintLibrary.jsonl
ADDED
@@ -0,0 +1,175 @@
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1 |
+
{"className": "FAnimPose::GenerateWorldSpaceTransforms", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "(Re-)Generates the world space transforms using populated local space data", "module": "AnimationBlueprintLibrary", "code": "void GenerateWorldSpaceTransforms()", "variables": []}
|
2 |
+
{"className": "FAnimPose::GetPose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Populates anFCompactPoseusing the contained bone data", "module": "AnimationBlueprintLibrary", "code": "void GetPose ( [FCompactPose](API\\Runtime\\Engine\\FCompactPose) & InOutCompactPose ) const", "variables": []}
|
3 |
+
{"className": "FAnimPose::Init", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Initializes the various arrays, using and copying the provided bone container", "module": "AnimationBlueprintLibrary", "code": "void Init ( const [FBoneContainer](API\\Runtime\\Engine\\FBoneContainer) & InBoneContainer )", "variables": []}
|
4 |
+
{"className": "FAnimPose::IsInitialized", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Whether or not the contained data was initialized and can be used to store a pose", "module": "AnimationBlueprintLibrary", "code": "bool IsInitialized() const", "variables": []}
|
5 |
+
{"className": "FAnimPose::IsPopulated", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Whether or local space pose data has been populated", "module": "AnimationBlueprintLibrary", "code": "bool IsPopulated() const", "variables": []}
|
6 |
+
{"className": "FAnimPose::IsValid", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Returns whether or not the pose data was correctly initialized and populated", "module": "AnimationBlueprintLibrary", "code": "bool IsValid() const", "variables": []}
|
7 |
+
{"className": "FAnimPose::SetPose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Generates the contained bone data using the provided Component and its AnimInstance", "module": "AnimationBlueprintLibrary", "code": "void SetPose ( [USkeletalMeshComponent](API\\Runtime\\Engine\\Components\\USkeletalMeshComponent) * Component )", "variables": []}
|
8 |
+
{"className": "FAnimPose::Reset", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Resets all contained data, rendering the instance invalid", "module": "AnimationBlueprintLibrary", "code": "void Reset()", "variables": []}
|
9 |
+
{"className": "FAnimPose::SetPose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Generates the contained bone data using the provided CompactPose", "module": "AnimationBlueprintLibrary", "code": "void SetPose ( const [FAnimationPoseData](API\\Runtime\\Engine\\Animation\\FAnimationPoseData) & PoseData )", "variables": []}
|
10 |
+
{"className": "FAnimPose::SetToRefPose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Copies the reference pose to animated pose data", "module": "AnimationBlueprintLibrary", "code": "void SetToRefPose()", "variables": []}
|
11 |
+
{"className": "FAnimPose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Script friendly representation of an evaluated animation bone pose", "module": "AnimationBlueprintLibrary", "code": "struct FAnimPose", "variables": [{"type": "TArray< int32 >", "name": "BoneIndices", "description": ""}, {"type": "TArray<FName>", "name": "BoneNames", "description": ""}, {"type": "TArray<FName>", "name": "CurveNames", "description": ""}, {"type": "TArray< float >", "name": "CurveValues", "description": ""}, {"type": "TArray< FTransf...", "name": "LocalSpacePoses", "description": ""}, {"type": "TArray< int32 >", "name": "ParentBoneIndices", "description": ""}, {"type": "TArray< FTransf...", "name": "RefLocalSpacePoses", "description": ""}, {"type": "TArray< FTransf...", "name": "RefWorldSpacePoses", "description": ""}, {"type": "TArray<FName>", "name": "SocketNames", "description": ""}, {"type": "TArray<FName>", "name": "SocketParentBoneNames", "description": ""}, {"type": "TArray< FTransf...", "name": "SocketTransforms", "description": ""}, {"type": "TArray< FTransf...", "name": "WorldSpacePoses", "description": ""}]}
|
12 |
+
{"className": "FOnNotifyReplaced", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Delegate called when a notify was replaced", "module": "AnimationBlueprintLibrary", "code": "class FOnNotifyReplaced", "variables": []}
|
13 |
+
{"className": "FOnNotifyStateReplaced", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Delegate called when a notify state was replaced", "module": "AnimationBlueprintLibrary", "code": "class FOnNotifyStateReplaced", "variables": []}
|
14 |
+
{"className": "UAnimationAttributeBlueprintLibrary::Generic_GetAttributeKey", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool Generic_GetAttributeKey ( [TScriptInterface](API\\Runtime\\CoreUObject\\UObject\\TScriptInterface)< [IAnimationDataModel](API\\Runtime\\Engine\\Animation\\AnimData\\IAnimationDataModel) > AnimationDataModel, const [FAnimationAttributeIdentifier](API\\Runtime\\Engine\\Animation\\AnimData\\FAnimationAttributeIdentifier) & AttributeIdentifier, float Time, [UScriptStruct](API\\Runtime\\CoreUObject\\UObject\\UScriptStruct) * ScriptStruct, void * Value )", "variables": []}
|
15 |
+
{"className": "UAnimationAttributeBlueprintLibrary::Generic_GetAttributeKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool Generic_GetAttributeKeys ( [TScriptInterface](API\\Runtime\\CoreUObject\\UObject\\TScriptInterface)< [IAnimationDataModel](API\\Runtime\\Engine\\Animation\\AnimData\\IAnimationDataModel) > AnimationDataModel, const [FAnimationAttributeIdentifier](API\\Runtime\\Engine\\Animation\\AnimData\\FAnimationAttributeIdentifier) & AttributeIdentifier, [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, void * ValuesArray, const [FArrayProperty](API\\Runtime\\CoreUObject\\UObject\\FArrayProperty) * ValuesArrayProperty )", "variables": []}
|
16 |
+
{"className": "UAnimationAttributeBlueprintLibrary::Generic_SetAttributeKey", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool Generic_SetAttributeKey ( [TScriptInterface](API\\Runtime\\CoreUObject\\UObject\\TScriptInterface)< [IAnimationDataController](API\\Runtime\\Engine\\Animation\\AnimData\\IAnimationDataController) > AnimationDataController, const [FAnimationAttributeIdentifier](API\\Runtime\\Engine\\Animation\\AnimData\\FAnimationAttributeIdentifier) & AttributeIdentifier, float Time, [UScriptStruct](API\\Runtime\\CoreUObject\\UObject\\UScriptStruct) * ScriptStruct, const void * Value )", "variables": []}
|
17 |
+
{"className": "UAnimationAttributeBlueprintLibrary::Generic_SetAttributeKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool Generic_SetAttributeKeys ( [TScriptInterface](API\\Runtime\\CoreUObject\\UObject\\TScriptInterface)< [IAnimationDataController](API\\Runtime\\Engine\\Animation\\AnimData\\IAnimationDataController) > AnimationDataController, const [FAnimationAttributeIdentifier](API\\Runtime\\Engine\\Animation\\AnimData\\FAnimationAttributeIdentifier) & AttributeIdentifier, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, const void * ValuesArray, const [FArrayProperty](API\\Runtime\\CoreUObject\\UObject\\FArrayProperty) * ValuesArrayProperty )", "variables": []}
|
18 |
+
{"className": "UAnimationAttributeBlueprintLibrary::GetAttributeKey", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool GetAttributeKey ( [TScriptInterface](API\\Runtime\\CoreUObject\\UObject\\TScriptInterface)< [IAnimationDataModel](API\\Runtime\\Engine\\Animation\\AnimData\\IAnimationDataModel) > AnimationDataModel, const [FAnimationAttributeIdentifier](API\\Runtime\\Engine\\Animation\\AnimData\\FAnimationAttributeIdentifier) & AttributeIdentifier, float Time, int32 & Value )", "variables": []}
|
19 |
+
{"className": "UAnimationAttributeBlueprintLibrary::SetAttributeKey", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool SetAttributeKey ( [TScriptInterface](API\\Runtime\\CoreUObject\\UObject\\TScriptInterface)< [IAnimationDataController](API\\Runtime\\Engine\\Animation\\AnimData\\IAnimationDataController) > AnimationDataController, const [FAnimationAttributeIdentifier](API\\Runtime\\Engine\\Animation\\AnimData\\FAnimationAttributeIdentifier) & AttributeIdentifier, float Time, const int32 & Value )", "variables": []}
|
20 |
+
{"className": "UAnimationAttributeBlueprintLibrary::GetAttributeKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool GetAttributeKeys ( [TScriptInterface](API\\Runtime\\CoreUObject\\UObject\\TScriptInterface)< [IAnimationDataModel](API\\Runtime\\Engine\\Animation\\AnimData\\IAnimationDataModel) > AnimationDataModel, const [FAnimationAttributeIdentifier](API\\Runtime\\Engine\\Animation\\AnimData\\FAnimationAttributeIdentifier) & AttributeIdentifier, [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & OutTimes, [TArray](API\\Runtime\\Core\\Containers\\TArray)< int32 > & Values )", "variables": []}
|
21 |
+
