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{"className": "FAdvancedPreviewScene::BindCommands", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Bind our command bindings to handlers", "module": "AdvancedPreviewScene", "code": "void BindCommands()", "variables": []}
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{"className": "FAdvancedPreviewScene::GetBackgroundColor", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "BeginFPreviewScene", "module": "AdvancedPreviewScene", "code": "virtual [FLinearColor](API\\Runtime\\Core\\Math\\FLinearColor) GetBackgroundColor() const", "variables": []}
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{"className": "FAdvancedPreviewScene::GetCurrentProfileIndex", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const int32 GetCurrentProfileIndex() const", "variables": []}
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{"className": "FAdvancedPreviewScene::GetFloorMeshComponent", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const [UStaticMeshComponent](API\\Runtime\\Engine\\Components\\UStaticMeshComponent) * GetFloorMeshComponent() const", "variables": []}
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{"className": "FAdvancedPreviewScene::GetFloorOffset", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "float GetFloorOffset() const", "variables": []}
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{"className": "FAdvancedPreviewScene::GetFloorVisibility", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Sets the visiblity state for the floor/environment by storing it in the scene profile and refreshing the scene, in case bDirect is true it sets the visibility directly and leaves the profile untouched.", "module": "AdvancedPreviewScene", "code": "bool GetFloorVisibility() const", "variables": []}
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{"className": "FAdvancedPreviewScene::GetSkyRotation", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const float GetSkyRotation() const", "variables": []}
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{"className": "FAdvancedPreviewScene::GetStatId", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Return the stat id to use for this tickable", "module": "AdvancedPreviewScene", "code": "virtual [TStatId](API\\Runtime\\Core\\Stats\\TStatId) GetStatId() const", "variables": []}
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{"className": "FAdvancedPreviewScene::GetTickableTickType", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Virtual that can be overloaded by the inheriting class. It is used to determine whether an object will ever be able to tick, and if not, it will not get added to the tickable objects array. If the tickable tick type is Conditional then the virtual IsTickable will be called to determine whether to tick the object on each given frame\ntrue if object will ever want to be ticked, false otherwise.", "module": "AdvancedPreviewScene", "code": "virtual ETickableTickType GetTickableTickType() const", "variables": []}
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{"className": "FAdvancedPreviewScene::HandleInputKey", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Deprecated* This version of HandleInputKey is deprecated. Please use the version that takes EventArgs instead.", "module": "AdvancedPreviewScene", "code": "const bool HandleInputKey ( [FViewport](API\\Runtime\\Engine\\FViewport) * InViewport, int32 ControllerId, [FKey](API\\Runtime\\InputCore\\FKey) Key, EInputEvent Event, float AmountDepressed, bool Gamepad )", "variables": []}
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{"className": "FAdvancedPreviewScene::HandleInputKey", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const bool HandleInputKey ( const [FInputKeyEventArgs](API\\Runtime\\Engine\\FInputKeyEventArgs) & EventArgs )", "variables": []}
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{"className": "FAdvancedPreviewScene::HandleToggleEnvironment", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Toggle the sky sphere on and off", "module": "AdvancedPreviewScene", "code": "void HandleToggleEnvironment()", "variables": []}
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{"className": "FAdvancedPreviewScene::HandleToggleFloor", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Toggle the floor mesh on and off", "module": "AdvancedPreviewScene", "code": "void HandleToggleFloor()", "variables": []}
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{"className": "FAdvancedPreviewScene::HandleTogglePostProcessing", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Toggle post processing on and off", "module": "AdvancedPreviewScene", "code": "void HandleTogglePostProcessing()", "variables": []}
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{"className": "FAdvancedPreviewScene::HandleViewportInput", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Deprecated* This version of HandleInputKey is deprecated. Please use the version that takes EventArgs instead.", "module": "AdvancedPreviewScene", "code": "const bool HandleViewportInput ( [FViewport](API\\Runtime\\Engine\\FViewport) * InViewport, int32 ControllerId, [FKey](API\\Runtime\\InputCore\\FKey) Key, float Delta, float DeltaTime, int32 NumSamples, bool bGamepad )", "variables": []}