{"className": "FAnimPoseEvaluationOptions", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "struct FAnimPoseEvaluationOptions", "variables": [{"type": "bool", "name": "bEvaluateCurves", "description": "Whether or not to evaluate Animation Curves."}, {"type": "bool", "name": "bExtractRootMotion", "description": "Whether or not to extract root motion values."}, {"type": "bool", "name": "bIncorporateRootMotionIntoPose", "description": "Whether or not to force root motion being incorporated into retrieved pose."}, {"type": "bool", "name": "bRetrieveAdditiveAsFullPose", "description": "Whether or additive animations should be applied to their base-pose."}, {"type": "bool", "name": "bShouldRetarget", "description": "Whether or not to retarget animation during evaluation."}, {"type": "EAnimDataEvalTy...", "name": "EvaluationType", "description": "Type of evaluation which should be used."}, {"type": "TObjectPtr<USk...", "name": "OptionalSkeletalMesh", "description": "Optional skeletal mesh with proportions to use when evaluating a pose."}]}
|
22 |
+
{"className": "UAnimationAttributeBlueprintLibrary::SetAttributeKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool SetAttributeKeys ( [TScriptInterface](API\\Runtime\\CoreUObject\\UObject\\TScriptInterface)< [IAnimationDataController](API\\Runtime\\Engine\\Animation\\AnimData\\IAnimationDataController) > AnimationDataController, const [FAnimationAttributeIdentifier](API\\Runtime\\Engine\\Animation\\AnimData\\FAnimationAttributeIdentifier) & AttributeIdentifier, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< int32 > & Values )", "variables": []}
|
23 |
+
{"className": "UAnimationAttributeBlueprintLibrary", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "class UAnimationAttributeBlueprintLibrary : public [UBlueprintFunctionLibrary](API\\Runtime\\Engine\\Kismet\\UBlueprintFunctionLibrary)", "variables": []}
|
24 |
+
{"className": "UAnimationBlueprintLibrary::AddAnimationNotifyEvent", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds an Animation Notify Event to Notify track in the given Animation with the given Notify creation data", "module": "AnimationBlueprintLibrary", "code": "static [UAnimNotify](API\\Runtime\\Engine\\Animation\\AnimNotifies\\UAnimNotify) * AddAnimationNotifyEvent ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName, float StartTime, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimNotify](API\\Runtime\\Engine\\Animation\\AnimNotifies\\UAnimNotify) > NotifyClass )", "variables": []}
|
25 |
+
{"className": "UAnimationBlueprintLibrary::AddAnimationNotifyStateEvent", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds an Animation Notify State Event to Notify track in the given Animation with the given Notify State creation data", "module": "AnimationBlueprintLibrary", "code": "static [UAnimNotifyState](API\\Runtime\\Engine\\Animation\\AnimNotifies\\UAnimNotifyState) * AddAnimationNotifyStateEvent ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName, float StartTime, float Duration, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimNotifyState](API\\Runtime\\Engine\\Animation\\AnimNotifies\\UAnimNotifyState) > NotifyStateClass )", "variables": []}
|
26 |
+
{"className": "UAnimationBlueprintLibrary::AddAnimationNotifyEventObject", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds an the specific Animation Notify to the Animation Sequence (requires Notify's outer to be the Animation Sequence)", "module": "AnimationBlueprintLibrary", "code": "static void AddAnimationNotifyEventObject ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, float StartTime, [UAnimNotify](API\\Runtime\\Engine\\Animation\\AnimNotifies\\UAnimNotify) * Notify, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName )", "variables": []}
|
27 |
+
{"className": "UAnimationBlueprintLibrary::AddAnimationNotifyStateEventObject", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds an the specific Animation Notify State to the Animation Sequence (requires Notify State's outer to be the Animation Sequence)", "module": "AnimationBlueprintLibrary", "code": "static void AddAnimationNotifyStateEventObject ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, float StartTime, float Duration, [UAnimNotifyState](API\\Runtime\\Engine\\Animation\\AnimNotifies\\UAnimNotifyState) * NotifyState, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName )", "variables": []}
|
28 |
+
{"className": "UAnimationBlueprintLibrary::AddAnimationNotifyTrack", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds an Animation Notify Track to the Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void AddAnimationNotifyTrack ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName, [FLinearColor](API\\Runtime\\Core\\Math\\FLinearColor) TrackColor )", "variables": []}
|
29 |
+
{"className": "UAnimationBlueprintLibrary::AddAnimationSyncMarker", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds an Animation Sync Marker to Notify track in the given Animation with the corresponding Marker Name and Time", "module": "AnimationBlueprintLibrary", "code": "static void AddAnimationSyncMarker ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) MarkerName, float Time, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName )", "variables": []}
|
30 |
+
{"className": "UAnimationBlueprintLibrary::AddCurveInternal", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Returns true if successfully added, false if it was already existing.", "module": "AnimationBlueprintLibrary", "code": "static bool AddCurveInternal ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, int32 CurveFlags, ERawCurveTrackTypes SupportedCurveType )", "variables": []}
|
31 |
+
{"className": "UAnimationBlueprintLibrary::AddCurve", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds an Animation Curve by Type and Name to the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void AddCurve ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, ERawCurveTrackTypes CurveType, bool bMetaDataCurve )", "variables": []}
|
32 |
+
{"className": "UAnimationBlueprintLibrary::AddCurveKeysInternal", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Curve helper functions.", "module": "AnimationBlueprintLibrary", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType), typename CurveClass, ERawCurveTrackTypes CurveType> static void AddCurveKeysInternal ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [DataType](API\\Plugins\\OptimusCore\\DataType) > & KeyData )", "variables": []}
|
33 |
+
{"className": "UAnimationBlueprintLibrary::AddFloatCurveKey", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds a Float Key to the specified Animation Curve inside of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void AddFloatCurveKey ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, const float Time, const float Value )", "variables": []}
|
34 |
+
{"className": "UAnimationBlueprintLibrary::AddFloatCurveKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds a multiple of Float Keys to the specified Animation Curve inside of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void AddFloatCurveKeys ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Values )", "variables": []}
|
35 |
+
{"className": "UAnimationBlueprintLibrary::AddMetaData", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Creates and Adds an instance of the specified MetaData Class to the given Animation Asset", "module": "AnimationBlueprintLibrary", "code": "static void AddMetaData ( [UAnimationAsset](API\\Runtime\\Engine\\Animation\\UAnimationAsset) * AnimationAsset, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimMetaData](API\\Runtime\\Engine\\Animation\\UAnimMetaData) > MetaDataClass, [UAnimMetaData](API\\Runtime\\Engine\\Animation\\UAnimMetaData) *& MetaDataInstance )", "variables": []}
|
36 |
+
{"className": "UAnimationBlueprintLibrary::AddMetaDataObject", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds an instance of the specified MetaData Class to the given Animation Asset (requires MetaDataObject's outer to be the Animation Asset)", "module": "AnimationBlueprintLibrary", "code": "static void AddMetaDataObject ( [UAnimationAsset](API\\Runtime\\Engine\\Animation\\UAnimationAsset) * AnimationAsset, [UAnimMetaData](API\\Runtime\\Engine\\Animation\\UAnimMetaData) * MetaDataObject )", "variables": []}
|
37 |
+
{"className": "UAnimationBlueprintLibrary::AddNodeAssetOverride", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds an Animation Asset override for the provided AnimationBlueprint, replacing any instance of Target with Override", "module": "AnimationBlueprintLibrary", "code": "static void AddNodeAssetOverride ( [UAnimBlueprint](API\\Runtime\\Engine\\Animation\\UAnimBlueprint) * AnimBlueprint, const [UAnimationAsset](API\\Runtime\\Engine\\Animation\\UAnimationAsset) * Target, [UAnimationAsset](API\\Runtime\\Engine\\Animation\\UAnimationAsset) * Override, bool bPrintAppliedOverrides )", "variables": []}
|
38 |
+
{"className": "UAnimationBlueprintLibrary::AddVectorCurveKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds a multiple of Vector Keys to the specified Animation Curve inside of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void AddVectorCurveKeys ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector > & Vectors )", "variables": []}
|
39 |
+
{"className": "UAnimationBlueprintLibrary::AddTransformationCurveKey", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds a Transformation Key to the specified Animation Curve inside of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void AddTransformationCurveKey ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, const float Time, const FTransform & Transform )", "variables": []}
|
40 |
+