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{"className": "FAdvancedPreviewScene::HandleViewportInput", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const bool HandleViewportInput ( [FViewport](API\\Runtime\\Engine\\FViewport) * InViewport, [FInputDeviceId](API\\Runtime\\Core\\Misc\\FInputDeviceId) DeviceId, [FKey](API\\Runtime\\InputCore\\FKey) Key, float Delta, float DeltaTime, int32 NumSamples, bool bGamepad )", "variables": []}
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{"className": "FAdvancedPreviewScene::IsUsingPostProcessing", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "const bool IsUsingPostProcessing() const", "variables": []}
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{"className": "FAdvancedPreviewScene::OnAssetViewerSettingsRefresh", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "Handle refreshing the scene when settings change", "module": "AdvancedPreviewScene", "code": "void OnAssetViewerSettingsRefresh ( const [FName](API\\Runtime\\Core\\UObject\\FName) & InPropertyName )", "variables": []}
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{"className": "FAdvancedPreviewScene::SetEnvironmentVisibility", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void SetEnvironmentVisibility ( const bool bVisible, const bool bDirect )", "variables": []}
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{"className": "FAdvancedPreviewScene::SetFloorOffset", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void SetFloorOffset ( const float InFloorOffset )", "variables": []}
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{"className": "FAdvancedPreviewScene::SetFloorVisibility", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void SetFloorVisibility ( const bool bVisible, const bool bDirect )", "variables": []}
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{"className": "FAdvancedPreviewScene::SetProfileIndex", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void SetProfileIndex ( const int32 InProfileIndex )", "variables": []}
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{"className": "FAdvancedPreviewScene::SetSkyRotation", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void SetSkyRotation ( const float SkyRotation )", "variables": []}
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{"className": "FAdvancedPreviewScene::Tick", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "EndFPreviewSceneBeginFTickableEditorObject", "module": "AdvancedPreviewScene", "code": "virtual void Tick ( float DeltaTime )", "variables": []}
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{"className": "FAdvancedPreviewScene::FAdvancedPreviewScene", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "FAdvancedPreviewScene ( [ConstructionValues](API\\Runtime\\Engine\\FPreviewScene\\ConstructionValues) CVS, float InFloorOffset )", "variables": []}
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{"className": "FAdvancedPreviewScene::UpdateScene", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "void UpdateScene ( [FPreviewSceneProfile](API\\Editor\\AdvancedPreviewScene\\FPreviewSceneProfile) & Profile, bool bUpdateSkyLight, bool bUpdateEnvironment, bool bUpdatePostProcessing, bool bUpdateDirectionalLight )", "variables": []}
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{"className": "FAdvancedPreviewScene::~FAdvancedPreviewScene", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "~FAdvancedPreviewScene()", "variables": []}
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{"className": "FAdvancedPreviewScene", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h", "description": "", "module": "AdvancedPreviewScene", "code": "class FAdvancedPreviewScene : public [FPreviewScene](API\\Runtime\\Engine\\FPreviewScene), public [FTickableEditorObject](API\\Editor\\UnrealEd\\FTickableEditorObject)", "variables": [{"type": "bool", "name": "bPostProcessing", "description": ""}, {"type": "bool", "name": "bRotateLighting", "description": ""}, {"type": "bool", "name": "bSkyChanged", "description": ""}, {"type": "int32", "name": "CurrentProfileIndex", "description": ""}, {"type": "float", "name": "CurrentRotationSpeed", "description": ""}, {"type": "UAssetViewerSet...", "name": "DefaultSettings", "description": ""}, {"type": "UStaticMeshComp...", "name": "FloorMeshComponent", "description": ""}, {"type": "UMaterialInstan...", "name": "InstancedSkyMaterial", "description": ""}, {"type": "UPostProcessCom...", "name": "PostProcessComponent", "description": ""}, {"type": "float", "name": "PreviousRotation", "description": ""}, {"type": "FDelegateHandle", "name": "RefreshDelegate", "description": "Delegate handle used to refresh the scene when settings change"}, {"type": "UStaticMeshComp...", "name": "SkyComponent", "description": ""}, {"type": "TSharedPtr<FUI...", "name": "UICommandList", "description": "Command list for input handling"}, {"type": "float", "name": "UILightingRigRotationDelta", "description": ""}]}
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{"className": "FDetailCustomizationInfo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "Info about a per-instance details customization", "module": "AdvancedPreviewScene", "code": "struct FDetailCustomizationInfo", "variables": [{"type": "FOnGetDetailCus...", "name": "OnGetDetailCustomizationInstance", "description": ""}, {"type": "UStruct*", "name": "Struct", "description": ""}]}
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{"className": "FAdvancedPreviewSceneModule::CreateAdvancedPreviewSceneSettingsWidget", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "Create an advanced preview scene settings widget.\na new widget", "module": "AdvancedPreviewScene", "code": "virtual [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [SWidget](API\\Runtime\\SlateCore\\Widgets\\SWidget) > CreateAdvancedPreviewSceneSettingsWidget ( const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAdvancedPreviewScene](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewScene) > & InPreviewScene, [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject) * InAdditionalSettings, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FDetailCustomizationInfo](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewSceneModule\\FDetailCustomiza-) > & InDetailCustomizations, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FPropertyTypeCustomizationInfo](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewSceneModule\\FPropertyTypeCus-) > & InPropertyTypeCustomizations, const [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FDetailDelegates](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewSceneModule\\FDetailDelegates) > & InDelegates )", "variables": []}
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{"className": "FDetailDelegates", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "Info about a Delegates to subscribe to", "module": "AdvancedPreviewScene", "code": "struct FDetailDelegates", "variables": [{"type": "FOnPreviewScene...", "name": "OnPreviewSceneChangedDelegate", "description": ""}]}
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{"className": "FOnPreviewSceneChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "", "module": "AdvancedPreviewScene", "code": "typedef TMulticastDelegate_OneParam< void, [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAdvancedPreviewScene](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewScene) > > FOnPreviewSceneChanged", "variables": []}
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{"className": "FPropertyTypeCustomizationInfo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "Info about a per-instance property type customization", "module": "AdvancedPreviewScene", "code": "struct FPropertyTypeCustomizationInfo", "variables": [{"type": "FOnGetPropertyT...", "name": "OnGetPropertyTypeCustomizationInstance", "description": ""}, {"type": "FName", "name": "StructName", "description": ""}]}
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{"className": "FAdvancedPreviewSceneModule::ShutdownModule", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well.", "module": "AdvancedPreviewScene", "code": "virtual void ShutdownModule()", "variables": []}
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{"className": "FAdvancedPreviewSceneModule::StartupModule", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "IModuleInterfaceimplementation.", "module": "AdvancedPreviewScene", "code": "virtual void StartupModule()", "variables": []}
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{"className": "FAdvancedPreviewSceneModule", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h", "description": "", "module": "AdvancedPreviewScene", "code": "class FAdvancedPreviewSceneModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
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{"className": "FPreviewProfileController::GetActiveProfile", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "Returns the preview profiles currently active.", "module": "AdvancedPreviewScene", "code": "virtual [FString](API\\Runtime\\Core\\Containers\\FString) GetActiveProfile() const", "variables": []}
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{"className": "FPreviewProfileController::GetPreviewProfiles", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "Returns the list of available preview profiles names.", "module": "AdvancedPreviewScene", "code": "virtual [TArray](API\\Runtime\\Core\\Containers\\TArray)< [FString](API\\Runtime\\Core\\Containers\\FString) > GetPreviewProfiles ( int32 & OutCurrentProfileIndex ) const", "variables": []}
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{"className": "FPreviewProfileController::OnPreviewProfileListChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "Invoked after the list of available profiles has changed.", "module": "AdvancedPreviewScene", "code": "virtual FOnPreviewProfileListChanged & OnPreviewProfileListChanged()", "variables": []}
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{"className": "FPreviewProfileController::OnPreviewProfileChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "Invoked after the active preview profile changed.", "module": "AdvancedPreviewScene", "code": "virtual [FOnPreviewProfileChanged](API\\Editor\\UnrealEd\\IPreviewProfileController\\FOnPreviewProfileChanged) & OnPreviewProfileChanged()", "variables": []}
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{"className": "FPreviewProfileController::SetActiveProfile", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "Set the specified preview profiles as the active one.", "module": "AdvancedPreviewScene", "code": "virtual bool SetActiveProfile ( const [FString](API\\Runtime\\Core\\Containers\\FString) & ProfileName )", "variables": []}
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{"className": "FPreviewProfileController::FPreviewProfileController", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "", "module": "AdvancedPreviewScene", "code": "FPreviewProfileController()", "variables": []}