{"className": "UAnimationBlueprintLibrary::AddTransformationCurveKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds a multiple of Transformation Keys to the specified Animation Curve inside of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void AddTransformationCurveKeys ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< FTransform > & Transforms )", "variables": []}
|
41 |
+
{"className": "UAnimationBlueprintLibrary::AddVectorCurveKey", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds a Vector Key to the specified Animation Curve inside of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void AddVectorCurveKey ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, const float Time, const FVector Vector )", "variables": []}
|
42 |
+
{"className": "UAnimationBlueprintLibrary::AddVirtualBone", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Adds a Virtual Bone between the Source and Target Bones to the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void AddVirtualBone ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) SourceBoneName, [FName](API\\Runtime\\Core\\UObject\\FName) TargetBoneName, [FName](API\\Runtime\\Core\\UObject\\FName) & VirtualBoneName )", "variables": []}
|
43 |
+
{"className": "UAnimationBlueprintLibrary::ContainsMetaDataOfClass", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Checks whether or not the given Animation Asset contains Meta Data Instance of the specified Meta Data Class", "module": "AnimationBlueprintLibrary", "code": "static bool ContainsMetaDataOfClass ( const [UAnimationAsset](API\\Runtime\\Engine\\Animation\\UAnimationAsset) * AnimationAsset, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimMetaData](API\\Runtime\\Engine\\Animation\\UAnimMetaData) > MetaDataClass )", "variables": []}
|
44 |
+
{"className": "UAnimationBlueprintLibrary::CopyAnimationCurveNamesToSkeleton", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Ensures that any curve names that do not exist on the NewSkeleton are added to it, in which case the SmartName on the actual curve itself will also be updated", "module": "AnimationBlueprintLibrary", "code": "static void CopyAnimationCurveNamesToSkeleton ( [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * OldSkeleton, [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * NewSkeleton, [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * SequenceBase, ERawCurveTrackTypes CurveType )", "variables": []}
|
45 |
+
{"className": "UAnimationBlueprintLibrary::CopyAnimNotifiesFromSequence", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Copies animation notifies from Src Animation Sequence to Dest. Creates anim notify tracks as necessary. Returns true on success.", "module": "AnimationBlueprintLibrary", "code": "static void CopyAnimNotifiesFromSequence ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * SourceAnimationSequenceBase, [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * DestinationAnimationSequenceBase, bool bDeleteExistingNotifies )", "variables": []}
|
46 |
+
{"className": "UAnimationBlueprintLibrary::DoesBoneCurveNameExistInternal", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Deprecated* This function is no longer used.", "module": "AnimationBlueprintLibrary", "code": "static bool DoesBoneCurveNameExistInternal ( [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * Skeleton, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName )", "variables": []}
|
47 |
+
{"className": "UAnimationBlueprintLibrary::DoesBoneNameExistInternal", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool DoesBoneNameExistInternal ( [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * Skeleton, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName )", "variables": []}
|
48 |
+
{"className": "UAnimationBlueprintLibrary::DoesBoneNameExist", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Checks whether or not the given Bone Name exist on the Skeleton referenced by the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void DoesBoneNameExist ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName, bool & bExists )", "variables": []}
|
49 |
+
{"className": "UAnimationBlueprintLibrary::DoesCurveExist", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Checks whether or not the given Curve Name exist on the Skeleton referenced by the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static bool DoesCurveExist ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, ERawCurveTrackTypes CurveType )", "variables": []}
|
50 |
+
{"className": "UAnimationBlueprintLibrary::DoesSmartNameExist", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Deprecated* This function is no longer used.", "module": "AnimationBlueprintLibrary", "code": "static bool DoesSmartNameExist ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) Name )", "variables": []}
|
51 |
+
{"className": "UAnimationBlueprintLibrary::DoesVirtualBoneNameExistInternal", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool DoesVirtualBoneNameExistInternal ( [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * Skeleton, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName )", "variables": []}
|
52 |
+
{"className": "UAnimationBlueprintLibrary::EvaluateRootBoneTimecodeAttributesAtTime", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool EvaluateRootBoneTimecodeAttributesAtTime ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const float EvalTime, [FQualifiedFrameTime](API\\Runtime\\Core\\Misc\\FQualifiedFrameTime) & OutQualifiedFrameTime )", "variables": []}
|
53 |
+
{"className": "UAnimationBlueprintLibrary::EvaluateRootBoneTimecodeSubframeAttributeAtTime", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Since the subframe component ofFFrameTimeis clamped to the range [0.0, 1.0), it cannot accurately represent the use case where the timecode metadata represents subframe values as whole numbered subframes instead of as a percentage of a frame the way the engine does. The subframe component of theFQualifiedFrameTimereturned byEvaluateRootBoneTimecodeAttributesAtTime()may not reflect the authored subframe metadata in that case.", "module": "AnimationBlueprintLibrary", "code": "static bool EvaluateRootBoneTimecodeSubframeAttributeAtTime ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const float EvalTime, float & OutSubframe )", "variables": []}
|
54 |
+
{"className": "UAnimationBlueprintLibrary::FinalizeBoneAnimation", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Apply all the changes made to Bone Tracks to Finalize. This triggers recompression. Note that this is expensive, but will require to get correct compressed data", "module": "AnimationBlueprintLibrary", "code": "static void FinalizeBoneAnimation ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence )", "variables": []}
|
55 |
+
{"className": "UAnimationBlueprintLibrary::FindBonePathToRoot", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Finds the Bone Path from the given Bone to the Root Bone", "module": "AnimationBlueprintLibrary", "code": "static void FindBonePathToRoot ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > & BonePath )", "variables": []}
|
56 |
+
{"className": "UAnimationBlueprintLibrary::GetAdditiveAnimationType", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Additive Animation type for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAdditiveAnimationType ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [TEnumAsByte](API\\Runtime\\Core\\Containers\\TEnumAsByte)< enum EAdditiveAnimationType > & AdditiveAnimationType )", "variables": []}
|
57 |
+
{"className": "UAnimationBlueprintLibrary::GetAdditiveBasePoseType", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Additive Base Pose type for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAdditiveBasePoseType ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [TEnumAsByte](API\\Runtime\\Core\\Containers\\TEnumAsByte)< enum EAdditiveBasePoseType > & AdditiveBasePoseType )", "variables": []}
|
58 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimationCurveNames", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Names of the individual float curves for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimationCurveNames ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, ERawCurveTrackTypes CurveType, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > & CurveNames )", "variables": []}
|
59 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimationGraphs", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Returns all Animation Graphs contained by the provided Animation Blueprint", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimationGraphs ( [UAnimBlueprint](API\\Runtime\\Engine\\Animation\\UAnimBlueprint) * AnimationBlueprint, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UAnimationGraph](API\\Editor\\AnimGraph\\UAnimationGraph) * > & AnimationGraphs )", "variables": []}
|
60 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimationInterpolationType", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Animation Interpolation type for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimationInterpolationType ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, EAnimInterpolationType & InterpolationType )", "variables": []}
|
61 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimationNotifyEvents", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves all Animation Notify Events found within the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimationNotifyEvents ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnimNotifyEvent](API\\Runtime\\Engine\\Animation\\FAnimNotifyEvent) > & NotifyEvents )", "variables": []}