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{"className": "FPreviewProfileController::~FPreviewProfileController", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "", "module": "AdvancedPreviewScene", "code": "virtual ~FPreviewProfileController()", "variables": []}
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{"className": "FPreviewProfileController", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/PreviewProfileController.h", "description": "This class was created to decouple UnrealEd from AdvancedPreviewScene and prevent circular dependencies between the modules.", "module": "AdvancedPreviewScene", "code": "class FPreviewProfileController : public [IPreviewProfileController](API\\Editor\\UnrealEd\\IPreviewProfileController)", "variables": []}
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{"className": "FPreviewSceneProfile::LoadEnvironmentMap", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Retrieve the environment map texture using the saved path", "module": "AdvancedPreviewScene", "code": "void LoadEnvironmentMap()", "variables": []}
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{"className": "FPreviewSceneProfile::FPreviewSceneProfile", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "FPreviewSceneProfile()", "variables": []}
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{"className": "FPreviewSceneProfile", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Preview scene profile settings structure.", "module": "AdvancedPreviewScene", "code": "struct FPreviewSceneProfile", "variables": [{"type": "bool", "name": "bPostProcessingEnabled", "description": "Whether or not the Post Processing should influence the scene"}, {"type": "bool", "name": "bRotateLightingRig", "description": "Toggle rotating of the sky and directional lighting, press K and drag for manual rotating of Sky and L for Directional lighting"}, {"type": "bool", "name": "bSharedProfile", "description": "Whether or not this profile should be stored in the Project ini file"}, {"type": "bool", "name": "bShowEnvironment", "description": "Toggle visibility of the environment sphere"}, {"type": "bool", "name": "bShowFloor", "description": "Toggle visibility of the floor mesh"}, {"type": "bool", "name": "bUseSkyLighting", "description": "Whether or not image based lighting is enabled for the environment cube map"}, {"type": "FLinearColor", "name": "DirectionalLightColor", "description": "Manually set the directional light colour"}, {"type": "float", "name": "DirectionalLightIntensity", "description": "Manually set the directional light intensity (0.0 - 20.0)"}, {"type": "FRotator", "name": "DirectionalLightRotation", "description": "Rotation for directional light"}, {"type": "FLinearColor", "name": "EnvironmentColor", "description": "The environment color, used if Show Environment is false."}, {"type": "TSoftObjectPtr<...", "name": "EnvironmentCubeMap", "description": "Sets environment cube map used for sky lighting and reflections"}, {"type": "FString", "name": "EnvironmentCubeMapPath", "description": "Storing path to environment cube to prevent it from getting cooked"}, {"type": "float", "name": "EnvironmentIntensity", "description": "The environment intensity (0.0 - 20.0), used if Show Environment is false."}, {"type": "float", "name": "LightingRigRotation", "description": "Current rotation value of the sky in degrees (0 - 360)"}, {"type": "FPostProcessSet...", "name": "PostProcessingSettings", "description": "Manual set post processing settings"}, {"type": "FString", "name": "ProfileName", "description": "Name to identify the profile"}, {"type": "float", "name": "RotationSpeed", "description": "Speed at which the sky rotates when rotating is toggled"}, {"type": "float", "name": "SkyLightIntensity", "description": "Manually set the sky light intensity (0.0 - 20.0)"}]}
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{"className": "SAdvancedPreviewDetailsTab::AddProfileButtonClick", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "[FReply](API\\Runtime\\SlateCore\\Input\\FReply) AddProfileButtonClick()", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::ComboBoxSelectionChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void ComboBoxSelectionChanged ( [TSharedPtr](API\\Runtime\\Core\\Templates\\TSharedPtr)< [FString](API\\Runtime\\Core\\Containers\\FString) > NewSelection, [ESelectInfo::Type](API\\Runtime\\SlateCore\\Types\\ESelectInfo__Type) )", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::Construct", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "SWidgetfunctions", "module": "AdvancedPreviewScene", "code": "void Construct ( const [FArguments](API\\Editor\\AdvancedPreviewScene\\SAdvancedPreviewDetailsTab\\FArguments) & InArgs, const [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAdvancedPreviewScene](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewScene) > & InPreviewScene )", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::CreateSettingsView", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void CreateSettingsView()", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::FArguments::AdditionalSettings", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "Additional settings object to display in the view", "module": "AdvancedPreviewScene", "code": "WidgetArgsType & AdditionalSettings &40; UObject &42; InArg &41;", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::FArguments::Delegates", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "Delegates to use for this details tab", "module": "AdvancedPreviewScene", "code": "WidgetArgsType & Delegates &40; TArray< FAdvancedPreviewSceneModule::FDetailDelegates > InArg &41;", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::FArguments::DetailCustomizations", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "Customizations to use for this details tab", "module": "AdvancedPreviewScene", "code": "WidgetArgsType & DetailCustomizations &40; TArray< FAdvancedPreviewSceneModule::FDetailCustomizationInfo > InArg &41;", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::FArguments::PropertyTypeCustomizations", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "Customizations to use for this details tab", "module": "AdvancedPreviewScene", "code": "WidgetArgsType & PropertyTypeCustomizations &40; TArray< FAdvancedPreviewSceneModule::FPropertyTypeCustomizationInfo > InArg &41;", "variables": []}
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{"className": "WidgetArgsType", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "typedef FArguments WidgetArgsType", "variables": []}
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{"className": "FArguments", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "struct FArguments : public [TSlateBaseNamedArgs< SAdvancedPreviewDetailsTab >](API\\Runtime\\SlateCore\\Widgets\\TSlateBaseNamedArgs)", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::FArguments::FArguments", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "FArguments&40;&41;", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::OnAssetViewerSettingsRefresh", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void OnAssetViewerSettingsRefresh ( const [FName](API\\Runtime\\Core\\UObject\\FName) & InPropertyName )", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::OnAssetViewerSettingsPostUndo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void OnAssetViewerSettingsPostUndo()", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::OnPreviewSceneChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void OnPreviewSceneChanged ( [TSharedRef](API\\Runtime\\Core\\Templates\\TSharedRef)< [FAdvancedPreviewScene](API\\Editor\\AdvancedPreviewScene\\FAdvancedPreviewScene) > PreviewScene )", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::Refresh", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void Refresh()", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::RemoveProfileButtonClick", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "[FReply](API\\Runtime\\SlateCore\\Input\\FReply) RemoveProfileButtonClick()", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::UpdateProfileNames", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void UpdateProfileNames()", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::UpdateSettingsView", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "void UpdateSettingsView()", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::SAdvancedPreviewDetailsTab", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "SAdvancedPreviewDetailsTab()", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab::~SAdvancedPreviewDetailsTab", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "~SAdvancedPreviewDetailsTab()", "variables": []}
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{"className": "SAdvancedPreviewDetailsTab", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h", "description": "", "module": "AdvancedPreviewScene", "code": "class SAdvancedPreviewDetailsTab : public [SCompoundWidget](API\\Runtime\\SlateCore\\Widgets\\SCompoundWidget)", "variables": [{"type": "UObject*", "name": "AdditionalSettings", "description": ""}, {"type": "FDelegateHandle", "name": "AddRemoveProfileDelegate", "description": ""}, {"type": "UAssetViewerSet...", "name": "DefaultSettings", "description": ""}, {"type": "TArray<FAdvanc...", "name": "Delegates", "description": ""}, {"type": "TArray<FAdvanc...", "name": "DetailCustomizations", "description": ""}, {"type": "UEditorPerProje...", "name": "PerProjectSettings", "description": ""}, {"type": "FDelegateHandle", "name": "PostUndoDelegate", "description": ""}, {"type": "TWeakPtr<FAdva...", "name": "PreviewScenePtr", "description": ""}, {"type": "TSharedPtr<STe...", "name": "ProfileComboBox", "description": ""}, {"type": "int32", "name": "ProfileIndex", "description": ""}, {"type": "TArray<TShared...", "name": "ProfileNames", "description": ""}, {"type": "TArray<FAdvanc...", "name": "PropertyTypeCustomizations", "description": ""}, {"type": "FDelegateHandle", "name": "RefreshDelegate", "description": ""}, {"type": "TSharedPtr<IDe...", "name": "SettingsView", "description": "Property viewing widget"}]}
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{"className": "FOnAssetViewerProfileAddRemovedEvent", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "class FOnAssetViewerProfileAddRemovedEvent : public TBaseMulticastDelegate_NoParams< void >", "variables": []}
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{"className": "FOnAssetViewerSettingsChangedEvent", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "class FOnAssetViewerSettingsChangedEvent : public TBaseMulticastDelegate_OneParam< void, const FName & >", "variables": []}