|
62 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimationNotifyEventNames", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves all Unique Animation Notify Events found within the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimationNotifyEventNames ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > & EventNames )", "variables": []}
|
63 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimationNotifyTrackNames", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves all Unique Animation Notify Track Names found within the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimationNotifyTrackNames ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > & TrackNames )", "variables": []}
|
64 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimationSyncMarkers", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves all the Animation Sync Markers for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimationSyncMarkers ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnimSyncMarker](API\\Runtime\\Engine\\Animation\\FAnimSyncMarker) > & Markers )", "variables": []}
|
65 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimationTrackNames", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Names of the individual ATracks for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimationTrackNames ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > & TrackNames )", "variables": []}
|
66 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimNotifyEventTriggerTime", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Returns the actual trigger time for a NotifyEvent", "module": "AnimationBlueprintLibrary", "code": "static float GetAnimNotifyEventTriggerTime ( const [FAnimNotifyEvent](API\\Runtime\\Engine\\Animation\\FAnimNotifyEvent) & NotifyEvent )", "variables": []}
|
67 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimNotifyEventDuration", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Returns the duration for a NotifyEvent, only non-zero for Anim Notify States", "module": "AnimationBlueprintLibrary", "code": "static float GetAnimNotifyEventDuration ( const [FAnimNotifyEvent](API\\Runtime\\Engine\\Animation\\FAnimNotifyEvent) & NotifyEvent )", "variables": []}
|
68 |
+
{"className": "UAnimationBlueprintLibrary::GetBoneCompressionSettings", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Bone Compression Settings for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetBoneCompressionSettings ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [UAnimBoneCompressionSettings](API\\Runtime\\Engine\\Animation\\UAnimBoneCompressionSettings) *& CompressionSettings )", "variables": []}
|
69 |
+
{"className": "UAnimationBlueprintLibrary::GetBonePoseForFrame", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves Bone Pose data for the given Bone Name at the specified Frame from the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetBonePoseForFrame ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName, int32 Frame, bool bExtractRootMotion, FTransform & Pose )", "variables": []}
|
70 |
+
{"className": "UAnimationBlueprintLibrary::GetBonePoseForTime", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves Bone Pose data for the given Bone Name at the specified Time from the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetBonePoseForTime ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName, float Time, bool bExtractRootMotion, FTransform & Pose )", "variables": []}
|
71 |
+
{"className": "UAnimationBlueprintLibrary::GetBonePosesForFrame", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves Bone Pose data for the given Bone Names at the specified Frame from the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetBonePosesForFrame ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > BoneNames, int32 Frame, bool bExtractRootMotion, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FTransform > & Poses, const [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * PreviewMesh )", "variables": []}
|
72 |
+
{"className": "UAnimationBlueprintLibrary::GetBonePosesForTime", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves Bone Pose data for the given Bone Names at the specified Time from the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetBonePosesForTime ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > BoneNames, float Time, bool bExtractRootMotion, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FTransform > & Poses, const [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * PreviewMesh )", "variables": []}
|
73 |
+
{"className": "UAnimationBlueprintLibrary::GetCurveCompressionSettings", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Curve Compression Settings for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetCurveCompressionSettings ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [UAnimCurveCompressionSettings](API\\Runtime\\Engine\\Animation\\UAnimCurveCompressionSettings) *& CompressionSettings )", "variables": []}
|
74 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimationSyncMarkersForTrack", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves all Animation Sync Markers for the given Notify Track Name from the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimationSyncMarkersForTrack ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnimSyncMarker](API\\Runtime\\Engine\\Animation\\FAnimSyncMarker) > & Markers )", "variables": []}
|
75 |
+
{"className": "UAnimationBlueprintLibrary::GetAnimationNotifyEventsForTrack", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves all Animation Notify Events for the given Notify Track Name from the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimationNotifyEventsForTrack ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnimNotifyEvent](API\\Runtime\\Engine\\Animation\\FAnimNotifyEvent) > & Events )", "variables": []}
|
76 |
+
{"className": "UAnimationBlueprintLibrary::GetCurveKeysInternal", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "template<typename [DataType](API\\Plugins\\OptimusCore\\DataType), typename CurveClass, ERawCurveTrackTypes CurveType> static void GetCurveKeysInternal ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [DataType](API\\Plugins\\OptimusCore\\DataType) > & KeyData )", "variables": []}
|
77 |
+
{"className": "UAnimationBlueprintLibrary::GetFloatKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves, a multiple of, Float Key(s) from the specified Animation Curve inside of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetFloatKeys ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Values )", "variables": []}
|
78 |
+
{"className": "UAnimationBlueprintLibrary::GetFrameAtTime", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the FrameIndexat the specified Time Value for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetFrameAtTime ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const float Time, int32 & Frame )", "variables": []}
|
79 |
+
{"className": "UAnimationBlueprintLibrary::GetMetaData", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves all Meta Data Instances from the given Animation Asset", "module": "AnimationBlueprintLibrary", "code": "static void GetMetaData ( const [UAnimationAsset](API\\Runtime\\Engine\\Animation\\UAnimationAsset) * AnimationAsset, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UAnimMetaData](API\\Runtime\\Engine\\Animation\\UAnimMetaData) * > & MetaData )", "variables": []}
|
80 |
+
{"className": "UAnimationBlueprintLibrary::GetMetaDataOfClass", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves all Meta Data Instances from the given Animation Asset", "module": "AnimationBlueprintLibrary", "code": "static void GetMetaDataOfClass ( const [UAnimationAsset](API\\Runtime\\Engine\\Animation\\UAnimationAsset) * AnimationAsset, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimMetaData](API\\Runtime\\Engine\\Animation\\UAnimMetaData) > MetaDataClass, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UAnimMetaData](API\\Runtime\\Engine\\Animation\\UAnimMetaData) * > & MetaDataOfClass )", "variables": []}
|
81 |
+
{"className": "UAnimationBlueprintLibrary::GetMontageSlotNames", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Names of the Animation Slots used in the given Montage", "module": "AnimationBlueprintLibrary", "code": "static void GetMontageSlotNames ( const [UAnimMontage](API\\Runtime\\Engine\\Animation\\UAnimMontage) * AnimationMontage, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > & SlotNames )", "variables": []}
|
82 |
+
{"className": "UAnimationBlueprintLibrary::GetNodesOfClass", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Returns all Animation Graph Nodes of the provided Node Class contained by the Animation Blueprint", "module": "AnimationBlueprintLibrary", "code": "static void GetNodesOfClass ( [UAnimBlueprint](API\\Runtime\\Engine\\Animation\\UAnimBlueprint) * AnimationBlueprint, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimGraphNode_Base](API\\Editor\\AnimGraph\\UAnimGraphNode_Base) > NodeClass, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [UAnimGraphNode_Base](API\\Editor\\AnimGraph\\UAnimGraphNode_Base) * > & GraphNodes, bool bIncludeChildClasses )", "variables": []}
|
83 |
+