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{"className": "FOnAssetViewerSettingsPostUndo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "class FOnAssetViewerSettingsPostUndo : public TBaseMulticastDelegate_NoParams< void >", "variables": []}
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{"className": "UAssetViewerSettings::Get", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "static [UAssetViewerSettings](API\\Editor\\AdvancedPreviewScene\\UAssetViewerSettings) * Get()", "variables": []}
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{"className": "UAssetViewerSettings::OnAssetViewerSettingsPostUndo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "[FOnAssetViewerSettingsPostUndo](API\\Editor\\AdvancedPreviewScene\\UAssetViewerSettings\\FOnAssetViewerSe-_1) & OnAssetViewerSettingsPostUndo()", "variables": []}
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{"className": "UAssetViewerSettings::OnAssetViewerProfileAddRemoved", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "[FOnAssetViewerProfileAddRemovedEvent](API\\Editor\\AdvancedPreviewScene\\UAssetViewerSettings\\FOnAssetViewerPr-) & OnAssetViewerProfileAddRemoved()", "variables": []}
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{"className": "UAssetViewerSettings::OnAssetViewerSettingsChanged", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "[FOnAssetViewerSettingsChangedEvent](API\\Editor\\AdvancedPreviewScene\\UAssetViewerSettings\\FOnAssetViewerSe-) & OnAssetViewerSettingsChanged()", "variables": []}
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{"className": "UAssetViewerSettings::PostInitProperties", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.", "module": "AdvancedPreviewScene", "code": "virtual void PostInitProperties()", "variables": []}
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{"className": "UAssetViewerSettings::PostEditChangeProperty", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "BeginUObject", "module": "AdvancedPreviewScene", "code": "virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\\Runtime\\CoreUObject\\UObject\\FPropertyChangedEvent) & PropertyChangedEvent )", "variables": []}
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{"className": "UAssetViewerSettings::PostRedo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Signal that client should run any PostRedo code", "module": "AdvancedPreviewScene", "code": "virtual void PostRedo ( bool bSuccess )", "variables": []}
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{"className": "UAssetViewerSettings::PostUndo", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "EndUObjectBeginFEditorUndoClient", "module": "AdvancedPreviewScene", "code": "virtual void PostUndo ( bool bSuccess )", "variables": []}
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{"className": "UAssetViewerSettings::UAssetViewerSettings", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "UAssetViewerSettings()", "variables": []}
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{"className": "UAssetViewerSettings::Save", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Saves the config data out to the ini files", "module": "AdvancedPreviewScene", "code": "void Save ( bool bWarnIfFail )", "variables": []}
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{"className": "UAssetViewerSettings::~UAssetViewerSettings", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "virtual ~UAssetViewerSettings()", "variables": []}
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{"className": "UAssetViewerSettings", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "Default asset viewer settings.", "module": "AdvancedPreviewScene", "code": "class UAssetViewerSettings : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject), public [FEditorUndoClient](API\\Editor\\UnrealEd\\FEditorUndoClient)", "variables": [{"type": "bool", "name": "bFakeConfigValue_HACK", "description": "This will enforce mutable CDO ofUAssetViewerSettingstransacted."}, {"type": "int32", "name": "NumProfiles", "description": "Cached value to determine whether or not a profile was added or removed"}, {"type": "FOnAssetViewerP...", "name": "OnAssetViewerProfileAddRemovedEvent", "description": ""}, {"type": "FOnAssetViewerS...", "name": "OnAssetViewerSettingsChangedEvent", "description": "Broadcasts after an scene profile was added or deleted from the asset viewer singleton instance"}, {"type": "FOnAssetViewerS...", "name": "OnAssetViewerSettingsPostUndoEvent", "description": ""}, {"type": "TArray<FPrevie...", "name": "Profiles", "description": "EndFEditorUndoClientCollection of scene profiles"}]}
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{"className": "ULocalProfiles", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "class ULocalProfiles : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "TArray<FPrevie...", "name": "Profiles", "description": "Collection of local scene profiles"}]}
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{"className": "USharedProfiles", "headerPath": "/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h", "description": "", "module": "AdvancedPreviewScene", "code": "class USharedProfiles : public [UObject](API\\Runtime\\CoreUObject\\UObject\\UObject)", "variables": [{"type": "TArray<FPrevie...", "name": "Profiles", "description": "Collection of shared scene profiles"}]}
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