{"className": "UAnimationBlueprintLibrary::GetNotifyTrackByName", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static const [FAnimNotifyTrack](API\\Runtime\\Engine\\Animation\\FAnimNotifyTrack) & GetNotifyTrackByName ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName )", "variables": []}
|
84 |
+
{"className": "UAnimationBlueprintLibrary::GetNumFrames", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the number of animation frames for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetNumFrames ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, int32 & NumFrames )", "variables": []}
|
85 |
+
{"className": "UAnimationBlueprintLibrary::GetNumKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the number of animation keys for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetNumKeys ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, int32 & NumKeys )", "variables": []}
|
86 |
+
{"className": "UAnimationBlueprintLibrary::GetRateScale", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the (Play) Rate Scale of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetRateScale ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, float & RateScale )", "variables": []}
|
87 |
+
{"className": "UAnimationBlueprintLibrary::GetRawAnimationTrackByName", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Deprecated* GetRawAnimationTrackByName has been deprecated", "module": "AnimationBlueprintLibrary", "code": "static const [FRawAnimSequenceTrack](API\\Runtime\\Engine\\Animation\\FRawAnimSequenceTrack) & GetRawAnimationTrackByName ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const [FName](API\\Runtime\\Core\\UObject\\FName) TrackName )", "variables": []}
|
88 |
+
{"className": "UAnimationBlueprintLibrary::GetRawTrackData", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Raw Animation Data for the given Animation Track Name and Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetRawTrackData ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const [FName](API\\Runtime\\Core\\UObject\\FName) TrackName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector > & PositionKeys, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FQuat > & RotationKeys, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector > & ScalingKeys )", "variables": []}
|
89 |
+
{"className": "UAnimationBlueprintLibrary::GetRawTrackPositionData", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Raw Translation Animation Data for the given Animation Track Name and Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetRawTrackPositionData ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const [FName](API\\Runtime\\Core\\UObject\\FName) TrackName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector > & PositionData )", "variables": []}
|
90 |
+
{"className": "UAnimationBlueprintLibrary::GetRawTrackRotationData", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Raw Rotation Animation Data for the given Animation Track Name and Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetRawTrackRotationData ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const [FName](API\\Runtime\\Core\\UObject\\FName) TrackName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FQuat > & RotationData )", "variables": []}
|
91 |
+
{"className": "UAnimationBlueprintLibrary::GetRawTrackScaleData", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Raw Scale Animation Data for the given Animation Track Name and Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetRawTrackScaleData ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const [FName](API\\Runtime\\Core\\UObject\\FName) TrackName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector > & ScaleData )", "variables": []}
|
92 |
+
{"className": "UAnimationBlueprintLibrary::GetRootMotionLockType", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Root Motion Lock Type for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetRootMotionLockType ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [TEnumAsByte](API\\Runtime\\Core\\Containers\\TEnumAsByte)< [ERootMotionRootLock::Type](API\\Runtime\\Engine\\Animation\\ERootMotionRootLock__Type) > & LockType )", "variables": []}
|
93 |
+
{"className": "UAnimationBlueprintLibrary::GetSequenceLength", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Length of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetSequenceLength ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, float & Length )", "variables": []}
|
94 |
+
{"className": "UAnimationBlueprintLibrary::GetTimeAtFrame", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Time Value at the specified Frame Indexfor the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetTimeAtFrame ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const int32 Frame, float & Time )", "variables": []}
|
95 |
+
{"className": "UAnimationBlueprintLibrary::GetTimeAtFrameInternal", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static float GetTimeAtFrameInternal ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const int32 Frame )", "variables": []}
|
96 |
+
{"className": "UAnimationBlueprintLibrary::GetTrackIndexForAnimationNotifyTrackName", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static int32 GetTrackIndexForAnimationNotifyTrackName ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName )", "variables": []}
|
97 |
+
{"className": "UAnimationBlueprintLibrary::GetTransformationKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves, a multiple of, Transformation Key(s) from the specified Animation Curve inside of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetTransformationKeys ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FTransform > & Values )", "variables": []}
|
98 |
+
{"className": "UAnimationBlueprintLibrary::GetUniqueMarkerNames", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves all the Unique Names for the Animation Sync Markers contained by the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetUniqueMarkerNames ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > & MarkerNames )", "variables": []}
|
99 |
+
{"className": "UAnimationBlueprintLibrary::GetVariableFrameStrippingSettings", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves the Variable Frame Stripping Settings for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetVariableFrameStrippingSettings ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [UVariableFrameStrippingSettings](API\\Runtime\\Engine\\Animation\\UVariableFrameStrippingSettings) *& VariableFrameStrippingSettings )", "variables": []}
|
100 |
+
{"className": "UAnimationBlueprintLibrary::GetVectorKeys", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Retrieves, a multiple of, Vector Key(s) from the specified Animation Curve inside of the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void GetVectorKeys ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, [TArray](API\\Runtime\\Core\\Containers\\TArray)< float > & Times, [TArray](API\\Runtime\\Core\\Containers\\TArray)< FVector > & Values )", "variables": []}
|
101 |
+
{"className": "UAnimationBlueprintLibrary::IsRootMotionEnabled", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Checks whether or not Root Motion is Enabled for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static bool IsRootMotionEnabled ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence )", "variables": []}
|
102 |
+
{"className": "UAnimationBlueprintLibrary::IsRootMotionLockForced", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Checks whether or not Root Motion locking is Forced for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static bool IsRootMotionLockForced ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence )", "variables": []}
|
103 |
+
{"className": "UAnimationBlueprintLibrary::IsValidAnimationSyncMarkerName", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Checks whether or not the given Marker Name is a valid Animation Sync Marker Name", "module": "AnimationBlueprintLibrary", "code": "static bool IsValidAnimationSyncMarkerName ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) MarkerName )", "variables": []}
|
104 |
+
{"className": "UAnimationBlueprintLibrary::IsValidAnimNotifyTrackName", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Checks whether or not the given Track Name is a valid Animation Notify Track in the Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static bool IsValidAnimNotifyTrackName ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName )", "variables": []}
|
105 |
+
{"className": "UAnimationBlueprintLibrary::IsValidRawAnimationTrackName", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Checks whether or not the given Animation Track Name is contained within the Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static bool IsValidRawAnimationTrackName ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const [FName](API\\Runtime\\Core\\UObject\\FName) TrackName )", "variables": []}
|
106 |
+
{"className": "UAnimationBlueprintLibrary::IsValidTime", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Checks whether or not the given Time Value lies within the given Animation Sequence's Length", "module": "AnimationBlueprintLibrary", "code": "static void IsValidTime ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const float Time, bool & IsValid )", "variables": []}
|
107 |
+
{"className": "UAnimationBlueprintLibrary::IsValidTimeInternal", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool IsValidTimeInternal ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, const float Time )", "variables": []}
|
108 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAllAnimationNotifyTracks", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes All Animation Notify Tracks from Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void RemoveAllAnimationNotifyTracks ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase )", "variables": []}
|
109 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAllAnimationSyncMarkers", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes All Animation Sync Markers found within the Animation Sequence, and returns the number of removed instances", "module": "AnimationBlueprintLibrary", "code": "static void RemoveAllAnimationSyncMarkers ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence )", "variables": []}
|
110 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAllBoneAnimation", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes all Animation Bone Track Data from the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void RemoveAllBoneAnimation ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence )", "variables": []}
|
111 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAllCurveData", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes all Animation Curve Data from the given Animation Sequence (Raw Animation Curves [Names] may not be removed from the Skeleton)", "module": "AnimationBlueprintLibrary", "code": "static void RemoveAllCurveData ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence )", "variables": []}
|
112 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAnimationNotifyEventsByName", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes Animation Notify Events found by Name within the Animation Sequence, and returns the number of removed name instances", "module": "AnimationBlueprintLibrary", "code": "static int32 RemoveAnimationNotifyEventsByName ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyName )", "variables": []}
|
113 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAllMetaData", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes all Meta Data from the given Animation Asset", "module": "AnimationBlueprintLibrary", "code": "static void RemoveAllMetaData ( [UAnimationAsset](API\\Runtime\\Engine\\Animation\\UAnimationAsset) * AnimationAsset )", "variables": []}
|
114 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAllVirtualBones", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes all Virtual Bones from the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void RemoveAllVirtualBones ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence )", "variables": []}
|
115 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAnimationNotifyEventsByTrack", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes Animation Notify Events found by Track within the Animation Sequence, and returns the number of removed name instances", "module": "AnimationBlueprintLibrary", "code": "static int32 RemoveAnimationNotifyEventsByTrack ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName )", "variables": []}
|
116 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAnimationNotifyTrack", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes an Animation Notify Track from Animation Sequence by Name", "module": "AnimationBlueprintLibrary", "code": "static void RemoveAnimationNotifyTrack ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName )", "variables": []}
|
117 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAnimationSyncMarkersByName", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes All Animation Sync Marker found within the Animation Sequence whose name matches MarkerName, and returns the number of removed instances", "module": "AnimationBlueprintLibrary", "code": "static int32 RemoveAnimationSyncMarkersByName ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) MarkerName )", "variables": []}
|
118 |
+
{"className": "UAnimationBlueprintLibrary::RemoveAnimationSyncMarkersByTrack", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes All Animation Sync Marker found within the Animation Sequence that belong to the specific Notify Track, and returns the number of removed instances", "module": "AnimationBlueprintLibrary", "code": "static int32 RemoveAnimationSyncMarkersByTrack ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) NotifyTrackName )", "variables": []}
|
119 |
+
{"className": "UAnimationBlueprintLibrary::RemoveBoneAnimation", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes an Animation Curve by Name from the given Animation Sequence (Raw Animation Curves [Names] may not be removed from the Skeleton)", "module": "AnimationBlueprintLibrary", "code": "static void RemoveBoneAnimation ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName, bool bIncludeChildren, bool bFinalize )", "variables": []}
|
120 |
+
{"className": "UAnimationBlueprintLibrary::RemoveCurve", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes an Animation Curve by Name from the given Animation Sequence (Raw Animation Curves [Names] may not be removed from the Skeleton)", "module": "AnimationBlueprintLibrary", "code": "static void RemoveCurve ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, bool bRemoveNameFromSkeleton )", "variables": []}
|
121 |
+
{"className": "UAnimationBlueprintLibrary::RemoveCurveInternal", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static bool RemoveCurveInternal ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, ERawCurveTrackTypes SupportedCurveType )", "variables": []}
|
122 |
+
{"className": "UAnimationBlueprintLibrary::RemoveMetaData", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes the specified Meta Data Instance from the given Animation Asset", "module": "AnimationBlueprintLibrary", "code": "static void RemoveMetaData ( [UAnimationAsset](API\\Runtime\\Engine\\Animation\\UAnimationAsset) * AnimationAsset, [UAnimMetaData](API\\Runtime\\Engine\\Animation\\UAnimMetaData) * MetaDataObject )", "variables": []}
|
123 |
+
{"className": "UAnimationBlueprintLibrary::RemoveMetaDataOfClass", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes all Meta Data Instance of the specified Class from the given Animation Asset", "module": "AnimationBlueprintLibrary", "code": "static void RemoveMetaDataOfClass ( [UAnimationAsset](API\\Runtime\\Engine\\Animation\\UAnimationAsset) * AnimationAsset, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimMetaData](API\\Runtime\\Engine\\Animation\\UAnimMetaData) > MetaDataClass )", "variables": []}
|
124 |
+
{"className": "UAnimationBlueprintLibrary::ReplaceAnimNotifyStates", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Replaces animation notifies in the specified Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void ReplaceAnimNotifyStates ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimNotifyState](API\\Runtime\\Engine\\Animation\\AnimNotifies\\UAnimNotifyState) > OldNotifyClass, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimNotifyState](API\\Runtime\\Engine\\Animation\\AnimNotifies\\UAnimNotifyState) > NewNotifyClass, [FOnNotifyStateReplaced](API\\Editor\\AnimationBlueprintLibrary\\FOnNotifyStateReplaced) OnNotifyStateReplaced )", "variables": []}
|
125 |
+
{"className": "UAnimationBlueprintLibrary::RemoveVirtualBones", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes Virtual Bones with the specified Bone Names from the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void RemoveVirtualBones ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > VirtualBoneNames )", "variables": []}
|
126 |
+
{"className": "UAnimationBlueprintLibrary::RemoveVirtualBone", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Removes a Virtual Bone with the specified Bone Name from the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void RemoveVirtualBone ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) VirtualBoneName )", "variables": []}
|
127 |
+
{"className": "UAnimationBlueprintLibrary::ReplaceAnimNotifies", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Replaces animation notifies in the specified Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void ReplaceAnimNotifies ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimNotify](API\\Runtime\\Engine\\Animation\\AnimNotifies\\UAnimNotify) > OldNotifyClass, [TSubclassOf](API\\Runtime\\CoreUObject\\Templates\\TSubclassOf)< [UAnimNotify](API\\Runtime\\Engine\\Animation\\AnimNotifies\\UAnimNotify) > NewNotifyClass, [FOnNotifyReplaced](API\\Editor\\AnimationBlueprintLibrary\\FOnNotifyReplaced) OnNotifyReplaced )", "variables": []}
|
128 |
+
{"className": "UAnimationBlueprintLibrary::RetrieveContainerNameForCurve", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Deprecated* This function is no longer used.", "module": "AnimationBlueprintLibrary", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) RetrieveContainerNameForCurve ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName )", "variables": []}
|
129 |
+
{"className": "UAnimationBlueprintLibrary::RetrieveCurveTypeForCurve", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static ERawCurveTrackTypes RetrieveCurveTypeForCurve ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName )", "variables": []}
|
130 |
+
{"className": "UAnimationBlueprintLibrary::RetrieveSmartNameForCurve", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Deprecated* This function is no longer used.", "module": "AnimationBlueprintLibrary", "code": "static [FSmartName](API\\Runtime\\Engine\\Animation\\FSmartName) RetrieveSmartNameForCurve ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, [FName](API\\Runtime\\Core\\UObject\\FName) ContainerName )", "variables": []}
|
131 |
+
{"className": "UAnimationBlueprintLibrary::RetrieveSmartNameForCurve", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Deprecated* This function is no longer used.", "module": "AnimationBlueprintLibrary", "code": "static bool RetrieveSmartNameForCurve ( const [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [FName](API\\Runtime\\Core\\UObject\\FName) CurveName, [FName](API\\Runtime\\Core\\UObject\\FName) ContainerName, [FSmartName](API\\Runtime\\Engine\\Animation\\FSmartName) & SmartName )", "variables": []}
|
132 |
+
{"className": "UAnimationBlueprintLibrary::SetAdditiveAnimationType", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Sets the Additive Animation type for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void SetAdditiveAnimationType ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, const [TEnumAsByte](API\\Runtime\\Core\\Containers\\TEnumAsByte)< enum EAdditiveAnimationType > AdditiveAnimationType )", "variables": []}
|
133 |
+
{"className": "UAnimationBlueprintLibrary::SetAdditiveBasePoseType", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Sets the Additive Base Pose type for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void SetAdditiveBasePoseType ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, const [TEnumAsByte](API\\Runtime\\Core\\Containers\\TEnumAsByte)< enum EAdditiveBasePoseType > AdditiveBasePoseType )", "variables": []}
|
134 |
+
{"className": "UAnimationBlueprintLibrary::SetAnimationInterpolationType", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Sets the Animation Interpolation type for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void SetAnimationInterpolationType ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, EAnimInterpolationType InterpolationType )", "variables": []}
|
135 |
+
{"className": "UAnimationBlueprintLibrary::SetBoneCompressionSettings", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Sets the Bone Compression Settings for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void SetBoneCompressionSettings ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [UAnimBoneCompressionSettings](API\\Runtime\\Engine\\Animation\\UAnimBoneCompressionSettings) * CompressionSettings )", "variables": []}
|
136 |
+
{"className": "UAnimationBlueprintLibrary::SetCurveCompressionSettings", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Sets the Curve Compression Settings for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void SetCurveCompressionSettings ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [UAnimCurveCompressionSettings](API\\Runtime\\Engine\\Animation\\UAnimCurveCompressionSettings) * CompressionSettings )", "variables": []}
|
137 |
+
{"className": "UAnimationBlueprintLibrary::SetIsRootMotionLockForced", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Sets whether or not Root Motion locking is Forced for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void SetIsRootMotionLockForced ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, bool bForced )", "variables": []}
|
138 |
+
{"className": "UAnimationBlueprintLibrary::SetRateScale", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Sets the (Play) Rate Scale for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void SetRateScale ( [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, float RateScale )", "variables": []}
|
139 |
+
{"className": "UAnimationBlueprintLibrary::SetRootMotionLockType", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Sets the Root Motion Lock Type for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void SetRootMotionLockType ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [TEnumAsByte](API\\Runtime\\Core\\Containers\\TEnumAsByte)< [ERootMotionRootLock::Type](API\\Runtime\\Engine\\Animation\\ERootMotionRootLock__Type) > RootMotionLockType )", "variables": []}
|
140 |
+
{"className": "UAnimationBlueprintLibrary::SetRootMotionEnabled", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Sets whether or not Root Motion is Enabled for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void SetRootMotionEnabled ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, bool bEnabled )", "variables": []}
|
141 |
+
{"className": "UAnimationBlueprintLibrary::SetVariableFrameStrippingSettings", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Sets the Variable Frame Stripping Settings for the given Animation Sequence", "module": "AnimationBlueprintLibrary", "code": "static void SetVariableFrameStrippingSettings ( [UAnimSequence](API\\Runtime\\Engine\\Animation\\UAnimSequence) * AnimationSequence, [UVariableFrameStrippingSettings](API\\Runtime\\Engine\\Animation\\UVariableFrameStrippingSettings) * VariableFrameStrippingSettings )", "variables": []}
|
142 |
+
{"className": "UAnimationBlueprintLibrary", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h", "description": "Blueprint library for altering and analyzing animation / skeletal data", "module": "AnimationBlueprintLibrary", "code": "class UAnimationBlueprintLibrary : public [UBlueprintFunctionLibrary](API\\Runtime\\Engine\\Kismet\\UBlueprintFunctionLibrary)", "variables": []}
|
143 |
+
{"className": "UAnimPoseExtensions::EvaluateAnimationBlueprintWithInputPose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Evaluates an Animation Blueprint instance, using the provided Anim Pose and its Input Pose value, generating a valid Anim Pose using the result. Warning this function may cause performance issues.", "module": "AnimationBlueprintLibrary", "code": "static void EvaluateAnimationBlueprintWithInputPose ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & InputPose, [USkeletalMesh](API\\Runtime\\Engine\\Engine\\USkeletalMesh) * TargetSkeletalMesh, [UAnimBlueprint](API\\Runtime\\Engine\\Animation\\UAnimBlueprint) * AnimationBlueprint, [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & OutPose )", "variables": []}
|
144 |
+
{"className": "UAnimPoseExtensions::GetAnimPoseAtFrame", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Evaluates an Animation Sequence Base to generate a valid Anim Pose instance", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimPoseAtFrame ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, int32 FrameIndex, [FAnimPoseEvaluationOptions](API\\Editor\\AnimationBlueprintLibrary\\FAnimPoseEvaluationOptions) EvaluationOptions, [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose )", "variables": []}
|
145 |
+
{"className": "UAnimPoseExtensions::GetAnimPoseAtTimeIntervals", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Evaluates an Animation Sequence Base at different time intervals to generate a valid Anim Pose instances", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimPoseAtTimeIntervals ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, [TArray](API\\Runtime\\Core\\Containers\\TArray)< double > TimeIntervals, [FAnimPoseEvaluationOptions](API\\Editor\\AnimationBlueprintLibrary\\FAnimPoseEvaluationOptions) EvaluationOptions, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) > & InOutPoses )", "variables": []}
|
146 |
+
{"className": "UAnimPoseExtensions::GetAnimPoseAtTime", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Evaluates an Animation Sequence Base to generate a valid Anim Pose instance", "module": "AnimationBlueprintLibrary", "code": "static void GetAnimPoseAtTime ( const [UAnimSequenceBase](API\\Runtime\\Engine\\Animation\\UAnimSequenceBase) * AnimationSequenceBase, double Time, [FAnimPoseEvaluationOptions](API\\Editor\\AnimationBlueprintLibrary\\FAnimPoseEvaluationOptions) EvaluationOptions, [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose )", "variables": []}
|
147 |
+
{"className": "UAnimPoseExtensions::GetBoneNames", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Returns an array of bone names contained by the pose", "module": "AnimationBlueprintLibrary", "code": "static void GetBoneNames ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > & Bones )", "variables": []}
|
148 |
+
{"className": "UAnimPoseExtensions::GetBonePose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Retrieves the transform for the provided bone name from a pose\nTransform in requested space for bone if found, otherwise return identity transform", "module": "AnimationBlueprintLibrary", "code": "static const FTransform & GetBonePose ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName, EAnimPoseSpaces Space )", "variables": []}
|
149 |
+
{"className": "UAnimPoseExtensions::GetCurveNames", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Returns an array of curve names contained by the pose", "module": "AnimationBlueprintLibrary", "code": "static void GetCurveNames ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > & Curves )", "variables": []}
|
150 |
+
{"className": "UAnimPoseExtensions::GetCurveWeight", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Returns the weight of an evaluated curve - if found\nCurve weight value, if found - 0.f otherwise", "module": "AnimationBlueprintLibrary", "code": "static float GetCurveWeight ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, const [FName](API\\Runtime\\Core\\UObject\\FName) & CurveName )", "variables": []}
|
151 |
+
{"className": "UAnimPoseExtensions::GetRefBonePose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Retrieves the reference pose transform for the provided bone name\nTransform in requested space for bone if found, otherwise return identity transform", "module": "AnimationBlueprintLibrary", "code": "static const FTransform & GetRefBonePose ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName, EAnimPoseSpaces Space )", "variables": []}
|
152 |
+
{"className": "UAnimPoseExtensions::GetReferencePose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Populates an Anim Pose with the reference poses stored for the providedUSkeleton", "module": "AnimationBlueprintLibrary", "code": "static void GetReferencePose ( [USkeleton](API\\Runtime\\Engine\\Animation\\USkeleton) * Skeleton, [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & OutPose )", "variables": []}
|
153 |
+
{"className": "UAnimPoseExtensions::GetRefPoseRelativeTransform", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Retrieves the relative transform for the reference pose between the two provided bone names\nRelative transform in requested space for bone if found, otherwise return identity transform", "module": "AnimationBlueprintLibrary", "code": "static FTransform GetRefPoseRelativeTransform ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, [FName](API\\Runtime\\Core\\UObject\\FName) FromBoneName, [FName](API\\Runtime\\Core\\UObject\\FName) ToBoneName, EAnimPoseSpaces Space )", "variables": []}
|
154 |
+
{"className": "UAnimPoseExtensions::GetRelativeToRefPoseTransform", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Retrieves the relative transform between reference and animated bone transform\nRelative transform in requested space for bone if found, otherwise return identity transform", "module": "AnimationBlueprintLibrary", "code": "static FTransform GetRelativeToRefPoseTransform ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName, EAnimPoseSpaces Space )", "variables": []}
|
155 |
+
{"className": "UAnimPoseExtensions::GetRelativeTransform", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Retrieves the relative transform between the two provided bone names\nRelative transform in requested space for bone if found, otherwise return identity transform", "module": "AnimationBlueprintLibrary", "code": "static FTransform GetRelativeTransform ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, [FName](API\\Runtime\\Core\\UObject\\FName) FromBoneName, [FName](API\\Runtime\\Core\\UObject\\FName) ToBoneName, EAnimPoseSpaces Space )", "variables": []}
|
156 |
+
{"className": "UAnimPoseExtensions::GetSocketNames", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Returns an array of socket names contained by the pose", "module": "AnimationBlueprintLibrary", "code": "static void GetSocketNames ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FName](API\\Runtime\\Core\\UObject\\FName) > & Sockets )", "variables": []}
|
157 |
+
{"className": "UAnimPoseExtensions::GetSocketPose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Retrieves the transform for the provided socket name from a pose\nTransform in requested space for bone if found, otherwise return identity transform", "module": "AnimationBlueprintLibrary", "code": "static FTransform GetSocketPose ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, [FName](API\\Runtime\\Core\\UObject\\FName) SocketName, EAnimPoseSpaces Space )", "variables": []}
|
158 |
+
{"className": "UAnimPoseExtensions::IsValid", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Returns whether the Anim Pose contains valid data\nResult of the validation", "module": "AnimationBlueprintLibrary", "code": "static bool IsValid ( const [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose )", "variables": []}
|
159 |
+
{"className": "UAnimPoseExtensions::SetBonePose", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Sets the transform for the provided bone name for a pose", "module": "AnimationBlueprintLibrary", "code": "static void SetBonePose ( [FAnimPose](API\\Editor\\AnimationBlueprintLibrary\\FAnimPose) & Pose, FTransform Transform, [FName](API\\Runtime\\Core\\UObject\\FName) BoneName, EAnimPoseSpaces Space )", "variables": []}
|
160 |
+
{"className": "UAnimPoseExtensions", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h", "description": "Script exposed functionality for populating, retrieving data from and setting data onFAnimPose", "module": "AnimationBlueprintLibrary", "code": "class UAnimPoseExtensions : public [UBlueprintFunctionLibrary](API\\Runtime\\Engine\\Kismet\\UBlueprintFunctionLibrary)", "variables": []}
|
161 |
+
{"className": "UK2Node_BaseAttributeActionNode::GetMenuActions", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "Replacement forGetMenuEntries(). Override to add specific UBlueprintNodeSpawners pertaining to the sub-class type. Serves as an extensible way for new nodes, and game module nodes to add themselves to context menus.", "module": "AnimationBlueprintLibrary", "code": "virtual void GetMenuActions ( [FBlueprintActionDatabaseRegistrar](API\\Editor\\BlueprintGraph\\FBlueprintActionDatabaseRegistra-) & ActionRegistrar ) const", "variables": []}
|
162 |
+
{"className": "UK2Node_BaseAttributeActionNode::GetNodeTitle", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "Gets the name of this node, shown in title bar", "module": "AnimationBlueprintLibrary", "code": "virtual [FText](API\\Runtime\\Core\\Internationalization\\FText) GetNodeTitle ( [ENodeTitleType::Type](API\\Runtime\\Engine\\EdGraph\\ENodeTitleType__Type) TitleType ) const", "variables": []}
|
163 |
+
{"className": "ValuePinName", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) ValuePinName;", "variables": []}
|
164 |
+
{"className": "UK2Node_BaseAttributeActionNode::IsConnectionDisallowed", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "true, is pins cannot be connected due to node's inner logic, put message for user in OutReason", "module": "AnimationBlueprintLibrary", "code": "virtual bool IsConnectionDisallowed ( const [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * MyPin, const [UEdGraphPin](API\\Runtime\\Engine\\EdGraph\\UEdGraphPin) * OtherPin, [FString](API\\Runtime\\Core\\Containers\\FString) & OutReason ) const", "variables": []}
|
165 |
+
{"className": "ValuesPinName", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "static [FName](API\\Runtime\\Core\\UObject\\FName) ValuesPinName;", "variables": []}
|
166 |
+
{"className": "UK2Node_BaseAttributeActionNode::UK2Node_BaseAttributeActionNode", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "UK2Node_BaseAttributeActionNode()", "variables": []}
|
167 |
+
{"className": "UK2Node_BaseAttributeActionNode", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "Base node implementation to reduce duplicated behaviour for different BlueprintLibrary functions", "module": "AnimationBlueprintLibrary", "code": "class UK2Node_BaseAttributeActionNode : public [UK2Node_CallFunction](API\\Editor\\BlueprintGraph\\UK2Node_CallFunction)", "variables": [{"type": "FText", "name": "AttributeActionFormat", "description": ""}, {"type": "FName", "name": "AttributeValuePinName", "description": ""}]}
|
168 |
+
{"className": "UK2Node_GetAttributeKeyGeneric::UK2Node_GetAttributeKeyGeneric", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "UK2Node_GetAttributeKeyGeneric()", "variables": []}
|
169 |
+
{"className": "UK2Node_GetAttributeKeyGeneric", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "class UK2Node_GetAttributeKeyGeneric : public [UK2Node_BaseAttributeActionNode](API\\Editor\\AnimationBlueprintLibrary\\UK2Node_BaseAttributeActionNode)", "variables": []}
|
170 |
+
{"className": "UK2Node_GetAttributeKeysGeneric::UK2Node_GetAttributeKeysGeneric", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "UK2Node_GetAttributeKeysGeneric()", "variables": []}
|
171 |
+
{"className": "UK2Node_GetAttributeKeysGeneric", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "class UK2Node_GetAttributeKeysGeneric : public [UK2Node_BaseAttributeActionNode](API\\Editor\\AnimationBlueprintLibrary\\UK2Node_BaseAttributeActionNode)", "variables": []}
|
172 |
+
{"className": "UK2Node_SetAttributeKeyGeneric::UK2Node_SetAttributeKeyGeneric", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "UK2Node_SetAttributeKeyGeneric()", "variables": []}
|
173 |
+
{"className": "UK2Node_SetAttributeKeyGeneric", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "class UK2Node_SetAttributeKeyGeneric : public [UK2Node_BaseAttributeActionNode](API\\Editor\\AnimationBlueprintLibrary\\UK2Node_BaseAttributeActionNode)", "variables": []}
|
174 |
+
{"className": "UK2Node_SetAttributeKeysGeneric::UK2Node_SetAttributeKeysGeneric", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "UK2Node_SetAttributeKeysGeneric()", "variables": []}
|
175 |
+
{"className": "UK2Node_SetAttributeKeysGeneric", "headerPath": "/Engine/Source/Editor/AnimationBlueprintLibrary/Public/K2_AnimationAttributeNodes.h", "description": "", "module": "AnimationBlueprintLibrary", "code": "class UK2Node_SetAttributeKeysGeneric : public [UK2Node_BaseAttributeActionNode](API\\Editor\\AnimationBlueprintLibrary\\UK2Node_BaseAttributeActionNode)", "variables": []}
|